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posted

jossieP wrote:

kds is not necesary
You helped me, you deserve it 8-)
posted
Professional Modding

[Easy]
  1. EZ Needs Consistent Spacing Except Note Is So Far Like 4 White Ticks Away. 00:01:084 (1,1) - Fix This
  2. 00:06:873 (3,4) - Ctrl + G ( 00:06:873 - Should Be A Circle And 00:07:399 - Should Be Slider )
  3. 00:15:816 (5) - NC. 6+ Is Too Much Combo For Easy
  4. 00:20:019 (3) - NC
  5. 00:20:545 (4) - Blanket 00:17:918 (1)
  6. 00:32:357 (1,2) - Fix Curving Pls Looks Weird


[Sharkie]
  1. 00:01:084 (1) - Fix Shape. Slider With No Border When Curve Is Too Hard To Read For Beginners (imo)
  2. 00:18:968 (3) - Move Red Dot To 1/2 Tick (Middle Of Slider) To Make It Easier And Looks Better imo
  3. ^If Above Suggestion Is Taken Fix 00:20:019 (1) Blanket
  4. 00:25:536 (4) - I Think This Curves Too Much


[Rizen]
  1. 00:01:084 - Add Slider Here Like Other Diffs
  2. 00:20:807 (3) - Because It's A ''Hard'' So This Should Be 1/4
  3. 00:25:010 (3) - ^
  4. 00:29:214 (3) - ^
  5. 00:32:620 (1,2,3) - This Should Be Jumps Or 4 Note Stack


[Ins]
  1. 00:06:610 (1,2,3,1) - I Think These Should Have Same DS Then Increase Spacing Of 00:07:399 (1,2,3)
  2. 00:09:241 (1,2,3) - Change Some To 2 1/2 Circles Because The Normal And Has Did That
  3. 00:16:341 (3,4) - Should Be 1/8 Thing Like 00:20:807 (4)
  4. 00:31:304 (3,4,5) - Make Spacing Even
  5. 00:32:357 (5,1,2,3) - Maybe Make A Square


That's It GL :3
posted

Deppyforce wrote:

[Rizen]
  1. 00:01:084 - Add Slider Here Like Other Diffs hm.. alright
  2. 00:20:807 (3) - Because It's A ''Hard'' So This Should Be 1/4 The beat here is clearly 1/8... That 1/4 rule is only a guideline >.<
  3. 00:25:010 (3) - ^ ^
  4. 00:29:214 (3) - ^ ^
  5. 00:32:620 (1,2,3) - This Should Be Jumps Or 4 Note Stack all these notes are similar to each other... I did stack the other section which was similar to this though


That's It GL :3
osu file format v14

[General]
AudioFilename: Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix).mp3
AudioLeadIn: 2000
PreviewTime: 12662
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 3189,13715,30557
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix)
TitleUnicode:Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix)
Artist:Traxell
ArtistUnicode:Traxell
Creator:Kuki
Version:Rizen's Hard
Source:
Tags:Rizen Sharkie Wii
BeatmapID:788789
BeatmapSetID:358730

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

[Events]
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//Break Periods
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//Storyboard Layer 1 (Fail)
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//Storyboard Layer 3 (Foreground)
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posted
EASY
-aimod
-xd

normal
-00:01:084 (1) - u may want to reconsider the shape of this slider. It's really discouraged to use a not clear path at these levels

hard
-00:09:241 (1,2,3,4) - uh i dont like how it sounds.. Using offbeat sliders sounds much better imo, similar to Hard or Insane would be cool
-00:34:725 (1) - weird that it doesnt start from 00:34:462 - like the others. up to you tho

sane
-00:32:620 (1,2,3) - vs 00:07:399 (1,2,3) - uhh i like the second one more. Fits how strong those beats are

Timming sounds off in the middle, who timed it?
Also, i dont like how you use the same distance for 1/4 and 1/2 rhythm in insane when hard use constant distance. If hard had some variable distance time to time i'd be better for spread purpose. Or you could just nerf the distance between the 1/4 rhythm in your insane so it's more clear the rhythm and all good.
if these 2 things are fixed/checked, let me know when mako is done here if you need me
posted

Milan- wrote:

hard
-00:09:241 (1,2,3,4) - uh i dont like how it sounds.. Using offbeat sliders sounds much better imo, similar to Hard or Insane would be cool ok, changed to 3 sliders instead
-00:34:725 (1) - weird that it doesnt start from 00:34:462 - like the others. up to you tho applied

Timming sounds off in the middle, who timed it?
Also, i dont like how you use the same distance for 1/4 and 1/2 rhythm in insane when hard use constant distance. If hard had some variable distance time to time i'd be better for spread purpose. Or you could just nerf the distance between the 1/4 rhythm in your insane so it's more clear the rhythm and all good.
if these 2 things are fixed/checked, let me know when mako is done here if you need me x( I added a 1.6x distance change to downbeats and 1.6x distance for strong drum beats. Hopefully that should be enough
osu file format v14

