M4M so here I am
[General]
-Combo colors please
-Unrankable stack leniency
-normal-hitfinish can be deleted since the map is using pure default hitsound
-'Dubstep, electro' can be considered to add to the tag
-Huh? Where's the hitsound?
[Abandoned one]
-The distance between 1/4 and 1/6 stream should be more obvious since most of their distance is really similar such as 00:38:744 (3,4,1) - and 00:40:387 (2,3,1) -
-00:22:601 (1) - Place upper can attach more flow
-00:30:958 (1) - Seems unnecessary sv change
-00:33:744 (1) - As well
-00:36:315 (1) - Should be placed further since the distance between 00:35:672 (2,3) - and 00:35:887 (3,1) - is really similar but their rhythm is totally different, it makes players hard to distinguish their beat
-00:37:815 (1) - As well, unnecessary sv change imo
-00:39:315 (1,1) - and 00:32:458 (1,1) - , their distance can be unified since they are similar pattern and rhythm
-00:44:672 (1) - Yes, you can consider the sv change of them
-00:49:601 (1,1) - Just like mentioned before, the distance is really similar to the previous note but the rhythm is different
-01:15:422 (4,1) - Why not consider to use slider to link the beat? The beat is continuing and it will allow players easier to recognise the rhythm
-01:22:601 (2,3,4,5,6) - The star shape can be improved
-01:35:458 (1) - This overlap seems a bit awkward
-01:46:601 (1,2,3,4,1) - You separated the stream and slider but 01:47:244 (1,2,3,4) - not do so, seems a bit untidy
-01:49:601 (1) - Why not continue to use DS 1.5? It can make the steam look more consistent and tidier
-01:53:137 (1,2,3) - Snapped as 1/8 beat will be a lot more appropriate since their sound should be end at yellow line in 1/8 divisor, using 1/12 can't match the beat well
-01:53:887 (5) - Snapped as 1/8 is not that necessary, 1/4 will be sounds better
-01:54:315 (1,2,3) - As well, I won't point out all but you should consider them deeply
-01:56:887 (1) - You can convert this to a 1/4 slider because 01:56:994 - has sound and 01:57:101 - this beat should be a clickable object
-01:58:601 (1) - Blanket can be improved, and try to stack 01:57:744 (1) - head more completely
-01:59:565 - Awkward overmapped
-02:00:744 (5) - As well, snapped as 1/8 is not that necessary, 1/4 will be sounds better
-02:04:065 (2) - Why not try to move the red anchor upper to blanket 02:03:744 (1) - LOL
-02:04:601 (1) - Snapped as 1/8 is really weird, it will be a lot better if the slider end at 02:05:351
-02:04:601 (1,1) - Blanket
-02:07:601 (1) - Snapped as 1/4 will be better
-02:20:030 (4) - Consider to slow down the slider to match the suddenly changed beat
-02:21:744 (6) - Why snapped at 1/8? Why not follow the beat at 02:22:065 -
-02:24:101 - Consider to map this because there is a obvious drum sound
-02:34:387 (1) - Unnecessary sv change
-03:43:601 (1) - , 03:50:458 (1) - , 03:57:315 (1) - , 04:04:601 (1) - , 04:11:458 (1) - , 04:11:887 (1) - ,04:18:315 (1) - , 04:18:744 (1) - Should be snapped as 1/4 but not 1/8
-Cool map overall
[General]
-Combo colors please
-Unrankable stack leniency
-normal-hitfinish can be deleted since the map is using pure default hitsound
-'Dubstep, electro' can be considered to add to the tag
-Huh? Where's the hitsound?
[Abandoned one]
-The distance between 1/4 and 1/6 stream should be more obvious since most of their distance is really similar such as 00:38:744 (3,4,1) - and 00:40:387 (2,3,1) -
-00:22:601 (1) - Place upper can attach more flow
-00:30:958 (1) - Seems unnecessary sv change
-00:33:744 (1) - As well
-00:36:315 (1) - Should be placed further since the distance between 00:35:672 (2,3) - and 00:35:887 (3,1) - is really similar but their rhythm is totally different, it makes players hard to distinguish their beat
-00:37:815 (1) - As well, unnecessary sv change imo
-00:39:315 (1,1) - and 00:32:458 (1,1) - , their distance can be unified since they are similar pattern and rhythm
-00:44:672 (1) - Yes, you can consider the sv change of them
-00:49:601 (1,1) - Just like mentioned before, the distance is really similar to the previous note but the rhythm is different
-01:15:422 (4,1) - Why not consider to use slider to link the beat? The beat is continuing and it will allow players easier to recognise the rhythm
-01:22:601 (2,3,4,5,6) - The star shape can be improved
-01:35:458 (1) - This overlap seems a bit awkward
-01:46:601 (1,2,3,4,1) - You separated the stream and slider but 01:47:244 (1,2,3,4) - not do so, seems a bit untidy
-01:49:601 (1) - Why not continue to use DS 1.5? It can make the steam look more consistent and tidier
-01:53:137 (1,2,3) - Snapped as 1/8 beat will be a lot more appropriate since their sound should be end at yellow line in 1/8 divisor, using 1/12 can't match the beat well
-01:53:887 (5) - Snapped as 1/8 is not that necessary, 1/4 will be sounds better
-01:54:315 (1,2,3) - As well, I won't point out all but you should consider them deeply
-01:56:887 (1) - You can convert this to a 1/4 slider because 01:56:994 - has sound and 01:57:101 - this beat should be a clickable object
-01:58:601 (1) - Blanket can be improved, and try to stack 01:57:744 (1) - head more completely
-01:59:565 - Awkward overmapped
-02:00:744 (5) - As well, snapped as 1/8 is not that necessary, 1/4 will be sounds better
-02:04:065 (2) - Why not try to move the red anchor upper to blanket 02:03:744 (1) - LOL
-02:04:601 (1) - Snapped as 1/8 is really weird, it will be a lot better if the slider end at 02:05:351
-02:04:601 (1,1) - Blanket
-02:07:601 (1) - Snapped as 1/4 will be better
-02:20:030 (4) - Consider to slow down the slider to match the suddenly changed beat
-02:21:744 (6) - Why snapped at 1/8? Why not follow the beat at 02:22:065 -
-02:24:101 - Consider to map this because there is a obvious drum sound
-02:34:387 (1) - Unnecessary sv change
-03:43:601 (1) - , 03:50:458 (1) - , 03:57:315 (1) - , 04:04:601 (1) - , 04:11:458 (1) - , 04:11:887 (1) - ,04:18:315 (1) - , 04:18:744 (1) - Should be snapped as 1/4 but not 1/8
-Cool map overall