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BiBi - Fuyu ga Kureta Yokan

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Topic Starter
walaowey
This beatmap was submitted using in-game submission on Sunday, 17 December, 2017 at 2:34:02 PM

Artist: BiBi
Title: Fuyu ga Kureta Yokan
Source: ラブライブ! School idol project
Tags: love live! 絢瀬絵里 ayase eli 西木野真姫 nishikino maki 矢澤にこ yazawa nico 南條愛乃 nanjou nanjo yoshino pile 徳井青空 tokui sora xxcrystalmoonanimexx kanari examination Yumeno Himiko
BPM: 98
Filesize: 26031kb
Play Time: 05:24
Difficulties Available:
  1. Winter (5.52 stars, 1229 notes)
Download: BiBi - Fuyu ga Kureta Yokan
Information: Scores/Beatmap Listing
---------------
Storyboard by Kanari and Yumeno Himiko <3
Credits to Xinely for the hitsound from here
Thanks Rin- and chucentry for the diff name suggestion xD

RE-DL - Added SB
27/8/17 - Remapz Winter
old diff
Gear
Nice one :)

Topic Starter
walaowey

Gear wrote:

Nice one :)

thanks Gear gear chan :v
Sc4v4ng3r
Oh I will not lose to that, incoming star stream~
And yea, GL with the map :D Love this song a lot :D
Topic Starter
walaowey

[Sc4v4ng3r] wrote:

Oh I will not lose to that, incoming star stream~
And yea, GL with the map :D Love this song a lot :D
wow, thanks for the starssss sc4 ><

yeah its my favourite too lol \o/
CrescendoV_Leux
Topic Starter
walaowey

AdielAdrellos wrote:

http://miyuki-yoshiharu.deviantart.com/art/BiBi-Fuyu-ga-Kureta-Yokan-503823294

Suggestion for map BG
sorry, after i add it in.. it feels not that nice..so i prefer not to use it ><
Thanks for the suggestion anyway <3
Doormat
Hey, from my NM queue- sorry this took so long! Got caught up with school and Fallout 4 lol

