forum

Abe Mao - Believe in yourself (TV Size) [Osu|OsuMania]

posted
Total Posts
68
show more
Topic Starter
greenwood0301

iHatePeople wrote:

This is a mod about the arrangement, you need place the objects to make patterns if you want to see your diff been ranked.

[General]

Change "Normal 2.0" to only "Normal" Fix
Change offset to 965 1 make a difference ? wtf
And arrange the timing points to correct ms. Fix
00:34:649 - Here is a good place to put the preview point. I think its ok

[Normal 2.0]

Compose

00:02:016 (2) - 296, 84 Fix
00:02:367 (3) - 388, 120 and make the end of slide in 00:03:069 and make a blanket correct with 00:02:016 (2) Fix
00:02:367 (3,1,2) - You make this pattern Fix
The 00:03:771 (2) - is a mirror (Ctrl + C in 00:02:367 (3), Ctrl + V, Ctrl + G) Fix
00:03:771 (2,3,1) - The same PatternFix
00:10:086 (2) - Hold Shift to align this with 00:09:385 (1) - Position: 256, 96 Fix

And look this:


Totally misaligned Fix it but not as mentioned



00:11:490 (6) - The sound of guitar is straight = slide straight Fix

Avoid slides like this: i'll try in the futur
Avoid random arrangments like this: [spoiler'>



You can make beautiful pattern with the position of the notes, but your randoms slides ruined that. D:

Avoid 90o single tap and slides patterns, like this: 00:41:665 (1,2,3) in all difficulties. I Think its ok but i'll keep in mind

In this part 00:37:455 (1,2,3,1,2,3) - you need make this a intense part to the player fill in this part 00:40:262 (1,2) - a sensation of relaxation
If you see my Diff, you can see then I made this, intense > relax, in the intense part I made an Easy Player make 3 single taps (it's intense for the easy difficult) and after a break part in this time 00:40:262. You made the 3 single tap an excellent intense part in this diff, but you arrangement without flow, don't make this a correct intense part. Think i fix both

00:36:051 (1,2,3,4,1) - I made a pattern really good for make this a intense part: Fix
00:36:051 (1) - This slide needs red point because of the vocal change and this single tap 00:36:753 (2,3,4) need to flow up and 00:37:455 (1) a straight and stable slide, like this:


After the stable slide we need flow down, like this: Fix


00:39:209 (2,3) - Here we need flow up again to the next part flowing down, like this: Fix


00:40:262 (1) - Slide Fix
00:40:963 (2) - Slide Fix
00:41:665 (3) - Slide Fix

Suggestive Pattern with the flowing down, perfect in this part: Fix


00:42:367 (4,5) - is a stable part and here 00:43:069 the flow up, like this: Fix in my way


__________________________

00:53:946 - Circle Fix
00:54:121 - ^ Fix
00:54:297 - Slide Fix

and the same here:

00:56:051 - Circle Fix
00:56:227 - ^ Fix
00:56:402 - Slide Fix

Pay attention in this part, this have the same flow in a symmetrical Timeline, you can use this to make a symmetrical (mirror) pattern or not. Fix


My mistake, put a slide here 00:55:350 the single tap don't match with the song Fix

Again, feel the flow up in this part 00:56:052 Fix

00:45:175 you need fill this part at 00:45:877 can be a slide or reverse slider Fix

Feed the song and make the objects flow then, the players can feel the music with your arrangements. I'll try :D

If you need help with the flow you can PM me in the game. I'll will do xD i dont master the flow yet :D

and remember:

Ctrl + H = Flip Horizontal
Ctrl + J = Fliip Vertical
Ctrl + G = Switch start/end of slide or selecting objects change the order of then.
Ctrl + > = spin 90o to > Need help
Ctrl + < = spin 90o to < Need help

[Metaku's Extra]

Change 00:12:192 to Soft Sound
Welp i need to work on my flow :D

Thanks for the mod
Metaku

iHatePeople wrote:

[Metaku's Extra]

Change 00:12:192 to Soft Sound
Can't really see why I couldn't use normal as well. It fits the song as well as the soft sampleset.
Saika0k1
hi! mod from my queue

i suggest changing BG into one with higher quality, cuz the ranking criteria says so

Hard

00:07:806 - 00:09:209 - 00:10:613 - Forgot those parts ?
00:11:490 (1) - let this slider end at 00:11:753 and place another slider here 00:11:841
00:50:086 (2) - longer slider
00:57:104 (1,2) - turn those into sliders
00:58:507 (1,2) - ^
00:59:911 (1,2) - ^
01:01:314 (1,2) - ^
01:06:928 (1) - you skipped alot of sound here, consider placing smthing more than a long slider
01:11:139 (1,2,3,4,1,2,3,4) - turn those into sliders

Insane

00:00:931 (1) - unsnapped
00:10:437 (1,1) - stack
00:14:999 (3) - slider instead ?
00:48:683 (4) - NC
00:50:086 (4) - ^
00:55:700 (7) - ^
00:57:630 (2,3,4) - reshape them into a triangle ?
01:01:490 (2,3,4) - holding ALT can help you with spacing

good luck!
Topic Starter
greenwood0301

Saika0k1 wrote:

hi! mod from my queue

i suggest changing BG into one with higher quality, cuz the ranking criteria says soFix BG for normal, hard and insane

Hard

00:07:806 - 00:09:209 - 00:10:613 - Forgot those parts ? Nop did it on purpose ^^
00:11:490 (1) - let this slider end at 00:11:753 and place another slider here 00:11:841 Dont like the sound
00:50:086 (2) - longer slider Fix
00:57:104 (1,2) - turn those into sliders i'll keep in mind but i think its ok
00:58:507 (1,2) - ^
00:59:911 (1,2) - ^
01:01:314 (1,2) - ^
01:06:928 (1) - you skipped alot of sound here, consider placing smthing more than a long slider Fix its now a diamond
01:11:139 (1,2,3,4,1,2,3,4) - turn those into sliders i think those note add difficulty to the map

Insane

00:00:931 (1) - unsnappedwtf lmao fix
00:10:437 (1,1) - stack Fix
00:14:999 (3) - slider instead ? Fix now a slider
00:48:683 (4) - NC Fix
00:50:086 (4) - ^ Fix
00:55:700 (7) - ^ Fix but at the 5 note
00:57:630 (2,3,4) - reshape them into a triangle ? Fix
01:01:490 (2,3,4) - holding ALT can help you with spacing Fix

good luck!
Thanks for the mod :D
hi-mei
Hello, from my queue
since i cant mod anything lower than 4* ill be modding only 2 last diffs

Insane:
I was SS-ing this thing till the 01:13:946 - this part, then i died because of the forced structure u chose that didnt correlate with the emphasis and the flow.
Hitsounds are lacking its consistency and logical aspect, in my opinion.

the thing is, that you gave up on generic mapping style and use the gimmicky structured patterns that doesnt belong to the things you did before.

So in my opinion this maps lacks:
structure, emphasis and consistent hitsounding.
the flow is fine, but it breaks because of the things above^

Emphasis: is a notion that describes how you manipulating the distance between objects, the volume levels, the slider speed and the hitsounds u use.
Consider that distance between strong sound and its previous sound should be big, the opposite shud be applied for weak sounds.
So lets say you have 3 notes, 2 of them are weak and one of them is strong.
1 - weak
2 - strong
3 - weak

the distance between 1,2 should be big (or stacked in some cases)
the distance between 2,3 should be small

It also aplies to the contrast of the sections with intense movement/melody, and calm movement/melody. So intense parts should have wide spacing between the notes, and calm parts obviously shud have the low spacing between the notes.
thats the logic between emphasis.
It doesnt apply to every map/songs but usually its like that^

So lets see what i can suggest in particular:
00:00:963 (1,2,3) - lets stat with this:
so you got 2 problems already:
the rhythm choice is kinda weird, cuz 00:01:665 - this sound doesnt deserve an actual note under it. lets be honest, its an Insane diff, the song is 1 second in and you already misguide the player to play "ur rhythm" but not the actual rhythm. The (3) is overmapped, but sometimes overmapping is acceptable to give the player the feeling of the rhythm. But im highly doubt that its the case here.
Well.. after I wrote this i actually changed my mind.
The issue here is different:
basically you are following the vocal line, 00:02:367 (1,2,3,1,2,3,4,5,1,2,3) - like here, which is justified, but for these 3 notes you kinda... fucked up.
i think the rhythm shud be like 00:02:367 (1,2,3,1) - this, which is nice and correct.
00:06:402 - i honestly dont think u should ignore these sounds 00:06:490 - and this too. this is insane and you are allowed to use 1/4 tripplets.
for now it lacks aemphasis and it doesnt feel like its an actual strong sound during the gameplay 00:06:578 (1) -
00:06:928 (1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5) - ok so this one.
basically i dont like it at all, just take 10 mins and remap it.
so firstly its unstructured, becuase it doesnt have the constant idea behind it.
secondly, its badly emphasizd, becuase the sapcing should be increasing, but instead ure are lowering it in random parts trying to justify it with structure., which is underdone here.
00:12:192 (1,2,3,4,5,6,7) - emphasis issue
00:13:420 (7,1) - huge emphasis issue, the spacing there shud be way higher.
00:14:823 (2,3) - ^
00:14:648 (1) - why nc here?
00:14:999 (3) - put nc here instead^
00:16:402 (3) - ^
00:16:928 (4,5,6,7,8) - structure + emphasis issue
00:19:209 - i think, by following the stuf u already did, it should be a slider.
00:21:490 (4,5,6,1,2,3,4,5,1,2,3,4,1,2,3,4) - i honestly cant understand ur thought process here. the rhythm choice isnt consistent, the its just random, as well as the structure and hitsounds.
00:27:279 (1,2) - huge emphasis issue. you either stack it, or you spread it. theres no way it has the same ds as the 00:27:104 (4,1) -
00:29:209 (2,3,4,5,6) - i mean huh, i still cant get ur thought process here
i cant see any logical pattern where you stacking or making a low pace.
yes, i know what is variety, but huh its not a marathon, its a simple map that can provide some consistency for new players. (which are the targeted audience in this case).
00:28:683 (1,2,3,4,5,6) - i mean, you could do at least something like this: http://puu.sh/uyrRG/d45d07300b.jpg
instead of this: http://puu.sh/uyrTl/720034cb86.jpg
00:30:086 (7,8,9,1,2,3) - i mean, whats wrong with the emphasis+spacing? ;w;

i mean hm at this point i will be repeating myself at everything ill be pinpointing out.
As I explained above, your map lacks: structure, emphasis, consistent hitsounding and some parts can be improved in terms of rhythm choice.
If you want me to recheck, please contact me thru the game. As for now, this map is far behind the current ranking standards.

sorry for disappointing mod, gl.
oh, i wanted to mod 2 diffs, but i modded only the half of the first one.
im sorry but its very hard to continuously write walls of texts with the same stuff in it.
metaku, poke me ingame
Topic Starter
greenwood0301

-himei wrote:

Hello, from my queue
since i cant mod anything lower than 4* ill be modding only 2 last diffs

Insane:
I was SS-ing this thing till the 01:13:946 - this part, then i died because of the forced structure u chose that didnt correlate with the emphasis and the flow.
Hitsounds are lacking its consistency and logical aspect, in my opinion.

the thing is, that you gave up on generic mapping style and use the gimmicky structured patterns that doesnt belong to the things you did before.

So in my opinion this maps lacks:
structure, emphasis and consistent hitsounding.
the flow is fine, but it breaks because of the things above^

Emphasis: is a notion that describes how you manipulating the distance between objects, the volume levels, the slider speed and the hitsounds u use.
Consider that distance between strong sound and its previous sound should be big, the opposite shud be applied for weak sounds.
So lets say you have 3 notes, 2 of them are weak and one of them is strong.
1 - weak
2 - strong
3 - weak

the distance between 1,2 should be big (or stacked in some cases)
the distance between 2,3 should be small

It also aplies to the contrast of the sections with intense movement/melody, and calm movement/melody. So intense parts should have wide spacing between the notes, and calm parts obviously shud have the low spacing between the notes.
thats the logic between emphasis.
It doesnt apply to every map/songs but usually its like that^

So lets see what i can suggest in particular:
00:00:963 (1,2,3) - lets stat with this:
so you got 2 problems already:
the rhythm choice is kinda weird, cuz 00:01:665 - this sound doesnt deserve an actual note under it. lets be honest, its an Insane diff, the song is 1 second in and you already misguide the player to play "ur rhythm" but not the actual rhythm. The (3) is overmapped, but sometimes overmapping is acceptable to give the player the feeling of the rhythm. But im highly doubt that its the case here.
Well.. after I wrote this i actually changed my mind.
The issue here is different:
basically you are following the vocal line, 00:02:367 (1,2,3,1,2,3,4,5,1,2,3) - like here, which is justified, but for these 3 notes you kinda... fucked up.
i think the rhythm shud be like 00:02:367 (1,2,3,1) - this, which is nice and correct.
00:06:402 - i honestly dont think u should ignore these sounds 00:06:490 - and this too. this is insane and you are allowed to use 1/4 tripplets.
for now it lacks aemphasis and it doesnt feel like its an actual strong sound during the gameplay 00:06:578 (1) -
00:06:928 (1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5) - ok so this one.
basically i dont like it at all, just take 10 mins and remap it.
so firstly its unstructured, becuase it doesnt have the constant idea behind it.
secondly, its badly emphasizd, becuase the sapcing should be increasing, but instead ure are lowering it in random parts trying to justify it with structure., which is underdone here.
00:12:192 (1,2,3,4,5,6,7) - emphasis issue
00:13:420 (7,1) - huge emphasis issue, the spacing there shud be way higher.
00:14:823 (2,3) - ^
00:14:648 (1) - why nc here?
00:14:999 (3) - put nc here instead^
00:16:402 (3) - ^
00:16:928 (4,5,6,7,8) - structure + emphasis issue
00:19:209 - i think, by following the stuf u already did, it should be a slider.
00:21:490 (4,5,6,1,2,3,4,5,1,2,3,4,1,2,3,4) - i honestly cant understand ur thought process here. the rhythm choice isnt consistent, the its just random, as well as the structure and hitsounds.
00:27:279 (1,2) - huge emphasis issue. you either stack it, or you spread it. theres no way it has the same ds as the 00:27:104 (4,1) -
00:29:209 (2,3,4,5,6) - i mean huh, i still cant get ur thought process here
i cant see any logical pattern where you stacking or making a low pace.
yes, i know what is variety, but huh its not a marathon, its a simple map that can provide some consistency for new players. (which are the targeted audience in this case).
00:28:683 (1,2,3,4,5,6) - i mean, you could do at least something like this: http://puu.sh/uyrRG/d45d07300b.jpg
instead of this: http://puu.sh/uyrTl/720034cb86.jpg
00:30:086 (7,8,9,1,2,3) - i mean, whats wrong with the emphasis+spacing? ;w;

i mean hm at this point i will be repeating myself at everything ill be pinpointing out.
As I explained above, your map lacks: structure, emphasis, consistent hitsounding and some parts can be improved in terms of rhythm choice.
If you want me to recheck, please contact me thru the game. As for now, this map is far behind the current ranking standards.

sorry for disappointing mod, gl.
oh, i wanted to mod 2 diffs, but i modded only the half of the first one.
im sorry but its very hard to continuously write walls of texts with the same stuff in it.
metaku, poke me ingame
Aright i cant map for shit but i'll try to remap it with what you said

Thanks for the mod :D ( 1 kudos for that mod lmao :P )
MBmasher
mod q

iHate's Easy
00:00:964 (1,2,1,2) - Why isn't this 1.2 DS
There is a sound that can be mapped at 00:33:245
00:42:368 (1) - remove nc
00:43:070 (2) - add nc
01:19:561 (3,1) - should be 1.2ds

Normal
00:02:016 (2,3) - Blanket better
00:09:385 (1) - too soon after a spinner
01:21:665 (1) - Too soon after a spinner, besides the spinner is too short so just replace it with a slider or something.

Hard
00:21:314 (1,2,3) - Why such a big jump?

Kiai is different between diffs, you should fix that
Gl! :D
Nyukai
M4M here, I'm sorry for being late ;;

Since there are many essencial issues with this map, I will try to help as much as I can.

