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S3RL - MTC (Different Heaven Remix)

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HappyRocket88

Baraatje123 wrote:

[Rocket]
  1. 00:09:900 (4,1) - Overlap needs fixing, looks sloppy and cluttered, while fixing it, why not blanket (4,5)? YEAH, I think I was blind when I did this. xd
  2. 00:19:500 (1,3) - Please stack them, this looks really ugly ;w; THIS WAS SO HARD TO FIX IT! but done. c:
  3. 00:56:528 (1) - Slider slows down in the middle, making it confusing for a newbie to play it!
  4. 01:29:442 (1,4) - ^^! I talked to a QAT and they say aren't unrankable as long as I nerf them a bit. they should be better nao. =w=
  5. 01:37:671 (1,2) - ^^
  6. 01:40:414 (1,3) - (3) is hidden under (1's) reverse This is not really "unrankable" as long as the players can clearly see the upcoming slider after clicking the circle.
  7. 01:47:271 (2) - Slider slows down in the middle, making it confusing for a newbie to play it!
  8. 02:16:071 (2) - ^^
  9. 02:58:585 (3) - NC please, end of kiai Nais catch! Fixed!
Thanks baraatje for the mod! >w</
BANANO + BATTLE = FRUIT NINJAAA
osu file format v14

[General]
AudioFilename: S3RL - MTC (Different Heaven Remix).mp3
AudioLeadIn: 0
PreviewTime: 66128
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 45557,89442,100414,111385,178585
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:MTC (Different Heaven Remix)
TitleUnicode:MTC (Different Heaven Remix)
Artist:S3RL
ArtistUnicode:S3RL
Creator:Battle
Version:Rocket's Normal
Source:
Tags:happy hardcore drum n' bass UndeadCapulet dnb anime HappyRocket88
BeatmapID:807114
BeatmapSetID:363267

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.10000000596046
SliderTickRate:1

[Events]
//Background and Video events
0,0,"mtc.jpg",0,0
//Break Periods
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2,111585,114300
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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216,92,74014,1,8,0:1:0:0:
304,48,74357,2,0,B|344:32|344:32|388:20|428:44,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
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380,208,76585,1,4,0:3:0:0:
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256,128,77100,2,0,P|192:128|168:168,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
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352,36,79842,2,0,P|404:26|451:53,2,110.000000596046,2|0|0,0:0|0:0|0:0,0:0:0:0:
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296,100,80871,2,0,L|276:160,1,55.000000298023,8|8,0:1|0:1,0:0:0:0:
264,200,81214,6,0,P|240:244|172:260,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
144,240,81728,1,0,0:0:0:0:
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360,60,83271,2,0,P|372:96|392:120,1,55.000000298023,4|4,0:3|0:3,0:0:0:0:
428,124,83614,2,0,P|448:160|452:192,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
472,216,83957,6,0,B|440:228|420:220|420:220|408:260|380:272,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
328,344,84642,2,0,P|356:368|384:372,2,55.000000298023,4|4|8,0:3|0:3|0:1,0:0:0:0:
252,280,85328,1,4,0:3:0:0:
160,320,85671,2,0,P|156:256|192:212,1,110.000000596046,8|4,0:1|0:3,0:0:0:0:
208,176,86185,1,4,0:3:0:0:
272,100,86528,1,8,0:1:0:0:
316,80,86700,6,0,P|292:40|232:32,2,110.000000596046,0|8|4,0:0|0:1|0:3,0:0:0:0:
340,124,87557,1,4,0:3:0:0:
416,188,87900,1,0,0:0:0:0:
448,228,88071,2,0,P|464:272|432:328,1,110.000000596046,4|4,0:3|0:3,0:0:0:0:
400,356,88585,1,0,0:0:0:0:
352,356,88757,2,0,L|304:312,1,55.000000298023,4|4,0:3|0:3,0:0:0:0:
324,272,89100,2,0,L|280:212,1,55.000000298023,8|8,0:1|0:1,0:0:0:0:
256,184,89442,6,0,B|256:148|256:148|248:140|248:140|264:132|264:132|256:120|256:120|256:84,2,110.000000596046,4|8|4,0:3|0:1|0:3,0:0:0:0:
268,236,90300,1,4,0:3:0:0:
260,284,90471,1,10,0:0:0:0:
168,320,90814,2,0,B|132:320|120:304|120:304|128:296|128:296|116:292|116:292|92:260,2,110.000000596046,4|8|4,0:3|0:1|0:3,0:0:0:0:
216,336,91671,1,4,0:3:0:0:
256,364,91842,1,10,0:0:0:0:
352,348,92185,6,0,B|380:336|384:312|384:312|408:324|448:316,2,110.000000596046,4|8|4,0:3|0:1|0:3,0:0:0:0:
328,304,93042,1,4,0:3:0:0:
344,256,93214,1,10,0:0:0:0:
380,164,93557,2,0,B|416:168|416:168|436:160|436:160|436:180|436:180|460:208,2,110.000000596046,4|8|4,0:3|0:1|0:3,0:0:0:0:
332,172,94414,1,4,0:3:0:0:
284,156,94585,1,10,0:0:0:0:
200,208,94928,6,0,B|164:212|164:212|144:204|144:204|144:224|144:224|120:252,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
236,172,95785,1,4,0:3:0:0:
212,128,95957,1,10,0:0:0:0:
168,40,96300,2,0,P|220:12|276:36,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
136,80,97157,1,4,0:3:0:0:
88,88,97328,1,10,0:0:0:0:
36,172,97671,6,0,B|36:208|36:208|28:216|28:216|44:224|44:224|36:232|36:232|36:268,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
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104,80,99042,2,0,B|148:64|164:28|164:28|204:56|204:56|232:16|292:24|292:24|316:44|344:24|344:24|368:32|384:72,1,330.000001788138,4|10,0:3|0:0,0:0:0:0:
408,148,100414,6,0,P|432:196|484:216,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
500,116,101442,1,10,0:0:0:0:
482,215,101785,2,0,P|462:267|410:287,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
408,148,102814,1,10,0:0:0:0:
316,112,103157,6,0,P|348:64|404:48,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
292,208,104185,1,10,0:0:0:0:
272,304,104528,2,0,P|216:272|196:224,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
368,336,105557,1,10,0:0:0:0:
428,256,105900,6,0,B|416:228|416:228|424:204|424:204|400:196|400:196|384:164,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
256,156,107271,2,0,B|256:128|256:128|248:116|248:116|264:104|264:104|256:92|256:92|256:56,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
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272,328,110014,2,0,P|224:308|172:332,2,110.000000596046
416,192,111385,5,4,0:3:0:0:
256,192,115500,12,2,116871,0:0:0:0:
168,264,118242,6,0,P|256:320|344:256,1,220.000001192092,2|0,0:0|0:0,0:0:0:0:
256,208,119271,1,2,0:0:0:0:
192,132,119614,2,0,B|212:112|208:72|208:72|232:92|272:92|292:72|292:72|296:104|320:136,1,220.000001192092,2|0,0:0|0:0,0:0:0:0:
396,192,120642,1,2,0:0:0:0:
356,280,120985,6,0,B|312:300|312:300|304:316|304:316|268:332|268:332|260:344|260:344|212:368,2,165.000000894069,2|2|2,0:0|0:0|0:0,0:0:0:0:
396,192,122357,2,0,P|436:232|448:296,2,110.000000596046,2|0|0,0:0|0:0|0:0,0:0:0:0:
304,152,123385,1,2,0:0:0:0:
212,196,123728,2,0,B|200:232|212:264|212:264|164:300|192:352,2,165.000000894069,2|2|2,0:0|0:0|0:0,0:0:0:0:
304,232,125100,6,0,P|284:128|184:100,1,220.000001192092,2|0,0:0|0:0,0:0:0:0:
116,172,126128,1,2,0:0:0:0:
40,236,126471,2,0,B|100:296|176:252|176:252|220:336|340:312,1,330.000001788138,2|0,0:0|0:0,0:0:0:0:
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304,104,128528,2,0,P|268:100|244:108,1,55.000000298023,2|0,0:0|0:0,0:0:0:0:
204,120,128871,2,0,P|172:128|136:120,1,55.000000298023,8|0,0:0|0:0,0:0:0:0:
104,104,129214,2,0,P|48:108|72:232,1,220.000001192092,2|2,0:0|0:0,0:0:0:0:
100,268,130071,1,0,0:0:0:0:
148,280,130242,2,0,P|184:284|204:296,1,55.000000298023,8|0,0:0|0:0,0:0:0:0:
244,312,130585,6,0,B|280:300|300:272|300:272|328:300|368:312|400:272,2,165.000000894069,2|0|8,0:0|0:0|0:0,0:0:0:0:
220,216,131957,2,0,B|200:164|200:164|184:156|184:156|168:120|168:120|152:116|152:116|136:80|136:80,2,165.000000894069,2|0|8,0:0|0:0|0:0,0:0:0:0:
240,312,133328,2,0,P|204:324|128:304,1,110.000000596046,4|4,0:3|0:3,0:0:0:0:
76,228,134014,2,0,L|92:160,1,55.000000298023,4|0,0:3|0:0,0:0:0:0:
72,128,134357,2,0,L|48:68,1,55.000000298023,4|0,0:3|0:0,0:0:0:0:
88,40,134700,6,0,P|164:68|244:40,2,165.000000894069,4|0|4,0:3|0:0|0:3,0:0:0:0:
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132,296,136757,1,4,0:3:0:0:
216,248,137100,1,4,0:3:0:0:
268,332,137442,2,0,B|296:324|308:288|308:288|356:320|396:280|380:244|380:244|420:256|448:216|432:180|412:164|412:164|420:132,1,330.000001788138,4|4,0:3|0:3,0:0:0:0:
448,44,138814,1,4,0:3:0:0:
80,188,140185,5,4,0:3:0:0:
256,284,140871,2,0,L|256:212,1,55.000000298023,0|0,0:0|0:0,0:0:0:0:
420,116,141728,2,0,L|420:180,2,55.000000298023,4|8|4,0:3|0:1|0:3,0:0:0:0:
388,76,142242,2,0,P|360:52|344:48,1,55.000000298023,0|4,0:0|0:3,0:0:0:0:
296,56,142585,2,0,P|268:64|228:52,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
196,44,142928,6,0,P|144:56|120:120,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
148,200,143614,1,0,0:0:0:0:
172,296,143957,2,0,L|232:312,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
276,308,144300,2,0,L|336:292,1,55.000000298023,4|0,0:3|0:0,0:0:0:0:
372,272,144642,2,0,B|400:260|408:236|408:236|432:248|468:240,2,110.000000596046,8|4|8,0:1|0:3|0:1,0:0:0:0:
352,228,145500,1,0,0:0:0:0:
308,204,145671,2,0,P|256:180|200:208,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
140,268,146357,6,0,L|64:268,1,55.000000298023,4|4,0:3|0:3,0:0:0:0:
136,128,147042,2,0,P|176:96|248:112,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
276,120,147557,1,4,0:3:0:0:
312,156,147728,2,0,P|320:184|320:216,1,55.000000298023,0|4,0:0|0:3,0:0:0:0:
300,256,148071,2,0,P|308:300|324:328,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
348,344,148414,2,0,P|400:336|436:276,2,110.000000596046,4|8|4,0:3|0:1|0:3,0:0:0:0:
256,304,149442,2,0,L|196:312,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
152,316,149785,6,0,P|104:296|84:232,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
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104,148,150471,2,0,L|140:92,1,55.000000298023,4|4,0:3|0:3,0:0:0:0:
180,88,150814,2,0,L|236:56,1,55.000000298023,8|8,0:1|0:1,0:0:0:0:
276,68,151157,2,0,P|328:80|384:48,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
424,144,151842,2,0,L|376:184,1,55.000000298023,0|4,0:0|0:3,0:0:0:0:
348,324,152528,6,0,B|296:324|296:324|280:328|280:328|232:328,3,110.000000596046,2|0|0|8,0:0|0:0|0:0|0:1,0:0:0:0:
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148,288,153900,2,0,P|116:252|128:192,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
188,120,154585,1,4,0:3:0:0:
276,72,154928,2,0,L|320:108,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
360,136,155271,2,0,P|392:200|368:244,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
356,268,155785,1,4,0:3:0:0:
316,308,155957,2,0,L|256:296,1,55.000000298023,4|4,0:3|0:3,0:0:0:0:
216,320,156300,2,0,P|172:332|152:328,1,55.000000298023,8|8,0:1|0:1,0:0:0:0:
116,316,156642,6,0,P|76:300|100:240,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
144,160,157328,2,0,P|112:144|84:148,2,55.000000298023,0|0|8,0:0|0:0|0:1,0:0:0:0:
224,220,158014,2,0,P|244:164|232:112,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
208,72,158528,1,0,0:0:0:0:
192,24,158700,2,0,B|248:8|248:8|312:28,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
344,40,159214,1,8,0:1:0:0:
384,72,159385,2,0,P|424:124|408:176,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
376,252,160071,2,0,P|384:316|440:348,1,110.000000596046,0|8,0:0|0:1,0:0:0:0:
460,320,160585,1,0,0:0:0:0:
448,272,160757,6,0,L|344:344,2,110.000000596046,4|4|4,0:3|0:3|0:3,0:0:0:0:
392,192,161785,1,8,0:1:0:0:
308,140,162128,2,0,P|228:132|184:160,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
132,212,162814,1,0,0:0:0:0:
172,304,163157,1,8,0:1:0:0:
256,252,163500,2,0,L|256:32,1,220.000001192092,4|0,0:3|0:0,0:0:0:0:
348,72,164528,1,8,0:1:0:0:
444,104,164871,6,0,P|416:160|360:180,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
276,176,165557,2,0,P|224:200|204:260,1,110.000000596046,0|8,0:0|0:1,0:0:0:0:
280,308,166242,2,0,P|200:248|92:316,1,220.000001192092,0|4,0:0|0:3,0:0:0:0:
188,348,167271,1,8,0:1:0:0:
280,308,167614,2,0,B|332:292|332:292|352:292|352:292|404:276,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
464,220,168300,1,0,0:0:0:0:
396,148,168642,1,8,0:1:0:0:
312,200,168985,6,0,B|260:224|208:188|208:188|164:256|96:216,1,220.000001192092,4|0,0:3|0:0,0:0:0:0:
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72,144,170014,2,0,L|120:88,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
140,64,170357,2,0,B|196:40|248:64|248:64|300:96|368:60,1,220.000001192092,4|0,0:3|0:0,0:0:0:0:
444,28,171385,1,8,0:1:0:0:
436,128,171728,2,0,B|432:168|432:168|420:188|420:188|416:240,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
412,332,172414,1,0,0:0:0:0:
316,356,172757,1,8,0:1:0:0:
236,296,173100,6,0,P|168:316|144:188,1,220.000001192092,4|0,0:3|0:0,0:0:0:0:
176,180,173957,1,4,0:3:0:0:
224,168,174128,2,0,P|252:152|268:128,1,55.000000298023,8|8,0:1|0:1,0:0:0:0:
276,84,174471,2,0,P|320:68|392:200,1,220.000001192092,4|0,0:3|0:0,0:0:0:0:
348,272,175500,1,8,0:1:0:0:
260,320,175842,2,0,B|208:268|208:268|168:316|96:308|88:256,1,220.000001192092,4|4,0:3|0:3,0:0:0:0:
60,220,176700,1,4,0:3:0:0:
76,172,176871,2,0,L|104:116,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
148,108,177214,6,0,P|196:164|308:100,1,220.000001192092,4|4,0:3|0:3,0:0:0:0:
372,32,178242,1,8,0:1:0:0:
436,108,178585,6,0,B|436:184|436:184|436:224|456:260|496:264,2,165.000000894069,10|0|0,0:0|0:0|0:0,0:0:0:0:
360,44,179957,2,0,B|288:44|288:44|260:44|224:60|216:96,2,165.000000894069,0|0|0,0:0|0:0|0:0,0:0:0:0:
352,144,181328,2,0,P|248:248|64:276,1,330.000001788138,0|2,0:0|0:0,0:0:0:0:
104,184,182700,5,2,0:0:0:0:
144,92,183042,1,2,0:0:0:0:
240,112,183385,1,2,0:0:0:0:
Bara-
Okey
Here we go (Recheck, so no kudosu!)

[Easy]
  1. 01:03:385 (3) - (1,2,4) are all really curvy, and this one is almost straight, that feels quite weird
  2. 01:19:842 (3,1) - Distance!
  3. 02:51:728 (4,5) - Blanket?
Great diff!

