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Sekirei Cast - Sekirei

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aRiskOfRain
Easy;

01:30:008 - Shouldn't there be a break here
01:46:731 (6,1) - Spacing.

Hard;

Those 1/4 triples make no sense. Really.

Insane;

yay overmapping
Topic Starter
KanaRin

Lunet wrote:

Star~~ :)
Thanks for star ;)
aabc271

lepidopodus wrote:

Mod requseted by KanaRin.

Taiko Collab
- 1300 notes, and 70~80 miss will cause fail to pass, so maybe it would be better to lower HP drain a bit. I'll leave Wmf to decide~
- So, ~02:14:906 (859) is wmfchris's part, and 02:15:109 (860)~ is aabc271's part, right? I be honest I think wmfchris's part is kinda too 'homogeneous', and patterns are still somewhat random to me. (Well, just my thoughts, just for reference.) ^
- wmfchris's part is quite hard, and aabc271's part is quite easy, hmm... Actually I also think that too, but I don't think I should make my part harder because this doesn't really suit my mapping style~

00:06:596 (35,36) - Change 35 to big note, and delete 36? I'll leave Wmf to decide~
00:34:771 (208) - Move to 00:34:873? ^
00:38:724 (233,234) - Deleting these to emphasize 00:38:623 (232)? ^
01:22:812 (519) - k? ^
01:45:717 (666) - d? ^
01:55:650 (734,737,739) - It would be better to emphasize these. ^
02:12:677 (843) - k? ^
03:08:623 (1,1) - Maybe too quite for big notes? The music becomes softer at 3:08, so i think the hitsounds should not be so loud~

Hmm.. not that much to suggest, though. [Shalon] already modded this so maybe that's why.
(Unfortunatly I'm busy these days orz)
Thanks for your modding~ :)
Topic Starter
KanaRin

DiamondCrash wrote:

Easy;

01:30:008 - Shouldn't there be a break here Fixed
01:46:731 (6,1) - Spacing. Fixed

Hard;

Those 1/4 triples make no sense. Really.
Thanks your mod ;)
shanagi
star~ :)
Topic Starter
KanaRin

shanagi wrote:

star~ :)
Thanks for star ;)
lepidopodus

aabc271 wrote:

The music becomes softer at 3:08, so i think the hitsounds should not be so loud~
Uh, I mean, I thought the music is too quite for big notes. Anyway, it's up to you and big notes in there are still ok, so never mind.
ZHSteven
star~amazing map~and song~
i just do a noob mod since my maping skill is...lol.
SPOILER
btw everything is just suggestion~
ying's easy:
01:48:758 (3) - maybe end at 01:49:163 and add a note at 01:48:758 -
general: i think it is too long for an easy..about 220 seconds..people will get boring when play. maybe shorter it?


joon's hard:
00:23:014 (2) - move 1 grid left and 2 grids up..in order to make it more smooth~
00:30:514 (2) - this slider better overlap its ending with 00:29:704 (1) - this slider's ending~
00:35:177 - add a note?
00:44:704 (1) - spacing(maybe dont need but i think keep the same spacing better~)
00:49:366 (2) - this point i think try this~http://osu.ppy.sh/ss/32646in order to make the slider in the white tick..slider in red tick may sounds strange...
00:51:596 (3) - ah..a little boring with this..try something fantastic?lol~
00:57:271 (1) - better overlap the beginning of these two slider~
00:58:893 (1) - ^
01:11:866 (1) - i highly suggest you keep the pattern at the preious point.. here is my suggestion:
move 4 and 5 two tick ahead and delete 6, then move 01:13:893 (1) - this to 6's place(the long white tick) and make an additional reverse arrow.somthing like
this:http://osu.ppy.sh/ss/32646, and http://osu.ppy.sh/ss/32650
if you dont want..at least overlap the two pink slider~
01:20:379 (3) - try to make 3 towards 4 and 4 towards 5..it will be more beautiful~like
this:http://osu.ppy.sh/ss/32652
01:44:298 (1) - try to overlap these slider perfectly~
01:48:352 (2) - ^
01:51:393 - add a note here?
02:09:433 (2) - overlap the slider~
02:18:352 (1) - add note here?
02:31:325 (1) - overlap the slider~
02:34:569 (1) - ^
03:10:447 (2) - spacing..and make things straight~
03:18:960 - add note?
03:25:650 (3) - will be better if you move thing a little bit downwards~
03:34:366 - add note here?
03:54:839 (3) - maybe it touch the HPbar...move it down a little?
03:40:906 - 04:10:358 - really like this part..great~~


kana:
02:05:379 - add a beat here? i think it is a bad pause..
02:57:271 (5) - e.. i think you dont need the tick in the middle of the slider..it is straight~lol~
03:49:467 (1) - make it like this:http://osu.ppy.sh/ss/32657 will be more pretty~
Just a suggestion..I think OA9 will be ok if you want to change~since it is really boring for ctb cause only can use hid to play which will be a little boring....lol~

another thing.. do you still accept new diff? I want to make a ctb diff.. really like the song~~
Joon

