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STEREO DIVE FOUNDATION - Renegade [OsuMania]

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Topic Starter
bLooD raYNe
This beatmap was submitted using in-game submission on Wednesday, November 02, 2016 at 1:11:01 PM

Artist: STEREO DIVE FOUNDATION
Title: Renegade
Source: ギャングスタ
Tags: Gangsta. twilight handymen aras25
BPM: 135
Filesize: 2825kb
Play Time: 01:28
Difficulties Available:
  1. Aras' HD - 4Key (2.67 stars, 654 notes)
  2. EZ - 4Key (1.27 stars, 224 notes)
  3. NM - 4Key (1.95 stars, 456 notes)
  4. Twilight - 4Key (3.44 stars, 860 notes)
Download: STEREO DIVE FOUNDATION - Renegade
Information: Scores/Beatmap Listing
---------------
My 4th Beatmap
Mapset List

EZ by me
NM by me
Aras' HD by Aras25
Twilight by me
Please redownload if you have downloaded this before 12/26/15

Waiting for your further mod

mp3 source: https://osu.ppy.sh/s/329657
Sies
Mod request from my queue.
Column : 1 | 2 | 3 | 4

mod
00:03:004 (3004|0,3449|3) - delete
00:03:338 (3338|2) - move to 1
00:02:560 (2560|2) - change to ln to 00:03:671 - then, 00:03:671 (3671|2) - delete
00:04:338 (4338|2) - delete
00:06:116 (6116|1,6560|0,7004|2) - hmm delete
00:10:449 (10449|3) - delete
00:10:782 (10782|1) - move to 1
00:10:893 - add note at 2
00:14:782 (14782|2) - move to 2
00:27:560 (27560|2) - delete
00:29:671 (29671|1) - note to 1
00:29:893 (29893|0,30449|1,30782|0) - delete
00:31:116 (31116|1) - move to 00:31:004 -
00:31:671 (31671|3) - delete
00:32:116 (32116|2,32227|3) - ^
00:32:227 (32227|0) - move to 3
00:32:338 (32338|2) - move to 4
00:32:671 (32671|0,32893|3) - delete
00:32:782 - add note at 4
00:33:116 (33116|0) - delete
00:33:560 (33560|3) - ^
00:33:671 - add note at 1
00:33:893 (33893|3,34004|1) - delete
00:34:004 (34004|0) - move to 4
00:34:116 (34116|3) - ^2
00:35:004 (35004|0,35116|2) - ctrl J
00:35:227 (35227|0,35449|2) - ^
00:35:560 (35560|0) - delete
00:35:671 (35671|3) - move to 3
00:35:782 (35782|0) - ^4
00:35:893 (35893|3,36116|3) - delete
00:37:893 (37893|1,38782|2) - ^
00:39:004 (39004|0,39227|0) - ^
00:39:116 (39116|3) - move to 2
00:40:116 (40116|3) - delete
00:40:227 (40227|0,40338|3) - ctrl J
00:41:004 (41004|2) - delete
00:43:227 (43227|0) - ^
00:43:116 - add note to 4
00:46:560 (46560|2) - move to 2
00:47:004 (47004|3,47004|1) - move 1 to left
00:48:338 (48338|2) - move to 2
00:49:893 (49893|0) - ^2
00:52:116 (52116|0) - ^2
00:52:560 (52560|1) - ^3
00:53:893 (53893|1) - ^1
00:54:116 (54116|0,54227|1,54338|2,54449|1,54560|2,54671|3) - ctrl J
00:59:893 (59893|1) - move to 3
01:00:116 (60116|2) - ^2
01:00:338 (60338|1) - ^3
01:01:004 (61004|1) - ^4
01:02:782 (62782|0) - ^3
01:03:227 - add note at 2
01:03:671 (63671|3,63893|2) - move 1 to left
01:04:116 (64116|1) - move to 4
01:04:560 - add note at 1
01:05:449 (65449|1,65671|0) - move 1 to right
01:06:782 (66782|2,66782|0) - ^
01:07:671 - add note at 2
01:08:560 - ^4
01:10:116 (70116|3) - move to 2
01:10:338 (70338|1) - ^1
01:10:560 (70560|2,71004|1) - move to 1
01:10:782 (70782|0,70782|3) - move to 2 and 3
01:19:560 (79560|2) - move to 2
01:19:671 (79671|0) - ^3
01:22:116 (82116|2) - delete
01:22:560 (82560|0) - move to 4
01:23:227 (83227|2,85004|1) - delete
01:24:338 (84338|3) - move to 2
01:26:782 (86782|1) - delete
01:28:227 (88227|3) - move to 2

Good Luck and Have a Nice Day!:3
Topic Starter
bLooD raYNe
all fix.. tnx :) :)
Sies

bLooD raYNe wrote:

all fix.. tnx :) :)
sure.. you are very welcome:3 thx for requesting nm to me.. good luck
MEGAtive
Mark for Mod

P.S. When a beatmap is ready to get some mod (All of the difficulty done), put the mapset on the pending list. Since WIP section are for maps that aren't complete (Marathon is an exception since Marathon can have only one diff).

