Traxell - Mii Channel Music (I Can Do Whatever I Want Becaus

posted
Total Posts
76
Topic Starter
Kuki
This beatmap was submitted using in-game submission on Saturday, 31 October 2015 at 2:04:01 PM

Artist: Traxell
Title: Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix)
Tags: Rizen Sharkie Wii
BPM: 114
Filesize: 3507kb
Play Time: 00:37
Difficulties Available:
  1. Easy (1.12 stars, 35 notes)
  2. Miinsane (2.9 stars, 78 notes)
  3. Rizen's Hard (2.52 stars, 73 notes)
  4. Sharkie's Normal (1.77 stars, 55 notes)


Download: Traxell - Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix)
Information: Scores/Beatmap Listing
---------------
Rizen
osu file format v14

[General]
AudioFilename: Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix).mp3
AudioLeadIn: 0
PreviewTime: -1
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0

[Editor]
Bookmarks: 3189,13715,30557
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix)
TitleUnicode:Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix)
Artist:Traxell
ArtistUnicode:Traxell
Creator:Kuki
Version:Rizen's Hard
Source:
Tags:
BeatmapID:788789
BeatmapSetID:358730

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"miibiigii.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1084,526.315789473684,4,2,0,65,1,0
13715,525.394045534151,4,2,0,100,1,0
30515,526.315789473684,4,2,0,100,1,0


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Topic Starter
Kuki
thanks fam
Rizen
hello--
General
  1. MP3 is 320kbps, but should be 192kbps. Here's a 192kbps one here. You will have to find the new offsets though
  2. hitsounds are too quiet, 25% should be the minimum (spinners can probably go down to 5%). Raising all points by 20-30% should be suffice.
  3. However, the hitsound vol. at 00:30:515 (1) - is too high (immediately into 100%). Lower this plz
  4. add Rizen and Sharkie to tags


Sharkie
  1. 00:17:130 - this beat shouldn't be missed. add something there like a circle or slider head perhaps
  2. 00:34:725 - Spinner plz


Kuki
  1. 00:03:978 (2) - the reverse arrow bit falls on no beat. maybe replace with circles on timing positions of slider head and tail. or a 1/1 slider
  2. 00:07:136 (3) - maybe move this so the 3 circles stream like ^ that; peak shape
  3. 00:10:294 (3) - rotate 180 about the middle as the axis?
  4. 00:29:870 (3) - overmapped circle. maybe delete this and ctrl+g 00:30:002 (4) -
  5. 00:34:725 - spinner plz


Rizen
osu file format v14

[General]
AudioFilename: Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix).mp3
AudioLeadIn: 0
PreviewTime: 12662
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 3189,13715,30557
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix)
TitleUnicode:Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix)
Artist:Traxell
ArtistUnicode:Traxell
Creator:Kuki
Version:Rizen's Hard
Source:
Tags:Rizen Sharkie
BeatmapID:788789
BeatmapSetID:358730

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"miibiigii.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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13715,-100,4,2,0,50,0,0
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Shmiklak
HI!
General
  • Add to tags all Guest mappers
    Rename Expert to Insane or Hard
    Look to AIMod!
Normal
  • 00:13:715 change volume to 40 for example, but don't use 5!
    I don't recomend use stacks

Hard
  • 00:12:662 I recomend use volume 40
    00:34:725 spinner is bad idea

Expert
  • I don't know what say
Topic Starter
Kuki

[ Rizen ] wrote:

hello-- hi
General
  1. MP3 is 320kbps, but should be 192kbps. Here's a 192kbps one here. You will have to find the new offsets though i have one i just forgot to add it in, oops
  2. hitsounds are too quiet, 25% should be the minimum (spinners can probably go down to 5%). Raising all points by 20-30% should be suffice. jeez even the beginning fade though? talk to me in game a bit more about this
  3. However, the hitsound vol. at 00:30:515 (1) - is too high (immediately into 100%). Lower this plz it isn't 100% lol that's just the red point, changed the red point anyways now
  4. add Rizen and Sharkie to tags oops done


Sharkie
  1. 00:17:130 - this beat shouldn't be missed. add something there like a circle or slider head perhaps
  2. 00:34:725 - Spinner plz


