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Zeami feat. Tenshi - Tenyou no Mai [CatchTheBeat]

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Topic Starter
SYAHME

Hi_Hello wrote:

Accepting overdose?
Sorry, Im not ready for overdose.
Sunkiss
I really enjoy play this, gl on this!
Topic Starter
SYAHME

Blind Justice wrote:

I really enjoy play this, gl on this!
Owh, thanks.
Absolute Zero
Cup
00:18:554 - Add a hitcircle here?
00:21:657 (6) - This combo is way too long for a cup. Put a NC here at least.
00:22:691 (7) - ^
00:27:174 (6) - ^
00:32:691 (6) - ^
00:38:209 (6) - ^
00:47:519 - Add hitcircle here?
00:53:266 (4) - NC.
01:00:105 (1) - No NC here?
01:02:002 (3) - Flip this slider around its head:
01:28:381 (3) - Make this a 1/2 slider instead?
01:31:485 (1) - No NC yet. Move the NC to the next note.
01:38:898 (1,2) - Slant these slightly?

Salad
00:06:140 (1) - Don't put a slider here, instead fill it with other rhythms and dash (NOT HDASH) to (1) of the next combo?
00:30:623 (2) - Make this a 1/2 slider + a hitcircle with a dash instead?
00:39:588 (1,2) - Ctrl+G both of these; a salad player may panic when there's less flow, and this flows nicer. Note that you may have to also move (2) a little further away for movement issues.
00:51:657 (6) - NC.
01:03:898 (5) - NC.
01:12:347 (5) - NC.
01:20:278 (1) - Move the NC here for new phrase?
01:26:140 (6) - NC.
01:31:312 (1) - Flip this slider around its head.
01:39:933 (1,2) - Difficulty spike at the end, maybe nerf this a little bit?

Platter
00:04:760 (6) - NC for the new phrase?
00:06:829 (9) - Would suggest NC here.
00:14:760 (7) - NC here?
00:23:554 (4,5) - Put hitsounding where the voice sounds?
00:30:795 (7) - NC here?
00:35:450 (6) - Move to x=48 for a dash? This is a strong beat (but doesn't require a HDash)
00:41:657 (11,1) - Make an HDash here, this is to a new section.
00:50:623 (2,3) - Why not just make these 1/2 sliders starting on 00:50:795 and 00:51:485 to follow the voice instead?
00:52:001 (6) - NC here? (debatable).
01:00:967 (7) - NC here for the slight fill.
01:04:071 (2) - Move further away from (1) to make this a HDash?
01:09:933 (7) - You're following the voice for much of this song so maybe follow the voice here (not sure where this slider fits in the music)?
01:17:174 (9) - NC here instead?
01:20:450 (2) - Make this a repeat 1/4 slider because at this point I feel like you can follow the voice exactly with this diff.
01:25:795 (1) - Where does this slider come from in the music?
01:31:485 (3) - Make this a repeat 1/4 slider because at this point I feel like you can follow the voice exactly with this diff.
01:42:002 (1) - Can this also be a similar stream to the combo before it? This back and forth is a little repetitive.

Rain
I like the rain a lot, personally :)
00:02:002 (1,2,3,1,2,3,1,2,3,1,2,3) - Combo this like (1,2,3,4,1,2,3,4,1,2,3,4), the beats are differently grouped.
00:06:829 (9) - NC here.
00:09:243 (7) - NC.
00:12:002 (7) - ^
00:18:036 (11) - ^
00:30:278 (1,2,3,4) - This pattern is a little complicated to control, consider either making it easier or changing it a little bit?
00:41:657 (1,1) - Make this distance a little further?
00:51:312 (4) - Change this into the same pattern as (1,2,3)?
01:03:898 (10) - Move the NC here instead.
01:06:140 (9) - NC, combo is a bit long.
01:28:898 (7,1) - Stronger dash here?
Topic Starter
SYAHME

Absolute Zero wrote:

Cup
00:18:554 - Add a hitcircle here? - Lengthen the slider a little bit until here sir.
00:21:657 (6) - This combo is way too long for a cup. Put a NC here at least. - Yes, sir.
00:22:691 (7) - ^ - Decline.
00:27:174 (6) - ^ - Okay, sir.
00:32:691 (6) - ^ - Okay, sir.
00:38:209 (6) - ^ - Okay, sir.
00:47:519 - Add hitcircle here? - Before this, I don't put any hitcircle.
00:53:266 (4) - NC. - Okay, sir.
01:00:105 (1) - No NC here? - Okay, sir.
01:02:002 (3) - Flip this slider around its head: - I will keep this.
01:28:381 (3) - Make this a 1/2 slider instead? - I will keep this.
01:31:485 (1) - No NC yet. Move the NC to the next note. - Decline.
01:38:898 (1,2) - Slant these slightly? - Done, sir.

