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a-ha - Analogue

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Garven
Did a quick IRC mod on the new Insane difficulty.

SPOILER
15:02 Saturos-fangirl: : hey you
15:02 Saturos-fangirl: : you wanted a harder diff for analogue right
15:02 Garven: : holy crap it's 3
15:03 Saturos-fangirl: : :P coward
15:03 Garven: : But yeah, it would have been nice to see a harder diff and a real easy. q:
15:03 Saturos-fangirl: : theres a harder diff now
15:03 Saturos-fangirl: : :<
15:03 Saturos-fangirl: : go look at it
15:03 Garven: : k
15:04 Garven: : Heh, nice beatmap description.
15:04 Saturos-fangirl: : ^-^ thanks
15:08 Garven: : Giant spacing <3
15:08 Saturos-fangirl: : is that hard enough for you?
15:08 Garven: : Tons of unnecessary 1/4 rhythms </3
15:08 Saturos-fangirl: : :< theyre in the same places as they are in my taiko
15:09 Garven: : Also is going to need tons of work adjusting all those stacks hehe
15:09 Garven: : I was expecting something along the lines of your stronger lyric following of the previous maps
15:10 Garven: : 00:28:484 (1,2,3,4,5,6,7) - This was kind of tough to read due to the bg/approach circles kind of blending plus all the hitbursts
15:11 Saturos-fangirl: : hm
15:11 Saturos-fangirl: : the first 3 looked fine
15:11 Garven: : Well, do you care about everything getting misaligned due to stacking?
15:11 Saturos-fangirl: : ill fix the last ones
15:11 Saturos-fangirl: : also no i do not :P
15:12 Garven: : Yeah, the end is where it gets troublesome
15:12 Garven: : Haha, okay
15:12 Garven: : That will make this easier then, even if I'll cringe a lot. q:
15:12 Saturos-fangirl: : hahaha
15:12 Garven: : 00:49:603 (1,2,3,4,5,6) - The velocity from this speedy stream to 00:50:385 (1) - this slider makes it feel super-slow for the powerful
15:12 Garven: : chorus part
15:13 Garven: : More anticlimactic, I suppose
15:13 Saturos-fangirl: : >sv 2.6< >slider too slow<
15:13 Saturos-fangirl: : orz
15:13 Garven: : It's more that the high-spaced stream as an intro which is causing this
15:14 Garven: : The SV feels fine as it is
15:14 Garven: : It's just getting to that point that makes it feel not quite right
15:14 Saturos-fangirl: : hm
15:14 Saturos-fangirl: : ok i made it slightly smaller
15:15 Garven: : So here's an example of a neat flowy change I'd love to see, but I dunno how it'd jive with you: 00:51:167 (2) - move this to the bottom
15:15 Garven: : on the screen - maby a grid below the 4 before it. Then reverse 00:51:428 (3) - and 00:52:470 (5) -
15:15 Garven: : Gives a nice circle flow to it and fits your SV quite nicely
15:16 Saturos-fangirl: : :x but my wings...
15:17 Garven: : Haha
15:17 Garven: : It's just an example of how I'd interpret it, I guess
15:18 Saturos-fangirl: : well i modified the combo a bit
15:18 Saturos-fangirl: : probably not how you wanted me to but oh well
15:18 Saturos-fangirl: : updated :P
15:18 Garven: : I'm assuming you're not changing the rhythms, so I'm not mentioning the plethora of unneeded 1/4s
15:19 Saturos-fangirl: : mm you can mention them but if they are in pentagons or something i wont change them
15:19 Saturos-fangirl: : if they are in a different shape i might
15:19 Garven: : k
15:19 Garven: : 01:01:335 (5,6,7) - I wasn't too happy with that overlap, but I can't remember if you were the one that didn't mind the "kissing" edges
15:20 Saturos-fangirl: : yes thats me
15:20 Garven: : Ah, okay
15:20 Garven: : nm then
15:20 Garven: : 00:08:670 (1,2,3) - Well, we can start at the beginning for the unnecessary 1/4s
15:20 Garven: : 00:13:102 (2) - considering the song is the same here but yo uuse a different rhythm
15:21 Garven: : 00:17:404 (2,3) - Would be nice if you could avoid overlap here
15:21 Saturos-fangirl: : overlap fixed im trying to figure out
15:21 Garven: : 00:17:534 (3,4,5) - The spaing differences here make for an awkward play. It might be better with larger spacing between 4 and 5, but I
15:21 Garven: : didn't try my own change on this
15:21 Saturos-fangirl: : the one at 08 is there because i was pissed off
15:22 Garven: : Heh
15:22 Saturos-fangirl: : fixed the spacing
15:22 Saturos-fangirl: : still pondering 08
15:23 Garven: : Honestly, pretty much every 1/4 during that soft section would be something I'd be pointing out minus the strong shapes
15:23 Saturos-fangirl: : would you be ok with a 1/4 repeat slider instead?
15:23 Garven: : The problem is that those shapes might not play as well if you don't have preceeding 1/4 rhythms to transition into them
15:24 Garven: : I'm looking at it more from a rhythmic standpoint, so the fact that there's a part playing there when there's ntohing in the music to back it
15:24 Garven: : up is what kind of irks me. q:
15:25 Saturos-fangirl: : ok updated with the first four combos changed
15:26 Garven: : 01:00:553 (4) - I found this to play better placed a little higher and reversed (also use 5 points instead of 6 so the curve looks neater)
15:26 Garven: : http://puu.sh/KOaf
15:27 Garven: : 00:11:798 (1,2,3,4,1) - x_x
15:27 Saturos-fangirl: : i reversed it and adjusted the curve slightly
15:27 Saturos-fangirl: : but i dont wanna mess with it too much
15:28 Saturos-fangirl: : because every single nicely shaped slider in here? took me like 15-20 minutes
15:28 Saturos-fangirl: : :P im not changing 11
15:28 Saturos-fangirl: : its a pentagon
15:28 Garven: : I know.. but maybe go in a circular motion instead of drawing the star?
15:29 Saturos-fangirl: : hm
15:30 Garven: : 00:29:788 (7,1) - The spacing transition here is kind of bugging me
15:31 Saturos-fangirl: : i made it go in a circle
15:31 Garven: : Cool beans
15:31 Saturos-fangirl: : spacing fixed
15:31 Garven: : 00:30:049 (1,2,3,4) - This plays a little better if you rotate it 180 degrees
15:31 Garven: : but the spacing from 6 -> 7 -> 1 is still kind of wonky
15:33 Saturos-fangirl: : ah i already fixed that spacing
15:33 Garven: : Oh, okay
15:33 Garven: : 01:03:421 (1) - Willing to put this on the opposite side of where 4 is?
15:33 Garven: : To at least complete the shape, even if it's not starting on the center
15:34 Saturos-fangirl: : uh
15:34 Garven: : 01:24:539 (1,2,3,4,5,6,7,8,9,10) - neat pattern
15:35 Saturos-fangirl: : gdi ive messed with that pattern so much and i cant get it to look good
15:35 Garven: : 01:42:529 (5,6) - Wasn't too keen on this spacing after all of the larger spacing before it
15:35 Saturos-fangirl: : ha, 1:24
15:35 Saturos-fangirl: : was less of a pattern and more of an um where can i possibly put 10 that wouldnt look terrible
15:36 Garven: : Haha
15:36 Garven: : It worked out, even if the combo timing is off
15:36 Garven: : But whatever, the entire map is off in that regard :U
15:36 Saturos-fangirl: : also there isnt much i can do about 5,6
15:36 Garven: : 01:47:482 (6) - Weird to encounter a 4-hit slider
15:36 Saturos-fangirl: : theyre both blanketing 7
15:36 Saturos-fangirl: : at the exact same distance
15:36 Garven: : Yeah, I saw
15:37 Garven: : It still plays weird though.
15:37 Saturos-fangirl: : also the 4 hits works
15:37 Saturos-fangirl: : maybe if i reversed 6?
15:37 Garven: : Maybe reverse the 6 slider?
15:37 Garven: : jinx
15:38 Garven: : The 4 hits works rhythmically, but it's just strange to encounter it after all the other 3-hit sliders before it.
15:39 Garven: : 01:52:957 (3,4) - try reversing these individually
15:39 Garven: : See if that flows better for you (at least spacing-wise)
15:39 Saturos-fangirl: : mmk
15:39 Saturos-fangirl: : that works fine
15:40 Garven: : 02:10:686 (4,5,6,7,8,9) - Argh, my monitor is too huge
15:40 Garven: : I can't see these well in my pereferials. q:
15:40 Saturos-fangirl: : muahahahahahaha
15:40 Garven: : however you spell it
15:40 Saturos-fangirl: : i know what you mean
15:40 Garven: : 02:13:815 - Kind of a weird spot to break
15:41 Garven: : but there isn't a very solid spot to advance to
15:41 Saturos-fangirl: : ....
15:41 Saturos-fangirl: : we have been over this spinner
15:41 Saturos-fangirl: : like the two of us
15:41 Saturos-fangirl: : twice before this
15:41 Garven: : 02:20:072 - maybe here where the phrase resolves
15:41 Garven: : Haha
15:41 Saturos-fangirl: : no
15:41 *Garven shrugs
15:42 Garven: : 02:29:198 (2,3) - overla- oh wait q:
15:42 Saturos-fangirl: : hahaha
15:42 Garven: : 02:35:455 (1,2,3,4) - and back to the overmapped section
15:43 Saturos-fangirl: : removed 3
15:44 Garven: : 02:55:270 (4) - Hrm, a third paste of that slider doesn't really fit in this particular alignment visually.
15:44 Garven: : It also appears one grid too high ;)
15:45 Saturos-fangirl: : its not a paste
15:45 Saturos-fangirl: : its reversed
15:45 Garven: : 03:09:870 (12) - Although there's a lot of weird stacking stuff going on, this one is blatantly off in play mode.
15:45 Garven: : It's a paste -and- reversed. q:
15:45 Garven: : But anyway, it doesn't fit the mirror theme of the two prior sliders imo
15:46 Garven: : It just looks odd being assymetrical compared to those two
15:47 Saturos-fangirl: : ok
15:47 Saturos-fangirl: : i fixed it
15:48 Garven: : I suppose that's about it for the bigger things
15:48 Saturos-fangirl: : k lemme update and you can look at it
15:48 Saturos-fangirl: : k
15:48 Saturos-fangirl: : updated
15:49 Garven: : 00:12:189 (4,1,2,1) - so colorful here
15:50 Saturos-fangirl: : the new combos are to keep people from failing there
15:50 Garven: : 00:48:560 (2,3) - were these like that before?
15:50 Saturos-fangirl: : no but it leads into 00:49:994 (4) -
15:51 Garven: : Just making sure it wasn't mistakenly put there, hehe
15:52 Saturos-fangirl: : :P
15:53 Garven: : 02:43:276 (6,7,8) - tbh I'd rather have larger spacing on these instead of 02:41:973 (1,2,3,4) -
15:53 Saturos-fangirl: : can i NC it instead
15:54 Garven: : It loses the tension of the vocals with the smaller spacing, but eh
15:54 Garven: : A NC doesn't change anything in my eyes. q:
15:54 Saturos-fangirl: : ha
15:55 Saturos-fangirl: : ok
15:55 Garven: : I'm on the opinion that if you're having to use an NC for readability, the pattern is at fault, not the player ;)
15:55 Saturos-fangirl: : i changed it but im not sure youll like it
15:55 Garven: : 02:56:052 (5) - This aligned how you like it?
15:55 Garven: : though the flow to it is kind of weird
15:55 Saturos-fangirl: : derrp
15:55 Saturos-fangirl: : supposed to be centered
15:56 Garven: : 03:09:609 (10,11) - You really should move these down and right quite a few grids to adjust for the stacking
15:57 Garven: : Probably around 5 or so
15:57 Saturos-fangirl: : fixed
15:58 Garven: : I guess that'll do
15:58 Saturos-fangirl: : updated
15:59 Saturos-fangirl: : i think
15:59 Saturos-fangirl: : youll be a lot happier with it now
15:59 Garven: : 02:43:016 (5,6,7,8) - Why'd you think I wouldn't like this? It's much better than before. :P
15:59 Saturos-fangirl: : lol
16:00 Saturos-fangirl: : i uh
16:00 Garven: : Yay, you just adjusted the stack leniency
16:00 Saturos-fangirl: : i turned down the stacking leniency
16:00 Garven: : Makes everything look nicer
16:00 Saturos-fangirl: : :D
16:00 Saturos-fangirl: : i told you i thought youd be happier now
16:01 Garven: : Oh, I had scrolled up to review what I had posted before I saw that q:
16:01 Garven: : Very nice. Lookin' much better now.
16:02 Garven: : Now just need to wait for SG to finish up his Hard I guess
16:02 Saturos-fangirl: : or Gabe
16:02 Saturos-fangirl: : theyre both making them
16:02 Garven: : Or both
16:02 Saturos-fangirl: : and i need to get ztrot to do the hitsounds for insane
16:04 Garven: : Do you want me to post?
16:04 Saturos-fangirl: : you totall deserve kds for this
16:04 Saturos-fangirl: : go post :P
16:04 Garven: : Bleh, fiiine
oli09x
Hi, here are my suggestions of inprovement to this great map. :roll:

Easy:
  1. 01:34:186 slider from [01:34:186] to [01:34:837] ("Lay"), from [01:34:968] to [01:35:880] ("down"), circle at [01:36:271] ("sense")
  2. 02:04:951 insert a circle ("to")
  3. 02:28:415 the same as in point 1
  4. 02:43:537 replace slider with circles at [02:43:537], [02:43:798] and [02:44:319]
  5. 02:58:920 shorten the slider to [02:59:702] ("to show") [optionally set a circle to [02:59:962] ("you")] and delete the circle at [03:00:484]
  6. 03:39:592 delete the unnecessary spinner
Normal:
  1. 00:48:560 split this slider into two sliders ([00:48:560] - [00:48:820] and [00:49:081] - [00:49:342])
  2. 03:39:462 delete the unnecessary spinner
Abomination:
  1. 03:39:462 the same as in easy and normal, delete the slider
Sincerely,
oli09x
Shiro
Simple hitsounding. I could have gone for my usual weirdass hitsounding but that would have required tons of new samples and whatnot, so I just did with what you had.

Do NOT kudosu this post.

osu file format v9

[General]
AudioFilename: Analogue.mp3
AudioLeadIn: 0
PreviewTime: 50381
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 1

[Editor]
Bookmarks: 18055
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Analogue
Artist:a-ha
Creator:Saturos-fangirl
Version:Abomination
Source:
Tags:

[Difficulty]
HPDrainRate:8
CircleSize:5
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:2.6
SliderTickRate:2

[Events]
//Background and Video events
0,0,"ahaAnalogueWallpaper.jpg"
//Break Periods
2,69357,76228
2,133754,147665
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Combo2 : 128,128,192
Combo3 : 62,130,98
Combo4 : 0,151,223

