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SOUND HOLIC - Detarame Yousei Daisensou

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Topic Starter
Terriama
This beatmap was submitted using in-game submission on Sunday, February 24, 2019 at 5:56:16 PM

Artist: SOUND HOLIC
Title: Detarame Yousei Daisensou
Source: 東方Project
Tags: 東方 Team Shanghai Alice 上海アリス幻樂団 ZUN Great Fairy Wars Touhou Project 12.8 mjozog3 Skellen Recu HiPat Star Stapphire Sunny Milk Luna Child Comiket 88 MasKaleido Blue E Nana Takahashi J-CORE 年中夢中の好奇心 妖精大戦争 ~ 東方三月精 Nenjuu Muchuu no Koukishin Year-Round Absorbed Curiosity 幻想★あ・ら・もーどIV Gensou A La Mode IV
BPM: 185
Filesize: 4137kb
Play Time: 03:48
Difficulties Available:
  1. Hard (3.67 stars, 521 notes)
  2. HiPat's Hyper (4.35 stars, 607 notes)
  3. Insane (4.4 stars, 610 notes)
  4. Lunatic (5.13 stars, 807 notes)
  5. Normal (1.85 stars, 288 notes)
  6. Recu's Normal (2.2 stars, 303 notes)
  7. Remap Extra (5.28 stars, 169 notes)
  8. Skellen's Lunatic (5.73 stars, 1214 notes)
Download: SOUND HOLIC - Detarame Yousei Daisensou
Information: Scores/Beatmap Listing
---------------
Reviving a map from 2016-2017? Impossibru! :P

Midnight Rain
:!:
dazzulay
nice map nice song
Topic Starter
Terriama
Thanks :D
Momizi
nice song :D,i can mod happier.
then start mod;W;,too many difs,for new mapper,i will mod more conscientious.
[Przepson's LoliHell]
seems you want make a map symmetrical,but its very difficult,i suggest new mapper should make more normal maps and then make map symmetrical。
00:11:294 (1,2,3,4,5) - first, obtuse angle jump is a little difficult for palying(but not main question,you can keep),and 00:11:294 (1,2,3,4,5) - ctrl+shift+R rotate 180 and then move to 474,323 for better flow(flow is very hard to grasp,cant be express by words.can be fell in playing and long time mapping and mod)
00:11:943 (1) - arc too large,and look not good,its not beautiful slider for me(like this,00:19:078 (4) - 00:21:348 (3) - ),try to make arc smaller.many slider like this (such as 00:21:835 (6,7) - ) will not point out.
00:22:483 (1,2,3) - these repat slider fell not good here,white line have heavy beat,so note or sliders's head in 00:22:645 - 00:22:970 - 00:23:294 - will be better
00:28:483 (7,1) - too close,this distance good for 1/1.but not well for 1/2,you can put 1 on 336,116,and remove clap,this clap is starnge
(and i suggest you use clap on second and fourth white line its normal 4/4 music.)if you want reflect the beat ,you can use normal hit sounds,just choose note and then change top left's sampleset to normal or drum,like this part 00:31:078 (1,2,3,4,5) - 00:35:456 (1,2,3,4,5,6,7) - some place used clap wrong way will not point out again
00:41:781 (1,2) - not look good,how about copy 1 then rotate 180 and move to 296,152,or other palce you want
00:46:970 (12,13,14) - clap here is nice rhythm,but why not use this rhythm after,and if you change to normal hit set will be better。or just not use hitsounds
00:57:997 (2,3,4,5,6,7) - not good thought tbh,i think just use note and jump will be better。And one more thing kiai can jump bigger
01:17:024 (2) - overdone,seem you want to flow vocal,but its no sound on 1/6 here,if you want to reflect vocal you can use a 1/4 slider
01:23:294 (1) - too short,have no sense,and will fell strange for sudden 1/8 in playing
02:46:321 (3) - here i think breal is starnge,should mapping here
03:09:024 (1) - ugly slider,make arc smaller or just bigger to be a ring
03:47:294 (1,2,3,4,5,6,7,8) - use triplet will be better,i mean delete 4,8
Need effort to improve mapping skill ;W;,fuel charging
[Skellen's Lunatic]
first look flow is good,but you should make full use of all edit area.i maen you can ctrl +a to see all notes, corner have no notes.you can make your map more extend。
00:15:916 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - nice rhythm here,i mean clap here used very well?
00:23:294 (3,4) - slider will be better,vocal here like 00:22:970 (2) -
01:09:673 (1,3) - avoid touch(overlap) like this
01:17:456 (4,5,6) - use same ds?or 5 to 6 jump bigger
01:39:510 (4,5) - avoid touch
02:59:132 (6,7) - use slider here?
umm,not bad,but also not a good map in editor,a little messy.
[Insane]
i think lunatic should higher than in ;W;
00:15:024 (4,5) - avoid touch like this for clean
00:15:510 (6) - i think can make the ds bigger,252,132 or other place
00:19:727 (1,2,3,4) - this is one of this dif.too many line flow,to be honest,line flow is not very good for playing.use jump will fell better,and easy to click.
00:35:943 (4,5) - avoid touch
00:42:267 (4,1) - ↑
00:43:240 (5) - move down a little,for example 236,312
00:48:267 (2,3,4,5) - 3 4 5 can blanket 2 better 01:10:483 (1,2,3,4) - 01:37:727 (5,6,7,8) - 01:55:727 (3,4,5,6) - 02:22:645 (1,2,3,4) -
00:53:132 (1) - stack with 00:52:808 (4) -
01:01:240 (8) - avoid touch,move to right a little
01:01:564 (9) - ↑
01:02:862 (3,4) - same
01:16:970 (6,7) - make a triplet
01:31:078 (1,2) - avoid
01:34:808 (6,7) - move 01:34:808 (6) - down
01:36:267 (1,2) - same
01:49:078 (9) - make this note‘s DS like 01:48:429 (5,7) -
01:54:591 (2,3) - avoid
02:11:618 (2) - same
02:24:916 (8,9) - make DS bigger,or change to three notes and jump here
02:36:916 (2) - move to 298 296for better look
02:39:186 (1,2,3,4) - you can use ctrl+C and v to copy a part,and just a notice,slider cant repeat perfectly,you can make a small move to aovid it or adjust arc
02:51:510 (1,2) - avoid touch or just make the tail stack
03:40:808 (1,2) - avoid

one way to imporve your mapping skill is clos distance.but as a new mapper,i think use ds is also fine,wish you can improve you skil in the futrue ;D

[Lunatic]
try to not only flow vocal,also flow the music,i mean beat in wihte line,and other rhythm.if you only flow vocal,map will fell empty,for example 00:21:024 (1,2,3) - you can use a note in 3's head and a slider in 3's tail 00:21:835 (5) - can be a slider,and etc.by the way, the rhythm you use at fisrt is good,from00:10:646 (1) - to00:20:700 (3) -
02:23:294 (4,5) - avoid or stack tail

ummm,not bad,just little empty,mod more maps,and mapping more,you can improve you mapping skill.and low difs i will not see,too tired today.just dont forget,you must use distance in low difs(EASY NORMAL)
And,as a mapper not very new but also not very skilled.i suggest you mapping other maps more,and wathc other maps more,copy is a way to learn mapping.as me,the map i need mod( senya - Iro wa Jou e to Izanau)。this map i remaped three times,and i think i will remap it again when my mapping skills imporved。so just dont afraid remap,remap more your map will more better.
GOOD LUCK,wish you can be a good mapper in the future.have a star for song,and you started modding to leran mapping :)
Topic Starter
Terriama