STEREO DIVE FOUNDATION - Renegade



Column
|1|2|3|4|

[General]
Timing: Offset should be 782

[Twilight]
Mods
  • Not going to be full-diving here, since this map really needs to be fixed from the core.
  1. Okay first thing, this diff should be remapped. So many ghost notes appearing here. Try to listen with 25 or 50% Playback rate and map the sound you heard. If there's no instrument sounding, then just left it empty.
  2. Be more consistent at what you're following when mapping. If you're following an instruments, then keep following that until the end. Like in 00:15:004 you follow the bass (I know you're trying to follow the bass, but it didn't work), but in 00:57:671 you didn't follow it. Just, make them more consistent. Check for more inconsistency like this. I wo't point out all of them since there's so many problem like this.

[NM]
Mods
  • The thing is, this NM (Normal) diff doesn't act as a Normal diff. Check the beatmap listing section. NM got "H" (Hard) icon, which is bad. So I'm giving you some advice at mapping NM diffs.
  1. Tone down the usage of 1/4. 1/4 are supposed to be used as minimum as possible. 00:54:116 is the cancer part that makes the diff harder. Tone down those, especially 00:55:893 part. Using LN as a subtitute for the fast kick stream is enough.
  2. Use 1/2 whenever it's required. Don't use it all the way from start until the end of the song.
  3. It's better to not add LNs like 00:15:004 or 00:34:560 . Those aren't intended for Normal Diffs. Nerf those down, and check the other sections. I'm not going to point all of them. Just pointing some examples.
  4. Be consistent. Just like what I said before.
[EZ]
Mods
  • Okay, the icon says it's already Easy. But pattern-wise, it's not. So I'm going to point the problem that exists here.
  1. Minimize the usage of the double. For EZ diffs, double aren't supposed to be so many like this. Nerf those down whenever it's possible.
  2. Don't use LNs that's so short, in example 00:03:671 (3671|1,4004|2) in 3/4 beat long and 00:21:227 (21227|2,21671|0) in 1/2 beat long. Just make them Normal notes since it's so hard for beginner to play this kind of LNs.
  3. Don't make so much Jacks even though they're 1/2 snapped. Just alternate them since Beginner still need to learn how to play properly.
  4. When pressing LNs, make sure you use only singles there. Since, Beginner still need to learn how to play properly.

Well, good luck
Topic Starter
bLooD raYNe

MEGAtive wrote:

Mark for Mod

P.S. When a beatmap is ready to get some mod (All of the difficulty done), put the mapset on the pending list. Since WIP section are for maps that aren't complete (Marathon is an exception since Marathon can have only one diff).
Moved to Pending List
Topic Starter
bLooD raYNe

MEGAtive wrote:

Mark for Mod

P.S. When a beatmap is ready to get some mod (All of the difficulty done), put the mapset on the pending list. Since WIP section are for maps that aren't complete (Marathon is an exception since Marathon can have only one diff).

STEREO DIVE FOUNDATION - Renegade



Column
|1|2|3|4|

[General]
Timing: Offset should be 782

[Twilight]
Mods
  • Not going to be full-diving here, since this map really needs to be fixed from the core.
  1. Okay first thing, this diff should be remapped. So many ghost notes appearing here. Try to listen with 25 or 50% Playback rate and map the sound you heard. If there's no instrument sounding, then just left it empty.
  2. Be more consistent at what you're following when mapping. If you're following an instruments, then keep following that until the end. Like in 00:15:004 you follow the bass (I know you're trying to follow the bass, but it didn't work), but in 00:57:671 you didn't follow it. Just, make them more consistent. Check for more inconsistency like this. I wo't point out all of them since there's so many problem like this.
Is it always need to be placed to the sound of the instrument even when it comes to harder diff??

