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toby fox - Bonetrousle [Osu|Taiko]

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Aihuro
Hey! NM from my queue~
Sorry for the delay, was on vacation.
Well, here goes nothing!


  1. Firstly, enable "Widescreen Support" Since you don't have a SB.
  2. Enable "Letterbox during breaks" as well. Also enable countdown. It's unnecessary and please remember this for your future maps.
  3. The image size is incorrect. Please reduce it to 1366X768.
  4. Use this softslider-slide to get rid of those annoying noises. Here is the link: http://puu.sh/kApPd/cf02026709.wavjust place it into your songfolder. If you don't understand, just send me a PM or in-game. I would be more than happy to help~
  5. There are some DS (Distance snap) problems in easier diffs which is unrankable. Please fix it as soon as possible.
  6. I suggest you add another combo colour, just for something more interesting.
  7. Please remove these two files in your folder since you don't use them: http://puu.sh/kAqv3/e48cf5aa8d.jpg and http://puu.sh/kAqvy/cf85b77f6f.jpg
  8. Also, please change the Grid Size to "tiny" because it's easier to place and move notes. Just press G. It will look something like this :http://puu.sh/kAqBM/05c8a3a519.png

Junior jumble:
  1. 00:00:003 (1,2) - I don't like the shapes of these sliders. I suggest you try to use this shape instead: http://puu.sh/kAqGd/2fe456c4f7.png, just for an example. Note: Look at other people's easy diffs. It can also be a straight slider: http://puu.sh/kAqJP/e12598992d.jpg It's not unrankable, just a suggesting to make your map look much better and neater.
  2. 00:03:200 (1,2) - It will be much better to make them look alike. First: Delete this note: 00:04:799 (2) - . Second: Click on this note: 00:03:200 (1) - and go to "edit" above the screen: http://puu.sh/kAqS7/97f0727b36.png Third: Click on "copy" than "paste" . Then you press Ctrl+H and than Ctrl+G, there you go, it must look like this: http://puu.sh/kAqZ1/2e47a66934.jpg. (Hope I explained it enough~)
  3. 00:06:798 (1) - I strongly suggest you begin this slider here: 00:06:398 - . It fits better with the music.
  4. 00:08:397 (2,3) - Instead of using hitcircles, why not change them into 1/2 sliders. It will fit much better with the music and also improves the flow. Just add a slider here: 00:07:597 - and which ends here: 00:07:997 - and add another slider which begins here: 00:08:397 - and ends here: 00:08:797 - . You will hear it fits better. (Or maybe it can just be me with my old ears.)
  5. If you followed my advice above, add a hitcircle here: 00:09:196 (3) - and here: 00:09:596 - . I suggest you follow these kind of rhythems in your future maps.
  6. 00:12:394 - This gap feels pretty empty. . add a 1/2 slider here or maybe a hitcircle. If you want to use a 1/2 slider just place it here: 00:12:394 - and end it here: 00:12:794 - . If you want to use the hitcircle, just add one here: 00:12:394 - and move that slider: 00:13:194 (1) - here: 00:12:794 - .
  7. 00:11:595 (5,1) - Also, these overlaps are pretty messy and I think it's also unrankable. Just move them away from each other to provent them from overlapping.
  8. 00:15:192 (2) - I don't hear any sound or beat here. I hear a beat here though: 00:14:793 - So I think you should move that note to places where there are strong beats.
  9. 00:15:992 (3) - Move that slider here: 00:15:592 - Since there is a strong beat.
  10. 00:17:191 - You can add a note here as well.
  11. 00:23:587 (6,7) - Again, with the overlaps, please try to avoid these as soon as possible. Like for an example: Just move this slider: 00:24:386 (7) - to X: 488 Y: 236. It's far away from 00:23:587 (6) - and you also use DS at the same time!
  12. 00:33:580 (3,4,1) - The distance between them are too close to each other. You must use distance at all time in easier diffs! It's really important. Your DS must fit with the diff. Please ask another modder to help you with this kind of stuff.
  13. 00:35:979 (2,3,4) - For an example, these two notes: 00:35:979 (2,3) - are too far away from each other, but these two are too close to each other, which doesn't make sense. Please follow DS at all time in easier diffs.
  14. 00:43:174 (6) - It's unnecessary to use repeated sliders like this. Try to do something like this instead: http://puu.sh/kAsPL/83aa9abe57.jpg
  15. 00:47:971 (1,2,3) - Now this is more I like it. Try to use this DS in your future maps.
  16. Tbh, this diff needs alot of work, but it is your first map so it's understanable. Hope this will help you to improve your mapping skills!~

Your hitsounds is also leggy, try asking experts to help you with that.
I will stop my mod here! Hope it was useful.
Good Luck with this map of yours~! :)
Topic Starter
Holuo

Aihuro wrote:

Hey! NM from my queue~
Sorry for the delay, was on vacation.
Well, here goes nothing!


  1. Firstly, enable "Widescreen Support" Since you don't have a SB.
  2. Enable "Letterbox during breaks" as well. Also enable countdown. It's unnecessary and please remember this for your future maps.
  3. The image size is incorrect. Please reduce it to 1366X768.
  4. Use this softslider-slide to get rid of those annoying noises. Here is the link: http://puu.sh/kApPd/cf02026709.wavjust place it into your songfolder. If you don't understand, just send me a PM or in-game. I would be more than happy to help~
  5. There are some DS (Distance snap) problems in easier diffs which is unrankable. Please fix it as soon as possible.
  6. I suggest you add another combo colour, just for something more interesting.
  7. Please remove these two files in your folder since you don't use them: http://puu.sh/kAqv3/e48cf5aa8d.jpg and http://puu.sh/kAqvy/cf85b77f6f.jpg
  8. Also, please change the Grid Size to "tiny" because it's easier to place and move notes. Just press G. It will look something like this :http://puu.sh/kAqBM/05c8a3a519.png

Junior jumble:
  1. 00:00:003 (1,2) - I don't like the shapes of these sliders. I suggest you try to use this shape instead: http://puu.sh/kAqGd/2fe456c4f7.png, just for an example. Note: Look at other people's easy diffs. It can also be a straight slider: http://puu.sh/kAqJP/e12598992d.jpg It's not unrankable, just a suggesting to make your map look much better and neater.
  2. 00:03:200 (1,2) - It will be much better to make them look alike. First: Delete this note: 00:04:799 (2) - . Second: Click on this note: 00:03:200 (1) - and go to "edit" above the screen: http://puu.sh/kAqS7/97f0727b36.png Third: Click on "copy" than "paste" . Then you press Ctrl+H and than Ctrl+G, there you go, it must look like this: http://puu.sh/kAqZ1/2e47a66934.jpg. (Hope I explained it enough~)
  3. 00:06:798 (1) - I strongly suggest you begin this slider here: 00:06:398 - . It fits better with the music.
  4. 00:08:397 (2,3) - Instead of using hitcircles, why not change them into 1/2 sliders. It will fit much better with the music and also improves the flow. Just add a slider here: 00:07:597 - and which ends here: 00:07:997 - and add another slider which begins here: 00:08:397 - and ends here: 00:08:797 - . You will hear it fits better. (Or maybe it can just be me with my old ears.)
  5. If you followed my advice above, add a hitcircle here: 00:09:196 (3) - and here: 00:09:596 - . I suggest you follow these kind of rhythems in your future maps.
  6. 00:12:394 - This gap feels pretty empty. . add a 1/2 slider here or maybe a hitcircle. If you want to use a 1/2 slider just place it here: 00:12:394 - and end it here: 00:12:794 - . If you want to use the hitcircle, just add one here: 00:12:394 - and move that slider: 00:13:194 (1) - here: 00:12:794 - .
  7. 00:11:595 (5,1) - Also, these overlaps are pretty messy and I think it's also unrankable. Just move them away from each other to provent them from overlapping.
  8. 00:15:192 (2) - I don't hear any sound or beat here. I hear a beat here though: 00:14:793 - So I think you should move that note to places where there are strong beats.
  9. 00:15:992 (3) - Move that slider here: 00:15:592 - Since there is a strong beat.
  10. 00:17:191 - You can add a note here as well.
  11. 00:23:587 (6,7) - Again, with the overlaps, please try to avoid these as soon as possible. Like for an example: Just move this slider: 00:24:386 (7) - to X: 488 Y: 236. It's far away from 00:23:587 (6) - and you also use DS at the same time!
  12. 00:33:580 (3,4,1) - The distance between them are too close to each other. You must use distance at all time in easier diffs! It's really important. Your DS must fit with the diff. Please ask another modder to help you with this kind of stuff.
  13. 00:35:979 (2,3,4) - For an example, these two notes: 00:35:979 (2,3) - are too far away from each other, but these two are too close to each other, which doesn't make sense. Please follow DS at all time in easier diffs.
  14. 00:43:174 (6) - It's unnecessary to use repeated sliders like this. Try to do something like this instead: http://puu.sh/kAsPL/83aa9abe57.jpg
  15. 00:47:971 (1,2,3) - Now this is more I like it. Try to use this DS in your future maps.
  16. Tbh, this diff needs alot of work, but it is your first map so it's understanable. Hope this will help you to improve your mapping skills!~

