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Nishikino Maki(CV.Pile) - Aishiteru Banzai!(Prepro Piano Mix

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Yuii-
Aw Hyperion is my real mom, he really knows what I mean most of the times.
Xinely
confirmed yuii is very baka (:
-Sh1n1-
lool, too late but Gratz koliron *-*/, more ctb maps yeahhh :333
Deif
You got a totally inaudible slider at 00:01:541 (3) - in [Platter]. Even if the melody is calm, you get zero feedback from the whole slider, and therefore it's not acceptable.

Apart of that:

[Platter]
  1. 00:01:541 (3) - You'd need to hitsound the beginning and the end of the slider to match with the lyrics.
  2. 00:55:041 (3) - With the intensity of the lyrics and with such a low slider velocity, you're not exploiding the whole potential of that part using a slider. Splitting the slider into 2 notes will help you creating a dash more fitting of this part. Take a look at the example here, which you can use it for this part: https://osu.ppy.sh/ss/4089907
  3. 01:02:541 - Recommendable to add a note there. The note density isn't that high in this diff (and it gets rather similar to the Salad), so adding a note to cover the vocals wouldn't hurt that much.
  4. 01:04:041 - 01:09:708 - Same with this section. I don't know till which point you're trying to map just the piano sections, but there are also potential spots to add more notes in that part. To be honest, if you mapped the beats at 00:01:041 (2,3) - you shall do the something similar here as well. e.g. 01:04:374 - 01:04:541 - 01:05:208 - 01:05:874 - 01:06:874 - 01:07:041 - 01:07:208 - 01:07:874 - 01:08:541 - .
  5. 01:09:374 (6) - A similar case as in 00:55:041 (3) - , though this one could still be passable. Recommendable to change though.
  6. 01:17:874 - 01:26:041 - koliron didn't use as many objects as Yuii- in the kiai. Where you mapped only based on the piano, it'd be recommendable to follow Yuii-'s example and also take into account the lyrics, since that can help you balancing the spread even more.
[Salad]
  1. 01:09:375 (4) - What about applying Ctrl-G to that slider? You'd add a dash to the next note that would match the intensity of the lyrics. This diff is quite calm, so adding just a bit more of intensity would be nice.
[]
It's a nice set. It shouldn't take too long to requalify!
Yuii-
Thanks for the DQ and the mod, Deif!

Honestly, I feel like declining both. I am leaving an explanation below, hope you agree and accept the changes! \:D/
00:01:541 (3) - only vocals, nothing else eeegghhh. There are no beats, that's why I am lowering the volume /that/ much, because the player should be able to hear only that, and nothing else, not any kind of beats or whatsoever. Sure, I will increase the volume because it is something really easy to fix, but I won't add any hitsounds at all. If you check my parts, you will notice that I'm only hitsounding (with Whistles) the strongest piano hits, not the vocals, for example, check 00:03:207 (3) - .

Update: http://puu.sh/lNowH/a8cd7e636a.osu
Basically, I deleted 3 green lines and increased 00:01:124 - by 5% for the sake of the feedback.
Topic Starter
koliron

Deif wrote:

You got a totally inaudible slider at 00:01:541 (3) - in [Platter]. Even if the melody is calm, you get zero feedback from the whole slider, and therefore it's not acceptable.

Apart of that:

[Platter]
  1. 00:55:041 (3) - With the intensity of the lyrics and with such a low slider velocity, you're not exploiding the whole potential of that part using a slider. Splitting the slider into 2 notes will help you creating a dash more fitting of this part. Take a look at the example here, which you can use it for this part: https://osu.ppy.sh/ss/4089907 Lol, its true, nothing to mention, I don't know why used slider here. Dash added to 00:55:041 - and to 00:55:208 - , obviously the dash to 00:55:041 - have less distance for the sound, but not much.
  2. 01:02:541 - Recommendable to add a note there. The note density isn't that high in this diff (and it gets rather similar to the Salad), so adding a note to cover the vocals wouldn't hurt that much. Yeah, when I did this map not know that could follow the voice AND piano lmao, aaaand with the distances i prefer add less distance to 01:02:541 - than to 01:02:708 - for the voice+piano strong sound here.
  3. 01:04:041 - 01:09:708 - Same with this section. I don't know till which point you're trying to map just the piano sections, but there are also potential spots to add more notes in that part. To be honest, if you mapped the beats at 00:01:041 (2,3) - you shall do the something similar here as well. e.g. 01:04:374 - 01:04:541 - 01:05:208 - 01:05:874 - 01:06:874 - 01:07:041 - 01:07:208 - 01:07:874 - 01:08:541 - . Section changed! basically added a more entertaining and consistent rhythm, obviously as you said, with most density of notes.
  4. 01:09:374 (6) - A similar case as in 00:55:041 (3) - , though this one could still be passable. Recommendable to change though. Same answer.
  5. 01:17:874 - 01:26:041 - koliron didn't use as many objects as Yuii- in the kiai. Where you mapped only based on the piano, it'd be recommendable to follow Yuii-'s example and also take into account the lyrics, since that can help you balancing the spread even more. I know, same as above, added some notes and try to make more entertaining rhythm, equally I followed practically only the voice because here piano sounds are in the same timeplace of the voice hue.
[Salad]
  1. 01:09:375 (4) - What about applying Ctrl-G to that slider? You'd add a dash to the next note that would match the intensity of the lyrics. This diff is quite calm, so adding just a bit more of intensity would be nice. Obviouslyyyy lol there is not even correct dash, im shamed! huahua
[]
It's a nice set. It shouldn't take too long to requalify!
Thanks a lot Deif for your help!
Topic Starter
koliron

