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posted
This beatmap was submitted using in-game submission on 2018년 12월 22일 토요일 at 오후 2:31:34

Artist: MiddleIsland
Title: Tokiiro Serenade
Source: 牙旗と黒翼と白銀の羽
Tags: 弦奏悲哀響 Nakajima Misaki Lan wings 中島岬 c75 piano
BPM: 103
Filesize: 6127kb
Play Time: 02:07
Difficulties Available:
  1. Hard (3.35 stars, 308 notes)
  2. Lan's Insane (4.26 stars, 407 notes)
  3. Normal (1.63 stars, 171 notes)


Download: MiddleIsland - Tokiiro Serenade
Information: Scores/Beatmap Listing
---------------
Special Thanks:

Sangzin for Timing
Lan wings for Guest diff

+and Mirash, Shiro for timing fix
Redownload After 2018-10-19 due to MP3 File Change


Mapset:
Normal by me
Hard by me
Lan's Insane by Lan wings

posted
맞춰둔건 오래지만 일단 증거는 필요할거 같으니 타이밍포인트
564,582.52427184466,4,2,1,30,1,0
855,579.710144927536,4,2,1,30,1,0
1144,576.923076923077,4,2,1,30,1,0
1408,430.106263345196,4,2,1,45,1,0
4848,431.654676258993,4,2,1,45,1,0
7437,460.475825019186,4,2,1,45,1,0
7897,487.80487804878,4,2,1,45,1,0
8385,437.956204379562,4,2,1,45,1,0
11891,447.761194029851,4,2,1,45,1,0
13682,441.176470588235,4,2,1,45,1,0
15446,428.571428571429,4,2,1,45,1,0
16731,451.127819548872,4,2,1,45,1,0
17182,476.190476190476,4,2,1,30,1,0
18134,468.75,4,2,1,30,1,0
19071,437.956204379562,4,2,1,45,1,0
20822,425.531914893617,4,2,1,45,1,0
22098,480,4,2,1,45,1,0
22578,466.926070038911,4,2,1,45,1,0
23511,441.176470588235,4,2,1,45,1,0
24393,444.444444444444,4,2,1,45,1,0
25281,447.761194029851,4,2,1,45,1,0
26176,449.438202247191,4,2,1,45,1,0
29322,461.538461538462,4,2,1,45,1,0
29783,434.782608695652,4,2,1,45,1,0
31522,422.535211267606,4,2,1,45,1,0
32367,428.571428571429,4,2,1,45,1,0
33224,431.654676258993,4,2,1,45,1,0
34950,428.571428571429,4,2,1,45,1,0
35807,468.75,4,2,1,45,1,0
36744,431.654676258993,4,2,1,45,1,0
38470,419.58041958042,4,2,1,45,1,0
39309,444.444444444444,4,2,1,45,1,0
40197,446.096654275093,4,2,1,45,1,0
41981,437.956204379562,4,2,1,45,1,0
42856,444.444444444444,4,2,1,45,1,0
43744,431.654676258993,4,2,1,45,1,0
45470,441.176470588235,4,2,1,45,1,0
47234,434.782608695652,4,2,1,45,1,0
48973,413.793103448276,4,2,1,45,1,0
49800,444.444444444444,4,2,1,45,1,0
50244,480,4,2,1,45,1,0
50724,434.782608695652,4,2,1,45,1,0
51593,427.046263345196,4,2,1,45,1,0
52447,431.654676258993,4,2,1,45,1,0
53310,419.58041958042,4,2,1,45,1,0
54149,434.782608695652,4,2,1,45,1,0
56757,419.58041958042,4,2,1,45,1,0
57596,430.10752688172,4,2,1,45,1,0
73079,431.654676258993,4,2,1,45,1,1
74805,419.58041958042,4,2,1,45,1,1
75644,425.531914893617,4,2,1,45,1,1
76495,431.654676258993,4,2,1,45,1,1
79948,428.571428571429,4,2,1,45,1,1
84233,444.444444444444,4,2,1,45,1,0
84677,419.58041958042,4,2,1,45,1,0
85094,434.782608695652,4,2,1,45,1,0
86400,441.176470588235,4,2,1,45,1,0
86841,465.116279069767,4,2,1,45,1,0
87306,476.190476190476,4,2,1,45,1,0
87782,521.739130434783,4,2,1,45,1,0
88303,560.747663551402,4,2,1,45,1,0
88863,517.241379310345,4,2,1,45,1,0
89380,491.803278688525,4,2,1,45,1,0
89625,461.538461538462,4,2,1,45,1,0
89855,428.571428571429,4,2,1,45,1,0
90712,431.654676258993,4,2,1,45,1,0
91575,434.782608695652,4,2,1,45,1,0
92444,437.956204379562,4,2,1,45,1,0
94195,434.782608695652,4,2,1,45,1,0
97673,441.176470588235,4,2,1,45,1,0
98555,428.571428571429,4,2,1,45,1,0
99412,442.80442804428,4,2,1,45,1,0
101183,416.666666666667,4,2,1,45,1,0
101599,434.782608695652,4,2,1,45,1,0
102033,441.176470588235,4,2,1,45,1,0
102915,434.782608695652,4,2,1,45,1,0
112480,444.444444444444,4,2,1,45,1,0
113368,434.782608695652,4,2,1,45,1,0
116846,441.176470588235,4,2,1,45,1,0
119493,461.538461538462,4,2,1,45,1,0
120416,468.75,4,2,1,35,1,0
122291,480,4,2,1,35,1,0
123251,487.80487804878,4,2,1,35,1,0
124226,508.474576271186,4,2,1,25,1,0
126259,535.714285714286,4,2,1,25,1,0