[Rocket]
All clear, also it was modded before, the issues which were issues were fixed, the unrankable things apparently weren't unrankable, so it should be good to go

[Hard]
  1. 00:40:585 (3,4,5) - Might be me, but this spacing is quite high for a triplet, as you mainly use stacks
  2. 01:03:042 (5) - Remove reverse, and add a note at 01:03:385 for more emphasis
  3. 02:11:957 (1,2,3,4) - A 3-plet/5-plet plays soo much better then a 4-plet, this looks like 1/3 actually
Good diff, howeverm as it's really Krisom/Gero/me-like mapping style (really polished, well connected, blankets) it feels bad, due to lack of polishing in some places. As CDFA once told me (something like) on a mod on a GD of mine: "I like the way you approach this, it's really well-made, and reminds me of the great maps of Krisom. However, on maps as these, everything needs to be perfect, including the polishing, which is currently not"
I forgot how he worded it exactly, but that statement applies to here as well. I LOVE the diff, just needs more polishing and it's great!

[Insane]
  1. 00:20:871 (1,2,3,4) - Why is the spacing between (1,2) so big, while the spacing between (2,3,4) is quite low?
  2. 00:25:842 (1,1) - Better just stack them normally, looks better
  3. 00:33:214 (1,2,3) - Not a fan of these slidershapes, they flow quite weirdly into eachother
  4. 00:42:814 (1) - I don't hear any 1/8
  5. 00:56:528 (1,2) - Make them the same shape please
  6. 01:00:642 (1,2) - ^^
  7. 01:15:385 (1,2) - NICE!!!!!
  8. 01:37:671 (1,2) - Make them the same shape please
  9. 02:02:014 (6,7) - I don't think such a high jump in such calm part is appropriate
Nice diff!

[Extra]
  1. 00:42:814 (1) - I don't hear any 1/8
  2. 01:02:357 (1,2) - Increase distance, as these jumps are quite low
  3. 01:12:300 (4,5,6,7) - Is there a need for these 1/4 sliderjumps? They feel a bit overdone
  4. 01:44:528 (1,2,3,4) - Sliderends have no emphasis, so it feels like a 1/2 jumpspam. Better make it a triplet, with the 3rd being a 1/4 slider, to avoid lack of emphasis
  5. 02:18:128 (1,2,3,4,5,6,7,8,1) - This is way too hard.They are fine in the highest diff, but this is too hard, so such a "low" diff
  6. 02:24:985 (4,5,6,7) - Is there a need for these 1/4 sliderjumps? They feel a bit overdone
  7. 02:48:300 (5,6,7,8) - ^^
  8. 02:52:414 (4,5,6,7) - ^^
I like it

[Weeb]
  1. 00:22:928 (1,2,3,4) - 1/8?
  2. 00:39:042 (1,2,3,4,1,2,3,4) - Aesthetics can be improved a lot here
  3. 01:40:414 (1,2,3,4) - Sliderends have no emphasis, so it feels like a 1/2 jumpspam. Better make it a triplet, with the 3rd being a 1/4 slider, to avoid lack of emphasis
  4. 01:47:271 (1,2,3,4) - ^^
  5. 02:18:128 (1,2,3,4,5,6,7,8,1) - Uhm, quite hard to read, better make it similar like this (http://osu.ppy.sh/b/215906, Skystar, 03:08:360 (1,2,3) - )
  6. 02:24:642 (1,2,3,4,5,6) - Quite overmapped imo
Weird diff, but in a positive matter to me :)
Call me back
Oh, also get a few more mods, mostly focussing on the aesthetic part. I really don't like nazi'ing in mods, unless it's truly noticeable or such
Topic Starter
Battle
Topic Starter
Battle
^ that quote though without the post being able to be edited ;-;
-Lemons
Nazi mod on hard coming up.

  • Blankets
  1. 00:04:414 (4) -
  2. 00:04:757 (5) -
  3. 00:05:100 (1) - This one is pretty slight
  4. 00:08:528 (4) - http://puu.sh/l9SWV/708d87d55b.jpg
  5. 00:16:414 (4) -
  6. 00:34:071 (6,1) - You could maybe do one here
  7. 00:35:271 (4,1) - can be better
  8. 01:07:842 (4) -
  9. 01:16:414 (3) -
  10. 01:19:500 (4) -
  11. 01:29:785 (2) -
  12. 02:07:500 (6) -
  13. 02:20:871 (3) -
  14. 02:28:071 (5,1) -
  15. 02:56:871 (5) -


    Other stuff that isn't blankets for polishing
  16. 00:16:757 (1,2,3,4,1) - http://puu.sh/l9Tin/4a7ce65c4b.jpg
  17. 00:35:271 (4,4) - Stack together
  18. 00:34:585 (2,3) - make this the same distance as this 00:26:357 (3,4) - for consistancy
  19. 00:40:757 (5,6) - ^
  20. 00:40:071 (2,5) - Make the same design?
  21. 01:12:814 (6,1) - make them on the same plane instead of the slight dip
  22. 01:21:214 (3) - 1.73 here but I think this was intentional
  23. 01:38:357 (4) - Move this to 280|152 to straighten it out, then fix ds on 5, which is 1.85
  24. 01:56:871 (1) - Rotate 18 degrees to have it flow better into itself then fix ds
  25. 02:02:357 (1,2) - overlap looks out of place
  26. 02:52:242 (2,3,4,5,6) - all same ds pls

You pushed an update through like 2 minutes after I told you I was gonna nazi mod hard for you xd some stuff might be fixed already
Edit: I forgot to say no kd cuz I already modded this before whoops
Topic Starter
Battle

-Lemons wrote:

Nazi mod on hard coming up.

  • Blankets
  1. 00:04:414 (4) -
  2. 00:04:757 (5) -
  3. 00:05:100 (1) - This one is pretty slight
  4. 00:08:528 (4) - http://puu.sh/l9SWV/708d87d55b.jpg
  5. 00:16:414 (4) -
  6. 00:34:071 (6,1) - You could maybe do one here nah
  7. 00:35:271 (4,1) - can be better
  8. 01:07:842 (4) -
  9. 01:16:414 (3) -
  10. 01:19:500 (4) -
  11. 01:29:785 (2) -
  12. 02:07:500 (6) -
  13. 02:20:871 (3) -
  14. 02:28:071 (5,1) -
  15. 02:56:871 (5) -


    Other stuff that isn't blankets for polishing
  16. 00:16:757 (1,2,3,4,1) - http://puu.sh/l9Tin/4a7ce65c4b.jpg
  17. 00:35:271 (4,4) - Stack together
  18. 00:34:585 (2,3) - make this the same distance as this 00:26:357 (3,4) - for consistancy
  19. 00:40:757 (5,6) - ^
  20. 00:40:071 (2,5) - Make the same design?nah
  21. 01:12:814 (6,1) - make them on the same plane instead of the slight dip bigger dip since that would be too linear lol
  22. 01:21:214 (3) - 1.73 here but I think this was intentional ye but changed
  23. 01:38:357 (4) - Move this to 280|152 to straighten it out, then fix ds on 5, which is 1.85
  24. 01:56:871 (1) - Rotate 18 degrees to have it flow better into itself then fix ds
  25. 02:02:357 (1,2) - overlap looks out of place
  26. 02:52:242 (2,3,4,5,6) - all same ds pls

You pushed an update through like 2 minutes after I told you I was gonna nazi mod hard for you xd some stuff might be fixed already
thx
Rizen
irc mayb
17:48 Rizen: ok
17:49 Rizen: are you ready for the nazi mod?
17:49 Battle: in a little bit
17:49 Rizen: ok
17:49 Battle: I'm applying this other
17:49 Battle: nazi mod
18:00 Battle: aight
18:00 Battle: I applied it
18:00 Rizen: ok
18:01 Rizen: one second, applying a mod i recied
18:01 Battle: kk
18:04 Rizen: ok
18:04 *Rizen is editing [https://osu.ppy.sh/b/797679 S3RL - MTC (Different Heaven Remix) [Easy]]
18:04 Rizen: time to up my nazism
18:04 Rizen: naziism
18:04 Battle: lol k
18:05 Rizen: 00:16:071 (4) - this slider tho
18:05 Battle: probably would be best if it's forum since like
18:05 Battle: I probably should sleep lol
18:05 Rizen: :<
18:05 Rizen: i'll list blankets quickly here
18:05 Rizen: previously mentioned, 00:16:071 (4) -
18:05 Rizen: 00:17:100 (2) -
18:06 Rizen: 00:30:471 (3) -
18:06 Rizen: 00:32:528 (2) - maybe tgat
18:06 Rizen: that*
18:06 Rizen: 00:33:557 (4) - this one definietly
18:07 Rizen: 00:34:585 (2) - don't really have to change this one tho
18:07 Rizen: 00:35:957 (4) -
18:07 Rizen: 00:38:014 (2) -
18:07 Rizen: 00:40:071 (1) -
18:07 Rizen: 00:44:185 (3,4) - make sliders less curved then redo pattern, sliders are currently too curved to make the pattern blanket perfectly
18:09 Rizen: or maybe
18:09 Rizen: 00:44:185 (3,4) -
18:09 Rizen: [http://puu.sh/l9Wui/2340a45bdf.jpg could try this]
18:09 Rizen: blankets:
18:09 Rizen: 01:02:700 (2) -
18:10 Rizen: useless green line: 01:07:157
18:10 Rizen: 01:07:157 -
18:10 Rizen: 00:25:671 - that too
18:11 Rizen: 01:01:671 too
18:11 Rizen: 01:01:671 - too
18:11 Rizen: a lot of unused green lines upcoming from here
18:11 Rizen: 01:11:614 (4) - slight blanket
18:11 Rizen: :k
18:11 Battle: but they're
18:11 Rizen: how did they take it?
18:11 Battle: used in rockets diff I think
18:11 Rizen: yeah, but not used in this diff :<
18:12 Battle: cuz hitsound copier
18:12 Battle: are all unused things not allowed?
18:12 Rizen: makes the difficulty look more loved
18:12 Rizen: lol
18:12 Battle: diffs shall never be lovvvedd
18:12 Battle: Plus
18:12 Battle: that would take more time than I have to remove them
18:12 Battle: lol
18:13 Rizen: ;w;
18:13 Rizen: 01:24:642 (2) - move it a little lower
18:13 Rizen: because it looks like it's almost touching the slider end
18:13 Battle: k
18:13 Battle: I moved it like
18:13 Battle: literally a pixel
18:13 Battle: lmao
18:14 Rizen: haha
18:14 Rizen: 01:41:100 (2,3) - the flow can be better
18:14 Rizen: like
18:14 Rizen: try selecting everything from
18:14 Rizen: 01:41:785 (3) -
18:14 Rizen: to 01:47:957 (4) -
18:15 Rizen: whoops
18:15 Rizen: my internet screwed up
18:15 Rizen: what was my last message?
18:15 Battle: haha
18:15 Rizen: 01:41:785 (3,4,1,2,3,4,5,1,2,3,4) - http://puu.sh/l9WPh/1b1700bf50.jpg
18:16 Rizen: then try make a triangle alignment at 01:41:100 (2,3,4) -
18:16 Rizen: [http://puu.sh/l9WRu/1347f6c7b0.jpg like so]
18:17 Rizen: 02:00:985 (3) - this slider tho
18:17 Rizen: first, ctrl+g it twice
18:17 Rizen: then rearrange anchor points
18:17 Battle: I am so confused
18:18 Rizen: hold on
18:18 Rizen: like
18:18 Battle: wait
18:18 Battle: I got it now
18:18 Rizen: ok
18:18 Rizen: btw, about this slider
18:18 Rizen: 02:00:985 (3) -
18:18 Battle: lol ctrl g it twice
18:18 Rizen: might have to delete then remake it
18:18 Battle: then arrange anchor
18:18 Rizen: it's kinda glitched
18:19 Battle: why ;-;
18:19 Rizen: ctrl g twice won't work
18:19 Battle: ctrl g is just the flipping side one lol
18:19 Rizen: yeah
18:20 Rizen: hold on, i'll try bring up an example
18:20 Battle: why would you flip it twice just for it to be back at the same spot again .3.
18:20 Rizen: hold on
18:20 Rizen: i'll show u via. src
18:20 Rizen: http://puu.sh/l9X3n/a3681d76d1.jpg
18:20 Rizen: this is before ctrl+g twice
18:20 Rizen: http://puu.sh/l9X4r/17d003aee1.jpg
18:20 Rizen: that is after
18:20 Rizen: HOWEVER
18:21 Rizen: the fourth anchor point is gltched
18:21 Rizen: it doesn't have as much anchorage as the rest
18:21 Rizen: therefore to fix this
18:21 Rizen: need to remake slider
18:22 Rizen: this is one I whipped up quickly
18:22 Rizen: http://puu.sh/l9X8F/18a3eddcb1.jpg
18:22 Rizen: BEFORE ctrl g twice
18:22 Rizen: this is ctrl g twice after
18:22 Rizen: http://puu.sh/l9X9E/4e39bda5d1.jpg
18:22 Rizen: you can see it's not symmetrical around the red anchor point
18:22 Rizen: the fourth anchor is being derp
18:23 Rizen: but this time, it's not glitched
18:23 Battle: okay well I did it
18:23 Battle: lol
18:23 Rizen: you can move it now to fix symmetry
18:23 Rizen: [http://puu.sh/l9Xcr/3557dbd3a3.jpg like this]
18:23 Rizen: ok
18:23 Rizen: don't forget to whistle 02:00:985 (3) -
18:23 Rizen: slider head
18:23 Rizen: 02:02:357 (1) - rotate slightly to fix blanket
18:24 Rizen: this slider here is kinda derp
18:24 Rizen: 02:06:471 (3) -
18:25 Rizen: to fix:
18:25 Rizen: ctrl g 02:05:785 (2) - twice
18:25 Battle: k
18:25 Rizen: then copy paste to 02:06:471
18:25 Rizen: 02:06:471 -
18:25 Rizen: and rotate 180
18:25 Rizen: then ctrl+g back
18:25 Battle: http://puu.sh/l9XiC/4b97ab5bde.png real irrelevant
18:26 Rizen: lol
18:26 Rizen: btw
18:26 Rizen: 02:06:471 (3) - slider tail
18:26 Rizen: is it meant to be whistled
18:27 Battle: idk capulet made the hitsounds lol
18:27 Rizen: 02:08:528 (2) - blanketttttt
18:27 Rizen: 02:11:271 (2) - another blankettttt
18:28 Rizen: 02:21:557 (3,4) - derp
18:29 Rizen: rotate by -5
18:29 Rizen: then rearrange
18:29 Rizen: 02:23:614 (2) - blankettttt
18:29 Rizen: 02:24:985 (5) - blankett
18:29 Rizen: 02:27:728 (1) - blankett mayb
18:29 Rizen: 02:33:900 (2) - again
18:30 Rizen: 02:34:585 (3,4,5,6) - flow isn't linear enough .-.
18:30 Rizen: 02:47:614 (1) - blanket again
18:31 Rizen: not perfect hexagon flow ;w; 02:48:985 (3,4,5,1) -
18:31 Rizen: move 02:50:014 (5,1) - slightly to the left
18:31 Rizen: 02:52:414 (5) - too close
18:32 Battle: it's not supposed to be hexagonal flow ;w;
18:32 Rizen: ;w;
18:32 Rizen: 03:02:357 (1,2,3,4) - did u use polygon creator for this?
18:32 Battle: no
18:33 Battle: lol
18:33 Rizen: maybe use it here
18:33 Battle: lol rude
18:33 Rizen: ;(
Yuii-
I agree with Hula for the very first time.
Don't call baraatje back, get more mods, damn.
This song is ...
Hitsounds are random, Sampleset 27 + Whistle does not fit at all.
You have an .osb file. - Oh boy with general things on this set.
Tags conflict with Rocket's Normal diff. - Yus, these things happen a lot.
On the drumkick sounds, you place whistles. So it sounds... weird.
00:20:871 - 01:02:014 - 02:16:071 - Okay, green lines... what is this.

I have to agree with Hula here. This needs a complete rework.

[Hardest diff]

Alright, what up with the custom name?
Only modding this difficulty for now.

