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Feint - Vagrant (feat. Veela)-Cut Ver

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Total Posts
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Topic Starter
winny1998
This beatmap was submitted using in-game submission on 2015年10月21日 at 下午 10:21:57

Artist: Feint
Title: Vagrant (feat. Veela)-Cut Ver
Tags: Drum&Bass
BPM: 175
Filesize: 3860kb
Play Time: 01:51
Difficulties Available:
  1. Easy (1.76 stars, 113 notes)
  2. Hard (3.34 stars, 192 notes)
  3. Hyper (3.93 stars, 253 notes)
  4. Insane (4.98 stars, 275 notes)
  5. Normal (1.93 stars, 120 notes)
Download: Feint - Vagrant (feat. Veela)-Cut Ver
Information: Scores/Beatmap Listing
---------------

Hard by me
Insane by me
Hyper by me
Normal by me
Easy by me
storyboard by shmiklak

Contributors
Izect Ztenz
shmiklak
jossieP
BacunAMR
LittlePigRMX
DreaM117er
maxandcheese


Update History
[Oct 5th 2015 (Update)]
cutted the audio file.
change offset. (23418 to 23424)

(Hard)
HP Drain (6)
Overall Difficulty(6)

(insane)
HP Drain(6)
Overall Difficulty(7)

[Oct 8th 2015 (Update)]
Reset easy diff.

Reset normal 2nd diff.

added SB in all diff :) (special thank to shmiklak)!


[Oct 9th 2015 (Update)]

changed hard diff.

[Oct 10th 2015(Updata)]

added Insane 2nd diff.
lemountain
Hi from Queue

Hard
01:47:932 (6,7) - These two notes are not stacked properly with this slider 01:47:418 (5) -
HP Drain must be at least 6 for hard difficulty
Overall Difficulty must be at least 6 for hard difficulty.

Insane
HP Drain must be at least 6
Overall Difficulty must be at least 7
DreaM117er
Support :)
[ Bacun ]
General
If you're only going to map 1:50 of this song, shorten the audio file.

I only checked the Insane diff, the beats seem on key :D

(From my modding queue https://osu.ppy.sh/forum/t/372718)
jossieP
#ModQueue

Please finish mapping your song or otherwise cut your audio file.
Also your Offset is a bit early, try 23424 (+6 on current).
Forum PM me when you finish your map or when you cutted your audio file.
Topic Starter
winny1998

DreaM117er wrote:

Support :)
感謝您! :) :)
Shmiklak
HI! I am from

General
You have a problem with SB! Look: http://osu.ppy.sh/ss/3776512
If you want I can make SB for you, write me PM if you want.
I recomend dissable leterboxing.
Make sliderslide hush
Now about diffs:
Easy
Critic! In easy and normal diffs DS must be stable! Look to AiMod!
01:01:824 - Critic! You must place hitcircle!
01:03:195 - Same ^
01:03:881- ^
01:05:938- ^
I am sorry but I thing some objects don't allowed music! Try correct it
Normal
So again look to AiMod!

00:35:081 (6,7,8) - Stack this circles with end of 00:34:395 (5)
01:07:652 (8) - Make NC
01:12:795 (5,6,7) - Stack with end of 01:12:109 (4)
01:18:966 (5) - NC
Hard
OMG! LOOK TO AIMOD! IT IS CRITIC!
00:43:309 - Place hitcircle
00:54:024 - Why? don't shorting break time

_________________________________________
You must many work with this beatmap, but you have potential. Good Luck ;) Oh yeah what about SB? Can I try make it?
Ender Lain

Hi :)
Reqs from I.ZMod STD & Mania Queue

[Easy]01:01:824 - I heard drum sound, so Add note here
01:08:681 - Why the kiai should ended here? You should set the end of kiai here 01:51:195

[Normal]00:53:252 (1) - Set end of spinner @ 00:56:338 - because i heard a little bass here
01:08:681 - Why the kiai should ended here? You should set the end of kiai here 01:51:195
01:08:681 - Oh yeah, Bass sound here. so Add note here
01:13:138 - I heard a drum here, Add note here
01:15:881 - ^ same reason, Add note here too
01:50:166 (6) - Press Ctrl+G to invert the selection i've got miss at this slider when trying to test play this diff

[Hard]01:08:681 - Why the kiai should ended here? You should set the end of kiai here 01:51:195

[Insane]01:08:681 - Why the kiai should ended here? You should set the end of kiai here 01:51:195

Good luck ;)
DreaM117er
每個modder給摸,不管你要不要改,記得一定要回答modder的摸喔

有大問題再來找我 :)
Topic Starter
winny1998

shmiklak wrote:

HI! I am from

General
You have a problem with SB! Look: http://osu.ppy.sh/ss/3776512
If you want I can make SB for you, write me PM if you want.
I recomend dissable leterboxing.
Make sliderslide hush
Now about diffs:
Easy
Critic! In easy and normal diffs DS must be stable! Look to AiMod!
01:01:824 - Critic! You must place hitcircle!
01:03:195 - Same ^
01:03:881- ^
01:05:938- ^
I am sorry but I thing some objects don't allowed music! Try correct it
Normal
So again look to AiMod!