Your hitsounds is also leggy, try asking experts to help you with that.
I will stop my mod here! Hope it was useful.
Good Luck with this map of yours~! :)
Beatmap updated
Thanks for the mod! :oops:
Shmiklak
Hi!

JUNIOR JUMBLE
Add hitcircles at:
00:01:202
00:02:801
00:04:400
00:05:999
00:00:003 (1,2) - Fix overlap
00:31:981 - maybe place hitcircle or slider with end at 00:32:381
00:34:380 (4,1) - Stack it
00:36:778 (3,4,5) - Don't stack it
CROSSWORD
00:31:981 - First place hitcirlce. Second don't stack 00:31:981 (1,2,3,4)
00:34:380 (8,9,10,11) - Don't stack
00:40:775 (1,2,3,4,5) - ^
00:42:774 (1,1,1,1,1,1,1) - Remove NC
SUDOKU
00:31:981 - Add hitcircle
00:36:978 (1,2,3,4) - Это выглядит ужасно
______________________________________________________
Я не заметил что ты с России. А переводить все не захотелось, ну надеюсь поймешь
Topic Starter
Holuo

shmiklak wrote:

Hi!

JUNIOR JUMBLE
Add hitcircles at:
00:01:202
00:02:801
00:04:400
00:05:999
00:00:003 (1,2) - Fix overlap
00:31:981 - maybe place hitcircle or slider with end at 00:32:381
00:34:380 (4,1) - Stack it
00:36:778 (3,4,5) - Don't stack it
CROSSWORD
00:31:981 - First place hitcirlce. Second don't stack 00:31:981 (1,2,3,4)
00:34:380 (8,9,10,11) - Don't stack
00:40:775 (1,2,3,4,5) - ^
00:42:774 (1,1,1,1,1,1,1) - Remove NC
SUDOKU
00:31:981 - Add hitcircle
00:36:978 (1,2,3,4) - Это выглядит ужасно
______________________________________________________
Я не заметил что ты с России. А переводить все не захотелось, ну надеюсь поймешь
Beatmap updated
Спасибо за мод! :)
Slayed_old_1
ку.
#из_моей_очереди


общее.

1. ну, во-первых, карта у тебя довольно странная, если бы я ее увидел просто где-то, не зная про нее, я бы сказал, что ее замапали лет 7 назад.ю
в любой карте должен быть поток (причем не такой, как у тебя в харде в начале)
он должен быть плавным, иначе игрокам будет неприятно проходить эту мапу.

вообщем, советую ремапнуть полностью и посмотреть, что получится.

2. убери из тэгов toby fox undertale, т.к. это уже есть у тебя в соурсе и названии

3. тк бг у тебя имеет только 2 цвета - черный и белый, то использовать ты можешь только серые оттенки (черный и белый юзать нельзя - будут сливаться с бг).
поэтому измени, пожалуйста, 2 комбоцвет на темно-серый.

изи и нормал рассматривать не буду, тк их нужно ремапнуть полностью, но хато укажу по максимуму что нужно исправить в харде.

хард.

1. очень маленький размер нот (попробуй 4 хотя бы)

2. 00:00:003 (1,2) - и весь последующий стрим выглядит скучно и некрасиво. попробуй сделать что-то типо такого: пример

3. 00:05:999 (2,1) - сложно читается. заюзай дистанс снап, чтобы пофиксить расстояние

4. 00:07:198 (4,5) - опять же сложно читается. пофикси расстояния

5. 00:06:598 (1,2,3,4) - тут тоже. мне тут хочется стримить

6. 00:07:997 (1,2,3) - зачем ты юзал тут 1/6? 00:08:064 - тут ноты нет, также как и тут 00:08:130 - так что этот триплет не по музыке. но зато нота нужна тут: 00:08:197

7. 00:09:596 (1,2,3) - аналогично. 00:09:663 - тут и 00:09:729 - тут нот нет, в то время как тут 00:09:796 - нота слышится

8. 00:09:996 (4,5,6,7,8) - здесь опять отвратительное расстояние между нотами.

9. 00:11:195 (9) - вообще здесь не нужен этот слайдер. он затрагивает такие места, где даже нот нет. 00:11:262 - 00:11:328 - 00:11:462 - и т.д.
я бы замапал так (подходит по музыке):

10. далее у тебя пропущены важные ноты (что недопустимо для харда):

вот тут
00:12:194 -
00:12:394 -
00:12:594 -
00:12:794 -

11. 00:13:927 (4,5,6) - опять овермаппинг. оставь только ноту, которая на белом тике

12. 00:13:593 (3,4,5,6) - нечитаемый спейсинг, слишком маленькое расстояние.

13. 00:14:793 (3,4) - аналогично ^

14. 00:16:392 (3,4) - ^

15. 00:17:591 (1) - очень быстрый спиннер. начни его тут 00:17:491 - и закончи 00:18:790 - тут

16. 00:20:789 (5,6) - нечитаемый спейсинг и опять овермап. не нужный такие слайдеры в этой карте. не нужны. ритм слишком легкий для них.

17. 00:23:987 (1) - опять очень короткий спиннер. начни его хотя бы тут 00:23:887

18. 00:26:685 - здесь пропущена важная нота и опять нечитаемое расстояние тут: 00:26:385 (4,5)

19. 00:30:382 (1) - короткий спиннер, начни его хотя бы здесь: 00:30:282

20. 00:32:781 (5,1) - опять нечитаемое расстояние. стакни что ли эти ноты. или заюзай дистанс снап

21. 00:33:980 (3,1) - ^ аналогично

22. 00:34:979 (4,5) - здесь у тебя расстояние отличается от того, что было, к примеру, тут: 00:34:779 (3,4). выглядит не очень

23. 00:35:979 (1) - НК здесь лишнее

24. 00:37:111 (1) - опять 1/6. не подходит под музыку вообще. я бы посоветовал сюда трилпет:

25. 00:42:708 (1,2) - и опять 1/6..