General:

  1. Why didn't you add custom colours? Not sure if you are going to rank this, but in any case I recommend you to use combo colours which fit with the BG you are going to use.
  2. There's no need to add "tv size" in tags - it is already on title, consider removing this.
  3. You know there's no need to add "," in tags, right? Just remove them and add spaces between each word.
  4. Offset seems to be wrong in Easy diff by just 1 ms. Please, check this correctly.
  5. Preview point is also wrong in Easy diff, check it and change it to the same as the rest of diffs.
Normal:

  1. 00:25:876 (3,4) - Try to avoid using stacks on Normal diffs, this can be quite hard to read.
  2. 00:57:455 (2,3) - The same happens here, this overlap looks really weird, it is also hard to read and a weird flow for beginner players.
Hard:

  1. The HP here shouldn't be higher than OD, and I personally think AR is quite high for this diff.
  2. 01:06:051 (4,5,6) - The main problem I see with this diff is the spread. The difficulty of Normal is high, but Hard is pretty near to Insane's difficulty, I personally think you have to consider reducing some patterns like the one I mentioned. Try to avoid unnecessary streams, jumps, etc.
More or less these are the big problems I can find, just try to rearrange the wrong patterns, and the mapset will look decent. Good luck.
Topic Starter
greenwood0301

MBmasher wrote:

mod q

iHate's Easy
00:00:964 (1,2,1,2) - Why isn't this 1.2 DS
There is a sound that can be mapped at 00:33:245
00:42:368 (1) - remove nc
00:43:070 (2) - add nc
01:19:561 (3,1) - should be 1.2ds

Normal
00:02:016 (2,3) - Blanket better Little closer because DS dont want me to
00:09:385 (1) - too soon after a spinner There nearly 2 white tic between the spinner dans the slider
01:21:665 (1) - Too soon after a spinner, besides the spinner is too short so just replace it with a slider or something.Following the lyrics in this part and there is nearly 2 white tic

Hard
00:21:314 (1,2,3) - Why such a big jump?Need more explication. There is 1,70x between each. I dont think this is too mutch

Kiai is different between diffs, you should fix that Fix every diff that i made have the same kai time
Gl! :D
Thanks for the mod :D

EDIT : (i dont think this mod equal to 2 kudosu watch out for the deny :P )
Topic Starter
greenwood0301

Nyukai wrote:

M4M here, I'm sorry for being late ;;

Since there are many essencial issues with this map, I will try to help as much as I can.

General:

  1. Why didn't you add custom colours? Not sure if you are going to rank this, but in any case I recommend you to use combo colours which fit with the BG you are going to use. Because i didn't know i could do that xD (Btw i did add custom combo colours on insane but its not showing in the editor)
  2. There's no need to add "tv size" in tags - it is already on title, consider removing this.Fix
  3. You know there's no need to add "," in tags, right? Just remove them and add spaces between each word. Fix, im use to youtube :P
  4. Offset seems to be wrong in Easy diff by just 1 ms. Please, check this correctly.
  5. Preview point is also wrong in Easy diff, check it and change it to the same as the rest of diffs.
Normal:

  1. 00:25:876 (3,4) - Try to avoid using stacks on Normal diffs, this can be quite hard to read. Fix
  2. 00:57:455 (2,3) - The same happens here, this overlap looks really weird, it is also hard to read and a weird flow for beginner players.Fix. Slider and note was move to make a new flow and its not overlap anymore
Hard:

  1. The HP here shouldn't be higher than OD, and I personally think AR is quite high for this diff. Fix AR=7, HP=6, OD =7
  2. 01:06:051 (4,5,6) - The main problem I see with this diff is the spread. The difficulty of Normal is high, but Hard is pretty near to Insane's difficulty, I personally think you have to consider reducing some patterns like the one I mentioned. Try to avoid unnecessary streams, jumps, etc.I am curently remaping this diff. The par that you spotted is not remap yet.
More or less these are the big problems I can find, just try to rearrange the wrong patterns, and the mapset will look decent. Good luck.

Thanks for the mod ! :D
iHatePeople

MBmasher wrote:

mod q

00:00:964 (1,2,1,2) - Why isn't this 1.2 DS - FIXED
There is a sound that can be mapped at 00:33:245 I PREFER MY WAY
00:42:368 (1) - remove nc - FIXED
00:43:070 (2) - add nc - FIXED
01:19:561 (3,1) - should be 1.2ds - FIXED
SPOILER
osu file format v14

[General]
AudioFilename: vbr Believe in yourself (TV Ver.).mp3
AudioLeadIn: 0
PreviewTime: 34649
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 1
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Believe in yourself (TV SIZE)
TitleUnicode:Believe in yourself (TV SIZE)
Artist:Abe Mao
ArtistUnicode:阿部 真央
Creator:greenwood0301
Version:iHate's Easy
Source:ベイビーステップ
Tags:baby steps opening iHatePeople Metaku
BeatmapID:1185011
BeatmapSetID:356923

[Difficulty]
HPDrainRate:2
CircleSize:2
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Opening.avi"
0,0,"baby 3.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
965,350.877192982456,4,2,0,60,1,0
45877,-100,4,2,0,70,0,1
54298,-100,4,2,0,70,0,0
56403,-100,4,2,0,80,0,1
65175,-100,4,2,0,70,0,0
68333,-100,4,2,0,70,0,1
73947,-100,4,2,0,80,0,1
80964,-100,4,2,0,70,0,0


[HitObjects]
48,284,964,6,0,B|124:308|124:308|216:260,1,160,2|0,0:0|0:0,0:0:0:0:
188,80,2368,2,0,P|256:44|328:84,1,160,2|0,0:0|0:0,0:0:0:0:
316,272,3772,6,0,B|387:309|387:309|463:285,1,160,2|2,0:0|0:0,0:0:0:0:
324,152,5175,2,0,P|256:116|184:156,1,160,2|0,0:0|0:0,0:0:0:0:
256,192,6579,12,0,10789,2:0:0:0:
164,268,12193,6,0,L|340:276,1,160,12|8,0:0|0:0,0:0:0:0:
392,208,13245,1,0,0:0:0:0:
324,140,13596,6,0,L|164:147,1,160,8|8,0:0|0:0,0:0:0:0:
124,60,14649,1,0,0:0:0:0:
72,140,15000,6,0,P|112:224|184:236,1,160,8|8,0:0|0:0,0:0:0:0:
212,324,16052,1,0,0:0:0:0:
268,248,16403,2,8,L|432:256,1,160
452,164,17456,1,0,0:0:0:0:
424,72,17807,6,8,L|260:80,1,160
208,156,18859,1,0,0:0:0:0:
144,84,19210,2,8,P|64:112|32:176,1,160
96,248,20263,1,0,0:0:0:0:
172,308,20614,2,8,B|208:316|232:304|268:296|268:296|308:324|308:324|336:300|397:303,2,240,8|8|12,2:0|2:0|2:0,2:0:0:0:
52,160,23421,6,0,B|112:180|112:180|212:172,1,160,12|8,0:0|0:0,0:0:0:0:
264,252,24473,1,0,0:0:0:0:
308,168,24824,2,8,L|492:148,1,160
456,56,25877,1,0,0:0:0:0:
360,68,26228,6,8,L|176:88,1,160
168,176,27280,1,0,0:0:0:0:
112,96,27631,2,8,P|68:168|136:268,1,160
160,300,28684,1,0,0:0:0:0:
244,344,29035,2,8,B|320:360|360:292|340:244|340:244|392:220|392:220|380:68,2,320
84,80,34649,6,0,B|260:100,1,160,12|8,0:0|0:0,0:0:0:0:
216,188,35701,2,0,L|320:200,1,80,8|8,0:0|0:0,0:0:0:0:
388,228,36403,1,8,0:0:0:0:
408,136,36754,1,8,0:0:0:0:
332,76,37105,1,8,0:0:0:0:
242,98,37456,6,0,L|44:112,1,160,12|8,0:0|0:0,0:0:0:0:
36,196,38508,1,0,0:0:0:0:
96,272,38859,2,0,L|277:259,1,160,8|8,0:0|0:0,0:0:0:0:
424,168,40263,5,12,0:0:0:0:
280,44,40964,1,8,0:0:0:0:
116,148,41666,1,8,0:0:0:0:
212,312,42368,2,0,L|348:304,1,80,8|0,0:0|0:0,0:0:0:0:
376,264,43070,5,12,0:0:0:0:
312,192,43421,2,8,L|336:24,1,160
240,40,44473,2,8,B|136:44|136:44|76:84,1,160,8|12,0:0|0:0,0:0:0:0:
48,264,45877,5,12,0:0:0:0:
224,336,46579,1,8,0:0:0:0:
384,232,47280,2,8,L|352:60,1,160
260,52,48333,1,0,0:0:0:0:
164,68,48684,6,0,P|220:144|296:144,1,160,8|8,0:0|0:0,0:0:0:0:
288,244,49736,1,0,0:0:0:0:
224,316,50087,2,0,L|40:324,1,160,8|12,0:0|0:0,0:0:0:0:
88,132,51491,5,8,0:0:0:0:
272,80,52193,1,8,0:0:0:0:
436,176,52894,2,8,P|396:244|280:272,1,160
132,280,54298,5,4,0:0:0:0:
68,100,55000,1,4,0:0:0:0:
256,136,55701,1,4,0:0:0:0:
256,232,56052,1,4,0:0:0:0:
256,328,56403,1,4,0:0:0:0:
68,300,57105,6,0,L|180:276,1,80,12|0,0:0|0:0,0:0:0:0:
168,188,57807,1,0,0:0:0:0:
192,96,58157,1,0,0:0:0:0:
280,132,58508,2,0,L|308:304,1,160,8|0,0:0|0:0,0:0:0:0:
392,332,59561,1,0,0:0:0:0:
468,276,59912,6,0,L|440:84,1,160,8|0,0:0|0:0,0:0:0:0:
352,148,60964,1,0,0:0:0:0:
368,52,61315,2,0,L|196:64,1,160,8|0,0:0|0:0,0:0:0:0:
160,148,62368,1,0,0:0:0:0:
108,68,62719,6,8,P|64:144|96:220,1,160
172,252,63772,1,0,0:0:0:0:
104,320,64122,2,8,P|167:351|256:304,1,160
316,252,65175,1,0,0:0:0:0:
384,320,65526,6,8,P|412:248|360:166,1,160
320,100,66579,1,0,0:0:0:0:
264,176,66929,2,8,P|227:120|258:29,1,160,8|12,0:0|0:0,0:0:0:0:
160,204,68333,6,8,B|76:204|76:204|16:152,2,160,12|8|8,0:0|0:0|0:0,0:0:0:0:
244,252,70087,1,8,0:0:0:0:
340,232,70438,1,8,0:0:0:0:
396,152,70789,1,8,0:0:0:0:
336,76,71140,2,8,B|268:64|268:64|160:92,2,160
300,164,72894,2,0,L|188:176,1,80,8|4,0:0|0:0,0:0:0:0:
116,300,73947,5,12,0:0:0:0:
212,288,74298,1,0,0:0:0:0:
308,280,74649,2,0,L|288:172,1,80,12|0,0:0|0:0,0:0:0:0:
328,112,75350,2,0,L|444:132,2,80,12|0|12,0:0|0:0|0:0,0:0:0:0:
232,92,76403,5,0,0:0:0:0:
180,172,76754,1,12,0:0:0:0:
212,264,77105,2,8,P|180:342|105:363,1,160
116,268,78157,6,8,L|72:88,1,160,12|12,0:0|0:0,0:0:0:0:
156,56,79210,1,0,0:0:0:0:
212,136,79561,2,0,P|368:196|456:80,1,320,12|12,0:0|0:0,0:0:0:0:
464,288,81666,5,8,0:0:0:0:
376,324,82017,1,0,0:0:0:0:
288,284,82368,2,0,L|104:288,1,160,12|8,0:0|0:0,0:0:0:0:
60,108,83772,5,12,0:0:0:0:
155,108,84122,2,0,L|263:104,2,80
Bokkie
Hello from my queue

holy stars

General

  1. Snap preview point with first note; there's no need to put it 1/12 before the sound
  2. 01:23:771 - End Kiai mode here; it's most optimal imo
  3. Add Abema あべま to tags (it's artist's nickname) and Oppajime! (album)


Metaku's Extra

  1. 00:02:367 (1) - Change it into 2 sliders with 2nd one starting here 00:02:893 -
  2. 00:03:771 (1,2,3) - Something like this would match the song better
  3. 00:05:174 (1) - Make it reverse slider with reverse on red tick here 00:05:174 (1) -
  4. 00:06:227 (2) - Delete this circle to avoid 2B issue
  5. 00:11:490 (1) - This slider is rather ugly; make it curved and adjust to make blanket with 00:11:841 (2) -
  6. 00:17:806 (1,3) - Stack them
  7. 00:21:314 (3,2) - And those
  8. 00:28:683 (5,1) - Fix blanket
  9. 00:32:367 (2,3) - Both spacing and angle are weird here; you've put emphasis on 00:32:542 (3) - as big as here 00:32:718 (4,5) - why?
  10. 00:33:946 (4,2) - Stack
  11. 00:42:367 (5,1) - You shouldn't overlap them; it looks bad
  12. 00:51:490 (1) - Move it slightly up so it doesn't touch 00:50:613 (4) -
  13. 00:50:788 (5,3) - Stack them
  14. 00:59:911 (1,4) - Blanket could be better
  15. 01:01:841 (2,4) - This is the only back and forth jump that wasn't stacked properly; keep it consistent
  16. 01:09:034 (3,1) - Stack those or move either of them
  17. Other: Try to avoid touching each object; give them a bit of space

Insane

  1. 00:06:402 (1,2,3) - You should emphasize this; moving it down should do the thing
  2. 00:06:227 (5,1) - Try to blanket those (not necessary tho)
  3. 00:06:928 (1,2,3,1,2,3,1,2,1,2) - if you want to make it symetrical, do it properly; circles on each side should be on the same height etc.; other than that, rhythm is awkward here, try something like this
  4. 00:07:455 (3,4) - stack them properly (and those 00:08:156 (3,2) - )
  5. 00:08:683 (1,1) - why spacing is so big there? there's nothing in music that could be represented by such jump
  6. 00:11:490 (1) - this breaks the flow and makes movement kinda weird; if you decide to keep slider, move it around like this and lower the SV; if you decide to make it 2 circles, then stack on each other or place them like that
  7. 00:36:051 - missing note here
  8. 00:36:578 (2,1) - stack it with slider end
  9. 00:38:156 (1,1,1) - delete nc
  10. 00:43:771 (1,1) - same
  11. 00:54:297 (6,4,3) - nc on notes I've mentioned; delete other nc
  12. 00:54:297 - you've emphasized wrong notes; the ones that should be are 00:54:297 (6,4,3) - and 00:56:051 (5) -
  13. 00:56:402 (7) - this is part of the stream; move it so it looks like such
  14. 00:57:104 (1,2) - you could blanket those two
  15. 01:16:577 (4,1) - this jump is too big
  16. 01:19:209 - you should make stream of 5 here
  17. 01:22:718 (1,2,3) - blanket them
  18. 01:24:472 (1) - remove nc
  19. Other: keep new combos on big white ticks; avoid partially covering objects

Good luck c:
Topic Starter
greenwood0301

Catshy wrote:

Hello from my queue

holy stars i know thats my mistake when i just started maping xD ( more star = no mod :cry: )

General

  1. Snap preview point with first note; there's no need to put it 1/12 before the sound Fix. was because old bpm/offset
  2. 01:23:771 - End Kiai mode here; it's most optimal imo Fix on all diffs
  3. Add Abema あべま to tags (it's artist's nickname) and Oppajime! (album) Fix


Metaku's Extra

  1. 00:02:367 (1) - Change it into 2 sliders with 2nd one starting here 00:02:893 -
  2. 00:03:771 (1,2,3) - Something like this would match the song better
  3. 00:05:174 (1) - Make it reverse slider with reverse on red tick here 00:05:174 (1) -
  4. 00:06:227 (2) - Delete this circle to avoid 2B issue
  5. 00:11:490 (1) - This slider is rather ugly; make it curved and adjust to make blanket with 00:11:841 (2) -
  6. 00:17:806 (1,3) - Stack them
  7. 00:21:314 (3,2) - And those
  8. 00:28:683 (5,1) - Fix blanket
  9. 00:32:367 (2,3) - Both spacing and angle are weird here; you've put emphasis on 00:32:542 (3) - as big as here 00:32:718 (4,5) - why?
  10. 00:33:946 (4,2) - Stack
  11. 00:42:367 (5,1) - You shouldn't overlap them; it looks bad
  12. 00:51:490 (1) - Move it slightly up so it doesn't touch 00:50:613 (4) -
  13. 00:50:788 (5,3) - Stack them
  14. 00:59:911 (1,4) - Blanket could be better
  15. 01:01:841 (2,4) - This is the only back and forth jump that wasn't stacked properly; keep it consistent
  16. 01:09:034 (3,1) - Stack those or move either of them
  17. Other: Try to avoid touching each object; give them a bit of space

