Just a suggestion, but what you think about a "Spin skills" (if it's codable ofc). But i think it's can be interesting to have a world classment of speed spinning xD
How do you reckon this will even work? Like only maps with ninja spinners are going to show anything substantial, and those are primarily old maps because nobody maps those anymore.Pisapou wrote:
Just a suggestion, but what you think about a "Spin skills" (if it's codable ofc). But i think it's can be interesting to have a world classment of speed spinning xD
oh that def looks brokeNonamefour wrote:
Hello,
I would like to report a bug. There is no way that I have a 712 points on stamina, so I think that there is a bug. This is the link to my stamina score http://osuskills.com/user/Nonamefour/skill/stamina
The actual solution here is to fix each skill's scaling. Agility is way too high compared to other skillsWanko-Wanko wrote:
Hi, just for a suggestion, what if you could change the skills score to be based off from their skill rank with linear percentile regression?
For example, It doesn't make any sense for a player like BTMC to have agility as his "best" skillset because he is obviously a stream player with his jump ability lacking behind.
He has #242 for stamina, #142 for tenacity, and #2179 for his agility. Yet, his title is Swift?
A rank normalized skillset scoring system will work better as it will have a much more direct correlation to their actual skillsets.
Have you tried adjusting the sliders to be higher skill? What settings did you use anyhow?telepokus wrote:
Hello i wanted to try training section on osu skills and i choose accuracy but it gave me a lot of low 2 star maps. I can get like 99% on them why does it give me that kind of map
Contact kert regarding that. He did find something that might be causing the submissions not go through, but I dunno if he fixed it.katodayo wrote:
is there a reason why some scores aren't submitting, not even when you try it manually, even though their skill values should be high enough to improve your stats?
works for meCrocc wrote:
I have a bug right now
on every Profile i go it says: "Internal problems removing duplicate player data"
I've tried it on different systems and the bug occured on every one
Is this just for me or does it happen to other people aswell?
Current skill algorithm are not equipped to deal with this for the same reasons why some skills are over weighted or under weightedChakrawarrior wrote:
also like a simulation/prediction to see how well a player would do on a map(can use this as 1v1 as well)
https://osuskills.com/user/-Asta- ????-Asta- wrote:
i've been searching for my profile but there are no results do you know why?
I have kinda thought about this too. It seems like the cap for agility is much higher than the other skills. Agility seems like its almost everyone's highest skill which doesn't seems to make much sense so im not sure why that isWanko-Wanko wrote:
Hi, just for a suggestion, what if you could change the skills score to be based off from their skill rank with linear percentile regression?
For example, It doesn't make any sense for a player like BTMC to have agility as his "best" skillset because he is obviously a stream player with his jump ability lacking behind.
He has #242 for stamina, #142 for tenacity, and #2179 for his agility. Yet, his title is Swift?
A rank normalized skillset scoring system will work better as it will have a much more direct correlation to their actual skillsets.
Why would accuracy affect reaction? Seems a little redundant to have two separate categories at that pointkingautist wrote:
I don't like how accuracy doesn't affect reaction
Personally I just look at the rankings instead of the score. Why worry about weight when you already supply the numbers you need? Makes everything look pretty and diverse.abraker wrote:
Current skill algorithm are not equipped to deal with this for the same reasons why some skills are over weighted or under weighted
I can almost say with certainty this will never happen.Sharpsight wrote:
Will there be an unofficial servers support such as <...>?