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posted
Hi. Yes, it's a bug. Will fix it soon
EDIT: Fixed
posted
New update
Fixed too high reaction scores (like mayday)

Took quite a long time to recalculate the whole database of 31million player scores
poor server suffered so much
posted
posted
Scores on new maps like:
https://osu.ppy.sh/b/1824193?m=0
https://osu.ppy.sh/b/1805884?m=0
https://osu.ppy.sh/s/879170
don't load.
posted

Ginotec wrote:

Scores on new maps like:
https://osu.ppy.sh/b/1824193?m=0
https://osu.ppy.sh/b/1805884?m=0
https://osu.ppy.sh/s/879170
don't load.
what mods did you use on those?
posted

abraker wrote:

Ginotec wrote:

Scores on new maps like:
https://osu.ppy.sh/b/1824193?m=0
https://osu.ppy.sh/b/1805884?m=0
https://osu.ppy.sh/s/879170
don't load.
what mods did you use on those?
HDDTHR in all
posted
waiting for kert to care of this one. . .
posted
Fixed. It was a problem with displaying scores (missing metadata)
posted
Is there anything about when reading is going to be implemented?
posted

P3RS3X wrote:

Is there anything about when reading is going to be implemented?
That's a complicated and very subjective skill. Prior to implementing it, we will first need to get the other skills right.
posted
hi, the new star rating system can modify osuskills scores?(if yes, in wich stats?)
posted

Ginotec wrote:

hi, the new star rating system can modify osuskills scores?(if yes, in wich stats?)
Not sure what this is asking
posted

abraker wrote:

Ginotec wrote:

hi, the new star rating system can modify osuskills scores?(if yes, in wich stats?)
Not sure what this is asking
I am asking if this https://osu.ppy.sh/home/news/2019-02-05-new-changes-to-star-rating-performance-points affects osuskills...
Maps like everything will freeze [time freeze] now have 8 stars (before the update it has 7)
posted
no, osu!skills is a completely independent system from pp and star rating
posted
I noticed that the system always takes the highest score play and not highest acc/pp play
like I have a 1x100 hr fc on a map and it should be in my top acc performances but it isnt displayed because I also have a HD SS on it
is there any way to add the score?
posted
osu!Skills only supports one highest scored result
database size/system abuse reasons
posted
amazed you haven't got contributor badge out of this yet.

but one snag what offcourse can't be perfect is the memory scoring system. By any chance can you rework it into the possiblilty of getting higher score with speed + jumps/new combo jumps, and nerf duration and more of the slower new combo jump maps out there.

posted
Buffing speed + jumps sounds like mixing agility into memory. We want to keep the skills sperate.

We can decrease the influence of duration, but by how much do you it should be decreased? Give examples of memory scores of longer maps and what you think they should be worth.

How do new combo jumps affect memory compared to non new combo jumps?
posted
I mean don't get me wrong there is some memory in just say "marathon" maps, but with just flashlight, maps what contain the whole duration of slow speed jumps for 25 minutes is just basically sight readable.
posted
Now I see what you mean.

I remember that I wanted to take account situations where there is enough time for the player to move around the cursor to find the next hitcircle/slider. I don't remember whether that is taken into account, but that would be next area of focus then.
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