Insane

  1. 00:06:402 (1,2,3) - You should emphasize this; moving it down should do the thing fix
  2. 00:06:227 (5,1) - Try to blanket those (not necessary tho) no slider for blanket
  3. 00:06:928 (1,2,3,1,2,3,1,2,1,2) - if you want to make it symetrical, do it properly; circles on each side should be on the same height etc.; other than that, rhythm is awkward here, try something like this fix the spacing i dont understand your link. avoid using personal skin for maping ... and i just realise that the time hl is not where the screen shot is
  4. 00:07:455 (3,4) - stack them properly (and those 00:08:156 (3,2) - ) the note from the first time hl have 5 sec between them and the other doesn't make sence in the patterns.
  5. 00:08:683 (1,1) - why spacing is so big there? there's nothing in music that could be represented by such jump there is a slider between the 2 note hl
  6. 00:11:490 (1) - this breaks the flow and makes movement kinda weird; if you decide to keep slider, move it around like this and lower the SV; if you decide to make it 2 circles, then stack on each other or place them like that First, my point is to break the flow to introduce a new rythm.Second, i dont think making a jump with the slider fit the part.Finally, your 2 notes are nearly at the same place where my slider is.
  7. 00:36:051 - missing note here Maping the drum here so the vocal dont matter.
  8. 00:36:578 (2,1) - stack it with slider end Fix
  9. 00:38:156 (1,1,1) - delete nc i think it doesn't matter whether or not there is a nc here
  10. 00:43:771 (1,1) - same same here
  11. 00:54:297 (6,4,3) - nc on notes I've mentioned; delete other nc Fix the first one but the others doesn't follow the vocals.
  12. 00:54:297 - you've emphasized wrong notes; the ones that should be are 00:54:297 (6,4,3) - and 00:56:051 (5) - this pattern is the only left from my old map. Will change it / emphasize it if it cause prob to others.
  13. 00:56:402 (7) - this is part of the stream; move it so it looks like such Fix
  14. 00:57:104 (1,2) - you could blanket those two Fix
  15. 01:16:577 (4,1) - this jump is too big Fix, the pattern is closer to the note
  16. 01:19:209 - you should make stream of 5 here Fix
  17. 01:22:718 (1,2,3) - blanket them Fix (tried to)
  18. 01:24:472 (1) - remove nc Fix
  19. Other: keep new combos on big white ticks; avoid partially covering objects I try to keep my nc following the vocals and the rythm.

Good luck c:
Thanks for the mod :D
Bokkie
Okay, what the hell? Editor highlights wrong objects (and it really doesn't make any sense like this)

DO NOT GIVE KUDOSU FOR THIS BECAUSE IT'S ONLY TO MAKE MY MOD CLEAR
new reply is to simply be sure you don't miss it (as it could happen if I edited)


Let's clarify this

  1. 00:06:227 (5,1) - Try to blanket those (not necessary tho) 00:06:928 (1) - this is the slider that should be highlighted
  2. 00:07:455 (3,4) - stack them properly (and those 00:08:156 (3,2) - ) 00:07:279 (2,2) - and 00:08:157 (3,2) - should be stacked
  3. 00:54:297 (6,4,3) - nc on notes I've mentioned; delete other nc Fix the first one but the others doesn't follow the vocals. you don't follow the vocals either,why NC would?

DO NOT GIVE KUDOSU FOR THIS BECAUSE IT'S ONLY TO MAKE MY MOD CLEAR
new reply is to simply be sure you don't miss it (as it could happen if I edited)
Topic Starter
greenwood0301

Catshy wrote:

Okay, what the hell? Editor highlights wrong objects (and it really doesn't make any sense like this) lol rip editor hl

DO NOT GIVE KUDOSU FOR THIS BECAUSE IT'S ONLY TO MAKE MY MOD CLEAR
new reply is to simply be sure you don't miss it (as it could happen if I edited)


Let's clarify this

  1. 00:06:227 (5,1) - Try to blanket those (not necessary tho) 00:06:928 (1) - this is the slider that should be highlighted Fix
  2. 00:07:455 (3,4) - stack them properly (and those 00:08:156 (3,2) - ) 00:07:279 (2,2) - and 00:08:157 (3,2) - should be stacked Fix
  3. 00:54:297 (6,4,3) - nc on notes I've mentioned; delete other nc Fix the first one but the others doesn't follow the vocals. you don't follow the vocals either,why NC would? Fix true xD

DO NOT GIVE KUDOSU FOR THIS BECAUSE IT'S ONLY TO MAKE MY MOD CLEAR
new reply is to simply be sure you don't miss it (as it could happen if I edited)
Yep it does make more sence with the corect HL xD

Thanks for the corection ^^
Metaku

Catshy wrote:

Hello from my queue

holy stars
Metaku's Extra

  1. 00:02:367 (1) - Change it into 2 sliders with 2nd one starting here 00:02:893 - Nah I was following the vocals so I think this fits better
  2. 00:03:771 (1,2,3) - Something like this would match the song better Well you're not wrong but I'm undermapping this part on purpose and only mapping to the vocals here
  3. 00:05:174 (1) - Make it reverse slider with reverse on red tick here 00:05:174 (1) - ^
  4. 00:06:227 (2) - Delete this circle to avoid 2B issue ?
  5. 00:11:490 (1) - This slider is rather ugly; make it curved and adjust to make blanket with 00:11:841 (2) - Hmm I don't want to blanket it tho and I think it looks okay
  6. 00:17:806 (1,3) - Stack them They are stacked?
  7. 00:21:314 (3,2) - And those off by few pixels lol, blame editor
  8. 00:28:683 (5,1) - Fix blanket That blanket looks just fine to me
  9. 00:32:367 (2,3) - Both spacing and angle are weird here; you've put emphasis on 00:32:542 (3) - as big as here 00:32:718 (4,5) - why? yeah idk, changed this
  10. 00:33:946 (4,2) - Stack I guess
  11. 00:42:367 (5,1) - You shouldn't overlap them; it looks bad
  12. 00:51:490 (1) - Move it slightly up so it doesn't touch 00:50:613 (4) - That's not even visible in the editor nor when playing unless you use ez so who honestly cares
  13. 00:50:788 (5,3) - Stack them No reason to
  14. 00:59:911 (1,4) - Blanket could be bettersure
  15. 01:01:841 (2,4) - This is the only back and forth jump that wasn't stacked properly; keep it consistent Changed
  16. 01:09:034 (3,1) - Stack those or move either of them it's fine
  17. Other: Try to avoid touching each object; give them a bit of space
    Not that many overlap issues imo tbh

Good luck c:
P.S Add my new username to tags on all diffs thanks

box of update
osu file format v14

[General]
AudioFilename: vbr Believe in yourself (TV Ver.).mp3
AudioLeadIn: 0
PreviewTime: 963
Countdown: 1
SampleSet: Normal
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Believe in yourself (TV SIZE)
TitleUnicode:Believe in yourself (TV SIZE)
Artist:Abe Mao
ArtistUnicode:阿部 真央
Creator:greenwood0301
Version:Metaku's Extra
Source:ベイビーステップ
Tags:baby steps opening iHatePeople Metaku Oppajime あべま
BeatmapID:1187154
BeatmapSetID:356923

[Difficulty]
HPDrainRate:6
CircleSize:4.2
OverallDifficulty:8
ApproachRate:9.2
SliderMultiplier:1.40000000596046
SliderTickRate:1

[Events]
//Background and Video events
0,0,"baby 3.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
964,350.877192982456,4,2,0,100,1,0
964,-200,4,2,0,40,0,0
6402,-100,4,1,0,50,0,0
11753,-100,4,2,0,5,0,0
11841,-100,4,1,0,50,0,0
12104,-100,4,2,0,5,0,0
12192,-100,4,1,0,50,0,0
57104,-90.9090909090909,4,1,0,60,0,1
84121,-200,4,2,0,30,0,0


[Colours]
Combo1 : 249,187,0
Combo2 : 65,148,37
Combo3 : 129,89,46
Combo4 : 218,3,202