Kuki
  1. 00:03:978 (2) - the reverse arrow bit falls on no beat. maybe replace with circles on timing positions of slider head and tail. or a 1/1 slider talked with moph about this, i like it and i think it's alright as it isn't terribly out of place.
  2. 00:07:136 (3) - maybe move this so the 3 circles stream like ^ that; peak shape doneskies
  3. 00:10:294 (3) - rotate 180 about the middle as the axis? dont understand talk to me ingame
  4. 00:29:870 (3) - overmapped circle. maybe delete this and ctrl+g 00:30:002 (4) - isn't overmapped and builds structure
  5. 00:34:725 - spinner plz aight


Rizen
osu file format v14

[General]
AudioFilename: Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix).mp3
AudioLeadIn: 0
PreviewTime: 12662
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 3189,13715,30557
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix)
TitleUnicode:Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix)
Artist:Traxell
ArtistUnicode:Traxell
Creator:Kuki
Version:Rizen's Hard
Source:
Tags:Rizen Sharkie
BeatmapID:788789
BeatmapSetID:358730

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"miibiigii.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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1084,-100,4,2,0,25,0,0
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Slayed
Hi there!
#m4m


ayy lmao
when i started the mod, i felt asleep, so sorry, if it is that late.
General.

1. Audiofile.

Change audiofile. Max kbs, that u can use in osu is 192. You have 320. Change it with GoldWave or smth else.

2. AudioLeadIn.

Put AudioLeadIn as 2000 (u can do it in .osu file) because the song start quickly, so it can be hard for new players.

3. Colours.

Do you have colours? I see standart for my skin.
Pls, check it in every .osu file.

4. Expert diff.

Bad name for a diff. Expert means that u have 3.5*+ insane, and u have 2,8* insane (?).
So, change it pls.

5. Tags.


You dont have tags. Thats unrankable. So, please, add some.
(I cant suggest any because this song is fucked i didnt find any).
(There are no tags on soundcloud, so you can add ur GD`s creators there).
As I metiones before, this name is bad. So change it pls.

1. 00:01:084 (1) - Idk, but I dot like this slider. Its too boring.

2. 00:05:294 (1) - flat sliders suck are not beautiful, so it will be better if u will make it similar to 00:04:768 (3) (U can use Ctrl+G,H,J)

3. 00:09:241 (1,2,3) - i understand, what u wanted to do, but this looks bad. My suggestion.

4. 00:15:028 (5,6) - Move them like this for a better stream.

5. 00:17:918 (1) - again flat slider. Looks awful.

You can make some jumps instead of threesome. Im not that good player, but even I can play it, if u have smth like this.


Good luck with this map! :D
Sharkie
Normal
  • 00:13:715 change volume to 40 for example, but don't use 5!
    I don't recomend use stacks
    Everything's fine, no changes. Sorry. :C
Sharkie
    1. 00:17:130 - this beat shouldn't be missed. add something there like a circle or slider head perhaps
      Sure, fixed.
    2. 00:34:725 - Spinner plz
      noooooooooooooo
osu file format v14

[General]
AudioFilename: Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix).mp3
AudioLeadIn: 0
PreviewTime: 12662
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix)
TitleUnicode:Mii Channel Music (I Can Do Whatever I Want Because I'm An Adult Remix)
Artist:Traxell
ArtistUnicode:Traxell
Creator:Kuki
Version:Sharkie's Normal
Source:
Tags:
BeatmapID:788790
BeatmapSetID:358730

[Difficulty]
HPDrainRate:5
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.25
SliderTickRate:1

[Events]
//Background and Video events
0,0,"miibiigii.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1084,526.315789473684,4,2,0,50,1,0
1084,-100,4,2,0,5,0,0
3189,-100,4,2,0,10,0,0
5294,-100,4,2,0,15,0,0
6610,-100,4,2,0,20,0,0
7399,-100,4,3,0,30,0,0
9241,-100,4,2,0,40,0,0
12662,-125,4,2,0,5,0,0
13715,525.394045534151,4,2,0,100,1,0
13715,-100,4,2,0,5,0,0
30515,526.315789473684,4,2,0,100,1,0
32620,-100,4,3,0,50,0,0


