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toby fox - Bonetrousle [Osu|Taiko]

posted
Total Posts
44
Topic Starter
Holuo
This beatmap was submitted using in-game submission on 15 марта 2016 г. at 22:50:31

Artist: toby fox
Title: Bonetrousle
Source: Undertale
Tags: tobyfox rpg papyrus midnaait
BPM: 150,05
Filesize: 1512kb
Play Time: 00:57
Difficulties Available:
  1. Crossword (2,11 stars, 116 notes)
  2. Horoscope (2,74 stars, 174 notes)
  3. Junior Jumble (1,44 stars, 58 notes)
  4. Mid's Muzukashii (2,75 stars, 225 notes)
  5. Mid's Oni (3,89 stars, 292 notes)
  6. Monster Kidz Word Search (3,59 stars, 221 notes)


Download: toby fox - Bonetrousle
Information: Scores/Beatmap Listing
---------------
You're blue now.
Aihuro
Hey! NM from my queue~
Sorry for the delay, was on vacation.
Well, here goes nothing!


  1. Firstly, enable "Widescreen Support" Since you don't have a SB.
  2. Enable "Letterbox during breaks" as well. Also enable countdown. It's unnecessary and please remember this for your future maps.
  3. The image size is incorrect. Please reduce it to 1366X768.
  4. Use this softslider-slide to get rid of those annoying noises. Here is the link: http://puu.sh/kApPd/cf02026709.wavjust place it into your songfolder. If you don't understand, just send me a PM or in-game. I would be more than happy to help~
  5. There are some DS (Distance snap) problems in easier diffs which is unrankable. Please fix it as soon as possible.
  6. I suggest you add another combo colour, just for something more interesting.
  7. Please remove these two files in your folder since you don't use them: http://puu.sh/kAqv3/e48cf5aa8d.jpg and http://puu.sh/kAqvy/cf85b77f6f.jpg
  8. Also, please change the Grid Size to "tiny" because it's easier to place and move notes. Just press G. It will look something like this :http://puu.sh/kAqBM/05c8a3a519.png
Junior jumble:
  1. 00:00:003 (1,2) - I don't like the shapes of these sliders. I suggest you try to use this shape instead: http://puu.sh/kAqGd/2fe456c4f7.png, just for an example. Note: Look at other people's easy diffs. It can also be a straight slider: http://puu.sh/kAqJP/e12598992d.jpg It's not unrankable, just a suggesting to make your map look much better and neater.
  2. 00:03:200 (1,2) - It will be much better to make them look alike. First: Delete this note: 00:04:799 (2) - . Second: Click on this note: 00:03:200 (1) - and go to "edit" above the screen: http://puu.sh/kAqS7/97f0727b36.png Third: Click on "copy" than "paste" . Then you press Ctrl+H and than Ctrl+G, there you go, it must look like this: http://puu.sh/kAqZ1/2e47a66934.jpg. (Hope I explained it enough~)
  3. 00:06:798 (1) - I strongly suggest you begin this slider here: 00:06:398 - . It fits better with the music.
  4. 00:08:397 (2,3) - Instead of using hitcircles, why not change them into 1/2 sliders. It will fit much better with the music and also improves the flow. Just add a slider here: 00:07:597 - and which ends here: 00:07:997 - and add another slider which begins here: 00:08:397 - and ends here: 00:08:797 - . You will hear it fits better. (Or maybe it can just be me with my old ears.)
  5. If you followed my advice above, add a hitcircle here: 00:09:196 (3) - and here: 00:09:596 - . I suggest you follow these kind of rhythems in your future maps.
  6. 00:12:394 - This gap feels pretty empty. . add a 1/2 slider here or maybe a hitcircle. If you want to use a 1/2 slider just place it here: 00:12:394 - and end it here: 00:12:794 - . If you want to use the hitcircle, just add one here: 00:12:394 - and move that slider: 00:13:194 (1) - here: 00:12:794 - .
  7. 00:11:595 (5,1) - Also, these overlaps are pretty messy and I think it's also unrankable. Just move them away from each other to provent them from overlapping.
  8. 00:15:192 (2) - I don't hear any sound or beat here. I hear a beat here though: 00:14:793 - So I think you should move that note to places where there are strong beats.
  9. 00:15:992 (3) - Move that slider here: 00:15:592 - Since there is a strong beat.
  10. 00:17:191 - You can add a note here as well.
  11. 00:23:587 (6,7) - Again, with the overlaps, please try to avoid these as soon as possible. Like for an example: Just move this slider: 00:24:386 (7) - to X: 488 Y: 236. It's far away from 00:23:587 (6) - and you also use DS at the same time!
  12. 00:33:580 (3,4,1) - The distance between them are too close to each other. You must use distance at all time in easier diffs! It's really important. Your DS must fit with the diff. Please ask another modder to help you with this kind of stuff.
  13. 00:35:979 (2,3,4) - For an example, these two notes: 00:35:979 (2,3) - are too far away from each other, but these two are too close to each other, which doesn't make sense. Please follow DS at all time in easier diffs.
  14. 00:43:174 (6) - It's unnecessary to use repeated sliders like this. Try to do something like this instead: http://puu.sh/kAsPL/83aa9abe57.jpg
  15. 00:47:971 (1,2,3) - Now this is more I like it. Try to use this DS in your future maps.
  16. Tbh, this diff needs alot of work, but it is your first map so it's understanable. Hope this will help you to improve your mapping skills!~