26. 00:44:973 (1) - выглядит некрасиво. впрочем, как и этот 00:43:573 (1). я бы сделал их одинаковыми и более презентабельной формы (во втором пункте есть пример, возьми оттуда)

27. 00:45:972 (3,4,5) - 1/6

28. 00:47:171 (1,2) - ^
00:48:370 (6,7) - 00:49:170 (1,2) - 00:49:969 (1,2) - ...
есть такая штука, называется playback rate. поставь на 25% и послушай, куда надо поставить ноты.

удачи. если будут вопросы - задавай (только в игре).
Topic Starter
Holuo

ohyeahitsjustme wrote:

ку.
#из_моей_очереди


общее.

1. ну, во-первых, карта у тебя довольно странная, если бы я ее увидел просто где-то, не зная про нее, я бы сказал, что ее замапали лет 7 назад.ю
в любой карте должен быть поток (причем не такой, как у тебя в харде в начале)
он должен быть плавным, иначе игрокам будет неприятно проходить эту мапу.

вообщем, советую ремапнуть полностью и посмотреть, что получится.

2. убери из тэгов toby fox undertale, т.к. это уже есть у тебя в соурсе и названии

3. тк бг у тебя имеет только 2 цвета - черный и белый, то использовать ты можешь только серые оттенки (черный и белый юзать нельзя - будут сливаться с бг).
поэтому измени, пожалуйста, 2 комбоцвет на темно-серый.

изи и нормал рассматривать не буду, тк их нужно ремапнуть полностью, но хато укажу по максимуму что нужно исправить в харде.

хард.

1. очень маленький размер нот (попробуй 4 хотя бы)

2. 00:00:003 (1,2) - и весь последующий стрим выглядит скучно и некрасиво. попробуй сделать что-то типо такого: пример

3. 00:05:999 (2,1) - сложно читается. заюзай дистанс снап, чтобы пофиксить расстояние

4. 00:07:198 (4,5) - опять же сложно читается. пофикси расстояния

5. 00:06:598 (1,2,3,4) - тут тоже. мне тут хочется стримить

6. 00:07:997 (1,2,3) - зачем ты юзал тут 1/6? 00:08:064 - тут ноты нет, также как и тут 00:08:130 - так что этот триплет не по музыке. но зато нота нужна тут: 00:08:197

7. 00:09:596 (1,2,3) - аналогично. 00:09:663 - тут и 00:09:729 - тут нот нет, в то время как тут 00:09:796 - нота слышится

8. 00:09:996 (4,5,6,7,8) - здесь опять отвратительное расстояние между нотами.

9. 00:11:195 (9) - вообще здесь не нужен этот слайдер. он затрагивает такие места, где даже нот нет. 00:11:262 - 00:11:328 - 00:11:462 - и т.д.
я бы замапал так (подходит по музыке):

10. далее у тебя пропущены важные ноты (что недопустимо для харда):

вот тут
00:12:194 -
00:12:394 -
00:12:594 -
00:12:794 -

11. 00:13:927 (4,5,6) - опять овермаппинг. оставь только ноту, которая на белом тике

12. 00:13:593 (3,4,5,6) - нечитаемый спейсинг, слишком маленькое расстояние.

13. 00:14:793 (3,4) - аналогично ^

14. 00:16:392 (3,4) - ^

15. 00:17:591 (1) - очень быстрый спиннер. начни его тут 00:17:491 - и закончи 00:18:790 - тут

16. 00:20:789 (5,6) - нечитаемый спейсинг и опять овермап. не нужный такие слайдеры в этой карте. не нужны. ритм слишком легкий для них.

17. 00:23:987 (1) - опять очень короткий спиннер. начни его хотя бы тут 00:23:887

18. 00:26:685 - здесь пропущена важная нота и опять нечитаемое расстояние тут: 00:26:385 (4,5)

19. 00:30:382 (1) - короткий спиннер, начни его хотя бы здесь: 00:30:282

20. 00:32:781 (5,1) - опять нечитаемое расстояние. стакни что ли эти ноты. или заюзай дистанс снап

21. 00:33:980 (3,1) - ^ аналогично

22. 00:34:979 (4,5) - здесь у тебя расстояние отличается от того, что было, к примеру, тут: 00:34:779 (3,4). выглядит не очень

23. 00:35:979 (1) - НК здесь лишнее

24. 00:37:111 (1) - опять 1/6. не подходит под музыку вообще. я бы посоветовал сюда трилпет:

25. 00:42:708 (1,2) - и опять 1/6..

26. 00:44:973 (1) - выглядит некрасиво. впрочем, как и этот 00:43:573 (1). я бы сделал их одинаковыми и более презентабельной формы (во втором пункте есть пример, возьми оттуда)

27. 00:45:972 (3,4,5) - 1/6

28. 00:47:171 (1,2) - ^
00:48:370 (6,7) - 00:49:170 (1,2) - 00:49:969 (1,2) - ...
есть такая штука, называется playback rate. поставь на 25% и послушай, куда надо поставить ноты.

удачи. если будут вопросы - задавай (только в игре).
Beatmap updated
Спасибо за мод! :)
Topic Starter
Holuo
Beatmap updated!

Junior jumble has been remapped!

Crossword has been remapped!
Moeruattack
Mod Request from #modreqs

This reminds me back from 2009 map :p

General
The main problem is the Slider Velocity where every of the difficulty is 1.00x, consider raise to 0.1+ or more in next difficulty, like Crossword (Normal) and the Sudoku (Hard).

Disable the Widescreen/Countdown and Letterbox during breaks, there`s no Storyboard in this song.

Junior Jumble (Easy)
00:09:996 - This slider after the next slider is ugly. How about copy the 00:06:798, then Ctrl+H and Ctrl+G, so you can snap the end of the slider of the 00:08:397 or try do this while slider on y:56.


00:12:394 - Weird, this slider seems odd. Sounds seems start at 00:12:794.

00:23:587 - You can put the notes in x:208 y:172 or near, since the note (3) seems in the same position as slider, make a movements.

00:31:981 - A little rework with the Round shape maybe? Use DS 0.7x.

00:43:174 - Repeated Slider for 2 times seems hard. 1 time seems fine.

Crossword
00:04:000 - Remove Combo

00:00:802 - Little bit curved to the right and move a bit right, use DS.


00:35:179 - Need a little rework with the slider, maybe you can try make like 00:35:979.
00:35:179 - New Combo

00:47:971 - New Combo
00:48:570 - Remove Combo

Sudoku
I`m not sure but I recommend add more SV and play more distance than stick to 1.0x distance, but if you still stick for it, then its fine I guess.

00:00:000 till 00:05:999 - This is really messy distance here :( Maybe i recommend to use 1.3x
Maybe you can try do this if you like but i`m using SV 1.3 in timing section. If don`t like to change, maybe don`t lol.


If don`t wish to, Maybe you can try this, but use Distance Spacing 1.5x and turn to this?
00:00:003 - 00:01:202
00:01:601 - 00:02:401
(The Slider is 2 times repeated till 00:03:001)

Maybe you can try the rest of it using 1.3x distance spacing. :)

Thats all, nice retro song :p
Topic Starter
Holuo

murutattack wrote:

Mod Request from #modreqs

This reminds me back from 2009 map :p

General
The main problem is the Slider Velocity where every of the difficulty is 1.00x, consider raise to 0.1+ or more in next difficulty, like Crossword (Normal) and the Sudoku (Hard).

Disable the Widescreen/Countdown and Letterbox during breaks, there`s no Storyboard in this song.

Junior Jumble (Easy)
00:09:996 - This slider after the next slider is ugly. How about copy the 00:06:798, then Ctrl+H and Ctrl+G, so you can snap the end of the slider of the 00:08:397 or try do this while slider on y:56.


