forum

KISIDA KYODAN & THE AKEBOSI ROCKETS - GATE ~Sore wa Akatsuki

posted
Total Posts
22
show more
Beomsan
via in-game req
sorry for poor English.

Easy
  1. 00:02:740 (2) - I think this slider is ugly. shape example : https://osu.ppy.sh/ss/3739156
  2. 00:03:940 (1) - end = 00:04:840 -
  3. 00:06:340 (1) - ^ and shape exmaple : https://osu.ppy.sh/ss/3739162
  4. 00:07:540 (2) - ^ hey~!
  5. 00:12:340 (1) - Do not show this approach circle before the end spin. It's unrankable ( Korean : Spinner가 끝나기 전에 approach circle이 보이면 unrankable입니다. )
  6. 00:20:740 (1,2,3,4) - you must use slider. It's unrankable in this diff
  7. 01:27:940 (1,2,3,4) - ^
  8. 00:59:140 (2) - Symmetry? http://osu.ppy.sh/ss/3739175
  9. 01:09:640 (3) - delete and 01:08:740 (2) - +1/1

Insane
  1. I hope a little more consideration for the flow.

Extra
  1. 00:12:790 (3) - 1/2
  2. 00:13:990 (3) - ^ etc.........
  3. 00:13:090 (4,5) - overmapped
  4. 00:14:290 (4,5) - ^
  5. 00:15:490 (4,5) - ^ etc...
  6. 00:30:490 (2,3,4) - 3.57x stream? It's bad to me
  7. 00:52:240 (2,3,4,5,6,7) - shape advice.
    first. make hexagon.
    like this

    second. change sequence
    http://osu.ppy.sh/ss/3739203
  8. please fix 01:01:540 (1,3) - etc

good luck :3
lemountain
mod from queue

Easy
Looks perfect in my opinion..

Normal
Optional Looks perfect but could be harsh to normal players, Renaming this to Light hard could be OK, but again, this is optional

Hard
AR looks harsh for a strong beat map like this (even though hard is good for 6 or up), 7 might be OK..

Insane
Looks perfect in my opinion..

Extra
Looks perfect in my opinion

That's it, enjoy beat mapping!
Topic Starter
RzHr
Beomsan

Beomsan wrote:

via in-game req
sorry for poor English.

Easy
  1. 00:02:740 (2) - I think this slider is ugly. shape example : https://osu.ppy.sh/ss/3739156 - nothing change, out from box :(
  2. 00:03:940 (1) - end = 00:04:840 - - ummm, i have a reason for this, but dunno how to say it XD nothing change
  3. 00:06:340 (1) - ^ and shape exmaple : https://osu.ppy.sh/ss/3739162 - ^
  4. 00:07:540 (2) - ^ hey~! - ^
  5. 00:12:340 (1) - Do not show this approach circle before the end spin. It's unrankable ( Korean : Spinner가 끝나기 전에 approach circle이 보이면 unrankable입니다. ) - i have no idea for this, nothing change. but i will keep this in my mind :D
  6. 00:20:740 (1,2,3,4) - you must use slider. It's unrankable in this diff - keep it at this time, i never heard about this .-. or maybe i will change it later
  7. 01:27:940 (1,2,3,4) - ^ - ^
  8. 00:59:140 (2) - Symmetry? http://osu.ppy.sh/ss/3739175 - ok
  9. 01:09:640 (3) - delete and 01:08:740 (2) - +1/1 - fixed

Insane
  1. I hope a little more consideration for the flow. - i'll try later :>

Extra
  1. 00:12:790 (3) - 1/2 - since, there is no sound on something like 00:12:940 - too, i want to make it more harder and i still have another reason for this :D
  2. 00:13:990 (3) - ^ etc......... - ^
  3. 00:13:090 (4,5) - overmapped - nothing change
  4. 00:14:290 (4,5) - ^ - ^
  5. 00:15:490 (4,5) - ^ etc... _ ^
  6. 00:30:490 (2,3,4) - 3.57x stream? It's bad to me - that's fine imo :>
  7. 00:52:240 (2,3,4,5,6,7) - shape advice.- errr... nothing change at this time, i will keep in my mind :D
    first. make hexagon.
    like this

    second. change sequence
    http://osu.ppy.sh/ss/3739203
  8. please fix 01:01:540 (1,3) - etc - same like before

good luck :3 - Thanks for your help :)

LittlePigRMX

LittlePigRMX wrote:

mod from queue

Easy
Looks perfect in my opinion..