Your hitsounds is also leggy, try asking experts to help you with that.
I will stop my mod here! Hope it was useful.
Good Luck with this map of yours~! :)
Topic Starter
Holuo

Aihuro wrote:

Hey! NM from my queue~
Sorry for the delay, was on vacation.
Well, here goes nothing!


  1. Firstly, enable "Widescreen Support" Since you don't have a SB.
  2. Enable "Letterbox during breaks" as well. Also enable countdown. It's unnecessary and please remember this for your future maps.
  3. The image size is incorrect. Please reduce it to 1366X768.
  4. Use this softslider-slide to get rid of those annoying noises. Here is the link: http://puu.sh/kApPd/cf02026709.wavjust place it into your songfolder. If you don't understand, just send me a PM or in-game. I would be more than happy to help~
  5. There are some DS (Distance snap) problems in easier diffs which is unrankable. Please fix it as soon as possible.
  6. I suggest you add another combo colour, just for something more interesting.
  7. Please remove these two files in your folder since you don't use them: http://puu.sh/kAqv3/e48cf5aa8d.jpg and http://puu.sh/kAqvy/cf85b77f6f.jpg
  8. Also, please change the Grid Size to "tiny" because it's easier to place and move notes. Just press G. It will look something like this :http://puu.sh/kAqBM/05c8a3a519.png
Junior jumble:
  1. 00:00:003 (1,2) - I don't like the shapes of these sliders. I suggest you try to use this shape instead: http://puu.sh/kAqGd/2fe456c4f7.png, just for an example. Note: Look at other people's easy diffs. It can also be a straight slider: http://puu.sh/kAqJP/e12598992d.jpg It's not unrankable, just a suggesting to make your map look much better and neater.
  2. 00:03:200 (1,2) - It will be much better to make them look alike. First: Delete this note: 00:04:799 (2) - . Second: Click on this note: 00:03:200 (1) - and go to "edit" above the screen: http://puu.sh/kAqS7/97f0727b36.png Third: Click on "copy" than "paste" . Then you press Ctrl+H and than Ctrl+G, there you go, it must look like this: http://puu.sh/kAqZ1/2e47a66934.jpg. (Hope I explained it enough~)
  3. 00:06:798 (1) - I strongly suggest you begin this slider here: 00:06:398 - . It fits better with the music.
  4. 00:08:397 (2,3) - Instead of using hitcircles, why not change them into 1/2 sliders. It will fit much better with the music and also improves the flow. Just add a slider here: 00:07:597 - and which ends here: 00:07:997 - and add another slider which begins here: 00:08:397 - and ends here: 00:08:797 - . You will hear it fits better. (Or maybe it can just be me with my old ears.)
  5. If you followed my advice above, add a hitcircle here: 00:09:196 (3) - and here: 00:09:596 - . I suggest you follow these kind of rhythems in your future maps.
  6. 00:12:394 - This gap feels pretty empty. . add a 1/2 slider here or maybe a hitcircle. If you want to use a 1/2 slider just place it here: 00:12:394 - and end it here: 00:12:794 - . If you want to use the hitcircle, just add one here: 00:12:394 - and move that slider: 00:13:194 (1) - here: 00:12:794 - .
  7. 00:11:595 (5,1) - Also, these overlaps are pretty messy and I think it's also unrankable. Just move them away from each other to provent them from overlapping.
  8. 00:15:192 (2) - I don't hear any sound or beat here. I hear a beat here though: 00:14:793 - So I think you should move that note to places where there are strong beats.
  9. 00:15:992 (3) - Move that slider here: 00:15:592 - Since there is a strong beat.
  10. 00:17:191 - You can add a note here as well.
  11. 00:23:587 (6,7) - Again, with the overlaps, please try to avoid these as soon as possible. Like for an example: Just move this slider: 00:24:386 (7) - to X: 488 Y: 236. It's far away from 00:23:587 (6) - and you also use DS at the same time!
  12. 00:33:580 (3,4,1) - The distance between them are too close to each other. You must use distance at all time in easier diffs! It's really important. Your DS must fit with the diff. Please ask another modder to help you with this kind of stuff.
  13. 00:35:979 (2,3,4) - For an example, these two notes: 00:35:979 (2,3) - are too far away from each other, but these two are too close to each other, which doesn't make sense. Please follow DS at all time in easier diffs.
  14. 00:43:174 (6) - It's unnecessary to use repeated sliders like this. Try to do something like this instead: http://puu.sh/kAsPL/83aa9abe57.jpg
  15. 00:47:971 (1,2,3) - Now this is more I like it. Try to use this DS in your future maps.
  16. Tbh, this diff needs alot of work, but it is your first map so it's understanable. Hope this will help you to improve your mapping skills!~

