15:43 Asaruu N: hi Rui
15:43 rui: hi
15:43 Asaruu N: this map
15:43 *Asaruu N is editing [https://osu.ppy.sh/b/797218 Liz Triangle - Who Killed U.N.Owen [And Then Were There None?]]
15:44 Asaruu N: do you need modding about placements? or timing?
15:45 rui: placements
15:46 Asaruu N: okay, if you don't understand something just ask :D
15:47 rui: I see :D
15:47 Asaruu N: 00:29:369 (3) -
15:48 Asaruu N: I think if you move this note a bit to the left and the next slider 00:29:605 (1) -
15:48 Asaruu N: like this http://osu.ppy.sh/ss/4776907
15:49 Asaruu N: this slider 00:29:605 (1) - is moved down
15:49 Asaruu N: just a bit
15:49 Asaruu N: it will make a flow
15:51 Asaruu N: 00:30:077 (2) -
15:51 Asaruu N: this one too, move down a bit
15:52 rui: sorry no change 00:29:132 (2,3,1) - . I want to keep jump pattern.
15:52 rui: 00:30:077 (2) - ok changed
15:52 Asaruu N: for this one 00:32:676 (1) - I think it should be placed like this http://osu.ppy.sh/ss/4776929
15:52 Asaruu N: that's fine
15:54 Asaruu N: 00:35:274 (1,2,3,4,5,6) -
15:54 Asaruu N: the idea is fine, but it's too stiff
15:55 Asaruu N: 00:36:219 (3,4) -
15:56 Asaruu N: 3 should go higher and 4 should go lower
15:56 Asaruu N: 5 higher and 6 lower
15:56 Asaruu N: http://osu.ppy.sh/ss/4776947
15:57 Asaruu N: this one too 00:36:928 (6,1) -
15:57 Asaruu N: http://osu.ppy.sh/ss/4776953
15:59 Asaruu N: 00:42:360 (5) - what if you Ctrl+G this?
16:00 rui: 00:35:983 (2,3,4,5,6) - http://puu.sh/nR2ez.jpg changed placement
16:00 rui: 00:37:164 (1) - keep it
16:00 Asaruu N: ok
16:01 rui: 00:42:361 (5) - good idea changed
16:02 Asaruu N: 00:43:778 (3) - Ctrl+J and move 00:44:251 (4) - a bit lower and 00:44:487 (5) - higher from where it is
16:02 Asaruu N: http://osu.ppy.sh/ss/4776985
16:04 Asaruu N: 00:46:613 (1,2) -
16:04 Asaruu N: Ctrl + G or Ctrl + J
16:05 rui: 00:44:251 (4,5) -keep. because same this pattern 00:36:691 (5,6,1) -
16:07 Asaruu N: 01:14:959 (1) - 2 cm higher :v
16:07 rui: 00:46:613 (1,2) - I choose ctrl + J
16:08 Asaruu N: I broke (missed) at this jump 01:18:739 (1,2,3,4,1) -
16:08 Asaruu N: you may want to consider reduce the spacing distance
16:08 Asaruu N: or keep it for challenging :P
16:10 Asaruu N: 01:25:825 (5,6) - Ctrl + G
16:10 Asaruu N: oops
16:10 rui: I know broke this jumpe but I want really keep this pattern
16:10 Asaruu N: that's fine
16:10 Asaruu N: by the way, I made a mistake, not 01:25:825 (5,6) - but 01:26:062 (6,1) -
16:10 Asaruu N: 01:26:062 (6,1) - needs Ctrl + G
16:11 Asaruu N: this too 01:26:770 (1,2) - ctrl +g
16:13 Asaruu N: 01:28:188 (1) - Ctrl + H
16:13 Asaruu N: then move it back to where it was placed
16:13 rui: this pattern so far this jump 01:27:006 (2,1) - :o
16:14 Asaruu N: 01:27:006 (2,1) - I think it's the same as this 01:18:739 (1,2,3,4,1) - xD
16:15 Asaruu N: but if it is too far for jump, you can switch the position of these 2 01:27:243 (1,2) -
16:18 rui: I see. moved 01:27:243 (1,2,3) - this pattern. No problem lol
16:18 Asaruu N: ^^
16:21 Asaruu N: 02:17:129 (1) -
16:22 Asaruu N: 2 cm down and 2 to the right