[HitObjects]
168,184,964,6,0,P|159:130|168:72,2,105.000000447035,2|2|2,0:0|0:0|0:0,0:0:0:0:
204,260,2367,6,0,P|276:248|340:280,1,140.000000596046,2|2,0:0|0:0,0:0:0:0:
412,336,3420,1,0,0:0:0:0:
412,336,3771,6,0,P|444:276|414:217,1,140.000000596046,2|2,0:0|0:0,0:0:0:0:
334,275,4823,1,0,0:0:0:0:
214,273,5174,6,0,P|274:243|334:275,1,140.000000596046,2|2,0:0|0:0,0:0:0:0:
180,344,6227,1,0,0:0:0:0:
212,176,6402,2,0,L|207:124,1,35.0000001490115,0|0,0:0|0:0,0:0:0:0:
136,192,6578,6,0,L|144:283,1,70.000000298023,4|0,0:0|0:0,0:0:0:0:
212,308,6928,1,0,0:0:0:0:
281,354,7104,1,0,0:0:0:0:
327,285,7279,1,0,0:0:0:0:
258,239,7455,1,0,0:0:0:0:
212,308,7630,1,0,0:0:0:0:
281,354,7806,1,0,0:0:0:0:
374,216,7981,6,0,L|382:120,1,70.000000298023,0|0,0:0|0:0,0:0:0:0:
258,239,8332,2,0,L|251:308,1,70.000000298023,0|0,0:0|0:0,0:0:0:0:
146,195,8683,2,0,L|152:125,1,70.000000298023,0|0,0:0|0:0,0:0:0:0:
30,218,9034,2,0,L|23:287,1,70.000000298023,0|0,0:0|0:0,0:0:0:0:
190,250,9385,5,0,0:0:0:0:
62,58,9560,1,0,0:0:0:0:
30,218,9735,1,0,0:0:0:0:
222,90,9911,1,0,0:0:0:0:
196,259,10086,5,0,0:0:0:0:
55,48,10262,1,0,0:0:0:0:
20,224,10437,1,0,0:0:0:0:
231,83,10613,1,0,0:0:0:0:
202,268,10788,5,0,0:0:0:0:
49,39,10963,1,0,0:0:0:0:
11,230,11139,1,0,0:0:0:0:
240,77,11314,1,0,0:0:0:0:
118,222,11490,6,2,B|125:140|125:140|132:169,1,105.000000447034
196,240,11841,2,2,P|176:280|96:296,1,105.000000447034
96,300,12192,6,0,P|160:331|249:330,1,140.000000596046,4|8,0:0|0:0,0:0:0:0:
308,308,12718,1,0,0:0:0:0:
301,238,12893,2,0,L|308:308,1,70.000000298023,0|0,0:0|0:0,0:0:0:0:
380,156,13244,2,0,L|373:86,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
237,209,13595,6,0,P|168:220|76:196,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
44,144,14121,1,0,0:0:0:0:
140,324,14297,1,0,0:0:0:0:
36,284,14472,1,0,0:0:0:0:
242,279,14648,2,0,L|234:365,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
336,272,14999,6,0,P|332:204|368:144,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
440,100,15525,1,0,0:0:0:0:
446,169,15700,2,0,L|440:100,1,70.000000298023,0|0,0:0|0:0,0:0:0:0:
503,225,16051,2,0,L|497:295,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
424,336,16402,6,0,P|356:320|284:336,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
208,360,16928,1,0,0:0:0:0:
88,286,17104,2,0,L|-3:277,1,70.000000298023,0|0,0:0|0:0,0:0:0:0:
138,353,17455,2,0,L|207:359,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
228,252,17806,6,0,P|252:188|228:116,1,140.000000596046,6|8,0:2|0:0,0:0:0:0:
172,84,18332,1,0,0:0:0:0:
228,252,18507,1,0,0:0:0:0:
293,64,18683,1,0,0:0:0:0:
110,141,18858,2,0,L|22:133,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
160,208,19209,6,0,P|144:277|160:348,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
228,160,19735,1,0,0:0:0:0:
332,88,19911,2,0,L|435:78,1,70.000000298023,0|0,0:0|0:0,0:0:0:0:
297,153,20262,2,0,L|209:160,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
380,180,20613,6,0,P|360:248|388:324,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
424,384,21139,1,0,0:0:0:0:
284,292,21314,2,0,L|192:292,1,70.000000298023
440,248,21665,2,0,L|510:248,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
380,180,22016,6,0,L|296:172,1,70.000000298023,2|0,0:2|0:0,0:0:0:0:
283,292,22367,2,0,L|353:299,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
488,84,22718,1,0,0:0:0:0:
440,248,22893,1,0,0:0:0:0:
392,0,23069,1,8,0:0:0:0:
392,0,23420,6,0,P|406:74|392:148,1,140.000000596046,4|8,0:0|0:0,0:0:0:0:
332,192,23946,1,0,0:0:0:0:
284,76,24121,1,0,0:0:0:0:
411,218,24297,1,0,0:0:0:0:
277,145,24472,2,0,L|283:65,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
184,212,24823,6,0,P|252:215|308:268,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
348,332,25349,1,0,0:0:0:0:
436,156,25525,1,0,0:0:0:0:
416,280,25700,1,0,0:0:0:0:
336,100,25876,2,0,L|329:28,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
276,160,26227,6,0,P|276:228|228:288,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
154,308,26753,1,0,0:0:0:0:
348,332,26928,1,0,0:0:0:0:
224,356,27104,1,0,0:0:0:0:
139,180,27279,2,0,L|139:108,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
236,212,27630,6,0,P|193:266|104:276,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
56,236,28156,1,0,0:0:0:0:
220,128,28332,1,0,0:0:0:0:
104,176,28507,1,0,0:0:0:0:
300,156,28683,2,0,L|387:148,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
220,128,29034,6,0,P|224:196|288:244,1,140.000000596046,6|8,0:2|0:0,0:0:0:0:
356,264,29560,1,0,0:0:0:0:
164,300,29735,1,0,0:0:0:0:
275,240,29911,1,0,0:0:0:0:
213,58,30086,2,0,L|220:128,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
268,260,30437,6,0,P|200:276|128:260,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
60,220,30963,1,0,0:0:0:0:
200,368,31139,1,0,0:0:0:0:
132,262,31314,1,0,0:0:0:0:
216,88,31490,2,0,L|208:171,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
184,20,31841,6,0,P|248:48|328:16,1,140.000000596046,6|8,0:2|0:0,0:0:0:0:
260,168,32367,1,0,0:0:0:0:
372,292,32542,1,0,0:0:0:0:
386,168,32718,1,0,0:0:0:0:
216,244,32893,2,0,L|124:252,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
260,168,33244,6,0,P|264:236|308:300,1,140.000000596046,6|8,0:2|0:0,0:0:0:0:
400,328,33771,1,8,0:0:0:0:
400,328,33858,1,8,0:0:0:0:
400,328,33946,1,8,0:0:0:0:
220,360,34121,1,0,0:0:0:0:
452,260,34297,1,8,0:0:0:0:
452,260,34648,6,0,P|416:200|432:128,1,140.000000596046,4|0,0:0|0:0,0:0:0:0:
400,328,35174,2,0,L|308:336,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
504,184,35525,1,0,0:0:0:0:
343,258,35700,2,0,L|251:266,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
413,201,36051,5,0,0:0:0:0:
239,50,36227,1,8,0:0:0:0:
392,120,36402,1,0,0:0:0:0:
232,172,36578,1,0,0:0:0:0:
400,25,36753,1,8,0:0:0:0:
332,178,36928,1,0,0:0:0:0:
152,44,37104,1,8,0:0:0:0:
316,80,37279,1,0,0:0:0:0:
180,116,37455,6,0,P|164:184|176:260,1,140.000000596046,4|8,0:0|0:0,0:0:0:0:
212,328,37981,1,0,0:0:0:0:
52,216,38156,1,0,0:0:0:0:
173,252,38332,1,0,0:0:0:0:
276,120,38507,2,0,L|269:48,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
244,188,38858,6,0,P|308:160|392:160,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
460,176,39385,1,0,0:0:0:0:
360,252,39560,1,0,0:0:0:0:
396,88,39735,1,0,0:0:0:0:
416,312,39911,1,8,0:0:0:0:
295,269,40262,6,0,P|364:267|419:317,1,140.000000596046,4|0,0:1|0:1,0:2:0:0:
262,189,40788,2,0,L|301:105,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
333,351,41139,1,0,0:0:0:0:
351,175,41314,2,0,L|390:91,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
365,264,41665,5,0,0:0:0:0:
116,308,41841,1,8,0:0:0:0:
256,216,42016,1,0,0:0:0:0:
92,176,42192,1,0,0:0:0:0:
292,328,42367,1,8,0:0:0:0:
384,188,42542,1,0,0:0:0:0:
153,295,42718,1,8,0:0:0:0:
265,169,42893,1,0,0:0:0:0:
292,328,43069,6,0,P|352:364|440:348,1,140.000000596046,4|8,0:0|0:0,0:0:0:0:
477,273,43595,1,0,0:0:0:0:
240,180,43771,1,0,0:0:0:0:
404,200,43946,1,0,0:0:0:0:
188,256,44121,2,0,L|101:248,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
240,180,44472,6,0,P|304:156|328:64,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
284,24,44999,1,0,0:0:0:0:
412,96,45174,1,0,0:0:0:0:
320,236,45349,1,8,0:0:0:0:
296,252,45437,1,8,0:0:0:0:
269,262,45525,1,8,0:0:0:0:
239,263,45613,1,8,0:0:0:0:
211,256,45700,1,8,0:0:0:0:
186,242,45788,1,8,0:0:0:0:
167,220,45876,5,4,0:0:0:0:
80,76,46051,1,0,0:0:0:0:
64,272,46227,1,8,0:0:0:0:
145,124,46402,1,0,0:0:0:0:
132,320,46578,1,0,0:0:0:0:
40,180,46753,1,0,0:0:0:0:
240,280,46928,2,0,L|331:288,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
444,244,47279,5,0,0:0:0:0:
288,180,47455,1,0,0:0:0:0:
444,340,47630,1,8,0:0:0:0:
380,184,47806,1,0,0:0:0:0:
229,246,47981,1,0,0:0:0:0:
293,88,48157,1,0,0:0:0:0:
131,244,48332,2,0,L|122:341,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
288,180,48683,5,0,0:0:0:0:
140,100,48858,1,0,0:0:0:0:
220,310,49034,1,8,0:0:0:0:
357,209,49209,1,0,0:0:0:0:
220,310,49385,1,0,0:0:0:0:
392,291,49560,1,0,0:0:0:0:
204,164,49735,2,0,L|124:157,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
306,299,50086,5,0,0:0:0:0:
388,152,50262,1,0,0:0:0:0:
184,60,50437,1,8,0:0:0:0:
270,202,50613,1,0,0:0:0:0:
312,40,50788,1,0,0:0:0:0:
184,148,50963,1,0,0:0:0:0:
232,368,51139,2,0,L|238:292,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
305,144,51490,5,4,0:0:0:0:
473,140,51665,1,0,0:0:0:0:
311,28,51841,1,8,0:0:0:0:
399,172,52016,1,0,0:0:0:0:
235,63,52192,1,0,0:0:0:0:
403,54,52367,1,0,0:0:0:0:
216,177,52542,2,0,L|163:251,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
328,312,52893,5,0,0:0:0:0:
305,144,53069,1,0,0:0:0:0:
244,359,53244,1,8,0:0:0:0:
347,226,53420,1,0,0:0:0:0:
218,126,53595,1,0,0:0:0:0:
387,103,53771,1,0,0:0:0:0:
171,40,53946,2,0,L|82:81,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
99,77,54209,1,0,0:0:0:0:
91,85,54297,5,12,0:0:0:0:
305,144,54472,2,0,P|372:152|448:88,1,140.000000596046,2|2,0:2|0:2,0:0:0:0:
212,168,54999,1,8,0:0:0:0:
380,316,55174,2,0,P|313:324|237:260,1,140.000000596046,2|2,0:2|0:2,0:0:0:0:
68,148,55700,5,8,0:0:0:0:
24,340,55876,1,0,0:0:0:0:
192,100,56051,2,0,L|279:92,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
364,168,56402,1,8,0:0:0:0:
336,189,56489,1,8,0:0:0:0:
303,200,56577,1,8,0:0:0:0:
268,198,56665,1,8,0:0:0:0:
236,185,56752,1,8,0:0:0:0:
204,172,56840,1,8,0:0:0:0:
169,170,56928,1,8,0:0:0:0:
136,181,57016,1,8,0:0:0:0:
109,202,57104,6,0,P|92:276|127:343,1,154.000005355358,4|8,0:0|0:0,0:0:0:0:
248,368,57630,1,0,0:0:0:0:
364,224,57806,1,0,0:0:0:0:
184,264,57981,1,0,0:0:0:0:
416,344,58156,2,0,L|499:351,1,77.0000026776789,8|0,0:0|0:0,0:0:0:0:
340,372,58507,6,0,P|388:316|376:216,1,154.000005355358,6|8,0:2|0:0,0:0:0:0:
324,132,59034,1,0,0:0:0:0:
248,300,59209,1,0,0:0:0:0:
204,120,59385,1,0,0:0:0:0:
152,360,59560,2,0,L|160:264,1,77.0000026776789,8|0,0:0|0:0,0:0:0:0:
223,133,59911,6,0,P|290:167|362:147,1,154.000005355358,6|8,0:2|0:0,0:0:0:0:
436,48,60437,1,0,0:0:0:0:
392,228,60613,1,0,0:0:0:0:
300,68,60788,1,0,0:0:0:0:
472,243,60963,2,0,L|464:327,1,77.0000026776789,8|0,0:0|0:0,0:0:0:0:
320,372,61314,6,0,P|252:340|176:368,1,154.000005355358,6|8,0:2|0:0,0:0:0:0:
72,304,61841,1,0,0:0:0:0:
252,264,62016,1,0,0:0:0:0:
64,212,62192,1,0,0:0:0:0:
148,84,62367,2,0,L|141:163,1,77.0000026776789,8|0,0:0|0:0,0:0:0:0:
64,212,62718,6,0,P|136:188|196:232,1,154.000005355358,4|8,0:0|0:0,0:0:0:0:
232,348,63244,1,0,0:0:0:0:
412,304,63420,1,0,0:0:0:0:
344,108,63595,1,0,0:0:0:0:
264,272,63771,2,0,L|176:279,1,77.0000026776789,8|0,0:0|0:0,0:0:0:0:
308,184,64121,6,0,P|340:252|436:256,1,154.000005355358,6|8,0:2|0:2,0:0:0:0:
492,172,64648,1,0,0:0:0:0:
436,348,64823,1,0,0:0:0:0:
260,292,64998,1,0,0:0:0:0:
504,251,65174,2,0,L|422:259,1,77.0000026776789,8|0,0:0|0:0,0:0:0:0:
296,212,65525,5,0,0:0:0:0:
416,72,65700,1,0,0:0:0:0:
356,312,65876,1,8,0:0:0:0:
422,148,66051,1,0,0:0:0:0:
422,148,66139,1,8,0:0:0:0:
422,148,66227,2,0,L|414:64,1,77.0000026776789,0|0,0:0|0:0,0:0:0:0:
484,276,66578,1,8,0:0:0:0:
248,132,66753,1,0,0:0:0:0:
400,236,66928,5,0,0:0:0:0:
200,252,67104,1,0,0:0:0:0:
422,148,67279,1,8,0:0:0:0:
200,252,67455,1,0,0:0:0:0:
188,257,67542,1,8,0:0:0:0:
176,262,67630,1,0,0:0:0:0:
88,32,67806,1,0,0:0:0:0:
344,136,67981,1,8,0:0:0:0:
44,204,68156,1,0,0:0:0:0:
332,152,68332,6,0,P|352:224|324:308,1,154.000005355358,4|8,0:0|0:0,0:0:0:0:
216,344,68858,1,0,0:0:0:0:
240,160,69034,1,0,0:0:0:0:
420,200,69209,1,0,0:0:0:0:
180,260,69385,2,0,L|96:252,1,77.0000026776789,8|0,0:0|0:0,0:0:0:0:
228,164,69735,6,0,P|300:184|364:128,1,154.000005355358,6|8,0:2|0:0,0:0:0:0:
340,48,70262,1,0,0:0:0:0:
432,208,70437,1,0,0:0:0:0:
284,96,70613,1,0,0:0:0:0:
388,352,70788,2,0,L|394:275,1,77.0000026776789,8|0,0:0|0:0,0:0:0:0:
427,124,71139,6,0,P|351:130|283:95,1,154.000005355358,6|8,0:2|0:0,0:0:0:0:
244,12,71665,1,0,0:0:0:0:
275,186,71841,1,0,0:0:0:0:
376,32,72016,1,0,0:0:0:0:
120,140,72192,2,0,L|207:147,1,77.0000026776789,8|0,0:0|0:0,0:0:0:0:
76,52,72542,6,0,P|28:112|48:212,1,154.000005355358,6|8,0:2|0:0,0:0:0:0:
96,292,73069,1,0,0:0:0:0:
192,132,73244,2,0,L|195:93,1,38.5000013388394,2|0,0:2|0:0,0:0:0:0:
340,28,73420,2,0,L|336:66,1,38.5000013388394,2|0,0:2|0:0,0:0:0:0:
316,204,73595,2,0,P|278:212|242:200,1,77.0000026776789,6|0,0:2|0:0,0:0:0:0:
368,140,73946,5,12,0:0:0:0:
483,287,74121,1,0,0:0:0:0:
316,204,74297,1,8,0:0:0:0:
498,207,74472,1,0,0:0:0:0:
332,282,74648,1,8,0:0:0:0:
449,141,74823,1,0,0:0:0:0:
403,321,74999,1,8,0:0:0:0:
368,140,75174,1,0,0:0:0:0:
196,316,75349,5,8,0:0:0:0:
177,100,75525,1,0,0:0:0:0:
268,328,75700,1,8,0:0:0:0:
249,112,75876,1,0,0:0:0:0:
340,340,76051,1,8,0:0:0:0:
321,124,76227,1,0,0:0:0:0:
412,352,76402,1,8,0:0:0:0:
393,136,76578,1,0,0:0:0:0:
196,316,76753,5,12,0:0:0:0:
48,120,76928,1,0,0:0:0:0:
92,300,77104,1,8,0:0:0:0:
125,56,77279,1,0,0:0:0:0:
204,224,77455,1,8,0:0:0:0:
447,193,77630,1,0,0:0:0:0:
269,141,77806,1,8,0:0:0:0:
464,292,77981,1,0,0:0:0:0:
304,12,78156,5,8,0:0:0:0:
348,192,78332,1,0,0:0:0:0:
400,64,78507,1,8,0:0:0:0:
244,164,78683,1,0,0:0:0:0:
448,128,78858,1,8,0:0:0:0:
268,84,79034,1,0,0:0:0:0:
356,220,79209,1,8,0:0:0:0:
364,247,79296,1,8,0:0:0:0:
367,276,79384,1,8,0:0:0:0:
365,304,79472,1,8,0:0:0:0:
356,332,79560,6,0,P|284:352|192:320,2,154.000005355358,4|0|8,0:0|0:0|0:0,0:0:0:0:
460,144,80613,1,0,0:0:0:0:
356,332,80788,1,12,0:0:0:0:
258,113,80963,5,0,0:0:0:0:
370,194,81139,1,8,0:0:0:0:
244,251,81314,1,0,0:0:0:0:
349,105,81490,1,0,0:0:0:0:
331,276,81666,1,8,0:0:0:0:
191,176,81841,1,0,0:0:0:0:
389,196,82016,1,8,0:0:0:0:
417,200,82103,1,8,0:0:0:0:
445,193,82191,1,8,0:0:0:0:
469,177,82279,1,8,0:0:0:0:
486,154,82367,6,0,P|488:80|412:28,1,154.000005355358,4|0,0:0|0:0,0:0:0:0:
184,36,82893,1,8,0:0:0:0:
284,296,83069,1,0,0:0:0:0:
486,154,83244,1,8,0:0:0:0:
320,108,83420,1,8,0:0:0:0:
282,116,83507,1,8,0:0:0:0:
244,118,83595,1,8,0:0:0:0:
205,113,83683,1,8,0:0:0:0:
169,102,83770,5,12,0:0:0:0:
132,192,84121,2,0,L|124:276,2,70.000000298023,2|2|2,0:2|0:2|0:2,0:2:0:0:
LimePixel
Hi! M4M from my queue.

[Normal]
00:29:385 (2) - Rotate using the selection center as the origin, by 30 degrees and move down. The flow is really bad to the next note. Either do the suggestion or make it slightly less curvy so it feels better moving from object to object.

01:14:648 (2,1,2,3,1,2,3,1) - This pattern is just going round and round in a circle. Adjust it so it goes in different directions, this is just bland.

[Hard]
00:45:174 (2,3) - For a 1/4th of a gap, this spacing is too big. Here: 00:42:367 (4,5,6) you used small spacing, much better.

[Insane]
00:54:297 (1,2,3,4,1,2,3,4,1,2,3,4) - You start by changing from #1 to #2 with a small jump and then it suddenly enters this weird pattern. You can make it better if each pair of notes (1 and 2, 3 and 4, 5 and 6) are on top of each other or just make an alternating pattern.


Ignore this mod if it's unhelpful. Good luck
Topic Starter
greenwood0301

LimePixel wrote:

Hi! M4M from my queue.

[Normal]
00:29:385 (2) - Rotate using the selection center as the origin, by 30 degrees and move down. The flow is really bad to the next note. Either do the suggestion or make it slightly less curvy so it feels better moving from object to object. Fix

01:14:648 (2,1,2,3,1,2,3,1) - This pattern is just going round and round in a circle. Adjust it so it goes in different directions, this is just bland. Fix

[Hard]
00:45:174 (2,3) - For a 1/4th of a gap, this spacing is too big. Here: 00:42:367 (4,5,6) you used small spacing, much better. I wanted to do a jump here

[Insane]
00:54:297 (1,2,3,4,1,2,3,4,1,2,3,4) - You start by changing from #1 to #2 with a small jump and then it suddenly enters this weird pattern. You can make it better if each pair of notes (1 and 2, 3 and 4, 5 and 6) are on top of each other or just make an alternating pattern. Fix. I made an other pattern ^^