Momizi wrote:

[Insane]
i think lunatic should higher than in ;W;
00:15:024 (4,5) - avoid touch like this for clean
00:15:510 (6) - i think can make the ds bigger,252,132 or other place
00:19:727 (1,2,3,4) - this is one of this dif.too many line flow,to be honest,line flow is not very good for playing.use jump will fell better,and easy to click.
00:35:943 (4,5) - avoid touch
00:42:267 (4,1) - ↑
00:43:240 (5) - move down a little,for example 236,312
00:48:267 (2,3,4,5) - 3 4 5 can blanket 2 better 01:10:483 (1,2,3,4) - 01:37:727 (5,6,7,8) - 01:55:727 (3,4,5,6) - 02:22:645 (1,2,3,4) -
00:53:132 (1) - stack with 00:52:808 (4) -
01:01:240 (8) - avoid touch,move to right a little
01:01:564 (9) - ↑
01:02:862 (3,4) - same
01:16:970 (6,7) - make a triplet
01:31:078 (1,2) - avoid
01:34:808 (6,7) - move 01:34:808 (6) - down
01:36:267 (1,2) - same
01:49:078 (9) - make this note‘s DS like 01:48:429 (5,7) -
01:54:591 (2,3) - avoid
02:11:618 (2) - same
02:24:916 (8,9) - make DS bigger,or change to three notes and jump here
02:36:916 (2) - move to 298 296for better look
02:39:186 (1,2,3,4) - you can use ctrl+C and v to copy a part,and just a notice,slider cant repeat perfectly,you can make a small move to aovid it or adjust arc
02:51:510 (1,2) - avoid touch or just make the tail stack
03:40:808 (1,2) - avoid

one way to imporve your mapping skill is clos distance.but as a new mapper,i think use ds is also fine,wish you can improve you skil in the futrue ;D


Used your ideas as well as remapping the map. Thank you :)
OskaRRRitoS
Terrible modding incoming 8-)

Easy
Change Slider Tick Rate from 4 to 2.
00:21:997 - Awkward silence. Try extending the previous slider a bit.
00:24:916 - Here too.
02:07:564 - Spacing here is weird. Move it left a bit.
02:17:943 - Spacing again. I suggest moving it down a bit. Next note should be New Combo colour.
03:09:835 - Move down a bit. Next note should be New Combo colour.
03:20:213 - Same as before.
03:48:591 - This note shouldn't be under a slider. It can be confusing for newer players.
The maps seems fast for an Easy diff. I'd say it resembles more of a Normal diff. But what do I know ¯\_(ツ)_/¯
I would put notes every 2 beats and nothing faster (other than the occasional repeating slider.

Recu's Normal
00:58:889 - Turn slider slightly clockwise (also right-click middle tick).
01:02:537 - New Combo colour.
01:09:673 - Weird use of New Combo colours. There should be one here but not on the next slider.
01:10:483 - New combo here and next slider.
01:12:916 - New combo here but not on the next note.
01:33:673 - New combo here. Otherwise the combo count becomes too large.
01:44:051 - Long Combo count. Split up notes into 4 colours. New colour for every 2 bars (8 beats).
02:05:132 - New Combo shouldn't be here.
The main problem here is the use of New Combo, as well as some spacing and pattern adjustments.

I'll do some more in a separate post probably. I'm tired.
Akali
z queue

General


Nie umiem ustawiać precyzyjnie offsetu + 60fps w edytorze, ale prawie na pewno jest za późno, spróbuj -10 / -15

Póki co słabo to widze jeśli chodzi o rankowanie :( Nie wskazywałem często wszystkich pojedynczych przykładów bo ogólnie brakuje podstaw


Easy

Diff do remapu,

1) Na easy trzeba używac jednego DS ciągle, tu widzę na zmianę 1,0 0,8 0,6 i stacki.

2) Design, wynika trochę ze złego użycia DS, ale patterny jak 00:21:997 (2,3) - są dość niechlujne. Także obiekty ktore nie sa bezpośrednio obok siebie czasowo nie powinny o siebie przypadkowo zachodzić, np 00:22:970 (3,2) - . 01:09:663 (4,1,2,3) - :roll:

3) Rytm - 00:23:618 (1,2) - pasuje do wokalu niby, ale staraj się używać tylko białych ticków. Do tego praktycznie same 1/1 slidery, używaj więcej 2/1. 01:00:581 (2) - także staraj się używać max jeden repeat na te slidery.

Poprawny easy do podobnej piosenki - https://osu.ppy.sh/b/745117&m=0

recu's normal

Generalnie - za dużo stacków, overlapów, sporo nienaturalnych na taki diff rytmów i niepotrzebnych NC (dawaj nowe combo co dwa takty i nie kombinuj)

00:40:159 (4) - przesuń w dół, prawie offscreen + będzie zahaczał o sporo hp barów

00:57:348 (1,1) - usuń NC

00:59:294 (4) - confusing, poprzednie mają jeden repeat, widziałbym tu raczej 2 x 1/1 slidery http://puu.sh/qzKyh.jpg

01:00:916 (1,1,1) - nope, usuń NC

01:04:159 (1,1,1,1,1,1,1) - nie będę wspominał kolejnych

01:10:808 (3,1,1,1) - nie kombinuj z overlapami, nieczytelne na default skinie

01:28:483 (1,2,3,4,5,6) - zmapuj jak pierwszą zwrotkę, nie mapuj tak synkopowanych (przesuniętych) rytmów na normalach

03:45:348 (1,1) - za blisko spinnera

Pierwsza zwrotka całkiem udana oprócz blanketów, potem zacząłeś kombinować niepotrzebnie, zobacz jak zmapowane są nowe ranked normale do podobnych piosenek

impek's WIP hard

1,50 sv do kiai to za duży skok.

Unikaj takich repeatów 01:01:240 (4) - na 1/2, niezręczne

00:24:754 (4,5,6,7) - antijumpy, nie polecam, użyj jednego DS. 00:28:970 (2,3,4,5) - to samo, spacing sugeruje 1/2 wszędzie a są 1/1


Hard

To samo co z easy, przekombinowany rytm do samych wokali, dużo pustych miejsc, mapuj główny beat i używaj odpowiednio sliderów do zaakcentowania wokalu. Patterny też nierówne i niezbyt fajnie zrobione, zobacz jak są zrobione nowsze ranked hardy, znowu polecę mapę Natsu bo jest do podobnej piosenki.

HiPat's hyper


1) za dużo pustych miejsc, mapuj beat nie same wokale

2)dziwne slidery typu 01:03:186 (3,5) - , 00:42:591 (1) -

3) za dużo kółek pod rząd jak na taki średniej-trudności diff np 00:35:618 (1,2,3,1,2,3,4,1,2,3,4,5,6) -

4) za bardzo wygięte slidery np, 02:10:159 (2,4) - nie wygląda dobrze + psują delikatnie flow

5) zero struktury, jeden pattern 02:23:294 (1,2,3,4,5) - to trójkąt, nastepny to prostokąt 02:24:429 (1,2,3,4,5,6) - przechodzący przez poprzedni pattern, niepotrzebne i forsowane overlapy 02:44:700 (1,2,3,4,5,6) - , nie tworzy to wszystko jednej spójnej całości.

