replying for going first page again...
(I hate this rly)
Edit : damn it double posted
(I hate this rly)
Edit : damn it double posted
160,272,120664,6,0,B|256:352|368:320|416:224,1,280,2|0
roflninja wrote:
- delete the .osb if you care about it
[Normal]
02:00:664 (4) - end it where (1) repeats? Done, but not new combo.160,272,120664,6,0,B|256:352|368:320|416:224,1,280,2|0
*As I resized 3 BGs, The osz size was 24.4MB. So yeah, ignored.Glass wrote:
[Overall]
The default soft-hitclap seems unfit for this song, see if you like the clap I attached to this post. Don't forget to enable custom override 1 and lower the volume of the timing sections to 60-70% otherwise it will sound too loud. Though you should probably lower the volume even if you don't use this clap since the hitsounds still sound a bit loud o.o
Max(main) volume adjusted to 60%, and other section lowered also
[Normal]
00:01:540 (1) - Add a Whistle? Did with 00:02:415 (2)
01:46:649 (1) - End this spinner on 01:48:182 and add another spinner that goes from 01:48:401 to 01:49:715?
02:12:050 (4) - Horizontal flip?
02:14:678 (1,2,3) - Move these farther from the previous combo? 1 grid down in medium
02:37:014 (1) - 90 degree rotation from the selection centre?
[Normal Stress issue]NatsumeRin wrote:
[Normal]
i think you should keep the clap's pace... or just not add them.
changed hitsounds in this part 02:19:715 - 02:51:467... if you think it's nice then you could just use
Garven wrote:
[KRZY's Hard]
00:08:547 (3) - Forget a whistle?
01:39:642 - Move the rekiai to here
02:00:007 (1) - This part would be pretty cool with accelerated spacing like at 02:47:963 (1) -
02:47:963 (1) - Speaking of, though - I think that part would play a little better if you curved the last part of that like this:
03:07:233 (1) - Finish?
03:21:904 (3) - New combo? Those follow circles look ugly. D:
Felt really heavy on break usage, but plays nice~
Sorry for short Easy Garven :3Garven wrote:
As per KRZY's request:
[General]
23 MB folder size. =_= Do you think you can try to reduce the video size a bit? Maybe use JPGs instead of PNGs for backgrounds?
ㄴBGs changed to JPG.
[Easy]
00:20:810 (3,4,5) - I'm not much of a fan of stacks in easy difficulties.
ㄴMoved
00:37:452 (3,1) - Check your spacing here
ㄴDone.
00:40:080 (1) - I have mixed feelings about where this spinner ends. It sounds okay, but it feels weird. *boggle* I dunno, I'll just mention it and move on, hehe.
ㄴThe end would be fine with 00:42:707 of course, but this is Easy. More length? Nah
01:34:386 (4,5) - I didn't like how these two overlapped compared to the rest of the map.
ㄴAdjusted to not overlap.
[Normal]
01:50:153 (1) - May be a bit too soon after a spinner for this level of difficulty. Maybe delete the second spinner and extend the first one to 01:49:058 - ?
ㄴOh man, crossing opinion with Glass D: Anyway, I'll follow yours.
02:04:167 (1) - Add a finish?
ㄴDone.
[Taiko]
01:11:175 (34,35,36,37) - Shouldn't these be 1/2 instead of 1/3?+
ㄴYup. Changed.
03:22:123 (12,13) - Surprised these weren't the big notes
ㄴAdded.
Odaril wrote:
02:00:664 (2,3,4,5,6,7,8,9) - I understand why you made an accelerated spacing here, but the crescendo already emphasizes that part, and that spacing doesn't play well.
02:47:963 (1,2,3,4,5,6,7,8) - ^
Garven wrote:
02:00:007 (1) - This part would be pretty cool with accelerated spacing like at 02:47:963 (1) -
Odaril wrote:
KRZY's Hard
01:14:897 (2,3,4) - The spacing of this triple is very confusing: they're so far from each other I thought they were 1/2s.
02:00:664 (2,3,4,5,6,7,8,9) - I understand why you made an accelerated spacing here, but the crescendo already emphasizes that part, and that spacing doesn't play well.