Salad
00:06:140 (1) - Don't put a slider here, instead fill it with other rhythms and dash (NOT HDASH) to (1) of the next combo? - I will keep this until another modders mention this.
00:30:623 (2) - Make this a 1/2 slider + a hitcircle with a dash instead? - I will keep this because I followed the vocal.
00:39:588 (1,2) - Ctrl+G both of these; a salad player may panic when there's less flow, and this flows nicer. Note that you may have to also move (2) a little further away for movement issues. - Done, change this with another pattern & different movement sir.
00:51:657 (6) - NC. - Yes, sir.
01:03:898 (5) - NC. - Okay, sir.
01:12:347 (5) - NC. - Okay, sir.
01:20:278 (1) - Move the NC here for new phrase? - Done, sir.
01:26:140 (6) - NC. - Okay, sir.
01:31:312 (1) - Flip this slider around its head. - Done, a little bit sir.
01:39:933 (1,2) - Difficulty spike at the end, maybe nerf this a little bit? - Done, sir.

Platter
00:04:760 (6) - NC for the new phrase? - NC before this note, sir.
00:06:829 (9) - Would suggest NC here. - Yes, sir.
00:14:760 (7) - NC here? - Okay, sir.
00:23:554 (4,5) - Put hitsounding where the voice sounds? - Decline.
00:30:795 (7) - NC here? - Decline.
00:35:450 (6) - Move to x=48 for a dash? This is a strong beat (but doesn't require a HDash) - Decline.
00:41:657 (11,1) - Make an HDash here, this is to a new section. - Decline.
00:50:623 (2,3) - Why not just make these 1/2 sliders starting on 00:50:795 and 00:51:485 to follow the voice instead? - Done, but different pattern in this note sir.
00:52:001 (6) - NC here? (debatable). - Decline.
01:00:967 (7) - NC here for the slight fill. - Decline.
01:04:071 (2) - Move further away from (1) to make this a HDash? - I will keep this.
01:09:933 (7) - You're following the voice for much of this song so maybe follow the voice here (not sure where this slider fits in the music)? - Done, sir.
01:17:174 (9) - NC here instead? - Okay, sir.
01:20:450 (2) - Make this a repeat 1/4 slider because at this point I feel like you can follow the voice exactly with this diff. - Done, sir.
01:25:795 (1) - Where does this slider come from in the music? - Change, sir.
01:31:485 (3) - Make this a repeat 1/4 slider because at this point I feel like you can follow the voice exactly with this diff. - Done, sir.
01:42:002 (1) - Can this also be a similar stream to the combo before it? This back and forth is a little repetitive. - I will keep this.

Rain
I like the rain a lot, personally :)
00:02:002 (1,2,3,1,2,3,1,2,3,1,2,3) - Combo this like (1,2,3,4,1,2,3,4,1,2,3,4), the beats are differently grouped. - I don't see what the problem is.
00:06:829 (9) - NC here. - Yes, sir.
00:09:243 (7) - NC. - Okay, sir.
00:12:002 (7) - ^ - Okay, sir.
00:18:036 (11) - ^ - Okay, sir
00:30:278 (1,2,3,4) - This pattern is a little complicated to control, consider either making it easier or changing it a little bit? - I agree with you, I will try figure out new pattern.
00:41:657 (1,1) - Make this distance a little further? - I will keep this.
00:51:312 (4) - Change this into the same pattern as (1,2,3)? - I will keep this.
01:03:898 (10) - Move the NC here instead. - Okay, sir.
01:06:140 (9) - NC, combo is a bit long. - Okay, sir.
01:28:898 (7,1) - Stronger dash here? - I will keep this.
Thank you for the mod.
Bunnrei
la la la~ (or is it na na na? xd)

[Cup]

Maybe decrease AR to 5.0~5.6?

00:27:174 (1) - A bit too far from the previous object.
01:02:002 (2) - Ctrl+G this.
01:23:381 (3) - Maybe flip this horizontally? Kinda plain to use the same slider thrice.

[Salad]

01:12:347 (1) - Move slightly closer to the previous object.

[Platter]

00:13:381 (1,2,3,4,5,6) - I wouldn't recommend a pattern like this, consider changing/reducing spacing.
00:42:864 (2) - Make this more horizontal.
00:59:588 (2,3,4) - Reduce spacing.
01:09:588 (7) - Move this closer to the previous object.
01:17:519 (5) - Change in flow is hard imo, Ctrl+G it then move a bit farther from previous object.

[Rain]

00:12:864 (3,5) - Move these closer to (4), spacing is too big for a Rain.
00:18:036 (1,2,3,4) - This pattern is confusing and hard. (3) starts in a blue tick, which might be tricky to some players, the way (1) and (2) are vertical might make it hard to time the jump, and the jump is somewhat too big. Consider reducing distance + turning those 1/8 sliders into one 1/8 slider.
00:36:312 (7,9) - Move closer to (8). Same reason as earlier.
00:40:623 (1,2,3,4,5,6,7,8,9,10,11,12) - Same thing to do; move the first and last circles of the triple closer to the second note.
00:47:347 (8,9,10) - Same again.
01:01:657 (1,2) - Move these closer to 01:01:311 (13) - . Preferably, move (1) to x:112, move (2) to x:80.
01:12:174 (10,11,12) - Same with the earlier ones like these.
01:17:174 (9,10) - Distance is TOO big, do reduce!
01:20:450 (5,6,7) - Same with the other triples.
01:31:485 (5,6,7) - ^
01:42:002 (1) - Ctrl+G this.
Topic Starter
SYAHME

Ster wrote:

la la la~ (or is it na na na? xd) Its Da da da. :P

[Cup]

Maybe decrease AR to 5.0~5.6? - Lol, its perfect bro.