16:22 Asaruu N: 02:17:453 (2,3) -
16:22 Asaruu N: and just move these 2 close together again
16:23 Asaruu N: or like this if you want http://osu.ppy.sh/ss/4777099
16:23 rui: ok
16:25 Asaruu N: 02:29:453 (4) - Ctrl + H this
16:26 Asaruu N: 02:30:426 (4) - and this goes down here http://osu.ppy.sh/ss/4777110
16:26 Asaruu N: 02:29:453 (4) - oh, after you crtl+h, move it back :P
16:28 Asaruu N: inherited point right here isn't snapped 02:42:480 (1) -
16:32 Asaruu N: oh please don't mind that >.<
16:32 Asaruu N: I'm noob at timing points, I'll continue to help you with the placements now
16:34 Asaruu N: 02:45:606 (3) - this slider should be more curvy and a bit further from 02:45:444 (2) -
16:34 Asaruu N: http://osu.ppy.sh/ss/4777151
16:34 rui: Your proposal is interesting. please do not worry
16:35 Asaruu N: thanks
16:36 Asaruu N: 02:50:795 (2) - Ctrl + J
16:37 Asaruu N: 02:51:768 (1) - Do this, Ctrl+h -> ctrl+j -> ctrl+g
16:37 Asaruu N: then move it back
16:38 Asaruu N: you see this slider 02:50:471 (1) -
16:38 Asaruu N: the middle point of the slider, move it down instead
16:39 rui: 02:45:606 (3) - ok
16:39 Asaruu N: so the tail goes higher
16:39 rui: 02:50:795 (2) - keep
16:39 rui: 02:51:768 (1) - keep
16:41 Asaruu N: 02:53:552 (4) - ctrl+h then move it however you like close to that point
16:41 rui: 02:29:129 (3,4,1,2,3,4,5) - changed placement
16:42 Asaruu N: 02:54:525 (4) - move it like this and 02:54:687 (1) - ctrl+h
16:43 Asaruu N: 02:55:336 (3) - ctrl+g here if you like
16:45 Asaruu N: 03:00:201 (6) - it's quite far, should move closer
16:46 Asaruu N: 03:00:525 (1,2) - Ctrl+g this
16:47 Asaruu N: 03:00:525 (1,2) - oooops, actually, you can just move them, ctrl+g will mess up Dx
16:47 Asaruu N: something like this https://osu.ppy.sh/ss/4777232
16:48 rui: 02:53:714 (1) - keep
16:48 rui: 02:55:579 - keep
16:49 rui: 03:00:201 (6) - ok
16:51 Asaruu N: 03:36:130 (3) - ctrl+g this too ;-?
16:52 Asaruu N: 03:35:658 (1,2,3,4,1,2,3,4,5) - I'm not sure if this part playable in most cases but you can keep xD
16:53 rui: 03:35:658 (1) - 03:35:894 (2,3,4) - Sound is differrent. keep it
16:54 rui: Of this beatmap choke point is 2 that XD
16:54 Asaruu N: yes, very evil Dx
16:55 Asaruu N: 04:22:902 (1) - crtl+h
16:56 rui: kk
16:56 Asaruu N: 04:28:571 (1,2) -
16:57 Asaruu N: put them here https://osu.ppy.sh/ss/4777293
16:58 Asaruu N: 04:29:280 (2) -
16:58 Asaruu N: 04:29:280 (2) - moves to the right so that it can flow :3
16:59 Asaruu N: http://osu.ppy.sh/ss/4777301
16:59 Asaruu N: you see the note ''3''? try move your 04:29:280 (2) - there
17:01 Asaruu N: and the rest is fineeee !!!!
17:01 Asaruu N: nice song
17:01 rui: yay! amazing waltz
17:01 rui: So fun
17:02 Asaruu N: tell Patchouli that
17:02 Asaruu N: Awesome storyboard!
17:03 rui: OK I undertook a message !
17:03 rui: Thank you IRC mod Asaruu N
17:04 Asaruu N: Can I post this log on the thread so I can get a small kudosu, it's my first time modding ; ;
17:04 rui: Oh really ? first time!?
17:05 Asaruu N: ye, how was it? did it help? xD
17:05 rui: Of course. Please write to the thread.