02:47:963 (1,2,3,4,5,6,7,8) - ^
02:49:715 (1,2,3,4,5,6,7,8,9) - This whole part plays and sounds weird. Either stack all the 1/4s, either unstack them all (and remove the slider), and think of the confusing spacing as seen for 01:14:897 -
02:57:598 (5) - Too close to (4) though it's playable
03:08:985 - You should end the diff here just like for Normal.
The jumps in the end don't play right at all, they feel a bit forced to have a violent ending.
듣기가 안좋았던거냐...minyeob wrote:
[Taiko]
03:05:481 (1) - End on red line? :/
[Easy]Odaril wrote:
General
If you want the map to be played with a specific skin, without having to force it, just copy the skin's elements (that are relevant of course) into the folder. :P
Easy
Map it to the end.
(nazi) 00:36:576 (1,2,3) - space them perfectly evenly ?
00:38:328 (1,2,3) - ^
(nazi again) 01:22:999 (3) - move one grid right ?
(nazi again) 01:24:751 (3) - move one grid left ?
(nazi) 01:36:138 (1) - bit too close to previous one
01:39:642 (1) - ^
I know this is very nazi, but this is the kind of detail that separates good maps from great maps. Although the spacing is still good and perfectly playable, the whole map will look amazingly nicer if the spacing is very strict.
Normal
02:15:116 (2,3) - These two are too far from each other.
02:26:503 (1,2) - The low spacing here was pretty confusing, space them more ?
02:56:065 (4) - Move it a bit to the right so the spacing within the three notes is even.
02:57:598 (3) - Too far from previous note.
03:00:664 (3) - ^
Taiko
03:08:985 - you should end the diff just like for Normal
blissfulyoshi wrote:
KRZY's Hard
The dark blue combo color is slightly annoying because of the stacks like 00:56:722 (5,6,7,8) imo I must agree, it does. Changed the dark blue to very light blue.
Nazi/Cleanliness mod:
It would look nice if you make the slider curves more smooth because the sliders look quite sharp right now, and that is not so visually appealing. I think I will leave the sliders as they are for now. Thanks for the suggestion though, I will keep this in mind in my future maps.
02:37:890 (2,3,4,5,6,7,8,9,10,11,12) - It looks weird that some notes touch and some do not even though the spacing is supposed to be the same throughout Fixed so that all notes have the same spacing AND do not touch. Yay for grid level 4.
I surprised cause I didn't except any modding of other BATs XDblissfulyoshi wrote:
The dark blue combo color is hard to see at times (esp on Hard for some reason). If you may, please change it.
Easy:
Normal mod:
02:08:328 - add a break here like in Normal?
Normal:
Combo mod:
02:42:707 (1) - new combo to be consistent with 02:35:700 (1)
02:46:211 (3) - new combo to be consistent with 02:42:707 (1)
Taiko
It is a little strange that this does not have a lead-in even though it starts at the same place Easy and Normal do
03:26:503 (1) - Shouldn't this end at the same place Normal and Hard do? (You can shorten this one, or lengthen Normal's)
================
Only real concern for me is taiko. I don't think it is bubble popping worthy, so I'll keep the bubble for now, but if you decide to change things, I'll be happy to rebubble. For now, Star!
blissfulyoshi wrote:
Just a few small things I noticed, fix or give a reason to say no and I'll reubble (assuming I don't notice anything else)
(Also, no need for kds, since these things should have been caught before)
Normal: Fixed.
02:24:751 (1) - add a finish to the end to fit the music? (Noticed because of taiko)
Taiko: Fixed with 02:18:182 (1). I had to think deeply about this one with the taiko skin sound.
02:25:189 (1) - the music suggests that there is a finish here, so it might be better if this was a finish
Done, *yawns* and I hope there isn't any problem X)blissfulyoshi wrote:
Again, no need for kds
Normal:
02:16:430 (1) - add a finish here (didn't see it till you mentioned it it in taiko xD)
Fix and I'll hopefully not find anything else before I rebubble xD
Thank you very much!! T_TBeuchi-chan wrote:
Nice song.
Nice map.
Nice everything.
Should I say more? Only one thing~
RANKED!!
I loledgoodbye wrote:
Deepsea is a girl*joking*