Your hitsounds is also leggy, try asking experts to help you with that.
I will stop my mod here! Hope it was useful.
Good Luck with this map of yours~! :)
Beatmap updated
Thanks for the mod! :oops:
Shmiklak
Hi!

JUNIOR JUMBLE
Add hitcircles at:
00:01:202
00:02:801
00:04:400
00:05:999
00:00:003 (1,2) - Fix overlap
00:31:981 - maybe place hitcircle or slider with end at 00:32:381
00:34:380 (4,1) - Stack it
00:36:778 (3,4,5) - Don't stack it
CROSSWORD
00:31:981 - First place hitcirlce. Second don't stack 00:31:981 (1,2,3,4)
00:34:380 (8,9,10,11) - Don't stack
00:40:775 (1,2,3,4,5) - ^
00:42:774 (1,1,1,1,1,1,1) - Remove NC
SUDOKU
00:31:981 - Add hitcircle
00:36:978 (1,2,3,4) - Это выглядит ужасно
______________________________________________________
Я не заметил что ты с России. А переводить все не захотелось, ну надеюсь поймешь
Topic Starter
Holuo

shmiklak wrote:

Hi!

JUNIOR JUMBLE
Add hitcircles at:
00:01:202
00:02:801
00:04:400
00:05:999
00:00:003 (1,2) - Fix overlap
00:31:981 - maybe place hitcircle or slider with end at 00:32:381
00:34:380 (4,1) - Stack it
00:36:778 (3,4,5) - Don't stack it
CROSSWORD
00:31:981 - First place hitcirlce. Second don't stack 00:31:981 (1,2,3,4)
00:34:380 (8,9,10,11) - Don't stack
00:40:775 (1,2,3,4,5) - ^
00:42:774 (1,1,1,1,1,1,1) - Remove NC
SUDOKU
00:31:981 - Add hitcircle
00:36:978 (1,2,3,4) - Это выглядит ужасно
______________________________________________________
Я не заметил что ты с России. А переводить все не захотелось, ну надеюсь поймешь
Beatmap updated
Спасибо за мод! :)
Slayed
ку.
#из_моей_очереди


общее.