Insane

Znowu za dużo samych wokali, piosenka składa się z większej ilości elementow (bębny, bas, synth etc). Na insane + trzeba się starać mapować jak najwięcej na raz jeśli to jest możliwe, akcentując wokal i inne instrumenty przez zmiane spacingu, kierunku/flow itp. Np 00:46:402 (8) - Pomijanie czegoś takiego na 4*+ to średni pomysł, mogłeś spokojnie użyć 1/4 repeat sliderów , 00:51:835 (6,1) - podobna historia, potem nagle to jednak mapujesz jak 01:06:429 (1,2,3,4,5,6,7) -

00:45:997 (7) - 01:08:051 (2) - etc - nie koncz sliderów na mocniejszych nutkach, te powinny być klikane przez gracza (grane aktywnie nie pasywnie)

Design też do poprawy, potrzeba więcej doświadczenia w robieniu patternów, blankety, równe odstępy między obiektami itp, teraz całość jest dość słaba pod tym względem.

Lunatic

Troszkę lepiej rytmicznie, ale znowu randomowy spacing i flow, już na samym początku 00:10:645 (1,2,3) - zaczynasz od 1,40 żeby potem dać takie "skupione" coś 00:15:186 (5,6,1,2,3,4) - . Poza tym nie utylizujesz całego ekranu, zaznaczę pierwsze 20 sekund https://osu.ppy.sh/ss/5835028
jak widzisz flow kręci się w jednym miejscu koło środka, musisz być świadomy gdzie gracz się porusza i używać całej płaszczyzny, tutaj zostawiłeś 1/3 nienaruszoną.

00:25:889 (3,4,1) - znowu ignorujesz rytmy 00:29:132 (1,2,3,4,5,6,7) - mimo że ten jest mniej istotny to jest zmapowany

00:44:700 (3) - ten sam problem ze sliderendami

itp itd

Skellen's lunatic

Najbardziej ogarnięty diff :) Brakuje fajnego designu ale jest w miarę sensowny

Repeat slidery w streamach - staraj się używać "dwustrzałkowców" jeśli chcesz je wstawiać w streamy, np 00:17:781 (8,9) - http://puu.sh/qzMea.jpg
wynika to z tego że te slidery zazwyczaj zaczynają się na mocnym/akcentowanym rytmie a kończą na słabym, przez co następująca po nich nutka jest klikana = bardziej czytelny i naturalny rytm. 00:19:078 (7) - tak samo, itp. Nie musisz też overlapować/uzywać tego samego ds po sliderach, np http://puu.sh/qzMjS.jpg możesz swobodnie użyć po nich takiego spacingu (ze względu na to jak działają slidery, mają większy rzeczywisty grywalny obszar niż wizualnie by się zdawało) 00:20:375 (3,4) - tak samo możesz je rozdzielić zeby to wszystko lepiej wyglądało i było bardziej fun2play

00:22:970 (2,3) - liniowy flow, staraj się go unikać przy 1/2 sliderach, zwłaszcza że reprezentują one tutaj dość mocne nutki w muzyce. ctrl+G (3), zwiększ spacing itp. Też w przypadku wygiętych sliderów polecam copypaste +rotacje żeby wyglądały podobnie, te są zauważalnie różne co sprawia wrazenie niedbałości 00:27:024 (4,5) - tak samo, etc, 00:28:159 (1,2) - też za blisko siebie itd

Patternom i jumpom brakuje regularności + spacing często przypadkowo strasznie się zmniejsza co jest dość niezręczne, tak jak wcześniej polecam mapę Natsu do https://osu.ppy.sh/b/745117&m=0

Przepson's FineLadyHell

Praktycznie te same problemy co poprzednie insane diffy, za dużo pustych miejsc, sliderendy kończące się na mocnych rytmach, słaby design, dziwne slidery,

Momenty typu 00:57:348 (1,2,1,2,3,4,5,6,7) - zaczyna sie refren i zamiast jumpów i większego spacingu zmuszasz gracza do siedzenia w jednym miejscu i klikania dziwnych rzeczy pośrodku żeby potem nagle włączyć jumpy 01:00:754 (1,2,3,4,5,6,7) - , lub 01:04:483 (5,6,7,8) - w nagły kwadrat 01:05:456 (1,2,3,4,5,6) -

Ignorowanie bębnów/rytmów np 01:01:889 (8) - niepotrzebne

01:06:673 (4,5) - bez sensu

01:08:375 (3,4,5,6,7,8) - bez sensu

01:15:835 (1,2,3,4,5,6,7,8,9) - confusing spacing, daj przynajmniej nowe combo na stream,

Także polecam https://osu.ppy.sh/b/745117&m=0 dla porównania

-------------------

Podsumowując, póki co nie ma opcji żeby jakikolwiek BN się tym zainteresował, potrzeba więcej doświadczenia i podstawowej wiedzy. :( Nie wiem czy inni moderzy nie ogarniają, ale przesuwanie pojedynczych obiektów póki co tego nie uratuje. Jeśli coś jest niejasne albo trzeba lepiej wytłumaczyć/pokazać jak zrobić lepiej na przykładzie = PM ingame
Skellen

Momizi wrote:

[Skellen's Lunatic]
first look flow is good,but you should make full use of all edit area.i maen you can ctrl +a to see all notes, corner have no notes.you can make your map more extend. Corners will be empty for now

00:15:916 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - nice rhythm here,i mean clap here used very well? Thanks (?)

00:23:294 (3,4) - slider will be better,vocal here like 00:22:970 (2) - Applied

01:09:673 (1,3) - avoid touch(overlap) like this Fixed

01:17:456 (4,5,6) - use same ds?or 5 to 6 jump bigger Left unchanged

01:39:510 (4,5) - avoid touch Fixed

02:59:132 (6,7) - use slider here?Applied

umm,not bad,but also not a good map in editor,a little messy. I've seen messy maps ranked :^)
lit120
sorry for being super late!