00:35:081 (6,7,8) - Stack this circles with end of 00:34:395 (5)
01:07:652 (8) - Make NC
01:12:795 (5,6,7) - Stack with end of 01:12:109 (4)
01:18:966 (5) - NC
Hard
OMG! LOOK TO AIMOD! IT IS CRITIC!
00:43:309 - Place hitcircle
00:54:024 - Why? don't shorting break time

_________________________________________
You must many work with this beatmap, but you have potential. Good Luck ;) Oh yeah what about SB? Can I try make it?
Thank you to do SB! :) :)

it is too beautiful~ I can't imagine two pictures can be use like this
but I don't know how to use SB

In the insane diff black screen occurred in apart of the song
How do I fix this?
but another picture showing in after half of the song

As the following image



And I'm still going easy and normal diff making
Bye the way,what does it mean 'NC'?
thank you! :)

sry, my english is very bad :cry:
Topic Starter
winny1998

DreaM117er wrote:

每個modder給摸,不管你要不要改,記得一定要回答modder的摸喔

有大問題再來找我 :)
ok~~因為不知道要在自己的板塊上回覆,所以目前都是用PM的,我下次會記得在這裡做回覆!謝謝你提醒囉~

另外我想問,'NC"是什麼意思呀? 某個簡稱嗎?還是?
DreaM117er

winny1998 wrote:

另外我想問,'NC"是什麼意思呀? 某個簡稱嗎?還是?
NC是New Combo的簡稱,Compose介面右邊第一個選項
Topic Starter
winny1998

Izect Ztenz wrote:


Hi :)
Reqs from I.ZMod STD & Mania Queue

[Easy]01:01:824 - I heard drum sound, so Add note here
01:08:681 - Why the kiai should ended here? You should set the end of kiai here 01:51:195

[Normal]00:53:252 (1) - Set end of spinner @ 00:56:338 - because i heard a little bass here
01:08:681 - Why the kiai should ended here? You should set the end of kiai here 01:51:195
01:08:681 - Oh yeah, Bass sound here. so Add note here
01:13:138 - I heard a drum here, Add note here
01:15:881 - ^ same reason, Add note here too
01:50:166 (6) - Press Ctrl+G to invert the selection i've got miss at this slider when trying to test play this diff

[Hard]01:08:681 - Why the kiai should ended here? You should set the end of kiai here 01:51:195

[Insane]01:08:681 - Why the kiai should ended here? You should set the end of kiai here 01:51:195

Good luck ;)
OK~
thank you for your modded! :)

I will amend this map
DreaM117er
繼續加油喔 :)

[Genaral]
  1. 你選了一個3:40秒的長歌,但你沒有把它做完,而是做到一半而已。我想你要是只想做一半的話,把mp3r剪短吧,要不然也挺站空間的。(減了之後title加上"Cut Ver")
  2. 00:01:481 - Offset可以設在有聲音剛出來的地方,這裡不影響你作圖,不過改的時候記得檢查綠色的線有沒有偏移
[Normal]
  1. 把名字改回Easy吧
  2. 與其用變速線降速,你怎麼不一開始的時就在Timing就調整滑條速率呢??
  3. 還有喔,Easy最忌諱的是沒有跟好Distance Snap還有遮擋
    00:26:509 (2,3) - 00:27:881 (4,5) - DS空間(暗助Alt往右上角看)固定一個數值就不要再亂動了
  4. 00:53:595 (1) - 轉盤的限制,我想如果你有在巴哈關注我發的文章的話,你應該會很清楚這個是不行的。轉盤在擺下去之後,只下一個物件的間距:Easy是四條白線,Normal是兩條白線,Hard是1條白線,Insane以上無限制;現在你的圖全部不合格,所以擺轉盤真的要謹慎00:53:595 (1,1) -
    01:01:138 (7,8,1,2,3) - 我說忌諱遮擋就是像這樣,Easy是完全不能這樣疊的,以我做圖的經驗,相距4條白線再疊同一個地方這是可以的
    01:25:138 (4,5,1,2) - ^
    01:17:595 (4) - 超出螢幕了
  5. 物件的走向在Easy裡面是要遠離前一個物件,這個在滑條的擺放上就很重要;我看你的滑條都是往前一個物件(或更前面)上衝,所以相疊的機率高得不像話
[Normal 2]
  1. Normal同樣適用我在Easy告訴你的最後一點,遠離物件、而不是去撞前一個物件
  2. 還有,並不是只有一個方向可以作圖,怎麼走向一直都在旋轉...。平面空間很大,別老是想著轉同一個方向... :? 00:27:195 (6,1,2) -
  3. 你也沒有照著Distance Snap走,這張也不行
    00:43:481 (7,8,1,2,3,4) - 這是什麼...
    01:00:109 (6) - 可以的話,不要疊在滑條下面,因為Normal跟Easy差距並不大,所以這樣疊會很容易被抓,而且也不討喜
    01:36:795 (7,1) - DS
    01:41:938 (2,3,4) - 這樣就不行了
[Hard]