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256,284,49994,1,0
176,238,50124,1,0
176,146,50254,1,0
256,96,50385,6,0,B|360:24|420:52|460:116|464:212,1,260,4|8
256,96,51167,1,0
256,96,51428,2,0,B|152:24|92:52|52:116|48:212,1,260,4|8
116,292,52210,1,0
256,248,52470,2,0,B|256:378,1,130
256,56,52992,2,0,B|256:186,1,130,8|0
440,216,53513,2,0,B|300:216,1,130
70,216,54035,2,0,B|200:216,2,130,8|0|0
256,32,54817,5,0
256,32,54947,1,0
256,32,55078,1,8
256,348,55338,1,0
256,348,55469,1,0
256,348,55599,1,0
256,192,55860,5,0
484,32,56121,1,8
256,192,56381,1,0
32,32,56642,1,0
256,192,56903,1,0
28,356,57163,1,8
256,192,57424,1,0
480,364,57685,1,0
256,192,57946,1,0
256,192,58076,1,0
256,192,58206,1,8
256,28,58467,1,0
284,352,58728,6,0,B|288:248|288:248|328:228|352:136|236:116,1,260,4|8
256,192,59510,1,0
228,352,59771,2,0,B|224:248|224:248|184:228|160:136|276:116,1,260,4|8
368,128,60553,2,0,B|324:68|264:52|248:52|188:68|144:128,1,260,4|0
256,192,61335,1,8
440,192,61596,2,0,B|312:192,1,130
72,192,62117,2,0,B|200:192,1,130,0|8
256,8,62639,2,0,B|256:136,2,130
288,344,63421,5,8
320,288,63551,1,0
256,288,63681,1,0
224,344,63812,1,0
192,288,63942,1,0
256,192,64203,5,0
480,364,64464,1,8
256,192,64724,1,0
32,28,64985,1,0
256,192,65246,1,0
32,364,65506,1,8
256,192,65767,1,0
480,32,66028,5,0
32,28,66289,1,0
32,364,66549,1,8
480,364,66810,1,0
480,32,67071,5,0
256,32,67331,1,0
32,28,67592,1,8
256,32,67853,1,0
140,192,68114,5,0
140,256,68244,1,0
140,320,68374,1,0
372,192,68635,1,0
372,256,68765,1,0
372,320,68896,1,0
256,112,69157,5,4
256,124,76978,5,0
320,170,77108,1,0
295,247,77239,1,0
216,247,77369,1,0
191,170,77500,5,8
256,320,77760,1,0
256,192,78021,1,8
376,40,78282,2,0,B|448:56|456:136,1,130
456,280,78803,2,0,B|440:352|360:360,1,130,0|8
328,100,79325,2,0,B|400:116|408:196,1,130
328,281,79846,2,0,B|400:265|408:185,1,130,0|8
256,192,80367,2,0,B|128:192,2,130
160,124,81150,5,8
84,124,81280,1,0
56,192,81410,1,0
84,260,81541,1,0
160,260,81671,1,0
160,124,81932,1,0
256,320,82193,5,8
328,248,82453,2,0,B|372:184|372:112,1,130
372,96,82844,2,0,B|376:56|364:28,1,65
256,80,83235,1,8
184,248,83496,2,0,B|140:184|140:112,1,130
140,96,83887,2,0,B|136:56|148:28,1,65
256,80,84278,1,8
256,348,84539,5,0
256,316,84669,1,0
256,288,84800,1,0
256,80,85060,1,0
292,244,85321,1,8
224,212,85452,1,0
292,180,85582,1,0
224,148,85713,1,0
156,116,85843,1,0
356,116,86103,1,0
256,288,86364,5,8
64,192,86625,2,0,B|192:192,1,130
448,192,87146,2,0,B|320:192,1,130,0|8
16,116,87668,2,0,B|184:116,1,130
496,116,88189,2,0,B|328:116,1,130,0|8
256,384,88711,2,0,B|256:216,1,130
256,8,89232,5,0
256,8,89493,1,8
256,76,89623,1,0
256,144,89753,1,0
256,212,89884,1,0
256,280,90014,1,0
256,8,90275,1,0
456,48,90536,5,8
400,116,90796,2,0,B|344:176|344:176|352:264|264:312|200:260,1,260
256,192,91578,1,8
284,116,91839,2,0,B|248:80|156:120|168:208|168:208|112:268,1,260
72,140,92621,6,0,B|176:36,1,130,8|0
348,48,93143,2,0,B|440:140,1,130
256,52,93664,1,8
256,80,93795,1,0
256,108,93925,1,0
256,136,94055,1,0
256,164,94186,6,0,B|384:164|348:240|308:328|460:328,1,260,0|8
256,164,94968,2,0,B|128:164|164:240|204:328|52:328,1,260
256,296,95750,1,8
256,164,96011,1,0
352,112,96271,1,0
256,0,96532,2,0,B|256:72,1,65
96,112,96923,2,0,B|184:112,1,65
256,164,97314,5,0
364,352,97575,1,0
256,164,97836,1,8
148,352,98096,1,0
476,252,98357,6,0,B|476:108,1,130
256,252,98879,1,8
36,252,99139,2,0,B|36:108,1,130
256,252,99661,1,0
476,252,99921,2,0,B|476:108,1,130,8|0
256,252,100443,1,0
36,252,100703,2,0,B|36:108,1,130,0|8
388,76,101486,5,0
288,160,101747,1,0
124,76,102007,1,8
224,160,102268,1,0
256,296,102529,2,0,B|324:372|408:336|452:296|444:212,1,260,0|8
242,236,103311,2,0,B|232:172|280:128|360:96|424:168,1,260
340,232,104093,1,8
172,232,104354,1,0
176,324,104614,2,0,B|244:316|252:272|256:232|256:232|260:272|268:316|336:324,1,260,0|8
260,168,105397,1,0
260,168,105657,5,0
440,168,105918,1,0
260,168,106179,1,8
72,168,106439,1,0
164,324,106700,2,0,B|164:180,2,130,0|0|8
348,60,107482,2,0,B|348:204,3,130,0|0|0|8
256,56,108525,5,0
126,149,108786,1,0
385,149,109047,1,0
176,302,109307,1,0
335,302,109568,1,0
256,128,110090,5,0
201,160,110220,1,0
312,160,110350,1,0
200,224,110481,1,0
311,223,110611,1,0
256,256,110741,1,0
256,320,110872,6,0,B|184:320|120:256|112:192|120:128|184:64|256:64,1,390,4|0
256,320,111915,2,0,B|328:320|392:256|400:192|392:128|328:64|256:64,1,390,4|0
126,192,112957,2,0,B|256:192,1,130
146,124,113479,2,0,B|16:124,1,130,8|0
256,52,114000,2,0,B|304:100,1,65
256,144,114261,2,0,B|208:192,1,65
256,240,114522,2,0,B|304:288,1,65,8|0
256,332,114783,2,0,B|208:380,2,65
320,40,115565,5,8
260,88,115695,1,0
192,40,115825,1,0
320,40,116086,1,0
256,192,116347,6,0,B|128:192,1,130,0|8
256,192,116868,2,0,B|408:192,1,130
256,192,117390,2,0,B|256:56,1,130,0|8
256,192,117911,1,0
256,256,118041,1,0
256,320,118171,1,0
256,192,118433,1,0
256,128,118563,1,0
256,64,118693,1,8
444,64,118954,1,0
444,64,119215,6,0,B|328:60|280:148|308:280|424:312|488:200|408:120|384:192,1,390,4|0
68,64,120258,2,0,B|184:60|232:148|204:280|88:312|24:200|104:120|128:192,1,390,4|0
256,196,121301,1,0
404,320,121561,1,0
256,196,121822,1,8
404,64,122083,6,0,B|260:64,1,130
68,192,122604,2,0,B|204:192,1,130,0|8
404,320,123126,2,0,B|260:320,1,130
256,40,123908,5,8
316,92,124038,1,0
296,172,124168,1,0
216,168,124299,1,0
196,92,124429,1,0
316,92,124690,1,0
216,168,124951,5,8
256,40,125211,1,0
296,172,125472,1,0
256,40,125733,1,0
180,276,125993,1,8
256,40,126254,1,0
332,276,126515,1,0
256,40,126776,1,0
256,360,127036,1,8
256,40,127297,1,0
256,192,127558,12,0,129383
256,156,129904,1,0
480,32,130165,1,8
256,156,130426,1,0
32,32,130686,1,0
32,32,130817,1,0
32,32,130947,1,0
480,32,131208,1,8
480,32,131338,1,0
480,32,131469,1,0
256,192,131729,12,0,133554
256,92,148415,6,0,B|316:120|332:192|424:216|480:204,1,260,0|8
256,92,149198,2,0,B|196:120|180:192|88:216|32:204,1,260
256,32,149980,1,8
256,368,150240,1,0
480,32,150501,5,0
28,32,150892,1,0
256,368,151283,1,0
256,368,151544,1,8
480,368,151805,1,0
256,368,152065,1,8
28,368,152326,1,0
256,192,152587,12,0,154673
256,192,155455,5,0
256,28,155716,1,2
256,356,156237,1,2
460,64,156758,5,0
324,64,157019,1,0
188,64,157280,1,2
120,64,157410,1,0
52,64,157541,1,0
52,284,157801,5,0
188,284,158062,1,0
256,284,158192,1,0
324,284,158323,1,2
460,284,158584,1,0
460,64,158844,5,0
324,64,159105,1,0
188,64,159366,1,2
120,64,159496,1,0
52,64,159627,1,0
52,284,159887,5,0
188,284,160148,1,0
256,284,160278,1,0
324,284,160409,1,2
460,284,160670,1,0
256,36,160930,5,0
412,192,161191,1,0
256,348,161451,1,2
100,192,161712,1,0
56,36,161973,5,0
456,36,162234,1,0
456,348,162494,1,2
56,348,162755,1,0
256,192,163016,1,4
480,192,163276,1,0
32,192,163537,1,0
256,192,163798,1,4
144,60,164319,5,0
200,116,164450,1,0
256,60,164580,1,0
312,116,164710,1,0
368,60,164841,1,0
256,192,165101,5,4
256,352,165362,1,0
256,272,165493,1,0
256,192,165623,1,8
256,32,165884,1,0
256,112,166015,1,0
256,192,166145,1,0
476,196,166405,1,0
256,192,166666,1,8
32,192,166927,5,0
256,32,167187,1,0
476,196,167448,1,0
256,352,167709,1,8
256,192,167969,5,0
480,32,168230,1,0
256,192,168491,1,0
32,352,168752,1,8
256,192,169012,1,0
32,32,169273,5,0
256,192,169534,1,0
480,352,169795,1,8
256,360,170055,2,0,B|256:268,2,65
192,28,170577,6,0,B|344:28,1,130,0|8
464,124,171098,2,0,B|464:260,1,130
320,352,171619,2,0,B|190:352,1,130,0|8
48,254,172141,2,0,B|48:124,1,130
256,192,172662,1,0
256,192,172793,1,0
256,192,172923,1,8
256,360,173184,1,0
336,124,173444,6,0,B|400:128|400:128|364:72|364:72|424:72|424:72|424:40|424:40|464:16,1,260,4|8
256,192,174227,1,0
176,124,174487,2,0,B|112:128|112:128|148:72|148:72|88:72|88:72|88:40|88:40|48:16,1,260,4|8
132,284,175270,2,0,B|212:240|308:240|380:284,1,260
256,356,176052,1,8
480,356,176312,5,0
480,192,176573,1,0
480,28,176834,1,0
480,192,177095,1,8
256,192,177355,1,0
32,192,177616,1,0
256,108,178137,5,8
328,160,178268,1,0
304,244,178398,1,0
216,240,178529,1,0
184,160,178659,1,0
256,28,178920,5,0
328,160,179180,1,8
256,28,179441,1,0
184,160,179702,1,0
256,28,179962,1,0
312,269,180223,1,8
256,28,180484,1,0
199,269,180745,1,0
256,360,181005,5,0
256,28,181266,1,8
256,28,181527,1,0
256,360,181788,2,0,B|360:324|324:260|284:192|424:152,1,260,4|8
324,52,182570,1,0
192,52,182830,1,4
124,164,183091,2,0,B|231:192|191:260|155:324|259:360,1,260
256,192,184134,5,0
416,48,184395,1,8
96,48,184655,1,0
256,192,184916,1,0
416,148,185177,2,0,B|416:240|392:292|328:304|224:304,1,260
96,148,185959,2,0,B|96:240|120:292|184:304|288:304,1,260,0|8
256,96,186741,2,0,B|256:24,2,65
256,192,187263,5,0
480,32,187523,1,8
256,192,187784,1,0
480,360,188045,1,0
256,192,188306,1,0
32,364,188566,1,8
256,192,188827,1,0
28,32,189088,1,0
256,192,189348,1,0
256,32,189609,1,8
256,112,189739,1,0
256,192,189870,1,0
384,76,190131,6,0,B|444:124|444:268|384:316,1,260,4|8
256,192,190913,1,0
128,76,191173,2,0,B|68:124|68:268|128:316,1,260,4|8
96,20,191956,2,0,B|20:80|16:168|8:236|24:320|108:384,1,390,0|8
256,192,192998,5,0
256,32,193259,1,0
256,192,193520,1,0
256,352,193781,1,8
328,192,194041,1,0
256,120,194172,1,0
184,192,194302,1,0
328,120,194824,5,8
256,48,194955,1,0
184,120,195085,1,0
256,312,195345,1,0
256,120,195606,1,0
256,312,195866,1,8
468,224,196127,6,0,B|332:224,2,130
44,224,196909,2,0,B|180:224,2,130,8|0|0
256,32,197691,2,0,B|256:176,2,130,0|8|0
256,192,198474,12,0,200299
376,84,200820,6,0,B|456:84,2,65
256,192,201342,1,0
136,300,201602,2,0,B|56:300,2,65
376,300,202124,2,0,B|516:300,1,130
256,192,202645,12,0,204470
256,328,204992,5,0
256,56,205252,1,0
256,328,205513,1,0
256,328,205774,1,0
256,192,206034,12,0,208642
256,328,209163,5,0
256,56,209423,1,0
256,56,209684,1,0
256,328,209945,1,0
313,210,210206,1,0
291,143,210336,1,0
220,143,210466,1,0
198,210,210597,1,0
256,252,210727,1,0
256,32,210988,5,4
256,328,211249,1,0
472,112,211510,1,0
40,112,211770,1,0
256,232,212031,1,0
40,360,212292,1,0
472,356,212552,1,0
256,32,212813,5,0
256,32,213074,1,4
472,356,213335,2,0,B|472:224,1,130
40,28,213856,2,0,B|40:160,1,130
256,386,214378,2,0,B|256:256,1,130
256,32,214899,5,0
256,32,215160,1,4
464,352,215420,1,0
464,32,215681,1,0
48,352,215942,1,0
48,32,216203,1,0
256,352,216463,1,0
256,352,216724,1,0
256,32,216985,5,0
256,32,217245,1,4
256,352,217506,1,0
394,111,217767,1,0
117,272,218028,1,0
117,111,218288,1,0
394,272,218549,1,0
256,32,218810,1,0
256,32,219070,5,0
256,32,219331,1,4
256,192,219462,12,0,225588
Topic Starter
Yuukari-Banteki