[NM]
Mods
  • The thing is, this NM (Normal) diff doesn't act as a Normal diff. Check the beatmap listing section. NM got "H" (Hard) icon, which is bad. So I'm giving you some advice at mapping NM diffs.
  1. Tone down the usage of 1/4. 1/4 are supposed to be used as minimum as possible. 00:54:116 is the cancer part that makes the diff harder. Tone down those, especially 00:55:893 part. Using LN as a subtitute for the fast kick stream is enough.
  2. Use 1/2 whenever it's required. Don't use it all the way from start until the end of the song.
  3. It's better to not add LNs like 00:15:004 or 00:34:560 . Those aren't intended for Normal Diffs. Nerf those down, and check the other sections. I'm not going to point all of them. Just pointing some examples.
  4. Be consistent. Just like what I said before.
Noted
[EZ]
Mods
  • Okay, the icon says it's already Easy. But pattern-wise, it's not. So I'm going to point the problem that exists here.
  1. Minimize the usage of the double. For EZ diffs, double aren't supposed to be so many like this. Nerf those down whenever it's possible.
  2. Don't use LNs that's so short, in example 00:03:671 (3671|1,4004|2) in 3/4 beat long and 00:21:227 (21227|2,21671|0) in 1/2 beat long. Just make them Normal notes since it's so hard for beginner to play this kind of LNs.
  3. Don't make so much Jacks even though they're 1/2 snapped. Just alternate them since Beginner still need to learn how to play properly.
  4. When pressing LNs, make sure you use only singles there. Since, Beginner still need to learn how to play properly.
Noted

Well, good luck
Well, sorry Im new to make beatmap so there is plenty of inconsistency.
Anyway, thanks for the mod.
MEGAtive
Is it always need to be placed to the sound of the instrument even when it comes to hard diff??
For the sake of consistency, Yes. And diffs with custom names are bound to be the hardest diff, normally. So if it's the hardest diff, cover all of the instruments. But don't put the note when there's no instrument sounding.
Aras
Hmmmmm.....
Renegade .-.? I could do the 3* diff .-.

Edit: don't give up, don't lazy to re-map, and learn from mistakes (see? it's mistakes not mistake)
Topic Starter
bLooD raYNe

MEGAtive wrote:

Is it always need to be placed to the sound of the instrument even when it comes to hard diff??
For the sake of consistency, Yes. And diffs with custom names are bound to be the hardest diff, normally. So if it's the hardest diff, cover all of the instruments. But don't put the note when there's no instrument sounding.
I see.

MEGAtive wrote:

[NM]
It's better to not add LNs like 00:15:004 . Those aren't intended for Normal Diffs. Nerf those down, and check the other sectioms
You mean remove that LN and the entire LN next to it or only that?
Topic Starter
bLooD raYNe

Aras25 wrote:

Hmmmmm.....
Renegade .-.? I could do the 3* diff .-.

Edit: don't give up, don't lazy to re-map, and learn from mistakes (see? it's mistakes not mistake)
Well, Im open for GD so yeah..!! Tnx for encouraging btw
MEGAtive
You mean remove that LN and the entire LN next to it or only that?
Remove the LNs that felt unecessary. It's better for you to just do the 1/2 snaps thingy without LN since playing that with LNs is Hard.
Aras
http://puu.sh/m9a6Q/e3fbc058d4.osu
there goes my Hard diff More like MX
well good luck ^^
Aras
Hi rayne ^^
Little mod below