[General]
  1. Source should be 東方Project
  2. AiMod
[przepson]
  1. the SV is way too low for an extra diff like this. i'd suggest u to use 1.8 or 1.9 SV ya know
  2. i'd highly suggest you not to start mapping with symmetrical with the low spacing for a new mapper, cuz it'll ruin the consistent flow of the play of this diff :/
  3. NC play will do after the 4/1 note (white tick for the reference) as your help
  4. 00:11:934 (1,2,3) - i don't get the flow of the sliders to (3). it's not pretty neat though
  5. 00:19:069 (4,5,6,1) - i think you should make a jumps or better make sth consistent with spacing
  6. 00:26:204 (2,3,4) - weird flow
  7. 00:33:339 (1,2) - make the spacing more further since this is an extra diff
  8. 00:40:961 (4,1) - weird spacing that doesn't even emphasize to sth
  9. 00:46:961 (12,13) - i don't think i can hear any 1/4 note for these 2 slider reverse. just use a 1/2 note only
  10. 00:52:150 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,1) - the way how you used the streams were really weird and confusing by adding a 1/4 slider like 00:53:123 (1) - 00:53:772 (1) - and setting a 1/2 slider like 00:54:745 (1) - 00:55:393 (1) - are too confusing for them to play. try something like death stream or using a 7 notes + 1/4 slider jump blablabla example (use a slider, then Ctrl + F the slider to make the stream more neater)
  11. 00:57:988 (2,3,4,5,6,7) - i don't get the emphasize of the beat and its spacing .-.
  12. 01:06:420 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - ohh no, this is completely unrankable. try to do sth like i told you from above
  13. 01:09:015 (6) - since you want to follow the vocal only, use NC on this
  14. 01:15:826 (1,2,3,4,5,6,7,8,9) - this one is kinda confusing
  15. 01:16:961 (1) - just using a note here will be ok rather than using a 1/16 slider stuff
  16. 01:16:961 (1,2,3) - don't start with a big spacing jumps since it's not even an intense part
  17. 01:17:447 (4) - NC this
  18. 01:23:285 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,1) - same reason
  19. 01:27:177 (1,2,3,4,5) - i don't think they are a 1/8 note. they're just a 1/4 note .-.
  20. 01:28:474 - why break? u can just map them rather than leaving a break here .-.
  21. 01:34:961 (1,2,3,4,5,6,7,8,9,10) - overmapped. just use a 1/2 note instead
  22. 01:40:799 (1,2) - make the spacing more further
  23. 01:45:826 (2,3,4,5,6,7,8) - same reason about overmapped
  24. 01:46:636 (9) - NC
  25. 01:48:096 (1,2,3,4,5) - u can make the star pattern more neater by using Ctrl + Shift + D, 5 Points, then just play ctrl+g the circles to make it as a star pattern \o/
  26. 01:53:772 (1,2,3,4,5,6,7,8,9,10,11,12) - i told you about it, right?
  27. 01:57:015 (9,10) - 01:58:312 (12,13) - well the spacing for me... i don't totally get a reason why though since it doesn't even emphasize rly well to the beat
  28. 01:59:609 (1,2,3) - http://puu.sh/qZuNy/3ef6545e9f.jpg
  29. 02:00:907 (1,2) - ^
  30. 02:02:204 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - the spacing is kinda rly low and just a triplet? maybe you should make a stream here instead
  31. 02:04:799 (1,2) - if u want to try sth symmetrical with a neat flow, try this http://puu.sh/qZuUp/6b31cd0f84.jpg
  32. 02:07:555 (1,2,3,1) - try this rhythm. this one will suit you better http://puu.sh/qZv1H/052561151a.jpg
  33. 02:07:880 (1) - remove NC
  34. 02:08:691 (5) - NC
  35. 02:09:988 (1,2,3,4,5,6) - just use a 1/2 slider for this or a 4 1/2 notes cuz (2) and (5) are overmapped (means that the note doesn't exist to the music)
  36. 02:13:880 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - how about https://osu.ppy.sh/ss/6014813
  37. 02:20:366 (1,2,3,4,5,6) - same reason about the overmap triplet
  38. 02:21:664 (4) - NC, 02:21:826 (1) - remove NC, 02:21:988 (1) - remove NC
  39. 02:24:420 (7,8,9,10,11,12) - same reason from the 1st KIAI part, but i think you can get this one properly :D
  40. 02:25:555 - would be better to set a note here
  41. 02:41:123 (1,2,3,1,2,3,1,2,3,1,2,3) - would be better if u can set a stream here
  42. 02:43:069 (3) - add another 1/4 slider reverse at 02:43:069 - rather than making it rly longer ya know
  43. 02:43:718 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3) - u can use the suggestion that i told you
  44. 02:51:501 (1,2,3,4) - don't start the stream like this at first. it'd be better if u do this instead http://puu.sh/qZw0F/b805ed932a.jpg or just remap the streams with the suggestion that i gave you before xd
  45. 02:53:447 (1,2,3,4) - ^
  46. 02:59:447 (10) - NC, then 02:59:934 (1) - remove NC
  47. 03:07:069 (1,2,3,4,5,6,7) - overmapped 1/4 notes
[Skellen]
  1. same reason about the SV from the highest diff. i'd highly suggest about 1.7 SV
  2. same reason about the NCs
  3. so about the streams... take a look at the highest diff that i have pointed it out by giving a good suggestion + a help how to make it rly neat
  4. i kinda agreed what Momizi said that there are not even a single note at any corner, so that'd be like a less chance of being "playable" enough :/
  5. 00:18:105 (1,2,3) - ohh no. that'd be a combo break by a 100% chance or getting a low acc .-. try http://puu.sh/qYIAV/a781d0d6df.jpg same goes for the rest (all of them)
  6. 01:17:618 (5,6) - u can make the distance more further like 01:17:456 (4,5) -
  7. 01:33:024 (4,5,6,7,1) - u can map sth like http://osu.ppy.sh/ss/6008849 cuz it suits rly well with the song and playable enough
  8. 01:34:159 (4,5,6) - use a triangle pattern by rotating a slider to 120 degrees and copy pasting it + do the same thing http://puu.sh/qYJ4n/56b3ccf251.jpg
  9. 01:39:186 (2) - 01:39:835 (5) - due to having a downbeat or a loud beat on these 2 notes, i'd highly suggest you to make a big spacing jumps
  10. 01:47:132 (4) - u forgot to add a 1/2 slider like u did on 01:34:159 (4,5,6) -
  11. 01:59:537 (5) - this note doesn't even exist to the music at all
  12. 02:23:618 (1,2,3) - https://osu.ppy.sh/ss/6008910 will do. don't worry. it's still playable enough
  13. 02:25:564 - add a note here
  14. 02:27:510 (1,2) - 02:30:105 (1,2) - 02:32:700 (1,2) - make the spacing a little bit further. i can't see any reason why u set a low spacing that aren't even emphasize with the beat (the spacing about the loud and soft beat like that)
  15. 03:21:348 (1,2,3,4,5) - try this http://osu.ppy.sh/ss/6008941
  16. 03:27:510 (1) - this looks different and inconsistent with 01:17:781 (6) - 02:25:240 (6) -
  17. 03:37:564 (1,2) - use a stream notes or just a 1/4 slider reverse is enough
  18. 03:37:889 (2,1,2) - and the rest until 03:43:078 (5) - u can map sth like http://puu.sh/qYJT7/931455b262.jpg rather than leaving what u did there. it'll be really perfect and neat if u do that
  19. 03:47:943 (1,2,3) - go for a big spacing jump
brb i'm not done with this yet
Topic Starter
Terriama
Ok then. I had to delete two difficulties (impek's hard and przepson's LoliHell).
Reason why I deleted the diffs.
impek's hard was incomplete and impek decided to stop mapping.
przepson decided to not want to update his diff and wanted to create a seperate map outside of the mapset.
[MTF] Wolfette
Insane:

00:11:123 (3) - move to 216, 304
00:11:772 (3) - Move to 356, 268
00:12:582 (3) - NC
00:12:907 (4) - NC
00:13:880 (3,4) - NC
00:14:528 (5,6) - NC
00:15:339 (8) - Move to 184, 184
00:15:501 (9) - Move to 324, 200
00:18:096 (8) - Move to 304, 168
00:20:366 (1,2,3) - Make these a stack
00:21:826 (4) - NC
01:04:474 (5) - Rotate 90* anti-clockwise and move to 60, 160
01:45:177 (4) - Move to 172, 200
01:50:042 (3) - NC
01:58:799 (3) - Move to 152, 256
02:41:123 (1) - Move to 356, 136
02:41:609 (4) - Move to 424, 212

More of an aesthetics mod since the timing is spot-on
Topic Starter
Terriama

AsrielDr33murr wrote:

Insane:

00:11:123 (3) - move to 216, 304
00:11:772 (3) - Move to 356, 268
00:12:582 (3) - NC
00:12:907 (4) - NC
00:13:880 (3,4) - NC
00:14:528 (5,6) - NC
00:15:339 (8) - Move to 184, 184
00:15:501 (9) - Move to 324, 200
00:18:096 (8) - Move to 304, 168
00:20:366 (1,2,3) - Make these a stack
00:21:826 (4) - NC
01:04:474 (5) - Rotate 90* anti-clockwise and move to 60, 160
01:45:177 (4) - Move to 172, 200
01:50:042 (3) - NC
01:58:799 (3) - Move to 152, 256
02:41:123 (1) - Move to 356, 136
02:41:609 (4) - Move to 424, 212

More of an aesthetics mod since the timing is spot-on
Done most of the things in the said mod expect few things such as "00:20:366 (1,2,3) - Make these a stack".
Thank you very much :D
ItashaS13
Hi!