그리고 300포스트가 됬다 하더라
posted

Sangzin wrote:

맞춰둔건 오래지만 일단 증거는 필요할거 같으니 타이밍포인트
564,582.52427184466,4,2,1,30,1,0
855,579.710144927536,4,2,1,30,1,0
1144,576.923076923077,4,2,1,30,1,0
1408,430.106263345196,4,2,1,45,1,0
4848,431.654676258993,4,2,1,45,1,0
7437,460.475825019186,4,2,1,45,1,0
7897,487.80487804878,4,2,1,45,1,0
8385,437.956204379562,4,2,1,45,1,0
11891,447.761194029851,4,2,1,45,1,0
13682,441.176470588235,4,2,1,45,1,0
15446,428.571428571429,4,2,1,45,1,0
16731,451.127819548872,4,2,1,45,1,0
17182,476.190476190476,4,2,1,30,1,0
18134,468.75,4,2,1,30,1,0
19071,437.956204379562,4,2,1,45,1,0
20822,425.531914893617,4,2,1,45,1,0
22098,480,4,2,1,45,1,0
22578,466.926070038911,4,2,1,45,1,0
23511,441.176470588235,4,2,1,45,1,0
24393,444.444444444444,4,2,1,45,1,0
25281,447.761194029851,4,2,1,45,1,0
26176,449.438202247191,4,2,1,45,1,0
29322,461.538461538462,4,2,1,45,1,0
29783,434.782608695652,4,2,1,45,1,0
31522,422.535211267606,4,2,1,45,1,0
32367,428.571428571429,4,2,1,45,1,0
33224,431.654676258993,4,2,1,45,1,0
34950,428.571428571429,4,2,1,45,1,0
35807,468.75,4,2,1,45,1,0
36744,431.654676258993,4,2,1,45,1,0
38470,419.58041958042,4,2,1,45,1,0
39309,444.444444444444,4,2,1,45,1,0
40197,446.096654275093,4,2,1,45,1,0
41981,437.956204379562,4,2,1,45,1,0
42856,444.444444444444,4,2,1,45,1,0
43744,431.654676258993,4,2,1,45,1,0
45470,441.176470588235,4,2,1,45,1,0
47234,434.782608695652,4,2,1,45,1,0
48973,413.793103448276,4,2,1,45,1,0
49800,444.444444444444,4,2,1,45,1,0
50244,480,4,2,1,45,1,0
50724,434.782608695652,4,2,1,45,1,0
51593,427.046263345196,4,2,1,45,1,0
52447,431.654676258993,4,2,1,45,1,0
53310,419.58041958042,4,2,1,45,1,0
54149,434.782608695652,4,2,1,45,1,0
56757,419.58041958042,4,2,1,45,1,0
57596,430.10752688172,4,2,1,45,1,0
73079,431.654676258993,4,2,1,45,1,1
74805,419.58041958042,4,2,1,45,1,1
75644,425.531914893617,4,2,1,45,1,1
76495,431.654676258993,4,2,1,45,1,1
79948,428.571428571429,4,2,1,45,1,1
84233,444.444444444444,4,2,1,45,1,0
84677,419.58041958042,4,2,1,45,1,0
85094,434.782608695652,4,2,1,45,1,0
86400,441.176470588235,4,2,1,45,1,0
86841,465.116279069767,4,2,1,45,1,0
87306,476.190476190476,4,2,1,45,1,0
87782,521.739130434783,4,2,1,45,1,0
88303,560.747663551402,4,2,1,45,1,0
88863,517.241379310345,4,2,1,45,1,0
89380,491.803278688525,4,2,1,45,1,0
89625,461.538461538462,4,2,1,45,1,0
89855,428.571428571429,4,2,1,45,1,0
90712,431.654676258993,4,2,1,45,1,0
91575,434.782608695652,4,2,1,45,1,0
92444,437.956204379562,4,2,1,45,1,0
94195,434.782608695652,4,2,1,45,1,0
97673,441.176470588235,4,2,1,45,1,0
98555,428.571428571429,4,2,1,45,1,0
99412,442.80442804428,4,2,1,45,1,0
101183,416.666666666667,4,2,1,45,1,0
101599,434.782608695652,4,2,1,45,1,0
102033,441.176470588235,4,2,1,45,1,0
102915,434.782608695652,4,2,1,45,1,0
112480,444.444444444444,4,2,1,45,1,0
113368,434.782608695652,4,2,1,45,1,0
116846,441.176470588235,4,2,1,45,1,0
119493,461.538461538462,4,2,1,45,1,0
120416,468.75,4,2,1,35,1,0
122291,480,4,2,1,35,1,0
123251,487.80487804878,4,2,1,35,1,0
124226,508.474576271186,4,2,1,25,1,0
126259,535.714285714286,4,2,1,25,1,0


그리고 300포스트가 됬다 하더라
잉여력 만렙 ㅊㅊ
posted
M4M requested by pm, i wish i can mod piano D:

General

According to AutoMod:
  1. Unused Hitsound: durm-sliderslide3
Insane

  1. 00:08:385 - IDK am i a noob or something else but i think you don't need to do SV changes here
  2. 00:18:134 (2) - Add clap here, maybe for 1/1 piano notes, but i feel a little bit better for some reason
  3. 00:25:281 (2) - ^ (Head)
  4. 00:34:518 (3) - Why put too far, since there's no chord or something
  5. 00:45:470 (1) - Clap? (Head)
  6. 02:03:251 (2) - ^ (note)

I am bad a modding :o

Good luck
posted
1:1 req





Hard:

  1. make Jump for diff spread.
     