[HitObjects]
44,55,1084,6,0,B|89:72|135:58|135:58|142:105|103:118|103:118|116:156|116:156|116:211,1,250
116,198,3189,6,0,L|121:270,1,62.5
148,342,3715,1,0,0:0:0:0:
204,275,3978,2,0,P|212:211|231:144,1,125
262,72,4768,1,0,0:0:0:0:
315,143,5031,1,0,0:0:0:0:
346,61,5294,6,0,L|414:54,1,62.5
476,108,5820,2,0,B|489:137|489:137|493:171,1,62.5
368,291,6610,1,0,0:0:0:0:
289,252,6873,2,0,L|224:248,1,62.5
214,161,7399,6,0,P|220:123|216:89,2,62.5
214,161,9241,6,0,P|185:166|153:169,1,62.5
65,154,9768,2,0,P|40:137|16:116,1,62.5
54,37,10294,1,0,0:0:0:0:
125,86,10557,1,0,0:0:0:0:
256,298,12662,6,0,L|261:226,1,50
270,199,13189,2,0,L|266:149,1,50
213,79,13715,6,0,P|277:90|352:84,1,125
421,65,14503,1,0,0:0:0:0:
484,125,14765,2,0,L|489:197,1,62.5
400,193,15291,2,0,P|372:182|337:176,1,62.5
259,210,15816,6,0,B|228:216|228:216|193:212,2,62.5
265,122,16604,1,0,0:0:0:0:
190,75,16867,1,0,0:0:0:0:
190,75,17130,2,0,P|163:55|132:37,1,62.5
51,27,17655,1,0,0:0:0:0:
29,111,17918,6,0,L|41:250,1,125
76,315,18706,1,0,0:0:0:0:
127,245,18968,2,0,B|157:235|157:235|257:226,1,125
324,272,19757,1,0,0:0:0:0:
325,184,20019,6,0,P|276:147|211:151,1,125
127,154,20807,1,0,0:0:0:0:
127,245,21070,2,0,L|121:327,1,62.5
201,345,21595,2,0,B|232:352|232:352|267:348,1,62.5
350,345,22121,6,0,P|405:325|478:318,1,125
477,230,22909,1,0,0:0:0:0:
478,230,23172,2,0,P|426:201|373:151,1,125
441,95,23960,1,0,0:0:0:0:
356,72,24222,6,0,L|224:69,1,125
238,156,25010,1,0,0:0:0:0:
307,214,25273,1,0,0:0:0:0:
307,214,25536,2,0,P|314:279|284:260,1,125
237,336,26324,6,0,B|301:333|301:333|361:349,1,125
447,344,27112,1,0,0:0:0:0:
399,270,27375,2,0,L|394:192,1,62.5
307,213,27900,2,0,L|312:135,1,62.5
356,75,28426,6,0,P|380:56|409:42,2,62.5
268,70,29214,1,0,0:0:0:0:
182,50,29476,2,0,P|152:31|116:15,2,62.5
257,203,30515,5,0,0:0:0:0:
110,107,31041,1,0,0:0:0:0:
110,107,31304,2,0,B|53:135|53:135|22:198,1,125
188,255,32357,1,0,0:0:0:0:
257,203,32620,6,0,L|262:129,2,62.5
Setsurei
M4M
[General]
seperate tags with white space, no need to use comma
you don't need letterbox since there's no break on this map

[Sharkie's Normal]
00:10:557 (4) - move this up a bit, since the flow is cramped if you put it near the (2)'s body
00:25:536 (4) - overlaps its head and tail

[Rizen's Hard]
fine it seems

[Expert]
diff name should be Insane, no?
00:14:371 - add note here, or just make 00:14:240 (2) - a 1/4 slider
00:14:897 - note / make 00:14:765 (5) - 1/4 slider
00:15:553 - add note
00:16:736 - ^
00:19:757 - ^
00:20:545 (3) - change to 1/4 slider
00:23:960 - add note
00:24:748 (3) - change to 1/4 slider
00:28:163 - add note

good luck
Weber
yo

General:

  • - Music is WAY WAY too quiet in the first few seconds of the song. I would suggest altering the mp3 so that the volume levels there are boosted a little. I understand the fade in, but it's a little too extreme, and I can barely hear anything.
    - I'm not sure whether this is a major no-no, but i'm a little confused why all difficulties have different song lengths and different kiai times are definitely a BIG no.


Hard:

  • 00:20:807 (3) - Try reducing this by 1 repeat.
    00:25:010 (3) - Same
    00:29:214 (3) - Same
    00:34:725 (1) - This spinner is inconsistent the easiest difficulty's ending.


Expert:

  • I'm not really confident you could get away with naming this difficulty as "Expert" or "Insane" with under 3 stars in difficulty. I would suggest you change it to just "Hard". AR is also a little bit high for this difficulty.
    00:34:725 (1) - Spinner is also inconsistent with easiest difficulty's ending.
Topic Starter
Kuki

Setsurei wrote:

M4M
[General]
seperate tags with white space, no need to use comma
you don't need letterbox since there's no break on this map

[Sharkie's Normal]
00:10:557 (4) - move this up a bit, since the flow is cramped if you put it near the (2)'s body
00:25:536 (4) - overlaps its head and tail

[Rizen's Hard]
fine it seems

[Expert]
diff name should be Insane, no?
00:14:371 - add note here, or just make 00:14:240 (2) - a 1/4 slider I don't see this working here at all.
00:14:897 - note / make 00:14:765 (5) - 1/4 slider Again, doesn't work here.
00:15:553 - add note This doesn't work either, adding a note would also ruin structure
00:16:736 - ^ ^
00:19:757 - ^ ^
00:20:545 (3) - change to 1/4 slider This won't work at all.
00:23:960 - add note ^
00:24:748 (3) - change to 1/4 slider ^
00:28:163 - add note ^

good luck thanksssss 8-)
Topic Starter
Kuki

qzy wrote:

yo ay fam

General:

  • - Music is WAY WAY too quiet in the first few seconds of the song. I would suggest altering the mp3 so that the volume levels there are boosted a little. I understand the fade in, but it's a little too extreme, and I can barely hear anything. I was initially just not going to map the fade, but i wouldn't boost volume levels here.
    - I'm not sure whether this is a major no-no, but i'm a little confused why all difficulties have different song lengths and different kiai times are definitely a BIG no. Song length thing is fine, there are no kiai times.


Hard:

  • 00:20:807 (3) - Try reducing this by 1 repeat.
    00:25:010 (3) - Same
    00:29:214 (3) - Same
    00:34:725 (1) - This spinner is inconsistent the easiest difficulty's ending.


Expert:

  • I'm not really confident you could get away with naming this difficulty as "Expert" or "Insane" with under 3 stars in difficulty. I would suggest you change it to just "Hard". AR is also a little bit high for this difficulty. Fixed earlier, I wouldn't change to hard though as this is light insane difficulty, just star rating doesn't reflect that since it's 30 seconds.
    00:34:725 (1) - Spinner is also inconsistent with easiest difficulty's ending. fixed.
Topic Starter
Kuki
Notice for [ Rizen ] and Sharkie, I fixed spinners in all diffs, message me if there's any problems. (Also I will fix hitsounds overall as they're too quiet in sections and too loud in others.)








sorry for huge multi post oops
Kathex
Hello M4M

General
No source?
maybe u need a easy
whataheck this bg
Sharkie's Normal
00:22:909 (2) - incorrect stake
Rizen's Hard
00:30:515 (1,2,3,4,5,1,2,3) - why not center it?
Miinsane
00:03:189 (1,2,3,1,2,3) - maybe u can increse the distance between the hits
I can't found more errors, SS'ed all :)

looks fine to get r4nk3d! 8-)
Rizen

Setsurei wrote:

M4M
[Rizen's Hard]
fine it seems

qzy wrote:

yo
Hard:

  • 00:20:807 (3) - Try reducing this by 1 repeat. there's an audiable sound at that white tick, so that is why the it repeat that many times
    00:25:010 (3) - Same ^
    00:29:214 (3) - Same ^
    00:34:725 (1) - This spinner is inconsistent the easiest difficulty's ending. I think Kuki fixed this for me

suricate1 wrote:

Hello M4M
Rizen's Hard
00:30:515 (1,2,3,4,5,1,2,3) - why not center it? no need to, shouldn't really effect gameplay
thank you for the mods!