1. ну, во-первых, карта у тебя довольно странная, если бы я ее увидел просто где-то, не зная про нее, я бы сказал, что ее замапали лет 7 назад.ю
в любой карте должен быть поток (причем не такой, как у тебя в харде в начале)
он должен быть плавным, иначе игрокам будет неприятно проходить эту мапу.

вообщем, советую ремапнуть полностью и посмотреть, что получится.

2. убери из тэгов toby fox undertale, т.к. это уже есть у тебя в соурсе и названии

3. тк бг у тебя имеет только 2 цвета - черный и белый, то использовать ты можешь только серые оттенки (черный и белый юзать нельзя - будут сливаться с бг).
поэтому измени, пожалуйста, 2 комбоцвет на темно-серый.

изи и нормал рассматривать не буду, тк их нужно ремапнуть полностью, но хато укажу по максимуму что нужно исправить в харде.

хард.

1. очень маленький размер нот (попробуй 4 хотя бы)

2. 00:00:003 (1,2) - и весь последующий стрим выглядит скучно и некрасиво. попробуй сделать что-то типо такого: пример

3. 00:05:999 (2,1) - сложно читается. заюзай дистанс снап, чтобы пофиксить расстояние

4. 00:07:198 (4,5) - опять же сложно читается. пофикси расстояния

5. 00:06:598 (1,2,3,4) - тут тоже. мне тут хочется стримить

6. 00:07:997 (1,2,3) - зачем ты юзал тут 1/6? 00:08:064 - тут ноты нет, также как и тут 00:08:130 - так что этот триплет не по музыке. но зато нота нужна тут: 00:08:197

7. 00:09:596 (1,2,3) - аналогично. 00:09:663 - тут и 00:09:729 - тут нот нет, в то время как тут 00:09:796 - нота слышится

8. 00:09:996 (4,5,6,7,8) - здесь опять отвратительное расстояние между нотами.

9. 00:11:195 (9) - вообще здесь не нужен этот слайдер. он затрагивает такие места, где даже нот нет. 00:11:262 - 00:11:328 - 00:11:462 - и т.д.
я бы замапал так (подходит по музыке):


10. далее у тебя пропущены важные ноты (что недопустимо для харда):

00:12:194 -
00:12:394 -
00:12:594 -
00:12:794 -

11. 00:13:927 (4,5,6) - опять овермаппинг. оставь только ноту, которая на белом тике

12. 00:13:593 (3,4,5,6) - нечитаемый спейсинг, слишком маленькое расстояние.

13. 00:14:793 (3,4) - аналогично ^

14. 00:16:392 (3,4) - ^

15. 00:17:591 (1) - очень быстрый спиннер. начни его тут 00:17:491 - и закончи 00:18:790 - тут

16. 00:20:789 (5,6) - нечитаемый спейсинг и опять овермап. не нужный такие слайдеры в этой карте. не нужны. ритм слишком легкий для них.

17. 00:23:987 (1) - опять очень короткий спиннер. начни его хотя бы тут 00:23:887

18. 00:26:685 - здесь пропущена важная нота и опять нечитаемое расстояние тут: 00:26:385 (4,5)

19. 00:30:382 (1) - короткий спиннер, начни его хотя бы здесь: 00:30:282

20. 00:32:781 (5,1) - опять нечитаемое расстояние. стакни что ли эти ноты. или заюзай дистанс снап

21. 00:33:980 (3,1) - ^ аналогично

22. 00:34:979 (4,5) - здесь у тебя расстояние отличается от того, что было, к примеру, тут: 00:34:779 (3,4). выглядит не очень

23. 00:35:979 (1) - НК здесь лишнее

24. 00:37:111 (1) - опять 1/6. не подходит под музыку вообще. я бы посоветовал сюда трилпет:

25. 00:42:708 (1,2) - и опять 1/6..