  2. 00:07:437 - unused greenline
  3. 01:48:893 (3) - delete for consistency
  4. 01:51:828 - add note
  5. 01:52:045 (1) - change to 1/4 slider like 00:52:878 (2) -
  6. 01:53:368 (1) - change to 1/2 slider and then add note here 01:53:802 - ?
  7. 01:55:107 (1) - i think you should put whistle on slider's head for emphasize here 01:55:107 - and then 01:55:541 - Remove whistle on slider end. why add whistle on tail?
  8. 01:58:610 (1) - same here. try to add whistle
  9. 02:01:822 (4) - remove whistle on slider's tail and then 02:02:291 (1) - add whistle here
  10. 02:03:251 (2) - remove whistle here.
  11. 02:06:259 (1) - sliders head
  12. 02:07:330 (2) - add finish?
Insane:

  1. 00:03:128 (1,2) - you can increase spacing in maybe. is too close i think.
  2. 00:20:822 (1,2,3,4,5) - it may be slightly difficult
  3. 00:55:888 (1) - REMOVE NORMAL WHISTLE HERE on head, body and tail. SO LOUD. if you want, add soft whistle on head only.
  4. 01:06:198 (1,2) - distance is too far
  5. 01:11:574 (4) - , 01:11:789 (1) - tail, 01:12:434 (3) - and 01:12:649 (4) - tail. WHY add NORMAL WHISTLE here?
  6. 01:17:897 (7) - delete it and then remove whistle on 01:18:005 (8,9) -
  7. 01:20:590 (4) - add whistle
  8. 01:29:855 (1) - try to change additions to soft or auto. it better imo. same here: 01:49:871 (1) - , 01:52:924 (8) - and 02:05:751 (1) - head
  9. 02:07:330 (1) - add finish?
Lan:

  1. drum-hitfinish3 a bit awkward imo.


rly nice map. i like it.


전체적으로 힛사가 불균형하게있네요 노말에는 있는데 하드에는 없다던지 뭐 그렇게요. 하드하고 인세인에 언급한 힛사내용 이지하고 노말도 체크 하셔서 일치한지 확인 한번 해주시는것도 나쁘지않을것같습니다.

GoodLuck.
posted

Fast wrote:

1:1 req





Hard:

  1. make Jump for diff spread.
     

  2. 00:07:437 - unused greenline fixed
  3. 01:48:893 (3) - delete for consistencyfixed
  4. 01:51:828 - add notefixed
  5. 01:52:045 (1) - change to 1/4 slider like 00:52:878 (2) - I'll consider
  6. 01:53:368 (1) - change to 1/2 slider and then add note here 01:53:802 - ? I'll consider
  7. 01:55:107 (1) - i think you should put whistle on slider's head for emphasize here 01:55:107 - and then 01:55:541 - Remove whistle on slider end. why add whistle on tail?fixed
  8. 01:58:610 (1) - same here. try to add whistlefixed
  9. 02:01:822 (4) - remove whistle on slider's tail and then 02:02:291 (1) - add whistle herefixed
  10. 02:03:251 (2) - remove whistle here.fixed
  11. 02:06:259 (1) - sliders headfixed
  12. 02:07:330 (2) - add finish?skip
Insane:

  1. 00:03:128 (1,2) - you can increase spacing in maybe. is too close i think. I think it's enough
  2. 00:20:822 (1,2,3,4,5) - it may be slightly difficult deleted note at 00:21:247
  3. 00:55:888 (1) - REMOVE NORMAL WHISTLE HERE on head, body and tail. SO LOUD. if you want, add soft whistle on head only.fixed
  4. 01:06:198 (1,2) - distance is too farfixed
  5. 01:11:574 (4) - , 01:11:789 (1) - tail, 01:12:434 (3) - and 01:12:649 (4) - tail. WHY add NORMAL WHISTLE here? fixed
  6. 01:17:897 (7) - delete it and then remove whistle on 01:18:005 (8,9) - fixed
  7. 01:20:590 (4) - add whistlefixed
  8. 01:29:855 (1) - try to change additions to soft or auto. it better imo. same here: 01:49:871 (1) - , 01:52:924 (8) - and 02:05:751 (1) - headfixed
  9. 02:07:330 (1) - add finish?skip
Lan:

  1. drum-hitfinish3 a bit awkward imo.


rly nice map. i like it.


전체적으로 힛사가 불균형하게있네요 노말에는 있는데 하드에는 없다던지 뭐 그렇게요. 하드하고 인세인에 언급한 힛사내용 이지하고 노말도 체크 하셔서 일치한지 확인 한번 해주시는것도 나쁘지않을것같습니다.

GoodLuck.
posted
m4m

이지
00:21:673 (3) - 직선보다 곡선이 나을듯 하네요.
00:56:757 (1) - 이제에서 이런 형식에 슬라이더가 나와도 될까요?

노말
제가 노말은 바보라 볼줄 모릅니다...

하드
00:03:558 (2) - 이거 차라리 서클 두개로....
00:06:574 (1,2,3,1) - 이거 같은 박자로 보입니다. 이거 리딩 조금 힘들듯...
00:31:944 (2) - 서클2개
00:34:950 (1,2,3) - 00:06:574 (1,2,3) - 얘랑 거리가.....

인세인
00:19:289 (1,2,3) - http://puu.sh/kJP14/eafd263faf.jpg
00:21:247 - 노트추가
00:29:322 (1,2) - 오버매핑인듯 합니다
00:36:959 (2,3,4) - http://puu.sh/kJP14/eafd263faf.jpg
00:47:451 (2,3,4) - ^
01:44:654 (5) - 완전히 스택 OR 반스택
01:46:610 (2,3,4) - http://puu.sh/kJP14/eafd263faf.jpg
01:48:349 (2,3,4) - ^
01:52:189 (5) - 여기 음 없어요..