[General]
AudioFilename: Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix).mp3
AudioLeadIn: 2000
PreviewTime: 12662
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 3189,13715,30557
DistanceSpacing: 1.6
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix)
TitleUnicode:Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix)
Artist:Traxell
ArtistUnicode:Traxell
Creator:Kuki
Version:Rizen's Hard
Source:
Tags:Rizen Sharkie Wii
BeatmapID:788789
BeatmapSetID:358730

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"miibiigii.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
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posted

Deppyforce wrote:

  1. 00:01:084 (1) - Fix Shape. Slider With No Border When Curve Is Too Hard To Read For Beginners (imo)
    Its a normal so it should be fine.
  2. 00:18:968 (3) - Move Red Dot To 1/2 Tick (Middle Of Slider) To Make It Easier And Looks Better imo
    Both are of equal difficulty and I like the ugliness of it.
  3. ^If Above Suggestion Is Taken Fix 00:20:019 (1) Blanket
  4. 00:25:536 (4) - I Think This Curves Too Much
    Nah, it plays fine. Got playtests from extremely low rank-new players.
hard
-00:09:241 (1,2,3,4) - uh i dont like how it sounds.. Using offbeat sliders sounds much better imo, similar to Hard or Insane would be cool
Fixed.
-00:34:725 (1) - weird that it doesnt start from 00:34:462 - like the others. up to you tho
oo fixed.
osu file format v14

[General]
AudioFilename: Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix).mp3
AudioLeadIn: 2000
PreviewTime: 12662
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix)
TitleUnicode:Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix)
Artist:Traxell
ArtistUnicode:Traxell
Creator:Kuki
Version:Sharkie's Normal
Source:
Tags:Rizen Sharkie Wii
BeatmapID:788790
BeatmapSetID:358730

[Difficulty]
HPDrainRate:5
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.25
SliderTickRate:1

[Events]
//Background and Video events
0,0,"miibiigii.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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posted
yo

[General]
  1. i checked the timing and it seems that the remixed stuff is kinda late by a few ms
    if you check there 00:29:468 - here lands the original melody and the "remixed stuff" (idk how i should call this xd) lands here 00:29:501 -
    the actual timing matches better the original stuff, around 114,02 seems to work for the other stuff
    so its mp3's fault xddd
    why explaining stuff is so hard


[Miinsane]
  1. 00:16:341 (3) - forgot a clap
  2. 00:16:867 (5) - finish on head
  3. 00:17:392 (7) - clap on head


[Rizen's Hard]
  1. 00:17:130 (5) - clap on tail


[Sharkie's Normal]
  1. 00:12:662 (1,2) - this section is denser than the hard's one idk if it really matters but wanted to point it out~


[Easy]
  1. 00:05:294 (1,2,3) - move 2 to x281 y64 so it will be a perfect triangle~ it doesnt really matter but it doesnt hurt neither xd
  2. 00:22:121 (6,1) - swap nc for consistency
  3. where are the hitsounds lol


gl w
posted
redoing hitsounds tomorrow aaa

okay tomorrow tho forreal
posted
Wow this beatmap is great lol
posted

Blind Justice wrote:

Wow this beatmap is great lol
8-)
posted
m4m.
sorry. but I can mod easy and insane

easy
00:03:189 (1) - don't stack
00:32:357 (1,2) - I think this is harder than before.

insane
cs....?
I think slider speed is bad. fast and slow....

Good Map. Good luck! :)
posted
hi, m4m from #modreqs

[normal]
00:01:084 (1) - reduce the hit sound volume for this slider, it overwhelms the music

[easy]
00:01:084 (1) - same as normal diff
00:31:041 (2) - I think 1/2 sliders are illegal in easy diffs, im not a 100% sure but I definately know theyre frowned upon,


yh thats all i could find, wasnt much to pick up on in the other 2 diffs. I hope this mod was helpful, GL
posted
Easy:

00:09:241 This part seems a bit strange becuase it starts on a red tick. I think it might easily trip new players up, but it seems to be the best way to follow the music... consider changing it from one slider then one circle to just the slider with one reverse to make it more simple.

00:32:357 Maybe change this to one slider that has 3 reverses(four end points) in it instead of two sliders with no reverses. Either works fine but I think one slider with returns would follow the music better.

Hitsounds:

I would change all of the sound samples to normal drum samples usally sound bad imo (for all diffs)

Put claps at 00:14:765, 00:16:867, 00:18:968, 00:21:070, 00:23:172, 00:25:273, 00:27:375, 00:29:476

Whistle at beginning of slider at 00:05:294, end of slider 00:07:399

Sharkie's Normal

00:28:426 (1,2,3,1) - this part looks like its supposed to be symmetrical but is not so maybe move the note at (1) somewhere else

Either make the slider at 00:27:900 parallel to the previous one or rotate it clockwise a bit to make it more distict from the previous one

Hitsounds:

00:07:399, 00:32:620 Maybe use whistles instead of finishes here because some skins use a cymbol crash as finish so that would sound weird

Rizen's Hard

00:31:304 (3,4,5) rotate these three about cirlce (3) triangles with horizontal or vertical sides dont look good imo

Hitsounds:

00:07:399 (1,2,3), 00:32:620 (1,2,3) I would put whistles instead of finishes here just like in the last diff maybe make the volume louder for those sections if you still want distinction between the other whistles in the song

Miinsane

Try to use more wonky/ weird sliders. The high CS makes the sliders look long and long straight or plain curved sliders look boring.