00:12:394 - Weird, this slider seems odd. Sounds seems start at 00:12:794.

00:23:587 - You can put the notes in x:208 y:172 or near, since the note (3) seems in the same position as slider, make a movements.

00:31:981 - A little rework with the Round shape maybe? Use DS 0.7x.

00:43:174 - Repeated Slider for 2 times seems hard. 1 time seems fine.

Crossword
00:04:000 - Remove Combo

00:00:802 - Little bit curved to the right and move a bit right, use DS.


00:35:179 - Need a little rework with the slider, maybe you can try make like 00:35:979.
00:35:179 - New Combo

00:47:971 - New Combo
00:48:570 - Remove Combo

Sudoku
I`m not sure but I recommend add more SV and play more distance than stick to 1.0x distance, but if you still stick for it, then its fine I guess.

00:00:000 till 00:05:999 - This is really messy distance here :( Maybe i recommend to use 1.3x
Maybe you can try do this if you like but i`m using SV 1.3 in timing section. If don`t like to change, maybe don`t lol.


If don`t wish to, Maybe you can try this, but use Distance Spacing 1.5x and turn to this?
00:00:003 - 00:01:202
00:01:601 - 00:02:401
(The Slider is 2 times repeated till 00:03:001)

Maybe you can try the rest of it using 1.3x distance spacing. :)

Thats all, nice retro song :p
Beatmap updated
Thanks a lot for the mod! :)
Midnaait
YOU'RE BLUE NOW.

Do you want taiko guest diffs? .w.
Topic Starter
Holuo

Midnaait wrote:

YOU'RE BLUE NOW.

Do you want taiko guest diffs? .w.
Yes, of course! I will be very glad about it!
Midnaait
Hey, I finished my diffs, also this is a timing check (No kudosu pls)

1. Offset: 3ms BPM: 150,075
Make sure you snap all the objects

My diffs: http://puu.sh/kIEjX/8ea9edbb68.rar

Add Midnaait to the tags
Topic Starter
Holuo

Midnaait wrote:

Hey, I finished my diffs, also this is a timing check (No kudosu pls)

1. Offset: 3ms BPM: 150,075
Make sure you snap all the objects

My diffs: http://puu.sh/kIEjX/8ea9edbb68.rar

Add Midnaait to the tags
Beatmap updated
Thanks a lot for your diffs! :D
Goatbro
Nevermind.
Doormat
Hello, from my modding queue. Sorry for the wait! Had a bunch of school assignments-

Hmm, maybe I should pick up this game.. Heard good things about it :o

Difficulties looked at: Junior Jumble, Crossword, Sudoku
  • - bolded difficulties are the ones that I modded
General
  1. Adjust your BPM so that it’s 150 and not 150.075. I know it may seem silly, but that 0.075 makes a big difference in timing! Remember to snap all objects to the new timing!
  2. I think your offset is a little early; try adjusting it by -30ms, i.e. your red uninherited timing point should be set to -33
  3. Maybe you can put claps on every second/fourth beat of each bar? The beat there is really strong, and you don’t have hitsounds on most of them
Junior Jumble
  1. 00:00:003 (1,3) – Use the same slider shape for these sliders
  2. 00:03:201 (1,3) – ^
  3. 00:08:398 (2) – Have it set up so that this is stacked over 00:06:803 (1)’s slider end (move it to x133, y127)
  4. 00:09:998 (3) – Same thing with this; have it stacked over 00:08:403 (2)’s slider end
  5. 00:11:597 (4) – Same thing here; have it stacked over 00:10:003 (3)’s slider end
  6. 00:13:996 (2) – This isn’t properly stacked either
  7. 00:25:191 (1) – ^
  8. 00:38:384 (1) – ^
  9. 00:44:780 (7) – Have a new combo start here instead of at 00:45:603 (1)
  10. 00:45:580 (1) – This isn’t properly stacked with 00:44:780 (7)
Crossword
  1. 00:09:198 (6) – The distance snap here is inconsistent
  2. 00:12:796 (2) – Have the new combo start here instead of at 00:12:396 (1)
  3. 00:19:593 (2) – Have the new combo start here rather than at 00:18:793 (1)
Sudoku
  1. 00:04:400 (4) – Maybe you can move this down so that it’s slider end is stacked over 00:05:200 (3)?
  2. 00:03:201 (1,2,3,4) – If you take the above suggestion, then you should make this pattern more symmetrical or something
  3. 00:06:399 – Missed a pretty strong beat here; add a circle, perhaps?
  4. 00:19:193 – ^
  5. 00:25:590 – ^
  6. 00:26:689 (5) – I know it feels like there should be a double here, but I wouldn’t put one here; the double feels oddly timed with the beat. I’d delete this circle
  7. 00:44:780 (6) – Place the new combo here instead of at 00:44:980 (1)
  8. 00:48:178 – Maybe place a circle here to make 00:48:279 (6,7) a triple instead of a double? I think a triple here is more suitable with the rhythm
  9. 00:48:978 – ^
  10. 00:48:778 – ^
    00:51:377 (1) – This spinner should be stretched so that it starts at 00:51:177 (1)
--
Well, that’s about all I got. Hope this helps ;)
Topic Starter
Holuo

Doormat wrote:

Hello, from my modding queue. Sorry for the wait! Had a bunch of school assignments-

Hmm, maybe I should pick up this game.. Heard good things about it :o

Difficulties looked at: Junior Jumble, Crossword, Sudoku
  • - bolded difficulties are the ones that I modded
General
  1. Adjust your BPM so that it’s 150 and not 150.075. I know it may seem silly, but that 0.075 makes a big difference in timing! Remember to snap all objects to the new timing!
  2. I think your offset is a little early; try adjusting it by -30ms, i.e. your red uninherited timing point should be set to -33
  3. Maybe you can put claps on every second/fourth beat of each bar? The beat there is really strong, and you don’t have hitsounds on most of them
Junior Jumble
  1. 00:00:003 (1,3) – Use the same slider shape for these sliders
  2. 00:03:201 (1,3) – ^
  3. 00:08:398 (2) – Have it set up so that this is stacked over 00:06:803 (1)’s slider end (move it to x133, y127)
  4. 00:09:998 (3) – Same thing with this; have it stacked over 00:08:403 (2)’s slider end
  5. 00:11:597 (4) – Same thing here; have it stacked over 00:10:003 (3)’s slider end
  6. 00:13:996 (2) – This isn’t properly stacked either
  7. 00:25:191 (1) – ^
  8. 00:38:384 (1) – ^
  9. 00:44:780 (7) – Have a new combo start here instead of at 00:45:603 (1)
  10. 00:45:580 (1) – This isn’t properly stacked with 00:44:780 (7)
Crossword
  1. 00:09:198 (6) – The distance snap here is inconsistent
  2. 00:12:796 (2) – Have the new combo start here instead of at 00:12:396 (1)
  3. 00:19:593 (2) – Have the new combo start here rather than at 00:18:793 (1)
Sudoku
  1. 00:04:400 (4) – Maybe you can move this down so that it’s slider end is stacked over 00:05:200 (3)?
  2. 00:03:201 (1,2,3,4) – If you take the above suggestion, then you should make this pattern more symmetrical or something
  3. 00:06:399 – Missed a pretty strong beat here; add a circle, perhaps?
  4. 00:19:193 – ^
  5. 00:25:590 – ^
  6. 00:26:689 (5) – I know it feels like there should be a double here, but I wouldn’t put one here; the double feels oddly timed with the beat. I’d delete this circle
  7. 00:44:780 (6) – Place the new combo here instead of at 00:44:980 (1)
  8. 00:48:178 – Maybe place a circle here to make 00:48:279 (6,7) a triple instead of a double? I think a triple here is more suitable with the rhythm
  9. 00:48:978 – ^
  10. 00:48:778 – ^
    00:51:377 (1) – This spinner should be stretched so that it starts at 00:51:177 (1)
--
Well, that’s about all I got. Hope this helps ;)
Beatmap updated
Thanks for the mod! :oops:
Midnaait
Uh I made some changes on my diffs, could you update please?