  1. 00:01:157 (6,7,8) - Soooo you are increasing the spacing gradually and suddenly BAM, random little jump with a weird transition from 00:00:985 (5,6) - that breaks the consistency and flow of the pattern.
  2. 00:01:671 - From here onwards, I'd suggest you to remap pretty much everything, but I will give you a couple of examples below so you can give an idea why I'm saying this:
    Focus on the jumps and consistency. Map what you hear instead of mapping for the difficulty, watch out every note you place and don't do it just "because I feel it's fine", that's not an excuse.
  3. 00:03:728 (3,4,5) - This transition flows bad, not to mention that the jump from (3,4) is quite high. Pretty much every (3,4) jump on this section does not fit in the music nor is accentuated enough to make such jumps.
  4. 00:04:928 (3,4) - Why an anti-jump here? Why this is not in the other patterns?
  5. 00:05:442 (6) - Shouldn't this finish on the blue tick 00:05:700 - instead?
  6. 00:06:128 (2,3) - Alright, nice jump, yup, but the music doesn't change at all, so if you want to have this unnecessary jump, you should do it with all the other jumps as well.
  7. 00:06:471 (4,5,6) - The emphasised jump should be on the one that is hitsounded, not in the others because there's nothing to accentuate.
  8. 00:07:157 (1,2) - 00:16:757 (1,2) - Why are these mapped so differently from the others 1/4s?
  9. 00:08:014 (4,5) - Once again, anti-jumps on the main beats, and exaggerating things like 00:08:185 (5,6) - where there's nothing in the music, just a bass sound.
    Skipping this section.
  10. 00:20:871 - Okay, I like this, just fix those green lines :(.
  11. 00:23:614 - There's no pause here, there's nothing here?
    Let's get back to the Kiai, only pointing out a couple of things.
  12. 00:25:842 (1,2,1) - You know which is the difference between all of these objects? Playability-wise... nothing. They are mapped in the same way that they can be misread easily. 00:26:014 - There's a really loud and prominent beat here, thus you should separate them from (1), but you decided to overlap it. And then you have a 1/4 circle placed right after the slider mapped in the same way as 00:25:842 (1) - .
  13. 00:27:214 (6,7,8) - Linear movement isn't bad but you usually want to do that when the music isn't emphasised enough or there's a calm part. (7) is a prominent beat, you really want to spaced it out from (6). What why I am pointing out this? Because this is the beginning of the misleading. After this pattern you have 00:27:557 (8,1) - which has more spacing than all the previous pattern and suddenly, for no reason at all 00:27:728 (1,2) - BLOOP, that's random. And once again, an 00:27:900 (2,3) - anti-jump where it should be a jump.
  14. 00:28:414 (5,6,7) - This one is okay, though.
  15. 00:29:442 (3) - Dislike how you use some very important beats as part of triplets when they shouldn't be there. No need to overmap triplets, do it whenever you hear them and if you find them appropriate.
  16. 00:32:185 (1) - I think you wanted to map the "ahh~" sound here, which starts on 00:32:357 - . Also 00:31:842 (1,1) - can be misread as a 1/4 for the spacing used.
  17. 00:34:242 (1,1) - This even has more spacing that the pattern explained above.
  18. 00:38:700 - 1/2 section actually, stream is overmapped, you can clearly hear the beats on the white/red ticks. And in any case, why 00:38:957 (4,1) - this?
  19. 00:40:071 - Here onwards, the flow is quite questionable and the spacing is random every note placed.
  20. 00:59:614 (1,2,3,4) - Why are you spacing the stream while 01:00:642 (1,2,3,4,1,2,3,4) - is a normal one? As I can hear in the music, every stream should be more separated as it's supported by the background music.
  21. 01:02:014 - Maybe you can create pair of 2 notes each, but the current jumps don't make any sense, they have a weird placement and there are lots of anti-jumps even when there shouldn't be any.
  22. 01:06:985 (1,2,1) - Yup, the same as mentioned previously.
  23. 01:08:871 (1,2,3,4) - What an awkward flow and transition between each object, especially on 01:09:042 (2,3) - , that anti-flow must be changed as well as the aesthetics on this part.
  24. 01:13:928 - Good place for triplets.
  25. 01:19:842 (7) - On a drumkick sound you just can't place a whistle.
  26. 01:30:128 (1,2,3,4,1) - Harsh.
    The streaming section isn't bad at all, I like it, actually... but you should really take a look at how different are each parts, and why some of them should be fixed.
  27. 01:57:900 (3,4) - You really don't want to do this.
  28. 01:59:271 (3,4) - Or this.
  29. 02:03:385 (3,4,5) - What, why? :(
  30. 02:04:757 (3,4,1) - Quite exaggerated.
  31. 02:16:928 (6,7) - The random stack attacks!
  32. 02:18:128 (1,2,3,4,5,6,7,8,1) - Irre inspired you to do this (?)
  33. 02:20:185 (1,2,3) - Woah, so weird to see this pattern being mapped differently as all the others after-pauses.
--------

Yeah, that's all, didn't even finish the whole map because they are the same "mistakes" over and over again. That's something that can't be helped with only one mod, you need time and dedication on this map before getting ranked.
Maybe I could recheck it once you have remapped the whole set. As I said, I didn't even check the other diffs, but I'm sure they have more or less the same mistakes :(
Hula
I don't really have time to dedicate to modding right now, but looking at Yuii-'s mod, this is a good starting point on getting a solid map, I would listen to all their points and more :). Currently the highest diff still has problems, to a slightly lesser extent than UndeadCapulet's, although I haven't looked at the other diffs yet :).
Topic Starter
Battle
lol I can just remove the highest diff, I have no problem with that .-.

Besides that's what the forum op says anyways so goodbye weeaboo when I get home lol, btw for @yuii- the weeaboo diff was kinda just like discarded for capulet but then the other highest diff was named weeaboo, I mean you basically said it needs to be remapped so this diff is gonna be gone too lol (Extra will be renamed weeaboo so yeah) The current weeaboo was in my oldest mapping style so yeah, I have no problem with the diff being removed, thanks for looking at it tho (I kinda knew it was going to be problematic so like ya). Also I don't know where the .osb file came from lol, I removed it a while ago but I guess I gotta remove it again :L

Also on a side note, it's worth mentioning that my version of weeaboo didn't get many mods so like, I assumed it would be fine since people usually don't mod what they don't think needs modding lol
Topic Starter
Battle
Talked to Gaia and fixed some things .3.
HappyRocket88
Double post. :o
Topic Starter
Battle
shhh they were a few hours apart
Bara-
Wow
Topic Starter
Battle
added some stuff from milan- and oko's mods .3.