  • Skellen's Lunatic
    00:11:285 (4) - this slider is breaking the flow, I don't see why, since the rest of sliders are not breaking it (00:11:934 (1,4,1) - ) so change its shape or ctrl+g and move
    00:12:420 (3) - stack this with 00:11:285 (4) - head?
    00:14:366 (6,1) - spacing here should be the same as 00:13:718 (3,4) - (and like the others before, because this one 00:14:366 (6,1) - is short?
    00:13:231 (1,4) - both sliders has a slighty more curved shape than the others, if it is not intentional you should use the same shape in all of them (or curvy and straight)
    00:14:853 (2,3,4) - check spacing
    00:15:826 - start the stream at the white tick always
    00:16:474 (8) - the NC should be here where the sound changes, doesn't it?
    00:18:339 - don't start the stream at blue tick also check this 00:18:745 (7,8,9,10) -
    00:19:312 (2) - don't start the stream here, start it at white tick
    00:19:961 (2,3,4,5,6) - the shape of this stream can be improved
    00:21:015 (1,4) - the overlap here doesn't look good, stack the end of this 00:21:826 (4) - with 00:21:015 (1) - or smth--
    00:21:339 (2,5) - avoid the overlap pls
    00:23:609 (4,5) - this two circles has less spacing than spacing used before 00:21:015 (1,2,3) - so fix that
    00:23:609 (4,1,3) - this overlap :c maybe.. stack the two circles and the slider end?
    00:25:555 (6,7) - ctrl+g these two and move them to its original position? the slider fits better in the white tick imo
    00:26:528 (2,6) - stack them properly
    00:28:150 (1,2) - whut happen to the spacing here? so.. ctrl+g this? or something else
    00:31:718 (5,6,1) - spacing of 6-1
    00:33:177 (6,1) - spacing
    00:33:988 (1) - stack stream start with 00:33:177 (6) - ?
    00:37:231 - there is a beat here, not too loud but there is.. and you didn't skipped it at 00:21:664 - so I recommend changing this to a slider 00:37:069 (4) - or add a circle
    00:38:042 (1,2,3) - spacing of 2
    00:39:826 - same of above
    00:41:366 - what I said at the beginning of the mod.. blue tick, stream :T
    00:42:096 (2) - spacing? move this further since its 1/2 gap
    00:43:555 (7,8) - spacing
    00:46:555 (4) - you know~
    00:47:934 (4) - change this into two circles :p?
    00:47:285 (2) - move this up?
    00:48:907 (7,8) - Hmm I thin you wanted to empathize the vocals on the song but the strongest sound is on 00:48:907 (7) - and not on 00:49:069 (8) - so I recommend to make the jump between 00:48:582 (6,7) - these (00:48:907 (7) - move this further)
    00:54:988 (8) - you know
    00:55:636 (3) -
    00:54:988 (8,9,10,11) - I think you can improve this stream shape in order to make a better curve here
    01:05:934 (7,8) - more spacing
    01:10:150 (4) - I think a slider should be here because the vocals "end" here
    01:11:447 (5,6) - spacing?
    01:14:528 (8) - make this into two circles
    01:17:772 (6,4) - stack?
    01:24:826 (2) -
    01:26:772 (2,8,1) - seriously, please, don't start the stream at blue ticks, never ><
    01:33:826 (2,3,4) - whut happen to the spacing here?
    01:36:907 - missed a beat (yea, following the vocals, but you didnt skipped them in the first part ( 00:21:015 (1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - and you shouldn't skip the beat tho)
    01:38:853 (1,2) - and 01:39:501 (4,5) - should have the same spacing (this and every part like this, in the case the music doesnt reaaally change)
    01:39:988 (6,1) - spacing
    01:44:691 - well, then.. skip the beat in the first part :p
    01:47:447 (5) - move this down, to avoid overlap with 01:46:636 (1) - and the shape fits better to 01:47:772 (6) -
    01:48:258 (2) - make this into two circles?
    01:44:528 (4,5) - spacing here should be like 01:52:312 (4,5) - (more spacing since its 1/1 gap)
    01:57:664 (2) - I think you can make this shape better!
    01:59:366 (3) -
    02:01:150 (2,3,4,5,6,7,8,1,2,3,4,5,6) - this stream shape can be improved (Well I recommend to check almost all stream shapes like this one 02:02:528 (1,2,3,4,5) - because It looks like handly-placed stream
    02:04:636 - this sound should be clickable
    02:05:609 (4,5,7,8) - space them MORRRe!
    02:07:555 (4,5) - both sliders should either start at the white tick that has a strong beat or change into 2 circles because the white tick has a strong beat that you shouln'd skip
    02:10:636 (3,8) - stack?
    02:15:826 (3,4,5) - spacing here is slight less than the other part before
    02:16:474 (6,7,8) - spacing ?
    02:18:745 (7,4) - stack
    02:25:231 (6) - stack its end with some of the circles of the triplet
    02:27:826 (2) - this one should be two circles imo-
    02:30:096 (1,2) - at least make another shape or smth xD?
    02:32:691 (1,2) - the spacing o.o
    02:39:664 (6,1) - why the spacing is less here?
    02:43:961 (2,2,2) - :T
    02:48:096 (2) - two circles instead of slider?
    02:50:528 (2) - stack its end with 02:49:880 (4) -
    02:51:177 (4) - triplet?
    02:54:745 (1) - why there is only one -reverse that shoulnd't be there because the next stream starts at blue tick- here?
    03:10:961 (7) - move this to 184/260 http://prntscr.com/cfbpkt
    03:02:204 (5) - make a blanket with 03:01:231 (4) - ?
    03:15:177 (3) - two circles?
    03:21:664 (3) - move to 188/140?
    03:25:231 (1,2,3,4,1,2,3,4,1,2,3,4) - stream shape can be improved.. like this.. looks like handy-placed stream :T
    03:27:988 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5) - what happened to the spacing here? I mean.. why is it soo short? make it like the beginning of the song :p
    03:33:582 (8,1) - ? why stack this?

