https://osu.ppy.sh/b/795810
this map not gives agility now, fix pls
this map not gives agility now, fix pls
make sure your combos are high enough.Minamoto-kun wrote:
https://osu.ppy.sh/b/795810
this map not gives agility now, fix pls
Because old version was looking at accuracy. The new version is looking at combo.Minamoto-kun wrote:
no lol. on old version i have this top score agility on 610 points. now i not have it
Fixed for youabraker wrote:
Because old version was looking atMinamoto-kun wrote:
no lol. on old version i have this top score agility on 610 points. now i not have itaccuracymisses. The new version is looking atcombocombo and misses.
oh woops thanks. Idk why I keep remembering acc.Kert wrote:
Fixed for youabraker wrote:
Because old version was looking ataccuracymisses. The new version is looking atcombocombo and misses.
You kinda can already? It's not perfect, but maps for top scores do highlight the area of skill it is under. If you are looking for something like practice only precision, or only agility, then unfortunately most ranked maps wont give you much since they are made to be as balanced as possible. Some older ranked maps may have the stuff you are looking for, but you might want to look into unranked stuff if you are looking for pure, non mixed skillsets.Rtyuii wrote:
Hopefully this will be developed to the point where one may be able to get training sets from the site, in order to improve areas of their skill.
I did not have Monstrata's map when I made this shit[Toy] wrote:
boy i sure am good at this
Oh my...fieryrage wrote:
please acftually never fix this im literally dying
It's done updatingStoof wrote:
hi
my friendo toke's userpage is infinitely updating
pls fix http://osuskills.tk/user/Toke
No, iirc because there is no guarantee that it will be a top play.gracefu wrote:
Does the site check the recently played beatmaps that are found in Historical when you refresh the page?
Interesting stuff, though you should lable the axis. I will have to check why accuracy is so underrated, but they generally look pretty ok to me. The resultant curves are almost linear and there is some variance between the skills, which is expected. Tenacity and reaction seem to level off at the end, which might indicate a wall in genaral human ability. That might need to be tweeked, not sure. Agilty is suprisingly linear, but looks a bit steep imo.snyviper wrote:
...
Even if it gives you little time to sightread due to quick fade out, according to the algorithm, if the note is visible, then it doesn't count. The memory skill heavily underrates FL+HD plays due to that kind of thing iirc. It gets even more underrated if you throw in the EZ or HR mod depending if the AR is on either extreme imo.Scarlet Evans wrote:
What results with this not getting even single point?
Did you try adding them manually?Minamoto-kun wrote:
not all map and scores submitted. i am fc 10 map only for osu!skills(yes,stell to friend's score) and submitted only 4. i am do not know why. check pls
Sometimes there is a delay, I think that I mostly had them, while improving a score, but if your score safely landed into top #1000 on map or is one of your the top PP scores, then sooner or later it should be added.Minamoto-kun wrote:
not all map and scores submitted. i am fc 10 map only for osu!skills(yes,stell to friend's score) and submitted only 4. i am do not know why. check pls