인센겟난
00:57:596 - KIAI!!
01:16:495 (4) - I thought this is same rhythem. Please make straightly

전반적으로 브픔이 너무 자주 바뀌는 듯한데 이게 바뀌는게 아니라 컨셉같네요.....
저거 bpm 어떻게 좀 안될까요...
posted

Neoskylove wrote:

m4m

이지
00:21:673 (3) - 직선보다 곡선이 나을듯 하네요.-fixed
00:56:757 (1) - 이제에서 이런 형식에 슬라이더가 나와도 될까요?-배경음에 바이올린 트릴이라고 해야하나? 그거때문입니다.-skip

노말
제가 노말은 바보라 볼줄 모릅니다...

하드
00:03:558 (2) - 이거 차라리 서클 두개로...-skip-칠때 애매해 집니다
00:06:574 (1,2,3,1) - 이거 같은 박자로 보입니다. 이거 리딩 조금 힘들듯...-fixed
00:31:944 (2) - 서클2개^
00:34:950 (1,2,3) - 00:06:574 (1,2,3) - 얘랑 거리가.....-그렇게 하면 너무 단조롭습니다, 그리고 기타사유등으로 skip

인세인
00:19:289 (1,2,3) - http://puu.sh/kJP14/eafd263faf.jpg-? 그렇게 돼면 각 슬라이더 사이의 간격이 너무 좁아져 미스로 연결됄 확률이 너무 큽니다
00:21:247 - 노트추가-패스트님 모딩에 따르면, 디스턴스가 너무 커서 어렵습니다. 점프 간격도 크고요, 근데 박자상으론 지적해준게 맞으시니 나중에 고려해봄
00:29:322 (1,2) - 오버매핑인듯 합니다-? ㄴㄴ
00:36:959 (2,3,4) - http://puu.sh/kJP14/eafd263faf.jpg^
00:47:451 (2,3,4) - ^^
01:44:654 (5) - 완전히 스택 OR 반스택-의도시킨 패턴입니다. 스택하기엔 두 노트 사이의 텀이 너무 적어서...
01:46:610 (2,3,4) - http://puu.sh/kJP14/eafd263faf.jpg^
01:48:349 (2,3,4) - ^^
01:52:189 (5) - 여기 음 없어요.. 음 있는데요...1/6 연타 맞음

인센겟난
00:57:596 - KIAI!!
01:16:495 (4) - I thought this is same rhythem. Please make straightly

전반적으로 브픔이 너무 자주 바뀌는 듯한데 이게 바뀌는게 아니라 컨셉같네요.....
저거 bpm 어떻게 좀 안될까요...-맞는 BPM입니다
하비님이랑 찰스랑 패스트님한테 이미 물어봄
posted
20:46 iedesu: hi
20:46 Fort: hello
20:48 iedesu: now, can I get your mod?
20:48 Fort: on what map?
20:48 *iedesu is listening to [http://osu.ppy.sh/b/795140 MiddleIsland - Tokiiro Serenade]
20:48 iedesu: this one
20:49 Fort: red .-.
20:49 Fort: 00:18:134 (2,3,4) - put consistant distance pls
20:49 *Fort is editing [http://osu.ppy.sh/b/792628 MiddleIsland - Tokiiro Serenade [Insane]]
20:49 iedesu: wait wait
20:49 iedesu: okay
20:49 Fort: 00:18:134 (2,3) - more sitance here
20:50 Fort: distance*
20:50 Fort: 00:21:673 - this part need to be mapped i think
20:50 Fort: looks it's really strong piano
20:50 iedesu: okay
20:51 Fort: 00:28:872 (1) - stack with 00:28:872 (1) - ?
20:51 Fort: with 00:27:973 (1) - i mean
20:51 iedesu: umm, sure! good idea
20:52 Fort: 00:53:519 (5,6,7) - looks overmapped a bit
20:52 Fort: 00:53:519 (5) - maybe delete this
20:53 Fort: and put more distance on 00:53:094 (4,6) -
20:53 iedesu: umm,
20:54 iedesu: I ve deleted note without
20:54 iedesu: 00:53:729 (5) -
20:54 iedesu: is it okay?
20:54 Fort: yeah
20:54 Fort: it's okay
20:54 Fort: 00:55:888 (1) - looks this whistle slidersound too loud
20:54 iedesu: then I'll do that way
20:55 Fort: 00:56:757 (1) - and reduce volume in here please, this violin sound sounds creepy
20:55 iedesu: umm, k
20:55 Fort: yeah if it's too loud
20:56 Fort: 01:16:495 (1) - why no violin hitsound? :D
20:57 Fort: 01:26:841 (1,1,1,1) - ummm looks 1/2 sliders sounds really better in here i think
20:57 iedesu: I like that part;w;
20:57 Fort: 01:29:855 (1) - soft whistle maybe
20:58 iedesu: yea
20:58 Fort: 01:35:716 (4,5,1,2,3,4) - 1/4 beats + 1/6 looks hard to read in same combo
20:59 Fort: 01:35:499 (3) - put some 1/2 slider in here and delete 01:35:825 (5) -
20:59 Fort: so it can be better at reading and hitting notes
20:59 iedesu: where should I put 1/2?
21:00 Fort: because i cant hear 1/4 there
21:00 Fort: and it will be better if use 1/2
21:00 Fort: and
21:00 Fort: 01:39:633 (2) - there is no 1/6 beat here
21:00 Fort: so better change to 1/4 reverse slider
21:01 Fort: #blamecomposer
21:02 Fort: 01:52:045 (3,4,5,6) - looks it's 1/4
21:03 iedesu: yes
21:03 Fort: maybe that's last thing i said in this map
21:04 iedesu: thanks for mod
21:05 Fort: you're welcome :3
21:05 iedesu: can you mod gd also...?
21:06 *Fort is editing [http://osu.ppy.sh/b/792627 MiddleIsland - Tokiiro Serenade [Easy]]
21:06 Fort: mapping easy diff on BPM change is really hard
21:06 Fort: lol
21:06 iedesu: agree that lmao
21:07 Fort: 01:45:523 - i think this should not be skipped
21:08 iedesu: I missed ovo
21:11 *Fort is editing [http://osu.ppy.sh/b/795140 MiddleIsland - Tokiiro Serenade [Lan's Insane]]
21:11 Fort: this is amazing
21:12 Fort: i cant really find anything except NC some notes
21:12 Fort: but looks it's not really needed i think
21:13 iedesu: done?
21:13 iedesu: your mod
21:13 Fort: what?
21:13 Fort: you want this posted?
21:13 iedesu: yes


