http://puu.sh/kDJYp/97c4989f6b.osu remapped my diff and this is the hardest i can goHestia- wrote:
[Puxtu's SC]
00:21:863 - Add notes here ? sure
02:04:964 (124964|0,125059|3,125154|0,125249|3) - Ctrl+H nah, i'll keep this
http://puu.sh/kDJYp/97c4989f6b.osu remapped my diff and this is the hardest i can goHestia- wrote:
[Puxtu's SC]
00:21:863 - Add notes here ? sure
02:04:964 (124964|0,125059|3,125154|0,125249|3) - Ctrl+H nah, i'll keep this
Updated! Thanks pux >.<puxtu wrote:
http://puu.sh/kDJYp/97c4989f6b.osu remapped my diff and this is the hardest i can goHestia- wrote:
[Puxtu's SC]
00:21:863 - Add notes here ? sure
02:04:964 (124964|0,125059|3,125154|0,125249|3) - Ctrl+H nah, i'll keep this
I Luv U Man!! <3_FrEsH_ChICkEn_ wrote:
Posted our IRC mod you wantIRC2015-10-10 20:33 _FrEsH_ChICkEn_: Where is it...
2015-10-10 20:33 _FrEsH_ChICkEn_: Wait a sec
2015-10-10 20:33 GentelGitar: lel lost track xD
2015-10-10 20:33 _FrEsH_ChICkEn_: 02:40:280 - ~ 02:43:318 - About this part
2015-10-10 20:33 GentelGitar: uu dat one...
2015-10-10 20:33 _FrEsH_ChICkEn_: You're using 2.3 column. I know It's clear pattern but
2015-10-10 20:33 GentelGitar: anything wrong?
2015-10-10 20:34 _FrEsH_ChICkEn_: It's was really hard to take a position. Actually so ;w;
2015-10-10 20:34 GentelGitar: icic...wat u suggest?
2015-10-10 20:34 _FrEsH_ChICkEn_: 02:41:799 (161799|1,161894|2,161989|1,162084|2,162179|1,162274|2,162369|1,162464|2) - How about change this guys?
2015-10-10 20:34 _FrEsH_ChICkEn_: Not only 2.3 column
2015-10-10 20:34 GentelGitar: 12 34?
2015-10-10 20:34 _FrEsH_ChICkEn_: hmm
2015-10-10 20:34 _FrEsH_ChICkEn_: http://osu.ppy.sh/ss/3793228
2015-10-10 20:34 _FrEsH_ChICkEn_: How about this?
2015-10-10 20:35 GentelGitar: oh dat pattern xD
2015-10-10 20:35 _FrEsH_ChICkEn_: Is it fine?
2015-10-10 20:35 GentelGitar: ok changed xD
2015-10-10 20:35 _FrEsH_ChICkEn_: Thanks for folllowing my suggstion
2015-10-10 20:35 GentelGitar: yup i like dat pattern xD
2015-10-10 20:35 GentelGitar: dats all? xD
2015-10-10 20:35 _FrEsH_ChICkEn_: Yes. I felt some playable issue only that part
2015-10-10 20:36 GentelGitar: tell me...dis song...can go SHD? without overmapping ofc
2015-10-10 20:36 _FrEsH_ChICkEn_: SHD?
2015-10-10 20:36 _FrEsH_ChICkEn_: More hard than SC?
2015-10-10 20:37 GentelGitar: yeah do u think its possible? since the song is quite slow
2015-10-10 20:37 _FrEsH_ChICkEn_: Can be I guess but that will be really bad for playing and will get much problems
2015-10-10 20:38 _FrEsH_ChICkEn_: SC is hard enough on this song I think
2015-10-10 20:38 _FrEsH_ChICkEn_: I don't want to suggest SHD :p
2015-10-10 20:38 GentelGitar: icic...so this spread is okay for bubble yeah? xD
2015-10-10 20:39 _FrEsH_ChICkEn_: It's good quality map I think but how about take more mod?
2015-10-10 20:39 _FrEsH_ChICkEn_: I mean
2015-10-10 20:39 GentelGitar: its 10 mod now...how much more do u think i need?
2015-10-10 20:39 _FrEsH_ChICkEn_: hmm actually it's fine map. Fine for bubble
2015-10-10 20:40 _FrEsH_ChICkEn_: You can call some professional modders but just bubble check is fine too I think
2015-10-10 20:40 GentelGitar: my 1st map to get ranked...actually kinda new with this xD
2015-10-10 20:40 _FrEsH_ChICkEn_: amm I see
2015-10-10 20:40 GentelGitar: icic
2015-10-10 20:40 _FrEsH_ChICkEn_: Wait a sec. I will check unrankable issue
2015-10-10 20:40 GentelGitar: ok
2015-10-10 20:41 GentelGitar: like ghost note n stuff rite
2015-10-10 20:41 _FrEsH_ChICkEn_: Not about pattern. just some general
2015-10-10 20:41 _FrEsH_ChICkEn_: First
2015-10-10 20:41 _FrEsH_ChICkEn_: Please turn off widescreen support on your all diffs if you don't use storyboard.
2015-10-10 20:41 GentelGitar: ok!
2015-10-10 20:42 GentelGitar: oh now i know that ws support for SB xD
2015-10-10 20:43 _FrEsH_ChICkEn_: aaaaaa Please fuck off mosquito
2015-10-10 20:43 _FrEsH_ChICkEn_: Hitsounds are fine
2015-10-10 20:43 GentelGitar: lel dont have spray? xD
2015-10-10 20:43 _FrEsH_ChICkEn_: Yes. I all used that.
2015-10-10 20:43 _FrEsH_ChICkEn_: TOOOOOOOOOOOOOOOOOOOOOOOOOOO many mosquitos
2015-10-10 20:43 _FrEsH_ChICkEn_: Spread also fine
2015-10-10 20:44 GentelGitar: nice >.<
2015-10-10 20:45 _FrEsH_ChICkEn_: How about make EZ to OD:7 ?
2015-10-10 20:45 GentelGitar: just OD rite....Hp keep 6?
2015-10-10 20:45 _FrEsH_ChICkEn_: Yes. only OD
2015-10-10 20:45 GentelGitar: ok done
2015-10-10 20:46 GentelGitar: shud sc hp 8.5?
2015-10-10 20:46 GentelGitar: or 8 is fine
2015-10-10 20:46 _FrEsH_ChICkEn_: Both are fine
2015-10-10 20:46 GentelGitar: nice~
2015-10-10 20:46 _FrEsH_ChICkEn_: Okay it's ready for bubble I think
2015-10-10 20:46 _FrEsH_ChICkEn_: Nice job
Thanks for the mod buddy xDDixonBlackwing wrote:
Hi :3
Random mod from meEZ00:17:686 - ngghh, what is this for? i only hear guitar sound.
01:43:318 - add one, for cymbal.
02:25:850 - ^.
02:47:875 - add one, similar sound as 02:45:597 -
applied all mods~NM00:28:413 - add one, there's still a beat sound that you follow. Listen at 25%/50% playback rate and you can hear it.
00:34:489 - ^
01:36:768 - ^
02:19:774 - add one, cymbal emphasizement.
02:41:230 (161230|2,161420|2,161610|2,161989|2,162179|2,162369|2) - I personally think this jack placement combine with LN in NM is kinda awkward, consider repatttern?
applied all mods~HD00:23:856 - move to 3, for balance.
00:28:793 - add one, same sound as after and before 2 chords.
00:34:869 - ^
00:57:844 - 00:59:268 - lol.. kamui ._. how about this? https://osu.ppy.sh/ss/3793622 easier to hit for middle-skill player imo. (i make the transition based of the vocal.)
01:19:015 (79015|1) - move to 4, make it the same as second kiai?
01:40:470 (100470|3,100565|2) - make these in column 3 and 2. https://osu.ppy.sh/ss/3793654
02:03:255 (123255|0) - move to 3, avoid jack with upper column.
02:19:394 - add one, you add 2 notes in NM ._. .. and this is drum beat.
02:19:584 - ^
applied all mods~MX00:22:053 - add one, a beat here. OK
00:27:084 - add one, still the same sound as 00:27:179 (27179|2,27179|1) - , 00:26:894 (26894|3,26894|2) - ,etc. This stays...since im following this 00:23:572 (23572|0,23572|1,23667|3,23667|2,23761|1,23761|0,23856|3,23856|2,24046|0,24141|3,24141|2) but yeah rearrange to this 00:26:610 (26610|1,26610|0,26705|3,26705|2,26799|0,26799|1,26894|3,26894|2,27084|3,27179|1,27179|0)
00:42:274 - move to 3, so the right side isn't too empty. OK
01:06:103 (66103|0,66103|1) - Ctrl+H this, for balance. OK
01:15:534 - If you listen really closely at 25% playback rate, there's no sound here, i suggest delete them. OK
01:53:097 - add two notes here, the beat sound here. OK
01:53:477 - delete, no sound here. OK
02:32:496 (152496|2,152591|1,152686|2) - reverse the pattern. OK
02:34:964 - add one, cymbal sound.OKPuxtu's SC00:31:736 - add one? same sound as 00:31:546 -
00:47:116 - add one? cymbal sound?
02:39:331 - add for cymbal?
this has to wait for pux xD
Source: 東方地霊殿 ~ Subterranean Animism
Original: 少女さとり (Satori Maiden) ~ 3rd Eye
Stage 4 boss - Satori Komeiji's theme
Thanks abraxos...luv u manAbraxos wrote:
Hi! From my modding queue~
You requested for HD, MX and MX+ which I assume is puxtu's SC now.General
- BPM and Offset : ( ✓ )
- Aimod : ( ✓ )
- Kiai : ( ✓ )
- Metadata : ( ✓ ), but just asking. Referring to https://www.youtube.com/watch?v=0ytG0V6BwAY , it says that
Source: 東方地霊殿 ~ Subterranean Animism
Original: 少女さとり (Satori Maiden) ~ 3rd Eye
Stage 4 boss - Satori Komeiji's theme
Maybe you might want to take note of that? Changed the source...nice xD- Hitsound : ( ✓ )
- Video : ( ✓ )
1|2|3|4HDHD
- 00:49:394 (49394|1,49679|1,49964|1,50249|1) - Curious as to why there's this stack here. It isn't really that of a hindrance, but I'm intrigued by the placement.
- 00:53:951 (53951|0) - Move to 1 so its a flip of 00:53:951 (53951|0)
- 00:59:078 (59078|2) - Add note at 3, same bg beat as 00:58:888 (58888|2,58888|3) - (that 888888888888)
- 01:24:711 (84711|2,84806|1,84901|2,84996|1) - Maybe this? Drum beat is 2 notes after all.
- 01:36:673 (96673|2,96768|1) - Onward - I'd suggest maybe something like this so the right hand bias is a little lesser. Also why is there only one note at 01:37:148 (97148|1)?
- 02:13:318 (133318|3,133413|1,133508|2,133603|0) - If you followed the above then this should be in order too.
- 02:25:470 (145470|1,145565|1) - That's a weird jack. The second drum beat is softer than the first one after all.
- 02:28:793 (148793|2,148888|2) - Dunno if it applies here too.
- 02:31:167 (151167|3,151262|0,151356|2,151451|1,151546|3) - Perfectly poised for this.
Applied All! & change those awkward mini jack
MXMX
- 00:47:875 (47875|3,47875|2) - move to [12] so the effort done by the right hand is lessened in this section.
- 00:53:192 (53192|2,53192|3,53287|1,53382|2) - crtl-H and move 00:53:002 (53002|2,53002|3) - to [34]
- 00:56:799 (56799|0,56894|1,56989|3) - Change to this maybe?
- 01:06:863 (66863|0,66958|3,67053|1) - You can retain the same mickey mouse shape by doing this. Can be applied to all other beats that sound the same, i.e. 01:09:901 (69901|2,69996|3,70091|0)
- 01:20:913 (80913|1,80913|2) - onward till 01:22:432 (82432|1,82432|0,82432|2) - The irregularity of the 2 note chords in this case was a bit weird, and I didn't really know what they were following. I did change the part to something like this(1) and this(2) so the chords appear more consistently. Were they following the vocals?
- Just take note that if you want to place the 2 note chords, they can always fall under the red and white tick since there's a drum and cym beat there. Take note of parts such as 01:25:755 (85755|2,85850|1,85945|0,85945|2,86040|3) and 01:27:939 (87939|3,88034|2,88129|1,88224|3,88224|0,88318|2,88413|1,88508|0,88508|2,88508|3)
- Other than the inconsistent chord appearance within the chorus parts, there isn't nothing much left to point out. This was a fun map to play tbh
Applied All! & Rearrange all 3 chorus referring to what u point as the 2 chords placement~ plays better now xD
puxtu's SClewdtu's SC
- 00:22:432 (22432|0) - pls delete 1/8 jack veri scari. After all, there isn't really a strong drum beat here with exception of the electric guitar
- 02:18:065 (138065|3) - move to 4, 02:18:160 (138160|1) - move to 2, only has two drum beats in this section here.
- Really solid diff here, evil af doe
dis has to wait for pux xD
Overall
- ummm yiss more handstreams
- Great map and was fun to play!
- If for rank, then good luck with rank, and I hope my mod has helped you
DixonBlackwing wrote:
[Puxtu's SC]00:31:736 - add one? same sound as 00:31:546 - not exactly same. but for playability, ok added
00:47:116 - add one? cymbal sound? added
02:39:331 - add for cymbal? cool
Abraxos wrote:
lewdtu's SC
sup sexy guy
- 00:22:432 (22432|0) - pls delete 1/8 jack veri scari. After all, there isn't really a strong drum beat here with exception of the electric guitarlol sure, deleted
- 02:18:065 (138065|3) - move to 4, 02:18:160 (138160|1) - move to 2, only has two drum beats in this section here. moved
- Really solid diff here, evil af doe
thank you!Eternalie wrote:
[Pux's SC]
00:21:103 (21103|1) - pure concistency following this should be 2 notes (you can keep it as it is imo) nah, I'll make it double
01:34:205 (94205|3) - I think this isn't supposed to be on Finish ''Normal'' hitsound (should be Soft Finish I think)
01:35:724 (95724|3) - ^ okay same but tho the finish soft sound abit meh i'm not sure about this hitsound tbh :'(
--------- ^ only that small section is using thoose finisher , then more later you uses a whistle that actually sound like a Finish so well you might check that I think
02:01:546 (121546|1) - Remove Clap hitsound
02:05:534 (125534|3) - Add Finish hitsound (short enought to make the effect of this note)
02:07:243 (127243|1,127243|3) - only one finish is fine I think (I think that kick hitsounds alone are fine here , the finish are abit loud imo) removed 1
' that turned into a HS mod lol the rest is applied lol
Updated!puxtu wrote:
thank you!
http://puu.sh/kHm5k/ff3c211c15.osu
Хорошо~Good Luck..Verniy_Chan wrote:
My Rating86
(1-100)
please ignore it, just for fun only
WOW very good mod Verniy chan xD...applied all! thanksVerniy_Chan wrote:
Hi Gen-san & Puxtu
Mod Via ★☭ Верный Mania Queue ★☭4K = |1|2|3|4|
(Focus : Pattern , Pitch, Hitsounds) General
- Preview Point Timing Unsnap
IMO put here 01:18:065 - or 01:18:160 - or 01:18:255 -
don't forget apply to all diffEZ
OD : 7
HP : 6
- 00:08:761 - add note for snare sounds, please... it was inconsistent for all diff if you not put note here
- 00:17:496 - add note for consistency, since you put here too 00:11:420 (11420|1) - here 00:14:458 (14458|0) - and here 00:20:534 (20534|3) - :3
- 00:25:470 (25470|1,25850|2) - Ctrl+G for pattern balance
- 00:28:508 - missing C here for snare sounds, also check here too :
00:34:584 -
01:36:863 -- 00:35:724 - Wrong hitsound, not Whistle here. must Clap for snare sounds like 00:34:205 - also change it here too :
00:37:243 (37243|3) -
00:38:762 (38762|3) -
00:40:280 (40280|3) -
00:41:799 (41799|3) -
00:43:318 (43318|3) -
00:44:837 (44837|3) -
make sure you apply it for all diff- 00:57:749 - really noisy here, you can add note here for loud synth or cimbal here
- 01:11:420 (71420|3) - overlap hitsound, move W or C to 01:11:420 (71420|0) -
- 01:19:015 - it will be fun if you put note here for Kiai part, because there's high pitch sound
- 01:42:559 (102559|0,102559|1) - really awkward here, still confused what rhytim you followed, imo move to 01:42:749 - for snare + cimbal like 01:42:179 (102179|0,102179|1) - don't forget missing Clap here 01:42:179 -
NM
OD : 7
HP : 7
- 00:10:660 - (kick+cimbal+electricG) avoid same pattern like 00:10:280 - (snare+cimbal) for diffirent rhytim
- 00:34:964 (34964|0,35344|1) - Ctrl + G for pattern balance + avoid diffirent pitch
- 01:08:192 (68192|2) - move to for pattern balance
- 01:30:787 (90787|2,90787|0,90977|2,90977|0) - still confused here, really not fit for pattern. Because diffirent pitch (Kick sounds Vs Snare Sou ds xD). also here too :
01:56:420 (116420|1,116610|1) -
01:57:939 (117939|3,118129|3) -
01:59:458 (119458|3,119648|3) -
02:02:496 (122496|3,122686|3) -- 01:42:939 (102939|1) - missing C here for snare sound
- 02:08:192 (128192|2,128382|2,128572|2) - are you sure make this low jack pattern? for consistency IMO try arrange note like other pattern. Same reason like 02:08:951 (128951|0,129141|0,129331|0) -
- 02:31:167 - until 02:31:926 - seem pattern really awkward 2 note for 1/2 snap. For consistency, change pattern 1 note for 1/4 snap like this 02:06:103 - until 02:06:863 - it really fit for pitch
HD
OD : 8
HP : 7
- 00:10:280 (10280|0,10660|1) - Ctrl+G for pitch relevancy
- 00:23:002 - until 00:32:970 - why note amount diffirent for 00:33:160 - until 00:34:205 - ??? it really inconsistent
- 00:27:084 (27084|2) - since you mapping electric guitar, move it to 1, for pitch + balance
- 00:58:508 - no need 2 note here, since only 1 note here 00:58:698 - and 00:58:318 - really loud than 00:58:508 -
- 01:11:230 (71230|1,71420|0) - move to right for pitch relevancy
- 01:15:977 (75977|3,75977|0,76167|3,76167|0) - (kick+electricG) and 01:16:356 (76356|3,76356|0,76546|0,76546|3) - (snare+electricG) diffirent rhytim, make sure you arranged that pattern
- 02:30:597 (150597|1,150692|2) - Ctrl+G, then 02:30:977 (150977|2,151072|1,151167|2,151167|3,151262|1,151262|0,151356|2,151356|3,151451|1,151451|0,151546|3,151546|2) - Ctrl+H for pattern balance
- 02:47:875 - seem overmapped here, since Puxtu's Insane only 3 note
Хорошо~Good Luck..Verniy_Chan wrote:
My Rating86
(1-100)
please ignore it, just for fun only
get readypuxtu wrote:
I'll be back with full mods when the set is completed
Rdy when u are pux xDpuxtu wrote:
get readypuxtu wrote:
I'll be back with full mods when the set is completed
Updated~ applied all...i think i've checked most thing pointed by u pux...let me know if i missed something...puxtu wrote:
lmao look at this map's progress, a lot improved from before
good job!
[General]
- Metadata : You don't need to put your name on tags LOL
- Second kiai should end at this point 02:31:926 -
- Everything else is clear!
[MX]
00:09:141 (9141|3) - remove w, no cymbal here
00:14:078 - give pitch relevancy a shot
00:19:774 (19774|0) - isn't this ln is too early? plus there's a double chord here so it'll look like you put a triplet for nothing strong
00:22:432 (22432|3) - add chord
00:25:660 (25660|3) - 00:31:736 (31736|0) - 01:34:015 (94015|3) - 01:40:091 (100091|0) - this should be a double, based from previous pattern
00:51:483 (51483|1,51673|2) - ctrl+right
01:05:154 (65154|3,65344|2) - [2][4]
01:13:002 (73002|3,73382|0) - ctrl+down. the double shouldn't be in 1/6, it's looks + sounds weird
01:14:806 (74806|0) - http://puu.sh/kQRcK/dae016b380.jpg snap on 1/1
01:16:167 (76167|2,76167|1) - ghost notes, no audible sound detected
01:17:496 - try this http://puu.sh/kQRlM/fac20d53ff.jpg
01:41:610 - use my snaps http://puu.sh/kQRrn/d96f794709.jpg
02:43:318 - this part has a faster drum rolls, so make it more easier to read
[HD]
00:24:331 (24331|1) - ctrl+left
00:29:932 (29932|2,30122|2) - nope, too much on right hand
00:31:926 (31926|1,32116|1) - ^
00:35:154 (35154|2,35249|1,35344|2,35439|1) - try to spread them (apply to similar parts) (...the stream in your kiai too)
00:40:755 (40755|2,40850|3,40945|2,41135|2,41230|3,41325|2) - especially this
01:12:179 - snaps conflict http://puu.sh/kQRRd/8f212ebf5e.jpg
01:15:407 - http://puu.sh/kQRTQ/593a6d9177.jpg
01:16:167 (76167|2,76167|3) - ghosts
01:44:268 (104268|0,104458|1) - missing 1/4
...oh actually you missed a lot of 1/4s from this part 01:44:268 - to 01:53:951 - . Recheck your pattern again and use previous pattern for references
...a lot better stream on 2nd kiai, nice.
02:13:318 (133318|0,133318|3,133413|1,133413|2,133508|0,133508|3,133603|1,133603|2,133698|0,133698|3) - you might want to use [12][34] chords here
02:43:318 - snapping conflict again http://puu.sh/kQS8W/12e62267dc.jpg on the last lns too http://puu.sh/kQS9A/4bfb07c140.jpg
[NM & EZ]
soon.
Updated...Thanks puxpuxtu wrote:
no kudos.
[EZ]
00:11:420 (11420|1) - 00:14:458 (14458|0) - 00:17:496 (17496|3) - 00:20:534 (20534|3) - I don't hear any kick here, so remove these notes
...nice flow
[NM]
00:22:432 (22432|3) - you can add an extra note here to emphasis the drum
00:34:964 - same thing on this part, but this time is for the cymbals like you did on your EZ http://puu.sh/kS418/c5cfe97d91.jpg
[HD]
clear
[MX]
clear
Ready~~ExPew wrote:
da ready?
ok niceExPew wrote:
ok, tgk la kalau aku ada masa free nty aku check
Nice play buddy xDShift AC wrote:
Hey, Incredibly well-made map. I am so suprised that it's not ranked nor qualified yet. I wonder what's the progress on this one.
Right now, I can only play until MX diff but it urge me so much to conquer SC.
Gonna spread the word on this one. Very nice work from all the modders as I can see.
I somewhat play it here: https://www.youtube.com/watch?v=AfKMDST ... e=youtu.be
Fanpage: https://www.facebook.com/de0cant3n/
Ty pux xDpuxtu wrote:
gl with the new map