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toby fox - Bonetrousle [Osu|Taiko]

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Topic Starter
Holuo

ohyeahitsjustme wrote:

ку.
#из_моей_очереди


общее.

1. ну, во-первых, карта у тебя довольно странная, если бы я ее увидел просто где-то, не зная про нее, я бы сказал, что ее замапали лет 7 назад.ю
в любой карте должен быть поток (причем не такой, как у тебя в харде в начале)
он должен быть плавным, иначе игрокам будет неприятно проходить эту мапу.

вообщем, советую ремапнуть полностью и посмотреть, что получится.

2. убери из тэгов toby fox undertale, т.к. это уже есть у тебя в соурсе и названии

3. тк бг у тебя имеет только 2 цвета - черный и белый, то использовать ты можешь только серые оттенки (черный и белый юзать нельзя - будут сливаться с бг).
поэтому измени, пожалуйста, 2 комбоцвет на темно-серый.

изи и нормал рассматривать не буду, тк их нужно ремапнуть полностью, но хато укажу по максимуму что нужно исправить в харде.

хард.

1. очень маленький размер нот (попробуй 4 хотя бы)

2. 00:00:003 (1,2) - и весь последующий стрим выглядит скучно и некрасиво. попробуй сделать что-то типо такого: пример

3. 00:05:999 (2,1) - сложно читается. заюзай дистанс снап, чтобы пофиксить расстояние

4. 00:07:198 (4,5) - опять же сложно читается. пофикси расстояния

5. 00:06:598 (1,2,3,4) - тут тоже. мне тут хочется стримить

6. 00:07:997 (1,2,3) - зачем ты юзал тут 1/6? 00:08:064 - тут ноты нет, также как и тут 00:08:130 - так что этот триплет не по музыке. но зато нота нужна тут: 00:08:197

7. 00:09:596 (1,2,3) - аналогично. 00:09:663 - тут и 00:09:729 - тут нот нет, в то время как тут 00:09:796 - нота слышится

8. 00:09:996 (4,5,6,7,8) - здесь опять отвратительное расстояние между нотами.

9. 00:11:195 (9) - вообще здесь не нужен этот слайдер. он затрагивает такие места, где даже нот нет. 00:11:262 - 00:11:328 - 00:11:462 - и т.д.
я бы замапал так (подходит по музыке):


10. далее у тебя пропущены важные ноты (что недопустимо для харда):

00:12:194 -
00:12:394 -
00:12:594 -
00:12:794 -

11. 00:13:927 (4,5,6) - опять овермаппинг. оставь только ноту, которая на белом тике

12. 00:13:593 (3,4,5,6) - нечитаемый спейсинг, слишком маленькое расстояние.

13. 00:14:793 (3,4) - аналогично ^

14. 00:16:392 (3,4) - ^

15. 00:17:591 (1) - очень быстрый спиннер. начни его тут 00:17:491 - и закончи 00:18:790 - тут

16. 00:20:789 (5,6) - нечитаемый спейсинг и опять овермап. не нужный такие слайдеры в этой карте. не нужны. ритм слишком легкий для них.

17. 00:23:987 (1) - опять очень короткий спиннер. начни его хотя бы тут 00:23:887

18. 00:26:685 - здесь пропущена важная нота и опять нечитаемое расстояние тут: 00:26:385 (4,5)

19. 00:30:382 (1) - короткий спиннер, начни его хотя бы здесь: 00:30:282

20. 00:32:781 (5,1) - опять нечитаемое расстояние. стакни что ли эти ноты. или заюзай дистанс снап

21. 00:33:980 (3,1) - ^ аналогично

22. 00:34:979 (4,5) - здесь у тебя расстояние отличается от того, что было, к примеру, тут: 00:34:779 (3,4). выглядит не очень

23. 00:35:979 (1) - НК здесь лишнее

24. 00:37:111 (1) - опять 1/6. не подходит под музыку вообще. я бы посоветовал сюда трилпет:

25. 00:42:708 (1,2) - и опять 1/6..

26. 00:44:973 (1) - выглядит некрасиво. впрочем, как и этот 00:43:573 (1). я бы сделал их одинаковыми и более презентабельной формы (во втором пункте есть пример, возьми оттуда)

27. 00:45:972 (3,4,5) - 1/6

28. 00:47:171 (1,2) - ^
00:48:370 (6,7) - 00:49:170 (1,2) - 00:49:969 (1,2) - ...
есть такая штука, называется playback rate. поставь на 25% и послушай, куда надо поставить ноты.

удачи. если будут вопросы - задавай (только в игре).
Beatmap updated
Спасибо за мод! :)
Topic Starter
Holuo
Beatmap updated!