Ignore this mod if it's unhelpful. Good luck Every mod is usefull because every player has his own skill and view of a mapset.
Thanks for the mod !
-LynX-
returning m4m
Normal
  1. Just a general comment, slider shapes seem a little random throughout the map, sometimes there are very curved ones and sometimes it's just less curved, try to make them more consistent throughout the map
  2. 00:10:086 (2,3,4,5) - make spacing more consistent
  3. 00:10:788 (4,1) - minor visual thing, it's better if you don't let these overlap
  4. 00:16:051 (3,3) - same with these 2 ^
  5. 00:22:718 (3,4) - maybe merge these into a 1/2 slider; it's advisable to have lower object density for normals
  6. 00:26:928 (2,3) - ^
  7. 00:28:332 (2) - it's a little boring seeing 1/1 sliders so often, try make this a 1/2 repeat slider. this drum pattern actually occurs pretty often in the song, so it's good if you change some of the 1/1 sliders to a 1/2 repeat slider to offer some variation
  8. 00:36:753 (2,3,4) - i think 1/2 repeat slider fits better here, and also there's the same sound here 00:37:279 that you didn't map. i suggest making the 1/2 repeat slider end at 00:37:279
  9. 00:40:262 (1,2,3) - this is the slider inconsistency i talked about earlier, maybe make 2 and 3 the same shape, since theyre the same sounds
  10. 00:55:349 (3) - strong sound on slider-end generally is a no-no
  11. Most of my points above, like overlaps, variations and consistency can be applied throughout the map, including the kiai
Hard
  1. 00:07:806 - any reason to skip this sound? you're building up intensity yet you inserted a short pause here, seems weird
  2. 00:09:209 - etc - ^
  3. 00:11:490 (1) - if you NC-ed this, you might as well lower its sv, it makes good contrast imo
  4. 00:36:227 (1,2,3,4,5) - these are really hard for a normal, despite what you may think. i recommend doing like a pentagon/triangle pattern
  5. 00:35:174 (2,3) - space 3 further as 3 is a strong sound
  6. 00:41:314 (3,1,2,3,4,5) - ^
  7. 00:45:876 (1,2,1) - for a hard diff, it's not very typical to see this kind of spacing, where 1->2 is 1/2 but has larger spacing than 2->1 which is 1/1. i recommend changing it to be more conventional
  8. 00:47:104 - skipping this sound is fine, but skipping this 00:46:402 - imo is not, as there's still drum beats on it. similar logic applies after. i get it that you're following the vocals, but for a hard diff you can afford to map more of the music, this kind of object placement is normally reserved for a normal
  9. 00:56:402 (5,1) - this spacing is way too large, 1/4 shouldn't be so large
  10. 01:07:630 (5,6,7) - make this a sharper angle for smoother flow
  11. 01:07:630 (5,6,7) - you can afford to increase sv for kiai, it's allowed for hards
  12. 01:02:718 (1,2,3,4) - this pattern is repeated a lot, before and during the kiai, not saying that it's bad, but you're still repeating the same pattern even when the music does something different, like here 01:05:525 (1,2,3,4) - some variation would be nice
Insane
  1. General comment: you're following vocals too much in this diff, you should probably incorporate more complex patterns, for example you can follow the drums even when there's vocals. this applies especially more in the kiai.
  2. Also, you can afford to play with the sv more, and not keep it at 1x throughout the song
  3. 00:02:016 (1) - hmm why is this NC-ed? generally NC on every big white tick is recommended
  4. 00:00:963 (1,2) - this spacing is way larger than the ones after like here 00:02:367 (2,3) - 00:03:771 (2,3) -
  5. 00:38:156 (1,1,1) - this nc spam is not really justified, NC spams are usually reserved for a sudden switch to 1/3 snapping or rapidly changing sv
  6. 00:45:788 (6,1) - woah where did this 1/4 spacing come from, lower it please xd you can emphasis the 1 slider by having it go against the flow instead of the absurdly large spacing
  7. 01:19:560 (1) - add a circle here, and move the spinner behind by 1/4, there's a strong sound here and the spinner doesn;'t really emphasize that
Metaku's Extra
  1. 00:25:876 (5) - minor suggestion, maybe rotate this 90 degrees clockwise for better flow
  2. 01:07:806 (7,8,9) - imo spacing for 7->8 should be larger than 8->9 due to the strong sound on 8
  3. 01:17:279 (4,5,6) - perhaps you shouldn't use such a wide angle for 5->6 as there's not much to emphasis on 6 compared to the others. or perhaps you can make 3->4->5 the wide angle instead of 4->5->6 as 5 is a strong sound
  4. fun map

that's all from me, good luck!
Metaku

-LynX- wrote:

Metaku's Extra
  1. 00:25:876 (5) - minor suggestion, maybe rotate this 90 degrees clockwise for better flow Doesn't really affect flow much with slider leniency, I also prefer the visuals the way they are now
  2. 01:07:806 (7,8,9) - imo spacing for 7->8 should be larger than 8->9 due to the strong sound on 8 While that is true I guess but in the music the intensity is building up so I feel that increasing spacing works better here
  3. 01:17:279 (4,5,6) - perhaps you shouldn't use such a wide angle for 5->6 as there's not much to emphasis on 6 compared to the others. or perhaps you can make 3->4->5 the wide angle instead of 4->5->6 as 5 is a strong sound Fair point, rearranged the jumps a bit
  4. fun map Thanks :)

that's all from me, good luck!
Thanks for the mod!

update
osu file format v14

[General]
AudioFilename: vbr Believe in yourself (TV Ver.).mp3
AudioLeadIn: 0
PreviewTime: 963
Countdown: 1
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Believe in yourself (TV SIZE)
TitleUnicode:Believe in yourself (TV SIZE)
Artist:Abe Mao
ArtistUnicode:阿部 真央
Creator:greenwood0301
Version:Metaku's Extra
Source:ベイビーステップ
Tags:baby steps opening iHatePeople My Angel Mir Oppajime あべま
BeatmapID:1187154
BeatmapSetID:356923

[Difficulty]
HPDrainRate:6
CircleSize:4.2
OverallDifficulty:8
ApproachRate:9.2
SliderMultiplier:1.40000000596046
SliderTickRate:1

[Events]
//Background and Video events
0,0,"baby 3.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
964,350.877192982456,4,2,0,100,1,0
964,-200,4,2,0,40,0,0
6402,-100,4,1,0,50,0,0
11753,-100,4,2,0,5,0,0
11841,-100,4,1,0,50,0,0
12104,-100,4,2,0,5,0,0
12192,-100,4,1,0,50,0,0
57104,-90.9090909090909,4,1,0,60,0,1
84121,-200,4,2,0,30,0,0


[Colours]
Combo1 : 249,187,0
Combo2 : 65,148,37
Combo3 : 129,89,46
Combo4 : 218,3,202

[HitObjects]
168,184,964,6,0,P|159:130|168:72,2,105.000000447035,2|2|2,0:0|0:0|0:0,0:0:0:0:
204,260,2367,6,0,P|276:248|340:280,1,140.000000596046,2|2,0:0|0:0,0:0:0:0:
412,336,3420,1,0,0:0:0:0:
412,336,3771,6,0,P|444:276|414:217,1,140.000000596046,2|2,0:0|0:0,0:0:0:0:
334,275,4823,1,0,0:0:0:0:
214,273,5174,6,0,P|274:243|334:275,1,140.000000596046,2|2,0:0|0:0,0:0:0:0:
180,344,6227,1,0,0:0:0:0:
212,176,6402,2,0,L|207:124,1,35.0000001490115,0|0,0:0|0:0,0:0:0:0:
136,192,6578,6,0,L|144:283,1,70.000000298023,4|0,0:0|0:0,0:0:0:0:
212,308,6928,1,0,0:0:0:0:
281,354,7104,1,0,0:0:0:0:
327,285,7279,1,0,0:0:0:0:
258,239,7455,1,0,0:0:0:0:
212,308,7630,1,0,0:0:0:0:
281,354,7806,1,0,0:0:0:0:
374,216,7981,6,0,L|382:120,1,70.000000298023,0|0,0:0|0:0,0:0:0:0:
258,239,8332,2,0,L|251:308,1,70.000000298023,0|0,0:0|0:0,0:0:0:0:
146,195,8683,2,0,L|152:125,1,70.000000298023,0|0,0:0|0:0,0:0:0:0:
30,218,9034,2,0,L|23:287,1,70.000000298023,0|0,0:0|0:0,0:0:0:0:
190,250,9385,5,0,0:0:0:0:
62,58,9560,1,0,0:0:0:0:
30,218,9735,1,0,0:0:0:0:
222,90,9911,1,0,0:0:0:0:
196,259,10086,5,0,0:0:0:0:
55,48,10262,1,0,0:0:0:0:
20,224,10437,1,0,0:0:0:0:
231,83,10613,1,0,0:0:0:0:
202,268,10788,5,0,0:0:0:0:
49,39,10963,1,0,0:0:0:0:
11,230,11139,1,0,0:0:0:0:
240,77,11314,1,0,0:0:0:0:
118,222,11490,6,2,B|125:140|125:140|132:169,1,105.000000447034
196,240,11841,2,2,P|176:280|96:296,1,105.000000447034
96,300,12192,6,0,P|160:331|249:330,1,140.000000596046,4|8,0:0|0:0,0:0:0:0:
308,308,12718,1,0,0:0:0:0:
301,238,12893,2,0,L|308:308,1,70.000000298023,0|0,0:0|0:0,0:0:0:0:
380,156,13244,2,0,L|373:86,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
237,209,13595,6,0,P|168:220|76:196,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
44,144,14121,1,0,0:0:0:0:
140,324,14297,1,0,0:0:0:0:
36,284,14472,1,0,0:0:0:0:
242,279,14648,2,0,L|234:365,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
336,272,14999,6,0,P|332:204|368:144,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
440,100,15525,1,0,0:0:0:0:
446,169,15700,2,0,L|440:100,1,70.000000298023,0|0,0:0|0:0,0:0:0:0:
503,225,16051,2,0,L|497:295,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
424,336,16402,6,0,P|356:320|284:336,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
208,360,16928,1,0,0:0:0:0:
88,286,17104,2,0,L|-3:277,1,70.000000298023,0|0,0:0|0:0,0:0:0:0:
138,353,17455,2,0,L|207:359,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
228,252,17806,6,0,P|252:188|228:116,1,140.000000596046,6|8,0:2|0:0,0:0:0:0:
172,84,18332,1,0,0:0:0:0:
228,252,18507,1,0,0:0:0:0:
293,64,18683,1,0,0:0:0:0:
110,141,18858,2,0,L|22:133,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
160,208,19209,6,0,P|144:277|160:348,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
228,160,19735,1,0,0:0:0:0:
332,88,19911,2,0,L|435:78,1,70.000000298023,0|0,0:0|0:0,0:0:0:0:
297,153,20262,2,0,L|209:160,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
380,180,20613,6,0,P|360:248|388:324,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
424,384,21139,1,0,0:0:0:0:
284,292,21314,2,0,L|192:292,1,70.000000298023
440,248,21665,2,0,L|510:248,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
380,180,22016,6,0,L|296:172,1,70.000000298023,2|0,0:2|0:0,0:0:0:0:
283,292,22367,2,0,L|353:299,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
488,84,22718,1,0,0:0:0:0:
440,248,22893,1,0,0:0:0:0:
392,0,23069,1,8,0:0:0:0:
392,0,23420,6,0,P|406:74|392:148,1,140.000000596046,4|8,0:0|0:0,0:0:0:0:
332,192,23946,1,0,0:0:0:0:
284,76,24121,1,0,0:0:0:0:
411,218,24297,1,0,0:0:0:0:
277,145,24472,2,0,L|283:65,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
184,212,24823,6,0,P|252:215|308:268,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
348,332,25349,1,0,0:0:0:0:
436,156,25525,1,0,0:0:0:0:
416,280,25700,1,0,0:0:0:0:
336,100,25876,2,0,L|329:28,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
276,160,26227,6,0,P|276:228|228:288,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
154,308,26753,1,0,0:0:0:0:
348,332,26928,1,0,0:0:0:0:
224,356,27104,1,0,0:0:0:0:
139,180,27279,2,0,L|139:108,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
236,212,27630,6,0,P|193:266|104:276,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
56,236,28156,1,0,0:0:0:0:
220,128,28332,1,0,0:0:0:0:
104,176,28507,1,0,0:0:0:0:
300,156,28683,2,0,L|387:148,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
220,128,29034,6,0,P|224:196|288:244,1,140.000000596046,6|8,0:2|0:0,0:0:0:0:
356,264,29560,1,0,0:0:0:0:
164,300,29735,1,0,0:0:0:0:
275,240,29911,1,0,0:0:0:0:
213,58,30086,2,0,L|220:128,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
268,260,30437,6,0,P|200:276|128:260,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
60,220,30963,1,0,0:0:0:0:
200,368,31139,1,0,0:0:0:0:
132,262,31314,1,0,0:0:0:0:
216,88,31490,2,0,L|208:171,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
184,20,31841,6,0,P|248:48|328:16,1,140.000000596046,6|8,0:2|0:0,0:0:0:0:
260,168,32367,1,0,0:0:0:0:
372,292,32542,1,0,0:0:0:0:
386,168,32718,1,0,0:0:0:0:
216,244,32893,2,0,L|124:252,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
260,168,33244,6,0,P|264:236|308:300,1,140.000000596046,6|8,0:2|0:0,0:0:0:0:
400,328,33771,1,8,0:0:0:0:
400,328,33858,1,8,0:0:0:0:
400,328,33946,1,8,0:0:0:0:
220,360,34121,1,0,0:0:0:0:
452,260,34297,1,8,0:0:0:0:
452,260,34648,6,0,P|416:200|432:128,1,140.000000596046,4|0,0:0|0:0,0:0:0:0:
400,328,35174,2,0,L|308:336,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
504,184,35525,1,0,0:0:0:0:
343,258,35700,2,0,L|251:266,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
413,201,36051,5,0,0:0:0:0:
239,50,36227,1,8,0:0:0:0:
392,120,36402,1,0,0:0:0:0:
232,172,36578,1,0,0:0:0:0:
400,25,36753,1,8,0:0:0:0:
332,178,36928,1,0,0:0:0:0:
152,44,37104,1,8,0:0:0:0:
316,80,37279,1,0,0:0:0:0:
180,116,37455,6,0,P|164:184|176:260,1,140.000000596046,4|8,0:0|0:0,0:0:0:0:
212,328,37981,1,0,0:0:0:0:
52,216,38156,1,0,0:0:0:0:
173,252,38332,1,0,0:0:0:0:
276,120,38507,2,0,L|269:48,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
244,188,38858,6,0,P|308:160|392:160,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
460,176,39385,1,0,0:0:0:0:
360,252,39560,1,0,0:0:0:0:
396,88,39735,1,0,0:0:0:0:
416,312,39911,1,8,0:0:0:0:
295,269,40262,6,0,P|364:267|419:317,1,140.000000596046,4|0,0:1|0:1,0:2:0:0:
262,189,40788,2,0,L|301:105,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
333,351,41139,1,0,0:0:0:0:
351,175,41314,2,0,L|390:91,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
365,264,41665,5,0,0:0:0:0:
116,308,41841,1,8,0:0:0:0:
256,216,42016,1,0,0:0:0:0:
92,176,42192,1,0,0:0:0:0:
292,328,42367,1,8,0:0:0:0:
384,188,42542,1,0,0:0:0:0:
153,295,42718,1,8,0:0:0:0:
265,169,42893,1,0,0:0:0:0:
292,328,43069,6,0,P|352:364|440:348,1,140.000000596046,4|8,0:0|0:0,0:0:0:0:
477,273,43595,1,0,0:0:0:0:
240,180,43771,1,0,0:0:0:0:
404,200,43946,1,0,0:0:0:0:
188,256,44121,2,0,L|101:248,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
240,180,44472,6,0,P|304:156|328:64,1,140.000000596046,2|8,0:2|0:0,0:0:0:0:
284,24,44999,1,0,0:0:0:0:
412,96,45174,1,0,0:0:0:0:
320,236,45349,1,8,0:0:0:0:
296,252,45437,1,8,0:0:0:0:
269,262,45525,1,8,0:0:0:0:
239,263,45613,1,8,0:0:0:0:
211,256,45700,1,8,0:0:0:0:
186,242,45788,1,8,0:0:0:0:
167,220,45876,5,4,0:0:0:0:
80,76,46051,1,0,0:0:0:0:
64,272,46227,1,8,0:0:0:0:
145,124,46402,1,0,0:0:0:0:
132,320,46578,1,0,0:0:0:0:
40,180,46753,1,0,0:0:0:0:
240,280,46928,2,0,L|331:288,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
444,244,47279,5,0,0:0:0:0:
288,180,47455,1,0,0:0:0:0:
444,340,47630,1,8,0:0:0:0:
380,184,47806,1,0,0:0:0:0:
229,246,47981,1,0,0:0:0:0:
293,88,48157,1,0,0:0:0:0:
131,244,48332,2,0,L|122:341,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
288,180,48683,5,0,0:0:0:0:
140,100,48858,1,0,0:0:0:0:
220,310,49034,1,8,0:0:0:0:
357,209,49209,1,0,0:0:0:0:
220,310,49385,1,0,0:0:0:0:
392,291,49560,1,0,0:0:0:0:
204,164,49735,2,0,L|124:157,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
306,299,50086,5,0,0:0:0:0:
388,152,50262,1,0,0:0:0:0:
184,60,50437,1,8,0:0:0:0:
270,202,50613,1,0,0:0:0:0:
312,40,50788,1,0,0:0:0:0:
184,148,50963,1,0,0:0:0:0:
232,368,51139,2,0,L|238:292,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
305,144,51490,5,4,0:0:0:0:
473,140,51665,1,0,0:0:0:0:
311,28,51841,1,8,0:0:0:0:
399,172,52016,1,0,0:0:0:0:
235,63,52192,1,0,0:0:0:0:
403,54,52367,1,0,0:0:0:0:
216,177,52542,2,0,L|163:251,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
328,312,52893,5,0,0:0:0:0:
305,144,53069,1,0,0:0:0:0:
244,359,53244,1,8,0:0:0:0:
347,226,53420,1,0,0:0:0:0:
218,126,53595,1,0,0:0:0:0:
387,103,53771,1,0,0:0:0:0:
171,40,53946,2,0,L|82:81,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
99,77,54209,1,0,0:0:0:0:
91,85,54297,5,12,0:0:0:0:
305,144,54472,2,0,P|372:152|448:88,1,140.000000596046,2|2,0:2|0:2,0:0:0:0:
212,168,54999,1,8,0:0:0:0:
380,316,55174,2,0,P|313:324|237:260,1,140.000000596046,2|2,0:2|0:2,0:0:0:0:
68,148,55700,5,8,0:0:0:0:
24,340,55876,1,0,0:0:0:0:
192,100,56051,2,0,L|279:92,1,70.000000298023,8|0,0:0|0:0,0:0:0:0:
364,168,56402,1,8,0:0:0:0:
336,189,56489,1,8,0:0:0:0:
303,200,56577,1,8,0:0:0:0:
268,198,56665,1,8,0:0:0:0:
236,185,56752,1,8,0:0:0:0:
204,172,56840,1,8,0:0:0:0:
169,170,56928,1,8,0:0:0:0:
136,181,57016,1,8,0:0:0:0:
109,202,57104,6,0,P|92:276|127:343,1,154.000005355358,4|8,0:0|0:0,0:0:0:0:
248,368,57630,1,0,0:0:0:0:
364,224,57806,1,0,0:0:0:0:
184,264,57981,1,0,0:0:0:0:
416,344,58156,2,0,L|499:351,1,77.0000026776789,8|0,0:0|0:0,0:0:0:0:
340,372,58507,6,0,P|388:316|376:216,1,154.000005355358,6|8,0:2|0:0,0:0:0:0:
324,132,59034,1,0,0:0:0:0:
248,300,59209,1,0,0:0:0:0:
204,120,59385,1,0,0:0:0:0:
152,360,59560,2,0,L|160:264,1,77.0000026776789,8|0,0:0|0:0,0:0:0:0:
223,133,59911,6,0,P|290:167|362:147,1,154.000005355358,6|8,0:2|0:0,0:0:0:0:
436,48,60437,1,0,0:0:0:0:
392,228,60613,1,0,0:0:0:0:
300,68,60788,1,0,0:0:0:0:
472,243,60963,2,0,L|464:327,1,77.0000026776789,8|0,0:0|0:0,0:0:0:0:
320,372,61314,6,0,P|252:340|176:368,1,154.000005355358,6|8,0:2|0:0,0:0:0:0:
72,304,61841,1,0,0:0:0:0:
252,264,62016,1,0,0:0:0:0:
64,212,62192,1,0,0:0:0:0:
148,84,62367,2,0,L|141:163,1,77.0000026776789,8|0,0:0|0:0,0:0:0:0:
64,212,62718,6,0,P|136:188|196:232,1,154.000005355358,4|8,0:0|0:0,0:0:0:0:
232,348,63244,1,0,0:0:0:0:
412,304,63420,1,0,0:0:0:0:
344,108,63595,1,0,0:0:0:0:
264,272,63771,2,0,L|176:279,1,77.0000026776789,8|0,0:0|0:0,0:0:0:0:
308,184,64121,6,0,P|340:252|436:256,1,154.000005355358,6|8,0:2|0:2,0:0:0:0:
492,172,64648,1,0,0:0:0:0:
436,348,64823,1,0,0:0:0:0:
260,292,64998,1,0,0:0:0:0:
504,251,65174,2,0,L|422:259,1,77.0000026776789,8|0,0:0|0:0,0:0:0:0:
296,212,65525,5,0,0:0:0:0:
416,72,65700,1,0,0:0:0:0:
356,312,65876,1,8,0:0:0:0:
422,148,66051,1,0,0:0:0:0:
422,148,66139,1,8,0:0:0:0:
422,148,66227,2,0,L|414:64,1,77.0000026776789,0|0,0:0|0:0,0:0:0:0:
484,276,66578,1,8,0:0:0:0:
248,132,66753,1,0,0:0:0:0:
400,236,66928,5,0,0:0:0:0:
200,252,67104,1,0,0:0:0:0:
422,148,67279,1,8,0:0:0:0:
200,252,67455,1,0,0:0:0:0:
188,257,67542,1,8,0:0:0:0:
176,262,67630,1,0,0:0:0:0:
88,32,67806,1,0,0:0:0:0:
344,136,67981,1,8,0:0:0:0:
44,204,68156,1,0,0:0:0:0:
332,152,68332,6,0,P|352:224|324:308,1,154.000005355358,4|8,0:0|0:0,0:0:0:0:
216,344,68858,1,0,0:0:0:0:
240,160,69034,1,0,0:0:0:0:
420,200,69209,1,0,0:0:0:0:
180,260,69385,2,0,L|96:252,1,77.0000026776789,8|0,0:0|0:0,0:0:0:0:
228,164,69735,6,0,P|300:184|364:128,1,154.000005355358,6|8,0:2|0:0,0:0:0:0:
340,48,70262,1,0,0:0:0:0:
432,208,70437,1,0,0:0:0:0:
284,96,70613,1,0,0:0:0:0:
388,352,70788,2,0,L|394:275,1,77.0000026776789,8|0,0:0|0:0,0:0:0:0:
427,124,71139,6,0,P|351:130|283:95,1,154.000005355358,6|8,0:2|0:0,0:0:0:0:
244,12,71665,1,0,0:0:0:0:
275,186,71841,1,0,0:0:0:0:
376,32,72016,1,0,0:0:0:0:
120,140,72192,2,0,L|207:147,1,77.0000026776789,8|0,0:0|0:0,0:0:0:0:
76,52,72542,6,0,P|28:112|48:212,1,154.000005355358,6|8,0:2|0:0,0:0:0:0:
96,292,73069,1,0,0:0:0:0:
192,132,73244,2,0,L|195:93,1,38.5000013388394,2|0,0:2|0:0,0:0:0:0:
340,28,73420,2,0,L|336:66,1,38.5000013388394,2|0,0:2|0:0,0:0:0:0:
316,204,73595,2,0,P|278:212|242:200,1,77.0000026776789,6|0,0:2|0:0,0:0:0:0:
368,140,73946,5,12,0:0:0:0:
483,287,74121,1,0,0:0:0:0:
316,204,74297,1,8,0:0:0:0:
498,207,74472,1,0,0:0:0:0:
332,282,74648,1,8,0:0:0:0:
449,141,74823,1,0,0:0:0:0:
403,321,74999,1,8,0:0:0:0:
368,140,75174,1,0,0:0:0:0:
196,316,75349,5,8,0:0:0:0:
177,100,75525,1,0,0:0:0:0:
268,328,75700,1,8,0:0:0:0:
249,112,75876,1,0,0:0:0:0:
340,340,76051,1,8,0:0:0:0:
321,124,76227,1,0,0:0:0:0:
412,352,76402,1,8,0:0:0:0:
393,136,76578,1,0,0:0:0:0:
196,316,76753,5,12,0:0:0:0:
48,120,76928,1,0,0:0:0:0:
92,300,77104,1,8,0:0:0:0:
125,56,77279,1,0,0:0:0:0:
204,224,77455,1,8,0:0:0:0:
40,32,77630,1,0,0:0:0:0:
269,141,77806,1,8,0:0:0:0:
56,136,77981,1,0,0:0:0:0:
304,12,78156,5,8,0:0:0:0:
348,192,78332,1,0,0:0:0:0:
400,64,78507,1,8,0:0:0:0:
244,164,78683,1,0,0:0:0:0:
448,128,78858,1,8,0:0:0:0:
268,84,79034,1,0,0:0:0:0:
356,220,79209,1,8,0:0:0:0:
364,247,79296,1,8,0:0:0:0:
367,276,79384,1,8,0:0:0:0:
365,304,79472,1,8,0:0:0:0:
356,332,79560,6,0,P|284:352|192:320,2,154.000005355358,4|0|8,0:0|0:0|0:0,0:0:0:0:
460,144,80613,1,0,0:0:0:0:
356,332,80788,1,12,0:0:0:0:
258,113,80963,5,0,0:0:0:0:
370,194,81139,1,8,0:0:0:0:
244,251,81314,1,0,0:0:0:0:
349,105,81490,1,0,0:0:0:0:
331,276,81666,1,8,0:0:0:0:
191,176,81841,1,0,0:0:0:0:
389,196,82016,1,8,0:0:0:0:
417,200,82103,1,8,0:0:0:0:
445,193,82191,1,8,0:0:0:0:
469,177,82279,1,8,0:0:0:0:
486,154,82367,6,0,P|488:80|412:28,1,154.000005355358,4|0,0:0|0:0,0:0:0:0:
184,36,82893,1,8,0:0:0:0:
284,296,83069,1,0,0:0:0:0:
486,154,83244,1,8,0:0:0:0:
320,108,83420,1,8,0:0:0:0:
282,116,83507,1,8,0:0:0:0:
244,118,83595,1,8,0:0:0:0:
205,113,83683,1,8,0:0:0:0:
169,102,83770,5,12,0:0:0:0:
132,192,84121,2,0,L|124:276,2,70.000000298023,2|2|2,0:2|0:2|0:2,0:2:0:0:
Topic Starter
greenwood0301

