Community Forum

# osu!Skills

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Total Posts
1,296

#### [Toy] wrote:

I wish I can say it's close to done or at least an estimation to when it might be. All I can say is what I am currently doing, and that is an algorithm for circle and slider overlap calculation.
Topic Starter

#### Gudafild wrote:

How does this work?
You should get more scores

#### Gudafild wrote:

How does this work?
It's weighted mean, where the weights are:
1,
0.95,
0.95^2,
0.95^3,
...
0.95^{N-1},
for N being number of your scores and 0.95^x is exponentiation.

Theoretically it works like this: all score values are sorted (descending from the highest one to the lowest one), then they are multiplied by their weights and divided by the sum of weights. We are assuming here that aside of your achieved scores, you also have infinitely many scores that are equal to 0.
In this case, sum of weights is 20, so we can simply say that N-th score is takes as: (value*0.95^{N-1})/20.
You sum up these for all your scores and you have your total skill (✿◠‿◠)

For a little insight about how the first scores impact the total value, check this, it can be useful:
p/5306937

Edit: In your case, you have just a few of the highest scores, which are not enough to overweight the rest. The first top six scores, even though they are much higher than the rest, have a total sum of weights ~26.5%, and give you a total of about ~185.42 Agility, so the total score depends mostly on the lower ones. We can say that not having enough of such high Agility scores drags you down a little.
If all your lower scores were higher, for example like this 601 one, your Agility would be much higher and equal to about 627.
sad, for standard players only ;w;
It's such a nice idea. It's not that useful as you've meant to be but is fun and interesting! Nice!
This is really cool and convenient. I like the titles you can get according to your skills, its very creative. I've ended up playing certain maps and focusing on certain factors just so I can get the 'sniper' title lol.
Topic Starter
Update!

You can now see player titles on ranking pages
Latest 50 scores you made are also tracked now
Added flags everywhere on ranking pages
Don't forget to refresh you browser cache to see changes

huh

#### unko wrote:

huh
Found out about that just yesterday. Yup, fun stuff...
Are there any plans to remove banned players?
Any plans to implement charts on how I improved or degraded over time?

#### unko wrote:

huh
Found out about that just yesterday. Yup, fun stuff...
what caused it to throw this one? i didn't see weird sliders like in the aspire map
Topic Starter

#### blahpy wrote:

Are there any plans to remove banned players?
Whom?
PM the list of users that are banned and I will remove them

#### SlowLogicBoy wrote:

Any plans to implement charts on how I improved or degraded over time?
Not sure. But sounds interesting
http://puu.sh/teM2w/b8188d2e63.png

nice system
this was a 5 miss and aspire was a 1 miss
why are these even in agility when they dont require aim at all

#### unko wrote:

what caused it to throw this one? i didn't see weird sliders like in the aspire map
Will keep in mind to post the verdict once I get to it.
Cool idea, Maybe you can add something like "Luck" category that would depend on the number of choke scores in the top plays? It would be funny XD
Will the newly implemented multiple score submissions (for each mod combination) now allow people to submit scores to osuskills with lesser mod combinations?

E.g. If I have a HDHR score, and I set a lesser score DT play on it, will this update allow osuskills to recognize it now?
I recently changed my name a week ago and I try to search my name and it comes up with a Korean player that hasn't played in 3 years. When trying to search my previous name, it says there is no such player. A suggestion to fix this issue is that we'd able able to search for our profile using our profile link or a sign in factor.
when can I get my Dear You +FL pass added to memory