  • 00:23:424 - 到00:45:366 - 是歌曲比較慢的部分,你可以用綠色的線去降速,感覺就好很多
  1. 還有,你確定你有完整的把這個難度做完嗎??
  2. 可以的話,Hard也請開著Distance Snap作圖,我看到裡面的排列幾乎都跟Insane一樣了,Ex: 01:10:395 (1,2,3,4,5) - 01:13:824 (4,5,6,7) - 01:19:824 (5,6,7,8) - 01:49:481 (4,5) - 我標出來的地方都是不可以出現在Hard裡的,跳太兇了
  3. Hard嚴格說就是跟著DS,帶著一些可接受、合理的小跳的一個難度,你這樣亂跳直接重做比較快 :?
[Insane]
  1. 我覺得Insane應該是一個mapper最主要可以發揮的難度了,我就不抓一些什麼小地方了
  2. 從你發的PM裡你有說過,你做不出想要的感覺...我是覺得有一些東西你可以特別去注意。比方重音的部分,把打擊點設在重音的地方,打起來也比較舒適
    00:23:424 - 到00:45:366 - 我有說過,這裡是比較慢速的地方,以我的話,慢就讓他慢,物件排列也不用很緊密
    00:55:309 - 00:55:481 - 而你要仔細聽有沒有漏拍
  3. 還有,你花些時間去多多研究滑條這個東西,它很神奇的有時候合曲到爆炸
  4. 你要擺空,這也是要慎選地方的,Kiai沒必要就不要擺1/1間距 01:09:366 (9,1) - 01:12:452 (6,1) -
這是給你參考用的,我看你好像沒有拿去用 :?
http://puu.sh/kFWAZ/d96e61e1fe.osu
(測試用難度,不要上傳)

你在論壇找摸也要慎選,有一些modder跟你一樣都是新人,我是建議你去遊戲找現役的mapper給你建議比較快(討厭英文的話就去會說中文的mapper,不要去管國籍 :)
我在這裡一一點出來估計我會累死,所以我先給你一個方向,讓你去思考怎麼麼作圖這樣是最好的 :)
Topic Starter
winny1998

DreaM117er wrote:

繼續加油喔 :)

[Genaral]
  1. 你選了一個3:40秒的長歌,但你沒有把它做完,而是做到一半而已。我想你要是只想做一半的話,把mp3r剪短吧,要不然也挺站空間的。(減了之後title加上"Cut Ver")
  2. 00:01:481 - Offset可以設在有聲音剛出來的地方,這裡不影響你作圖,不過改的時候記得檢查綠色的線有沒有偏移
[Normal]
  1. 把名字改回Easy吧
  2. 與其用變速線降速,你怎麼不一開始的時就在Timing就調整滑條速率呢??
  3. 還有喔,Easy最忌諱的是沒有跟好Distance Snap還有遮擋
    00:26:509 (2,3) - 00:27:881 (4,5) - DS空間(暗助Alt往右上角看)固定一個數值就不要再亂動了
  4. 00:53:595 (1) - 轉盤的限制,我想如果你有在巴哈關注我發的文章的話,你應該會很清楚這個是不行的。轉盤在擺下去之後,只下一個物件的間距:Easy是四條白線,Normal是兩條白線,Hard是1條白線,Insane以上無限制;現在你的圖全部不合格,所以擺轉盤真的要謹慎00:53:595 (1,1) -
    01:01:138 (7,8,1,2,3) - 我說忌諱遮擋就是像這樣,Easy是完全不能這樣疊的,以我做圖的經驗,相距4條白線再疊同一個地方這是可以的
    01:25:138 (4,5,1,2) - ^
    01:17:595 (4) - 超出螢幕了
  5. 物件的走向在Easy裡面是要遠離前一個物件,這個在滑條的擺放上就很重要;我看你的滑條都是往前一個物件(或更前面)上衝,所以相疊的機率高得不像話
[Normal 2]
  1. Normal同樣適用我在Easy告訴你的最後一點,遠離物件、而不是去撞前一個物件
  2. 還有,並不是只有一個方向可以作圖,怎麼走向一直都在旋轉...。平面空間很大,別老是想著轉同一個方向... :? 00:27:195 (6,1,2) -
  3. 你也沒有照著Distance Snap走,這張也不行
    00:43:481 (7,8,1,2,3,4) - 這是什麼...
    01:00:109 (6) - 可以的話,不要疊在滑條下面,因為Normal跟Easy差距並不大,所以這樣疊會很容易被抓,而且也不討喜
    01:36:795 (7,1) - DS
    01:41:938 (2,3,4) - 這樣就不行了
[Hard]