    Lunatic
    00:16:474 (3,4) - why the spacing suddenly changed here?
    00:17:123 (5,7,1) - avoid overlapping these
    00:20:691 (5) - why not add a reverse slider here to fill up the sound :p?
    00:30:582 (6,8) - blanket?
    00:43:069 (4,5) - theeh blanket.. you should use more spacing bertween 00:43:069 (4,5) - >these circles there
    00:49:069 (5) - http://prntscr.com/cfbu5c
    00:50:204 (3,6) - stack
    00:54:420 (5,6,7,8) - Hmm I don't know why or what are doing these circles there because.. they doesnt seem to follow the vocals.. idk you can improve this
    01:01:231 (8,9,10) - why so short spacing here?
    01:02:204 (1,4) - stack?
    00:58:799 (2,5) - stack?
    01:07:555 (11,1,2) - use more spacing here since its 1/2 gap
    01:08:366 (6) - spacing
    01:10:961 (3) - is this intentional?
    01:17:447 (5) - more spacing? since its a stroong sound :p
    01:31:393 (2) - don't make this a reverse :T
    01:33:664 (1,5) - stack?
    01:46:474 (7,1) - ? spacing?
    01:48:258 (4,5,6,7,8,9) - Well, there are more parts with spacing like this, just in case I didn't notice, you always map the same sounds with this spacing right? you're not just randomly changing the spacing like this, just to be sure check it in case you don't while mapping
    01:54:258 (7,1,2,3) - this is confusing (no need to change but...... mehh idk)
    01:56:042 (3,4,1) - http://prntscr.com/cfbwzk this circle is drowning!!
    01:58:961 (1) - this slider shouldn't be there since the music is more intense here, circles - jumps- fits better, doesn't it?
    02:15:826 (6) - move this further
    02:21:015 (6) - same-
    02:22:636 (1,2,3,4,5,6,1,2,3,4,5,6,7) - this part has less spacing than before, but the song goes more intense here..
    02:48:907 (1,2,3) - spacing..
    03:07:393 (3,4) - is the first and the only part that has kicksliders, either add more kicksliders in this last kiai or delete them, consistency please~
    03:28:312 (3,4,6,7) - spacing?
    03:31:555 (5,6,7) - spacing?.. consistency.. where is the consistency? ><
    03:33:015 (1,2,3,4,5,6) - well, just in case I didn't notice.. If you're using the same spacing in the other parts of the song like this, don't change
    03:41:934 (6,1,2) - avoid overlap :<
    03:47:934 (1,2,3,4) - more spacing :p?
Hope my mod helps, GL!
Topic Starter
Terriama

Itasha_S13 wrote:

Hi!


  • Skellen's Lunatic
    00:11:285 (4) - this slider is breaking the flow, I don't see why, since the rest of sliders are not breaking it (00:11:934 (1,4,1) - ) so change its shape or ctrl+g and move
    00:12:420 (3) - stack this with 00:11:285 (4) - head?
    00:14:366 (6,1) - spacing here should be the same as 00:13:718 (3,4) - (and like the others before, because this one 00:14:366 (6,1) - is short?
    00:13:231 (1,4) - both sliders has a slighty more curved shape than the others, if it is not intentional you should use the same shape in all of them (or curvy and straight)
    00:14:853 (2,3,4) - check spacing
    00:15:826 - start the stream at the white tick always
    00:16:474 (8) - the NC should be here where the sound changes, doesn't it?
    00:18:339 - don't start the stream at blue tick also check this 00:18:745 (7,8,9,10) -
    00:19:312 (2) - don't start the stream here, start it at white tick
    00:19:961 (2,3,4,5,6) - the shape of this stream can be improved
    00:21:015 (1,4) - the overlap here doesn't look good, stack the end of this 00:21:826 (4) - with 00:21:015 (1) - or smth--
    00:21:339 (2,5) - avoid the overlap pls
    00:23:609 (4,5) - this two circles has less spacing than spacing used before 00:21:015 (1,2,3) - so fix that
    00:23:609 (4,1,3) - this overlap :c maybe.. stack the two circles and the slider end?
    00:25:555 (6,7) - ctrl+g these two and move them to its original position? the slider fits better in the white tick imo
    00:26:528 (2,6) - stack them properly
    00:28:150 (1,2) - whut happen to the spacing here? so.. ctrl+g this? or something else
    00:31:718 (5,6,1) - spacing of 6-1
    00:33:177 (6,1) - spacing
    00:33:988 (1) - stack stream start with 00:33:177 (6) - ?
    00:37:231 - there is a beat here, not too loud but there is.. and you didn't skipped it at 00:21:664 - so I recommend changing this to a slider 00:37:069 (4) - or add a circle
    00:38:042 (1,2,3) - spacing of 2
    00:39:826 - same of above
    00:41:366 - what I said at the beginning of the mod.. blue tick, stream :T
    00:42:096 (2) - spacing? move this further since its 1/2 gap
    00:43:555 (7,8) - spacing
    00:46:555 (4) - you know~
    00:47:934 (4) - change this into two circles :p?
    00:47:285 (2) - move this up?
    00:48:907 (7,8) - Hmm I thin you wanted to empathize the vocals on the song but the strongest sound is on 00:48:907 (7) - and not on 00:49:069 (8) - so I recommend to make the jump between 00:48:582 (6,7) - these (00:48:907 (7) - move this further)
    00:54:988 (8) - you know
    00:55:636 (3) -
    00:54:988 (8,9,10,11) - I think you can improve this stream shape in order to make a better curve here
    01:05:934 (7,8) - more spacing
    01:10:150 (4) - I think a slider should be here because the vocals "end" here
    01:11:447 (5,6) - spacing?
    01:14:528 (8) - make this into two circles
    01:17:772 (6,4) - stack?
    01:24:826 (2) -
    01:26:772 (2,8,1) - seriously, please, don't start the stream at blue ticks, never ><
    01:33:826 (2,3,4) - whut happen to the spacing here?
    01:36:907 - missed a beat (yea, following the vocals, but you didnt skipped them in the first part ( 00:21:015 (1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - and you shouldn't skip the beat tho)
    01:38:853 (1,2) - and 01:39:501 (4,5) - should have the same spacing (this and every part like this, in the case the music doesnt reaaally change)
    01:39:988 (6,1) - spacing
    01:44:691 - well, then.. skip the beat in the first part :p
    01:47:447 (5) - move this down, to avoid overlap with 01:46:636 (1) - and the shape fits better to 01:47:772 (6) -
    01:48:258 (2) - make this into two circles?
    01:44:528 (4,5) - spacing here should be like 01:52:312 (4,5) - (more spacing since its 1/1 gap)
    01:57:664 (2) - I think you can make this shape better!
    01:59:366 (3) -
    02:01:150 (2,3,4,5,6,7,8,1,2,3,4,5,6) - this stream shape can be improved (Well I recommend to check almost all stream shapes like this one 02:02:528 (1,2,3,4,5) - because It looks like handly-placed stream
    02:04:636 - this sound should be clickable
    02:05:609 (4,5,7,8) - space them MORRRe!
    02:07:555 (4,5) - both sliders should either start at the white tick that has a strong beat or change into 2 circles because the white tick has a strong beat that you shouln'd skip
    02:10:636 (3,8) - stack?
    02:15:826 (3,4,5) - spacing here is slight less than the other part before
    02:16:474 (6,7,8) - spacing ?
    02:18:745 (7,4) - stack
    02:25:231 (6) - stack its end with some of the circles of the triplet
    02:27:826 (2) - this one should be two circles imo-
    02:30:096 (1,2) - at least make another shape or smth xD?
    02:32:691 (1,2) - the spacing o.o
    02:39:664 (6,1) - why the spacing is less here?
    02:43:961 (2,2,2) - :T
    02:48:096 (2) - two circles instead of slider?
    02:50:528 (2) - stack its end with 02:49:880 (4) -
    02:51:177 (4) - triplet?
    02:54:745 (1) - why there is only one -reverse that shoulnd't be there because the next stream starts at blue tick- here?
    03:10:961 (7) - move this to 184/260 http://prntscr.com/cfbpkt
    03:02:204 (5) - make a blanket with 03:01:231 (4) - ?
    03:15:177 (3) - two circles?
    03:21:664 (3) - move to 188/140?
    03:25:231 (1,2,3,4,1,2,3,4,1,2,3,4) - stream shape can be improved.. like this.. looks like handy-placed stream :T
    03:27:988 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5) - what happened to the spacing here? I mean.. why is it soo short? make it like the beginning of the song :p
    03:33:582 (8,1) - ? why stack this?