00:27:174 (1) - A bit too far from the previous object. - Still can catch without pressing dash button.
01:02:002 (2) - Ctrl+G this. - Sure, acceptable.
01:23:381 (3) - Maybe flip this horizontally? Kinda plain to use the same slider thrice. - Still okay to me, not plain at all.

[Salad]

01:12:347 (1) - Move slightly closer to the previous object. - Decline, the slider distance between before & next & next notes is balance.

[Platter]

00:13:381 (1,2,3,4,5,6) - I wouldn't recommend a pattern like this, consider changing/reducing spacing. - Reduce it.
00:42:864 (2) - Make this more horizontal. - Decline.
00:59:588 (2,3,4) - Reduce spacing. - I will keep this.
01:09:588 (7) - Move this closer to the previous object. - I will keep this.
01:17:519 (5) - Change in flow is hard imo, Ctrl+G it then move a bit farther from previous object. - Changed, move closer to previous stream.

[Rain]

00:12:864 (3,5) - Move these closer to (4), spacing is too big for a Rain. - It was design like that.
00:18:036 (1,2,3,4) - This pattern is confusing and hard. (3) starts in a blue tick, which might be tricky to some players, the way (1) and (2) are vertical might make it hard to time the jump, and the jump is somewhat too big. Consider reducing distance + turning those 1/8 sliders into one 1/8 slider. - Not hard at all, easy to catch. I want to make some movement on those 1/8 slider.
00:36:312 (7,9) - Move closer to (8). Same reason as earlier. - It was design like that.
00:40:623 (1,2,3,4,5,6,7,8,9,10,11,12) - Same thing to do; move the first and last circles of the triple closer to the second note. - I will keep this for a while, until others mentioned this.
00:47:347 (8,9,10) - Same again. - It was design like that.
01:01:657 (1,2) - Move these closer to 01:01:311 (13) - . Preferably, move (1) to x:112, move (2) to x:80. - Done, changed.
01:12:174 (10,11,12) - Same with the earlier ones like these. - It was design like that.
01:17:174 (9,10) - Distance is TOO big, do reduce! - Done, perfect.
01:20:450 (5,6,7) - Same with the other triples. - It was design like that.
01:31:485 (5,6,7) - ^ - It was design like that.
01:42:002 (1) - Ctrl+G this. - Done, changed.
Thank you for the mod.
Rilene
I guess I can only mod Cup difficulty. :(

Just some tiny mods.

  1. 00:02:691 (2,3,4,1,2,3) - Might be better to move one beat backward to emphasize the intense clap & kick on that part.
  2. 00:06:485 - If you did the above, be sure to add a note here as well.
  3. 00:13:036 (1) - Complete-vertical slider are no good in CtB, maybe you want to rotate them slightly, rotating them by 30 degrees clockwise should do and of course, with a selection center.
  4. 00:15:795 (1) - Well, same as above but just rotating them by 30 degrees anti-clockwise and with a same selection center.
  5. 00:17:347 (2,3) - You might want to rotate same as above, but just rotate them by a bit.
  6. 00:24:416 - You should add a note here and as well some more to your preference, it feels too empty here.
  7. 00:29:760 - Same as above.
  8. 00:35:450 - Same as above and other similar empty sections too.
Mapping just vocal isn't good, you might want to map both vocal and instruments as well to follow the song more.
And after testplaying, it seems fine but you might want to reduce the spacings overall to make it easier for 'easy' players.

And nice map. :)
Topic Starter
SYAHME

Rilene wrote:

I guess I can only mod Cup difficulty. :( - Its okay.

Just some tiny mods.

  1. 00:02:691 (2,3,4,1,2,3) - Might be better to move one beat backward to emphasize the intense clap & kick on that part. - Well, we'll see what other modders opinion.
  2. 00:06:485 - If you did the above, be sure to add a note here as well. - ^.
  3. 00:13:036 (1) - Complete-vertical slider are no good in CtB, maybe you want to rotate them slightly, rotating them by 30 degrees clockwise should do and of course, with a selection center. - Well, this is cup so I think it is okay.
  4. 00:15:795 (1) - Well, same as above but just rotating them by 30 degrees anti-clockwise and with a same selection center. - ^.
  5. 00:17:347 (2,3) - You might want to rotate same as above, but just rotate them by a bit. - ^.
  6. 00:24:416 - You should add a note here and as well some more to your preference, it feels too empty here. - Well, this is cup, its up to me where I want to put a break.
  7. 00:29:760 - Same as above. - ^.
  8. 00:35:450 - Same as above and other similar empty sections too. - ^.
Mapping just vocal isn't good, you might want to map both vocal and instruments as well to follow the song more.
And after testplaying, it seems fine but you might want to reduce the spacings overall to make it easier for 'easy' players. - My diff don't required any dash, so its still easy to play.