26. 00:44:973 (1) - выглядит некрасиво. впрочем, как и этот 00:43:573 (1). я бы сделал их одинаковыми и более презентабельной формы (во втором пункте есть пример, возьми оттуда)

27. 00:45:972 (3,4,5) - 1/6

28. 00:47:171 (1,2) - ^
00:48:370 (6,7) - 00:49:170 (1,2) - 00:49:969 (1,2) - ...
есть такая штука, называется playback rate. поставь на 25% и послушай, куда надо поставить ноты.

удачи. если будут вопросы - задавай (только в игре).
Topic Starter
Holuo

ohyeahitsjustme wrote:

ку.
#из_моей_очереди


общее.

1. ну, во-первых, карта у тебя довольно странная, если бы я ее увидел просто где-то, не зная про нее, я бы сказал, что ее замапали лет 7 назад.ю
в любой карте должен быть поток (причем не такой, как у тебя в харде в начале)
он должен быть плавным, иначе игрокам будет неприятно проходить эту мапу.

вообщем, советую ремапнуть полностью и посмотреть, что получится.

2. убери из тэгов toby fox undertale, т.к. это уже есть у тебя в соурсе и названии

3. тк бг у тебя имеет только 2 цвета - черный и белый, то использовать ты можешь только серые оттенки (черный и белый юзать нельзя - будут сливаться с бг).
поэтому измени, пожалуйста, 2 комбоцвет на темно-серый.

изи и нормал рассматривать не буду, тк их нужно ремапнуть полностью, но хато укажу по максимуму что нужно исправить в харде.

хард.

1. очень маленький размер нот (попробуй 4 хотя бы)

2. 00:00:003 (1,2) - и весь последующий стрим выглядит скучно и некрасиво. попробуй сделать что-то типо такого: пример

3. 00:05:999 (2,1) - сложно читается. заюзай дистанс снап, чтобы пофиксить расстояние

4. 00:07:198 (4,5) - опять же сложно читается. пофикси расстояния

5. 00:06:598 (1,2,3,4) - тут тоже. мне тут хочется стримить

6. 00:07:997 (1,2,3) - зачем ты юзал тут 1/6? 00:08:064 - тут ноты нет, также как и тут 00:08:130 - так что этот триплет не по музыке. но зато нота нужна тут: 00:08:197

7. 00:09:596 (1,2,3) - аналогично. 00:09:663 - тут и 00:09:729 - тут нот нет, в то время как тут 00:09:796 - нота слышится

8. 00:09:996 (4,5,6,7,8) - здесь опять отвратительное расстояние между нотами.

9. 00:11:195 (9) - вообще здесь не нужен этот слайдер. он затрагивает такие места, где даже нот нет. 00:11:262 - 00:11:328 - 00:11:462 - и т.д.
я бы замапал так (подходит по музыке):


10. далее у тебя пропущены важные ноты (что недопустимо для харда):

00:12:194 -
00:12:394 -
00:12:594 -
00:12:794 -

11. 00:13:927 (4,5,6) - опять овермаппинг. оставь только ноту, которая на белом тике

12. 00:13:593 (3,4,5,6) - нечитаемый спейсинг, слишком маленькое расстояние.

13. 00:14:793 (3,4) - аналогично ^

14. 00:16:392 (3,4) - ^

15. 00:17:591 (1) - очень быстрый спиннер. начни его тут 00:17:491 - и закончи 00:18:790 - тут

16. 00:20:789 (5,6) - нечитаемый спейсинг и опять овермап. не нужный такие слайдеры в этой карте. не нужны. ритм слишком легкий для них.

17. 00:23:987 (1) - опять очень короткий спиннер. начни его хотя бы тут 00:23:887

18. 00:26:685 - здесь пропущена важная нота и опять нечитаемое расстояние тут: 00:26:385 (4,5)

19. 00:30:382 (1) - короткий спиннер, начни его хотя бы здесь: 00:30:282

20. 00:32:781 (5,1) - опять нечитаемое расстояние. стакни что ли эти ноты. или заюзай дистанс снап

21. 00:33:980 (3,1) - ^ аналогично

22. 00:34:979 (4,5) - здесь у тебя расстояние отличается от того, что было, к примеру, тут: 00:34:779 (3,4). выглядит не очень

23. 00:35:979 (1) - НК здесь лишнее

24. 00:37:111 (1) - опять 1/6. не подходит под музыку вообще. я бы посоветовал сюда трилпет:

25. 00:42:708 (1,2) - и опять 1/6..