Just logs
2015-11-06 20:09 Battle: hey I know that I already asked for your opinion once on a gd, but do you mind giving a general opinion on the mapset? 
2015-11-06 20:10 Battle: (sorry btw if I seem annoying)
2015-11-06 20:13 Milan-: xd ok
2015-11-06 20:13 Milan-: what map
2015-11-06 20:13 Battle: ACTION is listening to [https://osu.ppy.sh/b/797682 S3RL - MTC (Different Heaven Remix)]
2015-11-06 20:19 Milan-: deleted a lot of diffs? owo
2015-11-06 20:20 Battle: ye
2015-11-06 20:20 Battle: lol
2015-11-06 20:20 Battle: cuz people said my diff was bad and I didn't like it anyways and everyone said the gd was bad ;w;
2015-11-06 20:23 Milan-: that gd was well thought tho xd
2015-11-06 20:23 Battle: it didn't seem like any of the bns or other qats thought the same ;w;
2015-11-06 20:27 Milan-: doesnt seem bad to me
2015-11-06 20:27 Milan-: stuff could be more clean
2015-11-06 20:27 Milan-: and some rhythms are weird to me
2015-11-06 20:28 Battle: hm
2015-11-06 20:28 Milan-: but overall it's good to start from :3
2015-11-06 20:28 Battle: so by clean do you mean things are like cluttered?
2015-11-06 20:28 Milan-: i mean
2015-11-06 20:29 Milan-: the distance changing constantly
2015-11-06 20:29 Battle: o
2015-11-06 20:29 Milan-: for example on weebo
2015-11-06 20:30 Milan-: this thing 02:36:300 (4,5) - you use a lot , but sometimes you use them for downbeats
2015-11-06 20:30 Milan-: sometimes for offbeat
2015-11-06 20:30 Battle: (what's an offbeat)
2015-11-06 20:30 Milan-: red ticks
2015-11-06 20:30 Battle: ah
2015-11-06 20:31 Battle: so which ones should I use that pattern for then?
2015-11-06 20:31 Milan-: white ticks usually have the most emphasis, so jumping towards them makes more sense
2015-11-06 20:32 Milan-: like here 02:38:185 (2,3) - doesnt sound well
2015-11-06 20:32 Battle: ah I c
2015-11-06 20:32 Battle: so to fix something like that should I make the 2 closer to 1 and make 3 the jump?
2015-11-06 20:33 Milan-: ya, i'd do that atleast
2015-11-06 20:33 Milan-: 02:40:757 (1,2,1,2,1,2,1,2) - here you try to use group of 2, which is fine, but why 02:40:757 (1,2) - are so close compared to the others
2015-11-06 20:33 Battle: aight
2015-11-06 20:33 Milan-: also there's a little build up between 02:41:785 (1,2) - so using larger ds makes more sense too
2015-11-06 20:34 Battle: for that I tried to make it seem more of a build up
2015-11-06 20:34 Battle: I fixed the last one so it's a bit bigger to emphasize the 1,2 combo buildup
2015-11-06 20:35 Battle: sounds cool?
2015-11-06 20:35 Milan-: ya
2015-11-06 20:35 Battle: cool
2015-11-06 20:35 Milan-: 02:46:757 - from here rhythms become pretty weird tbh
2015-11-06 20:35 Battle: it's pretty fun to play tho
2015-11-06 20:37 Battle: do you think it's too overdone though?
2015-11-06 20:37 Milan-: starting to do that kind of thing from 02:42:128 - would be better i guess
2015-11-06 20:37 Milan-: not overdone, but randomly done
2015-11-06 20:37 Battle: aight
2015-11-06 20:37 Battle: I just realized
2015-11-06 20:37 Battle: that it started from there but like I toned down some of them so that baraat would probably be happy lol
2015-11-06 20:38 Milan-: music is the same all the time, so switching between rhythms so abruptly is hard
2015-11-06 20:38 Battle: aight
2015-11-06 20:38 Milan-: xd
2015-11-06 20:38 Milan-: ya as random as 02:53:785 (5,6) - is
2015-11-06 20:38 Milan-: 02:57:900 (3) - i'd use 1/2 here
2015-11-06 20:39 Milan-: extended sounds a bit weird when passing over that drum
2015-11-06 20:39 Milan-: also that last stack, so rude xd
2015-11-06 20:39 Battle: k
2015-11-06 20:40 Milan-: 01:30:128 (3,4,5,6,7) - you could make it visually better tbh
2015-11-06 20:40 Battle: kk
2015-11-06 20:40 Milan-: moving 7 down
2015-11-06 20:41 Battle: okay
2015-11-06 20:41 Milan-: 01:38:700 (6,1) - distance too big compared to the same previous patterns
2015-11-06 20:42 Milan-: stuff like that repeats a lot
2015-11-06 20:42 Battle: I'll try to fix them
2015-11-06 20:43 Milan-: btw on insane
2015-11-06 20:43 Milan-: 00:35:442 (5,6) -
2015-11-06 20:43 Milan-: plz no
2015-11-06 20:43 Milan-: :(
2015-11-06 20:43 Battle: aight lol
2015-11-06 20:46 Milan-: i could try modding it more indeep other day, now i want to finish my map ]:(
2015-11-06 20:47 Battle: o okay
2015-11-06 20:47 Milan-: in case your diffs are still there xd
2015-11-06 20:47 Battle: thanks for everything~
2015-11-06 20:47 Battle: lol my diff will be there xd
2015-11-07 12:28 Okoratu: 00:25:671 - y are u leaving this soudn out
2015-11-07 12:28 Okoratu: asdfasd
2015-11-07 12:28 Battle: cuz I thought the red tick sound was real strong so I started it there
2015-11-07 12:28 Battle: lol
2015-11-07 12:29 Okoratu: ya but instruments are kicking in on that white tick again ;_;
2015-11-07 12:30 Battle: so if I put a note there n stuff
2015-11-07 12:30 Battle: do I have it like
2015-11-07 12:30 Battle: where do I put the nc .3.
2015-11-07 12:30 Battle: I guess I make it a 3 combo right? .3.
2015-11-07 12:31 Okoratu: dude just make something that makes sense for other people who look at it
2015-11-07 12:31 Okoratu: xd
2015-11-07 12:31 Battle: kk lol
2015-11-07 12:31 Battle: I'm really bad at ncing so like
2015-11-07 12:31 Battle: ya
2015-11-07 12:31 Okoratu: lol i usually do stuff like
2015-11-07 12:31 Okoratu: strict system and that's it
2015-11-07 12:32 Battle: k I added a note on all the diffs that should have it
2015-11-07 12:32 Okoratu: thank god you didn't randomly stop somewhere
2015-11-07 12:32 Battle: lmaoooo
2015-11-07 12:33 Okoratu: "i feel like this should play on the result screen"
2015-11-07 12:33 Okoratu: a
2015-11-07 12:33 Okoratu: s
2015-11-07 12:33 Okoratu: d
2015-11-07 12:33 Battle: LMFAO
2015-11-07 13:25 Okoratu: but ye coming back to your thing
2015-11-07 13:25 Okoratu: uh
2015-11-07 13:26 Okoratu: do you draw streams by hand
2015-11-07 13:26 Okoratu: some look like ass lool
2015-11-07 13:26 Battle: yes lol
2015-11-07 13:27 Battle: which streams do you feel need to look less like ass
2015-11-07 13:28 Okoratu: things like 01:35:785 (3,4,5) -
2015-11-07 13:28 Okoratu: where stuff just goes not round where curvature before would suggest round
2015-11-07 13:28 Battle: ?
2015-11-07 13:28 Okoratu: 02:11:957 (1) - dis
2015-11-07 13:29 Battle: so copy that? or?
2015-11-07 13:29 Okoratu: the rest of that has 1.0 ds
2015-11-07 13:30 Okoratu: and 1 randomly has 0.86 to next or sth
2015-11-07 13:30 Okoratu: lol
2015-11-07 13:30 Battle: o
2015-11-07 13:30 Battle: lol
2015-11-07 13:30 Battle: fixed
2015-11-07 13:30 Battle: so what was that curvature round whatever?
2015-11-07 13:30 Okoratu: why does your hitsounding only use drums etc u could have used a lot more whistles like the song kinda goes well with whistles xd
2015-11-07 13:31 Battle: capulet did hitsoundddssssssss
2015-11-07 13:31 Battle: part of him lives on in the mapset lol
2015-11-07 13:32 Okoratu: http://puu.sh/ld6DY/c9fef27d79.jpg
2015-11-07 13:32 Battle: oh kk
2015-11-07 13:33 Okoratu: stuff like that applies to a lot more of these
2015-11-07 13:36 Battle: k
2015-11-07 13:38 Battle: I changed up like the streams spacings
2015-11-07 14:27 Okoratu: re
2015-11-07 14:27 Battle: re
2015-11-07 14:27 Okoratu: http://puu.sh/ldaxi/a6e3bd1236.png
2015-11-07 14:27 Battle: doesn't that like
2015-11-07 14:27 Battle: contradict what he's saying
2015-11-07 14:27 Okoratu: happen 3 times a day
2015-11-07 14:27 Okoratu: yes
2015-11-07 14:28 Battle: so am I like special
2015-11-07 14:29 Okoratu: i think i should collect the most rude modreqs
2015-11-07 14:29 Battle: y
2015-11-07 14:29 Okoratu: to be able to tell people why being a bn is annoying af
2015-11-07 14:30 Battle: I dunno I try to ask as nicely as possible
2015-11-07 14:30 Battle: cuz most of the time i've read their userpage and go completely against it lol
2015-11-07 14:32 Okoratu: tbh i don't hear a lot of the things you map in your thing
2015-11-07 14:33 Battle: so I should like
2015-11-07 14:33 Battle: remove a lot right?
2015-11-07 14:33 Okoratu: uhh
2015-11-07 14:33 Okoratu: idk
2015-11-07 14:34 Okoratu: 00:27:814 (2,4) - stuff like that just isnt there for me
2015-11-07 14:34 Okoratu: and then vocal does 4 or something from 00:28:071 - to 00:28:414 - just after
2015-11-07 14:35 Battle: ah
2015-11-07 14:35 Battle: I see
2015-11-07 14:35 Battle: I'll move it then
2015-11-07 14:35 Okoratu: and i don't hear 00:35:185 - but 00:35:357 -
2015-11-07 14:36 Battle: k I'll fix that too
2015-11-07 14:36 Okoratu: 00:38:785 (2,2) - idk it'd also be more clear if these were removed because the vocalist thing is mixed to triplets so obviously
2015-11-07 14:37 Okoratu: 00:39:557 - id try to somehow not ignore this
2015-11-07 14:39 Battle: ah kk
2015-11-07 14:39 Okoratu: i guess it's your style that spacing is kinda tiny in comparison to SV?
2015-11-07 14:40 Okoratu: but please 00:59:271 (1,2,3) - are further apart than your 1/2 stuff
2015-11-07 14:43 Battle: okk
2015-11-07 14:44 Okoratu: 01:08:614 (4) - is basically in 01:08:785 -
2015-11-07 14:44 Okoratu: no idea why you do triplets without sounds and then ignore the really obv soudns after them
2015-11-07 14:44 Okoratu: ~_~
2015-11-07 14:45 Battle: shh
2015-11-07 14:45 Battle: I'll fix lol
2015-11-07 14:45 Okoratu: 01:07:157 (1) - just saying that this looks a bit dumb and it makes the sliderball backwards so it's minimally modifying slidervelocity with red anchors and that's disallowed
2015-11-07 14:46 Okoratu: do i cite RC on that or is that enough
2015-11-07 14:46 Battle: ye it's enough lol
2015-11-07 14:47 Okoratu: and if you want triplet heavy things 01:09:471 - , 01:08:100 - , 01:10:157 - etc u get the idea i guess are all parts where triplets would actually fit in
2015-11-07 14:48 Okoratu: 01:14:700 (2) - dis is kinda dumb because you can click the melody with 01:10:242 (1,2,3) - 01:12:985 (1,5,1) - etc and you would expect to be able to click this slider in a way like
2015-11-07 14:49 Okoratu: ofc puush disappoints
2015-11-07 14:49 Okoratu: http://puu.sh/ldc4b/f768bcf7a5.jpg
2015-11-07 14:50 Battle: lmao
2015-11-07 14:50 Battle: kk
2015-11-07 14:51 Okoratu: 01:29:442 - to 01:48:642 - : is there any system as to when you use 1/4 repeat sliders or when you use streams
2015-11-07 14:51 Okoratu: like the music is pretty straightforward and repetitive over these
2015-11-07 14:51 Okoratu: while losing a bit of impact towards the end of the section
2015-11-07 14:51 Battle: naw there isn;t a system
2015-11-07 14:52 Okoratu: so starting out more intense and then losing a bit of impact would make sense i guess
2015-11-07 14:52 Battle: so I should just make it just reg then right?
2015-11-07 14:52 Battle: or like I mean
2015-11-07 14:52 Battle: i dunno
2015-11-07 14:52 Battle: a regular stream?
2015-11-07 14:52 Okoratu: you can do that by either using more circles in the first half of it or something
2015-11-07 14:52 Battle: oh okay
2015-11-07 14:52 Okoratu: and slowly going over to 1/4 sliders towards the end
2015-11-07 14:53 Okoratu: or with streamspacing decreasing a bit every time
2015-11-07 14:53 Battle: mkay
2015-11-07 14:54 Okoratu: btw i was like wtf as i played 02:00:985 (1,2,3,4,1,2,3,4,5) -
2015-11-07 14:54 Battle: lol
2015-11-07 14:54 Battle: I thought it was gud
2015-11-07 14:55 Okoratu: i only hear the 2nd half of that stream and a held vocal in the first half so i wtf'd
2015-11-07 14:56 Battle: so you think the vocal starts at like
2015-11-07 14:56 Battle: 02:01:500 - ?
2015-11-07 14:56 Okoratu: http://puu.sh/ldcDr/964263fdb7.jpg
2015-11-07 14:56 Okoratu: lol
2015-11-07 14:56 Battle: o
2015-11-07 14:56 Battle: lol
2015-11-07 14:57 Battle: trying to apply a mod and plaing league
2015-11-07 14:57 Battle: doesn't go so well
2015-11-07 14:59 Okoratu: my cat is like i sit here now
2015-11-07 15:00 Battle: lmao
2015-11-07 15:01 Okoratu: my cat went to sit on the printer
2015-11-07 15:02 Okoratu: i started printing
2015-11-07 15:02 Battle: lmao
2015-11-07 15:02 Battle: on the bright side
2015-11-07 15:02 Battle: maybe it loves you
2015-11-07 15:04 Okoratu: 02:12:042 (2,2) - i think i commented on something similar already z
2015-11-07 15:04 Battle: ye
2015-11-07 15:06 Okoratu: 02:23:957 (6,1) - is super close for a reason or
2015-11-07 15:07 Battle: nope I just wanted it to lead into it lol
2015-11-07 15:08 Okoratu: most people go with spacing like
2015-11-07 15:08 Okoratu: thing is stressed in music -> higher spacing
2015-11-07 15:08 Battle: mhm
2015-11-07 15:08 Okoratu: and you just go small spacing everywhere and some things get bigger spacing and then people are confused
2015-11-07 15:09 Okoratu: which is probably why most bns told you spacinggggg
2015-11-07 15:09 Battle: I guess :L
2015-11-07 15:10 Okoratu: 02:24:642 (2,3,4,5,6,7,1) - is cool cuz instrument pitch increases while spacing also increases
2015-11-07 15:10 Okoratu: 02:26:700 (5,6,1,2,3) - is weird because it focuses 02:26:871 (6,2) - while song focuses 02:27:042 (1,2,3) - s0mehow
2015-11-07 15:12 Battle: kk
2015-11-07 15:13 Okoratu: but you an literally take most of your jump patterns and go over them with that logic and see how basically most of them could make more sense i guess l ol
2015-11-07 15:14 Battle: lol
2015-11-07 15:16 Okoratu: what of this you do is up to you cuz this would probably make this a whole lot easier to rank but then again https://osu.ppy.sh/forum/p/581906
2015-11-07 15:30 Battle: mhm
2015-11-06 18:44 Battle: it's the map I asked you about an opinion on earlier
2015-11-06 18:44 Gaia: uhhh
2015-11-06 18:44 Gaia: a lot of people ask for my opinion so i dont really remember :s
2015-11-06 18:44 Battle: o
2015-11-06 18:44 Battle: ACTION is listening to [https://osu.ppy.sh/b/797682 S3RL - MTC (Different Heaven Remix)]
2015-11-06 18:44 Battle: this
2015-11-06 18:44 Gaia: oh this one
2015-11-06 18:44 Battle: I've gotten rid of two diffs
2015-11-06 18:44 Battle: lol
2015-11-06 18:44 Gaia: what about it?
2015-11-06 18:45 Battle: what do you feel about the remaining diffs
2015-11-06 18:45 Gaia: ENHI?
2015-11-06 18:45 Battle: ye
2015-11-06 18:45 Battle: well there is an X
2015-11-06 18:46 Gaia: 00:22:928 (9,10) - these 2 u probably wanna NC and space out
2015-11-06 18:47 Battle: k
2015-11-06 18:47 Gaia: 00:35:100 (1) - 00:35:442 (1) - why nc?
2015-11-06 18:48 Battle: I'll remove them
2015-11-06 18:48 Gaia: 00:40:414 (3,4,5,6,7) - meh this spacing is really gross
2015-11-06 18:48 Gaia: and the flow isnt great
2015-11-06 18:48 Gaia: usually you'd have a jump on (7) cuz kick
2015-11-06 18:48 Gaia: 00:42:814 (1) - same here
2015-11-06 18:48 Battle: k
2015-11-06 18:48 Gaia: 00:57:042 (7) - nc here
2015-11-06 18:49 Gaia: 00:58:157 (4,5) - this is really bad
2015-11-06 18:49 Gaia: make the corner on (5) instead
2015-11-06 18:49 Gaia: doesnt make sense to turn on the blue tick
2015-11-06 18:49 Gaia: also add nc
2015-11-06 18:50 Gaia: 01:07:157 (1) - not really sure about the rankability ofthis
2015-11-06 18:50 Battle: where should I add the NC?
2015-11-06 18:50 Gaia: when the flow changes
2015-11-06 18:51 Gaia: 01:34:928 (1,2,3,4,1,2,3,4,1,2,3,4,5) - ?????
2015-11-06 18:51 Gaia: this sounds EXACTLY the same as 01:30:814 (1,2,3,4,5,6,7,8,9,10,11,12,13) -
2015-11-06 18:51 Gaia: yet its structured entirely different
2015-11-06 18:51 Battle: k I'll fix
2015-11-06 18:51 Gaia: same with the other stuff
2015-11-06 18:51 Gaia: meh
2015-11-06 18:51 Battle: k
2015-11-06 18:52 Gaia: your spacing looks like an issue
2015-11-06 18:52 Gaia: in insane
2015-11-06 18:52 Gaia: 00:09:214 (4,5,1) -
2015-11-06 18:52 Gaia: (1) has more emphasis yet its so close
2015-11-06 18:52 Gaia: 00:09:042 (3) - jump on a totally insignificant note
2015-11-06 18:53 Gaia: 00:13:157 (3) - same
2015-11-06 18:53 Gaia: 00:15:385 (1,2,3,4) - spacing is meh
2015-11-06 18:53 Gaia: i meant flow not spacing
2015-11-06 18:53 Gaia: 00:16:757 (1,2,3) - this is kinda nazi but still it basically sums up all i've said
2015-11-06 18:54 Gaia: 00:22:928 (9,10) - same thing here cuz it's really hard to read when its stacked like this
2015-11-06 18:54 Gaia: hard
2015-11-06 18:54 Gaia: 00:02:357 (3) - 00:05:100 (1) - etc
2015-11-06 18:55 Gaia: dont end a slider on the beginning of a measure
2015-11-06 18:55 Gaia: especially here 00:06:814 (5) -
2015-11-06 18:55 Gaia: the first downbeat of the measure is a long vocal note which is stressed
2015-11-06 18:55 Gaia: but a sliderend doesnt emphasize that
2015-11-06 18:56 Gaia: 00:08:528 (4) - notice how this sounds so much better compared to the reverse slidertail?
2015-11-06 18:56 Battle: ye
2015-11-06 18:56 Gaia: also NC pattern is pretty messy here
2015-11-06 18:56 Gaia: 00:03:728 (1,2,3,4,5) - vs 00:05:100 (1,2,3,4,5,6) -
2015-11-06 18:56 Battle: ye I'll fix it when the reverses are fixed
2015-11-06 18:57 Gaia: 00:33:214 (1,2,3,4,5,6) - i really dont recommend doing this
2015-11-06 18:57 Gaia: not really following anything
2015-11-06 18:57 Gaia: and its really hard to play
2015-11-06 18:57 Battle: aight
2015-11-06 18:57 Gaia: 00:36:300 (2,3,4,5) - same
2015-11-06 18:58 Gaia: etc, in hard use slider to circles
2015-11-06 18:58 Gaia: like
2015-11-06 18:58 Gaia: a 2 : 1 ratio
2015-11-06 18:58 Gaia: idk if that makes sense
2015-11-06 18:58 Battle: aight
2015-11-06 18:58 Battle: so basically 2~ sliders for every 1 circle
2015-11-06 18:58 Gaia: something like that
2015-11-06 18:58 Gaia: be generous with the sliders
2015-11-06 18:59 Gaia: easy looks fine
2015-11-06 18:59 Battle: aight
2015-11-06 18:59 Battle: thanks~
2015-11-06 18:59 Battle: I'll be applying the stuffs on the map for a while lol
2015-11-06 19:00 Gaia: k gl hf
2015-11-06 19:00 Battle: thanks again~
2015-11-06 19:00 Gaia: np
Kibbleru
this song describes my life ;w;

hentai
00:07:157 (1,3) - overlap doesn't really look nice here :X
00:17:100 (2) - you can consider doing something special for this slider as well to be consistent with 00:17:442 (3) -
just suggestion
00:27:728 (1,2,3,4) - this is overdone, i don't hear anything in the music that back it up, nor is it consistent with any other parts, i suggest you rework this
00:57:557 (7) - if you like, this part could be further emphasized with 3/4 slider imo.
00:58:928 (9) - 01:30:471 (7) - 01:33:214 (7) - ^ etc
01:23:614 (6,1) - could blanket this maybe? ur choice

insane
00:33:214 (1,2,3,4) - this part imo could really use some higher spacing high sv mixed with lower spacing just plays weirdly imo.
01:11:957 (2,3) - space this out more, i thought it was a 1/2 at first cuz of 01:11:614 (1,2) -
01:33:557 (1,2,3,4,5,6) - imo you should keep the rhythm consistent with 01:32:185 (1,2,3,4,5,6,7) - , no reason to change here
02:11:614 (3) - imo you should remove one repeat and start the stream on the white tick. starting a stream with a slider end is rather weird rhythm wise, i would avoid it as much as possible

hard
00:38:785 (4,5,6) - imo you should avoid streams on hard diffs, but i think thats just my opinion. for this one i think you can just undermap it since there isn't any huge emphasis on the 1/4.
01:56:871 (1,2,1,2,1,2) - maybe its just me but wont it be better to map vocals here? (3/2 repeat sliders)
02:12:042 (2) - you don't actually need this note here (kinda overmapped), and imo it would be more suitable for hard diff if you remove it

normal
01:02:700 (3) - i think you should just end the slider on 01:03:048 - , it also makes a break between all these consecutive 1/2s
01:04:071 (6) - ^ etc you get the idea
ok i know people hate vague comments but im gunna make one instead since these two points happen generally all over the map.
1. you want to try to make 'pauses' between consecutive 1/2 patterns, this is to give the players a chance to relax their fingers a bit. a well made normal diff should have 1/1 pauses throughout 1/2 patterns
2. sometimes your object placement gets too messy and it becomes kinda ugly and it isn't pleasant to play
examples. 02:24:642 (5,6,7) - 02:40:071 (8,9,1) - 01:09:556 (5,6,1) - 01:32:185 (1,2,3) -
when you overlap circles and sliders, try to overlap them at the end of the slider rather than on the side like this is overlapped on the side 01:26:528 (6,1) - and it looks rather bad. try to keep the angle below 45 degree

its your choice whether or not to commit to these points but keep in mind, if you want your diff to be the best that it can be, consider my points.

easy
only found some nazi stuff that i didn't think were worth pointing out, nice diff.
Atrue
Here is your mod. Starred!
[General]
Good to go I guess. Not sure about the metadata though. So please double check before too late.
Just saying, Diff spread between normal and hard can be a little bit big. If you can make Hard easier that will be good.
[Easy]
Nothing special to be specified here.
[Rocket's Normal]
Nothing special to be specified here.
[Hard]
Try a higher AR and make a lower note density in a screen. Sometimes you made too many notes in a screen which will make it a little bit harder than intended. Like AR 7.4? If you want to make the spread better by reducing the difficulty of this diff, focus on triplets and multiple single note 1/2s.
  1. Beat
    01:17:785 (3) - You can break it into a reverse slider to cover the beat in the middle of the slider.
    01:30:814 - I'd rather cover it in a note than a slider end. It's really addressed in the music and seems like a pair with the next note. Also change the combo if you want.
    01:32:185 - Same as above.01:33:557 - Also here. Just if you decide to change any of those three, you may want to change them all and keep them the same beats.
    And here are some other points related with this concern.
    SPOILER
    01:34:928 -
    01:36:300 -
    01:37:671 -
    01:39:042 -
    01:40:414 -
    You can keep last one even if you want to change the previous ones since this can lead to a change in rhythm.
  2. Pattern
    00:25:671 (1,2) - Spread them out can help reading the weakened notes in a way. Just try not to emphasize them in a Hard diff.
[Insane]
  1. Pattern
    00:33:214 (1,2,3) - You can make it looks more tidy and don't forget to adjust the blanket after these notes. You may need some more small changes after that.
    01:19:157 (3) - Be careful about the distance change, it may lead to a miss. Although it is not that bad.
    03:02:357 (1,2,3,4) - You can get a better triangle.
[Weeaboo]
BTW what does Weeaboo mean?
  1. Pattern
    00:08:185 (5,1,2,3) - Flow is not so good for a place that you may not want to address. The jump is not on a good direction and the music has nothing to be addressed here. Trying to smoothing here can be a good choice.
    01:23:614 (6,1) - You might want to blanket it better.
    01:32:185 (1,2,3,4) - Change of stream distance between notes in the same combo is a little bit bigger than it should be I guess. Previous two streams are not so hard as this one. A little change in distance control can lead to big change in reading and aiming.
Good luck! :)
Topic Starter
Battle
Kibble Replyyy~

Kibbleru wrote:

this song describes my life ;w;

hentai
00:07:157 (1,3) - overlap doesn't really look nice here :X
00:17:100 (2) - you can consider doing something special for this slider as well to be consistent with 00:17:442 (3) -
just suggestion
00:27:728 (1,2,3,4) - this is overdone, i don't hear anything in the music that back it up, nor is it consistent with any other parts, i suggest you rework this For this I feel like it's fine since it was moved from I think 00:27:728 - to be the stream, but for here it kinda follows the autotune rising up so I feel like it should be fine (oko suggested it so like ya)
00:57:557 (7) - if you like, this part could be further emphasized with 3/4 slider imo. I just finished making it so I could play this map, I don't want to change that ;-;
00:58:928 (9) - 01:30:471 (7) - 01:33:214 (7) - ^ etc
01:23:614 (6,1) - could blanket this maybe? ur choice shore

insane
00:33:214 (1,2,3,4) - this part imo could really use some higher spacing high sv mixed with lower spacing just plays weirdly imo.
01:11:957 (2,3) - space this out more, i thought it was a 1/2 at first cuz of 01:11:614 (1,2) -
01:33:557 (1,2,3,4,5,6) - imo you should keep the rhythm consistent with 01:32:185 (1,2,3,4,5,6,7) - , no reason to change here
02:11:614 (3) - imo you should remove one repeat and start the stream on the white tick. starting a stream with a slider end is rather weird rhythm wise, i would avoid it as much as possible

hard
00:38:785 (4,5,6) - imo you should avoid streams on hard diffs, but i think thats just my opinion. for this one i think you can just undermap it since there isn't any huge emphasis on the 1/4.
01:56:871 (1,2,1,2,1,2) - maybe its just me but wont it be better to map vocals here? (3/2 repeat sliders)
02:12:042 (2) - you don't actually need this note here (kinda overmapped), and imo it would be more suitable for hard diff if you remove it

easy
only found some nazi stuff that i didn't think were worth pointing out, nice diff.

