☆
꼭 랭킹되시길!
꼭 랭킹되시길!
이맵은 모플뜨거나 언랭이거나(?)jakads wrote:
☆
꼭 랭킹되시길!
또 수정하셨나여.[C u r i] wrote:
님 빨리 제난이도 업뎃좀 ㅋㅋㅋ
Thanks for Modding!iedesu wrote:
Ez00:20:331 (3) - 블랭킷 제대로 Fix*
00:27:442 (3) - 너무 꺾인듯 살짝 풀어주었습니다 Fix*
00:47:887 (2) - 00:48:998 (3) - 머리랑 블랭킷 이걸 고치면 좀 많이고쳐야되서 나중에 문제되면 고치겠습니다(애초에 블랭킷의도가 아니기도했..)
00:54:109 (1,2,3) - 이지주제에 박자가 어렵군요 껄껄 박자를 좀 더 풀어서 해주세요 저거는 별로 문제가되지 않는다 생각됩니다
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Title:Silky Heart (TV Size)
TitleUnicode:Silky Heart (TV Size)
Artist:Horie Yui
ArtistUnicode:Horie Yui
Creator:Neoskylove
Version:Curi's Easy
Source:Toradora!
Tags:[C_u_r_i] Taeyang
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OK. Thank youP A N wrote:
will mod after you finished fixing above mod
oh and please poke me in gameNeoskylove wrote:
OK. Thank youP A N wrote:
will mod after you finished fixing above mod
P A N wrote:
[Taeyang][Light Insane]
- 00:00:109 (1,2,3) - why use kick slider here, circles are really more fit with vocal, at least mute the body of slider and tail if you really want to use.
- 00:03:887 (3) - can spread to two circles, it will emphasis the strong beat at 00:04:109 better than tail of slider.
- your rhythm still inconsistent, you emphasis it with 00:16:331 (6,7,8,9,1) , 00:18:109 (7,8,9,10,1) but you miss many of it such as 00:34:109
- 01:15:220 (9,10,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,1,2,3) - these part suddenly have a big spacing which is very weird to play imo, like it's over spacing. I should move my mouse so hard while the music is so soft.
- 01:22:331 (9,10,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5) - same case as this, I understand you increase the spacing because vocal is kinda stronger but, it's really not that strong. it's still too soft for that big spacing, weird to play. would be great if you reduce the spacing.
[Hard]
- 01:25:887 (6) - stack with (3)? more playable imo.fixed
- the obvious issue of this diff is, you choose to ignore strong beat such as 00:15:775 , 00:16:442 , 00:16:664 but you did triple on the part that..... soft or even doesn't have a triple such as 00:16:220 (4) , 00:19:775 (4) which is really really weird. please reconsider about this.fixed
- most of your placement are already fineThank you
[Normal]
- the only thing I found in this diff is the pattern that confusing or hard to read for hard-diff-player. this even isn't a heavy hard diff so please reconsider about this.
- 00:41:442 (1,2,3,4)fixed
- 00:43:442 (1,2,3,4,5,6,1,2,3) - I think this is okay
I should say the second is kinda fine but first one is really confusing imo.- 00:48:553 (6,1) - wrong spacing, should be 1.0x not 0.91,0.94x
- 00:54:331 (2) - kinda hard to notice that it's 1/2 because it looks like 1/1, considering the spacing you use the whole map.fixed
[Curi]
- 00:14:109 (4) - hm weird rhythm, try this rhythm.
- 00:16:775 - why so empty? add 1/1 slider on 00:16:998 and remove 00:17:664 (1)
- 01:25:887 (8) - avoid stack would be great. it will confusing normal-diff-player.
I recommend to use the hitsound on last spinner in easy diff. the ending of other diff are too loud.
- 00:22:109 (1,2,3,4,1,2,3,4,1,2) - ten 1/2 in a row, try make different rhythm such as 1/2 reverse slider at 00:22:998 (2)
- 00:58:553 (2) - error spacing.