    Lunatic
    00:16:474 (3,4) - why the spacing suddenly changed here?
    00:17:123 (5,7,1) - avoid overlapping these
    00:20:691 (5) - why not add a reverse slider here to fill up the sound :p?
    00:30:582 (6,8) - blanket?
    00:43:069 (4,5) - theeh blanket.. you should use more spacing bertween 00:43:069 (4,5) - >these circles there
    00:49:069 (5) - http://prntscr.com/cfbu5c
    00:50:204 (3,6) - stack
    00:54:420 (5,6,7,8) - Hmm I don't know why or what are doing these circles there because.. they doesnt seem to follow the vocals.. idk you can improve this
    01:01:231 (8,9,10) - why so short spacing here?
    01:02:204 (1,4) - stack?
    00:58:799 (2,5) - stack?
    01:07:555 (11,1,2) - use more spacing here since its 1/2 gap
    01:08:366 (6) - spacing
    01:10:961 (3) - is this intentional?
    01:17:447 (5) - more spacing? since its a stroong sound :p
    01:31:393 (2) - don't make this a reverse :T
    01:33:664 (1,5) - stack?
    01:46:474 (7,1) - ? spacing?
    01:48:258 (4,5,6,7,8,9) - Well, there are more parts with spacing like this, just in case I didn't notice, you always map the same sounds with this spacing right? you're not just randomly changing the spacing like this, just to be sure check it in case you don't while mapping
    01:54:258 (7,1,2,3) - this is confusing (no need to change but...... mehh idk)
    01:56:042 (3,4,1) - http://prntscr.com/cfbwzk this circle is drowning!!
    01:58:961 (1) - this slider shouldn't be there since the music is more intense here, circles - jumps- fits better, doesn't it?
    02:15:826 (6) - move this further
    02:21:015 (6) - same-
    02:22:636 (1,2,3,4,5,6,1,2,3,4,5,6,7) - this part has less spacing than before, but the song goes more intense here..
    02:48:907 (1,2,3) - spacing..
    03:07:393 (3,4) - is the first and the only part that has kicksliders, either add more kicksliders in this last kiai or delete them, consistency please~
    03:28:312 (3,4,6,7) - spacing?
    03:31:555 (5,6,7) - spacing?.. consistency.. where is the consistency? ><
    03:33:015 (1,2,3,4,5,6) - well, just in case I didn't notice.. If you're using the same spacing in the other parts of the song like this, don't change
    03:41:934 (6,1,2) - avoid overlap :<
    03:47:934 (1,2,3,4) - more spacing :p?
Hope my mod helps, GL!
Used all the ideas for my difficulty at least :D
Waiting for Skellen to respond to mods (He should do it on Friday :) )
Skellen
I'm failing to find the time needed to make all the changes. I'll be doing them little by little even though it may take more time than I first anticipaded.


Edit: Ok i'm done. Applied most of the changes in the mods. some few werent since i thought what I did fitted more :p

Aaaand i will remember not to start streams on dem blue ticks :D
Louis Cyphre
[General]

[Skellen's Lunatic]
00:41:123 (4) - well, it's hard to expect double repeat.
00:42:582 (4) - since it's antispacing i'd add new combo here.
01:07:393 (2) - make repeat sliders 1/8?
01:11:934 (7) - i'd made a jump here.
02:14:853 (3) - crtl+h and fix position
02:19:069 (1,2,3,4,5) - adjust this pattern by using ctrl+shift+d feature to make perfect polygon shape
02:23:934 (3) - reverse the position
02:45:664 (1,2,3,4,1,2,3,4) - squares, this reminds me sweet 2007 times
02:59:934 (3,4,5,1,2,3) - i'd made this part jumpy
03:27:826 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5) - during whole this part you used different style of spacing. I don't get really why, consider to make it consistent.
03:48:582 (4) - add finish or remove other finish sounds in all difficulties.

[Lunatic]

00:15:988 (2) - move to x320 y304
00:27:501 (7) - new combo
00:36:582 (1,2,3,4,5,6,7,8,9,10,11) - random text about 2007th
00:38:366 (1,2,3,4,5,6,7) - why did you place here this stream...?
00:45:826 (4,5,6) - adjust the spacing. It is unfairly inconsistent.
00:46:961 (1,2,3,4) - ^
00:50:528 (4,5,6) - ^
00:57:339 (1) - add finish
01:00:420 (3,4) - ctrl + g
01:01:231 (8) - new combo
01:09:664 (4,5,6,7) - the square shape is not perfect
01:11:285 (4) - make this similar to previous 2 sliders?
01:28:474 (1,2,3,4) - adjust the pattern, it's not well consistent
01:43:393 (1) - em. Do you really find this slider attractive?
02:38:528 (1,2,3,4,1) - adjust pattern to perfect star shape.


[Insane]

01:11:609 (8) - new combo
02:19:718 (9) - adjust the shape, please.
02:24:907 (4) - ^
02:52:636 (1,2,3,4,5,6) - ^ not going to mantion anymore, there are tones of such inconsistency.
03:48:582 (4) - why did


[HitHat's Hyper]
00:30:258 (6) - new combo
00:39:177 (1) - double repeat slider is too sudden.
00:57:988 (3) - please...no. No such square shapes D:

I've looked through all other difficulties and i've found same inconsistency in patterns and shape. You should totally run over through your map and fix it. Nothing else to say, good luck ~
Topic Starter
Terriama
Commenting to Louis Cyphre's mod on my diffs:

Lunatic

00:15:988 (2) - move to x320 y304 - fixed
00:27:501 (7) - new combo - agreed
00:36:582 (1,2,3,4,5,6,7,8,9,10,11) - random text about 2007th - Modified to correspond to the next pattern
00:38:366 (1,2,3,4,5,6,7) - why did you place here this stream...? - ^
00:45:826 (4,5,6) - adjust the spacing. It is unfairly inconsistent. - Partly fixed
00:46:961 (1,2,3,4) - ^ - agreed
00:50:528 (4,5,6) - ^ - May change it if another modder points that out. The reason I want this is that I want the 00:51:177 (6) to be on the same place as 00:50:204 (3)
00:57:339 (1) - add finish - Agreed
01:00:420 (3,4) - ctrl + g - This works well there, but what should I do with 01:01:069 (7)?
01:01:231 (8) - new combo - agreed
01:09:664 (4,5,6,7) - the square shape is not perfect - fixed
01:11:285 (4) - make this similar to previous 2 sliders? - agreed
01:28:474 (1,2,3,4) - adjust the pattern, it's not well consistent - agreed
01:43:393 (1) - em. Do you really find this slider attractive? - What I meant by doing that slider is to make it stand out from all the other ones. However changed the slider.
02:38:528 (1,2,3,4,1) - adjust pattern to perfect star shape. - I tried to correct it, but I don't know whether it looks now better or not.



