Mod from your queue
TimingRed point at 00:38:611 should be 6/4, since this one measure of lead in is 6 beats
Add a new 4/4 red point at 00:40:556 so the measures are positioned correctly
Add a new 4/4 red point at 04:53:529 to reestablish 4/4 timing after the interlude in 6/4 - you have the 6/4 carrying through the rest of the song which is definitely wrong if you listen to the music.
Inversion00:53:773 (2,3) - I would just make this a 1/2 beat jump instead of having the triple after the slider, since the rhythm you use for the previous combo and the next combo are both slider->jump, and you only seem to do slider->triple when it leads into a bunch of triples and then a stream.
01:03:583 (1,2) - Ctrl+G for better circular flow into the next combo
01:06:178 (9,10) - Move these closer together - the spacing you used suggests a 1/4 beat jump.
01:06:989 (1,2) - See above
01:07:638 (1,2) - See above - try curving around like
this01:09:746 (2) - Remove this, there's nothing in the music here. Just a circle at 01:09:907 will do.
01:10:394 (7) - Remove this, there's nothing in the music here.
01:11:529 (7) - See above
01:12:989 (6) - See above
01:16:556 (6,7) - Move these closer together - the spacing you used suggests a 1/4 beat jump.
01:17:529 (2) - Remove this, there's nothing in the music here.
01:17:772 - Add a beat here since you're following the rhythm guitar. I'd move 01:17:854 (4,5,1) down so you can have a 5-note stream.
01:18:178 (2) - Remove this, there's nothing in the music here.
02:14:610 (6) - See above
02:15:259 (2) - Remove this, there's nothing in the music here. Just a circle at 02:15:420 will do.
02:15:908 (7) - Remove this, there's nothing in the music here.
02:17:854 (6) - Remove this - even though there's a note here, you're following the rhythm guitar so it's really awkward to jump to the lead guitar for a single note and then go back to the rhythm guitar
02:19:800 (4,5) - Remove this, there's nothing in the music here.
02:20:448 (9) - See above
02:23:043 (12) - See above
02:24:016 (11) - Why are there repeats in this slider? There's no quick drum beat like there was last time you did a slider like this.
02:26:610 (5) - See above - yes there's double bass (and even then only for the second half of the slider) but it's at half the speed your slider repeats at
02:54:665 (4) - This slider repeats too fast. The drums are only half of the slider's speed.
03:00:989 (2,3,4,5,6,7) - I feel like you should map the triples in the rhythm guitar here.
04:10:719 (7) - Only half of this slider has music following it. I'd do slider->triple here to better fit the music.
04:14:205 (3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1) - This stream is epic and I absolutely love it. One thing to make it even better, though - the stream switches directions quite a lot, and it'd be nice to have the changes in direction line up with drum hits, which would emphasize them way more than just doing a NC/hitsound every drum hit (which in a stream this long and fast is barely even noticeable).
05:08:286 (4) - This slider repeats way faster than the music suggests it should.
Overall a fantastic map, I really enjoyed playing it. Just make sure to never map any notes where there's nothing in the music to match up with it, and be a bit more consistent with what instrument you're following instead of bouncing between the lead and the rhythm guitar (most applicable during the riff sections like 00:40:394 and 05:34:880).