Normal
Optional Looks perfect but could be harsh to normal players, Renaming this to Light hard could be OK, but again, this is optional - Nothing change

Hard
AR looks harsh for a strong beat map like this (even though hard is good for 6 or up), 7 might be OK.. that's already 8 .-. but, i will change several thing

Insane
Looks perfect in my opinion..

Extra
Looks perfect in my opinion

That's it, enjoy beat mapping! - thanks :D

Thanks for your mod! :)
FCL
M4M from your queue

  • [General]
  1. Widescreen support off

  • [Easy]
  1. 00:43:090 (2) - make this slider like a 00:41:890 (1) -
  2. Tbh I would advise you to completely overhaul this difficult. You have a lot of sliders relatively circles, perhaps this can be a problem when receiving rank.
  3. You use a lot of sliders 4 a share, while leaving no room for 2-3 sliders shares. With this, too, can be difficult

  • [Normal]
  1. 00:09:640 (4) - make this slider like a 00:09:340 (3) - . It's more logical
  2. 00:25:240 (4) - not exactly beautiful slider. it would be better replaced by a straight
  3. 00:55:990 (2) - make like a 00:56:740 (1) -
  4. 01:11:890 (6) - slider with this form looks uncomfortable. Changed to the straight shape, I think

  • [Hard]
  1. 00:30:640 (1,2,3) - check this triangle, i think he's uneven
  2. 00:50:140 (8) - What do you think about that, to increase the spacings there?

  • [Insane]
  1. OD +0.5-1 maybe?
  2. 00:30:340 (1,2,3,4) - maybe I'm wrong, but I think that it is uncomfortable to play
  3. 00:41:590 (1,2,3,1,2,3,1,2,3,1,2,3,1) - you use one and the same technique twice. I think it's boring, сome up with something else

  • [Extra]
  1. Again. Suggest OD+0.5
  2. 00:17:440 (2) - I think there is better follow the flow. Move on 364;236
  3. 00:30:340 (1,2,3,4) - again
  4. 00:43:390 (1) - overmap, i think
  5. 01:01:840 (2,3,4,5,6,7) - star there would be better

quality mapset actually. GL!
Topic Starter
RzHr
FCL

FCL wrote:

M4M from your queue

  • [General]
  1. Widescreen support off

  • [Easy]
  1. 00:43:090 (2) - make this slider like a 00:41:890 (1) - - no
  2. Tbh I would advise you to completely overhaul this difficult. You have a lot of sliders relatively circles, perhaps this can be a problem when receiving rank. - maybe, i'll try to fix later :>
  3. You use a lot of sliders 4 a share, while leaving no room for 2-3 sliders shares. With this, too, can be difficult - ^

  • [Normal]
  1. 00:09:640 (4) - make this slider like a 00:09:340 (3) - . It's more logical - nothing change at this time, but i will keep in my mind
  2. 00:25:240 (4) - not exactly beautiful slider. it would be better replaced by a straight - imo, that makes more better flow with next object
  3. 00:55:990 (2) - make like a 00:56:740 (1) - ok
  4. 01:11:890 (6) - slider with this form looks uncomfortable. Changed to the straight shape, I think - nothing change

  • [Hard]
  1. 00:30:640 (1,2,3) - check this triangle, i think he's uneven - fixed
  2. 00:50:140 (8) - What do you think about that, to increase the spacings there? - i want it, but it think it's too hard for hard XD nothing change at this time, keep it in my mind

  • [Insane]
  1. OD +0.5-1 maybe? - no
  2. 00:30:340 (1,2,3,4) - maybe I'm wrong, but I think that it is uncomfortable to play - ummm, dunno... but i have no problem with this
  3. 00:41:590 (1,2,3,1,2,3,1,2,3,1,2,3,1) - you use one and the same technique twice. I think it's boring, сome up with something else - nothing change, i think this is ok

  • [Extra]
  1. Again. Suggest OD+0.5 - nope
  2. 00:17:440 (2) - I think there is better follow the flow. Move on 364;236 - fix with something different
  3. 00:30:340 (1,2,3,4) - again - same like before
  4. 00:43:390 (1) - overmap, i think - overmap? .-. that's a sound there
  5. 01:01:840 (2,3,4,5,6,7) - star there would be better - nothing change

quality mapset actually. GL!
Thanks for your mod :)
KASUM1
Hillow! As requested from my queue

[ Easy]
00:09:940 (2,1) - spinner should be atleast 2 beats far , unrankable issue
that's all
[ Normal]
well that's more like advanced
[ Hard]
00:40:540 (3,4) - spacing error
00:40:390 (2,3) - ^

other diffs are fine!