  • 00:23:424 - 到00:45:366 - 是歌曲比較慢的部分,你可以用綠色的線去降速,感覺就好很多
  1. 還有,你確定你有完整的把這個難度做完嗎??
  2. 可以的話,Hard也請開著Distance Snap作圖,我看到裡面的排列幾乎都跟Insane一樣了,Ex: 01:10:395 (1,2,3,4,5) - 01:13:824 (4,5,6,7) - 01:19:824 (5,6,7,8) - 01:49:481 (4,5) - 我標出來的地方都是不可以出現在Hard裡的,跳太兇了
  3. Hard嚴格說就是跟著DS,帶著一些可接受、合理的小跳的一個難度,你這樣亂跳直接重做比較快 :?
[Insane]
  1. 我覺得Insane應該是一個mapper最主要可以發揮的難度了,我就不抓一些什麼小地方了
  2. 從你發的PM裡你有說過,你做不出想要的感覺...我是覺得有一些東西你可以特別去注意。比方重音的部分,把打擊點設在重音的地方,打起來也比較舒適
    00:23:424 - 到00:45:366 - 我有說過,這裡是比較慢速的地方,以我的話,慢就讓他慢,物件排列也不用很緊密
    00:55:309 - 00:55:481 - 而你要仔細聽有沒有漏拍
  3. 還有,你花些時間去多多研究滑條這個東西,它很神奇的有時候合曲到爆炸
  4. 你要擺空,這也是要慎選地方的,Kiai沒必要就不要擺1/1間距 01:09:366 (9,1) - 01:12:452 (6,1) -
這是給你參考用的,我看你好像沒有拿去用 :?
http://puu.sh/kFWAZ/d96e61e1fe.osu
(測試用難度,不要上傳)

你在論壇找摸也要慎選,有一些modder跟你一樣都是新人,我是建議你去遊戲找現役的mapper給你建議比較快(討厭英文的話就去會說中文的mapper,不要去管國籍 :)
我在這裡一一點出來估計我會累死,所以我先給你一個方向,讓你去思考怎麼麼作圖這樣是最好的 :)
感謝指教,真的受益良多阿 大約下禮拜可以完成所有的製作,謝謝你引導我方向~~
其實歌曲我有剪輯過,我剪輯成2分鐘,但不知道為什麼上傳後,其他人下載還是下載到3分多鐘的,我現在把音樂檔名更換了,也重新上傳,應該正常了

Easy我根據你的說法修改好了,其他的難度會在之後一個禮拜左右完成(因為這個禮拜特別忙)
沒錯,我很愛一直繞圈圈,但是我也覺得自己轉得太誇張了,我會修改
按住Alt觀看右上角,是指間距率囉?

還有,你花些時間去多多研究滑條這個東西,它很神奇的有時候合曲到爆炸

你要擺空,這也是要慎選地方的,Kiai沒必要就不要擺1/1間距 01:09:366 (9,1) - 01:12:452 (6,1) -

以上兩句不是太了解意思 :?

你所給我的參考內容我有使用,當初考慮要不要加進 Insane 難度,不過之後我乾脆再做一個新的難度,所以我就保留了原本的難度,把你給我的數據再用自己的方式做一個,再等待之後要不要刪除原本的 Insane 難度,或者兩個 Insane 難度都保留
然後我計畫把整個 Hard 重做,我覺得我做的真的不好,可能 normal 也是

看完你所寫的後,才明白DS的重要性與間距固定的用法...還有物件沒有遠離前個物件,導致遮到前個物件~
總之很感謝你抽空幫我 mod 的,我會繼續加油的!
malxsant
Hello! Sorry for the late mod.