26. 00:44:973 (1) - выглядит некрасиво. впрочем, как и этот 00:43:573 (1). я бы сделал их одинаковыми и более презентабельной формы (во втором пункте есть пример, возьми оттуда)

27. 00:45:972 (3,4,5) - 1/6

28. 00:47:171 (1,2) - ^
00:48:370 (6,7) - 00:49:170 (1,2) - 00:49:969 (1,2) - ...
есть такая штука, называется playback rate. поставь на 25% и послушай, куда надо поставить ноты.

удачи. если будут вопросы - задавай (только в игре).
Beatmap updated
Спасибо за мод! :)
Topic Starter
Holuo
Beatmap updated!

Junior jumble has been remapped!

Crossword has been remapped!
murutattack
Mod Request from #modreqs

This reminds me back from 2009 map :p

The main problem is the Slider Velocity where every of the difficulty is 1.00x, consider raise to 0.1+ or more in next difficulty, like Crossword (Normal) and the Sudoku (Hard).

Disable the Widescreen/Countdown and Letterbox during breaks, there`s no Storyboard in this song.
00:09:996 - This slider after the next slider is ugly. How about copy the 00:06:798, then Ctrl+H and Ctrl+G, so you can snap the end of the slider of the 00:08:397 or try do this while slider on y:56.


00:12:394 - Weird, this slider seems odd. Sounds seems start at 00:12:794.

00:23:587 - You can put the notes in x:208 y:172 or near, since the note (3) seems in the same position as slider, make a movements.

00:31:981 - A little rework with the Round shape maybe? Use DS 0.7x.

00:43:174 - Repeated Slider for 2 times seems hard. 1 time seems fine.
00:04:000 - Remove Combo

00:00:802 - Little bit curved to the right and move a bit right, use DS.


00:35:179 - Need a little rework with the slider, maybe you can try make like 00:35:979.
00:35:179 - New Combo

00:47:971 - New Combo
00:48:570 - Remove Combo
I`m not sure but I recommend add more SV and play more distance than stick to 1.0x distance, but if you still stick for it, then its fine I guess.

00:00:000 till 00:05:999 - This is really messy distance here :( Maybe i recommend to use 1.3x
Maybe you can try do this if you like but i`m using SV 1.3 in timing section. If don`t like to change, maybe don`t lol.


If don`t wish to, Maybe you can try this, but use Distance Spacing 1.5x and turn to this?
00:00:003 - 00:01:202
00:01:601 - 00:02:401
(The Slider is 2 times repeated till 00:03:001)

Maybe you can try the rest of it using 1.3x distance spacing. :)

Thats all, nice retro song :p
Topic Starter
Holuo

murutattack wrote:

Mod Request from #modreqs

This reminds me back from 2009 map :p

The main problem is the Slider Velocity where every of the difficulty is 1.00x, consider raise to 0.1+ or more in next difficulty, like Crossword (Normal) and the Sudoku (Hard).

Disable the Widescreen/Countdown and Letterbox during breaks, there`s no Storyboard in this song.
00:09:996 - This slider after the next slider is ugly. How about copy the 00:06:798, then Ctrl+H and Ctrl+G, so you can snap the end of the slider of the 00:08:397 or try do this while slider on y:56.


00:12:394 - Weird, this slider seems odd. Sounds seems start at 00:12:794.

00:23:587 - You can put the notes in x:208 y:172 or near, since the note (3) seems in the same position as slider, make a movements.

00:31:981 - A little rework with the Round shape maybe? Use DS 0.7x.

00:43:174 - Repeated Slider for 2 times seems hard. 1 time seems fine.
00:04:000 - Remove Combo

00:00:802 - Little bit curved to the right and move a bit right, use DS.


00:35:179 - Need a little rework with the slider, maybe you can try make like 00:35:979.
00:35:179 - New Combo

00:47:971 - New Combo
00:48:570 - Remove Combo
I`m not sure but I recommend add more SV and play more distance than stick to 1.0x distance, but if you still stick for it, then its fine I guess.