Junior jumble has been remapped!

Crossword has been remapped!
murutattack
Mod Request from #modreqs

This reminds me back from 2009 map :p

The main problem is the Slider Velocity where every of the difficulty is 1.00x, consider raise to 0.1+ or more in next difficulty, like Crossword (Normal) and the Sudoku (Hard).

Disable the Widescreen/Countdown and Letterbox during breaks, there`s no Storyboard in this song.
00:09:996 - This slider after the next slider is ugly. How about copy the 00:06:798, then Ctrl+H and Ctrl+G, so you can snap the end of the slider of the 00:08:397 or try do this while slider on y:56.


00:12:394 - Weird, this slider seems odd. Sounds seems start at 00:12:794.

00:23:587 - You can put the notes in x:208 y:172 or near, since the note (3) seems in the same position as slider, make a movements.

00:31:981 - A little rework with the Round shape maybe? Use DS 0.7x.

00:43:174 - Repeated Slider for 2 times seems hard. 1 time seems fine.
00:04:000 - Remove Combo

00:00:802 - Little bit curved to the right and move a bit right, use DS.


00:35:179 - Need a little rework with the slider, maybe you can try make like 00:35:979.
00:35:179 - New Combo

00:47:971 - New Combo
00:48:570 - Remove Combo
I`m not sure but I recommend add more SV and play more distance than stick to 1.0x distance, but if you still stick for it, then its fine I guess.

00:00:000 till 00:05:999 - This is really messy distance here :( Maybe i recommend to use 1.3x
Maybe you can try do this if you like but i`m using SV 1.3 in timing section. If don`t like to change, maybe don`t lol.


If don`t wish to, Maybe you can try this, but use Distance Spacing 1.5x and turn to this?
00:00:003 - 00:01:202
00:01:601 - 00:02:401
(The Slider is 2 times repeated till 00:03:001)

Maybe you can try the rest of it using 1.3x distance spacing. :)

Thats all, nice retro song :p
Topic Starter
Holuo

murutattack wrote:

Mod Request from #modreqs

This reminds me back from 2009 map :p

The main problem is the Slider Velocity where every of the difficulty is 1.00x, consider raise to 0.1+ or more in next difficulty, like Crossword (Normal) and the Sudoku (Hard).

Disable the Widescreen/Countdown and Letterbox during breaks, there`s no Storyboard in this song.
00:09:996 - This slider after the next slider is ugly. How about copy the 00:06:798, then Ctrl+H and Ctrl+G, so you can snap the end of the slider of the 00:08:397 or try do this while slider on y:56.


00:12:394 - Weird, this slider seems odd. Sounds seems start at 00:12:794.

00:23:587 - You can put the notes in x:208 y:172 or near, since the note (3) seems in the same position as slider, make a movements.

00:31:981 - A little rework with the Round shape maybe? Use DS 0.7x.

00:43:174 - Repeated Slider for 2 times seems hard. 1 time seems fine.
00:04:000 - Remove Combo

00:00:802 - Little bit curved to the right and move a bit right, use DS.


00:35:179 - Need a little rework with the slider, maybe you can try make like 00:35:979.
00:35:179 - New Combo

00:47:971 - New Combo
00:48:570 - Remove Combo
I`m not sure but I recommend add more SV and play more distance than stick to 1.0x distance, but if you still stick for it, then its fine I guess.

00:00:000 till 00:05:999 - This is really messy distance here :( Maybe i recommend to use 1.3x
Maybe you can try do this if you like but i`m using SV 1.3 in timing section. If don`t like to change, maybe don`t lol.


If don`t wish to, Maybe you can try this, but use Distance Spacing 1.5x and turn to this?
00:00:003 - 00:01:202
00:01:601 - 00:02:401
(The Slider is 2 times repeated till 00:03:001)

Maybe you can try the rest of it using 1.3x distance spacing. :)

Thats all, nice retro song :p
Beatmap updated
Thanks a lot for the mod! :)
Midnaait
YOU'RE BLUE NOW.

Do you want taiko guest diffs? .w.
Topic Starter
Holuo

Midnaait wrote:

YOU'RE BLUE NOW.