Atrue Reply~

Atrue wrote:

Here is your mod. Starred!
[General]
Good to go I guess. Not sure about the metadata though. So please double check before too late.
Just saying, Diff spread between normal and hard can be a little bit big. If you can make Hard easier that will be good.
[Easy]
Nothing special to be specified here.
[Rocket's Normal]
Nothing special to be specified here.
[Hard]
Try a higher AR and make a lower note density in a screen. Sometimes you made too many notes in a screen which will make it a little bit harder than intended. Like AR 7.4? If you want to make the spread better by reducing the difficulty of this diff, focus on triplets and multiple single note 1/2s. I might change this in the future if bns find the difference between normal and hard to be too great
  1. Beat
    01:17:785 (3) - You can break it into a reverse slider to cover the beat in the middle of the slider.
    01:30:814 - I'd rather cover it in a note than a slider end. It's really addressed in the music and seems like a pair with the next note. Also change the combo if you want.
    01:32:185 - Same as above.01:33:557 - Also here. Just if you decide to change any of those three, you may want to change them all and keep them the same beats.
    And here are some other points related with this concern.
    SPOILER
    01:34:928 -
    01:36:300 -
    01:37:671 -
    01:39:042 -
    01:40:414 -
    You can keep last one even if you want to change the previous ones since this can lead to a change in rhythm.
  2. Pattern
    00:25:671 (1,2) - Spread them out can help reading the weakened notes in a way. Just try not to emphasize them in a Hard diff.
[Insane]
  1. Pattern
    00:33:214 (1,2,3) - You can make it looks more tidy and don't forget to adjust the blanket after these notes. You may need some more small changes after that. Changed in Kibble's mod

    01:19:157 (3) - Be careful about the distance change, it may lead to a miss. Although it is not that bad.
    03:02:357 (1,2,3,4) - You can get a better triangle.
[Weeaboo]
BTW what does Weeaboo mean? From Urban Dictionary~
  1. Pattern
    00:08:185 (5,1,2,3) - Flow is not so good for a place that you may not want to address. The jump is not on a good direction and the music has nothing to be addressed here. Trying to smoothing here can be a good choice.
    01:23:614 (6,1) - You might want to blanket it better.
    01:32:185 (1,2,3,4) - Change of stream distance between notes in the same combo is a little bit bigger than it should be I guess. Previous two streams are not so hard as this one. A little change in distance control can lead to big change in reading and aiming.
Good luck! :)

Thanks for the mods~

Green = Comments (or slight changes)

Blue = Unchanged

No comment = Fixed~
Shiranai
Helloo as requested,
Some small sugestion

[Easy]
  1. 01:56:528 (1,2) - Swap nc?
  2. 02:21:557 (3,4,5) - Spacing error?
[Normal]
  1. 00:15:385 (4,5) - Spacing error?
  2. 00:26:357 (2,3,4,5) - Maybe more symetry there? if that the main idea
  3. 00:28:071 - The beat there clickable imo if you following the drum, so the long slider here 00:28:071 (1) - not really fit with the music. Maybe a rhythm like this will be better http://puu.sh/ldxpj/feadb60f1d.jpg
  4. 00:40:585 (2,3) - Try to ctrl+g there? as it can improve the rhythm, as this 00:40:757 - better not to be clicked
  5. 01:02:700 (3) - Based on the music that long slider better to be stopped on white tick here 01:03:042 - imo the extended not really good
  6. 01:04:071 (6) - Same as above, better to be stopped here 01:04:414 -
  7. 01:05:442 (3) - Same, stop here 01:05:785 -
  8. 01:10:242 (1,2) - Spacing error?
  9. 01:12:814 (8,1) - The stacking there kinda of place imo, as the other placement you are not really doing any stacking
  10. 01:16:928 (3) - That better to be clicked here 01:16:757 -
  11. 01:18:471 (1) - Why not use 1/1 with circle there? you miss strong beat here 01:18:814 -
  12. 01:19:671 (3) - That better to be clicked here 01:19:500 -
  13. 01:26:357 (6) - That better to be clicked here 01:26:357 -
  14. 01:27:900 (3) - That better to be clicked here 01:27:728 -
  15. 01:32:185 (1,2,3) - The placement kinda too forced, and the movement too cramped because of the low ds
  16. 02:20:871 (2) - If you try to following the drum, then that one supposed to be clicked here 02:21:042 - listen the drum sound more careful
  17. 02:21:557 - Add circle there? I'm not sure why you skipping that big tick
  18. 02:35:271 (6,7,8) - Spacing error?
  19. 02:40:071 (8,9,1) - The placement too forced imo because of that low ds, also that reverse on (1) not visible enough when playing
  20. On last kiai, I don't understand why you use less notes as it still a kiai, or at least not a calm part
There is some rhythm that not really fit with the music, try to listen on what you follow careful so the rhythm less weird to play, also because of the low spacing some overlap not really looks good[Hard]
  1. 00:29:100 (1,2) - A bit improve on the overlap, maybe move (2) a bit right to x:324 y:8?
  2. 00:33:557 (2) - How about ctrl+g that? so you can produce a circular flow betwen 00:33:214 (1,2,3) -
  3. 00:39:042 (5) - Imo if try to follow the vocal there, then that slider repeat better start on red tick here 00:39:214 - , so maybe a rhythm like http://puu.sh/ldz3t/b3604ba84a.jpg might improve the rhythm there
  4. 00:58:928 (5) - Improve the overlap there, by moving it a bit left to x:460 y:72?
  5. 02:24:985 (3,4) - Too quite, maybe add hitsound there
[]
Weird song I'm dizzy of it, good luck!
Topic Starter
Battle
Fixed all of my things that you mentioned~ (no point in quoting it if I fixed it word for word lol)

Thanks for modding~
Gamu
Hello! Sorry for the being late.

[ General]
  1. Unnecessary osb.file in folder.

[ Easy]
  1. 00:45:557 (1) - Move to x:192 y:308? It will be better flow than now.
  2. 00:45:557 (1) - Add a soft-hitfinish?
  3. 01:44:528 (3) - normal-hitclap is missing at the end point.
  4. 02:24:985 (5) - ^

[ Rocket's Normal]
  1. 00:26:357 (2) - I want to add a new combo because kiai time begins here.
  2. 00:45:214 (5) - You might want to add a soft-hitfinish at the end point.
    It makes a good sound.
  3. 01:00:300 (2) - You are avoiding intentionally perfect stack? If not, move to x:256 y:256 for perfect stack.
  4. 01:12:128 (6) - I feel normal-hitclap sound is weird, so remove it?
  5. 01:16:757 (X) - Add a circle instead of 01:16:928 (3). It will make a good rhythm than now. Also it is possible to put a snare sound.
  6. 01:17:614 (5) - Remove anormal-hitclap.
  7. 01:17:785 (6) - Add a drum-hitfinish at the start and end points.
  8. 01:18:128 (7) - Remove a drum-hitfinish of the end point.
  9. 01:19:500 (X) - Add a circle instead of 01:19:671 (3).
  10. 01:26:357 (X) - Add a circle instead of 01:26:528 (6). (6) is a really weird...
  11. 01:44:528 (3) - normal-hitclap is missing at the middle point.
  12. 01:48:642 (1) - ^
  13. 01:50:014 (2) - ^
  14. 02:24:642 (5) - normal-hitclap is missing at the end point.
  15. 02:46:242 (3) - drum-hitfinish is missing at the start point.

[ Hard]
  1. 00:20:871 (1) - try to put in the middle of the quadrangle[00:19:500 (1,2,3,4)]? so move to about x:192 y:142.
  2. 00:45:214 (4) - Add a soft-hitfinish at the end point?
  3. 01:17:785 (3) - Add a normal-hitclap at the middle point instead of 01:17:614 (2), and put a drum-hitfinish at the end point.
  4. 01:26:528 (4) - I feel normal-hitclap and drum-hitfinish sounds are weird. You might want to remove them.
  5. 01:43:500 (2) - Add a normal-hitclap at the start point instead of drum-hitfinish.
  6. 01:44:871 (2) - Add a normal-hitclap at the start point instead of the end point.

[ Insane]
  1. 00:28:071 (1) - normal-hitclap is missing.
  2. 00:30:471 (1) - drum-hitfinish is missing at the start point.
  3. 00:42:814 (1) - ^
  4. 00:45:557 (3) - Add a soft-hitfinish?
  5. 01:43:500 (2) - Add a normal-hitclap at the start point instead of drum-hitfinish.
  6. 01:44:528 (1) - Add a drum-hitfinish at the start point instead of the end point.
  7. 01:44:871 (2) - Add a normal-hitclap at the start point instead of the end point.
  8. 02:25:328 (5) - normal-hitclap is missing.
  9. 02:54:128 (5) - ^
  10. 02:54:300 (6) - Unnecessary normal-hitclap sound.

[ Weeaboo]
  1. 00:28:071 (3) - normal-hitclap is missing.
  2. 00:30:471 (1) - drum-hitfinish is missing at the start point.
  3. 00:42:814 (1) - ^
  4. 00:45:557 (3) - Add a soft-hitfinish?
  5. 01:43:500 (1) - Add a normal-hitclap at the start point instead of drum-hitfinish.
  6. 01:44:528 (1) - Add a drum-hitfinish instead of 01:44:700 (3).
  7. 01:44:871 (1) - Add a normal-hitclap instead of 01:45:042 (3).
  8. 02:25:328 (6) - normal-hitclap is missing.
  9. 02:27:900 (5) - It is not a perfect stack. move to x:325 y:170.
  10. 02:54:128 (8) - Add a normal-hitclap at the start point instead of 02:54:300 (9).

I think many hitsound are weird or missing, so I wrote mainly hitsound suggestions.
Good luck!
Topic Starter
Battle
Thanks for the mod, going to look at it after school (honestly I don't get how the osb file keeps appearing).

Edit: fixed everything just as it said for hitsounds~ (on my diffs)
Senko-san
Heyo. M4M from your queue.

(Sorry if i dont find much, 6 pages of mods already o.o)

Easy
  1. 00:08:185 (4,1) If 1 bends downwards here, you can avoid overlap and keep distance snap good.
  2. Otherwise its just minor overlap things that would ruin the flow or distance snap if changed.
Rocket's Normal
  1. 01:26:357 Note here?
  2. 01:27:728 And here?
  3. Otherwise looks good.
Hard
  1. Shit, couldn't find anything wrong in hard diff. GJ mapping and GJ previous modders.
Didn't find a lot, I'l shoot a star :) .
Topic Starter
Battle

Hiicantpk wrote:

Heyo. M4M from your queue.

(Sorry if i dont find much, 6 pages of mods already o.o)

Easy
  1. 00:08:185 (4,1) If 1 bends downwards here, you can avoid overlap and keep distance snap good.
  2. Otherwise its just minor overlap things that would ruin the flow or distance snap if changed. For the overlaps, most of the are intention as they overlap in a way that doesn't obscure the slider after it~
Hard
  1. Shit, couldn't find anything wrong in hard diff. GJ mapping and GJ previous modders. Thanks, don't be too impressed tho cuz most of the time for the other mods was a whole big debate on Capulet's difficulty lol
Didn't find a lot, I'l shoot a star :) .
HappyRocket88
Kibbleru
normal
01:02:700 (3) - i think you should just end the slider on 01:03:048 - , it also makes a break between all these consecutive 1/2s T O T A L L Y agree, babe. :3
01:04:071 (6) - ^ etc you get the idea 1+1=3 /w\
ok i know people hate vague comments but im gunna make one instead since these two points happen generally all over the map.
1. you want to try to make 'pauses' between consecutive 1/2 patterns, this is to give the players a chance to relax their fingers a bit. a well made normal diff should have 1/1 pauses throughout 1/2 patterns. Yeah, I was trying to follow the MIUNG song but it totally got messed up. ;__;
2. sometimes your object placement gets too messy and it becomes kinda ugly and it isn't pleasant to play
examples. 02:24:642 (5,6,7) - 02:40:071 (8,9,1) - 01:09:556 (5,6,1) - 01:32:185 (1,2,3) - Fixed all of them! REMAP BOYS R E M A P
when you overlap circles and sliders, try to overlap them at the end of the slider rather than on the side like this is overlapped on the side 01:26:528 (6,1) - and it looks rather bad. try to keep the angle below 45 degree hope they look visually fine. :<<<

its your choice whether or not to commit to these points but keep in mind, if you want your diff to be the best that it can be, consider my points. Happy approves this post babe* here your cookie
Mako Sakata
[Normal]
  1. 00:15:385 (4,5) - Spacing error? peppy trolled me, plz
  2. 00:26:357 (2,3,4,5) - Maybe more symetry there? if that the main idea I guess they're symmetrically fine now
  3. 00:28:071 - The beat there clickable imo if you following the drum, so the long slider here 00:28:071 (1) - not really fit with the music. Maybe a rhythm like this will be better http://puu.sh/ldxpj/feadb60f1d.jpg Happy agreed and this pattern was sadly remapped. RIP
  4. 00:40:585 (2,3) - Try to ctrl+g there? as it can improve the rhythm, as this 00:40:757 - better not to be clicked Click the circles, Makoto. :>
  5. 01:02:700 (3) - Based on the music that long slider better to be stopped on white tick here 01:03:042 - imo the extended not really good Fized in the previous mod babe.
  6. 01:04:071 (6) - Same as above, better to be stopped here 01:04:414 - THIS TOO
  7. 01:05:442 (3) - Same, stop here 01:05:785 - _:3_>_ I'm hungry
  8. 01:10:242 (1,2) - Spacing error? peppy trolled me x2
  9. 01:12:814 (8,1) - The stacking there kinda of place imo, as the other placement you are not really doing any stacking I was trying to emphasize the strong beat as a stack, as long as it starts with a slider, i don't see it as a problem.
  10. 01:16:928 (3) - That better to be clicked here 01:16:757 - This pattern was remapped according to Makoto's suggestions.
  11. 01:18:471 (1) - Why not use 1/1 with circle there? you miss strong beat here 01:18:814 - R E M A P P E D
  12. 01:19:671 (3) - That better to be clicked here 01:19:500 - RIP
  13. 01:26:357 (6) - That better to be clicked here 01:26:357 - R I P
  14. 01:27:900 (3) - That better to be clicked here 01:27:728 - R I P
  15. 01:32:185 (1,2,3) - The placement kinda too forced, and the movement too cramped because of the low ds nice suggestion babe. fixed! _:3_<_
  16. 02:20:871 (2) - If you try to following the drum, then that one supposed to be clicked here 02:21:042 - listen the drum sound more careful I was following the MIUNG sound here. I don't think this will be a trouble for beginners though.
  17. 02:21:557 - Add circle there? I'm not sure why you skipping that big tick Me neither! Let's burn that asshole
  18. 02:35:271 (6,7,8) - Spacing error? O M G! peppy trolled by third time. GG GUYS
  19. 02:40:071 (8,9,1) - The placement too forced imo because of that low ds, also that reverse on (1) not visible enough when playing totally agree
  20. On last kiai, I don't understand why you use less notes as it still a kiai, or at least not a calm part It is more calm than the previous kiais. As long as there aren't MIANG sound or strong drums.
Gamu
All fixed since I don't know how to hitsound. xD
You know, you didn't need to call xbox to rush me with the diff. xd
osu file format v14