good luck!
Evanescent-
Its Kishida, not Kisida, and its supposed to be Akeboshi, not akebosi :) , please change it if you can :D
Topic Starter
RzHr
KASUMI

KASUM1 wrote:

Hillow! As requested from my queue

[ Easy]
00:09:940 (2,1) - spinner should be atleast 2 beats far , unrankable issue
that's all - have no idea, hope this one have an exception XD

[ Normal]
well that's more like advanced - i think that's already ok
[ Hard]
00:40:540 (3,4) - spacing error - nothing change
00:40:390 (2,3) - ^ - ^

other diffs are fine!

good luck!

InfiWong wrote:

Its Kishida, not Kisida, and its supposed to be Akeboshi, not akebosi :) , please change it if you can :D - nothing change. i'm using http://vgmdb.net/album/52687 & http://kisidakyoudan.com/ for references, but, some place write it with Khisida & Akeboshi XD maybe i'll add it on tag
Thanks :)
Evanescent-
Ah, okay then :)
jossieP
#ModQueue

Hello~ as noted on my thread, I'm an old modder so take it easy.

[Overall]Your combo colors... well, they just look the same, try adding other colors that contrast themself, if you want to keep them, add other colors between the one you have currently.

01:09:940 - remove these 2 kiais, the song is not that high as the chorus, also it is ending so these kiais feels a bit pointless

[Extra]
  1. 00:03:640 (1,2,3,4) - Try to arrange the stream a bit better, currently it feels unfitting with the previous short slider, for a better flow purposes. Just moved (1,2,3) a bit, I'm sure you can make it better
  2. 00:22:615 - ~ from here you are missing a note, you can have a good triplet here, just add a note stacked to 00:22:690 (3) - try it
  3. 00:52:990 (7) - try to cover it with 00:52:690 (5) - like 00:52:390 (3) - is atm
  4. 00:55:390 (7) - place it 2,00x away from previous object and 2,00x to the next object, currently looks like a dirty placement with 00:54:790 (3,4,5,6) -
  5. 00:58:990 (7) - place it covered with 00:58:540 (4) - ? you were doing that with 00:58:240 (2,6) - and 00:58:390 (3,5) -
  6. 01:02:440 (6) - same stack suggest as 00:52:990 (7) -
  7. 01:05:440 (2,3,4,5,6,7) - ~~~~~~
  8. 01:14:440 (6) - I know you are stacking it with the end of 01:13:540 (1) - but the pattern with the others circles looks weird, you can try stacking 01:14:440 (6) - with the start of 01:15:190 (3) - move 01:13:990 (3) - a bit and place 01:14:590 (7) - next to 01:14:140 (4) - this also makes the next pattern looks more clean

[Insane]
  1. 00:54:790 (2) - well, this shape is just ugly...If you do something like this, you may have a better jump with the next circle
  2. 00:56:290 (4) - same as pointed on the previous diff, cover it with 00:56:590 (6) -
  3. 00:58:990 (6,2) - ~place it so it gets exactly between (3) and (4)
  4. 00:58:990 (6,2) - you can have a better flow here, just by putting the slider to the other side
  5. 01:06:190 (6) - place it between (3) and (4) please
  6. 01:14:140 (3) - same as above
  7. 01:15:190 (2) - I know its easy to read an all... but it still ugly...

[Hard]
  1. 00:18:190 - the empty space shouldn't be on 00:17:740 - ? just sayin~
  2. 00:35:140 (5) - this looks good, you can try it on 00:54:790 (2) - from the Insane diff~
  3. 00:47:440 (6) - :o you again!
  4. 01:00:040 (5) - maybe change this slider for a circle and add a circle on 01:00:190 - ? it sounds like it should be clicked

[Normal]
  1. 00:01:090 (3,4) - I don't like stacks on a Normal diff
I will not stuck here, there are too much sliders and red ticks, the constant sliders just make the map confusing and really hard to read for newbies.

[Easy]I can't hear the hitsounds...
  1. 00:20:740 (1,2,3,4) - Can you make it 2 sliders instead? it may be tyring for new players, at this point I see that you used sliders for most of the map, try to use more circles on the other parts, that will make your star rating go under 1,5 rate, for new players, they may want to click more instead of just dragging their mouse around the screen
  2. 00:49:540 (4,1) - Improve blankets
    SPOILER

    28,320,60340,6,0,B|104:368|180:316|186:251|186:251|260:300|336:268,1,350,6|2,0:0|0:0,0:0:0:0:
  3. 01:27:940 (1,2,3,4) - same as first suggeset on this diff

That is all from me
Topic Starter
RzHr

jossieP wrote:

#ModQueue

Hello~ as noted on my thread, I'm an old modder so take it easy.