Yuii- wrote:

Increased 00:01:124 - by 5% for the sake of the feedback.
Discussed with Yuii- and JBHyperion, added +15%
Yuii-
I told you to delete the green line.
JBHyperion
No drama pls >.<

Recheck is coming soon done, all looking good so let's try again

Rebubbled~
Topic Starter
koliron

Yuii- wrote:

I told you to delete the green line.
Actually did that, misspelled haha

JBHyperion wrote:

No drama pls >.<

Recheck is coming soon done, all looking good so let's try again

Rebubbled~
Yeeei! thanks again! \o/
Xinely
ok as requested

Cup :
00:52:708 (4) - miss whistle hitsound in head i guess
00:54:041 (1) - ^
00:56:708 (4) - remove whistle on tail since no piano and weak vocal
01:10:041 (3) - miss whistle on tail i guess
01:27:375 (5) - ^ on head

Salad :
00:29:708 - i'd say use 45%, hard to hear whistle at 00:30:041 (4) - with clearly

Platter :
00:03:124 - i dont think need 15% volume here.. it makes almost inaudible for me
00:32:041 (1) - maybe u need whistle to emphasis the piano
00:50:541 - for this i'd say use 40% as piano still sounds loud for me
01:44:708 (2) - whistle i guess for emphasis last piano? :P
Topic Starter
koliron

Xinely wrote:

ok as requested

Salad :
00:29:708 - i'd say use 45%, hard to hear whistle at 00:30:041 (4) - with clearly Huuuh, I agree

Platter :
00:03:124 - i dont think need 15% volume here.. it makes almost inaudible for me Yeah i agree, Yuii pleassee
00:32:041 (1) - maybe u need whistle to emphasis the piano Was here before as the Salad, at least i thought lol
00:50:541 - for this i'd say use 40% as piano still sounds loud for me The change is almost nothing lol, but is the only 30%, actually the sound is similar to the others of this, so yep.
Thanks again! time to wait to fine ladyloli and yuii.
Yuii-
@koliron: Agregale el whistle a 01:44:708 (2) - por favor, me lo re olvidé, consistencia con 00:30:041 (4) - . Y de paso sacale el NC a 01:44:596 (1) - , eso me salió del alma. De paso borrá la línea en 00:03:124 - y que quede con la de 00:02:958 - que está en 30%, eso debería ser más que suficiente.

@Xinely: I'd love to keep the 15% green line. However you have a point there. Unfortunately, hitsounds on CtB work a bit different that in Standard, so I can't just justify this with "there's no beat and I don't want to emphasise the vocals on a different way", but I would be wrong. I'd delete the green line and make it 30% like 00:00:874 - .

Thank you for the mod, Nely!
Topic Starter
koliron

Yuii- wrote:

@koliron: Agregale el whistle a 01:44:708 (2) - por favor, me lo re olvidé, consistencia con 00:30:041 (4) - . Y de paso sacale el NC a 01:44:596 (1) - , eso me salió del alma. De paso borrá la línea en 00:03:124 - y que quede con la de 00:02:958 - que está en 30%, eso debería ser más que suficiente.

@Xinely: I'd love to keep the 15% green line. However you have a point there. Unfortunately, hitsounds on CtB work a bit different that in Standard, so I can't just justify this with "there's no beat and I don't want to emphasise the vocals on a different way", but I would be wrong. I'd delete the green line and make it 30% like 00:00:874 - .

Thank you for the mod, Nely!
All ready! Loli as always is not in his house so he cant answer carefully, he gave me permission to answer, and I agree with all your suggestions, just because are in my salad (: updated!
Xinely
retry again
Yuii-
Thank you so much both of you <3
Topic Starter
koliron
Ahhhhh thank you again <3<3<3<3<3<3<3
-Sh1n1-
Go Go, I'm really sure that this map will be Ranked. Re-Gratz
Yuii-
@koliron: Next collab when!? I need to improve that CtB mapping, help me <3
Topic Starter
koliron

Yuii- wrote:

@koliron: Next collab when!? I need to improve that CtB mapping, help me <3
When you do fc this Platter :^)
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