ZHSteven wrote:

joon's hard:
00:23:014 (2) - move 1 grid left and 2 grids up..in order to make it more smooth~ no
00:30:514 (2) - this slider better overlap its ending with 00:29:704 (1) - this slider's ending~ no
00:35:177 - add a note? no
00:44:704 (1) - spacing(maybe dont need but i think keep the same spacing better~) fix
00:49:366 (2) - this point i think try this~http://osu.ppy.sh/ss/32646in order to make the slider in the white tick..slider in red tick may sounds strange... ok.. look good fix
00:51:596 (3) - ah..a little boring with this..try something fantastic?lol~ fix
00:57:271 (1) - better overlap the beginning of these two slider~ no
00:58:893 (1) - ^ no
01:11:866 (1) - i highly suggest you keep the pattern at the preious point.. here is my suggestion:
move 4 and 5 two tick ahead and delete 6, then move 01:13:893 (1) - this to 6's place(the long white tick) and make an additional reverse arrow.somthing like
this:http://osu.ppy.sh/ss/32646, and http://osu.ppy.sh/ss/32650
if you dont want..at least overlap the two pink slider~ fix
01:20:379 (3) - try to make 3 towards 4 and 4 towards 5..it will be more beautiful~like
this:http://osu.ppy.sh/ss/32652 fix
01:44:298 (1) - try to overlap these slider perfectly~ no
01:48:352 (2) - ^ no
01:51:393 - add a note here? fix
02:09:433 (2) - overlap the slider~ no
02:18:352 (1) - add note here? hmm? already note..
02:31:325 (1) - overlap the slider~ no
02:34:569 (1) - ^no
03:10:447 (2) - spacing..and make things straight~ fix
03:18:960 - add note? fix
03:25:650 (3) - will be better if you move thing a little bit downwards~ fix
03:34:366 - add note here? fix
03:54:839 (3) - maybe it touch the HPbar...move it down a little? fix
03:40:906 - 04:10:358 - really like this part..great~~
Thx your modding :D

Download: Sekirei Cast - Sekirei (KanaRin) [J's Hard].osu
Topic Starter
KanaRin

ZHSteven wrote:

kana:
02:05:379 - add a beat here? i think it is a bad pause..
02:57:271 (5) - e.. i think you dont need the tick in the middle of the slider..it is straight~lol~
03:49:467 (1) - make it like this:http://osu.ppy.sh/ss/32657 will be more pretty~ Fixed
Just a suggestion..I think OA9 will be ok if you want to change~since it is really boring for ctb cause only can use hid to play which will be a little boring....lol~ But it will be too hard in osu (I think x_x OA8 is enought

another thing.. do you still accept new diff? I want to make a ctb diff.. really like the song~~ Sorry I don't want CTB diff :D
Thanks your mod ;)
Sakura
I wish people would stick to 192 kbps on 3 min or longer mp3s but it's rankable so i'm not gonna bother you, if you want to change then do it, but you can ignore.

[Kana]
01:41:258 (2,3,4) - Hard to tell how long (3) is since (2) is blocking the end from view.
03:29:704 (1,2,3) - Since this is a peaceful section of the song, hence which is why you have slowed it down, i recommend you half the distance in these jumps as well.
03:58:487 (1) - Use 4 control points instead of 3 to make a smoother curve on the slider.

[Taiko Collab]
Use SB to add the names of the mappers that participated in the collab in their respective sections.
03:31:325 - Dont think it's good to add a kiai fountain just for the sake of a fountain on Taiko.