[General]
AudioFilename: S3RL - MTC (Different Heaven Remix).mp3
AudioLeadIn: 0
PreviewTime: 66128
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 45557,89442,100414,111385,178585
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:MTC (Different Heaven Remix)
TitleUnicode:MTC (Different Heaven Remix)
Artist:S3RL
ArtistUnicode:S3RL
Creator:Battle
Version:Rocket's Normal
Source:
Tags:happy hardcore drum n' bass dnb anime HappyRocket88
BeatmapID:807114
BeatmapSetID:363267

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.10000000596046
SliderTickRate:1

[Events]
//Background and Video events
0,0,"mtc.jpg",0,0
//Break Periods
2,45756,55328
2,111585,114300
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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[Colours]
Combo1 : 207,44,134
Combo2 : 3,199,140
Combo3 : 255,128,255
Combo4 : 90,116,175

[HitObjects]
256,192,300,12,2,1671,0:0:0:0:
176,156,3042,6,0,P|260:96|344:160,1,220.000001192093,2|0,0:0|0:0,0:0:0:0:
368,252,4071,1,2,0:0:0:0:
348,348,4414,2,0,P|296:320|272:264,1,110.000000596046,2|0,0:0|0:0,0:0:0:0:
260,176,5100,2,0,P|208:200|176:248,1,110.000000596046,0|2,0:0|0:0,0:0:0:0:
128,328,5785,6,0,B|80:296|80:296|64:240,1,110.000000596046,2|0,0:0|0:0,0:0:0:0:
44,148,6471,2,0,L|76:92,1,55.0000002980232,0|0,0:0|0:0,0:0:0:0:
112,72,6814,2,0,L|176:68,1,55.0000002980232,2|0,0:0|0:0,0:0:0:0:
216,68,7157,2,0,B|240:68|260:56|260:56|304:112,1,110.000000596046,2|0,0:0|0:0,0:0:0:0:
364,184,7842,2,0,P|388:248|376:296,1,110.000000596046,0|2,0:0|0:0,0:0:0:0:
300,344,8528,6,0,L|176:340,1,110.000000596046,2|0,0:0|0:0,0:0:0:0:
116,272,9214,2,0,L|172:236,1,55.0000002980232,0|0,0:0|0:0,0:0:0:0:
176,196,9557,2,0,L|124:164,1,55.0000002980232,2|0,0:0|0:0,0:0:0:0:
88,140,9900,2,0,P|132:104|152:48,1,110.000000596046,2|0,0:0|0:0,0:0:0:0:
48,44,10585,2,0,L|16:0,2,55.0000002980232,0|0|2,0:0|0:0|0:0,0:0:0:0:
24,88,11100,1,0,0:0:0:0:
8,136,11271,6,0,B|24:184|24:184|12:208|12:208|12:256,1,110.000000596046,2|0,0:0|0:0,0:0:0:0:
68,340,11957,2,0,L|128:312,1,55.0000002980232,0|0,0:0|0:0,0:0:0:0:
168,312,12300,2,0,L|228:332,1,55.0000002980232,2|0,0:0|0:0,0:0:0:0:
268,336,12642,2,0,P|316:316|312:248,1,110.000000596046,2|8,0:0|0:0,0:0:0:0:
272,176,13328,2,0,P|224:140|160:160,1,110.000000596046,2|8,0:0|0:0,0:0:0:0:
84,180,14014,6,0,P|80:116|108:76,1,110.000000596046,2|8,0:0|0:0,0:0:0:0:
196,44,14700,2,0,L|264:52,1,55.000000298023,2|2,0:0|0:0,0:0:0:0:
300,48,15042,2,0,L|368:32,1,55.000000298023,8|0,0:0|0:0,0:0:0:0:
400,16,15385,2,0,P|420:84|392:124,1,110.000000596046,2|8,0:0|0:0,0:0:0:0:
428,212,16071,2,0,P|448:200|476:168,2,55.000000298023,2|0|8,0:0|0:0|0:0,0:0:0:0:
388,240,16585,1,0,0:0:0:0:
344,264,16757,6,0,P|284:284|240:256,1,110.000000596046,2|8,0:0|0:0,0:0:0:0:
164,200,17442,2,0,L|120:160,1,55.000000298023,2|0,0:0|0:0,0:0:0:0:
88,128,17785,2,0,L|36:172,1,55.000000298023,8|0,0:0|0:0,0:0:0:0:
36,212,18128,2,0,P|60:312|168:332,1,220.000001192092,4|4,0:3|0:3,0:0:0:0:
256,300,19157,1,4,0:3:0:0:
343,263,19500,6,0,B|382:241|389:201|378:169|378:169|361:126|326:45,1,220.000001192092,4|4,0:3|0:3,0:0:0:0:
256,124,20528,1,4,0:3:0:0:
184,192,20871,2,0,P|180:56|346:87,1,330.000001788138,4|4,0:3|0:3,0:0:0:0:
256,192,22242,12,4,23614,0:3:0:0:
256,192,25842,6,0,L|256:128,1,55.000000298023,4|8,0:3|0:1,0:0:0:0:
160,152,26357,6,0,B|160:200|160:200|160:240|200:272,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
216,292,26871,1,4,0:3:0:0:
316,292,27214,1,4,0:3:0:0:
344,252,27385,2,0,B|366:235|366:195|366:195|366:147,1,110.000000596046,8|4,0:1|0:3,0:0:0:0:
348,104,27900,1,4,0:3:0:0:
312,72,28071,1,0,0:0:0:0:
264,68,28242,6,0,B|232:56|232:56|208:72|208:72|180:60|180:60|152:68|128:80|124:116,1,165.000000894069,8|8,0:1|0:1,0:0:0:0:
144,200,29100,2,0,P|148:244|112:316,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
80,328,29614,1,4,0:3:0:0:
36,240,29957,1,4,0:3:0:0:
28,192,30128,2,0,P|32:144|88:92,1,110.000000596046,8|0,0:1|0:0,0:0:0:0:
168,76,30814,6,0,L|220:108,1,55.000000298023,8|4,0:1|0:3,0:0:0:0:
296,160,31328,1,4,0:3:0:0:
332,192,31500,2,0,P|352:248|308:296,1,110.000000596046,8|4,0:1|0:3,0:0:0:0:
232,316,32185,2,0,L|168:296,1,55.000000298023,8|4,0:1|0:3,0:0:0:0:
132,288,32528,2,0,P|128:232|180:192,1,110.000000596046,0|8,0:0|0:1,0:0:0:0:
248,140,33214,6,0,P|188:96|152:100,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
112,112,33728,1,0,0:0:0:0:
48,188,34071,1,4,0:3:0:0:
56,236,34242,2,0,P|64:280|52:304,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
48,336,34585,2,0,B|108:352|108:352|156:328,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
196,308,35100,1,4,0:3:0:0:
284,264,35442,1,4,0:3:0:0:
328,240,35614,2,0,P|360:188|336:124,1,110.000000596046,8|4,0:1|0:3,0:0:0:0:
276,76,36300,6,0,B|244:80|244:80|208:80,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
124,104,36814,2,0,P|120:64|132:36,2,55.000000298023,4|8|0,0:3|0:1|0:0,0:0:0:0:
136,152,37328,2,0,P|152:216|132:276,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
116,300,37842,1,4,0:3:0:0:
212,320,38185,2,0,P|240:332|288:332,1,55.000000298023,4|8,0:3|0:1,0:0:0:0:
352,300,38700,2,0,P|320:248|432:296,1,330.000001788138,4|8,0:3|0:1,0:0:0:0:
392,364,40071,6,0,P|344:376|288:344,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
260,312,40585,2,0,B|248:276|208:272|208:272|180:240,1,110.000000596046
156,200,41099,1,4,0:3:0:0:
204,112,41442,2,0,B|240:108|256:92|256:92|272:108|308:116,2,110.000000596046,4|8|4,0:3|0:1|0:3,0:0:0:0:
160,88,42300,1,4,0:3:0:0:
120,60,42471,1,8,0:1:0:0:
36,116,42814,6,0,B|40:164|40:164|52:176|52:176|56:216|56:216|68:232|68:232|72:292,2,165.000000894069,0|8|8,0:0|0:1|0:1,0:0:0:0:
104,44,44185,2,0,P|160:44|220:68,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
252,92,44700,1,4,0:3:0:0:
292,184,45042,1,4,0:3:0:0:
332,212,45214,2,0,P|384:204|400:152,1,110.000000596046,8|0,0:1|2:0,0:0:0:0:
256,160,56528,6,0,B|256:124|256:124|248:112|248:112|264:108|264:108|256:100|256:100|256:56,2,110.000000596046,2|2|2,0:0|0:0|0:0,0:0:0:0:
256,256,57557,1,8,0:0:0:0:
184,324,57900,2,0,B|164:308|156:272|156:272|132:288|96:272,2,110.000000596046,2|2|2,0:0|0:0|0:0,0:0:0:0:
256,256,58928,1,8,0:0:0:0:
328,324,59271,6,0,B|348:308|356:272|356:272|380:288|416:272,2,110.000000596046,2|2|2,0:0|0:0|0:0,0:0:0:0:
256,256,60300,1,8,0:0:0:0:
208,168,60642,2,0,P|260:148|312:172,2,110.000000596046,2|2|2,0:0|0:0|0:0,0:0:0:0:
132,232,61671,1,8,0:0:0:0:
40,192,62014,6,0,L|64:128,1,55.000000298023,4|4,0:3|0:3,0:0:0:0:
84,96,62357,2,0,L|140:64,1,55.000000298023,4|4,0:3|0:3,0:0:0:0:
180,64,62700,2,0,P|216:80|288:68,1,110.000000596046,4|4,0:3|0:3,0:0:0:0:
384,32,63385,2,0,P|424:40|440:60,1,55.000000298023,4|4,0:3|0:3,0:0:0:0:
464,88,63728,2,0,L|480:144,1,55.000000298023,4|4,0:3|0:3,0:0:0:0:
488,188,64071,2,0,P|464:248|356:236,1,165.000000894069,4|4,0:3|0:3,0:0:0:0:
332,228,64757,6,0,L|256:204,1,55.000000298023,4|4,0:3|0:3,0:0:0:0:
228,216,65100,2,0,L|164:256,1,55.000000298023,4|4,0:3|0:3,0:0:0:0:
136,268,65442,2,0,P|88:256|72:148,1,165.000000894069,4|4,0:3|0:3,0:0:0:0:
84,108,66128,1,4,0:3:0:0:
180,84,66471,2,0,P|244:96|288:76,1,110.000000596046,0|0,0:0|0:0,0:0:0:0:
332,64,66985,1,4,0:3:0:0:
380,80,67157,1,8,0:1:0:0:
436,164,67500,6,0,B|420:200|400:208|400:208|392:240|352:256,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
280,296,68185,2,0,P|216:292|164:332,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
88,356,68871,2,0,L|96:292,1,55.000000298023,4|0,0:3|0:0,0:0:0:0:
80,256,69214,2,0,L|60:204,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
24,168,69557,2,0,P|16:128|56:68,1,110.000000596046
80,92,70071,1,0,0:0:0:0:
92,136,70242,6,0,P|168:124|208:88,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
232,76,70757,1,0,0:0:0:0:
324,40,71100,1,4,0:3:0:0:
340,88,71271,2,0,L|352:152,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
360,188,71614,2,0,P|356:256|308:288,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
280,288,72128,2,0,L|208:280,1,55.000000298023,8|4,0:0|0:3,0:0:0:0:
176,292,72471,2,0,L|120:312,1,55.000000298023,4|8,1:3|0:1,0:0:0:0:
80,328,72814,1,0,0:0:0:0:
80,328,72985,6,0,P|64:272|76:196,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
120,136,73671,2,0,L|176:108,1,55.000000298023,4|0,0:3|0:0,0:0:0:0:
216,92,74014,1,8,0:1:0:0:
304,48,74357,2,0,B|344:32|344:32|388:20|428:44,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
452,60,74871,1,0,0:0:0:0:
436,108,75042,2,0,L|456:168,1,55.000000298023,4|4,0:3|0:3,0:0:0:0:
484,200,75385,2,0,L|440:244,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
400,256,75728,6,0,P|340:284|292:268,2,110.000000596046,4|8|4,0:3|0:1|0:3,0:0:0:0:
380,208,76585,1,4,0:3:0:0:
304,144,76928,1,0,0:0:0:0:
256,128,77100,2,0,P|192:128|168:168,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
156,212,77614,1,8,0:0:0:0:
148,260,77785,2,0,L|112:312,1,55.000000298023,0|0,0:0|0:3,0:0:0:0:
68,312,78128,2,0,L|52:248,1,55.000000298023,8|4,0:1|0:0,0:0:0:0:
48,208,78471,6,0,B|48:148|-4:112,1,110.000000596046,4|0,0:3|0:0,0:0:0:0:
88,68,79157,2,0,L|148:44,1,55.000000298023,4|4,0:3|0:3,0:0:0:0:
188,56,79500,1,0,0:0:0:0:
260,124,79842,2,0,P|280:88|280:16,2,110.000000596046
240,172,80700,1,0,0:0:0:0:
212,200,80871,2,0,L|176:248,1,55.000000298023
136,272,81214,6,0,P|84:276|36:228,1,110.000000596046
28,144,81900,2,0,P|36:112|52:84,1,55.000000298023
80,56,82242,2,0,P|108:48|140:52,1,55.000000298023
172,80,82585,2,0,P|216:108|288:92,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
316,80,83100,1,8,0:1:0:0:
360,60,83271,2,0,P|372:96|392:120,1,55.000000298023,4|4,0:3|0:3,0:0:0:0:
428,124,83614,2,0,P|448:160|452:192,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
472,216,83957,6,0,B|440:228|420:220|420:220|408:260|380:272,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
328,344,84642,2,0,P|356:368|384:372,2,55.000000298023,4|4|8,0:3|0:3|0:1,0:0:0:0:
252,280,85328,1,4,0:3:0:0:
160,320,85671,2,0,P|152:256|184:208,1,110.000000596046,8|4,0:1|0:3,0:0:0:0:
184,168,86185,1,0,0:0:0:0:
228,144,86357,2,0,P|260:132|280:104,1,55.000000298023
316,80,86700,6,0,P|292:40|232:32,2,110.000000596046,4|8|4,0:3|0:1|0:3,0:0:0:0:
340,124,87557,1,4,0:3:0:0:
388,140,87728,1,0,0:0:0:0:
448,228,88071,2,0,P|464:272|432:328,1,110.000000596046,4|4,0:3|0:3,0:0:0:0:
400,356,88585,1,0,0:0:0:0:
352,356,88757,2,0,L|304:312,1,55.000000298023,4|4,0:3|0:3,0:0:0:0:
324,272,89100,2,0,L|280:212,1,55.000000298023,8|8,0:1|0:1,0:0:0:0:
256,184,89442,6,0,B|256:148|256:148|248:140|248:140|264:132|264:132|256:120|256:120|256:84,2,110.000000596046,4|8|4,0:3|0:1|0:3,0:0:0:0:
268,236,90300,1,4,0:3:0:0:
260,284,90471,1,10,0:0:0:0:
168,320,90814,2,0,B|132:320|120:304|120:304|128:296|128:296|116:292|116:292|92:260,2,110.000000596046,4|8|4,0:3|0:1|0:3,0:0:0:0:
216,336,91671,1,4,0:3:0:0:
256,364,91842,1,10,0:0:0:0:
352,348,92185,6,0,B|380:336|384:312|384:312|408:324|448:316,2,110.000000596046,4|8|4,0:3|0:1|0:3,0:0:0:0:
316,316,93042,1,4,0:3:0:0:
328,268,93214,1,10,0:0:0:0:
372,180,93557,2,0,B|408:184|408:184|428:176|428:176|428:196|428:196|452:224,2,110.000000596046,4|8|4,0:3|0:1|0:3,0:0:0:0:
324,176,94414,1,4,0:3:0:0:
284,148,94585,1,10,0:0:0:0:
200,208,94928,6,0,B|164:212|164:212|144:204|144:204|144:224|144:224|120:252,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
236,172,95785,1,4,0:3:0:0:
212,128,95957,1,10,0:0:0:0:
168,40,96300,2,0,P|220:12|276:36,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
140,84,97157,1,4,0:3:0:0:
92,88,97328,1,10,0:0:0:0:
36,172,97671,6,0,B|36:208|36:208|28:216|28:216|44:224|44:224|36:232|36:232|36:268,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
136,260,98357,2,2,B|136:232|136:232|128:224|128:224|144:212|144:212|136:204|136:204|136:164,1,110.000000596046,0|10,0:0|0:0,0:0:0:0:
104,80,99042,2,0,B|148:64|164:28|164:28|204:56|204:56|232:16|292:24|292:24|316:44|344:24|344:24|368:32|384:72,1,330.000001788138,4|10,0:3|0:0,0:0:0:0:
408,148,100414,6,0,P|432:196|484:216,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
500,116,101442,1,10,0:0:0:0:
482,215,101785,2,0,P|462:267|410:287,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
408,148,102814,1,10,0:0:0:0:
316,112,103157,6,0,P|348:64|404:48,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
292,208,104185,1,10,0:0:0:0:
272,304,104528,2,0,P|216:272|196:224,2,110.000000596046,0|8|0,0:0|1:0|0:0,0:0:0:0:
368,336,105557,1,10,0:0:0:0:
428,256,105900,6,0,B|416:228|416:228|424:204|424:204|400:196|400:196|384:164,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
256,156,107271,2,0,B|256:128|256:128|248:116|248:116|264:104|264:104|256:92|256:92|256:56,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
88,260,108642,6,0,B|100:232|100:232|92:208|92:208|116:200|116:200|132:168,2,110.000000596046,0|8|0,0:0|1:0|0:0,0:0:0:0:
272,328,110014,2,0,P|224:308|172:332,2,110.000000596046,0|8|0,0:0|1:0|0:0,0:0:0:0:
416,192,111385,5,4,0:3:0:0:
256,192,115500,12,2,116871,0:0:0:0:
168,264,118242,6,0,P|256:320|344:256,1,220.000001192092,2|0,0:0|0:0,0:0:0:0:
256,208,119271,1,2,0:0:0:0:
192,132,119614,2,0,B|212:112|208:72|208:72|232:92|272:92|292:72|292:72|296:104|320:136,1,220.000001192092,2|0,0:0|0:0,0:0:0:0:
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Bara-
Yo
[General]
The strobes/lights in the SB (kiai and 01:29:442) seems to appear a tad early (85 ms, 1/4 beat), why not make them start pulsing at the downbeat?
Also, the pulses feels really awkward
Open the .osb in notepad, and go to "Replace" (or how it's called in your language)
Then Replace the new scale value by 0.695 (The old was one was something like 0.71xxxxxxxx)
This way, the pulses flow naturally, and only the blur happens