talking about something on Insane, Easy, and Lan's Insane
GL HF :>
posted
M4M

00:22:578 (4) - NC. 뉴콤 주기가 일정한 것이 좋습니다.
00:23:511 (1) - Remove NC
00:31:522 (2,3,1) - 이런 1/2 단타 패턴은 이지에서 위험해 보입니다.
00:52:447 (2,3,1) - ^
00:56:757 (1) - 이런 슬라이더 모양은 별로 예쁘지 않은 것 같네요. 노멀 난이도의 평범하게 U자로 굽어진 슬라이더가 더 좋은 듯.
01:06:198 (2,3,1) - 이런 1/2 단타 패턴은 이지에서 위험해 보입니다.
01:16:495 (2,3,1) - ^
01:22:519 (3) - 히트사운드가 빠진 듯? 맵의 힛사가 불규칙해서 만약 의도였으면 pass
01:33:319 (3) - NC
01:34:195 (1) - Remove NC
01:35:934 (3) - NC
01:34:195 (1,2,3) - 위와 같음
01:38:555 (1) - Remove NC
01:39:412 (2) - NC
01:41:183 (1) - Remove NC
뉴 콤보의 주기가 너무 들쭉날쭉합니다.
00:01:408 (1,2,3,1,2) - 이 만큼이 주기가 되도록 뉴 콤보를 다시 설정해 보세요.
모든 부분의 수정은 필요없을지 몰라도 00:04:848 (3) - 적어도 여기엔 뉴 콤보가 필요해 보이네요.

00:03:558 (1,2) - 담요
00:16:731 (2,1) - ^
00:32:795 (2,1) - ^
00:40:643 (4) - 이 부분 힛사를 00:41:089 (1) - 의 헤드로
00:45:038 (2,1) - 담요
01:49:001 (2) - 테일의 힛사를 01:49:871 (1) - 의 헤드로


학교 다녀와서 인세인 두개 해드릴게요.
근데 이거 하드도 만드셔야 할 듯?
posted
00:49:800 (1) - Remove NC, like 00:48:103 (6)
01:06:950 (1,2) - too hard jump. remove NC at 01:06:950 (1) and add NC at 01:07:058 (2).
01:31:431 (3,1) - ^, delete 01:31:431 (3) and make reverse arrow at 01:31:143 (2).


good map Lan wings
posted
아 지금보니까 제이름 태그에 들어가있네요. 보니까 타이밍만 맞춘거라 들어가면 안될껄요? 그렇게치면 다른 맵들도 맞춘사람 넣어야되니.....
posted
상진님 태그에서 제거해주세요.
[Easy]
  1. 00:31:522 (2,3,1) - 간격 그냥 맞추셔도 될듯요.
  2. 00:56:757 (1) - 이지에서 이런 복잡한 슬라이더의 사용은 권장하지 않습니다. 다른 슬라이더로 대체해주세요.
  3. 01:52:480 (3) - 휘슬 두번은 좀 난잡하게 들리네요. 꼬리부분 휘슬 빼주세요.
  4. 01:58:610 (2) - 1칸 오른쪽으로 옮겨주세요. 간격에 차이가 조금은 나네요.

[Normal]
  1. 00:48:973 (1,2) - 브픔 때문이라고 쳐도 실제 간격이 너무 가깝네요. 멀게 조절해주세요.
  2. 00:56:757 (2) - 난이도별로 힛사 설정 통일시키거나 슬라이드 내의 휘슬 삭제해주세요.
  3. 01:27:782 (2,3,1) - 역시 실제 간격의 차이가 신경 쓰일 정도로 거슬립니다. 조절해주세요.

[Hard]
  1. 00:15:005 (4) - 음악에 아무것도 없어서 사실상 삭제하는게 더 나은 슬라이더입니다.
  2. 00:39:973 - 휘슬 제거.
  3. 01:39:197 (3) - 오버매핑됐습니다.
  4. 01:52:045 (1,2,1) - 개인적으로 간격 설정이 좀 이상하게 느껴졌습니다.