[Overall]Your combo colors... well, they just look the same, try adding other colors that contrast themself, if you want to keep them, add other colors between the one you have currently. - nothing change at this time (maybe :>)

01:09:940 - remove these 2 kiais, the song is not that high as the chorus, also it is ending so these kiais feels a bit pointless - i think that's ok

[Extra]
  1. 00:03:640 (1,2,3,4) - Try to arrange the stream a bit better, currently it feels unfitting with the previous short slider, for a better flow purposes. - have no idea, some HC will out from box... maybe i'll change it later Just moved (1,2,3) a bit, I'm sure you can make it better
  2. 00:22:615 - ~ from here you are missing a note, you can have a good triplet here, just add a note stacked to 00:22:690 (3) - try it - maybe no, sorry
  3. 00:52:990 (7) - try to cover it with 00:52:690 (5) - like 00:52:390 (3) - is atm - cover it with (2), it's looks nice too, i think :D
  4. 00:55:390 (7) - place it 2,00x away from previous object and 2,00x to the next object, currently looks like a dirty placement with 00:54:790 (3,4,5,6) - nothing change and i want to keep it 1,8 spacing
  5. 00:58:990 (7) - place it covered with 00:58:540 (4) - ? you were doing that with 00:58:240 (2,6) - and 00:58:390 (3,5) - nothing change
  6. 01:02:440 (6) - same stack suggest as 00:52:990 (7) - ^
  7. 01:05:440 (2,3,4,5,6,7) - ~~~~~~ - ok
  8. 01:14:440 (6) - I know you are stacking it with the end of 01:13:540 (1) - but the pattern with the others circles looks weird, you can try stacking 01:14:440 (6) - with the start of 01:15:190 (3) - move 01:13:990 (3) - a bit and place 01:14:590 (7) - next to 01:14:140 (4) - this also makes the next pattern looks more clean - ummm, maybe no

[Insane]
  1. 00:54:790 (2) - well, this shape is just ugly... - fixedIf you do something like this, you may have a better jump with the next circle
  2. 00:56:290 (4) - same as pointed on the previous diff, cover it with 00:56:590 (6) - - nothing change
  3. 00:58:990 (6,2) - ~place it so it gets exactly between (3) and (4) - ok
  4. 00:58:990 (6,2) - you can have a better flow here, just by putting the slider to the other side - fixed
  5. 01:06:190 (6) - place it between (3) and (4) please - no
  6. 01:14:140 (3) - same as above - fixed
  7. 01:15:190 (2) - I know its easy to read an all... but it still ugly... - fixed

[Hard]
  1. 00:18:190 - the empty space shouldn't be on 00:17:740 - ? just sayin~ - errr... maybe no
  2. 00:35:140 (5) - this looks good, you can try it on 00:54:790 (2) - from the Insane diff~ - ok
  3. 00:47:440 (6) - :o you again! - lol, fixed XD
  4. 01:00:040 (5) - maybe change this slider for a circle and add a circle on 01:00:190 - ? it sounds like it should be clicked - no

[Normal]
  1. 00:01:090 (3,4) - I don't like stacks on a Normal diff - nothing change
I will not stuck here, there are too much sliders and red ticks, the constant sliders just make the map confusing and really hard to read for newbies. - i think this is ok .-. since there is several strong beat on red ticks

[Easy]I can't hear the hitsounds... - nothing change :>
  1. 00:20:740 (1,2,3,4) - Can you make it 2 sliders instead? it may be tyring for new players, at this point I see that you used sliders for most of the map, try to use more circles on the other parts, that will make your star rating go under 1,5 rate, for new players, they may want to click more instead of just dragging their mouse around the screen - ummm.. ok, fixed
  2. 00:49:540 (4,1) - Improve blankets - fixed
    SPOILER

    28,320,60340,6,0,B|104:368|180:316|186:251|186:251|260:300|336:268,1,350,6|2,0:0|0:0,0:0:0:0:
  3. 01:27:940 (1,2,3,4) - same as first suggeset on this diff - same

That is all from me
Thanks for your mod :)
Osuology
[Easy]
01:06:340 (2,3) - Push these up a little bit please
Also why is kiai so weird? The gaps in between seem not proper
[Normal]
I got nothing

