everything are fine, map itself is already good, no more problems
Bubbled
Congratulations, good luck in qualification ~
Bubbled
Congratulations, good luck in qualification ~
thank you kk!Kuo Kyoka wrote:
everything are fine, map itself is already good, no more problems
Bubbled
Congratulations, good luck in qualification ~
thank you for your modFeerum wrote:
Hello paperlens!
Before this get's maybe Qualified by the next Beatmap Nominator i would like to discuss about some Pattern in the SHD
[SHD]
1st one its about these LN's here
00:54:484 (54484|0,54584|1,54684|2,54784|3,54884|1,54984|2,55084|3,55184|0,55284|2,55384|3,55484|0,55584|1,55684|3,55784|2,55884|1,55984|0) -
When i 1st time played this Map these LN's had absolute no sense for me. Also after 2nd and 3rd Time. Even when i check this now in the Editor these LN's still has really no sense. A LN had to follow a Sound to be played right but these LN's don't have and clear sound. - sorry I don't really know how you feels, but those LNs are absolutely good for me. I asked some of my friends, we found that the pattern now may be not really good, and I actually agree with that, so I changed it into another pattern which is my favourite. thank you for gentle advice, I really appreciated it.
I can clearly hear a Jacksound here but i think Jacks wouldn't fit here too. I tried something and i think something like this fit's here best:
sorry but I won't use this kind of pattern, first this pattern doesn't fit the music in my opinion, and I'll always use LN at this part.
I also asked other, they also told me the LN's doesn't fit here well, they suggest you should jack here like this:
I don't mean to be rude, but Using jackhammer in this part will be an absolutely wrong mapping
I really highly recommend to change these Pattern.
01:13:684 - These LN's had a really nice flow because we can really hear how to play them. They follow nice the Rhythm and plays smoothly - thank you for that, I didn't really expect a good response to this to be honest xD
02:00:884 (120884|2,120934|1,120984|0,121034|3,121084|0,121084|2,121134|1,121184|3,121234|2,121284|0,121334|1,121384|2,121434|3,121484|0,121484|1,121534|2,121584|3) - You have a missing note in this Stream. I clearly can hear the stream should end at 02:01:634 - so you should ad one more 1/8 note. - yes you get it there is a 1/8. but I did't really want to add it. the pattern now is not catching that sound. though, the pattern now is indeed not good, I'll consider a new pattern and try to catch that 1/8. Thank you for your opinion.
Yeah thats all i want to mention. I would really like to hear you opinion to this.
I really like this Map and would like to see this Qualified & Ranked as soon as possible!
Part 2 is my fav part of these songs :3
thank you feerum XDFeerum wrote:
Qualify Check
Column: | 1 | 2 | 3 | 4 |
======================================================
Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
======================================================
Hello paperlens
I did wait so long for your PM.
Part 2 is the best Part of all these Songs and i'm more than happy to help to move this into Qualify!
Let's begin!General
Artist: Right!
Title: Right!
Source: Right!
Tags: Right
AiMod: Right!
Background: I found the same background in a higher resolution. (1024x768). Get it here: click
BPM/Offset: Right
mp3/Hitsounds: Right
Other: -NM
Actually nothing to say <3HD
01:29:384 (89384|1) - Missing drum hitsound. - done
Nothing more to complain :3MX
01:47:584 - Do you have here a note missing? I think so, according to how you mapped here. - done
Loud melody sound o:
02:23:384 (143384|1,143584|1,143784|1,143984|1,144184|1,144384|1,144584|1,144784|1,144984|1,145184|1,145384|1,145584|1,145784|1,145984|1,146184|1,146384|1) - i really think you overused the column 2 here too much, please try to arrange your notes a little bit.
- done
That's also all here. I really really like this diffSHD
01:57:884 - Missing note? In MX you have this mapped also loud melody. - I followed different sound in MX and SHD: MX mainly drum double, and SHD=1/1double+melody double.
02:46:484 (166484|3) - This LN should be 1/4 shorter and end 02:46:584 - .
I know it might look like it should be 1/2 but the other 1/2 LNs here have an 1/2 long sound, this one not. - you are right, also slightly changed the pattern here.
02:49:684 (169684|0) - same with this one. They are both 1/4 beat too long. - done
I have nothing more to complain.
I totally in love with this map. It follows so awesome the music and is so well mapped
Apply everything asap and call me back!
Also no kds please, i got already two with my last mod (:
thank you feerum!Feerum wrote:
Alright!
Finally!!
Qualified
I really love this map. Really fun pattern!
http://o2jam.wikia.com/wiki/Identity_part_II pleaseIamKwaN wrote:
Why isn't the title Identity part 2? if you have something official using Identity Part II as the title, please let me know.
https://www.youtube.com/watch?v=LwkpJfpycJY
https://soundcloud.com/soundholick/shk-identity-part-2
then if you think you are right, you can DQ this and I reQIamKwaN wrote:
I don't think that wiki is official?
Ranked maps can be wrong, don't quote them.
btw I love your avatar Soul EvansSoul Evans wrote:
people these days and their qualified maps getting Kwan'd, makes me a little nervous about my meta-data
or else i will get kwan'd
yea because i believe im the only QAT who check maps on my own accord nowadays, as we rely on people's reports before taking down maps since the change to the QATSoul Evans wrote:
people these days and their qualified maps getting Kwan'd, makes me a little nervous about my meta-data
or else i will get kwan'd
all ok nowIamKwaN wrote:
i am okay with everything listed above, leave him to choose probably
ahaha thanks~paperlens wrote:
so which one is rightbtw I love your avatar Soul EvansSoul Evans wrote:
people these days and their qualified maps getting Kwan'd, makes me a little nervous about my meta-data
or else i will get kwan'd
这图需要重P成粉短发性药(不paperlens wrote:
thank you for your help KK!
thank you for your suggestion but I won't change this partFeerum wrote:
Hi!
Before i requalify i would like to discuss about one pattern in your Map.
I did keep an eye on this Map while it was in Qualify and a lot of player didn't like your 1/8 JS in the SHD difficulty.
I think you know which one i mean, it's this one:
Basically i don't have anything against it but what is really disturbing for the most and really uncomfortable to play are following:
The really dense JS is here already enough i think so there is no need to add triple jacks into this 1/8 jumpstream.
I will not tell you to remove this 1/8 JS because i think it fit good enough into this but i would like to suggest you some other Pattern which remove the tri-jacks from it and makes it better to play:
[SHD]
My first suggestion would be follwoing:
This one contains [12][13][34][24] (and this repeats all the time)
I kinda like these pattern because they are not that easy to hit and still remove the pretty evil tri jack from your pattern.
My 2nd suggestion would be following:
This one contains [12][23][34][14] Jumps which goes full on comfortable play.
the disadvantage here is that these Pattern are also very mashable which makes it very easy to pass.
Tell me what do you think about it.
I really highly suggest to remove at least the tri-jacks from both JS.
I don't know if you saw the feedback to your Map but the most dislike these JS.
Should you apply the change to the 1st JS don't forget to arrange the 2nd one at 02:38:099 - too
How to lose all respect 101 ft. paperlenspaperlens wrote:
5. I'm not the man who listens much to the players now.