Thanks for the clarification Loctav, it seems interesting then.
But I don't even have steam!Loctav wrote:
We didn't need you for past 3 world cups. So, no. You can resume playing steam games now.Mr Color wrote:
Well, I take it you have enough people that you don't need me anymore then, godspeed o\
HUEHUEHUEHUDeif wrote:
OWC Group Stage again NOOOOOOOOOOOOOOOO D:
fartownik wrote:
Wtf is this thing about Color, he was actually the best commentator with at least some knowledge about the standard players for all past tournaments.
Btw, you should consider taking in some new commentators. People like Evrien, lolimonz, Doomsday and others were really great during the All-Star tournament that took place not long time ago and could bring some great quality into this tournament as well.
We're working on it, I can't really say anything for now.Yauxo wrote:
How will the map difficulty be scaled? (Non-)Linear?
Probably PP-oriented system.Loctav wrote:
You should wait until we actually release how the scoring works before you make assumptions about it.
Like I said, ask ztrotAmaiHachimitsu wrote:
Probably PP-oriented system.Loctav wrote:
You should wait until we actually release how the scoring works before you make assumptions about it.
While it could be kind of "fair", it would ruin the viewing experience.
Also
Like, seriously, can I commentate too?
I think it's a bit too late for that. Would have to wipe all scores on leaderboards or make an entirely new leaderboard.Decon082 wrote:
now implement this scoring system for non-tournament scenarios in standard and ctb please
Winner wrote:
I think it's a bit too late for that. Would have to wipe all scores on leaderboards or make an entirely new leaderboard.Decon082 wrote:
now implement this scoring system for non-tournament scenarios in standard and ctb please
I wouldn't mind that at all. It would give me an excuse to play some of my favorite maps again to solidify my fundamentals. Not to mention I'll capitalize on the player base rage quitting because I'm so anti-meta.Winner wrote:
I think it's a bit too late for that. Would have to wipe all scores on leaderboards or make an entirely new leaderboard.Decon082 wrote:
now implement this scoring system for non-tournament scenarios in standard and ctb please
Probably because the team isn't exactly being pre-picked by the country. Since all registrations are individual, they probably want to pick someone who they don't think will choose teammates based on personal bias (ie. picking friends over better players).Xilver wrote:
May I please ask for the logic behind captains being selected by the management team and not by the team itself? Not trying to start anything, I just don't particularly agree with that decision and I'd like to hear your line of reasoning behind it.
Even if it's a temporary pick, I'm assuming the reason you pick the captain is for the captain to choose a team, right?
Speaking of which, does the temporary captain have to end up in the team? If a country has decided (in their forum section or channel or tournament etc.) whom to select for their team, and the captain chosen isn't among any of them, would this temporary captain be able to pick the 8 players and then not participate themselves?Bauxe wrote:
Probably because the team isn't exactly being pre-picked by the country. Since all registrations are individual, they probably want to pick someone who they don't think will choose teammates based on personal bias (ie. picking friends over better players).Xilver wrote:
May I please ask for the logic behind captains being selected by the management team and not by the team itself? Not trying to start anything, I just don't particularly agree with that decision and I'd like to hear your line of reasoning behind it.
Even if it's a temporary pick, I'm assuming the reason you pick the captain is for the captain to choose a team, right?
Maybe I'm completely wrong though.
edit: also the country-picked captain might not be able to play which would cause confusion (since no more captain).
https://osu.ppy.sh/wiki/Help_CenterKevEz wrote:
Just want to clarify something, if i have proof that i am from Mexico does that make me eligable at all to play for the Mexican team or do i have to try to play for the country i reside in?
Hong Kong hype!Makan1 wrote:
lets not see a repeat of last year yeah....
hong kong pls no disappoint this year lol
Didn't osu become an esport? No?Evrien wrote:
Just wanna say good luck to the management team and thanks for putting effort in revolutionizing the tournament structure. Hope all goes well! I however would like to show some concern for the $5,000 prize pool since it's quite big...really. All-Star promised a $500 one and that was already considered grand-scale. Why $5,000 if I may ask?
OWC is on a completely different level to All-Star. Pretty sure most of the All-Star games only got a few hundred viewers, OWC gets easily into the thousands (I think it even went above 10,000 in the grand final last year?).Evrien wrote:
Just wanna say good luck to the management team and thanks for putting effort in revolutionizing the tournament structure. Hope all goes well! I however would like to show some concern for the $5,000 prize pool since it's quite big...really. All-Star promised a $500 one and that was already considered grand-scale. Why $5,000 if I may ask?
We topped at 13k, if I'm remembering correctly.Bauxe wrote:
OWC is on a completely different level to All-Star. Pretty sure most of the All-Star games only got a few hundred viewers, OWC gets easily into the thousands (I think it even went above 10,000 in the grand final last year?).Evrien wrote:
Just wanna say good luck to the management team and thanks for putting effort in revolutionizing the tournament structure. Hope all goes well! I however would like to show some concern for the $5,000 prize pool since it's quite big...really. All-Star promised a $500 one and that was already considered grand-scale. Why $5,000 if I may ask?
Would be really hard to do with the lack of 6.5* maps around.buny wrote:
Can we try get two map pools for the finals this time?
It kind of sucks watching the two finalists go through the same map pools in the second game
Well I think CTB works well with both Combo-dominated and Accuracy-dominated scoring system D: Since a droplet is worth as much accuracy as an actual fruit combo, it's not fair for people who caught the combos in rhythm and lose some droplets due to control issue and get penalised equally as someone who lost rhythm and caught the droplets, that kind of defeats the purpose of a rhythm game. But on the flip side, people take accuracy in CTB for granted since literally a it has the least score value of only 10, thus many players can just blatantly ignore droplets all they want, they can miss a thousand droplets and have one combo more and still be ahead than another player with no droplet misses but 1 combo less, that's like in Osu!Standard terms, a 1000 combo map FC'ed with 1000 50s would still weigh millions ahead of a 999 combo of 300s with a miss at the end, accuracy shouldn't be disregarded as the least important factor in any game mode, also not to mention on maps like Yoiyami Hanabi SS is a whole lot better than S and should be awarded as accordingly when people are skilled enough to catch all the little things.Decon082 wrote:
now implement this scoring system for non-tournament scenarios in standard and ctb please
Firstly I don't understand what you meant by "changing map score that isn't defined until the end", my intent is to precisely tell that we should modifyr the score after the map is already over, could you re-phrase your point?tfg50 wrote:
No... just no....
Giving a bonus for a SS is stupid and a changing map score that isn't defined until the end is also kinda unnecessary.
That also doesn't take combo into account and the drop from low acc is too huge. A 80% score fc would mean nothing, you could get a 99% with tons of misses and you would get a score that's over 70 times bigger than the 80% fc (that's an extreme case that is not likely to happen but still...)