oli09x wrote:

Hi, here are my suggestions of inprovement to this great map. :roll:

Easy:
  1. 01:34:186 slider from [01:34:186] to [01:34:837] ("Lay"), from [01:34:968] to [01:35:880] ("down"), circle at [01:36:271] ("sense") tweaked
  2. 02:04:951 insert a circle ("to") that seems too difficult for beginners
  3. 02:28:415 the same as in point 1 also tweaked
  4. 02:43:537 replace slider with circles at [02:43:537], [02:43:798] and [02:44:319] I like the variety
  5. 02:58:920 shorten the slider to [02:59:702] ("to show") [optionally set a circle to [02:59:962] ("you")] and delete the circle at [03:00:484] ehh i think its fine like that. making to pace too rapid is hard for beginners
  6. 03:39:592 delete the unnecessary spinner its fine
Normal:
  1. 00:48:560 split this slider into two sliders ([00:48:560] - [00:48:820] and [00:49:081] - [00:49:342]) done
  2. 03:39:462 delete the unnecessary spinner
Abomination:
  1. 03:39:462 the same as in easy and normal, delete the slider
Sincerely,
oli09x
Thanks for the mod and thanks to Shiro for the beautiful hitsounds <3
riffy
hi again! :D

no kd. you know

[General]
make same tags for all diffs
and make consistent kiais. ;_;

[Abomination]
HP Drain -1 (i think HP Drain 7 fits with your map better. there's a lot of 1/2 notes)

nothing wrong with hitsounds :D (Shiro so pro)

re-snap kiais here
some sliders a bit unsymmetrical how to fix them (example 01:00:553 (4) - )