Winter
  1. 00:43:471 (4,1) – I think you should reverse the order of these (place the circle at 00:43:471 and slider at 00:43:624; the beat at 00:43:624 is stronger than the beat at 00:43:777, so I think it should be clickable
    SPOILER
    basically do this instead
  2. 00:45:920 (4,1) – ^; reverse order of these as well
  3. 00:54:032 (4) – I don’t think this beat is very strong, and thus making it a circle isn’t the best choice in my opinion; maybe make 00:53:879 (3) a 1/4 slider?
  4. 00:55:562 (4) – I don’t think the 1/8 slider makes sense here; I’m fairly certain the whistles start at 00:55:715 (5). At the very least, don’t make the (4) a 1/8 slider
  5. 00:58:930 (4) – Similar suggestion to 00:54:032 (4)
  6. 01:01:379 (4) – ^
  7. 01:05:511 (4,1) – Similar suggestion to 00:43:471 (4,1)
  8. 01:14:389 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) – I know this is a stream, but the combo count here is really long and inconsistent with how your combo placement is done throughout the song. Maybe place a new combo at the (9)?
  9. 01:16:226 (1) – This new combo is fine, but in my opinion, I think having no new combo here would fit the song better? I don’t think there’s a need to emphasize this point, but it’s your call
  10. 01:20:358 (1,2) – Similar suggestion to 00:43:471 (4,1); if you take this suggestion, fix the new combo so that it starts at 01:20:511
  11. 01:27:552 (4,1) – I think combining these into a 1/2 slider would fit the rhythm more nicely, but what you have is also fine, so you don’t really need to take this suggestion
  12. 01:30:920 (4,5) – I think combining these into a 1/4 slider would be a better idea, since the beat at 01:31:073 (5) isn’t strong enough that it should be clickable, in my opinion
  13. 01:39:950 (1,2) – Similar suggestion to 01:20:358 (1,2)
  14. 01:47:144 (4,1) – Similar suggestion to 01:27:552 (4,1)
  15. 01:50:511 (4,5) – Similar suggestion to 01:30:920 (4,5)
  16. 02:10:715 (1,4) – Are the slider ends here intentionally not stacked? ._.
  17. 02:18:522 (2,3) – Maybe reverse the order of these (slider first, then circle). You were following the piano before, now you follow the guitar; it’s a little jarring in my opinion
  18. 02:20:971 (2,3) – ^
  19. 02:23:420 (2,3) – ^
  20. 02:36:124 (4,1) – ^; similar reasoning to why I suggested it at 00:43:471 (4,1)
  21. 02:38:573 (4,1) – ^
  22. 02:48:215 (4) – Similar suggestion to 00:55:562 (4)
  23. 03:08:879 (1) – Again, I think NC is unnecessary, but it works, so it’s your call
  24. 03:13:011 (1,2) – Yeah same thing as 01:20:358 (1,2)
  25. 03:20:205 (4,1) – Same thing as 01:27:552 (4,1)
  26. 03:23:573 (4,5) – Same thing as 01:30:920 (4,5)
  27. 03:32:756 (1) – I think making this a 1/2 slider rather than a repeat 1/4 slider is a better idea, mainly because it’s consistent with the slowed down parts like 03:29:083 (1), but it’s up to you
  28. 03:38:879 (1,2,3,4) – I think this part is being overmapped; I’m not hearing any beats at 03:39:644. Maybe try something like this?
    SPOILER
    for reference the (1) in the image is at 03:38:879
  29. 03:41:328 (1,2,3,4) – ^
  30. 03:43:777 (1,2,3,4) – ^
  31. 03:46:838 (3,4) – I think combining these into a 1/4 slider would help it flow into the stream a lot nicer; it’s feeling a little segmented right now
  32. 03:51:124 (1,2) – Reverse order (circle first, then 1/4 slider) yadayadayada
  33. 03:52:042 (5,1) – ^
  34. 04:32:144 (1) – See this NC makes sense because it’s highlighting and emphasizing the clap you have on it
  35. 04:36:277 (1,2) – Oh hey same thing as 01:20:358 (1,2)
  36. 04:43:471 (4,1) – Basically the same thing I suggested at 01:27:552 (4,1)
  37. 04:51:736 (9) – NC here to fix that ridiculously long stream combo
  38. 05:06:430 (5,6) – Very close to each other to the point where they’re almost touching; I’d move them a little farther apart but it’s up to you
  39. 05:11:634 (6,7) – Make these into a 1/4 slider to help the player ease into the slowed down part? I think the current transition from fast to slow is a little bit much
  40. 05:19:279 (1) – Maybe you can have this spinner quietly fade out, e.g. 40% -> 30% -> 20% -> 10% or something like that
--
Haha, again sorry it’s so late. Hope this helps ;)
Topic Starter
walaowey

Doormat wrote:

Hey, from my NM queue- sorry this took so long! Got caught up with school and Fallout 4 lol hey sorry for the late reply