-LynX- wrote:

returning m4m
Normal
  1. Just a general comment, slider shapes seem a little random throughout the map, sometimes there are very curved ones and sometimes it's just less curved, try to make them more consistent throughout the map I tried to replace the sliders i found too curvy
  2. 00:10:086 (2,3,4,5) - make spacing more consistent Fix now all .99x
  3. 00:10:788 (4,1) - minor visual thing, it's better if you don't let these overlap Fix
  4. 00:16:051 (3,3) - same with these 2 ^ Actualy, i think its better if i put them on top of each other
  5. 00:22:718 (3,4) - maybe merge these into a 1/2 slider; it's advisable to have lower object density for normals Those tripple are the spicy in the map. I dont want to clear difficulties.
  6. 00:26:928 (2,3) - ^ ^
  7. 00:28:332 (2) - it's a little boring seeing 1/1 sliders so often, try make this a 1/2 repeat slider. this drum pattern actually occurs pretty often in the song, so it's good if you change some of the 1/1 sliders to a 1/2 repeat slider to offer some variation Put some after the tripples
  8. 00:36:753 (2,3,4) - i think 1/2 repeat slider fits better here, and also there's the same sound here 00:37:279 that you didn't map. i suggest making the 1/2 repeat slider end at 00:37:279 First, your 1/2 sliders have the same sound as my tripples. Second, i dont want to map the sound because i want to give some rest time after the tripples.
  9. 00:40:262 (1,2,3) - this is the slider inconsistency i talked about earlier, maybe make 2 and 3 the same shape, since theyre the same sounds CTRL + C .... CTRL + V then replace
  10. 00:55:349 (3) - strong sound on slider-end generally is a no-no I think its find. If i get more warning all change it
  11. Most of my points above, like overlaps, variations and consistency can be applied throughout the map, including the kiai I'll try to see what i can do
Hard
  1. 00:07:806 - any reason to skip this sound? you're building up intensity yet you inserted a short pause here, seems weird Aright i'll add a note where i stop
  2. 00:09:209 - etc - ^ ^
  3. 00:11:490 (1) - if you NC-ed this, you might as well lower its sv, it makes good contrast imo SV for the slider is lower
  4. 00:36:227 (1,2,3,4,5) - these are really hard for a normal, despite what you may think. i recommend doing like a pentagon/triangle pattern This is a hard diff ^^
  5. 00:35:174 (2,3) - space 3 further as 3 is a strong sound Fix
  6. 00:41:314 (3,1,2,3,4,5) - ^ ^
  7. 00:45:876 (1,2,1) - for a hard diff, it's not very typical to see this kind of spacing, where 1->2 is 1/2 but has larger spacing than 2->1 which is 1/1. i recommend changing it to be more conventional Fix. Now 1 ->2 is closer and 2->1 is more away
  8. 00:47:104 - skipping this sound is fine, but skipping this 00:46:402 - imo is not, as there's still drum beats on it. similar logic applies after. i get it that you're following the vocals, but for a hard diff you can afford to map more of the music, this kind of object placement is normally reserved for a normal Fix. Now there all map in doubles
  9. 00:56:402 (5,1) - this spacing is way too large, 1/4 shouldn't be so large Fix. Now closer
  10. 01:07:630 (5,6,7) - make this a sharper angle for smoother flow Fix
  11. 01:07:630 (5,6,7) - you can afford to increase sv for kiai, it's allowed for hards Fix. Now 1.5x before the end
  12. 01:02:718 (1,2,3,4) - this pattern is repeated a lot, before and during the kiai, not saying that it's bad, but you're still repeating the same pattern even when the music does something different, like here 01:05:525 (1,2,3,4) - some variation would be nice The time HL leads to a pattern whenre the music repeat it self for 2 times. I chose to forget about it the first time to make it glow the second time
Insane
  1. General comment: you're following vocals too much in this diff, you should probably incorporate more complex patterns, for example you can follow the drums even when there's vocals. this applies especially more in the kiai.Added some new pattern in the kai near the end
  2. Also, you can afford to play with the sv more, and not keep it at 1x throughout the song One of the new pattern is in 0.50x
  3. 00:02:016 (1) - hmm why is this NC-ed? generally NC on every big white tick is recommended Fix
  4. 00:00:963 (1,2) - this spacing is way larger than the ones after like here 00:02:367 (2,3) - 00:03:771 (2,3) - Fix
  5. 00:38:156 (1,1,1) - this nc spam is not really justified, NC spams are usually reserved for a sudden switch to 1/3 snapping or rapidly changing sv Fix
  6. 00:45:788 (6,1) - woah where did this 1/4 spacing come from, lower it please xd you can emphasis the 1 slider by having it go against the flow instead of the absurdly large spacing Fix. Now closer and the other way around
  7. 01:19:560 (1) - add a circle here, and move the spinner behind by 1/4, there's a strong sound here and the spinner doesn;'t really emphasize that Fix the spiner shorter and move and the note is there
Metaku's Extra
  1. 00:25:876 (5) - minor suggestion, maybe rotate this 90 degrees clockwise for better flow
  2. 01:07:806 (7,8,9) - imo spacing for 7->8 should be larger than 8->9 due to the strong sound on 8
  3. 01:17:279 (4,5,6) - perhaps you shouldn't use such a wide angle for 5->6 as there's not much to emphasis on 6 compared to the others. or perhaps you can make 3->4->5 the wide angle instead of 4->5->6 as 5 is a strong sound
  4. fun map

that's all from me, good luck!

Thanks for the mod !
- Pika
HEY HEY HEY IM SO SORRY I COULDN'T GET THIS DONE FASTER I HAVE MY OWN MAP TO DEAL WITH! IM SORRY IM SORRY IM SORRY IM SORRY IM SORRY IM SORRY IM SORRY IM SORRY IM SORRY IM SORRY!!!

I will do the mods myself, after I do, I will PM you the message of the code.

But seriiously, I am SO sorry that I couldn't finish this faster!