And nice map. :) - Thank you.
Thank you for the mod.
[Shiny]
Very enjoyable beatmap, I love this song :3

btw, a little mod:

asdf
Cup:
Maybe AR 5.5?
01:16:312 (2) - I think this cirlce must be removed

Salad:
00:48:381 (2,3) - I think this is a little hard for a salad
01:06:140 (1,2,3,4,5) - ^
01:28:209 (4) - This must be closer to 01:27:519 (3)

Platter (I really love it)
00:18:381 (2) - I know that it's simetrycal, but I think it must be closer to 00:18:036 (1)
00:54:416 (13) - Delete it
00:54:329 (12) - Move this far from 00:54:243 (11) to create a hyperdash, it would look nice (or do it with 00:54:416 (13) if you don't want to delete it)

Rain
I think it's so difficult... maybe you must make it easier or add a diff between this and platter
00:12:950 (4) - I think there is not a good reason for put this here (or at least it might be closer than 3 and 5)
00:18:036 (1,2,3,4) - hmm.... nice pattern, it's perfect! but it's too difficult
00:40:623 (1,2,3,4,5,6,7,8,9,10,11,12,1) - I understand the purpose, but it's strange...

This seems to be in a good way, keep working on it! :)
Topic Starter
SYAHME

The_Manu_ wrote:

Very enjoyable beatmap, I love this song :3 - Thank you.

btw, a little mod:

asdf
Cup:
Maybe AR 5.5? - Too slow.
01:16:312 (2) - I think this cirlce must be removed - I think it is okay.

Salad:
00:48:381 (2,3) - I think this is a little hard for a salad - Still okay.
01:06:140 (1,2,3,4,5) - ^ - Move it closer between them.
01:28:209 (4) - This must be closer to 01:27:519 (3) - Okay, move it closer.

Platter (I really love it) - Thank you, I'm grateful.
00:18:381 (2) - I know that it's simetrycal, but I think it must be closer to 00:18:036 (1) - No change.
00:54:416 (13) - Delete it - Why?
00:54:329 (12) - Move this far from 00:54:243 (11) to create a hyperdash, it would look nice (or do it with 00:54:416 (13) if you don't want to delete it) - No change.

Rain
I think it's so difficult... maybe you must make it easier or add a diff between this and platter - Nah, I want players get more PP because I'm too afraid to map Overdose.
00:12:950 (4) - I think there is not a good reason for put this here (or at least it might be closer than 3 and 5) - It was mentioned before, and I will make it closer.
00:18:036 (1,2,3,4) - hmm.... nice pattern, it's perfect! but it's too difficult - No, its easy actually.
00:40:623 (1,2,3,4,5,6,7,8,9,10,11,12,1) - I understand the purpose, but it's strange... - I like strange.

This seems to be in a good way, keep working on it! :) - I know right, thank you.
Thank you for the mod.
Hunter Howl
since i don't like debt m4m so here i go

Cup
01:02:002 (2,3) - i know this is catchable even without using dash but some players may take these notes as catchable with dash so reducing distance between those two a little wouldn't hurt
rest of it are good i suppose

Salad
00:10:623 (1) - remembering that this is NC section, increasing distance to make this catchable with dash would be better
00:27:174 (1) - tilting it's head to make this one perfect horizontal is better imo
00:42:347 (1) - 1 grid to left
00:44:416 (4) - ^ (assuming 2 grids)
01:02:519 (3) - maybe flip this by using CTRL + G & move it 2 grids to right
rest seems good

Platter
00:06:829 (1,2,3,4,5) - tbh you could add some more distance of those streams as it allowed in platter (if you don't mind about diff spread)
00:13:381 (1,2,3) - spacing doesn't feels right at here since you're forcing to keep using dash on notes like these. i hope you could reduce it a little
00:14:071 (4,5,6) - ^
00:30:795 (7) - move it 1 grid to right
00:31:312 (8) - NC if necessary
00:34:071 (3) - i feel like HDash isn't needed at here
00:41:484 (9) - NC if necessary
00:47:002 (6) - Continius HDash would break the diff spread here so yeah. i'm just tellin'
00:51:829 (4) - NC this will ya?
00:55:105 (1,2) - moving these two to the right seems good since entering Kiai with jumps is needed imo
00:57:347 (5,6,7) - these could give some shitmiss (well, if bns are okay with this then just let it be)
01:03:898 (1) - 2 grids to right
01:08:381 (3) - NC this
01:08:381 (3,4,5) - try to make these sliders comfortable by CTRL + G each note separately
there are more pattern that needs some polishing as those patterns are looks like rain IMO

all of them are just simple suggestions. feel free to ignore it if you don't want to apply
Topic Starter
SYAHME

raianshimuzu wrote:

since i don't like debt m4m so here i go - Let go.

Cup
01:02:002 (2,3) - i know this is catchable even without using dash but some players may take these notes as catchable with dash so reducing distance between those two a little wouldn't hurt - Its doesn't make sense.
rest of it are good i suppose - Thanks.

Salad
00:10:623 (1) - remembering that this is NC section, increasing distance to make this catchable with dash would be better - I think this is okay, we'll see what other modders opinion.
00:27:174 (1) - tilting it's head to make this one perfect horizontal is better imo - No, because I want to connect it to the next notes. Its already good.
00:42:347 (1) - 1 grid to left - Good, done.
00:44:416 (4) - ^ (assuming 2 grids) - Nope, because I don't want to make a dash.
01:02:519 (3) - maybe flip this by using CTRL + G & move it 2 grids to right - No, because this part is perfect.
rest seems good - Thanks.

