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osu!Skills

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DragoBruder

Kert wrote:

osu!Skills unfortunately can't be run forever solely out of my own pocket. In May 2020 the server will be shut down if donations do not cover monthly server costs.
That's not good.
lukasbig
dude this is so good pls dont shut the servers down
Topic Starter
Kert
Thank you everyone for your donations. The server will live on.
abraker
JPili
It'd be useful if you could add a star difficulty filter to the Training feature. So it'll only show maps in a certain star range in addition to what you've set the other filters to.
abraker
Star rating filter makes no sense considering this aims to replace star rating in some sense.
Fateburn
Just found out that I lost scores on almost every skill


Was there a change in formula?

Edit: It's now back, but I still have no idea what happened there
JPili
It'd also be super convenient if you'd let us directly download a beatmap without having to open its beatmap page. The download link can be next to the beatmap name or something.

And it wouldn't hurt to add the star filter plus it'd be useful to some people so it might as well be added.
JPili
It looks like the formula used for the downloadable calculator and the formula used for the Training feature are different from each other. I checked 3 different songs and the agility and precision were different for all of them. And for one song the accuracy was also different. Which one uses the latest formula?
Topic Starter
Kert
Values in training section are the ones that other players got from their plays - it's not max values that could be got without misses or 100% accuracy
JPili
Oh ok, that's interesting. How are the training values determined exactly? It uses the plays from people with similar stats as you?
Topic Starter
Kert
It uses value intervals you chose on training page
JPili
I mean how are the stat values calculated on the songs that pop up from a search in the training section? You said that it doesn't show max stat values but stat values from other players' plays. Which plays are they based on exactly? Sorry for all the questions... I'm really curious.
jwfiredragon
I'm slightly bothered by how Accuracy is above Precision on profile pages, but below Precision on the Training page.
ACBorgia
I feel like the Agility stat is overweighted compared to the rest, even players who specialize in stream maps are "Swift"
Juuuuuuuuul

ACBorgia wrote:

I feel like the Agility stat is overweighted compared to the rest, even players who specialize in stream maps are "Swift"
It seems fine for me and for some players that i checked.
Maybe those players good at streams still have too much jump-heavy maps in their best performances.
goink
there's a chance that i'm only imagining this, but there seems to be a discrepancy on this map compared to other cs7 maps with hr, it's worth a LOT less in precision relative to its difficulty
abraker
Relative to what other maps?
Minecraft570

just replaced my dt record with HD and this shows LOL
plz fix xd
goink

abraker wrote:

Relative to what other maps?
basicallly any low difficulty cs7 map will show this, but i think Aishiteru is a good example. it's worth more precision on HR despite being far less in star rating and having roughly the same object count.
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