http://puu.sh/kYJRQ/9ee0583711.rar
Topic Starter
Holuo

Midnaait wrote:

Uh I made some changes on my diffs, could you update please?

http://puu.sh/kYJRQ/9ee0583711.rar
Sorry, but I can't change it now (for some problems) :(
Could I'll change it later? I hope, I'll do it in this week (or next) :roll:
Midnaait

Holuo wrote:

Midnaait wrote:

Uh I made some changes on my diffs, could you update please?

http://puu.sh/kYJRQ/9ee0583711.rar
Sorry, but I can't change it now (for some problems) :(
Could I'll change it later? I hope, I'll do it in this week (or next) :roll:
Dont worry :D
Pendu
You could change Sodoku to Horoscope.
Topic Starter
Holuo

Midnaait wrote:

Uh I made some changes on my diffs, could you update please?

http://puu.sh/kYJRQ/9ee0583711.rar
Beatmap updated

updated your diffs.
Topic Starter
Holuo

Pendu wrote:

You could change Sodoku to Horoscope.
ok.
Froskya
Привет!~ Рандом мод! ;)

General


Сложность "Junior jumble" надо переименовать в "Junior Jumble
Junior jumble
00:03:201 (1,2,3,4) - повторяется. Сделай какую-нибудь другую форму слайдера или измени их местоположение
00:03:201 (1,2,3,4) -даже если время между стартом слайдера/ноты большое, в любом случае не стоит ставить слайдер поверх другого (или поверх ноты). Сложно для начинающих, они могут не понять паттерн
00:12:796 (1,2) - ^
00:14:795 (3,4,5) - ^
00:19:593 (2,3) - ^
00:24:391 (5,1) - ^
00:28:389 (4,5,6) - ^
00:36:785 (4,1) - ^
00:39:183 (2,3,4,5) - ^
00:44:780 (7,1) - ^
00:48:778 (5,6) - ^
00:19:593 (2) - новое комбо с этого начинай
00:25:990 (2) - ^
00:44:780 (1) - ^
00:51:177 (1) - можно закончить не Finish'ом, а Whistl'ом
Crossword
Во всей карте разный спейсинг. Я так понимаю, у тебя стоит 0.9х. Подправь пожалуйста, ибо в некоторых местах либо дальше, либо ближе и чекни AIMod (Check distance snap)
00:12:796 (2) - новое комбо с этого начинай
00:19:593 (2) - ^
00:28:788 (4) - убери новое комбо
00:15:995 (1) - ^
00:51:177 (1) - можно закончить не Finish'ом, а Whistl'ом
Sudoku
Во всей карте разный спейсинг. Подправь пожалуйста, ибо в некоторых местах дальше расположение
00:12:997 (5) - новое комбо с этого начинай
00:17:494 (1) - на белый тик поставь и закончи тоже на белом тике
00:23:891 (1) - ^
00:30:287 (1) - ^
00:57:174 (1) - можно закончить не Finish'ом, а Whistl'ом

Удачи!~ :)
Topic Starter
Holuo

Revialink wrote:

Привет!~ Рандом мод! ;)

General


Сложность "Junior jumble" надо переименовать в "Junior Jumble
Junior jumble
00:03:201 (1,2,3,4) - повторяется. Сделай какую-нибудь другую форму слайдера или измени их местоположение
00:03:201 (1,2,3,4) -даже если время между стартом слайдера/ноты большое, в любом случае не стоит ставить слайдер поверх другого (или поверх ноты). Сложно для начинающих, они могут не понять паттерн
00:12:796 (1,2) - ^
00:14:795 (3,4,5) - ^
00:19:593 (2,3) - ^
00:24:391 (5,1) - ^
00:28:389 (4,5,6) - ^
00:36:785 (4,1) - ^
00:39:183 (2,3,4,5) - ^
00:44:780 (7,1) - ^
00:48:778 (5,6) - ^
00:19:593 (2) - новое комбо с этого начинай
00:25:990 (2) - ^
00:44:780 (1) - ^
00:51:177 (1) - можно закончить не Finish'ом, а Whistl'ом
Crossword
Во всей карте разный спейсинг. Я так понимаю, у тебя стоит 0.9х. Подправь пожалуйста, ибо в некоторых местах либо дальше, либо ближе и чекни AIMod (Check distance snap)
00:12:796 (2) - новое комбо с этого начинай
00:19:593 (2) - ^
00:28:788 (4) - убери новое комбо
00:15:995 (1) - ^
00:51:177 (1) - можно закончить не Finish'ом, а Whistl'ом
Sudoku
Во всей карте разный спейсинг. Подправь пожалуйста, ибо в некоторых местах дальше расположение
00:12:997 (5) - новое комбо с этого начинай
00:17:494 (1) - на белый тик поставь и закончи тоже на белом тике
00:23:891 (1) - ^
00:30:287 (1) - ^
00:57:174 (1) - можно закончить не Finish'ом, а Whistl'ом

Удачи!~ :)
Beatmap updated
Спасибо за мод! :)
Hpocks
2 lazy to format (and don't know how!)

Jumble
00:03:167 - Did you seriously just use the same pattern twice in a row?
00:06:767 - Why are there so many bookmarks? :c
00:06:767 (1,2,3,4) - Wawt is this. You have twice the time to get to the next note as the pattern directly before it, and now you make it right on top of eachother?
00:51:368 - Slider stars here.

Crossword
00:03:167 - Ugly pattern IMO. It isnt a square, and it really isnt a trapezoid either. (at least not an even one)
00:13:967 (3,4,5) - The notes after the slider dont really curve with the slider, and looks ugly.
00:15:167 (1,2,3,4,5,6,7,8) - ^ this one might be hard to work out, and so sorry if you cant
00:15:167 - randomly long combo. Please break it up
00:20:367 - This slider curve doesnt go with the curve that the last 2 notes set up
00:31:567 - Not enough time for the player to recover from the spinner and to get to the note.
00:40:567 - Ending - Again, the curving is kidna ugly and it doesnt really flow visually. This is very hard to explain, but to make it short and simple, it isnt a curve. That is the best I can do to describe it :\
00:51:367 - Spinner starts here

Horoscope
00:02:367 - Really not expecting for the slider to reverse for the fourth time, considering the positioning of the slider after it. (You would expect the slider to end at the closer end)
00:06:367 - Very neglect of Distance snap here. Either go all in or all out.
00:06:567 (1) - This circle isnt in a straight line with the other 3 that follows it. You should move the 3 after it to the left by one so it makes a straight line.
00:08:767 - The curve of this stream isnt very nice looking. Try shaping it so it looks more.... natural. If anything, look at the way streams are in other songs, and see how they curve it. It is hard to explain
00:09:567 - Again, neglect for Distance Snap. At this difficulty distance snap is important
00:09:567 - 00:14:167 - Very strange combos here. We have one with ten. another with 4, it is weird.
00:15:167 - Again, the curve in this stream is kinda meh.
00:18:767 - For whatever reason you decided to make this gap between the slider and the notes half as long as the other sliders. This is also meh.
00:23:367 - These are the first stacked notes with this timing in the song, so it is easily read as 3 fast taps, instead of going at a constant tempo
00:34:367 - Distance snap plz stay consistent ok thanks
00:36:667 - No. This pattern is disgusting. No. :roll:
00:37:567 (5) - Yeesh this is an ugly slider. Way too many points and weird shape. (That is dqable BTW)
00:42:667 - Again, no.
00:45:767 - End of song - No. These doubles and triples are like no. If these doubles/triples ran into a slider directly after it, it might be ok, but this is just too annoying to play. (Especially for newbies)
00:51:367 - Spinner starts here. Also, I dont like this spinner. It is just me, it might be bad, but I dont like it.
00:57:167 - Troll note
Topic Starter
Holuo

Xpockets wrote:

2 lazy to format (and don't know how!)

Jumble
00:03:167 - Did you seriously just use the same pattern twice in a row?
00:06:767 - Why are there so many bookmarks? :c
00:06:767 (1,2,3,4) - Wawt is this. You have twice the time to get to the next note as the pattern directly before it, and now you make it right on top of eachother?
00:51:368 - Slider stars here.

Crossword
00:03:167 - Ugly pattern IMO. It isnt a square, and it really isnt a trapezoid either. (at least not an even one)
00:13:967 (3,4,5) - The notes after the slider dont really curve with the slider, and looks ugly.
00:15:167 (1,2,3,4,5,6,7,8) - ^ this one might be hard to work out, and so sorry if you cant
00:15:167 - randomly long combo. Please break it up
00:20:367 - This slider curve doesnt go with the curve that the last 2 notes set up
00:31:567 - Not enough time for the player to recover from the spinner and to get to the note.
00:40:567 - Ending - Again, the curving is kidna ugly and it doesnt really flow visually. This is very hard to explain, but to make it short and simple, it isnt a curve. That is the best I can do to describe it :\
00:51:367 - Spinner starts here

Horoscope
00:02:367 - Really not expecting for the slider to reverse for the fourth time, considering the positioning of the slider after it. (You would expect the slider to end at the closer end)
00:06:367 - Very neglect of Distance snap here. Either go all in or all out.
00:06:567 (1) - This circle isnt in a straight line with the other 3 that follows it. You should move the 3 after it to the left by one so it makes a straight line.
00:08:767 - The curve of this stream isnt very nice looking. Try shaping it so it looks more.... natural. If anything, look at the way streams are in other songs, and see how they curve it. It is hard to explain
00:09:567 - Again, neglect for Distance Snap. At this difficulty distance snap is important
00:09:567 - 00:14:167 - Very strange combos here. We have one with ten. another with 4, it is weird.
00:15:167 - Again, the curve in this stream is kinda meh.
00:18:767 - For whatever reason you decided to make this gap between the slider and the notes half as long as the other sliders. This is also meh.
00:23:367 - These are the first stacked notes with this timing in the song, so it is easily read as 3 fast taps, instead of going at a constant tempo
00:34:367 - Distance snap plz stay consistent ok thanks
00:36:667 - No. This pattern is disgusting. No. :roll:
00:37:567 (5) - Yeesh this is an ugly slider. Way too many points and weird shape. (That is dqable BTW)
00:42:667 - Again, no.
00:45:767 - End of song - No. These doubles and triples are like no. If these doubles/triples ran into a slider directly after it, it might be ok, but this is just too annoying to play. (Especially for newbies)
00:51:367 - Spinner starts here. Also, I dont like this spinner. It is just me, it might be bad, but I dont like it.
00:57:167 - Troll note
Beatmap updated
Thanks for the mod! :)
Grim Rapper
Can I help? ;)

Junior Jumble
00:12:967 (1,2,3) - perhaps add another note, it's kinda hollow there
00:56:638 - add a note for finisher?

Crossword
00:27:898 (1,2,3,4,5) - This pattern is a bit difficult for normal, perhaps expand it?
00:33:433 (5) - change it into slider reverse?
00:56:367 - add a slider/note finisher?

Horoscope
The pattern is so old (no offense, cuz I like it!), this is intentional?

Hope this helps!
Good Luck!
Nyeh heh heh heh....
Topic Starter
Holuo

Grim Rapper wrote:

Can I help? ;)

Junior Jumble
00:12:967 (1,2,3) - perhaps add another note, it's kinda hollow there
00:56:638 - add a note for finisher?

Crossword
00:27:898 (1,2,3,4,5) - This pattern is a bit difficult for normal, perhaps expand it?
00:33:433 (5) - change it into slider reverse?
00:56:367 - add a slider/note finisher?

Horoscope
The pattern is so old (no offense, cuz I like it!), this is intentional?

Hope this helps!
Good Luck!
Nyeh heh heh heh....
Beatmap updated
Thanks for your help! :)

And...

Grim Rapper wrote:

Junior Jumble
00:56:638 - add a note for finisher?

Crossword
00:56:367 - add a slider/note finisher?
I think that it doesn't need to change. (And I just don't know, how to do it :roll: )
Topic Starter
Holuo
Beatmap updated
Difficulty "Monster Kidz Word Search" has been added!
CrimsonClaw
The song.. hhhhhhhhhh
Your profilepic.. hhhhhhhhhhhhhhhhhhh PAPA FRANKU

Junior Jumble
00:03:167 (1) - rather bad positioned. Esthetically a problem, overlaps unnecessarily with another slider.
00:04:367 (2) - if this is supposed to be a blanket to 00:03:167 (1) - it isn't xD
00:06:767 (1) - rather bad positioned. Esthetically a problem, overlaps unnecessarily with another slider.
00:19:567 (1) - I don't think that a reverseslider fits here. :0
00:24:367 (4,5) - flow between those is not good
00:31:567 - set your preview point here? I don't see a reason why it is not on the white tick o:
00:36:767 (4) - you don't need so much points in the slider for such a simple curve.
00:47:167 (4) - why not use the 00:46:367 (3) - slider? just copy paste and flip horizontally, vertically, rotate a bit and voila. It looks much better.
00:49:567 (7) - so much points in the slider again :0
00:51:367 (1) - I don't see a reason not to start the slider on the white tick. Also, it is very, very long and takes up to 12% of the drain time. Why not continue mapping until 00:54:367 - here and put a spinner there until the song ends?
Crossword
00:00:017 (1,2) - these sliders are too close to each other. Esthetical problem.
00:04:367 (4,1) - the flow on these is bad
00:33:567 (5) - bad positioning on the slider :0
00:51:367 (1) - same as in Junior Jumble.
Really, really not appealing patterns. http://puu.sh/lmsoq/a22d4e4429.jpg Sorry to say that, but this is really the case.
Horoscope
00:31:967 (1,2,3,4,5) - 1,2 spacing here, but nowhere else, even if the atmosphere keeps the same (1,2 is okay since it's the kiai and since the atmosphere just got whoo dudududu). Try to use it more often in the kiai or reduce it to 1x.
00:35:167 (5,2) - don't let 'em touch
00:51:167 - from here to the end, the track is kinda like.. ending. Use less spacing to clarify that
Monster Kidz Word Search
00:16:367 - using a slider here would fit more I guess.
00:21:567 (11) - shorten this reverseslider by one reverse, put it on 00:21:567 - and fill out the gap with something you're comfortable with :P
00:22:967 (4) - ^
00:56:167 (10,11,12,13) - nice idea! I like this :3
  1. Background is not good. The resolution is okay though, but I mean those black lines in the background. You probably can't see it, but the background is not entirely violet.
  2. Why is the Offset not 0? The track starts right there. The minus offset also causes your first notes not to be on the right ticks too. This would make it unrankable. (I think you misunderstood the mod from Doormat. I think he meant {your current offset} minus 33, not the offset -33.) If you change the Offset to 0, make sure to change every timing section accordingly (that'd be strg + a in the Timing Setup Panel and "Move selected offsets by:" +33.
  3. It kinda seems that some Tags are missing.. :0
  4. One more thing: Try to add more different patterns. The maps are lacking different patterns.
All of this is just suggestion. You don't have to accept any changes I'm suggesting you. But I'd be glad if you do.
Also, don't be offended by my suggestions, as they may sound harsh and/or aggressive. Sorry if they do.
If you got any questions, don't hesitate to write me a PM ingame. <3

Hope I could help out man.
Exile-
From our modding queue!

[Monster Kidz Word Search]

00:00:000 (1,3) - they should be on the same height
00:00:367 (2,4) - ^
00:01:567 (6) - NC
00:03:167 (11) - NC
00:03:567 (1) - Delete NC
00:04:767 (5) - NC
00:06:367 (10) - NC instead of 00:06:567 (1) -
00:08:367 (8,9) - bad flow
00:18:767 (1,2) - ^
00:07:967 (6) - NC
00:26:967 (8,1) - these sliders are kinda off-beat because they're ending on stronger tick
00:32:167 (2,3,4,5) - make it smoother
00:37:967 (1,2) - this flow could be better
00:40:167 (7,8,9,1) - make a square
00:44:767 (12) - NC here instead of 00:44:967 (1) -
00:46:367 (6) - NC
00:55:567 (8) - NC

[Horoscope]

00:01:767 (2,3) - ctrl + G
00:04:967 (2,3) - ^
00:06:367 (6,1) - spacing, use constant DS here
00:07:567 (5,3) - overlap
00:11:167 (8) - NC
00:19:167 (1,2,3,4) - bad flow
00:20:767 (6,7) - confusing position, make it clearer
00:34:567 (2,4) - should be on the same height
00:43:167 (6,7,1) - bad flow
00:45:368 (3,5) - overlap

[Crossword]

00:11:167 (4,5) - again, sliders like these are confusing because 00:11:967 (5) - notes like these are too close to them
From 00:00:000 - to 00:30:367 - you're just spinning anti-clockwise. Be more creative, make your map more interesting
00:32:767 (4,5) - overlap, 00:32:767 (4) - this should be a blanket
00:40:767 - 00:50:767 - more spins!

[Junior Jumble]

Your notes are spaced pretty far in this difficulty, consider making it more symmetrical
00:01:567 (3,1) - overlap
00:03:167 (1) - blanket
00:09:967 (4,5) - no need to stack them
00:25:967 (1,2) - bad flow
00:43:167 (6,1) - the same spacing issue

Good luck~
Topic Starter
Holuo

CrimsonClaw wrote:

The song.. hhhhhhhhhh
Your profilepic.. hhhhhhhhhhhhhhhhhhh PAPA FRANKU

Junior Jumble
00:03:167 (1) - rather bad positioned. Esthetically a problem, overlaps unnecessarily with another slider.
00:04:367 (2) - if this is supposed to be a blanket to 00:03:167 (1) - it isn't xD
00:06:767 (1) - rather bad positioned. Esthetically a problem, overlaps unnecessarily with another slider.
00:19:567 (1) - I don't think that a reverseslider fits here. :0
00:24:367 (4,5) - flow between those is not good
00:31:567 - set your preview point here? I don't see a reason why it is not on the white tick o:
00:36:767 (4) - you don't need so much points in the slider for such a simple curve.
00:47:167 (4) - why not use the 00:46:367 (3) - slider? just copy paste and flip horizontally, vertically, rotate a bit and voila. It looks much better.
00:49:567 (7) - so much points in the slider again :0
00:51:367 (1) - I don't see a reason not to start the slider on the white tick. Also, it is very, very long and takes up to 12% of the drain time. Why not continue mapping until 00:54:367 - here and put a spinner there until the song ends?
Crossword
00:00:017 (1,2) - these sliders are too close to each other. Esthetical problem.
00:04:367 (4,1) - the flow on these is bad
00:33:567 (5) - bad positioning on the slider :0
00:51:367 (1) - same as in Junior Jumble.
Really, really not appealing patterns. http://puu.sh/lmsoq/a22d4e4429.jpg Sorry to say that, but this is really the case.
Horoscope
00:31:967 (1,2,3,4,5) - 1,2 spacing here, but nowhere else, even if the atmosphere keeps the same (1,2 is okay since it's the kiai and since the atmosphere just got whoo dudududu). Try to use it more often in the kiai or reduce it to 1x.
00:35:167 (5,2) - don't let 'em touch
00:51:167 - from here to the end, the track is kinda like.. ending. Use less spacing to clarify that
Monster Kidz Word Search
00:16:367 - using a slider here would fit more I guess.
00:21:567 (11) - shorten this reverseslider by one reverse, put it on 00:21:567 - and fill out the gap with something you're comfortable with :P
00:22:967 (4) - ^
00:56:167 (10,11,12,13) - nice idea! I like this :3
  1. Background is not good. The resolution is okay though, but I mean those black lines in the background. You probably can't see it, but the background is not entirely violet.
  2. Why is the Offset not 0? The track starts right there. The minus offset also causes your first notes not to be on the right ticks too. This would make it unrankable. (I think you misunderstood the mod from Doormat. I think he meant {your current offset} minus 33, not the offset -33.) If you change the Offset to 0, make sure to change every timing section accordingly (that'd be strg + a in the Timing Setup Panel and "Move selected offsets by:" +33.
  3. It kinda seems that some Tags are missing.. :0
  4. One more thing: Try to add more different patterns. The maps are lacking different patterns.
All of this is just suggestion. You don't have to accept any changes I'm suggesting you. But I'd be glad if you do.
Also, don't be offended by my suggestions, as they may sound harsh and/or aggressive. Sorry if they do.
If you got any questions, don't hesitate to write me a PM ingame. <3

Hope I could help out man.

Hanczer wrote:

From our modding queue!

[Monster Kidz Word Search]

00:00:000 (1,3) - they should be on the same height
00:00:367 (2,4) - ^
00:01:567 (6) - NC
00:03:167 (11) - NC
00:03:567 (1) - Delete NC
00:04:767 (5) - NC
00:06:367 (10) - NC instead of 00:06:567 (1) -
00:08:367 (8,9) - bad flow
00:18:767 (1,2) - ^
00:07:967 (6) - NC
00:26:967 (8,1) - these sliders are kinda off-beat because they're ending on stronger tick
00:32:167 (2,3,4,5) - make it smoother
00:37:967 (1,2) - this flow could be better
00:40:167 (7,8,9,1) - make a square
00:44:767 (12) - NC here instead of 00:44:967 (1) -
00:46:367 (6) - NC
00:55:567 (8) - NC

[Horoscope]

00:01:767 (2,3) - ctrl + G
00:04:967 (2,3) - ^
00:06:367 (6,1) - spacing, use constant DS here
00:07:567 (5,3) - overlap
00:11:167 (8) - NC
00:19:167 (1,2,3,4) - bad flow
00:20:767 (6,7) - confusing position, make it clearer
00:34:567 (2,4) - should be on the same height
00:43:167 (6,7,1) - bad flow
00:45:368 (3,5) - overlap

[Crossword]

00:11:167 (4,5) - again, sliders like these are confusing because 00:11:967 (5) - notes like these are too close to them
From 00:00:000 - to 00:30:367 - you're just spinning anti-clockwise. Be more creative, make your map more interesting
00:32:767 (4,5) - overlap, 00:32:767 (4) - this should be a blanket
00:40:767 - 00:50:767 - more spins!