AsrieL's Extra (You can name it whatever you feel like)
osu file format v14

[General]
AudioFilename: vbr Believe in yourself (TV Ver.).mp3
AudioLeadIn: 0
PreviewTime: 963
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 14999
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Believe in yourself (TV SIZE)
TitleUnicode:Believe in yourself (TV SIZE)
Artist:Abe Mao
ArtistUnicode:阿部 真央
Creator:greenwood0301
Version:AsrieL's Extra
Source:ベイビーステップ
Tags:baby steps opening iHatePeople My Angel Mir Oppajime あべま
BeatmapID:1158666
BeatmapSetID:356923

[Difficulty]
HPDrainRate:7.5
CircleSize:4.2
OverallDifficulty:7
ApproachRate:9.2
SliderMultiplier:1.40000000596046
SliderTickRate:1

[Events]
//Background and Video events
0,0,"baby 3.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
964,350.877192982456,4,2,0,30,1,0
6402,-83.3333333333333,4,2,0,50,0,0
11490,-66.6666666666667,4,2,0,100,0,0
11841,-133.333333333333,4,2,0,100,0,0
12192,-83.3333333333333,4,2,0,100,0,0
57104,-66.6666666666667,4,2,0,100,0,1
82367,-111.111111111111,4,2,0,100,0,1
83771,-133.333333333333,4,2,0,100,0,0


[Colours]
Combo1 : 249,187,0
Combo2 : 65,148,37
Combo3 : 129,89,46
Combo4 : 218,3,202

[HitObjects]
92,88,964,6,0,P|88:236|128:92,1,420.000001788138
100,164,2367,2,0,B|164:128|164:128|192:160|192:160|264:112|348:168,1,280.000001192092
352,108,3420,1,0,0:0:0:0:
280,156,3771,6,0,B|344:216|416:164|416:164|236:256|304:372,1,420.000001788138
72,280,5174,2,0,B|56:240|56:240|32:196|64:148|100:212|100:212|176:164|176:220|124:264|124:264|88:296,1,350.000001490115
240,120,6227,5,0,0:0:0:0:
121,43,6402,1,8,0:0:0:0:
96,96,6490,1,8,0:0:0:0:
96,152,6578,2,0,P|120:196|144:220,1,83.9999977941511,8|0,0:0|0:0,0:0:0:0:
236,296,6928,1,0,0:0:0:0:
388,92,7104,1,0,0:0:0:0:
152,168,7279,1,0,0:0:0:0:
388,252,7455,1,0,0:0:0:0:
248,36,7630,1,0,0:0:0:0:
236,296,7806,5,0,0:0:0:0:
388,92,7981,1,0,0:0:0:0:
388,252,8156,1,0,0:0:0:0:
248,36,8332,1,0,0:0:0:0:
216,268,8507,1,0,0:0:0:0:
136,48,8683,6,0,L|144:136,1,83.9999977941511
224,352,9034,2,0,L|216:264,1,83.9999977941511
352,172,9385,2,0,L|260:180,1,83.9999977941511,0|2,0:0|0:0,0:0:0:0:
40,236,9736,2,0,L|157:225,1,83.9999977941511
216,80,10086,6,0,B|212:144|240:192,1,83.9999977941511,0|2,0:0|0:0,0:0:0:0:
287,305,10438,2,0,B|291:241|263:193,1,83.9999977941511,0|2,0:0|0:0,0:0:0:0:
196,243,10788,2,0,L|292:219,1,83.9999977941511,2|2,0:0|0:0,0:0:0:0:
330,51,11139,2,0,P|314:99|258:131,1,83.9999977941511,2|2,0:0|0:0,0:0:0:0:
112,212,11490,6,0,P|100:168|128:112,1,105.000004452467,0|2,0:0|0:0,0:0:0:0:
172,172,11841,2,0,B|232:172,1,52.5000022262334,6|0,0:0|0:0,0:0:0:0:
416,64,12192,6,0,P|444:104|432:152,1,83.9999977941511
244,88,12542,1,0,0:0:0:0:
180,176,12718,2,0,P|180:256|264:312,1,167.999995588302,2|0,0:0|0:0,0:0:0:0:
244,88,13244,2,0,P|304:96|344:132,1,83.9999977941511
243,308,13595,2,0,P|183:300|136:200,1,167.999995588302,2|0,0:0|0:0,0:0:0:0:
48,124,14121,6,0,P|32:172|40:220,1,83.9999977941511,0|2,0:0|0:0,0:0:0:0:
112,312,14472,1,0,0:0:0:0:
289,228,14648,2,0,P|285:300|253:332,1,83.9999977941511,2|0,0:0|0:0,0:0:0:0:
223,156,14999,2,0,P|227:84|259:52,1,83.9999977941511,2|0,0:0|0:0,0:0:0:0:
376,56,15349,5,0,0:0:0:0:
440,128,15525,1,0,0:0:0:0:
223,156,15700,1,0,0:0:0:0:
289,228,15876,1,0,0:0:0:0:
76,176,16051,6,0,P|112:224|160:208,1,83.9999977941511,2|0,0:0|0:0,0:0:0:0:
212,376,16402,2,0,P|212:320|176:276,1,83.9999977941511,2|0,0:0|0:0,0:0:0:0:
276,148,16753,1,0,0:0:0:0:
76,176,16928,2,0,P|76:264|140:324,1,167.999995588302
256,40,17455,1,0,0:0:0:0:
388,208,17630,1,0,0:0:0:0:
276,148,17806,6,0,P|224:164|112:164,1,167.999995588302,2|0,0:0|0:0,0:0:0:0:
40,160,18332,2,0,P|24:228|32:272,1,83.9999977941511
200,244,18683,1,0,0:0:0:0:
328,156,18858,2,0,P|360:196|360:256,1,83.9999977941511
224,148,19209,2,0,P|184:128|184:16,1,167.999995588302,2|0,0:0|0:0,0:0:0:0:
284,68,19735,1,0,0:0:0:0:
224,148,19911,2,0,P|256:188|256:248,1,83.9999977941511
104,304,20262,2,0,P|72:264|72:204,1,83.9999977941511
72,116,20613,6,0,P|120:72|164:72,1,83.9999977941511,2|0,0:0|0:0,0:0:0:0:
332,80,20963,1,0,0:0:0:0:
216,280,21139,1,0,0:0:0:0:
132,72,21314,1,0,0:0:0:0:
224,156,21490,2,0,L|232:68,2,83.9999977941511
120,292,22016,5,2,0:0:0:0:
328,192,22192,1,0,0:0:0:0:
168,104,22367,1,2,0:0:0:0:
256,304,22542,1,0,0:0:0:0:
84,184,22718,1,2,0:0:0:0:
288,104,22893,1,0,0:0:0:0:
208,200,23069,1,2,0:0:0:0:
208,200,23244,1,0,0:0:0:0:
392,136,23420,6,0,P|440:192|420:296,1,167.999995588302
233,274,23946,2,0,P|205:222|217:178,1,83.9999977941511
284,48,24297,1,0,0:0:0:0:
356,188,24472,1,0,0:0:0:0:
232,276,24648,1,0,0:0:0:0:
136,120,24823,2,0,P|96:192|116:272,1,167.999995588302,2|0,0:0|0:0,0:0:0:0:
356,188,25349,2,0,P|356:240|316:284,1,83.9999977941511
136,120,25700,5,0,0:0:0:0:
192,312,25876,1,0,0:0:0:0:
356,188,26051,1,0,0:0:0:0:
268,80,26227,2,0,L|216:240,1,167.999995588302,2|0,0:0|0:0,0:0:0:0:
276,348,26753,2,0,P|336:348|384:252,1,167.999995588302
388,72,27279,1,0,0:0:0:0:
208,232,27455,1,0,0:0:0:0:
212,52,27630,6,0,P|128:68|112:152,1,167.999995588302,2|0,0:0|0:0,0:0:0:0:
180,120,28156,2,0,L|252:172,1,83.9999977941511
168,312,28507,1,0,0:0:0:0:
252,312,28683,2,0,L|144:312|144:312,1,83.9999977941511
116,104,29034,2,0,P|56:184|56:280,1,167.999995588302,2|0,0:0|0:0,0:0:0:0:
112,288,29560,2,0,P|172:208|172:112,1,167.999995588302
256,232,30086,6,0,L|256:120,1,83.9999977941511
128,75,30437,2,0,P|228:95|256:175,1,167.999995588302,2|0,0:0|0:0,0:0:0:0:
276,284,30963,1,0,0:0:0:0:
320,96,31139,1,0,0:0:0:0:
128,75,31314,1,0,0:0:0:0:
216,168,31490,2,0,P|176:252|104:264,1,167.999995588302
60,96,32016,5,2,0:0:0:0:
60,296,32192,1,0,0:0:0:0:
216,168,32367,1,0,0:0:0:0:
216,340,32542,1,0,0:0:0:0:
368,212,32718,6,0,P|336:256|284:248,1,83.9999977941511
132,138,33069,1,0,0:0:0:0:
296,48,33244,1,0,0:0:0:0:
184,304,33420,1,0,0:0:0:0:
368,212,33595,1,0,0:0:0:0:
132,138,33771,5,8,0:0:0:0:
148,172,33858,1,8,0:0:0:0:
176,196,33946,1,8,0:0:0:0:
240,232,34121,1,0,0:0:0:0:
376,76,34297,1,0,0:0:0:0:
376,288,34472,1,8,0:0:0:0:
100,48,34648,6,0,L|100:136,2,83.9999977941511
288,132,35174,1,0,0:0:0:0:
288,152,35349,2,0,L|288:244,2,83.9999977941511
112,60,35876,1,0,0:0:0:0:
72,144,36051,2,0,L|72:240,1,83.9999977941511
164,292,36402,5,0,0:0:0:0:
324,164,36578,1,0,0:0:0:0:
164,292,36753,5,0,0:0:0:0:
240,112,36928,1,0,0:0:0:0:
164,292,37104,5,0,0:0:0:0:
140,100,37279,1,0,0:0:0:0:
164,292,37455,2,0,P|116:272|88:236,1,83.9999977941511,0|2,0:0|0:0,0:0:0:0:
144,164,37806,2,0,P|192:184|220:220,1,83.9999977941511,0|2,0:0|0:0,0:0:0:0:
320,56,38156,2,0,L|320:148,1,83.9999977941511,0|2,0:0|0:0,0:0:0:0:
384,296,38507,2,0,L|384:196,1,83.9999977941511,0|2,0:0|0:0,0:0:0:0:
112,136,38858,5,0,0:0:0:0:
176,336,39034,1,2,0:0:0:0:
48,252,39209,1,0,0:0:0:0:
244,216,39385,5,2,0:0:0:0:
356,72,39560,1,0,0:0:0:0:
244,216,39735,5,2,0:0:0:0:
264,40,39911,1,0,0:0:0:0:
244,216,40086,1,0,0:0:0:0:
184,56,40262,6,0,P|144:100|140:144,2,83.9999977941511
232,168,40788,2,0,P|272:124|276:80,2,83.9999977941511
184,56,41314,1,0,0:0:0:0:
56,180,41490,1,0,0:0:0:0:
276,104,41665,1,0,0:0:0:0:
176,272,41841,1,0,0:0:0:0:
136,72,42016,1,0,0:0:0:0:
52,156,42192,5,0,0:0:0:0:
176,272,42367,1,0,0:0:0:0:
277,101,42542,1,0,0:0:0:0:
56,180,42718,2,0,P|56:264|136:316,1,167.999995588302
288,228,43244,1,0,0:0:0:0:
184,60,43420,1,2,0:0:0:0:
172,252,43595,1,0,0:0:0:0:
296,108,43771,1,2,0:0:0:0:
108,152,43946,1,0,0:0:0:0:
208,144,44121,5,2,0:0:0:0:
264,312,44297,1,0,0:0:0:0:
372,176,44472,1,2,0:0:0:0:
320,32,44648,1,0,0:0:0:0:
184,224,44823,1,2,0:0:0:0:
364,268,44999,1,0,0:0:0:0:
304,108,45174,1,2,0:0:0:0:
404,68,45349,5,8,0:0:0:0:
428,100,45437,1,8,0:0:0:0:
408,136,45525,1,8,0:0:0:0:
368,124,45613,1,8,0:0:0:0:
368,84,45700,1,8,0:0:0:0:
140,56,45876,6,0,P|100:116|152:192,1,167.999995588302
176,120,46402,1,0,0:0:0:0:
212,188,46578,6,0,P|252:128|208:52,1,167.999995588302
176,120,47104,1,0,0:0:0:0:
100,164,47279,2,0,P|72:232|152:300,1,167.999995588302
276,272,47806,5,0,0:0:0:0:
404,112,47981,1,0,0:0:0:0:
368,272,48156,1,0,0:0:0:0:
296,88,48332,1,0,0:0:0:0:
436,208,48507,1,0,0:0:0:0:
216,132,48683,2,0,P|216:200|160:296,1,167.999995588302,2|2,0:0|0:0,0:0:0:0:
64,144,49209,5,0,0:0:0:0:
292,56,49385,1,2,0:0:0:0:
100,44,49560,1,0,0:0:0:0:
300,192,49735,1,2,0:0:0:0:
164,32,49911,1,0,0:0:0:0:
188,228,50086,1,2,0:0:0:0:
256,56,50262,5,0,0:0:0:0:
56,232,50437,1,2,0:0:0:0:
296,188,50613,1,0,0:0:0:0:
48,192,50788,1,2,0:0:0:0:
296,92,50963,1,0,0:0:0:0:
44,144,51139,1,2,0:0:0:0:
44,144,51314,1,0,0:0:0:0:
296,92,51490,6,0,P|348:144|320:228,1,167.999995588302
276,164,52016,1,0,0:0:0:0:
64,104,52192,2,0,L|180:104,1,83.9999977941511
276,164,52542,2,0,L|188:164,1,83.9999977941511
124,256,52893,2,0,L|124:164,1,83.9999977941511,2|0,0:0|0:0,0:0:0:0:
212,12,53244,2,0,L|212:104,1,83.9999977941511
348,80,53595,5,0,0:0:0:0:
228,272,53771,1,0,0:0:0:0:
212,96,53946,1,0,0:0:0:0:
348,252,54121,1,8,0:0:0:0:
348,252,54209,1,8,0:0:0:0:
348,252,54297,1,8,0:0:0:0:
112,132,54472,5,2,0:0:0:0:
392,116,54648,1,0,0:0:0:0:
184,260,54823,1,2,0:0:0:0:
328,44,54999,1,0,0:0:0:0:
176,256,55174,1,2,0:0:0:0:
384,120,55349,1,0,0:0:0:0:
120,132,55525,1,2,0:0:0:0:
336,52,55700,1,2,0:0:0:0:
176,40,55876,5,0,0:0:0:0:
268,244,56051,1,0,0:0:0:0:
336,52,56227,1,0,0:0:0:0:
188,96,56402,5,8,0:0:0:0:
128,88,56490,1,8,0:0:0:0:
80,116,56578,1,8,0:0:0:0:
64,176,56665,1,8,0:0:0:0:
80,232,56753,1,8,0:0:0:0:
132,264,56841,1,8,0:0:0:0:
180,232,56928,1,8,0:0:0:0:
172,172,57016,1,8,0:0:0:0:
120,152,57104,6,0,P|72:84|152:8,1,210.000008904934,2|0,0:0|0:0,0:0:0:0:
252,96,57630,2,0,L|140:80,1,105.000004452467
40,160,57981,1,0,0:0:0:0:
244,200,58156,1,0,0:0:0:0:
56,272,58332,1,0,0:0:0:0:
248,312,58507,6,0,P|288:336|380:296,1,105.000004452467,2|0,0:0|0:0,0:0:0:0:
304,256,58858,1,0,0:0:0:0:
280,64,59034,1,0,0:0:0:0:
160,208,59209,1,0,0:0:0:0:
284,40,59385,1,0,0:0:0:0:
300,272,59560,1,0,0:0:0:0:
288,20,59735,1,0,0:0:0:0:
156,220,59911,6,0,P|100:288|164:256,1,210.000008904934,2|0,0:0|0:0,0:0:0:0:
272,328,60437,1,0,0:0:0:0:
476,256,60613,1,0,0:0:0:0:
344,64,60788,1,0,0:0:0:0:
320,216,60963,2,0,L|268:112,1,105.000004452467
104,36,61314,5,2,0:0:0:0:
88,256,61490,1,0,0:0:0:0:
184,80,61665,1,0,0:0:0:0:
24,176,61841,1,0,0:0:0:0:
196,80,62016,1,0,0:0:0:0:
20,160,62192,1,0,0:0:0:0:
200,96,62367,2,0,B|164:56|164:56|96:64,1,105.000004452467
112,152,62718,6,0,P|108:256|212:344,1,210.000008904934,2|0,0:0|0:0,0:0:0:0:
332,320,63244,1,0,0:0:0:0:
400,136,63420,1,0,0:0:0:0:
228,72,63595,1,0,0:0:0:0:
328,312,63771,1,0,0:0:0:0:
384,144,63946,1,0,0:0:0:0:
224,88,64121,6,0,P|176:64|100:180,1,210.000008904934,2|0,0:0|0:0,0:0:0:0:
168,144,64648,2,0,L|224:240,1,105.000004452467
328,296,64999,1,0,0:0:0:0:
364,80,65174,1,0,0:0:0:0:
276,288,65349,1,0,0:0:0:0:
424,92,65525,2,0,P|368:16|304:80,1,210.000008904934,2|0,0:0|0:0,0:0:0:0:
216,172,66051,5,8,0:0:0:0:
188,156,66139,1,8,0:0:0:0:
160,144,66227,1,8,0:0:0:0:
56,88,66402,1,0,0:0:0:0:
96,280,66578,1,0,0:0:0:0:
160,144,66753,1,0,0:0:0:0:
100,272,66928,1,2,0:0:0:0:
64,100,67104,1,0,0:0:0:0:
248,40,67279,5,2,0:0:0:0:
364,136,67455,1,8,0:0:0:0:
364,136,67542,1,8,0:0:0:0:
364,136,67630,1,8,0:0:0:0:
272,248,67806,1,0,0:0:0:0:
228,144,67981,2,0,L|116:148,1,105.000004452467
0,76,68332,6,0,L|144:72,1,105.000004452467,2|0,0:0|0:0,0:0:0:0:
304,128,68683,1,0,0:0:0:0:
132,84,68858,1,0,0:0:0:0:
184,248,69034,1,0,0:0:0:0:
296,128,69209,1,0,0:0:0:0:
136,96,69385,2,0,P|180:124|176:64,1,105.000004452467
180,240,69735,6,0,P|224:200|232:220,1,105.000004452467,2|0,0:0|0:0,0:0:0:0:
316,304,70086,1,0,0:0:0:0:
288,132,70262,1,0,0:0:0:0:
340,300,70437,1,0,0:0:0:0:
272,136,70613,1,0,0:0:0:0:
396,188,70788,2,0,L|256:232,1,105.000004452467
156,300,71139,2,0,L|264:268,1,105.000004452467,2|0,0:0|0:0,0:0:0:0:
376,280,71490,5,0,0:0:0:0:
220,112,71665,1,0,0:0:0:0:
208,256,71841,1,0,0:0:0:0:
376,120,72016,1,0,0:0:0:0:
368,272,72192,1,0,0:0:0:0:
224,120,72367,1,0,0:0:0:0:
208,248,72542,6,0,L|384:116,1,210.000008904934,2|0,0:0|0:0,0:0:0:0:
329,62,73069,2,0,P|241:30|233:130,1,210.000008904934
236,144,73507,1,0,0:0:0:0:
252,168,73595,1,0,0:0:0:0:
136,252,73946,5,0,0:0:0:0:
240,64,74121,1,0,0:0:0:0:
276,316,74297,1,0,0:0:0:0:
152,120,74472,1,0,0:0:0:0:
388,112,74648,1,0,0:0:0:0:
256,308,74823,1,0,0:0:0:0:
180,100,74999,1,0,0:0:0:0:
392,136,75174,1,0,0:0:0:0:
116,276,75349,5,0,0:0:0:0:
272,68,75525,1,0,0:0:0:0:
348,280,75700,1,0,0:0:0:0:
132,112,75876,1,0,0:0:0:0:
400,140,76051,1,0,0:0:0:0:
116,232,76227,1,0,0:0:0:0:
120,216,76402,1,0,0:0:0:0:
400,156,76578,1,0,0:0:0:0:
124,196,76753,1,0,0:0:0:0:
400,172,76928,1,0,0:0:0:0:
168,72,77104,5,0,0:0:0:0:
340,300,77279,1,0,0:0:0:0:
328,64,77455,1,0,0:0:0:0:
180,304,77630,1,0,0:0:0:0:
168,48,77806,1,0,0:0:0:0:
340,316,77981,1,0,0:0:0:0:
328,44,78156,1,0,0:0:0:0:
180,324,78332,1,0,0:0:0:0:
72,172,78507,5,0,0:0:0:0:
420,216,78683,1,0,0:0:0:0:
92,76,78858,1,0,0:0:0:0:
372,300,79034,1,0,0:0:0:0:
172,24,79209,1,0,0:0:0:0:
284,344,79385,1,0,0:0:0:0:
248,340,79472,1,0,0:0:0:0:
212,336,79560,1,0,0:0:0:0:
92,160,79735,5,0,0:0:0:0:
172,100,79911,2,0,P|236:68|300:76,2,105.000004452467
172,252,80437,1,2,0:0:0:0:
208,144,80613,1,0,0:0:0:0:
320,172,80788,1,2,0:0:0:0:
288,288,80963,1,0,0:0:0:0:
136,168,81139,1,2,0:0:0:0:
288,104,81314,1,0,0:0:0:0:
356,240,81490,1,2,0:0:0:0:
204,312,81665,1,0,0:0:0:0:
120,120,81841,1,0,0:0:0:0:
188,60,82016,6,0,L|296:60,1,105.000004452467
360,188,82367,2,0,B|408:156|408:156|392:216|392:216|436:240|436:240|384:240|384:240|372:300|372:300|352:240|352:240|288:240|288:240|336:208|336:208|304:156|304:156,1,503.999986764907
268,56,84121,5,0,0:0:0:0:
152,56,84472,2,0,P|92:84|72:128,1,105.000004452467,0|2,0:0|0:0,0:0:0:0:
I really hope this gets ranked! I love this song!
Topic Starter
greenwood0301
Hey no prob. Better late then never :D