[Weeaboo]
01:06:128 (1) - LOL, the M for Masturbate xDD
01:06:471 (2) - Doesn't flow really good with the next object, mov e the tail more to the left

The diffs feel fine, the SB just needs some adjusting to make it more endurable :P

Call meeee :3
Topic Starter
Battle
short box

Baraatje123 wrote:

Yo
[Weeaboo]
01:06:128 (1) - LOL, the M for Masturbate xDD lol yesssssss
01:06:471 (2) - Doesn't flow really good with the next object, mov e the tail more to the left I made it so the the slider end was at the opposite side ot the t so it flows more into 3 now

Call meeee :3
ComfyWolf

Baraatje123 wrote:

Yo
[General]
The strobes/lights in the SB (kiai and 01:29:442) seems to appear a tad early (85 ms, 1/4 beat), why not make them start pulsing at the downbeat? - This is so that the color/pulses fades in and doesn't come in out of nowhere; all of my qualified/ranked SBs have this fade in and I think, aesthetically, it makes the most sense to have them like the way they are.
Also, the pulses feels really awkward - To me they're perfectly fine. I'll change them if other people think that way though so it doesn't disrupt gameplay.
Open the .osb in notepad, and go to "Replace" (or how it's called in your language)
Then Replace the new scale value by 0.695 (The old was one was something like 0.71xxxxxxxx)
This way, the pulses flow naturally, and only the blur happens - I didn't want only blur though. :|
Underforest
01:06:128 (1,2,3) - Good Weeaboo sliders LOL

and also cool SB
ComfyWolf

AlejandroMedia wrote:

and also cool SB
Thanks man :)
pishifat
have you read publick occurrences?
anyone who's anyone has

easy
00:01:671 (3) - your 2 measure comboing thing should be starting here. the first measure is like a pick up thing so the whole intro has combos that are off by a measure lolz
00:56:528 - tbh would make sense to start mappign here after the break. it goes through 8 measures of one section, then this newer section starts and it's still break which si um weird
01:32:185 (3) - on the lowest diff, try to avoid those sorta sharp things where you're not showing the body of the slider clearly. liek the tail circle is covering what would be the curve of the body bit you get what i mean
01:37:671 (3,4) - and um try not to cover the whole sliderbody with the tail while doing this overlap thing lol

normal
00:11:271 (1,2) - should be .9x spacing rite
01:09:557 (5,6,1) - trying so hard to make a blanket that your spacing is screwed hahaha. if it doesnt work to do a blanket, forcing it isnt really the best option you got
01:40:414 (1,3) - 02:46:242 (3,5) - yeah having an object appear under another before the first disappears is not exactly appropriate for the level of difficulty dood
02:21:728 (3) - 02:27:042 (2) - why especially weird with the storyboars
02:45:557 (2,3) - when doing these kinds of overlap things, try not to cover the entire sliderbody with the tail. like keep at least some of the colored bit visible
02:58:585 (1,2,3) - probably wanna increase the volume for the 10% stuff since there's like nooooo feedback

hard
00:45:214 (4) - slidertail on like super emphasized sound:(
01:07:157 (2) - and on the start of the kiai:(:(:(:(:(
01:30:814 (5) - whats witht his section starting new combos 1/2 later than expected? like woul dmake sense to have the new combo on this object but no it's the next one thetehthe
02:12:128 (2,3,4) - probably better to keep 1/4 spacing lower than your usual distance snapped 1/2 spacing. it's like a common thing cuz of how people tend to slow down movement while streaming yeyeyey
02:52:414 (3,4) - ignoring that loud af 1/4 is pretty uh something. especially weird to ignore this while mapping out much less audible 1/4 (like any of the hihat track).

insane
00:23:271 (10) - being able to click at the end of the 1/8 spam like 02:18:128 (1,2) - is mmmmmmmmm
00:27:385 (6) - do you know how much i am hurt by tails on downbeats (hint: it's a lot)
00:38:700 (1,2,3,4,5,6,7,8,9,10,11,12) - yeah i dunno what you're trying to map with the constant 1/4, but you managed to choose a better rhythm on weeaboo so like use that one. huge stream doesnt really work:(
01:19:157 (3) - 01:26:528 (3) - 02:39:214 (1) - etc using 3/4 slidesr when there's a really obvious sound on the 1/2 tick is not a thing you should be doing. 1/2 woudl work better than extending beyond what the song supports
02:11:614 (3,4,5,6,7,8,9,10,1) - yea same thing as that other stream, yet this one isn't mapped nicely in weeb im sad

extra
00:36:300 (3) - 01:13:671 (5) - el extendo from insaneo
01:06:728 (3) - lol doing sliderart stuff is fine, but using random rhythms to do so isnt. (there isnt anything on the blue tick to start sliderrz)
01:19:842 (1,2,3) - continuing the combo through the gap like this is good. like it was what i would have expected on the other diffs, but then i see this is the only one that does it sadsadsadsad

overall the way you control spacing is kinda confusing. some questionable places from the top diff:
00:41:100 (7,1) - spacing would make sense higher cuz downbeat ye
02:10:585 (1,2,3,1,2,3) - whats the huge spacing variation does the song support this
01:15:214 (5,6) - is so tiny butwhy
02:39:385 (1,2) - stuff like slider velocity being higher than 1/2 is a lot of weird stop-go motion which is uhhhh ew
01:29:442 (1,2,3,4) - 01:15:042 (3,4,5) - self explanitory inconsistencies in 1/4
01:32:185 (1,2,3,4,1,2,3,4,1,2,3,4) - is all the same spacing 01:33:557 (1,2,3,4,1,2,3,4,1,2,3,4) - is increasing yet they're practically repeating what
yea i dunno that and mroe is confusing
then there's the matter of how you structured your slider velocity changes and aestheticz but that gets into the realm of omgsubjectivity so g

yyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyye
Topic Starter
Battle
fixed all, gonna go ahead and re-map weeaboo so spacing will emphasize correct notes now that I have time to do so~

Yes I have read publick occurrences, you synth lol
P o M u T a
Hi. thanks for mod. I go to take modding.

[Normal]
  1. 00:03:042 (1) - middle point (x:256) seems better.
  2. 01:09:557 (5) - add clap slider end and Additions Normal. (maybe forget add)
  3. 01:19:500 (3) - ^
  4. 01:21:214 (1,3) - ^ slider end.
  5. 01:26:357 (6,3) - ^ start.
[Hard]
  1. 01:36:642 (3,5) - overlaps. so, (5) make more curve better.
[Insane]
  1. 01:17:442 (2) - perfect stack (x:492 y:252)
  2. 02:21:728 (2) - move (x:506 y:220)
[Weeaboo]
  1. 02:26:357 (4) - why use 1/12 snap slider end? It's actually weird and, have strong sound 02:26:528 - .
  2. 00:44:014 (6) - bit boring here. try move (x:331 y:25). more nice play imo.
  3. 00:45:214 (7) - move (x:465 y:192). make jump and fit music.
  4. 02:02:357 (1) - Reverse Allow invisible. please avoid this. (Unrankable Issue)
good luck
Topic Starter
Battle

P o M u T a wrote:

Hi. thanks for mod. I go to take modding.
[Hard]
  1. 01:36:642 (3,5) - overlaps. so, (5) make more curve better.
[Insane]
  1. 01:17:442 (2) - perfect stack (x:492 y:252)
  2. 02:21:728 (2) - move (x:506 y:220)
[Weeaboo]
  1. 02:26:357 (4) - why use 1/12 snap slider end? It's actually weird and, have strong sound 02:26:528 - .
  2. 00:44:014 (6) - bit boring here. try move (x:331 y:25). more nice play imo.
  3. 00:45:214 (7) - move (x:465 y:192). make jump and fit music.
  4. 02:02:357 (1) - Reverse Allow invisible. please avoid this. (Unrankable Issue)
good luck
No comment = Fixed, so they were all fixed lol
HappyRocket88
Fixed all from pomuta and pishi (except the hidden stack; I think they flow nicer imo since the AR is quite low and i don't think players are that noob) xd

SPOILER
osu file format v14

[General]
AudioFilename: S3RL - MTC (Different Heaven Remix).mp3
AudioLeadIn: 0
PreviewTime: 66128
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 45557,89442,100414,111385,178585
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:MTC (Different Heaven Remix)
TitleUnicode:MTC (Different Heaven Remix)
Artist:S3RL
ArtistUnicode:S3RL
Creator:Battle
Version:Rocket's Normal
Source:
Tags:happy hardcore drum n' bass dnb anime HappyRocket88
BeatmapID:807114
BeatmapSetID:363267

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.10000000596046
SliderTickRate:1