Platter
00:06:829 (1,2,3,4,5) - tbh you could add some more distance of those streams as it allowed in platter (if you don't mind about diff spread) - Actually, you have a point there. I will try to increase more the difficulty.
00:13:381 (1,2,3) - spacing doesn't feels right at here since you're forcing to keep using dash on notes like these. i hope you could reduce it a little - No change, I think it is okay.
00:14:071 (4,5,6) - ^ - ^.
00:30:795 (7) - move it 1 grid to right - ^.
00:31:312 (8) - NC if necessary - Done.
00:34:071 (3) - i feel like HDash isn't needed at here - Why?
00:41:484 (9) - NC if necessary - No NC.
00:47:002 (6) - Continius HDash would break the diff spread here so yeah. i'm just tellin' - Yeah, you're right.
00:51:829 (4) - NC this will ya? - Okay ya.
00:55:105 (1,2) - moving these two to the right seems good since entering Kiai with jumps is needed imo - Moved to the right a little bit.
00:57:347 (5,6,7) - these could give some shitmiss (well, if bns are okay with this then just let it be) - I don't think so.
01:03:898 (1) - 2 grids to right - No change, its already good & fun.
01:08:381 (3) - NC this - No change.
01:08:381 (3,4,5) - try to make these sliders comfortable by CTRL + G each note separately - No, because I want to make some variety.
there are more pattern that needs some polishing as those patterns are looks like rain IMO - Maybe yes, maybe no.

all of them are just simple suggestions. feel free to ignore it if you don't want to apply - Your mod help me a lot in Salad and Platter diff, thank you.
Thanks for the mod.
Sakary
Okay. I remember mapping my overdose GD here. Lols. Will try to mod this.
Topic Starter
SYAHME

Hi_Hello wrote:

Okay. I remember mapping my overdose GD here. Lols. Will try to mod this.
Haha, lol. Thank you.
wonjae
General : Offset shounds better at 629

cup
00:12:002 (2) - if you want to be consistant with the combo before it, you can ctrl + h

01:11:485 (4) - make this a 1/2 slider or add a note at 01:11:657 - to maybe match the ding.

01:22:347 (3) - adda note here to match a beat.

00:26:829 (5,1) - the distance between 5 and 1 is pretty big compared to your other patterns. i would consider nerf.

01:09:588 (1) - i feel like the slider would flow better if it was curved the other way.

01:26:140 (1) - ^ ctrl + h it and then put it where it was originally.

01:28:898 (1) - wierd since the sliders here arnt curved when the other ones were.

01:31:657 (2) - ^

salad
00:18:036 (3,4) - why not just make 3 a back and forth slider?

00:19:588 (1) - end of the slider here should have sound.

00:23:209 (3) - since this slider is only 1/2 away from the one previous to it, i think its better to ctrl + h for better flow.

00:48:726 (3) - hard to tell if this is better to walk or dash since it looks like its easier to walk this when in my opinion its not.

platter
00:02:691 (2,3) - why not make slider since everything else this part is a slider, or make 00:05:450 (3) - 2 notes like here for consistancy.

00:07:174 (5) - i feel like the slider here is really unexpected. i feel like the pattern would look better like this https://osu.ppy.sh/ss/5987937

00:41:226 (6) - nc?

00:41:657 (11) - same thing i had with the previous slider like this in 00:07:174

also here are some reccommended New combos.

00:53:554 (3) - nc?

01:00:967 (7) - nc?

01:05:450 (5) - nc?

01:14:760 (5) - nc here since its a new pattern.

01:28:554 (7) - nc?

01:41:140 (1) - sudden volume change surprised me tbh, i would make it quieter.

call me over when rain / osu master is finished
Topic Starter
SYAHME

Paranoid Grapes wrote:

General : Offset shounds better at 629

cup
00:12:002 (2) - if you want to be consistant with the combo before it, you can ctrl + h

01:11:485 (4) - make this a 1/2 slider or add a note at 01:11:657 - to maybe match the ding.

01:22:347 (3) - adda note here to match a beat.

00:26:829 (5,1) - the distance between 5 and 1 is pretty big compared to your other patterns. i would consider nerf.

01:09:588 (1) - i feel like the slider would flow better if it was curved the other way.

01:26:140 (1) - ^ ctrl + h it and then put it where it was originally.

01:28:898 (1) - wierd since the sliders here arnt curved when the other ones were.

01:31:657 (2) - ^

salad
00:18:036 (3,4) - why not just make 3 a back and forth slider?

00:19:588 (1) - end of the slider here should have sound.

00:23:209 (3) - since this slider is only 1/2 away from the one previous to it, i think its better to ctrl + h for better flow.

00:48:726 (3) - hard to tell if this is better to walk or dash since it looks like its easier to walk this when in my opinion its not.

platter
00:02:691 (2,3) - why not make slider since everything else this part is a slider, or make 00:05:450 (3) - 2 notes like here for consistancy.

00:07:174 (5) - i feel like the slider here is really unexpected. i feel like the pattern would look better like this https://osu.ppy.sh/ss/5987937

00:41:226 (6) - nc?