02:09:904 (1) - it's a bug. fix it please

02:43:016 (5) - maybe new combo here. jumps start here and NC would help us to read them

~~~~~~~~~~~~~~~~~~

well.. jumpy diff is jumpy \>.</

good luck!

short mod is short ~_~
Topic Starter
Yuukari-Banteki
The tags are different because Shiro only helped with the one difficulty hitsounds. :P thanks for the mod~ <3 We aren't allowed to not give kudosu anymore though...
Star Stream
[General]
  1. OK
[Easy]
  1. 00:15:970 (5) - overlap looks not good, move up to y:116?
  2. 00:20:402 (5) - 1grid down to be parallel with 3
  3. 00:23:009 (3) - ctrl+r and distance 1.0x?
  4. 00:47:256 (2,3) - rhythm changed suddenly.. to hit them easily, replace with a slider
  5. 01:04:203 (6) - i don't like how it overlap itself.. just saying
  6. 02:46:927 (2) - x:310 to be centered from 1
  7. 03:23:167 - clap
  8. 03:23:949 - ^
[Normal]
  1. 01:58:693 (1,2) - switch NC
  2. 02:15:901 - start break from here
[Abomination]
  1. 00:48:820 (3) - NC on this note or ctrl+r 00:48:820 (3,4) -
  2. 00:49:863 (2,3,4,5) - weird, delete 2 will be easier to read for me..
  3. 02:09:252 - useless green line?
  4. 03:29:163 (1,2,3,4) - same 00:48:820 (3) -
Good copy/paste in kiai..
and Abomination diff is.. orz too hard
HelloSCV
Just Suggestions :D

SPOILER
Easy
Nice~

Normal
00:40:217 (4) - makes this slider 00:39:434 (3) - like this?
01:50:611 (7) - Normal finish is better ( 01:50:611 (7) - like this )
02:13:554 (6) - add finish?
03:12:998 (2) - remove finish

Abomination
00:52:210 (4) - add finish ( 01:00:553 (4) - like this )
01:39:921 (5) - Ctrl R
01:40:703 (7) - ^
01:50:220 (2) - move to x: 200 y: 160
01:50:611 (5) - move to x: 312 y: 224
02:58:137 (1,2,3,4,5) - makes perfect pentagon ( current looks like little bit weired )
03:14:302 (7) - add finish

Nice song and Abomination is hard but funny lol
Topic Starter
Yuukari-Banteki
thank you very much for the mods and I have updated~
Shohei Ohtani
Jenny
^ What is this I don't even
SapphireGhost
my difficulty is somewhere in this box
It's a beautiful day in this neighborhood.
A beautiful day for a neighbor.
Would you be mine?
Could you be mine?
It's a neighborly day in this beautywood.
A neighborly day for a beauty.
Would you be mine?
Could you be mine?
I have always wanted to have a neighbor.
Just like you.
I've always wanted to live in a neighborhood.
With you.
So let's make the most of this beautiful day.
Since we're together, we might as well say;
Would you be mine?
Could you be mine?
Won't you be my neighbor? yep, here it is
Won't you please?
Won't you please?
Please, won't you be my neighbor?
Neighbor and friend.
Aurele

SapphireGhost wrote:

my difficulty is somewhere in this box
It's a beautiful day in this neighborhood.
A beautiful day for a neighbor.
Would you be mine?
Could you be mine?
It's a neighborly day in this beautywood.
A neighborly day for a beauty.
Would you be mine?
Could you be mine?
I have always wanted to have a neighbor.
Just like you.
I've always wanted to live in a neighborhood.
With you.
So let's make the most of this beautiful day.
Since we're together, we might as well say;
Would you be mine?
Could you be mine?
Won't you be my neighbor? yep, here it is
Won't you please?
Won't you please?
Please, won't you be my neighbor?
Neighbor and friend.
I lol'd.
mosluv
The background is really boring to look at. If you can't find anything with the band members that looks good, try finding a background that fits the lyrics of the song.

Easy:
01:38:357 (1) - This might be confusing since it's so close to the previous slider.

Normal:
03:32:813 (1,2) - Maybe put notes in between these? For example: 03:33:595 (3) - 03:34:117 (4) - 03:35:681 (3) - 03:36:203 (4) - 03:37:767 (3,4,5). Just an example, might or might not sound good to you.

SG's Hard:
Why different offset?

CDFA is Hard:
What is with the pointless break after this note 01:34:186 (6)? Totally breaks the flow.

Also, the copy and pasting is bad! I can understand the copy and pasting in easier difficulties but this is just silly. If you really dont want to change it; at least place the notes/sliders differently instead of just flipping and rotating.

Abomination:
This is litterally an abomination. I hate everything about it. Please delete!
SapphireGhost

Nexy wrote:

SG's Hard:
Why different offset?
Because it's where the song begins and not where the map begins, which is where the offset should be put. Makes the main menu pulse correctly and all of that lovely stuff. Charles445 timed this map and he doesn't like doing that for some reason but I forgot why. Sorry, Charles.

Moving on, add all your guest mappers to tags because that is where they should be.
riffy
hi~

well.. m4m maybe? :D/

[General]

Saturos-fangirl wrote:

Fuck it. You guys want harder map? HAVE A HARDER MAP.
maybe remove it from Creator's Word. ;_;
same preview time for all diffs? (put preview 3ms earlier gor SG's Hard)
same tags for all diffs, please.
unsnapped kiais ;_;


[Easy]
01:04:203 (6) - this slider still a bit confusing, imo. it's easiest diff in mapset. so.. make it more readable? :3
01:26:364 (1,3) - eh.. here and in some other parts some spacing changes? do you really want to have them in easiest diff?
02:10:165 (1,2) - they're overlapped with spinner's hitburst. it's easiest diff that's why i want you to fix it
03:21:081 (1) - ^

[Normal]
00:29:527 (3,1) - eh.. nazi: x2.0 jump here? i think it's not acceptable for Normal diff.
02:43:016 (1,2,3,4,5,1) - inconsistent spacing :/
03:22:645 (1) - maybe make it longer/replace with slider? this one is too short for Normal diff, i think

[SG's Hard]
yay, i'm glad to mod your diffs :3
01:07:071 (1) - maybe..hm..clap here?
02:05:472 (1) - oh..another spinner-hitsounding suggestion. try to put whistle here?
01:34:968 (2,3) - maybe slider here? to follow vocals. it fits pretty good here
02:05:472 (1) - lol.. finish here?

[CDFA is Hard]
oh, hey. CDFA :3/
02:32:848 (1) - clap here fits better.
03:14:824 (2) - nazi: 1 grid up (end point) to make them paralel
03:29:945 (5) - add reverse. and move spinner to 03:32:552 - it'll make spinner shorter. and your rythm better

[Abomination]
eh.. seems pretty clear.

[Taiko Normal]
Taiko Futsuu = taiko Normal. rename it?
CS and AR - 5.
02:05:211 (1) - K?

[Taiko Oni]
hm.. pretty clear.

~~~~~~~~~~~~~~~~

short mod :/
Topic Starter
Yuukari-Banteki

-Bakari- wrote:

hi~

well.. m4m maybe? :D/

[General]

Saturos-fangirl wrote:

Fuck it. You guys want harder map? HAVE A HARDER MAP.
maybe remove it from Creator's Word. ;_;
same preview time for all diffs? (put preview 3ms earlier gor SG's Hard)
same tags for all diffs, please.
unsnapped kiais ;_;


[Easy]
01:04:203 (6) - this slider still a bit confusing, imo. it's easiest diff in mapset. so.. make it more readable? :3 i had a beginner play it and they had no issue
01:26:364 (1,3) - eh.. here and in some other parts some spacing changes? do you really want to have them in easiest diff? the spacing differences all come from the insertion of a note on the whole beat to make the slider easier to read. They are fine.
02:10:165 (1,2) - they're overlapped with spinner's hitburst. it's easiest diff that's why i want you to fix it fixed
03:21:081 (1) - ^ also fixed

[Normal]
00:29:527 (3,1) - eh.. nazi: x2.0 jump here? i think it's not acceptable for Normal diff. its on a NC and there's a full beat in between. It's fine.
02:43:016 (1,2,3,4,5,1) - inconsistent spacing :/ The lead in to the kiai has slightly larger spacing on the last time to emphasize the awesomeness. I guess I can make the first combo of the kiai also 1.3x for you.
03:22:645 (1) - maybe make it longer/replace with slider? this one is too short for Normal diff, i think fixed


[Abomination]
eh.. seems pretty clear.