[Hard]
Needs more blankets patterns and jumps
00:52:390 (6,7) - This could have a beat between honestly if you end up doing this, fix the rest of these

[Insane]
SV is a little too low in the beginning
Volume changes need to be better + SV changes too

[Extra]
00:13:090 (4,5,6) - Normal BN's will hate this type of stuff just a warning
00:43:390 (1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4,1,1,1) - I couldn't hear the first 9 notes of this
Topic Starter
RzHr

Osuology wrote:

[Easy]
01:06:340 (2,3) - Push these up a little bit please - that's already on one straight line
Also why is kiai so weird? The gaps in between seem not proper - it isn't, i think
[Normal]
I got nothing

[Hard]
Needs more blankets patterns and jumps
00:52:390 (6,7) - This could have a beat between honestly if you end up doing this, fix the rest of these - maybe no, but i will change several thing

[Insane]
SV is a little too low in the beginning
Volume changes need to be better + SV changes too - nothing change

[Extra]
00:13:090 (4,5,6) - Normal BN's will hate this type of stuff just a warning - have no idea :>
00:43:390 (1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4,1,1,1) - I couldn't hear the first 9 notes of this - i heard something there
Thanks for mod! :)
SrSkyPlayer
hello there, NM req from my queue!
General

  1. There are just 2 combo colours, consider putting 2 more colours to fit more with BG, here is an example to help you.
  2. Disable widescreen support on > Insane/Hard/Normal/Easy. It's not necessary for it just If you will add any SB some day.

Extra

  • Imo AR9,2 fits better.
  1. 00:02:740 (1,2) - It would be better if you blanket them imo, consider making something like it.
  2. 00:10:240 (1) - I think this spinner should start here 00:10:015 - believe me, it will fit more with the beats of this "interval".
  3. 00:13:090 (4,5,6) - These thing you did here has been repeated whole the map but ok, you need to think in one thing, is it really necessary? Imo, it's a little bit overdone and you should make something different, I mean why not just follow what you did here? 00:15:940 (1,2,3,4,5,6,7) - it's normal and really intuitive, when putting quick sliders you need to think If that would be the sound which the song is asking for, in this case it's not making a good work, just keeping it a little messy.
  4. 00:31:540 (1,2) - Could you blanket them? Making this kind of movement.
  5. 00:32:740 (1,2) - ^
  6. 00:35:140 (1,2) - ^
  7. 00:45:490 (2) - remove nc?
  8. 00:45:940 (1,2,3,4) - This pattern here is really awkward, I mean the slider (4) is not making a good work, consider making something like it imo it's better and polished.
  9. 00:49:540 (1,2,3,4,5) - Never put streams with this movement, it's really weird when playing and almost always breaks the flow, I would do something like it, this will keep the map how it's supposed to be and believe me, more polished.
  10. 00:53:590 (3,4) - It's not making the sound that you were looking for I guess, because it has the same concept of that quick sliders it's making the map a little messy and the sound is not great, I mean you should avoid more 1/4 sliders + circle and try to make things like it 00:55:540 (1,2,3,4,5,6,7) - here you did a good job and there's nothing letting you to put a 1/4 slider again as before.
  11. 01:13:840 (2,3,4,5,6,7) - It's a good pattern but you need to think how it's confusing for "new" players, it's making overlaps and you could avoid it (it goes to other patterns that I'm not saying here) to make something more polished and rankable. Try to do something like it.

Insane

  1. 00:12:340 (1,2) - Could you make a blanket with them? Imo it would be good.
  2. 00:13:540 (1,2) - ^
  3. 00:47:740 (3,4,5,6) - These overlaps are not working in a good way, imo you can try something like it to keep polished as it is going before.
  4. 00:54:040 (3,1) - Blanket?
  5. 00:55:990 (2,3,4,5,6) - Again more overlaps, try something like it to make it goes in a intuitive way and polished (I will stop here saying about these overlaps, in the whole it has been repeated I think you can find them yourself and create your own patterns).
  6. 00:57:340 (1) - remove nc.
  7. 00:59:140 (1,2) - Blanket?
  8. 01:08:740 (1,2) - ^
  9. 01:17:740 (1) - remove nc
  10. 01:18:040 (1) - ^
  11. 01:20:290 (3,4,5) - This triangle isn't going in a good way, it's breaking the flow imo. Consider trying to putting 1/2 circle + slider like it.
  12. 01:20:740 (1,2) - Blanket?
  13. 01:26:740 (1,2) - ^
  14. 01:27:865 - There's a sound here, why did you ignore it? You really should follow it.