00:41:657 (11) - same thing i had with the previous slider like this in 00:07:174

also here are some reccommended New combos.

00:53:554 (3) - nc?

01:00:967 (7) - nc?

01:05:450 (5) - nc?

01:14:760 (5) - nc here since its a new pattern.

01:28:554 (7) - nc?

01:41:140 (1) - sudden volume change surprised me tbh, i would make it quieter.

call me over when rain / osu master is finished
Thanks for the mod, will update later.
DeletedUser_6709840
From my lazy queue. (Holy dang, I went overboard on this one a bit since I took a 3 day or more break from modding)

General

Why are you using the same slider velocity for every difficulty?

Cup

00:13:036 (1) – This is completely vertical so it has no movement, which isn't consistent with the oddly curved slider you had before for this same rhythm. Rotate these a bit so there's some movement to keep it interesting.
00:15:795 (1) - ^ Same issue, rotate this a bit to keep it interesting.
01:14:071 (1) – The anti-flow here could throw off a newer player too easily. Ctrl+H this slider and put on X=144.
01:20:623 (2,1,2) – The anti-flow here is very awkward to play. Move 01:22:519 (1,2) to X=384 to restore flow.
01:26:140 (1) – I really don't like how you put the anti-flow here because it's difficult for a newer player to read. Ctrl+H this slider and put to X=272, but also lessen the curve on the slider to put better distance into the next pattern.

Salad

- Please don't end your sliders on main beats, the large white ticks, because main beats are meant to be emphasized. I didn't notice this in Cup before I got to Salad because of odd patterns in Cup but please try to avoid this. So most of these edits are gonna be rhythm related since it's the main issue.
00:03:036 (4,1) – Put a dash in-between these to give the main downbeat on (1) some emphasis.
00:04:416 (4,1) - ^ Same, give the downbeat (1) emphasis.
00:05:795 (4,1) - ^ Same here.
00:06:140 (1) – End this a tick early and put a note with an NC on 00:07:519 for emphasis.
00:08:554 (2) – Make this two notes to give the main beat some emphasis.
00:09:243 (3) – End this on 00:09:933 and put a note on 00:10:278 with the new combo on the main beat.
00:11:312 (2) - Make this two notes to give the main beat some emphasis.
00:12:002 (3) – End this on 00:12:691 and put a note with an NC on 00:13:036
00:14:071 (2) – Make this two notes because of the main beat.
00:14:071 (2) – End this on 00:15:450 and put a note with an NC on 00:15:795
00:16:829 (2) – This doesn't even follow the rhythm that I can hear here. It's a 1 /2 rhythm at 00:16:829 and then a 1 /1 at 00:17:174 and a beat on 00:17:691 as far as I can here and a long slider doesn't reflect it well.
00:18:036 (3,4) – This plays a bit awkwardly because you end the second slider on a main beat when you should have a dash to that hard beat. Make it 4 notes with a dash to the fourth one or a reverse 1 /2 slider and a note that is dashed to.
00:19:588 (1) – Again, don't end sliders on main beats, make it a note on the white tick.
00:20:967 (3) – Make this two notes because of the large white tick.
00:25:105 (1) – White tick again on the end, do a note instead.
00:26:485 (3) – Two notes again, please.
00:30:623 (2) – End with a note instead.
00:32:002 (2) - ^
00:36:140 (2) - ^
00:37:519 (2) - ^
00:40:623 (6) – This should be an NC and end on 00:41:657 and have a note on 00:42:002
00:44:416 (4) – Use a note instead on the white tick.
00:47:174 (4) - ^
00:51:657 (1) – End on 00:52:691 and a note on 00:53:036
00:53:726 (4) – End on 00:54:071 and make a strong dash to a note on 00:54:416
00:56:829 (3) – Note on the white tick instead.
00:59:588 (2) - ^
01:03:898 (1) – You could keep this as is and I wouldn't see a problem but I know a few modders that will triggered with a slider tail on a white tick. So, two notes instead.
01:07:864 (1) – Put a note instead on the white tick.
01:13:036 (3) – The beat may not be as strong on the end and this slider might work as is, but I'll still point it out because of the end being on a white tick.
01:14:760 (6) – I think you should follow the vocal and put a long slider on the large white tick.
01:20:278 (4) – Put a note on the end instead.
01:31:312 (4) – ^
01:37:174 – New combo here, otherwise the combo is too long.
01:41:312 (3) – You should end this on 01:42:347 and put a nice strong dash to 01:42:691

Sorry I didn't get to any pattern related issues, but this seems to be a lot to fix for now.

Platter

- Put New Combos on white ticks if you fix the rhythm issues I've pointed out.
00:03:381 – Put NC here and remove the NC on 00:04:071
00:06:743 (8,1) – This is a 1 /4th h-dash and is un-rankable for Platters.
00:07:088 (4,5) - ^ Same un-rankable issue.
00:08:554 (2) – Put a note instead on the white tick.
00:10:105 (5) – Use two notes instead and make it a dash to the second note.
00:11:312 (2) – Put a note on the white tick.
00:12:864 (5) - Use two notes instead and make it a dash to the second note.
00:14:416 (6) – Put an NC here and remove the one on 00:14:760
00:15:623 (3) – Put two notes instead.
00:18:036 (1,2) – That h-dash is WAY too large for a Platter. Put (2) on X=207 so it's playable.
00:19:588 (1) – Put a note on the white tick instead.
00:20:967 (3) – Two notes instead for emphasis on the white tick.
00:23:898 (5) – Two notes instead. ^
00:25:105 (1) – A note on the white tick, please.
00:26:485 (3) – Two notes instead.
00:32:002 (2) – ^ Same.
00:34:933 (5) - ^ Same.
00:36:140 (1) – Note on the white tick.
00:37:519 (3) – Two notes instead.
00:39:071 (2) - ^ Same.
00:41:139 (5,6) – Un-rankable 1 /4th h-dash.
00:41:570 (10,11) - ^ Same un-rankable issue.
00:43:209 (3) – I see the pattern your doing here but I'm still gonna comment on the slider end on a white tick though.
00:44:588 (7) - ^ Same.
00:45:967 (3) - ^ Same.
00:48:726 (3) - ^ Same.
00:50:105 (1) - ^Same
00:51:485 (3) – Two notes instead.
00:53:554 – Put an NC here so the combo doesn't exceed combo ranking limit.
00:55:450 (2) – Put a note at the white tick instead.
00:56:829 (4) - ^ Same.
01:02:519 (3) – I see the pattern but still, two notes.
01:06:657 (6) – Two notes and put an h-dash to the second one for strong emphasis.
01:07:864 (2) – Note on the white tick instead.
01:10:623 (2) - ^ Same.
01:13:381 (3) – Two notes instead.
01:15:105 – New combo here.
01:17:002 (7,1) – 1 /4 th un-rankable h-dash again.
01:17:432 (5,6) - ^ un-rankable issue again.
01:37:002 (4) – Use two notes instead.
01:38:209 (2) - ^ Same
01:39:760 (2) - ^ Same
01:41:484 (5,1) – 1 /4 th un-rankable h-dash.
01:41:915 (5,1) - ^ un-rankable again.

If I remember correctly, you wanted me to mod up to Platter. I'm sorry I didn't focus much on patterns but this seemed to be more or a rhythm issue map that luckily could be easily found just by looking in the editor. Thank you for requesting me.
Topic Starter
SYAHME

RoseusJaeger wrote:

From my lazy queue. (Holy dang, I went overboard on this one a bit since I took a 3 day or more break from modding)

General

Why are you using the same slider velocity for every difficulty?

Cup

00:13:036 (1) – This is completely vertical so it has no movement, which isn't consistent with the oddly curved slider you had before for this same rhythm. Rotate these a bit so there's some movement to keep it interesting.
00:15:795 (1) - ^ Same issue, rotate this a bit to keep it interesting.
01:14:071 (1) – The anti-flow here could throw off a newer player too easily. Ctrl+H this slider and put on X=144.
01:20:623 (2,1,2) – The anti-flow here is very awkward to play. Move 01:22:519 (1,2) to X=384 to restore flow.
01:26:140 (1) – I really don't like how you put the anti-flow here because it's difficult for a newer player to read. Ctrl+H this slider and put to X=272, but also lessen the curve on the slider to put better distance into the next pattern.

Salad

- Please don't end your sliders on main beats, the large white ticks, because main beats are meant to be emphasized. I didn't notice this in Cup before I got to Salad because of odd patterns in Cup but please try to avoid this. So most of these edits are gonna be rhythm related since it's the main issue.
00:03:036 (4,1) – Put a dash in-between these to give the main downbeat on (1) some emphasis.
00:04:416 (4,1) - ^ Same, give the downbeat (1) emphasis.
00:05:795 (4,1) - ^ Same here.
00:06:140 (1) – End this a tick early and put a note with an NC on 00:07:519 for emphasis.
00:08:554 (2) – Make this two notes to give the main beat some emphasis.
00:09:243 (3) – End this on 00:09:933 and put a note on 00:10:278 with the new combo on the main beat.
00:11:312 (2) - Make this two notes to give the main beat some emphasis.
00:12:002 (3) – End this on 00:12:691 and put a note with an NC on 00:13:036
00:14:071 (2) – Make this two notes because of the main beat.
00:14:071 (2) – End this on 00:15:450 and put a note with an NC on 00:15:795
00:16:829 (2) – This doesn't even follow the rhythm that I can hear here. It's a 1 /2 rhythm at 00:16:829 and then a 1 /1 at 00:17:174 and a beat on 00:17:691 as far as I can here and a long slider doesn't reflect it well.
00:18:036 (3,4) – This plays a bit awkwardly because you end the second slider on a main beat when you should have a dash to that hard beat. Make it 4 notes with a dash to the fourth one or a reverse 1 /2 slider and a note that is dashed to.
00:19:588 (1) – Again, don't end sliders on main beats, make it a note on the white tick.
00:20:967 (3) – Make this two notes because of the large white tick.
00:25:105 (1) – White tick again on the end, do a note instead.
00:26:485 (3) – Two notes again, please.
00:30:623 (2) – End with a note instead.
00:32:002 (2) - ^
00:36:140 (2) - ^
00:37:519 (2) - ^
00:40:623 (6) – This should be an NC and end on 00:41:657 and have a note on 00:42:002
00:44:416 (4) – Use a note instead on the white tick.
00:47:174 (4) - ^
00:51:657 (1) – End on 00:52:691 and a note on 00:53:036
00:53:726 (4) – End on 00:54:071 and make a strong dash to a note on 00:54:416
00:56:829 (3) – Note on the white tick instead.
00:59:588 (2) - ^
01:03:898 (1) – You could keep this as is and I wouldn't see a problem but I know a few modders that will triggered with a slider tail on a white tick. So, two notes instead.
01:07:864 (1) – Put a note instead on the white tick.
01:13:036 (3) – The beat may not be as strong on the end and this slider might work as is, but I'll still point it out because of the end being on a white tick.
01:14:760 (6) – I think you should follow the vocal and put a long slider on the large white tick.
01:20:278 (4) – Put a note on the end instead.
01:31:312 (4) – ^
01:37:174 – New combo here, otherwise the combo is too long.
01:41:312 (3) – You should end this on 01:42:347 and put a nice strong dash to 01:42:691

