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David Wise - In a Snow-Bound Land

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Decay
stur :)
Shiro
Another Dave Wise map ? Huh, did I launch a new trend
Topic Starter
Soulclenz

Odaril wrote:

Another Dave Wise map ? Huh, did I launch a new trend
yes you did infact, i loved your stickerbrush map!
Zelos
Dont worry. Im gonna end up making the next David Wise map.

Hopefully to Bramble Blast.
Topic Starter
Soulclenz

zelos15 wrote:

Dont worry. Im gonna end up making the next David Wise map.

Hopefully to Bramble Blast.
bramble blast is stickerbrush =p
Shiro

zelos15 wrote:

Dont worry. Im gonna end up making the next David Wise map.

Hopefully to Bramble Blast.
Already done. The title is "Stickerbrush Symphony" by the way. Bramble Blast is the title of the very first bramble level. (world 4 iirc)
I absolutely don't mind people re-mapping it.

Here's a free mod for you sir:

Modding legend:

Unrankable.
Major issues in the map: it is highly recommended to fix them.
Minor issue in the map: you don't have to follow them exactly, but I recommend you to.
Suggestions: those are personal opinions, feel free to follow them or not.
Possible fix suggestion.

If there's one black bold line in the whole mod post, I won't star the map. PLEASE NOTE THAT THIS DOESN'T MEAN I WILL STAR THE MAP IF THERE IS NO BLACK BOLD LINE. Learn to mathematical implication.

General:
You need backgrounds. Also, don't name the guest diff "zelos' clap trap" because it has absolutely nothing to do with the music. Feel free to copy my idea about difficulties matching levels in the game (Here and here if you want more details, or just grab me in-game (or on IRC/msn/skype/whatever) to ask for details. I'll be willing to make backgrounds and combo colours for you, if you want, but if you do use my idea please state in the map description that it is MY idea (this is important to me). Should you use standard names, use zelos' Normal for the guest diff name.

Easy:
First thoughts: that's a pretty calm diff, it matches the song well.
However, the sliders are sometimes weird. Try making always really nice curves (as the song flows really well). Even curves like 00:11:503 (3) - should be avoided.
00:59:821 (5) - Change this please. This slider is really ugly and sharp, it doesn't match the music at all.
01:18:228 (5) - ^
01:27:431 (1) - This should be a whistle and should end at 01:36:635 - .

Hard:
First thoughts: The beginning was clearly overmapped. The map was good near the end though.
00:02:300 (5,6,1,2,3,4,5,6) - This for example makes absolutely no sense.
00:06:902 (4,5,6) - ^
00:11:503 (5,6,1,2,3,4,5,6) - ^
00:16:105 (5,6,7,8) - ^
00:20:707 (4,5,6,1) - ^
00:25:308 (5,6,7) - ^
00:29:910 (4,5,6,7,8,9,10) - ^
00:39:113 (4,5,6,7,8) - ^
00:43:715 (4,5,6) - ^
00:55:219 (1) - The part starting here is really good.
01:15:064 (2,3,4) - Spacing !

zelos' clap trap:
First thoughts: the same rythm all over the map :(
Circles are too small. Circle size +1 at least.
00:01:149 (3,4) - I'm not a fan of jumps in Normal diffs. Moreover, this is confusing for new players.
00:02:875 (6,7) - ^
00:10:353 (2,3) - ^
00:12:654 (4,1) - ^
00:14:955 (6,1) - ^
00:28:760 (5,1) - ^
00:33:362 (5,1) - ^
00:40:839 (1,2) - ^
00:41:990 (2,3) - ^
00:43:140 (3,4) - ^
00:44:290 (4,1) - ^
01:16:502 (4,5) - That really looks bad.
01:29:157 (1) - End this spinner at the same time as the other diffs.
Topic Starter
Soulclenz
thank you for the mod sir!


Easy:
First thoughts: that's a pretty calm diff, it matches the song well.
However, the sliders are sometimes weird. Try making always really nice curves (as the song flows really well). Even curves like 00:11:503 (3) - should be avoided. - fixed to be more smooth.
00:59:821 (5) - Change this please. This slider is really ugly and sharp, it doesn't match the music at all. - good call, fixed to be less ugly.
01:18:228 (5) - ^ - fixed
01:27:431 (1) - This should be a whistle and should end at 01:36:635 - . - alrighty

Hard:
First thoughts: The beginning was clearly overmapped. The map was good near the end though.
00:02:300 (5,6,1,2,3,4,5,6) - This for example makes absolutely no sense. - hmmm, perhaps i mapped to the wrong beat? i thought it sounded alright =x, i shall re-work the whole section.
00:06:902 (4,5,6) - ^
00:11:503 (5,6,1,2,3,4,5,6) - ^
00:16:105 (5,6,7,8) - ^
00:20:707 (4,5,6,1) - ^
00:25:308 (5,6,7) - ^
00:29:910 (4,5,6,7,8,9,10) - ^
00:39:113 (4,5,6,7,8) - ^
00:43:715 (4,5,6) - ^
00:55:219 (1) - The part starting here is really good.
01:15:064 (2,3,4) - Spacing ! - oops, fixed!

i havent uploaded these fixes yet, i shall asap.
Glass
Checked/talked to in-game, have a star ;)
James2250
-Go ask Odaril for background pics :P
-Nice relaxing song~
-Add "Super" to tags for Super Nintendo (Derekku points this out on all SNES maps)
-You don't need DonkeyKong in tags as it is in the source (maybe include rareware in tags, company that made it)
-Remove countdown on every difficulty
-Add zelos15 to tags on all difficulties
-I am not exactly sure on your timing but it is off, I could make it closer but better to get someone to give you exact answer

Easy:
AR -1 for such a slow easy?
01:18:228 (5,1) - separate these more
01:27:431 (1) - mmmmm pretty long spinner, I suggest add some more notes and start it at 01:29:732, end at 01:36:635

zelos15's Normal:
I would expect circle size 1 bigger for a Normal
OD -2 for a Normal
Make slider velocity different than Easy? Isn't a big problem
Jumps won't bother me too much if you increase circle size
00:24:733 (1,2,3) - spacing
00:57:520 (6,7) - align stuff like this?
01:03:848 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12) - make some of these not stacked, gets boring
01:17:653 (5) - new combo
01:17:653 (5,6,7,8) - make these different so it doesn't repeat so much
I suggest doing the same thing I suggested for the spinner on Easy

Hard:
I would expect a higher slider velocity for a Hard, even if the map isn't that hard
I think with so many notes this could prob use some more hitsounds
OD -1
Some have a new combo at this part in the song 00:02:731 (1) and some don't 00:07:333 (6), try and keep it the same
01:02:122 (5) - new combo
Same spinner idea~
Map isn't bad just sounds empty with very few hitsounds

*star*

Now I notice it shows 4 difficulties when on the pending list, try and fix this
Topic Starter
Soulclenz
Thanks a ton for your mod sir!

James2250 wrote:

-Go ask Odaril for background pics :P
-Nice relaxing song~
-Add "Super" to tags for Super Nintendo (Derekku points this out on all SNES maps) - done
-You don't need DonkeyKong in tags as it is in the source (maybe include rareware in tags, company that made it) - fixed
-Remove countdown on every difficulty - fixed
-Add zelos15 to tags on all difficulties -fixed
-I am not exactly sure on your timing but it is off, I could make it closer but better to get someone to give you exact answer - hmmm, alrighty, im not sure who to ask for an accurate timing on the song.

Easy:
AR -1 for such a slow easy? - fixed
01:18:228 (5,1) - separate these more - fixed
01:27:431 (1) - mmmmm pretty long spinner, I suggest add some more notes and start it at 01:29:732, end at 01:36:635 - changed and added notes

Hard:
I would expect a higher slider velocity for a Hard, even if the map isn't that hard -hmmm, perhaps i can speed it up some
I think with so many notes this could prob use some more hitsounds - alrighty, im still learning the ways of nice sounding hitsounds, i shall experiment!
OD -1 - done
Some have a new combo at this part in the song 00:02:731 (1) and some don't 00:07:333 (6), try and keep it the same - fixed to be more consistent.
01:02:122 (5) - new combo - fixed
Same spinner idea~ - changed
Map isn't bad just sounds empty with very few hitsounds

*star*

Now I notice it shows 4 difficulties when on the pending list, try and fix this
- hmmm, strange, i am not sure how that happened.
Topic Starter
Soulclenz
uploaded zelos' changes to his normal difficulty.
Becca
soulclenz! you rock!

your map as well!

woo!
NyaaKoneko
yayyyy its awesome!!
dNextGen
:O
nadihko-chan
Star~ <3 David wise
Zeugziumy
Star! Yeah, David Wise!
Got nice beats at the hard...

Also, backgrounds are easy... Just search on sprites...
If you going to make other songs, just go on Spriters Resource, really, there are ripped backgrounds without the objects...
Firo Prochainezo
General:
Very bad idea to map the song at the really beginning. Try to change that.
If you're not going to map the rest of the song then cut it.

zelos15's Normal:
00:47:839: (6) New combo here.
00:52:338: (6) ^
01:06:162: (7) ^
01:10:832: (7) ^
01:29:148: Is this spinner really useful? Just remove it and finish the beatmap here.

Hard:
01:29:148: Is this spinner really useful? Just remove it and finish the beatmap here.

Here a star.
Zelos

Firo Prochainezo wrote:

General:
Very bad idea to map the song at the really beginning. Try to change that.
If you're not going to map the rest of the song then cut it.

zelos15's Normal:
00:47:839: (6) New combo here.
00:52:338: (6) ^
01:06:162: (7) ^
01:10:832: (7) ^
01:29:148: Is this spinner really useful? Just remove it and finish the beatmap here.

Here a star.
Firo, only one of your mods make sense and that would be the spinner thing, im not sure why Soulclenz added that but i will end at the appropiate time.
Konkord
Shmexy map !
MoodyRPG

Konkord wrote:

Shmexy map !
ok.. :D , dude your map is great,star
Ishmon
Ok so why isnt this map ranked or a loved map by now?
Topic Starter
Soulclenz

Ishmon wrote:

Ok so why isnt this map ranked or a loved map by now?
Ahah, wow, this is a funny notification to get in my email.

I'd say it isn't ranked because I haven't worked on it for 6 years now =p.
Ishmon
You must finish it! you can do it! <3
Ishmon
Also to clarify it looks done to me if you change the mp3 to one thats a 1:30 long you be good.
BanchoBot
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