00:00:000 till 00:05:999 - This is really messy distance here :( Maybe i recommend to use 1.3x
Maybe you can try do this if you like but i`m using SV 1.3 in timing section. If don`t like to change, maybe don`t lol.


If don`t wish to, Maybe you can try this, but use Distance Spacing 1.5x and turn to this?
00:00:003 - 00:01:202
00:01:601 - 00:02:401
(The Slider is 2 times repeated till 00:03:001)

Maybe you can try the rest of it using 1.3x distance spacing. :)

Thats all, nice retro song :p
Beatmap updated
Thanks a lot for the mod! :)
Midnaait
YOU'RE BLUE NOW.

Do you want taiko guest diffs? .w.
Topic Starter
Holuo

Midnaait wrote:

YOU'RE BLUE NOW.

Do you want taiko guest diffs? .w.
Yes, of course! I will be very glad about it!
Midnaait
Hey, I finished my diffs, also this is a timing check (No kudosu pls)

1. Offset: 3ms BPM: 150,075
Make sure you snap all the objects

My diffs: http://puu.sh/kIEjX/8ea9edbb68.rar

Add Midnaait to the tags
Topic Starter
Holuo

Midnaait wrote:

Hey, I finished my diffs, also this is a timing check (No kudosu pls)

1. Offset: 3ms BPM: 150,075
Make sure you snap all the objects

My diffs: http://puu.sh/kIEjX/8ea9edbb68.rar

Add Midnaait to the tags
Beatmap updated
Thanks a lot for your diffs! :D
Goatbro
Nevermind.
Doormat
Hello, from my modding queue. Sorry for the wait! Had a bunch of school assignments-

Hmm, maybe I should pick up this game.. Heard good things about it :o

Difficulties looked at: Junior Jumble, Crossword, Sudoku
  • - bolded difficulties are the ones that I modded


General
  1. Adjust your BPM so that it’s 150 and not 150.075. I know it may seem silly, but that 0.075 makes a big difference in timing! Remember to snap all objects to the new timing!
  2. I think your offset is a little early; try adjusting it by -30ms, i.e. your red uninherited timing point should be set to -33
  3. Maybe you can put claps on every second/fourth beat of each bar? The beat there is really strong, and you don’t have hitsounds on most of them


Junior Jumble
  1. 00:00:003 (1,3) – Use the same slider shape for these sliders
  2. 00:03:201 (1,3) – ^
  3. 00:08:398 (2) – Have it set up so that this is stacked over 00:06:803 (1)’s slider end (move it to x133, y127)
  4. 00:09:998 (3) – Same thing with this; have it stacked over 00:08:403 (2)’s slider end
  5. 00:11:597 (4) – Same thing here; have it stacked over 00:10:003 (3)’s slider end
  6. 00:13:996 (2) – This isn’t properly stacked either
  7. 00:25:191 (1) – ^
  8. 00:38:384 (1) – ^
  9. 00:44:780 (7) – Have a new combo start here instead of at 00:45:603 (1)
  10. 00:45:580 (1) – This isn’t properly stacked with 00:44:780 (7)


Crossword
  1. 00:09:198 (6) – The distance snap here is inconsistent
  2. 00:12:796 (2) – Have the new combo start here instead of at 00:12:396 (1)
  3. 00:19:593 (2) – Have the new combo start here rather than at 00:18:793 (1)


Sudoku
  1. 00:04:400 (4) – Maybe you can move this down so that it’s slider end is stacked over 00:05:200 (3)?
  2. 00:03:201 (1,2,3,4) – If you take the above suggestion, then you should make this pattern more symmetrical or something
  3. 00:06:399 – Missed a pretty strong beat here; add a circle, perhaps?
  4. 00:19:193 – ^
  5. 00:25:590 – ^
  6. 00:26:689 (5) – I know it feels like there should be a double here, but I wouldn’t put one here; the double feels oddly timed with the beat. I’d delete this circle
  7. 00:44:780 (6) – Place the new combo here instead of at 00:44:980 (1)
  8. 00:48:178 – Maybe place a circle here to make 00:48:279 (6,7) a triple instead of a double? I think a triple here is more suitable with the rhythm
  9. 00:48:978 – ^
  10. 00:48:778 – ^
    00:51:377 (1) – This spinner should be stretched so that it starts at 00:51:177 (1)