Winter
  1. 00:43:471 (4,1) – I think you should reverse the order of these (place the circle at 00:43:471 and slider at 00:43:624; the beat at 00:43:624 is stronger than the beat at 00:43:777, so I think it should be clickable nope, if u reduce the playback rate to 25%, there's no beat there, the beat is silenced,
    SPOILER
    basically do this instead
  2. 00:45:920 (4,1) – ^; reverse order of these as well ^
  3. 00:54:032 (4) – I don’t think this beat is very strong, and thus making it a circle isn’t the best choice in my opinion; maybe make 00:53:879 (3) a 1/4 slider? I'll need more opinion on this before changing, bcoz i use small spacing here to indicate the weak beat
  4. 00:55:562 (4) – I don’t think the 1/8 slider makes sense here; I’m fairly certain the whistles start at 00:55:715 (5). At the very least, don’t make the (4) a 1/8 slider nope, reduce to 25% speed LOL, u will definitely hear the whistles here, although its a bit soft compare to the rest
  5. 00:58:930 (4) – Similar suggestion to 00:54:032 (4) ^
  6. 01:01:379 (4) – ^ ^
  7. 01:05:511 (4,1) – Similar suggestion to 00:43:471 (4,1) yeah this time it has beat, but a weak beat, so i think its ok to let it be a slider end
  8. 01:14:389 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) – I know this is a stream, but the combo count here is really long and inconsistent with how your combo placement is done throughout the song. Maybe place a new combo at the (9)? fixed
  9. 01:16:226 (1) – This new combo is fine, but in my opinion, I think having no new combo here would fit the song better? I don’t think there’s a need to emphasize this point, but it’s your call I 'll leave it here first then, see what other modders will say about this
  10. 01:20:358 (1,2) – Similar suggestion to 00:43:471 (4,1); if you take this suggestion, fix the new combo so that it starts at 01:20:511 I prefer this rhythm, bcoz of i heard both of the point on the slider have constant beat, and its to build up bfore the 3 continuously strong beat after this slider
  11. 01:27:552 (4,1) – I think combining these into a 1/2 slider would fit the rhythm more nicely, but what you have is also fine, so you don’t really need to take this suggestion ok, i'll think about this,
  12. 01:30:920 (4,5) – I think combining these into a 1/4 slider would be a better idea, since the beat at 01:31:073 (5) isn’t strong enough that it should be clickable, in my opinion I just want to have variety of rhythm instead of all copy pasta rhythm, and i've use smaller spacing for this to shows the weak beat here
  13. 01:39:950 (1,2) – Similar suggestion to 01:20:358 (1,2) ^
  14. 01:47:144 (4,1) – Similar suggestion to 01:27:552 (4,1) ^
  15. 01:50:511 (4,5) – Similar suggestion to 01:30:920 (4,5) ^
  16. 02:10:715 (1,4) – Are the slider ends here intentionally not stacked? ._. ok fixed, although rip blanket LOL
  17. 02:18:522 (2,3) – Maybe reverse the order of these (slider first, then circle). You were following the piano before, now you follow the guitar; it’s a little jarring in my opinion tbh, i prefer the current rhythm, it covers all of the strong sound, as for the previous one , its bcoz it dont have the guitar sound, so i cant really follow,
  18. 02:20:971 (2,3) – ^ ^
  19. 02:23:420 (2,3) – ^ ^
  20. 02:36:124 (4,1) – ^; similar reasoning to why I suggested it at 00:43:471 (4,1) ^
  21. 02:38:573 (4,1) – ^ ^
  22. 02:48:215 (4) – Similar suggestion to 00:55:562 (4) ^
  23. 03:08:879 (1) – Again, I think NC is unnecessary, but it works, so it’s your call I'll think about it
  24. 03:13:011 (1,2) – Yeah same thing as 01:20:358 (1,2) ^
  25. 03:20:205 (4,1) – Same thing as 01:27:552 (4,1) ^
  26. 03:23:573 (4,5) – Same thing as 01:30:920 (4,5) ^
  27. 03:32:756 (1) – I think making this a 1/2 slider rather than a repeat 1/4 slider is a better idea, mainly because it’s consistent with the slowed down parts like 03:29:083 (1), but it’s up to you I'll think about this >< , need more opinion bfore i change this
  28. 03:38:879 (1,2,3,4) – I think this part is being overmapped; I’m not hearing any beats at 03:39:644. Maybe try something like this? tbh, i think its ok, since its not a circle, its the slider end, slider end dont emphasizes anything
    SPOILER
    for reference the (1) in the image is at 03:38:879
  29. 03:41:328 (1,2,3,4) – ^ ^
  30. 03:43:777 (1,2,3,4) – ^ ^
  31. 03:46:838 (3,4) – I think combining these into a 1/4 slider would help it flow into the stream a lot nicer; it’s feeling a little segmented right now maybe no, bcoz i want to emphasizes (3) more, and i think (4) has strong beat, it need jump for emphasizing
  32. 03:51:124 (1,2) – Reverse order (circle first, then 1/4 slider) yadayadayada fixed
  33. 03:52:042 (5,1) – ^ fixed but a little different
  34. 04:32:144 (1) – See this NC makes sense because it’s highlighting and emphasizing the clap you have on it yeah
  35. 04:36:277 (1,2) – Oh hey same thing as 01:20:358 (1,2) ^
  36. 04:43:471 (4,1) – Basically the same thing I suggested at 01:27:552 (4,1) ^
  37. 04:51:736 (9) – NC here to fix that ridiculously long stream combo fixed
  38. 05:06:430 (5,6) – Very close to each other to the point where they’re almost touching; I’d move them a little farther apart but it’s up to you mm, maybe no, i dont want to mess up the stacking
  39. 05:11:634 (6,7) – Make these into a 1/4 slider to help the player ease into the slowed down part? I think the current transition from fast to slow is a little bit much nope, since this is the end of the kiai, i want to make it exciting
  40. 05:19:279 (1) – Maybe you can have this spinner quietly fade out, e.g. 40% -> 30% -> 20% -> 10% or something like that okay
--
Haha, again sorry it’s so late. Hope this helps ;)
Thanks for the mod xD
Bara-
Hi
So late, sorry for that

[General]
• Usage of mp3 and ogg as hitsounds is not recommended (consider converting to .wav?):
{soft-hitwhistle2.mp3}
Tags: Nico, Eli, Maki (and ofc everything which has to do with them, aka japanese name, family name, CV (JP and romanisation), also consider adding trouble busters, as that is the other song found on this album/single thing


[Winter]
00:02:144 (5,6) - Please silence the tails, that way they'll feel much better
00:02:756 (6) - The red node doesn;t fit at all, please make it a full grey noded slider
I personally think the first 12 seconds are horribly overmapped, mostly as the song is really calm. Why not use a 0.25 of 0.33 SV?