@Kuki: No changes on my end
Topic Starter
Kuki

suricate1 wrote:

Hello M4M

General
No source? No need.
maybe u need a easy Diffspread is probably fine, i will add one if more people suggest to.
whataheck this bg it's a bunch of miis (the song is from the mii channel)
Sharkie's Normal
00:22:909 (2) - incorrect stake
Rizen's Hard
00:30:515 (1,2,3,4,5,1,2,3) - why not center it?
Miinsane
00:03:189 (1,2,3,1,2,3) - maybe u can increse the distance between the hits Seems fine since it's consistent :)
I can't found more errors, SS'ed all :)Awesome!

looks fine to get r4nk3d! 8-) Great!! 8-)
Peachtrees
M4M as requested c:

yadda yadda widescreen support

Sharkie's Normal

00:25:536 (4) - only thing that really bothers me here, would look alot neater if the whole thing was less curved

Would consider atleast putting some kinda of hitsound on the really loud clap that is happening on every 3rd white tick I think that'd be of great use when trying to follow the song and it's really not that much to ask for I think. Not going to ask you to do that or anything but it is something that I'd definitely consider applies to all Diffs

Rizen's Hard

00:15:816 (1) - extending this slider over the red tick doesn't make a lot of sense when it makes you miss out on a strong beat on the red tick, and there really is nothing to catch here on the blue tick too
00:23:434 (4,5) - I think I'd much rather try and catch the white tick for this one, feels odd having this on a repeat. two 1/2 here would work well, it'd be intuitive to follow
00:27:637 (4,5) - ^
00:32:620 (1,2,3) - really like the idea of seperating these more than stacking since I think that a stack will take away from the pressure and the emphasize these deserve, 00:07:399 (1,2,3) - was executed better I think

Miinsane

00:03:978 (2) - would much rather have this as a 1/1, there really is nothing to catch here on the white tick
00:32:620 (1,2,3) - could see these being spaced out a little more, perhaps similar to how 00:07:399 (1,2,3) - (though I supposed spacing them out a little less would be the way to go since they're a liiiitttle weaker)

Good Luck!
Topic Starter
Kuki

Peachtrees wrote:

M4M as requested c: c:

yadda yadda widescreen support lol

Miinsane

00:03:978 (2) - would much rather have this as a 1/1, there really is nothing to catch here on the white tick lots of people bugged me about this, fixed :)
00:32:620 (1,2,3) - could see these being spaced out a little more, perhaps similar to how 00:07:399 (1,2,3) - (though I supposed spacing them out a little less would be the way to go since they're a liiiitttle weaker) kept it the same as I made the spacing smaller since they weren't strong

Good Luck! thankssssss
Side
hi for M4M :v

General

Missing an easy. Definitely missing another diff by you to meet ranking criteria so I suppose that would be the easy.

Could play around with the combo colors for this. First two work cuz blue is generic Mii outfit color and green probably cuz of the BG but the other two could be better IMO. Brown works well cuz it's also a default outfit color in the Mii editor thing and so is gray. So consider those :v

Remove widescreen support if you don't plan on having a storyboard.

00:04:505 (3,4) - the hitsounds here are different than 00:06:610 (1,2,3) - which should be the same since the pattern is the same musically.

00:09:241 (1,2,3) - Don't really like the way these hitsounds work. I don't know if you plan on using custom hitsounds but this doesn't really sound too good with the default hitsounds especially the claps on the head. It sounds way better with no additive hitsounds on the slider heads for these 3 notes.

00:30:515 (1,2,3,4,5) - Hitsounds for this don't sound so consistent. They're a bit random.


