Some stuff
Metadata
Title: silky heart | silky heart
RTitle: silky heart
There isn't any TV Size from what I was able to find (OST didn't have it either). http://www.starchild.co.jp/artist/horie/disco/ & http://www.starchild.co.jp/special/tora ... lease.html
Also the 'title' can just be 'silky heart' because of http://puu.sh/l0Zgn.jpg and the video credits. http://puu.sh/l0Zko.jpg | So it's up to you.
Artist: 堀江由衣
RArtist: Yui Horie (All of her CDs and Official website have her Romanized name as Given Family)
Source: とらドラ! or Toradora!
http://www.starchild.co.jp/special/toradora/
http://nisamerica.com/toradora
Tags:
とらドラ! or Toradora! (Whatever you didn't use in the source)
Opening
TV Size
Habiholic
[Easy]
Maybe try 60% volume at 00:29:220 - The whistles are somewhat quiet, especially at 00:31:664 - for example.
Maybe try 60% volume at 00:29:220 - like suggested for Easy.
Same volume thing.
hitsounds ;_;
volume 60% at 00:29:220 - like the other diffs
Metadata
Title: silky heart | silky heart
RTitle: silky heart
There isn't any TV Size from what I was able to find (OST didn't have it either). http://www.starchild.co.jp/artist/horie/disco/ & http://www.starchild.co.jp/special/tora ... lease.html
Also the 'title' can just be 'silky heart' because of http://puu.sh/l0Zgn.jpg and the video credits. http://puu.sh/l0Zko.jpg | So it's up to you.
Artist: 堀江由衣
RArtist: Yui Horie (All of her CDs and Official website have her Romanized name as Given Family)
Source: とらドラ! or Toradora!
http://www.starchild.co.jp/special/toradora/
http://nisamerica.com/toradora
Tags:
とらドラ! or Toradora! (Whatever you didn't use in the source)
Opening
TV Size
Habiholic
[Easy]
Maybe try 60% volume at 00:29:220 - The whistles are somewhat quiet, especially at 00:31:664 - for example.
- 00:04:331 (1,2) - put a little more curve into these? http://puu.sh/l0Y07.jpg
- 00:40:998 (2) - whistle instead? The clap sounds happen on the downbeat so it sounds a bit off here.
- 01:15:442 (1,3) - could be mirrors of each other http://puu.sh/l0YFp.jpg Try stacking the (2) properly on the tail end of the previous (4) as well.
- 00:30:109 (2) - Missing normal sampleset? or instead, you should probably remove the Normal hits on the non-clap notes since the tone of the music changes here instead of at 00:36:331 (1) - Otherwise, from 00:36:331 (1) - onwards, you should be using normal hits on every downbeat still. Either way works. It's just inconsistent at the moment.
- 00:55:775 (1) - I'm not really a fan of how you have this spinner ending on the start of the Kiai at 00:57:664 - | I would personally suggest ending the spinner earlier or changing it to a slider so that you can start mapping at 00:57:664 - instead of 00:58:553 -
- 01:11:220 - add note / have a 1/2 slider here? | I feel like players would naturally try to hit this at 01:11:220 - due to how the drums work.
Maybe try 60% volume at 00:29:220 - like suggested for Easy.
- 00:26:775 (3) - Try x291 y77 for better spacing
- 00:38:553 (2,3) - Try moving (2) out slightly and adjust (3) as needed. It's a bit close to the (1) at the moment and the spacing looks a bit awkward this way.
- 00:42:109 (2,3,4) - You could tidy this up a little bit by doing this: http://puu.sh/l3sCt.jpg | Have the (3) properly balanced in between the (1)'s tail and the (5)'s head. This is using 1.1DS like you originally did.
- 00:44:109 (3) - This would honestly be better as a 1/2 slider because of the held vocals. The stacking makes it a bit confusing there's a 1/1 gap here as well. If you want to keep the spacing, then I'd suggest moving the (4) in distance spacing range instead.
- 00:53:442 (3) - More noticable sound at 00:53:220 - I'd personally remove the reverse from 00:52:553 (2) - and have a 1/2 slider start at 00:52:998 -
- 00:54:775 (3) - You could put more spacing here if you wanted. Especially because you make 00:54:109 (1,2) - jump yourself. Try anywhere from 1.0 to 1.3.
- 00:57:442 (1,2) - Optional, but consider deleting these. Your light insane uses a 1/4 slider so this technically makes the Hard a little more difficult than the Light Insane. It also allows for a bit more recovery time and the player won't feel as pressured to hit the 1/4s frantically after the spin.
Same volume thing.
- 00:28:331 (1,2,3) - I would suggest changing this to a repeat 1/4 slider so the player won't be completely overwhelmed by the amount of 1/4 notes they have to play here.
- 01:00:998 (6,1) - These types of 1/4 jumps aren't the greatest to use in a light insane. I suggest using 1/4 notes and stack them on top of the (1). The jumps in this difficulty already make it a nice Light Insane to play, so you honestly don't need to use this technique for the map's intended difficulty. This applies to 01:04:553 (6) - 01:11:664 (6) - and 01:18:775 (6) - and 00:57:442 (1) -
hitsounds ;_;
volume 60% at 00:29:220 - like the other diffs
- 00:00:109 (1,2,3) - I suggest just using 3 circles here. The beginning section is mostly 1/2 so you don't need to use any 1/4 notes. (to be blunt, it's way to spammy) I suggest using light circle (anti-)jumps instead.
- 00:32:220 (7) - I'm not a fan of this pattern/rhythm. I would personally just simplify it more, and maybe not map the 1/8th. The same goes 00:39:220 (7,8,9,10) - and 01:25:775 (10) - | I also think they're stacked a bit too much, so there's no movement, and then it jets over to 00:32:553 (9) - which to me feels awkward to play. I'd highly suggest reconsidering this rhythm/pattern.
- 00:57:664 (1,2,3,4,5,6,7,8,9,10,11) - Maybe flow somewhat like this? http://puu.sh/l4AmW.jpg | I feel like the (3) should be moved to the right instead of down.
- Kiai: no sliders? That concerns me a little. There are plenty of opportunities for them so it'd be great if the whole kiai wasn't just circles. Try adding some sliders where held vocals are like 01:08:331 (1) - or 01:04:775 (1) - which comes off a triple. You can take examples from earlier parts in the map where you use a good blend of circles and sliders.