inconsistent settings for stacked red/green timing point (kiai)I'm pretty sure this doesn't actually cause any issues here because green lines take priority but it's unrankable so ¯\_(ツ)_/¯
normal-hitfinish5/6/8/9 is much louder on the left channel which makes it feel kinda weird
http://puu.sh/rpn5d/af47b27647.wav (bit more quiet, but no extreme clipping, balanced volume) would recommend this
or current one with increased volume on right:
http://puu.sh/rpn9y/9a5bbeab98.wavmake sure to replace all of them with the same file
soft-hitfinish also feels kinda delayed cause of this:
http://i.imgur.com/gzjEUoA.jpg (marked part isn't really noticeable)
=>
http://puu.sh/rpotx/aa2e7e5bc3.wavsome comments on hitsounding and other suggestions:
00:16:324 (1,2,3) - 00:31:624 (1,2,3) - is there any concept behind when you do this instead of putting the 1/4 at the sliderend? I can't really understand lol
01:04:024 (1,2) - would either stack or increase spacing to make different snapping not look the same as 1/4, even if it is only slider // 01:47:224 (1,2) -
might have missed this other spots this pattern appears on, so if you apply obviously change it at these too
02:03:199 - silencing with 20% normal sampleset doesn't really work and sounds weird here // 02:05:374 (1,3) - and some more, best would be just checking timing panel for those 20% normal sampleset points and change them all to soft (and maybe reduce volume)
02:09:274 (2,4) - shouldnt this overlap be more visually similar to others here like 02:08:524 (4,5,1) - ?
02:34:924 (1,2,3,4,5,6) - these seem really outstanding musically to me, so why not make them feel different by making them way more spaced?
02:59:699 (1,2,3,4,5) - guitar pitch increases so much, could make the spacing increase a bit more noticeable, would also make it a bit different from 03:04:699 (1) - where it seems to not increase
this much (or if it actually does, change that one too lol)
03:24:170 (1) - how about soft slide + silenced ticks here ior something here? loud normal ticks really take away from the guitar this is supposed to emphasize, when there are no/really weak things on the ticks. maybe also for 03:25:035 (4) -
03:33:898 - using less volume to silence sliderends in this part would be good as the overall hitsounding volume is way lower
04:06:125 (4) - soft sampleset on sliderbody, normal tick is quite loud here// 04:11:458 (4) - 04:16:791 (4) - for the 3/4 ones it lands on more noticeable guitars so it sounds fine there
04:22:124 (4,5) - shoudn't this be 1/1 slider like 04:16:791 (4) - ?? (also soft tick thing here lol)
04:31:551 (1) - tick on nothing is so loud :c
same for most ticks on 3/4 in the 04:34:051 (1) - part
04:42:958 - this part is stupid but it fits the music so well lol, nice
tickrate 2 together with normal ticks (they are actually really loud) makes for some weird hitsound rhythms in some spots, but it fits most faster parts really well. would be good if you could go over the thing again and change the "unfitting" ticks (I didn't list all of them) to soft sampleset on sliderbody at least
poke me for rebubble