--
Well, that’s about all I got. Hope this helps ;)
Topic Starter
Holuo

Doormat wrote:

Hello, from my modding queue. Sorry for the wait! Had a bunch of school assignments-

Hmm, maybe I should pick up this game.. Heard good things about it :o

Difficulties looked at: Junior Jumble, Crossword, Sudoku
  • - bolded difficulties are the ones that I modded


General
  1. Adjust your BPM so that it’s 150 and not 150.075. I know it may seem silly, but that 0.075 makes a big difference in timing! Remember to snap all objects to the new timing!
  2. I think your offset is a little early; try adjusting it by -30ms, i.e. your red uninherited timing point should be set to -33
  3. Maybe you can put claps on every second/fourth beat of each bar? The beat there is really strong, and you don’t have hitsounds on most of them


Junior Jumble
  1. 00:00:003 (1,3) – Use the same slider shape for these sliders
  2. 00:03:201 (1,3) – ^
  3. 00:08:398 (2) – Have it set up so that this is stacked over 00:06:803 (1)’s slider end (move it to x133, y127)
  4. 00:09:998 (3) – Same thing with this; have it stacked over 00:08:403 (2)’s slider end
  5. 00:11:597 (4) – Same thing here; have it stacked over 00:10:003 (3)’s slider end
  6. 00:13:996 (2) – This isn’t properly stacked either
  7. 00:25:191 (1) – ^
  8. 00:38:384 (1) – ^
  9. 00:44:780 (7) – Have a new combo start here instead of at 00:45:603 (1)
  10. 00:45:580 (1) – This isn’t properly stacked with 00:44:780 (7)


Crossword
  1. 00:09:198 (6) – The distance snap here is inconsistent
  2. 00:12:796 (2) – Have the new combo start here instead of at 00:12:396 (1)
  3. 00:19:593 (2) – Have the new combo start here rather than at 00:18:793 (1)


Sudoku
  1. 00:04:400 (4) – Maybe you can move this down so that it’s slider end is stacked over 00:05:200 (3)?
  2. 00:03:201 (1,2,3,4) – If you take the above suggestion, then you should make this pattern more symmetrical or something
  3. 00:06:399 – Missed a pretty strong beat here; add a circle, perhaps?
  4. 00:19:193 – ^
  5. 00:25:590 – ^
  6. 00:26:689 (5) – I know it feels like there should be a double here, but I wouldn’t put one here; the double feels oddly timed with the beat. I’d delete this circle
  7. 00:44:780 (6) – Place the new combo here instead of at 00:44:980 (1)
  8. 00:48:178 – Maybe place a circle here to make 00:48:279 (6,7) a triple instead of a double? I think a triple here is more suitable with the rhythm
  9. 00:48:978 – ^
  10. 00:48:778 – ^
    00:51:377 (1) – This spinner should be stretched so that it starts at 00:51:177 (1)


--
Well, that’s about all I got. Hope this helps ;)
Beatmap updated
Thanks for the mod! :oops:
Midnaait
Uh I made some changes on my diffs, could you update please?

http://puu.sh/kYJRQ/9ee0583711.rar
Topic Starter
Holuo

Midnaait wrote:

Uh I made some changes on my diffs, could you update please?

http://puu.sh/kYJRQ/9ee0583711.rar
Sorry, but I can't change it now (for some problems) :(
Could I'll change it later? I hope, I'll do it in this week (or next) :roll:
Midnaait

Holuo wrote:

Midnaait wrote:

Uh I made some changes on my diffs, could you update please?

http://puu.sh/kYJRQ/9ee0583711.rar
Sorry, but I can't change it now (for some problems) :(
Could I'll change it later? I hope, I'll do it in this week (or next) :roll:
Dont worry :D
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