[Insane]
  1. 00:11:231 (4,5) - 00:14:784 (4,5) - 00:18:602 (3,4) - 00:22:338 (8) - 00:25:952 (3) - 00:39:753 (2) - 00:43:078 (3,4) - 00:46:572 (2,3) - 00:55:562 (6,8) - 오버매핑 삭제해주세요. 공기에 매핑하신게 아니라고 믿습니다.
  2. 01:09:208 (5) - 뜬금 노말 휘슬인듯요.
  3. 01:10:499 (1,2,3,4) - 가독성이 떨어지는 배치입니다. (1,2,3)은 1/4, (3,4)은 1/2인데 간격 설정이 동일해서 그렇습니다.
  4. 01:27:782 (1,1) - 괜히 1/4씩 끄는 것보다 확실히 들리는 박자에 맞춰서 1/2 슬라이더들인게 더 음악과 잘 맞을 것 같네요.
  5. 01:35:934 (1,2,3,4) - 간격 설정이 난잡하네요.
  6. 01:36:803 (5) - 뜬금 노말 휘슬이네요. 제거해주세요.
  7. 01:38:769 (2,3) - 오버매핑
    좀 노트들이 손 가는대로 아무렇게 배치된 느낌이 드네요. 가령 01:14:373 (3,4)는 음악에 맞춰서 01:13:510 (3,4)에 하신 것 처럼 점프 넣는게 더 어울릴만한 부분인데 오히려 01:14:158 (2,3)에 더 큰 점프가 자리하고 있습니다.

[Lan's Insane]
  1. 00:34:950 (3) - Personally this normal-sampleset didn't felt well with the song.
  2. 01:06:950 (1,2) - Wouldn't this 1/4 rocket jump be too big considering the overall pace of the map? Deleting (1) will fit better.


맵 나쁘진 않은데 랭 퀄로는 조금 부족해보이네요. 배치를 하실 때에는 음악의 강약에 맞춰서 점프 및 간격 처리하시는게 덜 임의적으로 보입니다.
posted
인센 하나만 모딩해봤습니다~ 주관이 잔뜩들어갔으니 참고용으로 써주세요~ 위에거와 중복된거는 확인하면서 했지만 꼼꼼하지 못해서...

하이라이트에서 전체적으로 볼륨을 높여보시는게..?

00:03:558 (2) - 위에 모딩에서 오갔던 내용인거 같지만...저도 좀 거리를 좁게잡았다고 생각합니다
-> 00:03:988 (4) - 이거 처리도 살짝 힘들지 않나요..?도 역시 저의 주관
00:16:303 (3) - 이런건 정말 주관이다만, 피아노음이 줄어들때 거리를 전보다 조금 더 줄이는 게 좋다고 생각합니다~
00:27:973 (1,2,1,2,1,2) - 계속 해오시던 것처럼 피아노 음에 따라 거리를 조절하면 좋을거같습니다 피아노음이 꽤 센데...
00:40:197 (3,4,5) - 거의 1자로 이어지는 패턴이 맵의 전체적인 패턴을 생각하면 1자보단 꺾어주시는쪽이 좋지 않을까 생각합니다
00:56:757 (1) - 슬라 속도를 더 높여서 임팩트를 줘보는 것이??
01:35:064 (1,2,3) - 뒤에 세개는 피아노음이 세지므로 거리를 좀 늘려찍는게 좋지 않을까 생각됩니다
01:36:223 (2,3) - 고의적으로 울퉁불퉁하게 한건가요? 앞에선 계속 일자로 쓰시던데...
01:50:088 (2,3,4) - 이런 3연타가 처리할때 좀 어색하다고 생각합니다 피아노음도 3연타로 나오지도 않았고...다른것들두 마찬가지



00:24:393 (1) - 00:25:281 (2) - 00:45:470 (1) - 피아노가 1/1이 될때 슬라 감속을 이용해보시는건 어떨까요
00:55:888 (1) - 여기서 한것처럼요

홧팅!


앜 제가 올리는동안 sonnyc님이!
posted
Hi :3 From Ingame PM
[Easy]
00:04:848 (1) - I suggest the red dot to be at X464 Y188. It means move the red dot 1 grid to the top left, for better shape
00:06:574 (2) - Ctrl + GHJ it (lol). The current shape of it seems not so smooth.
00:17:182 (2) - ^
00:09:260 (2) - This, has stronger piano, but its 1 slider. And then 00:11:891 (1,2) - has softer piano, and you made them 2 sliders. That sounds so bad imo
00:11:891 (1) - slider tail didn't stack probably with 00:15:446 (1)
00:20:822 (2) - strong beat here. Should Ctrl + G with 00:19:071 (1)
00:24:393 (3) - Rotate 10* clockwise, for better flow. It will make the slider tail like, pointing to the next slider, which will make both of them look cleaner and nice
00:29:783 (1) - not blanket probably with 00:31:522 (2) - Pls fix
00:33:224 (1) - ^
02:04:226 (1) - ^
00:41:981 (2) - Seems like you're really bad at blanket thingy right? Fix it too
00:32:795 (3) - Its current place is really bad. Move it down a bit
01:22:090 (2) - ^_______________________Move it up a bit
00:43:744 (1) - This slider shape will cause a very bad pattern with 00:46:352 (2) - Pls fix if possible
01:07:918 (1) - ^
I have some business to take care of atm, and I'm gonna be busy till next Friday. I'll mod the rest later okay?
Just give me a kudos if you can't wait. If you can, please don't. Give it to me after I've finished my mod.
posted
Fixed something, thx for modding~
http://puu.sh/kOG6T/e1951400ac.rar
posted
M4M req in game~

[Easy]

  • 00:06:574 (2) - this is dangerous slider, hard to snap on white line, so I think you should change two sliders: one is from 00:06:574 - to 00:07:006 - ; and one is from 00:07:437 - to 00:07:897 - .
    00:34:950 (2) - ^
  1. Other I think fine to me
[Normail]

  • 00:07:222 - add circle?? I think it's very nice.
    00:14:343 - ^
    00:37:391 - ^
    01:33:100 - ^
  1. You should add NCs per 4 number, 2 numbers too short
[Hard]