- cool easy.
good luck!
almost fixed. ThanksFort wrote:
Hello[Light Insane]
- 00:12:331 (3) - you miss whistle
- 00:13:442 (2) - i think whistle is not needed on slidertail (because it has no music supporting it)
- 00:27:775 - i feel like this map needs to be mapped (because synth sound is really strong and looks it's really awkward if you skipped it, yeah it just little things can be have big difference
- 00:41:442 (5,1) - let's have some priority if you map this one (looks this notes yas really very strong notes compare with 00:41:664 (1) - who has lower sound than (5), i think (5) can be more confortable if you put New combo at it instead of (1), or maybe you can CTRL+G that patternand put lacement same like before)
- 00:57:442 (1,2) - i think this notes not really necessary for that combo spam, delete it looks better emphasize for instrumental patterning on 00:57:664 (1) - (and because you mapped that triplet with sliders like 01:00:998 (6) - , it really recommended you doing this one)
- 01:18:331 (4,5,6,1) - this flow a bit hard to determine for other players i think, this one can be better i think http://puu.sh/kPHor/e1b27b1227.jpg
- 01:24:331 (1) - why you didnt CTRL+H it? (this is for better flow movement at 01:24:109 (8,1) - ) and maybe you can ctrl+g 01:24:775 (2) - for more interesting jump patterning (because jump on 01:25:220 (3,4,5,6) - looks quite far and it needs some good flow movement at slider pattern)
- i think this hitsounding style is different from your hard diff (like on hard, on this part 00:57:664 - has quite lot of normalwhistles hitsounding instead of light insane diff who lack of normal whistle hitsound sampleset) maybe you can put that hitsounding on light insane too, it looks interesting to play and not too boring i think
- 01:08:775 (3) - you forget clap
- 00:48:109 (4) - same thing at slider end
- 00:55:442 (5) - better put finish at slider end i think
- 00:04:108 (6,1) - this distance quite really far compare with next jump pattern at 00:07:664 (6,1) - maybe you can do some ascension distance in here (like put less distance on 00:04:108 (6,1) - and put more distance at 00:07:664 (6,1) - because on 00:07:664 (6,1,2) - has quite interesting Transition part which it can be good at some far jumps mapping)
- i can say this map needs some triplet patterning on kiai instead put slider on that part, because it can be hurt some gap between Hard and light insane because hard diff has more dense than insane (it contains much triplets i think) so i better put more triplet at light insane
okay that's it i can tell to you, everything except above its fine for me. looks i like hard diff.
goodluck with your map!
P A N wrote:
[Curi]I recommend to use the hitsound on last spinner in easy diff. the ending of other diff are too loud.
- 00:22:109 (1,2,3,4,1,2,3,4,1,2) - ten 1/2 in a row, try make different rhythm such as 1/2 reverse slider at 00:22:998 (2)
- 00:58:553 (2) - error spacing.
- cool easy.
All Fix* Thanks for modding~
good luck!