[Taiko Normal]
Taiko Futsuu = taiko Normal. rename it? talk to peppy about his opinion on taiko names
CS and AR - 5. these literally do absolutely nothing in taiko
02:05:211 (1) - K? I usually try to save cymbal clashes for when they're really appropriate to the music

[Taiko Oni]
hm.. pretty clear.

~~~~~~~~~~~~~~~~

short mod :/
SapphireGhost
The offset should still be 326. Anyway, I've changed some stuff and it's a Normal now but with less evil notes. I kept that one, though. That one. Fix the tags and stuff because I didn't.
there is no clever link this time
Aurele
Here's your second star SFG ♥
Hope you can rank it fast ~ ♥
Wojjan
SPOILER
22:53 Wojjan: : I'm just gonna do this right here right now
22:53 Wojjan: : there's no point in nitpicking over grids if it plays well
22:53 Wojjan: : feel free to spec me or something
22:54 Saturos-fangirl: : mmk
22:54 Wojjan: : if you move that green (5) a little down I think it'd look nicer
22:54 Wojjan: : because I think it overlapped just a little with the slider before
22:55 Saturos-fangirl: : i think i already mentioned that i was trying to find a good compromise between spaciing and overlap
22:55 Saturos-fangirl: : since proper spacing would have a lot more overlap
22:56 Wojjan: : mhm, well look it over again. A single grid down wouldn't hurt the spacing too much, but would pretty it up some
22:56 Wojjan: : more
22:56 Wojjan: : and you could always just change the angle of the sider without moving the start point, to preserve spacing
22:57 Wojjan: : (oh, and the (5) right before the break might sound better with a finish on it)
22:58 Saturos-fangirl: : i like it with a whistle b/c it goes with the music suddenly cutting off a bit there
22:59 Saturos-fangirl: : lol i cant spec cause i moved the thing orz
22:59 Wojjan: : D:
23:00 Wojjan: : 03:01:005 (3) - this slider looks a little unflattering
23:00 Saturos-fangirl: : howso?
23:00 Wojjan: : but if I move the bottom red point two tiny grids to the left, and then slider end une up, it looks a lot better
23:00 Wojjan: : it's jagged in a way that makes it feel cluttered on such a big circle size
23:01 Saturos-fangirl: : i want the ticks to be on the joints though
23:01 Saturos-fangirl: : should i straighten it out a bit more?
23:01 Wojjan: : top red right 1, bottom red right one, end up one
23:01 Wojjan: : looks leagues prettier to me at least
23:02 Saturos-fangirl: : http://puu.sh/VYNS
23:02 Saturos-fangirl: : ?
23:02 Wojjan: : oh that's just as brilliant
23:02 Wojjan: : love it
23:02 Saturos-fangirl: : mmk ^_^
23:03 Wojjan: : oh, and 03:08:827 (4) - threw me off because it returns more than the other sliders of that shape in the map
23:03 Wojjan: : if you shorten it two returns, and then place a hit circle at the end of it where it would end normally
23:04 Wojjan: : it flows better, imo
23:04 Saturos-fangirl: : shorte-
23:04 Saturos-fangirl: : lol
23:04 Saturos-fangirl: : ok
23:04 Saturos-fangirl: : i know how to fix things if you tell me whats wrong XD
23:04 Wojjan: : I love the ending to bits
23:04 Wojjan: : with the (1,2) things
23:05 Saturos-fangirl: : ^_^
23:05 Wojjan: : on to normal! 00:23:531 (4,5) - this spacing is a bit off, yeah?
23:06 Saturos-fangirl: : its kind of hard to fix without disrupting the central tendency
23:07 Saturos-fangirl: : the idea is if you placthe idea is if you place a note exactly between 5 and 6
23:07 Saturos-fangirl: : it would have correct spacing from 4
23:07 Saturos-fangirl: : does that make sense?
23:07 Wojjan: : http://i.minus.com/jbdU2kjYWQoLhL.png would this be a solution?
23:08 Wojjan: : 00:32:395 (5,6) - more spacing issues.
23:09 Saturos-fangirl: : i switched them
23:10 Saturos-fangirl: : ok if the spacing changes by .03x
23:10 Saturos-fangirl: : its not that big a deal
23:12 Wojjan: : mhm
23:12 Wojjan: : 02:28:415 (1) - something about this slider is a little weird, but I can't quite nail it down
23:13 Wojjan: : I think it's how the curve it starts at is just a little off from the curve it ends at
23:13 Wojjan: : it makes the slider look just enough lopsided to notice
23:13 Wojjan: : 02:32:587 (1) - this is gorgeous and don't change it ever <3
23:15 Saturos-fangirl: : lol
23:15 Saturos-fangirl: : i have spent
23:15 Saturos-fangirl: : so much time
23:15 Saturos-fangirl: : on sliders
23:15 Wojjan: : that basically it on normal, plays great
23:15 Wojjan: : I have no idea how to mod taiko diffs
23:16 Wojjan: : do you want me to take a stab anyway
23:17 Saturos-fangirl: : just play it on auto and listen
23:17 Saturos-fangirl: : and if anything sounds omgwtf
23:17 Saturos-fangirl: : tell me :P
23:18 Wojjan: : Normal is fine
23:23 Wojjan: : Taiko oni as well
23:23 Wojjan: : nothing sounded incredibly bad, but yeah my opinion is worthless
23:24 Saturos-fangirl: : youll learn
23:24 Wojjan: : Abomination time!
23:25 Wojjan: : First thing I notice that the map isn't very streamy, but still has quite a bit of HP drain
23:25 Saturos-fangirl: : mhm
23:25 Wojjan: : I missed one slider intentionally but it was super hard to regain the hp I lost, even when I got all 300s afterwards
23:25 Saturos-fangirl: : i put all the difficulty settings on 8 except CS
23:25 Saturos-fangirl: : oh wait it looks like i already nerfed drain once
23:26 Wojjan: : Hm. It might still be one too hard then
23:26 Wojjan: : Well, look into it
23:26 Wojjan: : 01:03:421 (1,2,3,4,5) - this pattern is super hard to read, which was probably intntional but still not very fun
23:26 Saturos-fangirl: : ill make some people play it so i can spec
23:27 Saturos-fangirl: : actually surprisingly not intentional
23:27 Saturos-fangirl: : and its about 5x easier to read than it used to be
23:27 Saturos-fangirl: : but
23:27 Saturos-fangirl: : switching 1 and 2
23:27 Saturos-fangirl: : will make it better
23:29 Wojjan: : 03:01:005 (1,2) - these two not being as the way the pattern was before
23:29 Wojjan: : that's just mean :c
23:30 Saturos-fangirl: : it follows the lyrics perfectly
23:31 Wojjan: : I know, yeah
23:32 Wojjan: : but you did the exact same pattern earlier, to almost the same lyrics
23:32 Wojjan: : and I always get thrown off at that point because of it
23:32 Saturos-fangirl: : variety is the spice of life~
23:32 Wojjan: : other than that the map plays like an angel

IRC modding is more fun
Derekku
The timing overall felt decent, but much too early during the beginning of the song.

Here's what I think works best: +10 offset (thus 8680) with a faster BPM; 115.075 instead of 115.066

Will do a full mod once the timing is confirmed. : )

Btw, move the downbeat back to the first measure of the song like SG said; that's where the music starts!
Garven
Okay, I guess it's time to poke the guest difficulties now.

[SG's Normal]
01:27:672 (4) - This flows better ctrl+h'd. Don't forget to adjust everything else if you do this.
03:14:304 (1,2) - Wow

[CDFA]
00:20:408 (6,7) - At least make them parallel
00:21:973 (2,3) - Ugly overlap
00:33:705 - It would be nice if you could place the new combos on the downbeat of each measure instead of a beat later due to a trailing slider. This way you keep each phrase sectioned out musically blah blah. You should know this, considering you lined it up fine at 00:37:876 (1) -
00:48:305 (1,2,3,4,5,6,7,8) - My eeeears. At least start at a lower volume. Also maybe remove from 2 and 3 to help emphasize the vocals better.
00:53:258 (5) - Not -quite- straight
01:01:601 (5) - ^
01:08:837 - Why is it suddenly 100% here?
01:49:051 (4,5,6,7,8,9,10) - Same thing as before. So add finish to the end of 3, remove from 4 and 5
01:53:744 (5) - You know the drill, Mr. copy/paste
02:02:087 (5) - ^
02:32:851 (1) - Remove clap
SapphireGhost

Garven wrote:

[SG's Normal]