Do you want taiko guest diffs? .w.
Yes, of course! I will be very glad about it!
Midnaait
Hey, I finished my diffs, also this is a timing check (No kudosu pls)

1. Offset: 3ms BPM: 150,075
Make sure you snap all the objects

My diffs: http://puu.sh/kIEjX/8ea9edbb68.rar

Add Midnaait to the tags
Topic Starter
Holuo

Midnaait wrote:

Hey, I finished my diffs, also this is a timing check (No kudosu pls)

1. Offset: 3ms BPM: 150,075
Make sure you snap all the objects

My diffs: http://puu.sh/kIEjX/8ea9edbb68.rar

Add Midnaait to the tags
Beatmap updated
Thanks a lot for your diffs! :D
Goatbro
Nevermind.
Doormat
Hello, from my modding queue. Sorry for the wait! Had a bunch of school assignments-

Hmm, maybe I should pick up this game.. Heard good things about it :o

Difficulties looked at: Junior Jumble, Crossword, Sudoku
  • - bolded difficulties are the ones that I modded


General
  1. Adjust your BPM so that it’s 150 and not 150.075. I know it may seem silly, but that 0.075 makes a big difference in timing! Remember to snap all objects to the new timing!
  2. I think your offset is a little early; try adjusting it by -30ms, i.e. your red uninherited timing point should be set to -33
  3. Maybe you can put claps on every second/fourth beat of each bar? The beat there is really strong, and you don’t have hitsounds on most of them


Junior Jumble
  1. 00:00:003 (1,3) – Use the same slider shape for these sliders
  2. 00:03:201 (1,3) – ^
  3. 00:08:398 (2) – Have it set up so that this is stacked over 00:06:803 (1)’s slider end (move it to x133, y127)
  4. 00:09:998 (3) – Same thing with this; have it stacked over 00:08:403 (2)’s slider end
  5. 00:11:597 (4) – Same thing here; have it stacked over 00:10:003 (3)’s slider end
  6. 00:13:996 (2) – This isn’t properly stacked either
  7. 00:25:191 (1) – ^
  8. 00:38:384 (1) – ^
  9. 00:44:780 (7) – Have a new combo start here instead of at 00:45:603 (1)
  10. 00:45:580 (1) – This isn’t properly stacked with 00:44:780 (7)


Crossword
  1. 00:09:198 (6) – The distance snap here is inconsistent
  2. 00:12:796 (2) – Have the new combo start here instead of at 00:12:396 (1)
  3. 00:19:593 (2) – Have the new combo start here rather than at 00:18:793 (1)


Sudoku
  1. 00:04:400 (4) – Maybe you can move this down so that it’s slider end is stacked over 00:05:200 (3)?
  2. 00:03:201 (1,2,3,4) – If you take the above suggestion, then you should make this pattern more symmetrical or something
  3. 00:06:399 – Missed a pretty strong beat here; add a circle, perhaps?
  4. 00:19:193 – ^
  5. 00:25:590 – ^
  6. 00:26:689 (5) – I know it feels like there should be a double here, but I wouldn’t put one here; the double feels oddly timed with the beat. I’d delete this circle
  7. 00:44:780 (6) – Place the new combo here instead of at 00:44:980 (1)
  8. 00:48:178 – Maybe place a circle here to make 00:48:279 (6,7) a triple instead of a double? I think a triple here is more suitable with the rhythm
  9. 00:48:978 – ^
  10. 00:48:778 – ^
    00:51:377 (1) – This spinner should be stretched so that it starts at 00:51:177 (1)


--
Well, that’s about all I got. Hope this helps ;)
Topic Starter
Holuo

Doormat wrote:

Hello, from my modding queue. Sorry for the wait! Had a bunch of school assignments-

Hmm, maybe I should pick up this game.. Heard good things about it :o

Difficulties looked at: Junior Jumble, Crossword, Sudoku
  • - bolded difficulties are the ones that I modded


General
  1. Adjust your BPM so that it’s 150 and not 150.075. I know it may seem silly, but that 0.075 makes a big difference in timing! Remember to snap all objects to the new timing!
  2. I think your offset is a little early; try adjusting it by -30ms, i.e. your red uninherited timing point should be set to -33
  3. Maybe you can put claps on every second/fourth beat of each bar? The beat there is really strong, and you don’t have hitsounds on most of them


Junior Jumble
  1. 00:00:003 (1,3) – Use the same slider shape for these sliders
  2. 00:03:201 (1,3) – ^
  3. 00:08:398 (2) – Have it set up so that this is stacked over 00:06:803 (1)’s slider end (move it to x133, y127)
  4. 00:09:998 (3) – Same thing with this; have it stacked over 00:08:403 (2)’s slider end
  5. 00:11:597 (4) – Same thing here; have it stacked over 00:10:003 (3)’s slider end
  6. 00:13:996 (2) – This isn’t properly stacked either
  7. 00:25:191 (1) – ^
  8. 00:38:384 (1) – ^
  9. 00:44:780 (7) – Have a new combo start here instead of at 00:45:603 (1)
  10. 00:45:580 (1) – This isn’t properly stacked with 00:44:780 (7)