  • 00:03:558 (2,3) - I think you can use reverse slider, I think it's hard to play..., same 00:31:944 (2,3) -
    00:29:097 (3) - change 2 circles?? same 01:25:311 (2) -
    00:45:254 - remove whistle
    00:47:014 (3) - remove clap
    01:02:542 (6) - remove whistle
[Insane]
  1. Hard's AR is 7, but Insane is 8.5, too high for this song, I think AR8 enough
    00:03:558 (2,3) - this is very hard to read, I think get close better (maybe follow DS)
    00:59:746 - Are you sure add note here?? no any sound here
    01:00:606 - ^
    01:10:499 (3,4,5) - this is herd to read too, not a good idea for this song
    01:52:045 (3,4,5) - you set a wrong rhythm, 1/3, not 1/4
[Lan's]
  1. No need AR9, same reason as Insane diff, AR8.5 enough
    00:05:279 (1,1,1) - remove NC
    00:06:574 (3,1) - swap NC
    00:10:574 (1) - remove NC
    00:12:786 (1) - ^
    00:20:384 (1) - ^
    00:30:217 (1,1,1) - ^
    00:35:592 (2) - Same rhythm as 00:07:006 (1,2,3) - , No need 1/4 slider to fix here. Same 01:34:847 (3) -
    00:44:175 (1,1,1) - remove NC
    00:54:583 (1,1,1) - ^
    00:55:888 (3) - NC
    00:58:026 (1,1,1) - No need NC here, but you want let this pattern easy to read, ignore this
    01:12:219 (1,1) - remove NC
    01:13:079 (3) - NC
    01:27:306 (2,3,4) - ^
    01:38:114 (1) - remove NC
    01:43:784 (1,5) - swap NC
    01:57:287 (1,1,1) - remove NC
    01:58:610 (3,4) - NC
    02:00:885 (1,1,1) - remove NC
    02:06:259 (5) - NC
  2. If your NC is let Insane have better looks, ignore my NC mods

Good luck :)
posted
00:01 [C u r i]: 귀찮으니 irc로 해드림
00:01 *[C u r i] is editing [https://osu.ppy.sh/b/792627 MiddleIsland - Tokiiro Serenade [Easy]]
00:01 [C u r i]: 00:29:783 (1,2) - 담요
00:01 [C u r i]: 00:41:981 (2,1) - ^
00:02 iedesu: ㅇㅋ
00:02 [C u r i]: 00:54:149 (1,2) -
00:02 [C u r i]: 00:54:149 (1,2) - ^
00:02 [C u r i]: 00:54:149 (1,1) - ^
00:02 iedesu: 어째 ^만 계속 입력하실거 같군요
00:02 iedesu: ㅋㅋㅋㅋㅋ
00:03 [C u r i]: 01:04:477 (1,2) - ^
00:03 [C u r i]: 01:15:644 (1,2) -
00:03 [C u r i]: 01:15:644 (1,2) - ^
00:04 [C u r i]: 02:03:251 (3,1) - ^
00:04 *[C u r i] is editing [https://osu.ppy.sh/b/792629 MiddleIsland - Tokiiro Serenade [Normal]]
00:04 [C u r i]: 00:03:558 (1,2) - 담요
00:05 iedesu: 힠 이분 블랭킷 능력자시네
00:05 [C u r i]: 00:07:437 (2,1) - ^
00:05 [C u r i]: 00:12:786 (3,1) -
00:05 [C u r i]: 00:12:786 (3,1) - ^
00:05 [C u r i]: 00:16:731 (2,1) - ^
00:06 [C u r i]: 00:26:176 (1,1) - 이건애매하네 담요의도한거면 고치셈
00:06 [C u r i]: 00:31:522 (3,1) - ^
00:06 [C u r i]: 00:32:795 (2,1) - ^
00:07 [C u r i]: 00:37:607 (2,1) - ^
00:07 [C u r i]: 00:43:744 (1) - 이걸 굳이 이렇게 꼬아야됨? 모양도 안이쁨
00:08 [C u r i]: 00:48:538 (2,1) - 담요
00:08 [C u r i]: 00:49:800 (2,1) -
00:08 [C u r i]: 00:49:800 (2,1) - ^
00:08 [C u r i]: 00:56:757 (2,1,2) - ^
00:08 [C u r i]: 01:00:606 (2,1) - ^
00:09 [C u r i]: 01:07:918 (1,2) - ^
00:09 [C u r i]: 01:10:499 (2,1) - ^
00:09 [C u r i]: 01:11:359 (1,1) - 담요 의도면 고치셈
00:10 [C u r i]: 01:16:069 (2,1) - ^
00:10 [C u r i]: 01:19:084 (2,1) - ^
00:10 [C u r i]: 01:30:712 (1,1) -
00:10 [C u r i]: 이스택 살짝 위험함
00:11 [C u r i]: 01:38:555 (3,1,2) - 담요
00:11 [C u r i]: 01:45:523 (2,1) - ^
00:11 [C u r i]: 01:52:480 (2,1) - ^
00:12 [C u r i]: 01:58:169 (2,1) - ^
00:12 [C u r i]: 01:58:610 (1,2) - ^
00:12 [C u r i]: 02:03:251 (2,1) - ^
00:12 [C u r i]: 02:04:226 (1,2) - ^
00:13 *[C u r i] is editing [https://osu.ppy.sh/b/799604 MiddleIsland - Tokiiro Serenade [Hard]]
00:13 [C u r i]: 00:03:988 (4,1) - 담요
00:13 iedesu: 크 하드
00:13 [C u r i]: 00:05:495 (2,3) - ^
00:13 [C u r i]: 존나 극한직업이다 이거
00:13 iedesu: 하드는 이런말 하기 그런데
00:13 iedesu: 제가 봐도 잘나옴 ㅋㅋㅋㅋ
00:13 [C u r i]: 담요모딩 ㄹㅇ 존나 쉬운대신에 존나 귀찮음
00:13 iedesu: 흠
00:14 iedesu: 전 그걸 어제
00:14 iedesu: 8난이도를 각각4분간
00:14 [C u r i]: 00:08:385 (1,2) - ^
00:14 [C u r i]: 00:12:786 (3,4) - ^
00:15 [C u r i]: 00:16:303 (3,4) - ^
00:15 [C u r i]: 00:27:074 (3,4) - ^
00:15 [C u r i]: 00:29:783 (1,2) - ^
00:15 [C u r i]: 00:29:783 (1,3) - ^
00:16 [C u r i]: 00:40:197 (1,3) - ^
00:16 [C u r i]: 00:44:607 (5,6) - ^
00:16 [C u r i]: 00:49:800 (3,4) - ^
00:16 [C u r i]: 00:55:888 (1,1) - ^
00:17 [C u r i]: 01:03:617 (3,4) - ^
00:17 [C u r i]: 01:06:843 (2,3) - ^
00:17 [C u r i]: 01:07:488 (4,1) - ^
00:17 [C u r i]: 01:07:918 (1,2) - 이거 담요맞춰주면 좋을거같음
00:18 [C u r i]: 01:08:778 (2,3) - ^
00:18 [C u r i]: 01:37:238 (4,1) - ^
00:18 [C u r i]: 01:43:784 (3,4) - ^
00:19 [C u r i]: 01:47:262 (3,4) - ^
00:19 [C u r i]: 01:55:976 (2,3) - ^
00:20 *[C u r i] is editing [https://osu.ppy.sh/b/792628 MiddleIsland - Tokiiro Serenade [Insane]]
00:20 [C u r i]: 00:04:741 (5,1) - 담요
00:20 [C u r i]: 00:04:848 (1,3) - 자연스럽게 이것도^
00:20 [C u r i]: 00:12:562 (3,1) - ^
00:21 [C u r i]: 00:20:603 (7,1) - ^
00:21 [C u r i]: 00:23:511 (4,5) - ^
00:22 [C u r i]: 00:31:522 (1,3) - ^
00:22 [C u r i]: 00:34:518 (3,1) - ^
00:23 [C u r i]: 01:15:856 (5,6,7,1) - ^
posted
Hai.