Insane

01:11:609 (8) - new combo - Agreed
02:19:718 (9) - adjust the shape, please. - Agreed
02:24:907 (4) - ^ - Agreed
02:52:636 (1,2,3,4,5,6) - ^ not going to mantion anymore, there are tones of such inconsistency. - Fixed I wanted to create a star but it went badly :P
03:48:582 (4) - why did - Because I thought it would fit there. Also, I have used it at the majority of the end clicks in the kiai mode, so yeah May change it if another modder points that out
HiPat

Louis Cyphre wrote:

[HitHat's Hyper]
00:30:258 (6) - new combo Done
00:39:177 (1) - double repeat slider is too sudden. Done
00:57:988 (3) - please...no. No such square shapes D: Done
Yup, I was looking to change few sliders. Thanks!! :)



PS. Im not firetrucking HitHat >:C
Liena
from mod request nm
Easy

00:26:204 (1,3) - Ugly overlap :c

01:04:799 - i think should have a note here

01:44:691 (2,3,4) - ugly overlap tho


Hard

00:27:988 (1) - why nc

00:40:961 (4,1,2,1,2,3) - it seems confuse

02:47:447 (1,2,3,4,5,1,2,1) - ^

03:15:177 (1,1,1) - remove spam nc

Skellen's Lunatic

00:25:555 (7,8) - it should be more spaced, i guess

00:42:258 (3,4) - inconsistent distance lol

sure i cant mod this dif

actually i cant mod those style of map, then apologize for the short mod
Topic Starter
Terriama

- Anna - wrote:

from mod request nm
Easy

00:26:204 (1,3) - Ugly overlap :c - I wanted the head of the 3rd slider to be at the tail of 1st slider, however SV prevents that and I want to keep the SV consistent...

01:04:799 - i think should have a note here There is a circle on the higher diffs, however I kept it off this one since there would be too many circles in a row without much break. Please note this is EASY diff!

01:44:691 (2,3,4) - ugly overlap tho Disagreed. As you can clearly see, these are meant to be half-blankets, so it should be ok keeping it.


Hard

00:27:988 (1) - why nc Fixed

00:40:961 (4,1,2,1,2,3) - it seems confuse - Partly fixed.
02:47:447 (1,2,3,4,5,1,2,1) - ^ Going to leave this one as is. If another modder mentions it, I may change it

03:15:177 (1,1,1) - remove spam nc - Forgot to get rid of the NCs when I was copying the sliders. Thanks :)
Hollow Delta
From #modreqs doing M4M

Hard
SPOILER
Buff that HP up to 5. (It doesn't need to be this low for a Hard.)
00:13:231 (1,2) - It'd look prettier if these notes weren't touching.
00:14:366 (2) - I think moving it here would be better: x:216 y:244
00:17:285 (1,2) - Same concept as the first mod, but I can see it working here because it's a triple, and not a double.
00:25:393 (3,4) - These 2 sliders are either uncomfortably close, or slightly touching. Keep the structure, but make sure the whole pattern has equal distance.
00:41:285 (2,1) - ^
00:55:393 (1) - You can do something more creative than a spinner. Try to map it.
01:00:582 (3,4) - This pattern would look good if both sliders were at the same angle.
01:01:880 (5) - This slider digs under the 2 sliders before. It doesn't look very good, and neither does it play well. I'd suggest changing the direction, or the slider all together.
01:28:474 (1,2) - I'll refrain from pointing these out anymore, because I think you get that notes these close don't look good.
02:06:745 (3,4) - These look better if they were perfect anchor-sliders.
03:40:799 (1) - You had a good flow going, and you ruined it with this spinner. :(
Topic Starter
Terriama

Bubblun wrote:

From #modreqs doing M4M

Hard
SPOILER
Buff that HP up to 5. (It doesn't need to be this low for a Hard.) Agreed
00:13:231 (1,2) - It'd look prettier if these notes weren't touching.Fixed
00:14:366 (2) - I think moving it here would be better: x:216 y:244 I like that :)
00:17:285 (1,2) - Same concept as the first mod, but I can see it working here because it's a triple, and not a double. Gonna leave it as is for now.
00:25:393 (3,4) - These 2 sliders are either uncomfortably close, or slightly touching. Keep the structure, but make sure the whole pattern has equal distance.
00:41:285 (2,1) - ^
00:55:393 (1) - You can do something more creative than a spinner. Try to map it. Mapped that part with my favourite Copypasta-rotate by 40 degrees sliders :D
01:00:582 (3,4) - This pattern would look good if both sliders were at the same angle. #Copypasta 40 degrees slider for the win :D
01:01:880 (5) - This slider digs under the 2 sliders before. It doesn't look very good, and neither does it play well. I'd suggest changing the direction, or the slider all together. I wanted 01:01:231 (1,2,3,4) to be parallel to that slider, so no change
01:28:474 (1,2) - I'll refrain from pointing these out anymore, because I think you get that notes these close don't look good. Fixed
02:06:745 (3,4) - These look better if they were perfect anchor-sliders.Is that what you had in mind? https://osu.ppy.sh/ss/6088131 If so, this looks better :)
03:40:799 (1) - You had a good flow going, and you ruined it with this spinner. :( Fixed :)
Net0
Hey from #modreq . It seems you are open for m4m. So if you find this mod useful, pls mod this mapset: https://osu.ppy.sh/s/502648

[Easy]
  1. Fix DS 00:17:123 (2,3) -
  2. It seems your easy difficulty actually used the same value of distance for different snaps. While in the start of the song you have 2/1 gaps between objects that are 1.2x. Here you started to map everything 1/1 00:20:366 (2,1,2,3,1) - but using the same distance. This will probably be an issue considering that easy must be REALLY consistently spaced.
  3. Gap between spinner and hitcircles in this diff could be 2/1. 00:31:393 (1,1) - .
  4. Overlap 00:36:582 (1,3) -
  5. Blanket fix 00:38:528 (3,1) -
  6. ^ 00:41:772 (1,2) -
  7. ^ 00:44:366 (1,2) -
  8. Blanket this sliders 01:02:528 (1,2) -
  9. Jump lol 01:06:420 (3,1) -
  10. Fix blanket 01:10:961 (1,2) -
  11. ^ 01:17:123 (3,4) -
  12. ^ 01:29:772 (2,3) -
  13. Fix symemetric pattern 01:37:555 (3,4) -
  14. Gap between spinners and objects 01:38:853 (1,1,1) -
  15. Overlap 01:50:528 (4,5,6,1) -
  16. Fix both overlap and blanket issues 01:50:528 (4,5,6,1) -
  17. Blanket 02:20:366 (1,2) -
  18. Overlap 03:07:069 (1,3) -
  19. Blanket 03:17:772 (1,2) -
  20. Ok, I'll stop with blanket and overlap 'couse I believe you got the point. Try to see if the doesn't have those, specially in this difficulty.
[Normal]
  1. Fix DS 00:24:258 (3) - . Currently is 1,17x
  2. ^ 01:01:231 (4) - 1,18x
  3. ^ 01:07:069 (6) - 1,15x
  4. ^ 01:08:366 (2) - 0,96x
  5. ^ 01:10:961 (2) - 0,98x
  6. ^ 01:12:907 (1) - 1,03x
  7. Jump 01:55:718 (4) - 1,40x lol
  8. DS 01:56:691 (6) - 1,18x
  9. ^ 01:57:015 (1) - 1,05x
  10. ^ 02:13:231 (2) - 1,15x
  11. ^02:16:475 (4) - 1,04x.
  12. I could keep going but it's for the best that you also double check spacing and blanketing in the normal difficulty as well.

Most of the issues are technicals, so fixing that will improve a lot the map. Good luck o/
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