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S.S.H. - Daedalus [Taiko]

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Aisha
Last part, this is good

[Oni]
  1. 01:48:486 - from here these kdk triplets sounds a little repetive and you know, a repetitive melody doesn't need repetitive mapping so alternating between kdk and kkd until 01:56:266 - would fit better imo
  2. 01:56:266 (352,353,354) - also this one is pretty different so dkd would be nice
[Inner Oni]
  1. 01:12:830 (11) - 01:15:053 (31) - these notes aren't neccesary imo and feels strange while playing
nothing else here, these diffs are pretty goodd, call me back~
Topic Starter
DarkVortex

xfraczynho wrote:

Last part, this is good

[Oni]
  1. 01:48:486 - from here these kdk triplets sounds a little repetive and you know, a repetitive melody doesn't need repetitive mapping so alternating between kdk and kkd until 01:56:266 - would fit better imo
  2. 01:56:266 (352,353,354) - also this one is pretty different so dkd would be nice Both fixed
[Inner Oni]
  1. 01:12:830 (11) - 01:15:053 (31) - these notes aren't neccesary imo and feels strange while playing To be honest, the "hand-switched" patterns are pretty awesome imo as it makes that part much more interesting and challenging
nothing else here, these diffs are pretty goodd, call me back~
Thanks for modding! :)
Aisha
this is so cool, let's go
frukoyurdakul
I came to qualify, but I need to pop it, sorry.

There are some extra omitted and non-omitted barlines on some diffs, I'll point them out now:

02:15:615 - 02:15:957 - 02:16:144 - 02:16:355 - These redlines should be omitted on Relentless Oni, Inner Oni and Oni.

02:15:159 - This should not be omitted on Muzukashii and Futsuu.

02:15:615 - 02:16:144 - These should be omitted on Kantan.

I already mentioned this on my former mod but you didn't listen, so... I have to rebubble anyway.
Topic Starter
DarkVortex
Oww totally forgot about that omitting issue thanks for reminding. Should be fixed now
frukoyurdakul
Since there are diffs that have not been fixed, I'm gonna suggest something else.

684,277.842093077101,4,1,0,10,1,0
135159,304.568527918782,4,1,0,60,1,0
135615,342.857142857143,4,1,0,60,1,8
135957,375,4,1,0,60,1,8
136144,422.535211267606,4,1,0,60,1,8
136355,535.714285714286,4,1,0,60,1,8
136622,600,4,1,0,60,1,0

Copy this code content, open the diff and press F6, switch to "Timing Points" tab, remove the timing points there and paste the content right here. Do it on all diffs to fix the omitting issue.
Topic Starter
DarkVortex
Thanks again, NOW it should really be fixed
frukoyurdakul
back
Aisha
totally ready to go :D
HomieLove
heck yes, congratz man :)
neonat
May I know what metadata sources you used for this?
Topic Starter
DarkVortex

DarkVortex wrote:

The best I found was this. Also Daedalus is this song (click)
A little tricky to find but that's the best I found
neonat
Yeh the first one looks more like a fanmade page

The version of song you used is most likely this one, which we have no idea where it actually came from. The only one that we can know it came from S.S.H was the one you did link, which you can find on the album Last Floor http://www.hellionsounds.com/
specific page: https://web.archive.org/web/20130717055 ... y/hscd0008

The song title is Daedalus though, going by the looks of the remix done of the identical song from Last Floor.
The original soundtrack title was DAEDALUS http://tsutaya.tsite.jp/item/music/PTA000085CQG (Track 5 & 33)

The song also first came out in デジタル・デビル物語 女神転生, before appearing in another game combining both the 1st and 2nd game.
Nardoxyribonucleic
Apart from the metadata issue raised, I would like to mention that there exists decimal error in the base slider velocity of Relentless Oni. It would better be fixed alongside in case disqualification happens.
Nardoxyribonucleic
Disqualified as requested by map creator to fix the metadata/SV issues as mentioned above.
Topic Starter
DarkVortex
Thanks! Fixed the mentionned issues
Nardoxyribonucleic
Here comes an additional mod regarding the general spread.

Starting from Oni, the overall density from 00:54:029 to 01:31:816 - is rather high and the snaps tend to be complicated, but the lower difficulties seem unable to correspond to the difficulty spike featured. Therefore I would recommend you to add more notes in Kantan, Futsuu and Muzukashii to reduce such gaps.

  • [Kantan]
  1. 00:57:919 and 00:58:197 - add k to form a 1/1 kkd and connect the 2/1 chains ? This would cohere with the upcoming long chain starting from 01:02:920 - as these parts have constant intensity.
  2. 01:13:478 - similar to ^ , you may add d here for the same purpose.
  • [Futsuu]
  1. 00:58:197 and 00:58:336 - add k to make a 1/2 kkd ? It would be better to use more 1/2 patterns as Muzukashii has plenty of them.
  2. 00:59:308 - maybe add k here to cohere with 00:54:863 - ?
  3. 01:02:642 - 01:02:781 - 01:04:031 - 01:05:699 - 01:05:837 - similar to 00:58:197 - , adding d here could reduce the difficulty gap with Muzukashii.
  4. 01:08:755 - 01:08:894 - consider adding k and d respectively to connect the 1/1 patterns together ? This would accompany the guitar in a way better.
  5. 01:10:005 - add d and change 01:09:866 (159) - to k ? same as ^
  6. From 01:11:811 to 01:29:593 - similar to the first half, you may take this as an example to increase note density: (cursor at 01:20:702 - )
  • [Muzukashii]
  1. 01:05:629 - 01:06:740 - it would be better to add k here for a better spread as Oni contains multiple 1/4 patterns in this part.
  2. From 01:11:811 to 01:29:593 - similar to Futsuu, it would be better to add more 1/2 notes like this as Oni remains hard here: (cursor at 01:16:257 and 01:25:147 - respectively)
You may call me back after that~ :D
tatatat
hi! where is S.S.H. ? pls giv, or I'll shoot you with a thunderbolt.. an intersect thunderbolt
Topic Starter
DarkVortex
Fixed Nardo's points
Nardoxyribonucleic
A quick recheck here. (no kd)

  • [Kantan]
  1. 01:13:478 - as mentioned in the previous post, you may add d here to make this part less underwhelming.
  • [Futsuu]
  1. 01:04:031 - 01:05:837 - 01:08:894 - adding d here could reduce the difficulty gap with Muzukashii.
  • [Muzukashii]
  1. 01:05:629 - 01:06:740 - it would be better to add k here for a better spread as Oni contains multiple 1/4 patterns in this part.
Topic Starter
DarkVortex

Nardoxyribonucleic wrote:

A quick recheck here. (no kd)

  • [Kantan]
  1. 01:13:478 - as mentioned in the previous post, you may add d here to make this part less underwhelming.
  • [Futsuu]
  1. 01:04:031 - 01:05:837 - 01:08:894 - adding d here could reduce the difficulty gap with Muzukashii.
  • [Muzukashii]
  1. 01:05:629 - 01:06:740 - it would be better to add k here for a better spread as Oni contains multiple 1/4 patterns in this part.
All fixed, thanks! :)
Nardoxyribonucleic
The metadata/SV issues are addressed and the spread between lower difficulties is better now.

Rebubbled~
Aisha
Okay then! Leggo~
_handholding
imho the oni would be much if you didn't switch between 1/3 and 1/4 rhythms mid section. It makes the map feel very sloppy to play, at least it did for me. I don't really expect you to change the whole structure of your mapping just for me but I just wanted to throw my 2 cents
Delis
holy shit dds map actually qualified in this game?????????




what the fuck
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