Hard

  1. 00:00:790 (2) - nc?
  2. 00:01:090 (3) - nc?
  3. 00:09:640 (4,1) - Could you blanket them properly? It would be better imo.
  4. 00:21:640 (1) - remove clap from slider-end, it's making this part a little bit noisy and messy.
  5. 00:57:340 (1) - remove nc
  6. 01:02:740 (1,2,3) - Make a blanket between them? Imo it will be more polished.
  7. 01:06:940 (1) - remove nc

Normal

  • OD -1
  1. 00:10:240 (1) - I think you can delete this spinner and make it an interval, to normal it would be great believe me.
  2. 00:21:640 (1) - remove nc.
  3. 00:45:340 (1) - remove nc.
  4. 01:06:940 (1) - ^

Easy

  • OD -2 / HP -1
  1. 00:21:340 (2) - ctrl+g?
  2. 01:11:140 (2,1) - blanket them properly.
  3. 01:28:540 (2) - ctrl+g?

Good luck with it!
Topic Starter
RzHr

SrSkyPlayer wrote:

hello there, NM req from my queue!
General

  1. There are just 2 combo colours, consider putting 2 more colours to fit more with BG, here is an example to help you. - keep it at this time
  2. Disable widescreen support on > Insane/Hard/Normal/Easy. It's not necessary for it just If you will add any SB some day. - same

Extra

  • Imo AR9,2 fits better. - nothing change
  1. 00:02:740 (1,2) - It would be better if you blanket them imo, consider making something like it. - no
  2. 00:10:240 (1) - I think this spinner should start here 00:10:015 - believe me, it will fit more with the beats of this "interval". - dunno, but i heard a sound on 00:10:240 - , so i made it to start from there
  3. 00:13:090 (4,5,6) - These thing you did here has been repeated whole the map but ok, you need to think in one thing, is it really necessary? Imo, it's a little bit overdone and you should make something different, I mean why not just follow what you did here? 00:15:940 (1,2,3,4,5,6,7) - it's normal and really intuitive, when putting quick sliders you need to think If that would be the sound which the song is asking for, in this case it's not making a good work, just keeping it a little messy. - i have a reason for this, but idk how to say it... or, let's call this only my style? .-.
  4. 00:31:540 (1,2) - Could you blanket them? Making this kind of movement. - no
  5. 00:32:740 (1,2) - ^ - ^
  6. 00:35:140 (1,2) - ^ - ^
  7. 00:45:490 (2) - remove nc? - ok
  8. 00:45:940 (1,2,3,4) - This pattern here is really awkward, I mean the slider (4) is not making a good work, consider making something like it imo it's better and polished. - i have no problem with this. but idk, i will keep it at this time
  9. 00:49:540 (1,2,3,4,5) - Never put streams with this movement, it's really weird when playing and almost always breaks the flow, I would do something like it, this will keep the map how it's supposed to be and believe me, more polished. - umm, maybe no
  10. 00:53:590 (3,4) - It's not making the sound that you were looking for I guess, because it has the same concept of that quick sliders it's making the map a little messy and the sound is not great, I mean you should avoid more 1/4 sliders + circle and try to make things like it 00:55:540 (1,2,3,4,5,6,7) - here you did a good job and there's nothing letting you to put a 1/4 slider again as before. - same reason like before (3rd mod on extra)
  11. 01:13:840 (2,3,4,5,6,7) - It's a good pattern but you need to think how it's confusing for "new" players, it's making overlaps and you could avoid it (it goes to other patterns that I'm not saying here) to make something more polished and rankable. Try to do something like it. - there is no "new player" that playing extra :( keep it, because imo, that's ok on extra

Insane

  1. 00:12:340 (1,2) - Could you make a blanket with them? Imo it would be good. - nope
  2. 00:13:540 (1,2) - ^ - ^
  3. 00:47:740 (3,4,5,6) - These overlaps are not working in a good way, imo you can try something like it to keep polished as it is going before. - no, this is ok i think
  4. 00:54:040 (3,1) - Blanket? - ummm, no
  5. 00:55:990 (2,3,4,5,6) - Again more overlaps, try something like it to make it goes in a intuitive way and polished - same reason(I will stop here saying about these overlaps, in the whole it has been repeated I think you can find them yourself and create your own patterns).
  6. 00:57:340 (1) - remove nc. - keep it at this time
  7. 00:59:140 (1,2) - Blanket? - no
  8. 01:08:740 (1,2) - ^ - ^
  9. 01:17:740 (1) - remove nc - keep it
  10. 01:18:040 (1) - ^ - ^
  11. 01:20:290 (3,4,5) - This triangle isn't going in a good way, it's breaking the flow imo. Consider trying to putting 1/2 circle + slider like it. - fixed
  12. 01:20:740 (1,2) - Blanket? - no
  13. 01:26:740 (1,2) - ^ - ^
  14. 01:27:865 - There's a sound here, why did you ignore it? You really should follow it. - keep it at this time