Crossword
  1. 00:09:198 (6) – The distance snap here is inconsistent
  2. 00:12:796 (2) – Have the new combo start here instead of at 00:12:396 (1)
  3. 00:19:593 (2) – Have the new combo start here rather than at 00:18:793 (1)


Sudoku
  1. 00:04:400 (4) – Maybe you can move this down so that it’s slider end is stacked over 00:05:200 (3)?
  2. 00:03:201 (1,2,3,4) – If you take the above suggestion, then you should make this pattern more symmetrical or something
  3. 00:06:399 – Missed a pretty strong beat here; add a circle, perhaps?
  4. 00:19:193 – ^
  5. 00:25:590 – ^
  6. 00:26:689 (5) – I know it feels like there should be a double here, but I wouldn’t put one here; the double feels oddly timed with the beat. I’d delete this circle
  7. 00:44:780 (6) – Place the new combo here instead of at 00:44:980 (1)
  8. 00:48:178 – Maybe place a circle here to make 00:48:279 (6,7) a triple instead of a double? I think a triple here is more suitable with the rhythm
  9. 00:48:978 – ^
  10. 00:48:778 – ^
    00:51:377 (1) – This spinner should be stretched so that it starts at 00:51:177 (1)


--
Well, that’s about all I got. Hope this helps ;)
Beatmap updated
Thanks for the mod! :oops:
Midnaait
Uh I made some changes on my diffs, could you update please?

http://puu.sh/kYJRQ/9ee0583711.rar
Topic Starter
Holuo

Midnaait wrote:

Uh I made some changes on my diffs, could you update please?

http://puu.sh/kYJRQ/9ee0583711.rar
Sorry, but I can't change it now (for some problems) :(
Could I'll change it later? I hope, I'll do it in this week (or next) :roll:
Midnaait

Holuo wrote:

Midnaait wrote:

Uh I made some changes on my diffs, could you update please?

http://puu.sh/kYJRQ/9ee0583711.rar
Sorry, but I can't change it now (for some problems) :(
Could I'll change it later? I hope, I'll do it in this week (or next) :roll:
Dont worry :D
Pendu
You could change Sodoku to Horoscope.
Topic Starter
Holuo

Midnaait wrote:

Uh I made some changes on my diffs, could you update please?

http://puu.sh/kYJRQ/9ee0583711.rar
Beatmap updated

updated your diffs.
Topic Starter
Holuo

Pendu wrote:

You could change Sodoku to Horoscope.
ok.
Froskya
Привет!~ Рандом мод! ;)

General


Сложность "Junior jumble" надо переименовать в "Junior Jumble
00:03:201 (1,2,3,4) - повторяется. Сделай какую-нибудь другую форму слайдера или измени их местоположение
00:03:201 (1,2,3,4) -даже если время между стартом слайдера/ноты большое, в любом случае не стоит ставить слайдер поверх другого (или поверх ноты). Сложно для начинающих, они могут не понять паттерн
00:12:796 (1,2) - ^
00:14:795 (3,4,5) - ^
00:19:593 (2,3) - ^
00:24:391 (5,1) - ^
00:28:389 (4,5,6) - ^
00:36:785 (4,1) - ^
00:39:183 (2,3,4,5) - ^
00:44:780 (7,1) - ^
00:48:778 (5,6) - ^
00:19:593 (2) - новое комбо с этого начинай
00:25:990 (2) - ^
00:44:780 (1) - ^
00:51:177 (1) - можно закончить не Finish'ом, а Whistl'ом
Во всей карте разный спейсинг. Я так понимаю, у тебя стоит 0.9х. Подправь пожалуйста, ибо в некоторых местах либо дальше, либо ближе и чекни AIMod (Check distance snap)
00:12:796 (2) - новое комбо с этого начинай
00:19:593 (2) - ^
00:28:788 (4) - убери новое комбо
00:15:995 (1) - ^
00:51:177 (1) - можно закончить не Finish'ом, а Whistl'ом
Во всей карте разный спейсинг. Подправь пожалуйста, ибо в некоторых местах дальше расположение
00:12:997 (5) - новое комбо с этого начинай
00:17:494 (1) - на белый тик поставь и закончи тоже на белом тике
00:23:891 (1) - ^
00:30:287 (1) - ^
00:57:174 (1) - можно закончить не Finish'ом, а Whistl'ом

Удачи!~ :)
Topic Starter
Holuo

Revialink wrote:

Привет!~ Рандом мод! ;)

General


Сложность "Junior jumble" надо переименовать в "Junior Jumble
00:03:201 (1,2,3,4) - повторяется. Сделай какую-нибудь другую форму слайдера или измени их местоположение
00:03:201 (1,2,3,4) -даже если время между стартом слайдера/ноты большое, в любом случае не стоит ставить слайдер поверх другого (или поверх ноты). Сложно для начинающих, они могут не понять паттерн
00:12:796 (1,2) - ^
00:14:795 (3,4,5) - ^
00:19:593 (2,3) - ^
00:24:391 (5,1) - ^
00:28:389 (4,5,6) - ^
00:36:785 (4,1) - ^
00:39:183 (2,3,4,5) - ^
00:44:780 (7,1) - ^
00:48:778 (5,6) - ^
00:19:593 (2) - новое комбо с этого начинай
00:25:990 (2) - ^
00:44:780 (1) - ^
00:51:177 (1) - можно закончить не Finish'ом, а Whistl'ом
Во всей карте разный спейсинг. Я так понимаю, у тебя стоит 0.9х. Подправь пожалуйста, ибо в некоторых местах либо дальше, либо ближе и чекни AIMod (Check distance snap)
00:12:796 (2) - новое комбо с этого начинай
00:19:593 (2) - ^
00:28:788 (4) - убери новое комбо
00:15:995 (1) - ^
00:51:177 (1) - можно закончить не Finish'ом, а Whistl'ом
Во всей карте разный спейсинг. Подправь пожалуйста, ибо в некоторых местах дальше расположение
00:12:997 (5) - новое комбо с этого начинай
00:17:494 (1) - на белый тик поставь и закончи тоже на белом тике
00:23:891 (1) - ^
00:30:287 (1) - ^
00:57:174 (1) - можно закончить не Finish'ом, а Whistl'ом

Удачи!~ :)
Beatmap updated
Спасибо за мод! :)
Hpocks
2 lazy to format (and don't know how!)

Jumble
00:03:167 - Did you seriously just use the same pattern twice in a row?
00:06:767 - Why are there so many bookmarks? :c
00:06:767 (1,2,3,4) - Wawt is this. You have twice the time to get to the next note as the pattern directly before it, and now you make it right on top of eachother?
00:51:368 - Slider stars here.

Crossword
00:03:167 - Ugly pattern IMO. It isnt a square, and it really isnt a trapezoid either. (at least not an even one)
00:13:967 (3,4,5) - The notes after the slider dont really curve with the slider, and looks ugly.
00:15:167 (1,2,3,4,5,6,7,8) - ^ this one might be hard to work out, and so sorry if you cant
00:15:167 - randomly long combo. Please break it up
00:20:367 - This slider curve doesnt go with the curve that the last 2 notes set up
00:31:567 - Not enough time for the player to recover from the spinner and to get to the note.
00:40:567 - Ending - Again, the curving is kidna ugly and it doesnt really flow visually. This is very hard to explain, but to make it short and simple, it isnt a curve. That is the best I can do to describe it :\
00:51:367 - Spinner starts here

Horoscope
00:02:367 - Really not expecting for the slider to reverse for the fourth time, considering the positioning of the slider after it. (You would expect the slider to end at the closer end)
00:06:367 - Very neglect of Distance snap here. Either go all in or all out.
00:06:567 (1) - This circle isnt in a straight line with the other 3 that follows it. You should move the 3 after it to the left by one so it makes a straight line.
00:08:767 - The curve of this stream isnt very nice looking. Try shaping it so it looks more.... natural. If anything, look at the way streams are in other songs, and see how they curve it. It is hard to explain
00:09:567 - Again, neglect for Distance Snap. At this difficulty distance snap is important
00:09:567 - 00:14:167 - Very strange combos here. We have one with ten. another with 4, it is weird.
00:15:167 - Again, the curve in this stream is kinda meh.
00:18:767 - For whatever reason you decided to make this gap between the slider and the notes half as long as the other sliders. This is also meh.
00:23:367 - These are the first stacked notes with this timing in the song, so it is easily read as 3 fast taps, instead of going at a constant tempo
00:34:367 - Distance snap plz stay consistent ok thanks
00:36:667 - No. This pattern is disgusting. No. :roll:
00:37:567 (5) - Yeesh this is an ugly slider. Way too many points and weird shape. (That is dqable BTW)
00:42:667 - Again, no.
00:45:767 - End of song - No. These doubles and triples are like no. If these doubles/triples ran into a slider directly after it, it might be ok, but this is just too annoying to play. (Especially for newbies)
00:51:367 - Spinner starts here. Also, I dont like this spinner. It is just me, it might be bad, but I dont like it.
00:57:167 - Troll note
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