[J's Hard]
Preview time on this difficulty is different than the others.
Why does this feel harder than [Kana]?
Topic Starter
KanaRin

Sakura Hana wrote:

I wish people would stick to 192 kbps on 3 min or longer mp3s but it's rankable so i'm not gonna bother you, if you want to change then do it, but you can ignore. I think that's ok for 256kbps,thanks for your suggestion ;)
[Kana]
01:41:258 (2,3,4) - Hard to tell how long (3) is since (2) is blocking the end from view. Fixed
03:29:704 (1,2,3) - Since this is a peaceful section of the song, hence which is why you have slowed it down, i recommend you half the distance in these jumps as well. Fixed
03:58:487 (1) - Use 4 control points instead of 3 to make a smoother curve on the slider.Maybe i don't know the meaning..i will ask you when you are online.
thanks your mod.! ;)
Joon

Sakura Hana wrote:

[J's Hard]
Preview time on this difficulty is different than the others.
Why does this feel harder than [Kana]?
Preview time fix

Download: Sekirei Cast - Sekirei (KanaRin) [J's Hard].osu
Sakura
New ranking guideline:

Ranking Criteria wrote:

The song audio file should also be of reasonable quality. Try and source mp3 files yourself - ripping them from a streaming video site often results in low quality audio with high file sizes. The bitrate of a beatmap's audio file should be no lower than 128kbps and no higher than 192kbps. If you are having trouble acquiring an appropriate audio file, contact one of the more audio-savvy BAT - they will be more than happy to find one for you.
You need to re-encode it sorry
Nvm this guideline only affects beatmaps that havent been submitted yet, so you can keep it if you want orz
AisakaUshio
加油~ :D
AisakaUshio
WRONG POST
aabc271

Sakura Hana wrote:

[Taiko Collab]
Use SB to add the names of the mappers that participated in the collab in their respective sections. I'll leave this for Kana~
03:31:325 - Dont think it's good to add a kiai fountain just for the sake of a fountain on Taiko. OK~
Thanks for your mod ~ :)

Download: Sekirei Cast - Sekirei (KanaRin) [Taiko Collab].osu
Berncastell
:3
minyeob

Sakura Hana wrote:

[Taiko Collab]
Use SB to add the names of the mappers that participated in the collab in their respective sections.
Waiting for response >w<
Topic Starter
KanaRin

minyeob wrote:

Sakura Hana wrote:

[Taiko Collab]
Use SB to add the names of the mappers that participated in the collab in their respective sections.
Waiting for response >w<
I wrote this in Creator's Words ;)

Taiko Collab
0:00 ~ 2:15 made by wmfchris
2:15 ~ 4:21 made by aabc271
minyeob
Well it's not a big problem(I mean SB thingy)
Bubbled~
SUPERMarIOwii
<3
Alace
Not yet

<Easy>
00:32:947 (1) - remove clap ?

<Hard>
00:47:947 (1,2,3,4,5) - bad BPM change section
01:55:244 (1) - cancel new combo, add new combo on next note
02:00:109 (1,2,3) - make them closer because of the bpm change
02:05:379 (3,4,5,6,7,1,2,3) - this is abit hard to read http://osu.ppy.sh/ss/34108
03:02:542 (6,7,8) - bad spacing here (you can set 6 as a new combo)
03:19:569 (6,7,8) - consider fixing here
04:01:528 (5,6,7) - no
Hitsounds are a bit random, but well XD

<Insane>
00:48:352 (5) - new combo ?
02:33:960 (4) - maybe move it more far than (3) http://osu.ppy.sh/ss/34109
02:36:190 (1,2,3) - i don`t think this x2 section fit the song
03:47:542 (5) - new combo here and cancel next one
Topic Starter
KanaRin

Alace wrote:

Not yet

<Easy>
00:32:947 (1) - remove clap ?

<Hard>
00:47:947 (1,2,3,4,5) - bad BPM change section
01:55:244 (1) - cancel new combo, add new combo on next note
02:00:109 (1,2,3) - make them closer because of the bpm change
02:05:379 (3,4,5,6,7,1,2,3) - this is abit hard to read http://osu.ppy.sh/ss/34108
03:02:542 (6,7,8) - bad spacing here (you can set 6 as a new combo)
03:19:569 (6,7,8) - consider fixing here
04:01:528 (5,6,7) - no
Hitsounds are a bit random, but well XD

<Insane>
00:48:352 (5) - new combo ?
02:33:960 (4) - maybe move it more far than (3) http://osu.ppy.sh/ss/34109
02:36:190 (1,2,3) - i don`t think this x2 section fit the song
03:47:542 (5) - new combo here and cancel next one
All fixed! ;)
Alace
good
Mafiamaster
Nice.
Fight69
Congrats :D
mikhe
Congratz Kanarin!! <3
Joon
good job Kana :D
NatsumeRin
congrats~
matthewhln
congrats~
Topic Starter
KanaRin
Thanks you guys>w<
Roddie
Congrats, Kana!! :)
Clare
恭喜!
aesopl19193
gj :)
kenji
nice~~ :D
Rucker
congratz :)
RainForce
Realy nice map <3
Ashikabi
congratulation!
ZHSteven
congratulations~
well, seems everyone have started to map a song= =
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