00:15:028 (5,6,7) make these line up all parallel to the slider

Hitsounds:

00:07:399 (1,2,3), 00:32:620 (1,2,3) once again finish might be overdoing it on these


Thats all Ive got, hopefully rank soon
posted
Hey, #M4M :)

Easy


General
I feel that the OD should be 3, I just don't like OD2.5.

00:01:084 (1) - I think you should remove this note, the song at this part is too quiet for a slider.

00:10:294 (2) - Convert this into a slider.

00:13:715 (2) - This should be a NC to emphasize the beginning of the trap stuff.

00:15:816 (5) - NC

00:34:462 (1) - Add a finish hitsound at the end of the spinner?

00:20:545 (4) - Make this a repeating slider and remove 00:21:595 (5) - . If you decide to do this then you'll need to rearrange some of the notes



Sharkie's Normal


General
HP is too high, turn it down to HP3.


00:01:084 (1) - Same as on the easy diff, but this is my opinion

00:09:241 (1,2,3) - I don't like the use of the Clap hitsounds here.

00:22:909 (2) - This isn't perfectly stacked.

Couldn't find much in this one.


Rizen's Hard




00:01:084 (1) - Same as other diffs, or alternatively, you can just lower the volume of this slider :o

00:05:294 (1) - I'd like to have this perfectly snapped, it's a bit far away

00:07:399 (1,2,3) - How about something like this? http://prntscr.com/8u7kxj

00:09:241 (1,2,3) - something like this? http://prntscr.com/8u7lut (add inheriting points so the velocity changes by 0.10x for each).

00:20:807 (3) - Just an opinion, but what about the taiko players on this :o

00:25:010 (3) - ^


Miinsane


General
CS6.3 seems a bit random, CS6?
Also, the map is only 3.16 stars, AR is a little high. AR8 seems better to me.


00:01:084 (1) - Slider should be removed, (alternatively, decrease the volume. It's way too loud.)

00:12:662 (1,2) - The snap between these sliders is a bit much.

00:15:028 (5) - This circle is hidden. Move 00:15:028 (5,6,7) - to the right or something.


Welp, that's all. Good luck with this :)
posted

Alphabet wrote:

Hey, #M4M :)

Rizen's Hard




00:01:084 (1) - Same as other diffs, or alternatively, you can just lower the volume of this slider :oKuki can decide whether to remove or not ;(

00:05:294 (1) - I'd like to have this perfectly snapped, it's a bit far away the slider 1 is a stronger note, so increased spacing to emphasize this

00:07:399 (1,2,3) - How about something like this? http://prntscr.com/8u7kxj i like (added)

00:09:241 (1,2,3) - something like this? http://prntscr.com/8u7lut (add inheriting points so the velocity changes by 0.10x for each). I am against sv changes, especially on a hard

00:20:807 (3) - Just an opinion, but what about the taiko players on this :o the beat here is clearly 1/8 though...

00:25:010 (3) - ^ ^
thank you for modding!

osu file format v14

[General]
AudioFilename: Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix).mp3
AudioLeadIn: 2000
PreviewTime: 12662
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 3189,13715,30557
DistanceSpacing: 1.6
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix)
TitleUnicode:Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix)
Artist:Traxell
ArtistUnicode:Traxell
Creator:Kuki
Version:Rizen's Hard
Source:
Tags:Rizen Sharkie Wii
BeatmapID:788789
BeatmapSetID:358730

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"miibiigii.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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posted
Hi :>
Miinsane


  1. 00:01:084 (1) - the slider of the volume is too high, sincerely not to listen to the music of background, reduce considerably.
  2. 00:03:189 (1,3) - I assume that this diff "Minsane" and diff height of map, this pattern "has" to be replaced by 3 hit circles (the Triangulate pattern is an optimal suggestion)perceive think putting 3 hit circles leaves even more emphatic than a slider with reverse arrow.
  3. 00:09:241 (1,2,3) - listen well, each slide has a sharp sound greater than the former, recommend putting NewCombo these three sliders, each slider has modified his speed (0.5 x, x 0.75, 1,00x) you'll be much better.
  4. 00:12:662 (1,2) - suggestion > http://puu.sh/kVFIJ.jpg.
  5. 00:19:888 (1) - 00:28:294 (4) - replace with 2 hit circles.
  6. 00:30:515 (1,2,3,4,5) - huu , could change this pattern for a star-shaped pattern.


Anyway great map, excuse me if not modding other diff, it is because it's not my expertise any diff below "insane" in any case Good luck
posted
No worries, thank you! 8-)
posted
Kuki, I can do hitsounds if u want ;k
posted
ok ok for real i'll do them now
posted
hitsound update as of 29/10

they're custom so if ur reading this redl 8-)
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