파일좀요...[C u r i] wrote:
P A N wrote:
[Curi]I recommend to use the hitsound on last spinner in easy diff. the ending of other diff are too loud.
- 00:22:109 (1,2,3,4,1,2,3,4,1,2) - ten 1/2 in a row, try make different rhythm such as 1/2 reverse slider at 00:22:998 (2)
- 00:58:553 (2) - error spacing.
- cool easy.
All Fix* Thanks for modding~
good luck!
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Creator:Neoskylove
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Source:Toradora!
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52,184,13220,1,4,1:0:0:0:
500,356,14998,6,0,P|512:300|496:240,1,120,4|0,1:0|1:0,0:0:0:0:
388,188,15887,2,0,L|324:200,1,60,0|0,1:0|0:0,0:0:0:0:
276,228,16331,2,0,L|217:216,1,60,0|0,1:0|0:0,0:0:0:0:
188,176,16775,2,0,P|132:160|72:192,2,120,0|0|0,1:0|1:0|1:0,0:0:0:0:
152,292,18109,1,0,1:0:0:0:
256,232,18553,6,0,L|376:228,1,120,0|0,1:0|1:0,0:0:0:0:
428,120,19442,2,0,L|308:116,1,120,0|0,1:0|1:0,0:0:0:0:
200,68,20331,2,0,L|204:8,2,60,0|0|0,1:0|0:0|1:0,0:0:0:0:
148,96,20998,2,0,P|132:152|156:216,1,120,2|0,0:0|0:0,0:0:0:0:
200,244,21664,1,0,1:0:0:0:
312,196,22109,6,0,L|436:188,2,120,0|0|0,1:0|1:0|1:0,0:0:0:0:
232,288,23442,1,0,1:0:0:0:
128,224,23887,2,0,P|112:172|128:104,1,120,0|0,1:0|1:0,0:0:0:0:
152,56,24553,1,0,0:0:0:0:
152,56,24775,2,0,L|276:64,1,120,0|0,1:0|1:0,0:0:0:0:
328,172,25664,6,0,B|392:168|392:168|444:188|444:188|512:176,2,180,0|2|0,1:0|1:2|1:0,0:0:0:0:
244,260,27442,1,0,1:0:0:0:
132,296,27887,1,0,1:0:0:0:
96,180,28331,1,0,1:0:0:0:
212,144,28775,1,0,1:0:0:0:
244,260,29220,6,0,P|301:271|353:244,1,120,4|0,1:0|1:0,0:0:0:0:
440,160,30109,2,0,L|372:152,1,60
332,120,30553,2,0,L|272:127,1,60,0|0,1:0|0:0,0:0:0:0:
220,156,30998,2,0,P|168:168|108:140,1,120,0|0,1:0|1:0,0:0:0:0:
0,96,31887,2,0,L|16:224,1,120,0|0,1:0|1:0,0:0:0:0:
76,316,32775,6,0,P|136:328|192:296,1,120,0|0,1:0|1:0,0:0:0:0:
284,220,33664,2,0,L|348:232,1,60,0|0,1:0|0:0,0:0:0:0:
380,280,34109,2,0,L|448:272,1,60,0|0,1:0|0:0,0:0:0:0:
492,244,34553,2,0,B|452:136|520:172|484:60,2,180,0|0|0,1:0|0:0|1:0,0:0:0:0:
400,320,36331,6,0,B|340:336|340:336|280:320,1,120,0|0,0:0|1:0,0:0:0:0:
192,240,37220,2,0,P|132:228|80:256,1,120,0|0,0:0|1:0,0:0:0:0:
36,292,37887,1,0,0:0:0:0:
36,292,38109,2,0,L|24:164,1,120,0|0,0:0|1:0,0:0:0:0:
100,80,38998,1,0,0:0:0:0:
100,80,39442,1,0,1:0:0:0:
196,152,39887,6,0,P|256:168|316:152,1,120,0|0,0:0|1:0,0:0:0:0:
352,108,40553,2,0,L|336:240,1,120
364,276,41220,2,0,L|424:272,1,60,0|4,1:0|1:0,0:0:0:0:
252,320,42109,2,0,L|124:308,1,120,0|0,1:0|0:0,0:0:0:0:
52,228,42998,1,0,1:0:0:0:
144,148,43442,6,0,P|132:88|88:40,2,120,4|0|0,1:0|1:0|0:0,0:0:0:0:
256,188,44775,1,0,1:0:0:0:
368,148,45220,2,0,P|380:88|424:40,2,120,0|0|0,0:0|1:0|0:0,0:0:0:0:
348,268,46553,1,0,1:0:0:0:
228,232,46998,6,0,P|172:220|112:244,1,120,0|0,0:0|1:0,0:0:0:0:
72,284,47664,2,0,L|52:164,1,120
68,108,48331,1,0,1:0:0:0:
184,152,48775,2,0,P|242:163|298:145,1,120,0|0,0:0|1:0,0:0:0:0:
384,60,49664,2,0,P|416:109|415:168,1,120,0|0,0:0|1:0,0:0:0:0:
320,244,50553,6,0,L|192:236,1,120,0|0,0:0|1:0,0:0:0:0:
148,264,51220,1,0,0:0:0:0:
60,180,51664,2,0,L|-4:188,2,60,0|0|0,0:0|1:0|0:0,0:0:0:0:
108,143,52331,2,0,P|165:131|219:155,1,120,0|0,0:0|1:0,0:0:0:0:
260,200,52998,2,0,P|317:211|372:187,1,120
404,136,53664,1,0,1:0:0:0:
496,212,54109,6,0,L|488:276,1,60,0|0,1:0|1:0,0:0:0:0:
392,344,54775,2,0,L|268:332,1,120,0|0,1:0|1:0,0:0:0:0:
216,348,55442,1,0,1:0:0:0:
216,348,55664,1,0,0:0:0:0:
256,192,55775,12,4,57664,0:0:0:0:
28,32,58553,6,0,L|40:156,1,120,0|8,0:0|0:0,0:0:0:0:
124,244,59442,2,0,P|184:256|240:228,1,120,0|8,0:0|0:0,0:0:0:0:
280,188,60109,2,0,P|344:176|392:208,1,120
428,248,60775,1,8,0:0:0:0:
352,344,61220,6,0,L|232:340,1,120,0|8,0:0|0:0,0:0:0:0:
112,288,62109,2,0,L|40:296,2,60,0|0|8,0:0|0:0|0:0,0:0:0:0:
220,236,62998,2,0,P|232:176|216:116,1,120,0|8,0:0|0:0,0:0:0:0:
180,72,63664,2,0,L|308:64,1,120
348,104,64331,1,8,0:0:0:0:
452,44,64775,6,0,P|472:99|452:154,1,120,0|8,0:0|0:0,0:0:0:0:
348,216,65664,2,0,L|224:208,1,120,0|8,0:0|0:0,0:0:0:0:
184,168,66331,1,0,0:0:0:0:
184,168,66553,2,0,P|200:224|180:288,1,120,0|8,0:0|0:0,0:0:0:0:
80,224,67442,2,0,P|64:168|84:104,1,120,0|8,0:0|0:0,0:0:0:0:
180,40,68331,6,0,L|312:52,1,120,0|8,0:0|0:0,0:0:0:0:
352,160,69220,2,0,P|410:165|458:130,1,120,0|8,0:0|0:0,0:0:0:0:
488,80,69887,2,0,L|496:216,1,120,4|0,0:0|0:0,0:0:0:0:
460,248,70553,1,8,0:0:0:0:
460,248,70775,1,4,0:0:0:0:
312,352,71442,1,8,0:0:0:0:
240,256,71887,6,0,P|184:240|120:268,1,120,4|8,0:0|0:0,0:0:0:0:
16,300,72775,2,0,P|8:240|8:176,1,120,0|8,0:0|0:0,0:0:0:0:
60,72,73664,2,0,L|-4:60,2,60,0|0|8,0:0|0:0|0:0,0:0:0:0:
112,104,74331,2,0,L|240:96,1,120
280,60,74998,1,8,0:0:0:0:
388,112,75442,6,0,L|376:236,1,120,0|8,0:0|0:0,0:0:0:0:
300,324,76331,2,0,P|248:340|184:324,1,120,0|8,0:0|0:0,0:0:0:0:
140,288,76998,1,0,0:0:0:0:
140,288,77220,2,0,L|132:164,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
236,216,78553,1,8,0:0:0:0:
315,303,78998,6,0,P|400:327|476:283,1,180
496,236,79887,2,0,L|484:112,1,120,0|8,0:0|0:0,0:0:0:0:
375,59,80775,2,0,P|323:32|265:42,1,120,0|8,0:0|0:0,0:0:0:0:
219,84,81442,2,0,P|162:100|105:83,1,120
68,36,82109,1,8,0:0:0:0:
20,148,82553,6,0,P|24:216|32:280,1,120,0|8,0:0|0:0,0:0:0:0:
124,344,83442,2,0,P|183:345|241:330,1,120,0|8,0:0|0:0,0:0:0:0:
332,248,84331,2,0,L|456:260,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
240,176,85664,2,0,L|176:184,2,60,8|0|4,0:0|0:0|0:0,0:0:0:0:
256,192,86331,12,0,89664,0:0:0:0:
그리고 widescreen정도는 직접 고치셔도 됄겁니다Neoskylove wrote:
노말 이지 겟난분들....
수정할때 widescreen support도 꺼주세요....
까짓거 마지막에 고치죠...iedesu wrote:
뒷북이긴한데
Taeyang's Insane 00:02:553 (1,2) - 블랭킷이 좀 이상한듯?그리고 widescreen정도는 직접 고치셔도 됄겁니다Neoskylove wrote:
노말 이지 겟난분들....
수정할때 widescreen support도 꺼주세요....
감사합니다Fast wrote:
1:1 req
General:
- 노말하고 하드 갭이 너무 커요. 하드를 전체적으로 너프시켜야 할것같네요. 라이트인세인이 있는데 하드를 어렵게 만들필요가 있었나 싶기도하구요. 라이트 하드 하나 추가하시는게 좋을거에요.난이도를 또만들라니;;;
Hard:
- 00:12:331 (3,4,5,6,1) - , 00:20:998 (3,4,5,6,7,1,2) - General에서 언급한대로입니다.. 이거만큼은 수정해주시면 좋을것같네요.
- 01:26:109 (1) - 여기 스핀 끝에 소프트 볼륨 5% 짜리 초록선 하나 넣어주시는게 좋을것같네요. PAN이 언급했는데 고치지 않으셔서 다시 지적해드립니다.. 다른 난이도도 전부 수정해주세요. 너무 시끄러운듯.
Taeyang:
- 힛사, 어디..?힛사 아직 미완
good Luck
안그래도 추가할라고 했어요...iedesu wrote:
어
태그에 하비님 추가좀
[-AKiTOSHi-] wrote:
[Taeyang's Insane]
- uhm, no hitsounds? ;n;) fixed
- 00:01:664 (3,1) - Their tail stack was Nazi. Move 00:02:553 (1) - to x:227|y:126 fixed
- 00:28:775 (6,7,1) - Why not make them stream? I can hear the beat 00:28:998 - clearly NO 00:28:887 - here drum beat strong
- 01:28:553 (2) - blanket was off by a slight value
Nice jumps tho
Rizen wrote:
[Taeyang's insane]Good luck--
- Taeyang's insane -> Taeyang's Insane (Capitalise the "i" please) fixed
- 00:16:331 (6,7,8,9,1) - looks kinda messy, consider straightening this out for flow
- 00:32:109 (6,7,8,9) - I would advise against doing something like this as it is difficult to read. It is difficult to read because the circle and slider heads are the same distance apart, but are rhythmically different.
i want this rhythm- Imo, this diff has a lot of overmapped triples. Like, I can hear in the song that you can place a triple there, but you're not consistent with this. eg. there's a triple at 00:29:664 (3,4,5) - but there's no triple at 00:36:775 (3,4) - despite the song/tune basically being the same
same rhythm not fun
Doyak wrote:
M4M...인가? 확답은 못 들은 거 같은데 일단 그런 걸로 하고
[불타는 인센]
* 하드하고 격차 좀 크지 않음? 물론 하드도 3연타 정도는 좀 쓰긴 했는데 인센은 거의 처음부터 끝까지 연타 도배에 심지어 1/8까지...
* 제가 말씀드렸지만 전 너무 치기 편해서 pp맵 되는 맵은 잼없음... 어째 꼬아놓은 패턴이 하나도 없노
* 00:28:442 - 이거 소리 안 살림? 00:27:998 - 여기처럼 너무 어려워 져서 뺏음
* 00:56:664 (1) - 00:56:609 - 여기도 소리 있는데 빼놓고 저기서부터 쓰는 건 음... ^
pp맵 패턴은 인간에게 있어 가장 깔끔한 패턴이라 잡을 거 없네요 ㅅㄱ
GimBab wrote:
modreq from PMTaeyang's insane00:14:775 (5) - 이부분 안들리는데 빼시는게 좋을듯. 드럼 스냅이 안들리는거지
음은 있어서 ㄱㅊ다고 생각합니다.
00:32:109 (6, 7, 8, 9) - 그냥 서클2개 + 1/2 슬라이더로 3연타 만드시는게 좋아보여요.
readable 이랄까... 비트가 빠른노래도 아니고. 130대 브픔을 지닌 인세인에선 보기 드문 채보네요
00:39:220 (7, 8, 9, 10) - ^
01:25:220 (9, 10, 11) - ^
리듬 다잡아내고 싶어서 저렇게 했습니다.
00:35:220 (4) - 이런거어떰
00:42:109 (1) - delete nc 저게더 리딩하기 편해요 노래 전환점이기도하니 스팸 ㄱㅊ
01:03:664 (4, 5, 1, 2, 3) - 그냥 디스턴스 일정하게 맞춘 연타가 더 보기 깔끔할것 같습니다. 뉴콤도 빼야겠네요
01:17:887 (4, 5, 1, 2, 3) - ^
처음에 DS 맞춰서 했었는데 뉴콤도 지워봤고 근데 너무 어색하고 박자 맞추기 더 힘들어서 그냥 제가 가장 편한대로 박았습니다.
01:26:109 (1) - 전의 노트와 거리가 약간 먼듯합니다. 라스트 부분이니 살짝더 어려워져도 괜찮다고 생각합니다.
개인적으로 이 노래는 드럼보단 보컬에 흐름을 맡겨야 할것같다고 생각하는데 이 난이도는 노트의 6-70%가 드럼에 초점을 두고있군요.
드럼에만 집중하신 나머지 채보가 단조로워진것 같습니다.
E/N 못보는 바보라서 죄송함다..
iedesu wrote:
insane00:13:220 (1) - 슬라이더 이런 모양은? https://osu.ppy.sh/ss/3811843
확실히 두번 꺽는게 흐름이나 보기도 더 좋네요 굳~
00:17:664 (6) - 블랭킷...?
흐름 떄문에 그대로 놔둡니다.