[Junior Jumble]

Your notes are spaced pretty far in this difficulty, consider making it more symmetrical
00:01:567 (3,1) - overlap
00:03:167 (1) - blanket
00:09:967 (4,5) - no need to stack them
00:25:967 (1,2) - bad flow
00:43:167 (6,1) - the same spacing issue

Good luck~
Beatmap updated
Thanks you a lot for your mods! :D
Midnaait
Can you update my diffs? I made a quick self mod again lol

http://puu.sh/lsPQs/74266e7ffb.rar
Topic Starter
Holuo

Midnaait wrote:

Can you update my diffs? I made a quick self mod again lol

http://puu.sh/lsPQs/74266e7ffb.rar
Beatmap updated
Topic Starter
Holuo
Beatmap updated

ReFaller!Thank you very much for your help in hitsounding!
Schrifsteller
SPOILER
About Junior Jumble: Nice beatmap, easy one. Maybe reducing HP Drain from 4 to 3. It fits me better.
About Crossword: Maybe changing 46:916 slider to 3 click notes
About Horoscope: You can´t see 5:000 note
About Monster Kidz Word Search : Better remove 20:295 note

Nice song!
Topic Starter
Holuo

Schrifsteller wrote:

SPOILER
About Junior Jumble: Nice beatmap, easy one. Maybe reducing HP Drain from 4 to 3. It fits me better.
About Crossword: Maybe changing 46:916 slider to 3 click notes
About Horoscope: You can´t see 5:000 note
About Monster Kidz Word Search : Better remove 20:295 note

Nice song!
Beatmap updated
Thanks for the mod! :)
ReFaller

Holuo wrote:

Beatmap updated

ReFaller!Thank you very much for your help in hitsounding!
No problem. For curious people, hitsound are based on my draft diff.
LOVE THESE SLIDERS, THEY ARE SO BEAUTIFUL
osu file format v14

[General]
AudioFilename: toby fox - UNDERTALE Soundtrack - 24 Bonetrousle.mp3
AudioLeadIn: 0
PreviewTime: 31570
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.6999998

[Metadata]
Title:Bonetrousle
TitleUnicode:Bonetrousle
Artist:toby fox
ArtistUnicode:toby fox
Creator:Holuo
Version:How to Hitsound well?
Source:Undertale
Tags:tobyfox rpg papyrus midnaait
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"The Great Papyrus.PNG",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2,399.866711096301,4,1,1,40,1,8
31191,-100,4,2,1,40,0,0
31991,-100,4,1,1,50,0,1
51184,-133.333333333333,4,2,1,40,0,0


[Colours]
Combo1 : 0,97,215
Combo2 : 91,91,91

[HitObjects]
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277,38,43587,1,10,0:0:0:0:
374,60,43787,1,2,0:0:0:0:
447,126,43987,2,2,B|448:192|425:246|292:184,2,200,2|10|4,0:0|0:0|0:0,0:0:0:0:
352,100,44987,5,2,0:0:0:0:
252,288,45186,1,8,0:0:0:0:
472,280,45386,1,2,0:0:0:0:
348,160,45586,2,2,B|293:44|347:21|413:22,1,200,2|10,0:0|0:0,0:0:0:0:
428,120,46186,1,0,0:0:0:0:
428,220,46386,5,2,0:0:0:0:
428,320,46586,1,2,0:0:0:0:
428,220,46786,1,10,0:0:0:0:
84,164,47186,5,2,0:0:0:0:
84,64,47386,1,2,0:0:0:0:
84,164,47586,1,8,0:0:0:0:
84,39,47786,1,2,0:0:0:0:
84,188,47986,6,2,B|69:233|64:304|128:308,1,150
176,316,48385,1,10,0:0:0:0:
264,268,48585,1,2,0:0:0:0:
220,180,48785,2,2,B|200:144|200:144|280:108|280:108|292:36,1,200,2|10,0:0|0:0,0:0:0:0:
392,32,49385,1,0,0:0:0:0:
476,88,49585,6,2,B|456:140|456:140|496:197|496:197|468:214,1,150
448,252,49985,1,10,0:0:0:0:
368,312,50185,1,2,0:0:0:0:
276,276,50385,2,2,B|196:232|224:148|332:128,1,200,2|10,0:0|0:0,0:0:0:0:
160,344,51184,6,0,L|80:336,1,75.0000028610231,0|2,0:0|0:0,0:0:0:0:
116,268,51584,2,0,L|50:221,1,75.0000028610231,0|2,0:0|0:0,0:0:0:0:
108,168,51984,2,0,L|74:94,1,75.0000028610231,0|2,0:0|0:0,0:0:0:0:
148,80,52384,2,0,L|148:32,2,37.5000014305115,2|0|2,0:3|0:0|0:0,0:0:0:0:
220,60,52784,6,0,L|288:108,1,75.0000028610231,0|2,0:0|0:0,0:0:0:0:
320,40,53184,2,0,L|372:108,1,75.0000028610231,0|2,0:0|0:0,0:0:0:0:
432,68,53584,2,0,L|452:160,1,75.0000028610231,0|2,0:0|0:0,0:0:0:0:
504,188,53984,2,0,L|484:280,1,75.0000028610231,2|2,0:3|0:0,0:0:0:0:
412,256,54383,6,0,B|377:241|368:242|328:264,1,75.0000028610231,0|2,0:0|0:0,0:0:0:0:
312,328,54783,2,0,B|277:342|268:341|228:320,1,75.0000028610231,0|2,0:0|0:0,0:0:0:0:
180,284,55183,2,0,B|164:224|176:192|248:176,1,150.000005722046,2|2,0:0|0:3,0:0:0:0:
356,76,55983,6,0,B|321:61|312:62|272:84,1,75.0000028610231,0|2,0:0|0:0,0:0:0:0:
224,120,56383,2,0,B|153:104|141:72|157:12,1,150.000005722046,2|2,0:0|0:0,0:0:0:0:
20,72,57182,1,2,0:0:0:0:
Prismetical
Hellu! :P

Crossword
00:19:395 - circle
00:19:795 - ^
00:19:995 (3) - make a slider out of this
00:21:594 (6,1) - don't like the overlap
00:31:791 - bigger pause between spinner and next element
00:46:786 (6) - change to a slider
00:52:784 (3,4) - decide, whether to use the bass thingy or the trumpet, don't mix

Horoscope
00:02:001 (3,4) - no stack here
00:05:200 (3,4) - ^
00:33:990 (3,1) - ^
00:03:001 - circle
00:06:399 (6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - where are the sliders?
00:17:596 (1) - too short
00:23:994 (1) - ^
00:30:391 (1) - ^
00:19:195 (1) - remove

Good luck on getting ranked! :3
Topic Starter
Holuo

Prismetical wrote:

Hellu! :P

Crossword
00:19:395 - circle
00:19:795 - ^
00:19:995 (3) - make a slider out of this
00:21:594 (6,1) - don't like the overlap
00:31:791 - bigger pause between spinner and next element
00:46:786 (6) - change to a slider
00:52:784 (3,4) - decide, whether to use the bass thingy or the trumpet, don't mix

Horoscope
00:02:001 (3,4) - no stack here
00:05:200 (3,4) - ^
00:33:990 (3,1) - ^
00:03:001 - circle
00:06:399 (6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - where are the sliders?
00:17:596 (1) - too short
00:23:994 (1) - ^
00:30:391 (1) - ^
00:19:195 (1) - remove

Good luck on getting ranked! :3
Beatmap updated
Thanks for the mod! :oops:
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