[Events]
//Background and Video events
0,0,"mtc.jpg",0,0
//Break Periods
2,45756,55328
2,111585,114300
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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3042,-100,4,2,27,40,0,0
12642,-100,4,2,27,50,0,0
18128,-100,4,2,27,40,0,0
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216,336,91671,1,4,0:3:0:0:
256,364,91842,1,10,0:0:0:0:
352,348,92185,6,0,B|380:336|384:312|384:312|408:324|448:316,2,110.000000596046,4|8|4,0:3|0:1|0:3,0:0:0:0:
316,316,93042,1,4,0:3:0:0:
328,268,93214,1,10,0:0:0:0:
372,180,93557,2,0,B|408:184|408:184|428:176|428:176|428:196|428:196|452:224,2,110.000000596046,4|8|4,0:3|0:1|0:3,0:0:0:0:
324,176,94414,1,4,0:3:0:0:
284,148,94585,1,10,0:0:0:0:
200,208,94928,6,0,B|164:212|164:212|144:204|144:204|144:224|144:224|120:252,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
236,172,95785,1,4,0:3:0:0:
212,128,95957,1,10,0:0:0:0:
168,40,96300,2,0,P|220:12|276:36,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
140,84,97157,1,4,0:3:0:0:
92,88,97328,1,10,0:0:0:0:
36,172,97671,6,0,B|36:208|36:208|28:216|28:216|44:224|44:224|36:232|36:232|36:268,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
136,260,98357,2,2,B|136:232|136:232|128:224|128:224|144:212|144:212|136:204|136:204|136:164,1,110.000000596046,0|10,0:0|0:0,0:0:0:0:
104,80,99042,2,0,B|148:64|164:28|164:28|204:56|204:56|232:16|292:24|292:24|316:44|344:24|344:24|368:32|384:72,1,330.000001788138,4|10,0:3|0:0,0:0:0:0:
408,148,100414,6,0,P|432:196|484:216,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
500,116,101442,1,10,0:0:0:0:
482,215,101785,2,0,P|462:267|410:287,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
408,148,102814,1,10,0:0:0:0:
316,112,103157,6,0,P|348:64|404:48,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
292,208,104185,1,10,0:0:0:0:
272,304,104528,2,0,P|216:272|196:224,2,110.000000596046,0|8|0,0:0|1:0|0:0,0:0:0:0:
368,336,105557,1,10,0:0:0:0:
428,256,105900,6,0,B|416:228|416:228|424:204|424:204|400:196|400:196|384:164,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
256,156,107271,2,0,B|256:128|256:128|248:116|248:116|264:104|264:104|256:92|256:92|256:56,2,110.000000596046,4|8|0,0:3|0:1|0:0,0:0:0:0:
88,260,108642,6,0,B|100:232|100:232|92:208|92:208|116:200|116:200|132:168,2,110.000000596046,0|8|0,0:0|1:0|0:0,0:0:0:0:
272,328,110014,2,0,P|224:308|172:332,2,110.000000596046,0|8|0,0:0|1:0|0:0,0:0:0:0:
416,192,111385,5,4,0:3:0:0:
256,192,115500,12,2,116871,0:0:0:0:
168,264,118242,6,0,P|256:320|344:256,1,220.000001192092,2|0,0:0|0:0,0:0:0:0:
256,208,119271,1,2,0:0:0:0:
192,132,119614,2,0,B|212:112|208:72|208:72|232:92|272:92|292:72|292:72|296:104|320:136,1,220.000001192092,2|0,0:0|0:0,0:0:0:0:
396,192,120642,1,2,0:0:0:0:
356,280,120985,6,0,B|312:300|312:300|304:316|304:316|268:332|268:332|260:344|260:344|212:368,2,165.000000894069,2|2|2,0:0|0:0|0:0,0:0:0:0:
396,192,122357,2,0,P|436:232|448:296,2,110.000000596046,2|0|0,0:0|0:0|0:0,0:0:0:0:
304,152,123385,1,2,0:0:0:0:
212,196,123728,2,0,B|200:232|212:264|212:264|164:300|192:352,2,165.000000894069,2|2|2,0:0|0:0|0:0,0:0:0:0:
304,232,125100,6,0,P|284:128|184:100,1,220.000001192092,2|0,0:0|0:0,0:0:0:0:
116,172,126128,1,2,0:0:0:0:
40,236,126471,2,0,B|100:296|176:252|176:252|220:336|340:312,1,330.000001788138,2|0,0:0|0:0,0:0:0:0:
416,264,127842,6,0,P|408:196|380:152,1,110.000000596046,2|8,0:0|0:0,0:0:0:0:
304,104,128528,2,0,P|268:100|244:108,1,55.000000298023,2|0,0:0|0:0,0:0:0:0:
204,120,128871,2,0,P|172:128|136:120,1,55.000000298023,8|0,0:0|0:0,0:0:0:0:
104,104,129214,2,0,P|48:108|72:232,1,220.000001192092,2|2,0:0|0:0,0:0:0:0:
100,268,130071,1,0,0:0:0:0:
148,280,130242,2,0,P|184:284|204:296,1,55.000000298023,8|0,0:0|0:0,0:0:0:0:
244,312,130585,6,0,B|280:300|300:272|300:272|328:300|368:312|400:272,2,165.000000894069,2|0|8,0:0|0:0|0:0,0:0:0:0:
220,216,131957,2,0,B|200:164|200:164|184:156|184:156|168:120|168:120|152:116|152:116|136:80|136:80,2,165.000000894069,2|0|8,0:0|0:0|0:0,0:0:0:0:
240,312,133328,2,0,P|204:324|128:304,1,110.000000596046,4|4,0:3|0:3,0:0:0:0:
76,228,134014,2,0,L|92:160,1,55.000000298023,4|0,0:3|0:0,0:0:0:0:
72,128,134357,2,0,L|48:68,1,55.000000298023,4|0,0:3|0:0,0:0:0:0:
88,40,134700,6,0,P|164:68|244:40,2,165.000000894069,4|0|4,0:3|0:0|0:3,0:0:0:0:
64,136,136071,2,0,B|64:168|64:168|56:180|56:180|72:188|72:188|64:200|64:200|64:236,1,110.000000596046,4|4,0:3|0:3,0:0:0:0:
132,296,136757,1,4,0:3:0:0:
216,248,137100,1,4,0:3:0:0:
268,332,137442,2,0,B|296:324|308:288|308:288|356:320|396:280|380:244|380:244|420:256|448:216|432:180|412:164|412:164|420:132,1,330.000001788138,4|4,0:3|0:3,0:0:0:0:
448,44,138814,1,4,0:3:0:0:
80,188,140185,5,4,0:3:0:0:
256,284,140871,2,0,L|256:212,1,55.000000298023,0|4,0:0|0:3,0:0:0:0:
404,244,141557,2,0,P|436:184|412:136,1,110.000000596046
432,100,142071,1,0,0:3:0:0:
388,76,142242,2,0,P|360:52|344:48,1,55.000000298023,0|4,0:0|0:3,0:0:0:0:
296,56,142585,2,0,P|268:64|228:52,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
196,44,142928,6,0,P|144:56|120:120,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
148,200,143614,1,0,0:0:0:0:
172,296,143957,2,0,L|232:312,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
276,308,144300,2,0,L|336:292,1,55.000000298023,4|0,0:3|0:0,0:0:0:0:
372,272,144642,2,0,B|400:260|408:236|408:236|432:248|468:240,2,110.000000596046,8|0|8,0:1|0:0|1:0,0:0:0:0:
308,204,145671,2,0,P|256:180|200:208,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
140,268,146357,6,0,L|64:268,1,55.000000298023,4|4,0:3|0:3,0:0:0:0:
136,128,147042,2,0,P|176:96|248:112,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
276,120,147557,1,4,0:3:0:0:
312,156,147728,2,0,P|320:184|320:216,1,55.000000298023,0|4,0:0|0:3,0:0:0:0:
300,256,148071,2,0,P|308:300|324:328,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
348,344,148414,2,0,P|400:336|436:276,2,110.000000596046,4|8|4,0:3|0:1|0:3,0:0:0:0:
256,304,149442,2,0,L|196:312,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
152,316,149785,6,0,P|104:296|84:232,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
76,196,150300,1,4,0:3:0:0:
104,148,150471,2,0,L|140:92,1,55.000000298023,4|4,0:3|0:3,0:0:0:0:
180,88,150814,2,0,L|236:56,1,55.000000298023,8|8,0:1|0:1,0:0:0:0:
276,68,151157,2,0,P|328:80|384:48,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
424,144,151842,2,0,L|376:184,1,55.000000298023,0|4,0:0|0:3,0:0:0:0:
348,324,152528,6,0,B|296:324|296:324|280:328|280:328|232:328,3,110.000000596046,2|0|0|8,0:0|0:0|0:0|0:1,0:0:0:0:
196,304,153728,1,8,0:1:0:0:
148,288,153900,2,0,P|116:252|128:192,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
188,120,154585,1,4,0:3:0:0:
276,72,154928,2,0,L|320:108,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
360,136,155271,2,0,P|392:200|368:244,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
356,268,155785,1,4,0:3:0:0:
316,308,155957,2,0,L|256:296,1,55.000000298023,4|4,0:3|0:3,0:0:0:0:
216,320,156300,2,0,P|172:332|152:328,1,55.000000298023,8|8,0:1|0:1,0:0:0:0:
116,316,156642,6,0,P|76:300|100:240,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
144,160,157328,2,0,P|112:144|84:148,2,55.000000298023,0|4|8,0:0|0:3|0:1,0:0:0:0:
224,220,158014,2,0,P|244:164|232:112,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
208,72,158528,1,4,0:3:0:0:
192,24,158700,2,0,B|248:8|248:8|312:28,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
344,40,159214,1,8,0:1:0:0:
384,72,159385,2,0,P|424:124|408:176,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
352,240,160071,2,0,P|332:292|344:344,1,110.000000596046
432,296,160757,6,0,P|476:264|496:196,2,110.000000596046
392,192,161785,1,8,0:1:0:0:
308,140,162128,2,0,P|228:132|184:160,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
132,212,162814,1,0,0:0:0:0:
172,304,163157,1,8,0:1:0:0:
256,252,163500,2,0,L|256:32,1,220.000001192092,4|0,0:3|0:0,0:0:0:0:
348,72,164528,1,8,0:1:0:0:
444,104,164871,6,0,P|416:160|360:180,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
276,176,165557,2,0,P|224:200|204:260,1,110.000000596046,0|8,0:0|0:1,0:0:0:0:
280,308,166242,2,0,P|200:248|92:316,1,220.000001192092,0|4,3:0|0:3,0:0:0:0:
188,348,167271,1,8,0:1:0:0:
280,308,167614,2,0,B|332:292|332:292|352:292|352:292|404:276,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
464,220,168300,1,0,0:0:0:0:
396,148,168642,1,8,0:1:0:0:
312,200,168985,6,0,B|260:224|208:188|208:188|164:256|96:216,1,220.000001192092,4|0,0:3|0:0,0:0:0:0:
76,192,169842,1,4,0:3:0:0:
72,144,170014,2,0,L|120:88,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
140,64,170357,2,0,B|196:40|248:64|248:64|300:96|368:60,1,220.000001192092,4|0,0:3|0:0,0:0:0:0:
444,28,171385,1,8,0:1:0:0:
436,128,171728,2,0,B|432:168|432:168|420:188|420:188|416:240,1,110.000000596046,4|8,0:3|0:1,0:0:0:0:
416,332,172414,2,0,L|360:344,1,55.000000298023
316,328,172757,2,0,L|284:280,1,55.000000298023
236,296,173100,6,0,P|168:316|144:188,1,220.000001192092,4|0,0:3|0:0,0:0:0:0:
176,180,173957,1,4,0:3:0:0:
224,168,174128,2,0,P|252:152|268:128,1,55.000000298023,8|8,0:1|0:1,0:0:0:0:
276,84,174471,2,0,P|320:68|392:200,1,220.000001192092,4|0,0:3|0:0,0:0:0:0:
348,272,175500,1,8,0:1:0:0:
260,320,175842,2,0,B|208:268|208:268|168:316|96:308|88:256,1,220.000001192092,4|4,0:3|0:3,0:0:0:0:
60,220,176700,1,4,0:3:0:0:
76,172,176871,2,0,L|104:116,1,55.000000298023,8|0,0:1|0:0,0:0:0:0:
148,108,177214,6,0,P|196:164|308:100,1,220.000001192092,4|4,0:3|0:3,0:0:0:0:
372,32,178242,1,8,0:1:0:0:
436,108,178585,6,0,B|436:184|436:184|436:224|456:260|496:264,2,165.000000894069,10|0|0,0:0|0:0|0:0,0:0:0:0:
360,44,179957,2,0,B|288:44|288:44|260:44|224:60|216:96,2,165.000000894069,0|0|0,0:0|0:0|0:0,0:0:0:0:
352,144,181328,2,0,P|248:248|64:276,1,330.000001788138,0|2,0:0|0:0,0:0:0:0:
104,184,182700,5,2,0:0:0:0:
144,92,183042,1,2,0:0:0:0:
240,112,183385,1,2,0:0:0:0:
Kalibe
Hello.

general:

unnessesary green lines, delete it:

http://puu.sh/lAL80/4ca8ec4913.png
http://puu.sh/lALaw/0ffdeace37.png
http://puu.sh/lALgi/fd2795c03b.png
http://puu.sh/lALiE/ba52271509.png


[Easy]

00:09:900 (1,2) - bad transition. maybe put away this circle to x: 275 y: 237.
00:11:271 (3,4) - hm ctrl + g rhythm will be more effective imo.
00:20:185 (1) - remove NC, because there's no downbeat and specific sound to put it.
00:27:385 (3) - Try x: 227 y: 318 maybe?
00:34:242 (1,2) - swap NC, cause of downbeat and new rhythm in song.
00:58:928 (1,2) - ^ ?
01:32:185 (3,3) - prefer to put NC, you know every second downbeat.
01:40:457 - why green line is snapped on 1/8 ? could you just snap on slider head?
02:02:014 (4,1) - fix blanket.
02:03:728 (3,4) - ctrl + g this rhythm. it's better, trust me.
02:27:728 (1,2) - swap NC, you know why.
02:29:785 (1) - remove NC.
02:31:157 (7) - NC, if you remove this 02:29:785 (1) - .
02:33:557 (1,2) - swap NC, downbeat :p

[Rocket's Normal]

Hi Rocky :3

Umm, my AImod have errors with spacing : http://puu.sh/lAKoD/fc944e185d.png

00:13:842 - what you think about placing a circle here? It's a nice place and great emphasised vocal. :p
00:28:242 (1) - maybe remove NC? There's no SV change, sound change etc... and if you remove it - put here 00:29:100 (2) - .
00:38:700 (6) - there's should be a NC - every second downbeat, right?
00:56:528 (1,3,1) - weeabo sliders? I like it :3
01:11:271 (4) - how about move this slider to x:350 y: 81 (a little to right) ?
02:10:071 (5,6) - Try this i think? : http://puu.sh/lAKWJ/8de78dab95.jpg
02:13:328 (3) - missing NC, then swap 02:14:700 (1,2) - as well.
02:17:442 (5) - ^

Ok, that's all.
Topic Starter
Battle

Kalibe wrote:

Hello.

general:

unnessesary green lines, delete it:

http://puu.sh/lAL80/4ca8ec4913.png Easy was the only thing that didn't have the volume changes so I fixed it on Easy (kinda applies to some of the others since there are sv changes and some of them didn't even have some of the points easy had)
http://puu.sh/lALaw/0ffdeace37.png
http://puu.sh/lALgi/fd2795c03b.png
http://puu.sh/lALiE/ba52271509.png


[Easy]

00:09:900 (1,2) - bad transition. maybe put away this circle to x: 275 y: 237.
00:11:271 (3,4) - hm ctrl + g rhythm will be more effective imo.
00:20:185 (1) - remove NC, because there's no downbeat and specific sound to put it.
00:27:385 (3) - Try x: 227 y: 318 maybe?
00:34:242 (1,2) - swap NC, cause of downbeat and new rhythm in song.
00:58:928 (1,2) - ^ ? Since I put a slider on the downbeat I thought it would be fine to have the NC here
01:32:185 (3,3) - prefer to put NC, you know every second downbeat. I think it's fine
01:40:457 - why green line is snapped on 1/8 ? could you just snap on slider head? Because the slider head has a green line that makes it louder, the 1/8 tick makes the slider sliding quieter
02:02:014 (4,1) - fix blanket.
02:03:728 (3,4) - ctrl + g this rhythm. it's better, trust me.
02:27:728 (1,2) - swap NC, you know why.
02:29:785 (1) - remove NC.
02:31:157 (7) - NC, if you remove this 02:29:785 (1) - .
02:33:557 (1,2) - swap NC, downbeat :p
Green = comment w/ fix
No Comment = fix
Blue = no fix

thanks for modding
Sangzin
Hello! from my modding queue!

[Little suggestion about SB]

  • 02:58:671 - try faded out to 03:03:385 - At last bg suddenly faded out and looks not good.

[Weeeeeeeeeeeeee]

  • 00:14:700 (4) - delete whistle
    00:16:414 (6) - up end of slider to natural flow
    00:23:271 (1) - remove NC
    01:06:128 (1,2) - looks ugly. try other shape
    01:09:900 (5) - Jump on here?
    01:45:900 (1,1,1) - I don't think this NCs need. although you used NC 1/1 times each, NC on repeat slider doesn't good to me
    01:47:271 (1,1,1) - ^
    02:10:242 (1) - Remove NC
    02:15:728 (4) - NC to notice 1/2 timing?
    02:16:757 (1,2,3,4) - make same distance

[Insane]

  • 00:14:700 (4) - delete whistle on end of the slider
    00:21:557 (3) - maybe same slider with 00:21:900 (4) - ?
    00:27:728 (7) - NC here
    00:28:071 (1) - Delete NC
    01:21:214 (4) - NC
    01:22:242 (1) - Delete NC
    01:22:585 (3) - NC. Looks your NC timing is inconsistent. Check it please.
    02:15:728 (1,2,3) - make same distance

[Hard]

  • AR->7.5~8?
    00:40:585 (3,4,5) - Stream distance looks big for hard.
    Good

[Rocket's Normal]

  • 01:06:128 (1) - NC maybe? song's air changes in the moment
    01:18:128 (7) - Why finish on end of the slider?
    01:58:242 (1,2) - Blanket?
    02:02:357 (2) - Your timing is based on vocal, but not here. Why?
    02:25:671 (6) - NC
    02:26:357 (1) - Remove NC

[Easy]

  • you really think there has something to mod?

GL! :)
Topic Starter
Battle

Sangzin wrote:

Hello! from my modding queue!

[Weeeeeeeeeeeeee]

  • 00:14:700 (4) - delete whistle
    00:16:414 (6) - up end of slider to natural flow I'm assuming you mean move the slider end more upwards so I did
    00:23:271 (1) - remove NC
    01:06:128 (1,2) - looks ugly. try other shape They're letters lol
    01:09:900 (5) - Jump on here?
    01:45:900 (1,1,1) - I don't think this NCs need. although you used NC 1/1 times each, NC on repeat slider doesn't good to me
    01:47:271 (1,1,1) - ^
    02:10:242 (1) - Remove NC
    02:15:728 (4) - NC to notice 1/2 timing?
    02:16:757 (1,2,3,4) - make same distance

[Insane]

  • 00:14:700 (4) - delete whistle on end of the slider
    00:21:557 (3) - maybe same slider with 00:21:900 (4) - ?
    00:27:728 (7) - NC here
    00:28:071 (1) - Delete NC
    01:21:214 (4) - NC
    01:22:242 (1) - Delete NC
    01:22:585 (3) - NC. Looks your NC timing is inconsistent. Check it please. checked ncs and fixed
    02:15:728 (1,2,3) - make same distance

[Hard]

  • AR->7.5~8?
    00:40:585 (3,4,5) - Stream distance looks big for hard.
    Good

[Easy]

  • you really think there has something to mod?

GL! :)
Thanks for modding~

Green = comment w/ fix
No Comment = fix
Blue = no fix
Chibi Maruko
Hai! From Modding Queue

Weaboo
  • 00:23:614 (1) - Add Finish
    00:32:871 (1) - Cancel NC and move into 00:33:214 (2)
    01:16:071 (3) - Blanket
    01:21:214 (4) - NC
    01:55:500 (2) - Blanket
    02:10:414 - Add circle
    02:22:585 (6) - Blanket
    03:03:385 (4) - NC
Ok, Bai
Hope ur map will rank :o
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