Reading skill when
Reading skill whenAlright let me answer this
Genjuro wrote:Reading skill whenAlright let me answer this
The reading skill is taking forever because we are in a disagreement of how to calculate it and the lack of time to come up with a solution. The reading skill is not only regarded as one of the more subjective skills, but there many, many hidden variables to it as well. Due to the nature of player's setups and skins, it extremely hard to do anything without it being inaccurate or take a lot of time to calculate. Throughout this time we threw around some ideas in order to come out with something.
Some ideas we threw around were:
- using agility and AR
- using expensive overlap area calculations
- something with distance, number of overlaps, and and number of notes
- attempt to calculate a skill range for various possible skins
If you think about it, none of these would make a quite satisfying result. These would either make the reading skill be similar to already existing skill, be inaccurate, or take forever to calculate. So do we give up? No, not yet. We are still thinking about how to go about this, this is still TBA, and it will still be a while. Currently much of the development has stalled due to the lack of time to work on this, hence the rare updates. May we find the time, a fix for something or maybe a new feature might be done, however the reading skill would take even longer than that. Thank you for understanding.
Hey there!Once upon a time I got an interesting idea of a system parallel/modification to Performance Points.
So I made a website for this too
Skill explanations for clarification:
Stamina - Tapping stamina
Tenacity - Streaming
Agility - Raw Aim
Precision - Ability to hit small circles
Reaction - Sight-reading
Reading - Aim related map reading
Memory - Flashlight performance
Accuracy - Rhythmic accuracy
The player also receives a"title" (or multiple titles) as a fun factor depending on the set of his best skills.Future plans
- Reading skill
Reaction skill- added! Memory skill- added! Player title badges- added! Overall skill-based rankings- added!
- Personal userbars
Notice that only osu!standard is supported right now.
If you want to help us you can check and participate in some of the related discussion threads
What makes reading a map difficult?
Which map is harder? (Aim)
Best FL plays
Developers: Kert, abraker, Full Tablet, Rust_omg
Did development for this just get dropped?