General (Metadata, Timing, etc.)


_________________________________________________________



  1. There is an unused hitsound, "durm-sliderslide3.wav" but obvious enough, you probably misspelled drum by mistake.
  2. I don't about this, but soft-hitfinish.wav sounds a bit delayed, but that could be me, double check to make sure that your hitsounds don't have annoying delays that hinder or distract the player from the gameplay itself, like "soft-hitfinish3.wav" which has an annoying delay after it's hit.

Easy



  1. 00:56:757 (1) - Maybe you can flip this so it doesn't mislead the newbies that you're going upward when the next note is below.
[*]01:11:359 (1) - Maybe move this to x:116|y:328 so that player can see that slider better without being bothered by the hitburst.

Normal



  1. 00:07:437 - Useless green line.
  2. 00:42:411 (2) - This hitsound here feels out of place.
  3. 00:18:134 (2,1) - These two have a pretty bad flow to them, here's my suggestion on it.
  4. 02:00:416 (1) - Perhaps it'll be better if the slider end we're pointed upwards instead of downwards, confusing newbies in the process.

Hard



  1. 00:45:038 (6) - Remove whistle from slider end, sounded better with one rather than two, imo.
  2. 00:47:014 (3) - Remove clap, doesn't sound good here imo.
  3. 00:52:020 (4) - This right here doesn't sound rhythmically good here, maybe push this back towards the red tick.
  4. 00:53:729 (3) - Maybe add a whistle here?
  5. 01:08:778 (2,3) - First, I think you should remove the whistle from the sliderend of (2), apply on (3) and remove the whistle from (3)'s sliderend.
  6. 01:28:863 (1) - This sounds a bit better on the red tick.

Lan's Insane


  1. Clear.

Insane


  1. 00:08:385 - Useless green line.
  2. 00:57:596 - ^

Good map, but just double check your hitsounding and hitsounds.
posted
[General]
  1. Disable Letterbox during breaks, you have no breaks.
  2. Disable Widescreen support, there is no SB.


[Easy]
  1. 00:01:408 (1,2) - This looks better to me : http://puu.sh/kRXYI.jpg . Would fit and connect, this current design seems incomplete.
  2. 01:41:183 (1,2) - Rhythm seems hard, no need to make two sliders. One slider that start and end in white tick will emphasize all needed beats here well http://puu.sh/kRY3I.jpg


[Normal]

  1. 00:54:149 (1) - Make the slider look like this : http://puu.sh/kRXxD.jpg Since you use a lot of weird blanket sliders.
  2. 00:20:822 (1,2) - ^ http://puu.sh/kRXKh.jpg , Would fit style of this diff a lot more :)
  3. 00:59:746 (1) - Small pause here, I think remove note, add note at : 01:00:176 would fit pause better.


[Hard]
  1. 01:31:287 (2,3) - Snapping seems weird, red tick would fit better, please double check.
  2. 00:03:558 (2,3) - ^
  3. 01:52:045 (1) - Slider end blue tick and add reverse? fit piano better.
  4. 01:04:477 (1) - Loud sound, needs finish at start.


[Insane]
  1. 00:26:513 (2,3) - Notes are not needed here no sound to support
  2. 00:03:558 (2,3) - Same, I think snap red tick better.
  3. 00:31:944 (2) - ^


Good, but need more mods, Timing / Snapping are strange.
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