Yuii- wrote:Re-check no Kudos.
- 00:53:478 (1,2,3,4,5,6,7,8) - 00:55:902 (1,2,3,4,5,6,7,8) - 00:58:326 (1,2,3,4,5,6,7,8) - I... I can't read these. What did you do? Why would you create such a bad overlap with the previous stream? And finally, why are all the streams mapped so differently?
- 01:20:750 (1,1) - Remove NC on these, you made an 8-notes combo on the previous patterns.
1. I don't think these patterns are overlap and irregular, though they really a bit hard to read. Take the 00:52:720 (2,3,4,5,6,1,2,3,4,5,6,7,8) - for example, we can simplify 00:52:720 (2,3,4,5,6) - into a bunch of numbers:
Then next pattern 00:53:478 (1,2,3,4,5,6,7,8) - could be simplify to this:
This is the flow I draw (ahh looks really weird XD):
And 00:55:296 (5,6,7,8,1,2,3,4,5,6,7,8) - , 00:58:326 (1,2,3,4,5,6,7,8,1,2,3,4,1) - have similar pattern just like 00:52:720 (2,3,4,5,6,1,2,3,4,5,6,7,8) -
It's actually a simulation of arpeggio, which is a proper noun in piano performance. I know this is a new try as nobody has used this kind of pattern before, but I still wanna try it. I want to let players think they are playing the piano when they play my map, not just click the circles and sliders.
Oh and most of my thoughts come from this map: https://osu.ppy.sh/b/170608, some patterns are similar :3
2. And I also think NC in 01:20:750 (1,1) - is okay because I also used NC in this part: 01:01:356 (1,1) - , and in my opinion, this NC can also help players to understand the pattern I used.