1. osu! forums
  2. osu!
  3. Development

show more
posted

Ginotec wrote:

hi, the new star rating system can modify osuskills scores?(if yes, in wich stats?)
Not sure what this is asking
posted

abraker wrote:

Ginotec wrote:

hi, the new star rating system can modify osuskills scores?(if yes, in wich stats?)
Not sure what this is asking
I am asking if this https://osu.ppy.sh/home/news/2019-02-05-new-changes-to-star-rating-performance-points affects osuskills...
Maps like everything will freeze [time freeze] now have 8 stars (before the update it has 7)
posted
no, osu!skills is a completely independent system from pp and star rating
posted
I noticed that the system always takes the highest score play and not highest acc/pp play
like I have a 1x100 hr fc on a map and it should be in my top acc performances but it isnt displayed because I also have a HD SS on it
is there any way to add the score?
posted
osu!Skills only supports one highest scored result
database size/system abuse reasons
posted
amazed you haven't got contributor badge out of this yet.

but one snag what offcourse can't be perfect is the memory scoring system. By any chance can you rework it into the possiblilty of getting higher score with speed + jumps/new combo jumps, and nerf duration and more of the slower new combo jump maps out there.

posted
Buffing speed + jumps sounds like mixing agility into memory. We want to keep the skills sperate.

We can decrease the influence of duration, but by how much do you it should be decreased? Give examples of memory scores of longer maps and what you think they should be worth.

How do new combo jumps affect memory compared to non new combo jumps?
posted
I mean don't get me wrong there is some memory in just say "marathon" maps, but with just flashlight, maps what contain the whole duration of slow speed jumps for 25 minutes is just basically sight readable.
posted
Now I see what you mean.

I remember that I wanted to take account situations where there is enough time for the player to move around the cursor to find the next hitcircle/slider. I don't remember whether that is taken into account, but that would be next area of focus then.
posted
what mean Adventurous?
posted

OLDSTYLE wrote:

what mean Adventurous?
Read the faq section on the page
posted
I just got a new top play, but i don't see it anywhere. (usually there is a "new" near the score)
SHISHAMO - Ashita mo [Beautiful Memories] +NF,SO (98.04%)
And good job for osu!skills, i like it !
posted
Uhh some player who is restricted or what...hes been on the system for a year and has been increasing through out. Is this some sort of bug where restricted players progress can still continue?


posted

Juuuuuuuuul wrote:

I just got a new top play, but i don't see it anywhere. (usually there is a "new" near the score)
SHISHAMO - Ashita mo [Beautiful Memories] +NF,SO (98.04%)
And good job for osu!skills, i like it !
Have you tried manually adding the score?


I notified kert a couple days ago and am still waiting for him to respond.
posted
yes i tried, but i think i've found why.
My scores that are not added on osu!skills are the ones that are best in PP, but not best in score.
I think it's because i'm now playing with No-Fail and Spun-Out only. (scores in my top 100 are not always my personnal bests on map's leaderboard)
it's not a big issue and i can deal with it. ;)
posted
oh yea, that explains it
posted
ello, i fcd this song https://osu.ppy.sh/beatmapsets/915182#osu/1911333 DT and my best play on the map is HDDT 4 miss in the end, is there a way i can make osuskills see my DT fc and not my HDDT 4 miss? manually adding didn't work
posted
is the DT fc lower score?
posted
it's been like 3 years i wonder if the reading skill points is almost done or still wip
posted
still wip

I think hl3 will be out sooner lol
Please sign in to reply.