column code : | 0 | 1 | 2 | 3 |

EZ
Mod's inside
Easy diff are meant for newbie player, When mapping Easy diff I always thinking bout the first time I play Osu! I can't do stairs and I can't do Hold & Click and I can't do Double Note ,so there should be none of them in easy diff
[*]00:02:337 add one here on 1
[*]00:03:670 (3670|1,4004|2) - Move both to left and delete this 00:04:337 (4337|0) -
[*]delete this and starts a new LN here 00:05:893 and end it at 00:06:559
[*]00:06:559 Add 1 note on 0 and 1 note here 00:06:781 on 1
[*]00:07:893 (7893|2) - delete this
[*]00:08:781 (8781|3) - move to 2 for Hand balance
[*]00:09:670 (9670|1) - delete
[*]00:10:115 (10115|2) - move to 2
[*]00:10:559 (10559|2,11004|3) - move to 1 and 2 respectively
[*]00:11:448 (11448|2) - delete
[*]00:12:781 (12781|0) - move to 2 for Hand balance
[*]00:13:226 (13226|1) - move to 0,I guess it's fine to double note here as it is followed by a short break
[*]00:15:004 (15004|2,17670|3,22115|1,23448|2,24781|1,26115|3,41670|0,43448|0,47004|3,50559|2,59448|3,62115|1,64781|0,67448|2,70115|3) - delete, newbie player can't follow these faint sound
[*]00:14:115 (14115|2,14559|3) - delete
[*] add 1 on 2 here 00:15:004
[*]00:16:781 (16781|1,17226|0) - move to 3 and 2 respectively
[*]missing note, add 1 on 0 here 00:17:670
[*]00:18:115 (18115|0) - move to 1
[*]00:18:559 (18559|1,19004|2) - ctrl + right
[*]00:20:337 (20337|1) - to 2, 00:20:781 (20781|0) - to 3
[*]00:21:226 (21226|2) - to 0, 00:21:670 (21670|0) - to 2
[*]00:22:115 add 1 on 3
[*]00:22:559 (22559|3) - to 1
[*]00:23:448 add 1 on 3
[*]00:23:893 (23893|0) - to 2, 00:24:337 (24337|3) - to 1
[*]00:24:781 add 1 on 3
[*]00:25:670 (25670|2) - to 1
[*]00:26:115 add 1 on 2
[*]00:28:448 (28448|1) - delete then ctrl + J this 00:27:448 (27448|0,27781|1,28115|2,28448|3) -
[*]00:28:781 (28781|0) - move to 2
[*]Delete these, no double note on easy diff delete these 00:29:670 (29670|3,30559|0,31448|1,32337|0,33226|2,34115|2,35004|2,35893|2,37670|2,38559|1,39448|2,40337|0,41226|1,59004|0,60781|0,62559|0,64337|1,66115|1,67893|3,69670|2,71448|2,72337|0,73226|1,74115|2,75004|2,75893|2,76781|3,77670|2,78559|1,79448|0,80337|0,83226|0,83893|1,85004|0,85670|1,86781|1,87448|1,88559|2) -
[*]00:30:559 (30559|1) - to 3
[*]00:31:448 (31448|3) - to 0
[*]00:31:893 (31893|2) - to 1
[*]00:31:004 (31004|2) - to 1
[*]00:32:781 (32781|1) - to 0
[*]00:34:115 (34115|0) - to 2
[*]00:34:559 (34559|3) - for vocal following purpose, end this LN here 00:34:893 , add LN on 2 here 00:34:893 until 00:35:226 delete these 00:35:004 (35004|1,35448|1,35893|0) - Add LN on 1 here 00:35:226 until 00:35:559 , Add LN on 1 here 00:35:559 until 00:35:893, and lastly 1 note on 3 here 00:35:893
[*]LN here on 1 until 00:36:781
[*]00:38:115 (38115|1) - to 3
[*]00:38:559 (38559|3) - to 0
[*]00:39:448 (39448|0) - to 1
[*]00:39:448 (39448|0) - to 3 and 0 respectively

basically just put 1 notes in every sound like these 00:38:115 and 00:38:559 and then make sure these sounds are mapped in different hand, for example : you put this sound 00:38:115 on right hand note, then you must put 00:38:559 on left hand note vice versa (you could see the patter on my mod)

no 1/4 stairing, and no Hold & Click

[*]for uniqueness sake delete these 00:43:893 (43893|3,44337|1,44781|3,45226|1,45670|2,46115|1,46559|2,47448|2,47893|1,48337|2,48781|0,49226|1,49670|2,50115|1,51004|1,51448|0,51893|3,52337|0,52781|1,53226|3,53670|0,54115|1,54337|0,54559|1,54781|2,55004|3,55226|2,55448|1,55670|0) -
now map the piano sound from here 00:43:448 until 00:55:893
like this
see? the note placed in stair pattern but only on the white and red line

that's all from me

I'll see how you react toward this first

My diff name should be Aras' HD
and then add aras25 to the tag
GOOD LUCK :)
Topic Starter
bLooD raYNe
All mods applied


@MEGAtive
Tnx a lot for the advice and for the offset.

@Aras25
Tnx, your mod was helpful but there's just one thing I want to ask.
here:
MEGAtive said that don't put short LNs in EZ diff but here you said

00:34:559 (34559|3) - for vocal following purpose, end this LN here 00:34:893 , add LN on 2 here 00:34:893 until 00:35:226 delete these 00:35:004 (35004|1,35448|1,35893|0) - Add LN on 1 here 00:35:226 until 00:35:559 , Add LN on 1 here 00:35:559 until 00:35:893, and lastly 1 note on 3 here 00:35:893
which contradict of what he said. Here's the image
Is it just necessary to put that?
Aras
The BPM is slow, so I think it's okay, just don't spam it
but I dunno xD
your choice =w=b
Topic Starter
bLooD raYNe
Well, maybe I'll just remove short LNs and put normal LN or single notes that fits in..

Edit: changed short LNs to single notes.
BanchoBot
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