01:27:672 (4) - This flows better ctrl+h'd. Don't forget to adjust everything else if you do this. Yay, a change I can make without ruining everything else.
03:14:304 (1,2) - Wow wow, Freely Tomorrow.
No sneaky hidden download this time, lucky you. I've also realized that out of my two most recent guest Normals, one started out as an Easy and one started out as a Hard. Now you know.
Topic Starter
Yuukari-Banteki
Map has been updated
Aurele

Saturos-fangirl wrote:

Map has been updated
Omg, you're so yellow D:
RemmyX25
Classic Remmy Mod
This means that I will be going by the older, stricter standards of mapping. Any comments I make may not be rankability issues, but rather tips and suggestions to making your map to be of better quality. You may not agree with all of them, but that's okay! Give or take a few of them and try it, you might be surprised~

Easy:
This is actually a very solid Easy difficulty. The only suggestions I would really make would be to raise the circle size a bit, and fix the distance between notes so it's not so cluttered after the resize. (when watching the auto play, it looked like a medium in size.) EDIT: actually the clutter isnt that bad with 1.0x distance snap.

Normal:
aaaaaaaaaaaahhh small notes, no thank you! :cry: The circle size you had in Easy works best here. Other than that this is very fun

SG's Normal:
Very nice build up to the chorus! No problems here.]

Taiko Normal:
Never done a taiko mod, but here goes.
Bit slow, but great for a beginner to taiko!

CDFA is Hard:
Great on hitsounds. The large jumps during the chorus seem unnecessary though, but they are missing near the end? I recommend keeping one or the other.

Abomination:
Oh boy. I really hope this isnt like Joker, you remember my reaction to that.

Okay this isn't as bad as I thought. First thing that popped out to me was the lack of hitsounds (outside of the low pop) during the beginning. Some soft whistles or claps would go nicely in there with the rhythm you have.

02:04:954 (1,2,3,4,5,6,7,8,9,10) - I see what you were trying to do there, but by 8,9,10 it started to get ugly. :( Try keeping with the "steps" and avoid going vertical, as it became hard to follow

03:39:072 (1,2,3) - While this looks nice in the editor, in play mode the stack looks off balance :(. I recommend moving this stack just below the previous notes.

While this isnt my favorite map of yours (HOTT comes to mind), its very nicely done, and I can mostly follow insane, aside from the notes i made above.

EDIT: whoops missed a difficulty, please hold.
EDIT2: yea, Taiko Oni looks fine to me :)
TicClick
General
  1. Watch the tags! They must be the same all over the diffs.
Easy
  1. 00:10:501 (3) - how is this easy? You shouldn't do such things in the very beginning, better replace it with something. I suggest starting a short repeating slider at 00:10:241:
Well, as far as I can see you have lots of notes placed on offbeats. It's not that bad if you know this song or are playing something Normal-ish, but it can be difficult enough for beginners. Anyway, it's too late to fix almost errything (also it might be just me) so let's continue.
  1. 00:47:783 (3) - soft clap sounds strange, I'd still use S:C1
  2. 00:48:826 (2,3,4,1) - I really dislike the way these things look together, so here's my suggestion: http://osu.ppy.sh/ss/423277 (mind also the timeline)
  3. 00:52:215 (2) - I'd start slider here (either the long slider or a short one with a repeat)
  4. 00:53:258 (3,4,5) - I feel there's something wrong, maybe because I change my direction after every slider!
  5. 00:55:865 (1) - <3
  6. 01:00:558 (2) - the same as with 00:52:215 (2)
  7. 01:04:208 (6) - HAHAHAHA. But seriously, it looks a bit ugly because its bottom half looks bigger than the top one (even though the whole slider is symmetrical and alright). I also hope people will pay attention to sliderticks
  8. 01:07:076 (1,3) - ewww, these claps sound really bad. Better remove them and add to 01:07:597 (2,4) instead
  9. 01:23:501 (3) - move it up and left while keeping spacing to prevent it from being overlapped by (2)
  10. 01:26:630 (2,3) - http://puu.sh/12cOS?
  11. 01:38:362 (1,2,3) - needs more curveness! http://puu.sh/12cPs
empty space
  1. 01:42:012 (6) - move it a little down to get some distance between the ends of (6) and (5)
  2. 01:49:312 (2,3,4,1) - okay, so I see a copypasted part of kiai and tell the same thing as for 00:48:826 (2,3,4,1)
  3. 02:04:954 - add a note?
  4. 02:05:215 (1,2) - looks poor. Change it? Also, remove finish from the beginning of (2)
  5. 02:32:590 (2) - oh god, these waypoints. Unfortunately, it's unsymmetrical so you better waste some time and try to fix
  6. 02:45:104 (1) - keep it if you want, but I also don't like its shape
  7. 02:49:015 (4,5) - but I remember they were farther apart!
  8. 02:50:579 (1) - one grid left (lol), and it'll be right in center
  9. 03:01:008 (3) - remove clap from the beginning, it sounds off along with the vocals. Try putting a soft whistle instead
  10. 03:05:179 (1) - it's hard to catch after the spinner, mostly because it's on the red tick. I don't have any ideas on how to change it, to be honest
  11. 03:10:133 (1) - add finish
  12. 03:39:593 (1) - I would end it at 03:43:504 to get rid of two extra seconds of spin
Normal
  1. 00:26:144 (2) - your custom clap sounds a bit strange here
  2. 00:34:487 (2) - eh? Placing the slider right under an existing one? I mean, it deceives a player, even though it has a different colour, so consider moving it somewhere else
  3. 00:48:305 (2,3) - remove clap from a note and add it to the slider's beginning, it sounds much better
  4. 00:50:130 (7) - no, you don't need a soft clap here. If you want, you can change claps on 00:48:565 (3,5) to the soft ones
  5. 01:01:080 (6,7) - please no, the previous stack contained 1/2 notes and this one contains 1/1s, so it can be a bit hard to follow
  6. 01:06:555 (2) - better remove clap from its end and add it to the repeat
  7. 01:08:119 (4) - remove clap and add it to 01:07:597 (3,5) (also, remove finishes from them)
  8. 01:44:619 (4) - move its end with 4 on it one grid right to make a better beat blanket
  9. 01:46:704 (1) - hell, it's 1.8x far from the previous slider! Consider moving closer, there's no need for a jump
  10. 01:50:615 (7) - remove finish, add clap, this is how you follow the music
  11. 02:01:565 (7,8) - the same as for 01:01:080 (6,7) (maybe I'm overreacting, but this is the only stack with 1/1 notes around)
  12. 02:15:904 - I'd add a note
empty space
  1. 02:29:722 (2) - stack it
  2. 02:30:504 (4) - move central waypoints one grid left and make it a better beat blanket (not perfect, though)
  3. 02:32:590 (1) - <3
  4. 02:44:322 (3,4,5,1) - what a funny thing
  5. 03:14:043 (4,5) - enough straight lines, make some curve: http://puu.sh/12d5V
  6. 03:39:593 (1) - I would end it at 03:43:504 to get rid of two extra seconds of spin
SG's Normal
Your diff has a different preview time (4ms ahead).
  1. 00:34:748 (3) - add whistle to the beginning
  2. 00:38:137 (2) - I'd add an extra waypoint near the end to make a very tiny curve: http://puu.sh/12d90 (yep, there is a difference)
  3. 01:27:672 (4) - mind adding a NC?
  4. 01:50:094 (8,10) - add something (clap, for example) to these notes, like you did before to follow guitar?
  5. 03:30:990 (1) - this kiai seems to be a gooooood idea!
Well, this diff is slider-based, so there's nothing much I can complain about.

CDFA's Hard
  1. 00:57:951 (5,6,7,8,9) - I dislike this shape and suggest this one
  2. 01:00:558 (3) - bend it to the left and you'll get some kind of "Krisom's cross"
  3. 01:05:903 (4,5) - http://puu.sh/12dfp?
