Play extra diffs with HT to get used with wide/slow jumps.
Is practicing slow jump a helpful?Sirade wrote:
Play extra diffs with HT to get used with wide/slow jumps.
I don't recommend ever playing half time unless u want get good at ar7 reading. Practis slow jump helps with technique and practise fast jump to improve stamina must do both for mouse.Keihyan wrote:
Sirade wrote:
Is practicing slow jump a helpful?
AR9 + HT + HR = AR9KukiMonster wrote:
I don't recommend ever playing half time unless u want get good at ar7 reading. Practis slow jump helps with technique and practise fast jump to improve stamina must do both for mouse.
Pianoplayers beat rhythms with their two hands to get familiar with the rhythm so they have an easier time doing the same with their fingers later.Redon wrote:
You press two buttonsInfevo wrote:
chord progressions/arpeggioes/etc.
osu! players don't need to be musicians. Playing slow is different skill to playing fast. HTHR will help with memorising pattern, but when you play song without it is now faster bpm. Really if you need to play HTHR just to learn pattern then you shouldn't even be attempting that hard map.Infevo wrote:
And yes, this is what musicians do to get used to certain things they want to play in original speed. They practice the same chord progressions/arpeggioes/etc. slow first.
Khelly wrote:
How about you gradually work your way up in difficulty of what you can fc?
I never said pressing two buttons can't be hard. But I'm under the impression that pianists, for example, learn to play patterns slowly first in order to acquire the dexterity, muscle memory and finger independence they need to play it faster. To press two buttons in osu, you basically need speed, stamina, accuracy and a "sense of rhythm". I can't imagine how playing a slowed down version of a "pattern" would help you with any of that.It depends on the pattern. If we're talking about mere jumps it is no problem of course but if you play a pattern like this the speed at which you play it makes a very big difference.
Technically, yes, to get used to a wide jumps, but of course, play it slowly first until you got used to wide jumps.Keihyan wrote:
Is practicing slow jump a helpful?Sirade wrote:
Play extra diffs with HT to get used with wide/slow jumps.
stfuClappy wrote:
Infevo wrote:
AR9 + HT + HR = AR9
AR9 + HT + HR = AR8.5
Redon wrote:
You press two buttonsInfevo wrote:
chord progressions/arpeggioes/etc.
Maybe my example for the ignorant, rather unable to think for themselves, people was a little off. Instead, let's just take percussionists for example. Maybe this gets closer to osu! so people don't have to use their brains too much to get my point... You still need tons of coordination. And we are not simply talking about hitting buttons at the right time but doing so in syncronization with your aim.How about you stop trying to force comparisons of osu! with playing a musical instrument?
You don't make any sense. Sure the music stays the same but what's your point? I can play the guitar to a play along track and the music I play along to will be the same EACH single time I do so. But what I specifically do (my improvisations, my guitar leads, riffs and so on, very concrete sheet music = osu! hitsounds) may differ every time based on my skills, if i mess up occasionally or maybe are totally off the timing. Some parts my sheets (=maps) tell me might still be impossible to execute.sottovoce wrote:
Maybe my example for the ignorant, rather unable to think for themselves, people was a little off. Instead, let's just take percussionists for example. Maybe this gets closer to osu! so people don't have to use their brains too much to get my point... You still need tons of coordination. And we are not simply talking about hitting buttons at the right time but doing so in syncronization with your aim.How about you stop trying to force comparisons of osu! with playing a musical instrument?
Whether you SS a map or enable no-fail and get 0% - the music sounds exactly the same.
That should give you a little clue how similar they are.
You know absolutely nothing about music - a musical score is in no way equivalent to an osu! beatmap. No two performances of a score will ever be identical.Infevo wrote:
You don't make any sense. Sure the music stays the same but what's your point? I can play the guitar to a play along track and the music I play along to will be the same EACH single time I do so. But what I specifically do (my improvisations, my guitar leads, riffs and so on, very concrete sheet music = osu! hitsounds) may differ every time based on my skills, if i mess up occasionally or maybe are totally off the timing. Some parts my sheets (=maps) tell me might still be impossible to execute.
That should give you sufficient clue how clueless you are.
You don't know me. And you still don't make any sense.sottovoce wrote:
You know absolutely nothing about music.
AR9 + HT is ar7.67KukiMonster wrote:
I don't recommend ever playing half time unless u want get good at ar7 reading. Practis slow jump helps with technique and practise fast jump to improve stamina must do both for mouse.