Sharkie's Normal



00:05:820 (2,3) - I feel like you should do what you did at 00:03:189 (1,2,3) - with the note into the 1/1 slider on the red note. For one it makes this similar rhythm consistent throughout which is really nice for a normal and also because from 00:06:083 - 00:06:610 - the note playing holds so it compliments the song a lot more this way.

Other than that no real issues.


Rizen's Hard



No real issues. Maybe 00:34:725 (1) - Could be mapped but spinner works for this diff too I suppose.


Miinsane



I feel for a song as short and straight-forward as this you can channel your inner Irreversible and make this CS6 or CS6.5 hell even CS7 lol
(for that matter if he makes a GD he can call it Miireversible ok I'll stop now lol) But I highly suggest this change. Would make it very interesting :3

OD7.5 works a bit better IMO. Rhythm is simple and notes are very readable so higher OD wouldn't hurt. It also makes this not as free PP DT farm.

00:01:084 (1) - Very plain shape. Even a wavy slider would look better here. Also would be fine to omit this note altogether since this section is suuper quiet like I had to put up volume at 100% and lower effect sounds to 0 just to hear it :v

00:04:505 (3,4) - This feels a bit better to play as a slider/repeat mostly because it works well with 00:03:189 (1) - and since the volume here is still a bit quiet it makes it friendlier to play :v

00:07:399 (1,2,3) - This would be pretty nice if they were either snapped or very close like an anti-jump. It's intuitive because the instrument plays the same note three times so you can imply that with the closer note distance.

00:12:662 (1,2) - I guess this fine but since the drum doesn't really start yet a 1/1 slider (maybe even a slower SV one) would compliment the violin more imo.

00:14:240 (2) - So I don't know if you have plans on making a harder diff but if you plan on this being the hardest diff you could definitely follow that 1/16 (I think?) drum sound thing when it happens in some parts of the song like here for example. Still plays pretty well with a 1/16 slider/reverse here like a normal note. I think for this diff the way you have it is fine though but I could definitely see a higher diff with more focus on these notes (and maybe smaller CS :V )

00:19:888 (1) - I would move the slider end of this to snap over the long slider instead of the head because then the spacing would be more consistent and match the one from 00:15:291 (7,1) -

00:32:620 (1,2,3) - Same point as the one from 00:06:610 (1,2,3) - I suppose if you didn't want the stack you could make this a bigger distance spacing like you did back in the first part.

00:34:462 (1) - I think you could definitely map this much like you did the intro. Considering how this is a 38 second song and this is a 4 second spinner on an insane it feels pretty lame lol.


Map in general feels pretty plain. Sure it's only 30 seconds long but the entire map plays around the center with a lot of notes overlapping into previous notes. This is fine but in this case it messes with spacing and makes it go back around itself the entire song which also makes it feel like a hard. Symmetry is cool but the shapes and patterns are very stale so they make it feel like a 2012 map in that sense. Anyway I still think you should consider spacing it out more, higher CS maybe or at least making a higher diff to do this. Has potential but needs clean-up.

Also the hitsounds could use some work.


Good luck with the map! :)
Shiranai
Helloooo kukiii

[General]
  1. You can silent the slider body sound by adding this http://up.ppy.sh/files/blank.wav, because the music somewhat soft
  2. Mmmm metadata source?
  3. Why no kiai? it seems this part 00:13:715 - potential to have one
  4. On all diffs, 00:03:189 - until 00:07:399 - Try to increase the volume there 5~10% might good, to give more feedback on what we clicked
  5. On all diffs, 00:34:462 (1) - I prefer to delete the finish sound on that last spinner, as the song fade out quietly there


[Miinsane]
  1. 00:04:505 (3) - You can consider to add nc there, as it can help with increasing the readability of the anti jump there. Somewhat same as you did on 00:06:083 (3,1) -
  2. 00:22:121 (1) - Try to rotate that 27 degree, it can help improve the flow on (1,2)
  3. 00:31:304 (3,4) - I think you should increasing the spacing on that 1/1 rhythm there, besause visually the spacing 1/2 rhythm here 00:31:041 (2,3) - is same as as 1/1 rhythm here 00:31:304 (3,4) - . As for the movement from (3) to (4) kinda uncomfortable imo


[]
Normal and Hard quite good, take it easy~
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