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posted
Reading skill when
posted

Sync wrote:

Interesting concept. Is it usable or testable yet?
I think it is Usuable because i think it came out
posted

Genjuro wrote:

Reading skill when
Alright let me answer this

The reading skill is taking forever because we are in a disagreement of how to calculate it and the lack of time to come up with a solution. The reading skill is not only regarded as one of the more subjective skills, but there many, many hidden variables to it as well. Due to the nature of player's setups and skins, it extremely hard to do anything without it being inaccurate or take a lot of time to calculate. Throughout this time we threw around some ideas in order to come out with something.

Some ideas we threw around were:
- using agility and AR
- using expensive overlap area calculations
- something with distance, number of overlaps, and and number of notes
- attempt to calculate a skill range for various possible skins
- etc

If you think about it, none of these would make a quite satisfying result. These would either make the reading skill be similar to already existing skill, be inaccurate, or take forever to calculate. So do we give up? No, not yet. We are still thinking about how to go about this, this is still TBA, and it will still be a while. Currently much of the development has stalled due to the lack of time to work on this, hence the rare updates. May we find the time, a fix for something or maybe a new feature might be done, however the reading skill would take even longer than that. Thank you for understanding.
posted

abraker wrote:

Genjuro wrote:

Reading skill when
Alright let me answer this

The reading skill is taking forever because we are in a disagreement of how to calculate it and the lack of time to come up with a solution. The reading skill is not only regarded as one of the more subjective skills, but there many, many hidden variables to it as well. Due to the nature of player's setups and skins, it extremely hard to do anything without it being inaccurate or take a lot of time to calculate. Throughout this time we threw around some ideas in order to come out with something.

Some ideas we threw around were:
- using agility and AR
- using expensive overlap area calculations
- something with distance, number of overlaps, and and number of notes
- attempt to calculate a skill range for various possible skins
- etc

If you think about it, none of these would make a quite satisfying result. These would either make the reading skill be similar to already existing skill, be inaccurate, or take forever to calculate. So do we give up? No, not yet. We are still thinking about how to go about this, this is still TBA, and it will still be a while. Currently much of the development has stalled due to the lack of time to work on this, hence the rare updates. May we find the time, a fix for something or maybe a new feature might be done, however the reading skill would take even longer than that. Thank you for understanding.


Just work with AR and Note Density while taking Star Rating into account so an ar3 2 star map won't reward more than an ar8 5 star map for example. Low CS also makes a map harder to read Overlaps should be taken into account for sure and hidden should reward more aswell. I don't think player's skin should be taken into account. I don't think reading will be more broken than the current stamina skill so I don't know why you hesitate to release something
posted

F1r3tar wrote:

Why is this still a thing?




lol
posted

F1r3tar wrote:

Why is this still a thing?



Because it's a great way too determine you're "skill" level
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to osu!Skills team
you're the best; this website is truly amazing. Patiently waiting for the reading ranking to be available <3
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Just wanted to let you know that Harumachi Clover [Bor's Hard] HDHRDT gives 801 reaction instead of the ~550 that other AR 9.1 + DT maps give.
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Great website but what about Reading Reading Reading Reading?!!! :'(

Bug In Website

http://prntscr.com/h5o4j5

http://prntscr.com/h5o4pl

as you can see the 2nd stats arent showing...

posted
my profile is calculating for ever lmao i cant see my skills
also what does ez mod account to
posted

Kert wrote:

Hey there!
Once upon a time I got an interesting idea of a system parallel/modification to Performance Points.
So I made a website for this too

http://osuskills.tk


Skill explanations for clarification:

Stamina - Tapping stamina
Tenacity - Streaming
Agility - Raw Aim
Precision - Ability to hit small circles
Reaction - Sight-reading
Reading - Aim related map reading
Memory - Flashlight performance
Accuracy - Rhythmic accuracy

The player also receives a"title" (or multiple titles) as a fun factor depending on the set of his best skills.
Future plans
  1. Reading skill
  2. Reaction skill - added!
  3. Memory skill - added!
  4. Player title badges - added!
  5. Overall skill-based rankings - added!
  6. Personal userbars


Notice that only osu!standard is supported right now.

If you want to help us you can check and participate in some of the related discussion threads
What makes reading a map difficult?
Which map is harder? (Aim)
Best FL plays

Developers: Kert, abraker, Full Tablet, Rust_omg

Looks cool. :)
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Reading soon but first HL3
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I have donated you guys, but I want to know paypal will get how much fees, I am donating monthly or once are better.
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Thanks for the effort done, waiting the reading ranking to come out :)
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I put my name in, but it said I have Swift and Psychic as titles above my stats. What does that mean?
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wollesu wrote:

I put my name in, but it said I have Swift and Psychic as titles above my stats. What does that mean?
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Did development for this just get dropped?
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Toy wrote:

Did development for this just get dropped?
I don't want to say dropped until kert's official word on it. There are still updates waiting to be applied iirc.
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I'm really looking forward to some sort of way to measure reading being calculated. Cheers to the developers this is a really fun way to comare strengths and weaknesses between players to a relative degree. I find reading to be important enough to be excited to see


Toy wrote:

Did development for this just get dropped?



Whenever i want to load your page



lol
posted
Waiting for the day i can choose which scores go to osu skills (maybe add multiple scores? (ignoring HD, just nomod, HR, DT and HRDT)

I had a score on this https://osu.ppy.sh/b/80991 with NFDT and 600 combo but my 4 year old HD score was the one that was chosen...




don't abandon this pls.

edit: https://puu.sh/yRuiA/3f8bd61efb.png how close was that?! and stilll didn't pass it. I need manual score submition...
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