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posted
Interesting, perhaps add a "compare two users" function?
posted
That's totally not a bad idea hehe
posted
Interesting concept, there is room for improvement but its fun to look at all these things.
Btw, you might wanna fix this top map cause im pretty sure its a bug of some sort, and i fear if there is one like this, theres probs more...
Keep it up!
posted
This looks really nice, do you also have any plans to include more game modes in the future?
posted
So, it calculates only maps where I'm in top 50?
posted

Sieg wrote:

So, it calculates only maps where I'm in top 50?
Apparently since you can't just poop out correct values without API info from the plays which is limited to top 50.


It only seems to have calculated my very old top 50 scores but not newer ones. Bug or are the scores still being processed?
posted
What if it could calculate other mode...
posted
This is a nice concept, but why aren't you using /api/get_user_best from peppy's api?
It can get a player's top 100 best plays which, imo, is a much better indication of skill than top 50 scores.
posted

Multtari wrote:

It only seems to have calculated my very old top 50 scores but not newer ones. Bug or are the scores still being processed?
Currently we're using a bit dated Top 50 scores database, that is why. I'll make an updater soon

Smc wrote:

This is a nice concept, but why aren't you using /api/get_user_best from peppy's api?
It can get a player's top 100 best plays which, imo, is a much better indication of skill than top 50 scores.
Because this is not based on PP at all
I'll think about adding these results there too though
posted

IamBaum wrote:

This looks really nice, do you also have any plans to include more game modes in the future?
same here. hope it will have other game modes
posted
>.tk

Good stuff you got goin but... how accurate can this be?
posted
how think about CTB?
im ctb user
pls call me if you want advice haha

i waiting ctb OwO
posted

how about change interface? :D
A... pentagon... line... color... *&%#
i think that... this interface seems more appropriatede
posted
i like 224's idea for interface.
posted

224dj wrote:


how about change interface? :D
A... pentagon... line... color... *&%#
i think that... this interface seems more appropriatede
Support!
posted
having a space in your name generates an error and _ must be used.

edit: im not sure if it occurs only on first time loading of the username, but there was an error screen that showed up when i typed in my name with a space the first time.


It's working fine now with a space in it.
posted

224dj wrote:

A... pentagon... line... color... *&%#
i think that... this interface seems more appropriatede
I think this is a stupid idea. This kind of graphic approach only makes sense if you can assume correlations between neighbored skills and exclude the existence of correlations for non-neighbored skills.
This isn't some Pokemon-game where you can artificially push the stat for your Pokemon's coolness and where it doesn't matter that neighboring stats don't have a correlation.
And if we don't want to assume easy correlations like this we should either make it more simple or more complicated than this.

Oh no, abraker is on this *runs* :D
posted

Endaris wrote:

Oh no, abraker is on this *runs* :D
I work behind the scenes, advising Kert so that everything makes sense as well as fix bugs here and there. It's up to Kert's final decision to use my ideas or not.
posted
Well, it seems like Agility is about every top ranked player's best skill... Not sure what i expected.
posted
Rucker is better than Hvick in every attribute but aim.
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