00:12:552 (8) - Nc please
00:35:511 (2) - Confusing spacing here
00:55:562 (4,5,6,7) - Plays weird, 1 1/8 reverse slider would be better then 4 1/8 sliders imo, but honestly, the drums/vocals are much better to follow than a really faint sound
01:15:537 (8,1) - Spacing, ouch
02:18:062 (1,2,3) - Why follow a different rhythm than 02:15:613 (1,2,3) -
02:20:511 (1,2,3) - ^^
02:22:960 (1,2,3) - ^^
02:48:215 (4,5,6,7) - Plays weird, 1 1/8 reverse slider would be better then 4 1/8 sliders imo, but honestly, the drums/vocals are much better to follow than a really faint sound

Uhm, idk
This song is too hard for me to mod properly, therefore I looked at the calm parts only :D sorry
Good luck!
Kanari
hellooo!
sb done! http://puu.sh/m3ej4.zip
Shohei Ohtani
I started playing love live a while back and like this isn’t really my jam but uh I played it and I did okay

Diff:
HOLY FUCK THIS AR IS SO FAST JESUS FUCKING CHRIST I AM LITERALLY UNCOMFORTABLE WITH THIS
Like as a general comment this map does not fit the song at all, and while it plays nice, I feel like I’m doing way too much work for a song that shouldn’t be this intense.
00:55:562 (4,5,6,7,1) – why. Like it’s literally an effect, and not only does this sound super out of place, but it doesn’t really play nicely, especially since it’s blue tick based. Apply to all similar patterns.
01:01:991 (7) – might play better as a stack?
02:23:573 (3) –you can avoid this overlap so much I believe in you

It’s interesting to say the last lol
TheSomething
noob map, pls delete. thanks.
test played and had small discussion.
Bara-
Best mod ever ^^
Dailycare
Hi from #modreqs
i love this song xd

[Winter]
00:55:562 (4,5,6,7) - Each slider would be better to be set the volume to 20/30/40/50%
02:48:215 (4,5,6,7) - ^
01:57:399 (5) - add NC instead of 01:57:552 (1) -
02:36:430 (1,2,3,4) - imo the distance is little close
02:53:879 (3,4) - How about increasing distance?
04:32:144 (1) - it seems little close. It would be better to make distance though the previous note is 1/4 slider
02:51:736 (5) - Increasing the distance with the next note to 2.0 would be better hmm..
04:37:348 (1) - NC might be not needed
04:39:338 (4) - The distance with previous note seems little far for me TwT
04:47:909 (2) - What about increasing distance? I think DS 2.6 would be better
04:51:736 (1,2,3,4,5,6,7,8) - uh, why did you use streams instead of 1/4s?
05:01:838 (1) - Remove NC

sry for short mod ;w;
Topic Starter
walaowey
sorry for the (extremely) late reply, I have remapped the whole map while considering every mods before this, mostly taking rhythm mods, thanks guys xD
samosita
hi short nm from #modreqs

:3
[Winter]
  1. 00:05:205 (1,1) - maybe stack?
  2. 00:56:022 (7,1) - distance and flow is a bit weird here since you started to map the drums at (1) i think it should have a different spacing as 00:55:562 (4,5,6,7)
  3. 00:57:246 (1) - curve this a bit since you did the same for the other finishes
  4. 01:02:144 (1) - ^
  5. 01:11:940 (1) - ^ plus it had vocals
  6. 01:15:307 - strong vocal here so i think replace 01:15:307 (3,4) with slider same as 01:15:613 (1,2)
  7. 03:07:960 (1) - same^
  8. 01:24:185 (1) - curve this like 01:19:287 (1)
  9. 01:29:083 (1) - slider i too curvy to emphasize that sound :o
Topic Starter
walaowey

samosita wrote:

hi short nm from #modreqs

:3
[Winter]
  1. 00:05:205 (1,1) - maybe stack? spaced out will be better imo, that sound is strong
  2. 00:56:022 (7,1) - distance and flow is a bit weird here since you started to map the drums at (1) i think it should have a different spacing as 00:55:562 (4,5,6,7) it is similar to this 02:48:215 (4,5,6,7,1) - but yea, i might change this whole pattern tbh, sometimes they're hard to play xD,anyway will think about this
  3. 00:57:246 (1) - curve this a bit since you did the same for the other finishes i think they're fine and some slider variations will be nice imo xD
  4. 01:02:144 (1) - ^ ^
  5. 01:11:940 (1) - ^ plus it had vocals^
  6. 01:15:307 - strong vocal here so i think replace 01:15:307 (3,4) with slider same as 01:15:613 (1,2) the instruments sound is still here,
    its better to map them imo, compare to 01:15:613 (1,2) - that instrument sound has ended, thus 1/2 slider
  7. 03:07:960 (1) - same^^
  8. 01:24:185 (1) - curve this like 01:19:287 (1) i think they're fine imo
  9. 01:29:083 (1) - slider i too curvy to emphasize that sound :oi'll think about it, its fine to me tbh, lets see what others wil say about this
Thanks for the mod :D
Mir
hi
[Winter]
- 00:23:879 (4,1) - Probably you can make here a reverse because 00:24:185 - feels like it's mapped to nothing due to 00:24:338 - being a drum and whatnot.
- 00:32:756 (1,2,3) - I have an issue with this mainly cuz the guitar is 4 distinct notes that would be quite nice if mapped with circles. There's also 00:33:062 (2) - which has 2 vocals on it. Essentially I'm suggesting just use 4 circles here and use a slider on 00:33:368 - applied for all 00:35:205 (1,2,3) - etc
- 00:53:573 (1,2,3,4,5,6,7) - The synth in the back stops but you have the same spacing as 00:48:828 (2,3,4,5,6,7) - even tho intensity suddenly dropped. I recommend nerfing spacing here. Same for 00:58:471 - and so on
- 00:55:562 (4) - Circle here since the chimes don't start until 00:55:715 -
- 01:17:756 (4,1,2) - Ctrl+g rhythm for vocals might work nicer but up to you I guess.
- 01:53:573 - Whistle.
All this stuff repeats until after second kiai.

- 03:38:266 (1) - Remove NC? 03:38:879 - Loses relevance cuz if that being NCd imo.
- 03:54:491 - Guitar is soft but PP jumps nice.
- 04:01:838 (6,7,1) - Pixel overlap :gun:
[ ]

Good luck!
Topic Starter
walaowey

Mir wrote:

hi
[Winter]
- 00:23:879 (4,1) - Probably you can make here a reverse because 00:24:185 - feels like it's mapped to nothing due to 00:24:338 - being a drum and whatnot. i'll think about this, its fine now imo. will see what others say about this
- 00:32:756 (1,2,3) - I have an issue with this mainly cuz the guitar is 4 distinct notes that would be quite nice if mapped with circles. There's also 00:33:062 (2) - which has 2 vocals on it. Essentially I'm suggesting just use 4 circles here and use a slider on 00:33:368 - applied for all 00:35:205 (1,2,3) - etc i'll keep this i guess, single tapping 4 notes in a row is a bit much in such a calm part imo.
- 00:53:573 (1,2,3,4,5,6,7) - The synth in the back stops but you have the same spacing as 00:48:828 (2,3,4,5,6,7) - even tho intensity suddenly dropped. I recommend nerfing spacing here. Same for 00:58:471 - and so on fixed, nerfed them
- 00:55:562 (4) - Circle here since the chimes don't start until 00:55:715 - the chimes is actually there, i've listened to it very carefully and confirmed it a few times, its there, lower the effect and u will hear it.
- 01:17:756 (4,1,2) - Ctrl+g rhythm for vocals might work nicer but up to you I guess. will think about this, i dont want to skip that clickable rhythm on 01:18:215 (2) -
- 01:53:573 - Whistle. fixed
All this stuff repeats until after second kiai.

- 03:38:266 (1) - Remove NC? 03:38:879 - Loses relevance cuz if that being NCd imo.
- 03:54:491 - Guitar is soft but PP jumps nice. will nerf it abit i guess xD
- 04:01:838 (6,7,1) - Pixel overlap :gun:did something :s
[ ]

Good luck!
thanks for the mod
will get to your map soon, been quite bz recently
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