Key
  1. Highly recommend changing it
  2. Small/Nazi suggestions

[Insane 2]

  1. Rename to Insane (explained later in the mod).
  2. 00:42:966 (5,6) - I recommend stacking both on (5) as it's jolting to go into a spaced 1/2 beat after those slow beats.
  3. 01:00:281 (5) - Make this a double stacked at the start of 01:00:452 (6) as that pattern is also jolting/surprising.
  4. 01:04:566 (1,2,3,4) - I don't see why this is spaced like this. I think it would be better if you just spaced it the way you spaced the next stream.
  5. 01:20:338 (1,2,3) - This would be easier to read if you pulled these slightly downwards and to the right.
  6. 01:26:509 (4) - NC as it's a new rhythm you're focusing on. (Remove NC here also: 01:27:024 (1).)
  7. 01:27:366 (3,4,5) - This feels really awkward when going from note to note. You may need to rework 01:26:509 (4,5,6,1,2,3,4,5) in order to make it flow.
  8. 01:28:824 (8,9) - There's no need for this space. Just continue the spacing in the stream.
  9. 01:51:195 (12) - NC
[Insane]

  1. Rename Hyper as the settings you've made it (AR8 and HP6) are that of a hyper difficulty.
  2. 00:54:966 - 01:00:966 - You use a really high SV in that section when it's unnecessary, turn it down.
[Normal]

  1. Hitsounds............... are not the same as all the other diffs.
Nice storyboard shmiklak.
Topic Starter
winny1998

maxandcheese wrote:

Hello! Sorry for the late mod.

Key
  1. Highly recommend changing it
  2. Small/Nazi suggestions

[Insane 2]

  1. Rename to Insane (explained later in the mod).
  2. 00:42:966 (5,6) - I recommend stacking both on (5) as it's jolting to go into a spaced 1/2 beat after those slow beats.
  3. 01:00:281 (5) - Make this a double stacked at the start of 01:00:452 (6) as that pattern is also jolting/surprising.
  4. 01:04:566 (1,2,3,4) - I don't see why this is spaced like this. I think it would be better if you just spaced it the way you spaced the next stream.
  5. 01:20:338 (1,2,3) - This would be easier to read if you pulled these slightly downwards and to the right.
  6. 01:26:509 (4) - NC as it's a new rhythm you're focusing on. (Remove NC here also: 01:27:024 (1).)
  7. 01:27:366 (3,4,5) - This feels really awkward when going from note to note. You may need to rework 01:26:509 (4,5,6,1,2,3,4,5) in order to make it flow.
  8. 01:28:824 (8,9) - There's no need for this space. Just continue the spacing in the stream.
  9. 01:51:195 (12) - NC
[Insane]

  1. Rename Hyper as the settings you've made it (AR8 and HP6) are that of a hyper difficulty.
  2. 00:54:966 - 01:00:966 - You use a really high SV in that section when it's unnecessary, turn it down.
[Normal]

  1. Hitsounds............... are not the same as all the other diffs.
Nice storyboard shmiklak.
thank you! :)
Xinchii
嗨嗨 ~

我路過的XD

只是想說雖然M巨巨說標題加Cut ver.

不過照Ranking Criteria的話 , 加在Tag裡是比較Ok的做法

Ranking Criteria wrote:

Do not alter the song's title. This includes adding any marker to describe the cut of the song such as "Short Ver.", "TV Size" and so forth unless those markers are part of the official song title as listed by a reputable source.
舉個例子大概是像我自己這張Cut ver.圖這樣
雖然這張是一般模式 , 不過Metadata的部分規則都是通用的


恩 , 大概是這樣


Good luck ~ :)
Topic Starter
winny1998

Xinchii wrote:

嗨嗨 ~

我路過的XD

只是想說雖然M巨巨說標題加Cut ver.

不過照Ranking Criteria的話 , 加在Tag裡是比較Ok的做法

Ranking Criteria wrote:

Do not alter the song's title. This includes adding any marker to describe the cut of the song such as "Short Ver.", "TV Size" and so forth unless those markers are part of the official song title as listed by a reputable source.
舉個例子大概是像我自己這張Cut ver.圖這樣
雖然這張是一般模式 , 不過Metadata的部分規則都是通用的


恩 , 大概是這樣


Good luck ~ :)
好的~

我會做更改
謝謝指教 :)
BanchoBot
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