00:28:775 (6,7) - 음이랑 안맞음. 3타 아닌가요?
00:28:887 - 여기 드럼이 강함
00:53:664 (7,8,9,10,1) - 00:52:998 (3,4,5) - 이랑 블랭킷좀
이미 잘맞는건 같은데? 약간 틀어졌을지도 모르겠는데 괜찮다고 생각
00:56:664 (1,2) - 간격이 너무 넓은듯?
키아이 직전이라 긴장감 주기위해서
00:57:553 (3,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9) - 슬라이더가 하나도 없네요? 슬라이더 몇개만 넣어주시는건...?
일부러 저렇게 함
01:26:109 (1) - 01:25:887여기서 시작해야 됐어야 돼는듯? sv낮춰서 길이조정좀
드럼으론 저게 맞아요
Sangzin wrote:
M4M req
[Taeyang's Insane]스택을 좋아하는편이 아니라서 ㅁㄴㅇㄹ 백그라운드 적으로 저게 맞다고생각하기때문에 일단 저렇게 두겠습니다.
00:00:109 (1,2,3) - 이슬라 듣기에 박자감이 좀 이상한 것 같으니 삭제하거나 단타로 해주세요.
라이트 인센이랑 차이두기위해
00:32:220 (7,8) - 여긴 그냥 리버스슬라 처리해도 괜찮을 거 같은데...
제가 저걸더 선호합니다.
00:39:331 (8,9) - ^
01:03:886 (1) - 뉴콤 필요해보이진 않은 거 같은데..
DS 변하니 리딩 편하라고
01:03:664 (4,5,1) - 01:03:886 (1,2,3) - 이 연타 간격아랑 똑같이 해서 만들거나 스택?
01:17:887 (4,5,1,2,3) - ^
P A N wrote:
[Taeyang]
- 00:00:109 (1,2,3) - why use kick slider here, circles are really more fit with vocal, at least mute the body of slider and tail if you really want to use.
fixed- 00:03:887 (3) - can spread to two circles, it will emphasis the strong beat at 00:04:109 better than tail of slider.
i want slide- your rhythm still inconsistent, you emphasis it with 00:16:331 (6,7,8,9,1) , 00:18:109 (7,8,9,10,1) but you miss many of it such as 00:34:109
- 01:15:220 (9,10,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,1,2,3) - these part suddenly have a big spacing which is very weird to play imo, like it's over spacing. I should move my mouse so hard while the music is so soft.
there is KIAI time i think that's fine- 01:22:331 (9,10,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5) - same case as this, I understand you increase the spacing because vocal is kinda stronger but, it's really not that strong. it's still too soft for that big spacing, weird to play. would be great if you reduce the spacing.
here is last part so i used more DS
Kuki wrote:
[Taeyang's Insane]
00:00:331 (2) - I think this is super nice CTRL+G, and flows nicer too.
i removed lol
00:07:887 (1,2) - Keeping these as the same slider would look nicer aesthetics wise.
no i want that's
00:56:998 (2) - IMO this is nicer as a hitcircle, current slider doesn't look nice to me and I think it works nicer anyway.
that's fine to me
-Harpuia- wrote:
Hi! M4M
[Taeyang's Insane]---that's fine [/notice]Sorry, I can only give a suggestion here. But I'm sure the diff. is fine.
01:04:775 - The objects here (until 01:22:331 - ) seem to be compressed to the left. Utilizing at least some parts east of the play area is better imo (Like at least near the middle of the right x-axis)
Good luck!
Kalindraz wrote:
HiiTaeyang's Insane SPOILERi want this style
- 00:46:331 (1,2,3,4,5,6,1) - listen carefully, has 3 consecutive hits, it would be better to put 3 1/4 sliders for emphasis
Good diff. I think not need more mods because hinder the style mapper
good luck can leave rank soon
HydroCannon13 wrote:
Hey, M4M modTaeyang's Insane
- - 00:31:220 (2) - Change to circles, because the slider starts on a tick that is less prominent than the one it ends on.
nah
- 01:28:553 (2) - Turn the volume down on the end of this, like I said in the other diffs' spinners
ok i will use 30% but didn't add spiner
Very nice map, good luck ranking!
ㅇㅇ 다고침Fast wrote:
1:1 reqTaeyang:추가했음~
- 힛사, 어디..?
good Luck
What about https://osu.ppy.sh/s/342603 this?Lanturn wrote:
RArtist: Yui Horie (All of her CDs and Official website have her Romanized name as Given Family)