Sorry I didn't get to any pattern related issues, but this seems to be a lot to fix for now.

Platter

- Put New Combos on white ticks if you fix the rhythm issues I've pointed out.
00:03:381 – Put NC here and remove the NC on 00:04:071
00:06:743 (8,1) – This is a 1 /4th h-dash and is un-rankable for Platters.
00:07:088 (4,5) - ^ Same un-rankable issue.
00:08:554 (2) – Put a note instead on the white tick.
00:10:105 (5) – Use two notes instead and make it a dash to the second note.
00:11:312 (2) – Put a note on the white tick.
00:12:864 (5) - Use two notes instead and make it a dash to the second note.
00:14:416 (6) – Put an NC here and remove the one on 00:14:760
00:15:623 (3) – Put two notes instead.
00:18:036 (1,2) – That h-dash is WAY too large for a Platter. Put (2) on X=207 so it's playable.
00:19:588 (1) – Put a note on the white tick instead.
00:20:967 (3) – Two notes instead for emphasis on the white tick.
00:23:898 (5) – Two notes instead. ^
00:25:105 (1) – A note on the white tick, please.
00:26:485 (3) – Two notes instead.
00:32:002 (2) – ^ Same.
00:34:933 (5) - ^ Same.
00:36:140 (1) – Note on the white tick.
00:37:519 (3) – Two notes instead.
00:39:071 (2) - ^ Same.
00:41:139 (5,6) – Un-rankable 1 /4th h-dash.
00:41:570 (10,11) - ^ Same un-rankable issue.
00:43:209 (3) – I see the pattern your doing here but I'm still gonna comment on the slider end on a white tick though.
00:44:588 (7) - ^ Same.
00:45:967 (3) - ^ Same.
00:48:726 (3) - ^ Same.
00:50:105 (1) - ^Same
00:51:485 (3) – Two notes instead.
00:53:554 – Put an NC here so the combo doesn't exceed combo ranking limit.
00:55:450 (2) – Put a note at the white tick instead.
00:56:829 (4) - ^ Same.
01:02:519 (3) – I see the pattern but still, two notes.
01:06:657 (6) – Two notes and put an h-dash to the second one for strong emphasis.
01:07:864 (2) – Note on the white tick instead.
01:10:623 (2) - ^ Same.
01:13:381 (3) – Two notes instead.
01:15:105 – New combo here.
01:17:002 (7,1) – 1 /4 th un-rankable h-dash again.
01:17:432 (5,6) - ^ un-rankable issue again.
01:37:002 (4) – Use two notes instead.
01:38:209 (2) - ^ Same
01:39:760 (2) - ^ Same
01:41:484 (5,1) – 1 /4 th un-rankable h-dash.
01:41:915 (5,1) - ^ un-rankable again.

If I remember correctly, you wanted me to mod up to Platter. I'm sorry I didn't focus much on patterns but this seemed to be more or a rhythm issue map that luckily could be easily found just by looking in the editor. Thank you for requesting me.
Thanks for the mod, will update later.
Topic Starter
SYAHME
Revived
Terton
  • Cup
  1. 00:20:278 (2,3,4,5) - Сonvert these notes into sliders
  • Salad
  1. 00:40:278 (5) - This slider is useless here
  2. 01:07:174 (6) - NC
  3. 01:07:864 (1) - Better to make this slider like this:
  4. OD 6 (?)
  • Platter
  1. 00:54:416 (13) - "Combos should not exceed 12 objects including slider tails and repeats."
  • Rain
  1. 01:18:209 (1) - This note in here 01:17:864
Topic Starter
SYAHME

Terton wrote:

  • Cup
  1. 00:20:278 (2,3,4,5) - Сonvert these notes into sliders
  • Salad
  1. 00:40:278 (5) - This slider is useless here
  2. 01:07:174 (6) - NC
  3. 01:07:864 (1) - Better to make this slider like this:
  4. OD 6 (?)
  • Platter
  1. 00:54:416 (13) - "Combos should not exceed 12 objects including slider tails and repeats."
  • Rain
  1. 01:18:209 (1) - This note in here 01:17:864
Thanks for the mod.
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