Thanks for the GD !
Lazy Cat Soup
AsrieL's Extra
  1. 00:06:928 (5,6,7,8,9,1,2,3,4,5) - Try remapping this, these jumps have similar spacing and it's not building up to the music. 00:06:928 (5,6,7,8,9,1) - Make these jumps closer to each other. 00:07:981 (2,3,4,5) - and then you can expand these jumps.
  2. 00:08:683 (1,2,3,4,1,2,3,4) - Make these all jumps :D and keep expanding the spacing like i said above^. It makes the rhythm feel fun and enjoyable.
  3. 00:07:806 (1) - Remove NC and 00:07:981 (2) - NC this part.
  4. 00:08:683 (1) - Remove NC and 00:09:385 (3) - NC this part.
  5. 00:10:086 (1) - same^ and 00:10:788 (3) - NC
  6. 00:11:490 (1,2) - Remove slider -w- I see no spinner in your map, so this part feels good to add a spinner there. Expand the spinner to 00:12:192 - and 00:12:192 (1) - delete this part, then finally add a note on 00:12:367
  7. 00:17:630 (6,1) - Space out these parts a bit more because 00:17:806 (1) - strong vocal noise.
  8. 00:20:613 (1,5) - Delete these sliders, and make them jumps, except don't put a note on 00:21:841 because i feel a pause there.
  9. 00:22:981 - Add a note for a triplet because one thing to know, you could add a drum hitsound to 00:23:069 (8) - which could make sense for a triplet to be there for that part.
  10. 00:24:648 (5) - Stack this note with with 00:24:297 (3) - because the rotation doesn't match very well for 00:24:297 (3,4,5,6) - ..so i suggest either stack it on 3 or delete 00:24:648 (5) - and copy paste 00:24:297 (3) - then Ctrl+J
  11. 00:32:016 (1,2,3,4) - short jumps please
  12. 00:32:718 (1) - delete this and make it into jumps
  13. 00:33:069 (2) - delete because it makes sense for a pause to be there. Its optional.. however you can also keep this and change 00:32:718 (1) - slider to be triplets instead of jumps. Whatever works for you :D
  14. 00:33:244 (3,4,5,1,2,3,4,5,6) - Longer jumps and expanding spacing every note.
  15. 00:52:192 (3,4,5,6) - space out these patterns more. It feels a bit weak compared to the song, your choice though lol.
  16. 00:52:192 (3,6) - I see a bit of slight overlay D: move 00:53:244 (6) - to the right a bit more.
  17. 01:09:385 (6,1) - Make these symmetrical to each other :> aesthetics is very important, but also needs to be spaced out more because of the strong sounds there.
Okay ima stop here. Hope my mod helps ^^
- Pika

Lazy Cat Soup wrote:

AsrieL's Extra
  1. 00:06:928 (5,6,7,8,9,1,2,3,4,5) - Try remapping this, these jumps have similar spacing and it's not building up to the music. 00:06:928 (5,6,7,8,9,1) - Make these jumps closer to each other. 00:07:981 (2,3,4,5) - and then you can expand these jumps. Oki
  2. 00:08:683 (1,2,3,4,1,2,3,4) - Make these all jumps :D and keep expanding the spacing like i said above^. It makes the rhythm feel fun and enjoyable.
  3. 00:07:806 (1) - Remove NC and 00:07:981 (2) - NC this part.
  4. 00:08:683 (1) - Remove NC and 00:09:385 (3) - NC this part.
  5. 00:10:086 (1) - same^ and 00:10:788 (3) - NC Got itttt
  6. 00:11:490 (1,2) - Remove slider -w- I see no spinner in your map, so this part feels good to add a spinner there. Expand the spinner to 00:12:192 - and 00:12:192 (1) - delete this part, then finally add a note on 00:12:367 Surprise spinner I see ;3
  7. 00:17:630 (6,1) - Space out these parts a bit more because 00:17:806 (1) - strong vocal noise. So strong
  8. 00:20:613 (1,5) - Delete these sliders, and make them jumps, except don't put a note on 00:21:841 because i feel a pause there. Mkay
  9. 00:22:981 - Add a note for a triplet because one thing to know, you could add a drum hitsound to 00:23:069 (8) - which could make sense for a triplet to be there for that part.Oh baby a triple~
  10. 00:24:648 (5) - Stack this note with with 00:24:297 (3) - because the rotation doesn't match very well for 00:24:297 (3,4,5,6) - ..so i suggest either stack it on 3 or delete 00:24:648 (5) - and copy paste 00:24:297 (3) - then Ctrl+J I did first suggestion
  11. 00:32:016 (1,2,3,4) - short jumps please Short like my love life ;v;
  12. 00:32:718 (1) - delete this and make it into jumps Mkay
  13. 00:33:069 (2) - delete because it makes sense for a pause to be there. Its optional.. however you can also keep this and change 00:32:718 (1) - slider to be triplets instead of jumps. Whatever works for you :D It works alright
  14. 00:33:244 (3,4,5,1,2,3,4,5,6) - Longer jumps and expanding spacing every note. Oki
  15. 00:52:192 (3,4,5,6) - space out these patterns more. It feels a bit weak compared to the song, your choice though lol. WEAK SAUCE
  16. 00:52:192 (3,6) - I see a bit of slight overlay D: move 00:53:244 (6) - to the right a bit more. To the right
  17. 01:09:385 (6,1) - Make these symmetrical to each other :> aesthetics is very important, but also needs to be spaced out more because of the strong sounds there. Much symetric
Okay ima stop here. Hope my mod helps ^^
I APPROVEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE! It helped a lot!
DivineEnigma
NM from my queue.
just going to drop some of my thoughts.

Hard
[]
  1. check AiMod, kiai isn't snap and tags conflict.
  2. 1.5x sv is bigger than some of the extra's
  3. this diff. uses a lot of circles in a row, perhaps it's too much? you didn't even want to map some of the 1/4s so mapping with a lot of circles in a row is harsh imo like 00:36:227 (1,2,3,4,5) - and 00:08:507 (2,3,4,5,6,1,2,3,4,5,6,1,2,3,4) -
  4. 00:36:051 - map this so there's a 1/1 gap making it more comfortable
  5. 00:56:402 (5,1) - ds is too much since there's a 1/4 gap
  6. 01:22:542 (1) - map this, i don't see why it's necessary to add a spinner here
Insane
[]
  1. timing point volumes are too loud, consider changing them to fit their section. (same with Hard)
  2. 2x sv is too much especially if the extra's sv are lower than 2x
  3. check AiMod, kiai isn't snap and tags conflict.
  4. 00:14:121 (2,1) - overlap looks ugly
  5. 00:27:630 (1,2) - slider shapes don't look appealing
  6. 00:29:034 (1,2) - ^
  7. 00:29:034 (1,2) - sliders are almost slightly touching
  8. 00:54:121 - map a triple here
  9. 00:54:648 (2,3,4,5,6,7,8,9,10,11,12) - though the jump looks fun, it doesn't fit the section. it'd make sense to make a jump starting at 00:55:700 - to build up the upcoming stream, similar to this section where you built the momentum up for the stream 01:13:946 (1,2,1,2,3,4,1,2,1,2,3,4,1,2,3,1,2,3,1,2,3,4) -
  10. 00:59:034 - you usually map this vocal with a slider head so why not here?
  11. 00:59:560 (4,5) - whats with ds here
  12. 01:19:472 (8,9) - ^, shouldn't it be consistent with the previous circles of the stream
  13. 01:22:016 (2,3,4,5,6) - stream shape might confuse players since you've been using curved streams so make it straight or something rather than something out of the ordinary
  14. 01:22:718 (1,2,3) - sounds undermapped, map the drums with circles to add a final impact to the song

    imo, you focus too much on vocals and miss out on drums like 01:06:139, i'm not a fan of the flow but this is subjective xd
    also fix any overlaps, didnt want to mention the rest
i stopped early on hard since it's late but i'd say to rework on rhythm/spacing/aesthetics for both diffs~
//didnt have time to look at Normal but if you really do want me to look at it, find me in-game
gl!~
Topic Starter
greenwood0301

DivineEnigma wrote:

NM from my queue.
just going to drop some of my thoughts.

Hard
[]
  1. check AiMod, kiai isn't snap and tags conflict. Fix. Kai is on tempo and tags are the same for all difs
  2. 1.5x sv is bigger than some of the extra's I dont realy have something to say for that. If i get more reply/BN i'll lower it.
  3. this diff. uses a lot of circles in a row, perhaps it's too much? you didn't even want to map some of the 1/4s so mapping with a lot of circles in a row is harsh imo like 00:36:227 (1,2,3,4,5) - and 00:08:507 (2,3,4,5,6,1,2,3,4,5,6,1,2,3,4) - Remaped some combo at the start to add more sliders. I think the 5 note in a row show the intensity of the music in contrast of the sliders before it.
  4. 00:36:051 - map this so there's a 1/1 gap making it more comfortable By adding a note there, it shorter the time that the player have to get to the spam. But i understand your point in warning the player of the spam incoming
  5. 00:56:402 (5,1) - ds is too much since there's a 1/4 gap Reshape the slider and closer to the slider NC
  6. 01:22:542 (1) - map this, i don't see why it's necessary to add a spinner here Fix. Now a reverse slider x5
Insane
[]
  1. timing point volumes are too loud, consider changing them to fit their section. (same with Hard) Fix for Hard
  2. 2x sv is too much especially if the extra's sv are lower than 2x I'm using a high SV because my patern are too easy
  3. check AiMod, kiai isn't snap and tags conflict. Fix
  4. 00:14:121 (2,1) - overlap looks ugly Fix. Remaped the combo and stacked it
  5. 00:27:630 (1,2) - slider shapes don't look appealing Fix. Reshaped as the slider before
  6. 00:29:034 (1,2) - ^ ^
  7. 00:29:034 (1,2) - sliders are almost slightly touching Fix. Not anymore
  8. 00:54:121 - map a triple here Fix. Mapped on the slider
  9. 00:54:648 (2,3,4,5,6,7,8,9,10,11,12) - though the jump looks fun, it doesn't fit the section. it'd make sense to make a jump starting at 00:55:700 - to build up the upcoming stream, similar to this section where you built the momentum up for the stream 01:13:946 (1,2,1,2,3,4,1,2,1,2,3,4,1,2,3,1,2,3,1,2,3,4) - Fix. Remapped the jumps
  10. 00:59:034 - you usually map this vocal with a slider head so why not here? Fix. Now back to a normal patern
  11. 00:59:560 (4,5) - whats with ds here ^
  12. 01:19:472 (8,9) - ^, shouldn't it be consistent with the previous circles of the stream Fix. Now all .70
  13. 01:22:016 (2,3,4,5,6) - stream shape might confuse players since you've been using curved streams so make it straight or something rather than something out of the ordinary Fix. I took this patern in a 2012 map xD
  14. 01:22:718 (1,2,3) - sounds undermapped, map the drums with circles to add a final impact to the song Fix. Midle slider is now 2 notes

    imo, you focus too much on vocals and miss out on drums like 01:06:139, i'm not a fan of the flow but this is subjective xd
    also fix any overlaps, didnt want to mention the rest
If i said to you that i didn't pay attention to the vocals while mapping you wouldn't belive me ;). If you go check on the instrumental song its repeating the same drum pattern and the vocals follow the drum neraly half the song.

i stopped early on hard since it's late but i'd say to rework on rhythm/spacing/aesthetics for both diffs~
//didnt have time to look at Normal but if you really do want me to look at it, find me in-game
gl!~
Thanks for the mod !
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply