nice bg name
Your NCs are pretty random, you should work around that a bit. NC'ing every big white tick isn't a bad idea for this map, but for example in 00:47:510 - it doesn't make any sense at all.
I also want you to make combo colour 2 more darker and replace it for combo 3 because having 1-2 in the current order is almost nonsensical.
As for my last advice, maybe replacing the "marine blue" for red would make more sense, and it will fit better with the background you are using.
03:26:580 (2,3,1) - I find this pattern to be quite forced. And in case you want to keep it, you should take a look at 03:50:301 (2,3,4) - because I really feel like (3) should be more separated.
04:59:370 (1) - In my personal opinion, this is a much prominent note that the previous ones 04:58:673 (1,2,3,4) - though they have bigger jumps. Yeah, they play super good, but I cannot find the reason behind that.
05:06:696 (2) - Weird how you decided not to make this as a triplet or slider.
05:09:836 (1,2,3,4) - You don't know how HARD are these notes reading-wise. Even if you ask me how I would map it, I couldn't tell you, but I don't even know how to tap them after playing this part 5 times. The only thing I can think about it, is to make a full 1/6 stream because that would make it more intuitive.
I know how much you love this kind of song, although I cannot allow you to have "industrial" and "metal" repeated twice.
Just one more question before my last phrase. Why are there so many inconsistencies across the whole map? In terms of rhythm, you always respect it, and that's something very smart, but if you take a look at the placement, you will notice how pattern #1 and #2 differ so much. Won't even bother to explain this because I'm pretty sure you can explain it properly, but just take a look at the very first notes 00:03:557 (1,2,3) - and compare it to 00:06:347 (1,2,3) - .
Call me back after you have replied to the things above and I will bubble this masterpiece.