  4. 01:33:669 (5) - I recommend you to move it down and right (keep the spacing) to have a nice slider pattern with the same distance between all the elements of it (except for 3 and 5, lol). Don't mind the jump you get after (01:34:190 (1)), it may be even better to play
  5. 01:45:662 (6,7) - and again, I prefer to have them curvy because they are surrounded by the curvy sliders: http://puu.sh/12dgB
  6. 01:58:437 (5,6,7,8,9) - what I said before
  7. 02:05:215 (2) - man, it looks ugly and disbalanced; its top half is bigger than the bottom one
  8. 02:10:690 (2,3) - well, you know what I'd like to add here (it starts from cur and ends with ve)
  9. 02:20:076 (1,2,3,4,5,6,7) - please, keep the same distance between the sliders in this pattern, and also align it by the center
  10. 02:52:665 (5,6,7,8,9) - oh god, this stream again (ok, not mentioning anymore)
  11. 02:58:922 (1) - remove finish from the beginning (and from the end too, if possible)
  12. 03:18:475 (1) - add finish to beginning?
  13. 03:31:250 (1) - damn, this thing is 8 seconds long! it's too late to ask you map through it
Abomination
  1. 00:36:833 (3,4,5,6) - (personal opinion) it flows like a river of bricks, I'd never add it to my maps
  2. 00:33:965 (2,4,6,1) - please please please please don't use sliders without any sign of curve that often, it looks really boring
  3. 00:52:476 (5,6,7,8) - ^^^^ (also, don't you have anything more interesting than pasting this cross over and over~)
  4. 00:50:390 (1) - I would make it a better semi-circle (tiny visual fix)
  5. 01:08:640 (4) - add clap here
  6. 01:09:162 (1) - remove clap and add soft whistle instead
  7. 01:34:190 (1) - add finish to the beginning?
  8. 01:44:619 (10) - god, but this is totally unsymmetrical! I'd really like to see it fixed
  9. 01:52:962 (3,4) - make them curvy, just because of 01:50:876 (1,2): http://puu.sh/12dqC
  10. 01:55:569 (1,2,3,4,5) - mind changing the spacing here back to 1.0?
  11. 01:59:219 (1) - I really don't like how it overlaps itself near the end. Try this way? (just move most of the waypoints farther from the center, don't forget to copy the result and paste it right after)
  12. 02:10:690 (4) - new combo?
  13. 02:28:419 (1) - add finish to the beginning?
  14. 02:46:929 (1,1,5,1) - add finish?
  15. 03:01:790 (4) - well, you really need to add NC here, when kiai time ends
  16. 03:14:043 (5,6,7) - isn't it way too spaced out? Consider compressing this pattern and the next similar one
  17. 03:29:817 - add a note to follow the music
  18. 03:33:075 (2) - add NC here and remove it from 03:32:815 (1)
I thought we won't have TAG maps ranked anymore. Just kidding, this one is good enough despite corner jumps spam and lots of straight lines.

Have fun with fixing! /o/

EDIT: consider adding an extra kiai time in the very end (check SG's Normal). Also I'm sure I skipped some details, such as cool shapes and incorrect NC placement.
RemmyX25

TicClick wrote:

00:53:258 (3,4,5) - I feel there's something wrong, maybe because I change my direction after every slider!
Whoops how did i not see that. SFG, this comment i recommend checking out

01:04:208 (6) - HAHAHAHA. But seriously, it looks a bit ugly because its bottom half looks bigger than the top one (even though the whole slider is symmetrical and alright). I also hope people will pay attention to sliderticks
Yea, after a second look, its slightly weird but it works. I think it'll be fine, it appears one way.
SapphireGhost

RemmyX25 wrote:

SG's Normal:
Very nice build up to the chorus! No problems here.] Thank you.

TicClick wrote:

SG's Normal
Your diff has a different preview time (4ms ahead). Fixed.
  1. 00:34:748 (3) - add whistle to the beginning Changed the hitsounding in this pattern, I guess it's okay now.
  2. 00:38:137 (2) - I'd add an extra waypoint near the end to make a very tiny curve: http://puu.sh/12d90 (yep, there is a difference) Thanks for the suggestion, but I'm fine with how it is now.
  3. 01:27:672 (4) - mind adding a NC? Seems legit.
  4. 01:50:094 (8,10) - add something (clap, for example) to these notes, like you did before to follow guitar? Okay.
  5. 03:30:990 (1) - this kiai seems to be a gooooood idea! It definitely is.
Well, this diff is slider-based, so there's nothing much I can complain about.
Sigh. Make sure all the stuff is consistent after updating.
Topic Starter
Yuukari-Banteki
You and your curves TicClick, you and your curves...if I wanted my map to be curvy I would have made it a ladymap :P
TicClick
Hey, I was trying to drag you outta 2009!
Armin
After an irc mod of inconsistent tags/source/preview point and after fixing some hidden sliders, consider this bubbled.

For the next modder: catmull shapes are okay and the band's name is correct even if it isnt capitalized (see http://en.wikipedia.org/wiki/A-ha for details).
Loctav
I still owe you one, SFG. So here we go

Well, overall I am aware that this is an oldstyle map and that this is already 2 years old. I'll try to keep this in my mind.

[Easy]

01:43:315 (1,2) - I dislike it's shape very much. Try this: http://puu.sh/13WIA
00:54:301 (5,6) - this should be spaced like 01:02:644 (4,5) -
02:57:358 (4,5) - this should be spaced like 02:49:015 (4,5) -
03:05:701 (3,4) - ^
03:24:472 (3) - add NC or remove NC on 03:21:083 (1) -

[Normal]

01:35:494 (4) - I consider this as difficult to read. Try to unstack it.
02:37:804 (3,4,5) - snap (4) and (5) diagonally with Ctrl/Shift-snap 1.0x. It looks a bit uneven to me (nazi)

[SG's Normal]

00:42:048 (8) - move NC here, since the musical unit begins here.
03:35:161 (1) - so beautiful <3

[CDFA is Hard]

uh, this diff name XD such a double-meaning (lol)

00:57:951 (5,6,7,8,9) - uhoh, increased spacing x__x I would reduce the spacing instead to 0.8x This plays pretty weird and inappropiately hard else
01:58:437 (5,6,7,8,9) - ^
02:52:665 (5,6,7,8,9) - ^ (lol)
03:09:351 (3,4,5,6,7) - ^ :D

[Abomination]

God, this spacing, this jumps. Well, okay. x__x At least it's not as generic, lol. I can't befriend myself with this kind of difficulty. Well, let's keep neutral.
For my opinion, this spacing is too harsh for this kind of song and doesnt fit. But well, this could be just me.

00:33:705 (1,2,3,4,5,6,7,8) - this is too confusing for me. If you could rearrange them (like swapping their order to push) it would increase the flow and readability a LOT.
03:38:811 (9,1,2,3) - srsly, this is a too harsh antijump now. The whole diff is like "loljumpjumpjump" and suddenly, THIS. Increase spacing.


[Taiko Normal]

Where is the Muzukashii? Well, okay. I don't mind it. COnsider calling it "Futsuu" and remove the "Taiko" out of the diff name. Instead, add "taiko" to the tags.

00:25:362 (1) - remove finish. There is no finish sound.
00:37:876 (2) - ^
00:46:219 (1) - ^
01:12:551 (3) - remove note. This sounds weird and you totally don't do the punctuation the music does here.
01:21:676 (1) - remove finish.
01:30:019 (1) - ^
01:46:704 (5) - small don, please. Keep consistency.

[Taiko Oni]

OD6, LD5!

Rest seems fine. But please overthink the useage of your finishers on the kiai time. I personally dislike it.
Consider renaming it to name it "Taiko Hard" or "Muzukashii" (I prefer latter), since it's not hard enough to be Oni and because since we have the icons, there is no need to name something "Taiko blabla" anymore.

Call me back when done.

-----

EDIT: lolol trollinsane, go hate me! Keep in mind, that this is an oldstyle beatmap.
(I will sowhat of regret this.)

2 years after submission:

Blarg~
alacat
congrats~ :)
Aurele
Oh wow.

CONGRATULATION SFG ♥♥
[Luanny]
yay congrats <3
vizzy
Congrats~
Fabi
Wow, that insane map. Congrats!
Suimya

vizzy wrote:

Congrats~
riffy
yay! congrats
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