Hard

  1. 00:00:790 (2) - nc? - no for hard
  2. 00:01:090 (3) - nc? - ^
  3. 00:09:640 (4,1) - Could you blanket them properly? It would be better imo. - ok
  4. 00:21:640 (1) - remove clap from slider-end, it's making this part a little bit noisy and messy. - no
  5. 00:57:340 (1) - remove nc - no because spacing change
  6. 01:02:740 (1,2,3) - Make a blanket between them? Imo it will be more polished. - nope
  7. 01:06:940 (1) - remove nc - same reason like before

Normal

  • OD -1 - maybe no
  1. 00:10:240 (1) - I think you can delete this spinner and make it an interval, to normal it would be great believe me. - no
  2. 00:21:640 (1) - remove nc. - ok
  3. 00:45:340 (1) - remove nc. - keep it
  4. 01:06:940 (1) - ^ - ok

Easy

  • OD -2 / HP -1 - OD -1
  1. 00:21:340 (2) - ctrl+g? - no
  2. 01:11:140 (2,1) - blanket them properly. - fixed
  3. 01:28:540 (2) - ctrl+g? - same

Good luck with it!
Thanks for your mod :)
Rizia
[General]
  1. 00:01:540 - you don't need this timing point (red line)
  2. recommend brighter combo color, hard to read if they are too dark
[Insane]
  1. 00:04:915 (7) - try this rhythm, will better for playing
  2. 00:38:290 (3,4) - i think kickslider here doesn't fit music, just use 1/2 circle/slider is better
  3. 00:49:840 - feel weird if you ignore this drum
[Hard]
  1. 00:12:040 (3) - 1/4 reverse is more fit for this kind of rhythm, in addition, you can use same pattern on 00:21:640 (1) - 01:00:040 (5) -
  2. 00:49:840 (5,6,7) - 1/4 reverse, it's too hard for hard imo
  3. 01:18:340 (1,2,3,4,5,6) - too confused, suggest 1/2 slider to follow vocal
[Easy]
  1. 00:03:940 (1) - try this rhythm?
disable widscreen support from all diff
can't play that extra so i don't mod that sorry :(
good luck!
Topic Starter
RzHr

Rizia wrote:

[General]
  1. 00:01:540 - you don't need this timing point (red line) - downbeat change?
  2. recommend brighter combo color, hard to read if they are too dark - ok, and add another combo color
[Insane]
  1. 00:04:915 (7) - try this rhythm, will better for playing - ok
  2. 00:38:290 (3,4) - i think kickslider here doesn't fit music, just use 1/2 circle/slider is better - nothing change, i think that's ok
  3. 00:49:840 - feel weird if you ignore this drum - fixed
[Hard]
  1. 00:12:040 (3) - 1/4 reverse is more fit for this kind of rhythm, in addition, you can use same pattern on 00:21:640 (1) - 01:00:040 (5) - - prefer mine, but idk.. i will keep this in my mind
  2. 00:49:840 (5,6,7) - 1/4 reverse, it's too hard for hard imo - ^
  3. 01:18:340 (1,2,3,4,5,6) - too confused, suggest 1/2 slider to follow vocal - fixed
[Easy]
  1. 00:03:940 (1) - try this rhythm? - ok
disable widscreen support from all diff - ok...
can't play that extra so i don't mod that sorry :( - NP :D
good luck!
Thanks for mod :)
- H i N a -
Hi, from Thai's Modding Queue



[Extra]

00:33:640 (4) - consider to make it straight, it will better flow IMO. can you try this ? if that is your mapping style, i'm sorry
00:40:840 (2,2) - blanket them ?
00:43:540 (2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4) - i think long stream note in soft beat is very hard to play IMO, consider to mix them between circle and slider



[Insane]

00:01:090 (1) - consider to make it straight, it will better flow IMO
00:15:790 (5,1) - fix blanket ?
00:30:340 (1,2,3,4) - it's make a bit confused for me LoL~ (idk another player get this problem or not)



[Hard]

00:21:640 (1) - consider to make it 1/4 slider note and reverse it because it's a stream rhythm, like this
00:45:340 (1,2,3) - it's a bit hard to read for player, consider to change them to a 1/4 slider and reverse it, like this



Easy and Normal diff. are looks fine for me but i think it's a bit hard for newbie players


Good mapset! I hope this map will get ranked soon. :)

Good Luck :D


Ps. Sorry for my bad English skill :(
Topic Starter
RzHr

- H i N a - wrote:

Hi, from Thai's Modding Queue



[Extra]

00:33:640 (4) - consider to make it straight, it will better flow IMO. can you try this ? if that is your mapping style, i'm sorry - prefer mine :>
00:40:840 (2,2) - blanket them ? - i don't want to blanket it
00:43:540 (2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4) - i think long stream note in soft beat is very hard to play IMO, consider to mix them between circle and slider - i have no problem with this :> but idk... will consider this one



[Insane]

00:01:090 (1) - consider to make it straight, it will better flow IMO - umm, maybe no
00:15:790 (5,1) - fix blanket ? - i don't want it to blanket
00:30:340 (1,2,3,4) - it's make a bit confused for me LoL~ (idk another player get this problem or not) - umm... i will keep this in my mind at this time



[Hard]

00:21:640 (1) - consider to make it 1/4 slider note and reverse it because it's a stream rhythm, like this - prefer mine
00:45:340 (1,2,3) - it's a bit hard to read for player, consider to change them to a 1/4 slider and reverse it, like this - fixed



Easy and Normal diff. are looks fine for me but i think it's a bit hard for newbie players - idk, but i think that's not a problem :D


Good mapset! I hope this map will get ranked soon. :)

Good Luck :D


Ps. Sorry for my bad English skill :(
Thanks for mod :)
Rakuen
As requested!

Legend
Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue
Pink = Will be discussed if not changed

Spread

  • Easy - very long sliders
    Normal - short sliders and many 1/2 taps

    Maybe put more shorter sliders in Easy, or add a diff between Easy and Normal? o.o

Easy

  1. 00:12:340 (1) - You need 4 beats (white tick) after the spinner for Easy

Normal

  1. 00:43:690 (5) - NC somewhere here?

Hard

  1. 00:40:390 (2) - Put it closer to 00:40:540 (3) - , they might look like 00:33:190 (6,7,8) - / 00:36:790 (2,3,4) -
  2. 00:45:490 (3) - Replace this to a circle
  3. 00:49:990 (7,8) - Make them to a slider, easier to play

Insane

  1. 00:00:490 (1,1) - Maybe can stack on 00:01:090 (1) - and make them only 1 NC

Extra

  • A lot of 3/4 at KIAI, feel like it's abused. The jumps there are so far okay, but still can improve in some way if you want to :)

    For example making the circles in 00:52:240 (2,3,4,5,6,7) - or 01:01:840 (2,3,4,5,6,7) - not to touch each other, would be more neat

    I think I won't bubble the map, sorry. Try to find someone else :3

Good luck!
Topic Starter
RzHr

Rakuen wrote:

As requested!

Legend
Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue
Pink = Will be discussed if not changed

Spread

  • Easy - very long sliders
    Normal - short sliders and many 1/2 taps

    Maybe put more shorter sliders in Easy, or add a diff between Easy and Normal? o.o - i don't want easy more harder than now, and i'm too lazy to make another diff :>

Easy

  1. 00:12:340 (1) - You need 4 beats (white tick) after the spinner for Easy - have no idea, keep it at this time

Normal

  1. 00:43:690 (5) - NC somewhere here? - why? .-.

Hard

  1. 00:40:390 (2) - Put it closer to 00:40:540 (3) - , they might look like 00:33:190 (6,7,8) - / 00:36:790 (2,3,4) - - fixed
  2. 00:45:490 (3) - Replace this to a circle - ok
  3. 00:49:990 (7,8) - Make them to a slider, easier to play - ok

Insane

  1. 00:00:490 (1,1) - Maybe can stack on 00:01:090 (1) - and make them only 1 NC - only remove NC on 00:00:790 (1) -

Extra

  • A lot of 3/4 at KIAI, feel like it's abused. The jumps there are so far okay, but still can improve in some way if you want to :)

    For example making the circles in 00:52:240 (2,3,4,5,6,7) - or 01:01:840 (2,3,4,5,6,7) - not to touch each other, would be more neat - errr... ok, i'll fix several of them :>

    I think I won't bubble the map, sorry. Try to find someone else :3

Good luck!
Thanks for mod! :)
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply