forum

Sonar Pocket - GIRIGIRI (TV size)

posted
Total Posts
51
Topic Starter
Bere
This beatmap was submitted using in-game submission on sexta-feira, 3 de junho de 2016 at 17:32:10

Artist: Sonar Pocket
Title: GIRIGIRI (TV size)
Source: ワールドトリガー
Tags: world trigger anime op tv size Sayanzi Underforest
BPM: 140
Filesize: 19231kb
Play Time: 01:27
Difficulties Available:
  1. Forest's Easy (1,22 stars, 90 notes)
  2. Hard (3,28 stars, 225 notes)
  3. Insane (4,15 stars, 357 notes)
  4. Normal (1,77 stars, 122 notes)
  5. Saya's Insane (4,1 stars, 332 notes)
Download: Sonar Pocket - GIRIGIRI (TV size)
Download: Sonar Pocket - GIRIGIRI (TV size) (no video)
Information: Scores/Beatmap Listing
---------------
READY FOR MOD BOIS

First time mapping :c
i have no ideia what i'm doing, pls help me ;w;
I really want to learn how to map,i don't know if this will get ranked or even qualified xD Going for ranked now
BG made by : Hi im Zoah
Insane by Me ''FULL REMAPPED'' 20/10/2015
Hard by Me ''REMMAPPED'' 21/10/2015
Normal by Me
Forest's Easy by Underforest ''REMMAPPED'' 28/10/2015
Saya's Insane by Sayanzi

30/09/2015 new mp3 re-download
02/10/2015 add video pls re-download
Topic Starter
Bere
placeholder for changelog/events
30/09/2015 change the mp3
01/10/2015 thx HB24 , ImmortalKitties and Hono for the help :3
Need GD for Easy or normal, idk how to map those diff :!: :c
trying to find Video :!: 02/10/2015 i found
20/10/2015 Start remaking Insane and Hard, trying to do normal diff 21/10/2011 all finished
Starset
IRC
00:14 HB24: yo
00:14 Bere: hey
00:14 HB24: gonna help ya a bit with ur map
00:14 HB24: is it okay? xD
00:15 Bere: >.< yes
00:15 Bere: thx
00:15 HB24: first
00:15 HB24: are u sure ut bpm and offset are right?
00:15 HB24: i dont think so
00:16 HB24: offset should be here 00:02:189 -
00:16 HB24: yeah
00:17 Bere: okay
00:18 HB24: u fixed?
00:19 Bere: yes
00:19 HB24: u see now that ur notes are on red and white ticks
00:19 HB24: thats the right thing
00:19 HB24: remove the 1st spinner
00:20 Bere: removed
00:20 HB24: 00:21:689 (4) - this slider should end here 00:22:117 -
00:21 Bere: okay
00:21 HB24: 00:27:474 (1,2,3,4,5) - istead of this try this http://puu.sh/kuOQQ/32a9df77c0.jpg it sounds better
00:22 HB24: 00:31:117 (1,2) - u dont need these notes remove them
00:24 HB24: 00:43:117 (5,6) - fix these like this http://puu.sh/kuP1T/5a9171ee3a.jpg
00:24 HB24: 00:54:046 (11) - this slider must end here 00:54:474 -
00:25 HB24: 00:56:831 (1) - end this spinner here 00:58:117 -
00:25 HB24: 00:58:331 - missing note here
00:26 HB24: 01:03:689 (13) - do it like this http://puu.sh/kuP9P/c5e7679df2.jpg and ull see how it goes perfectly with vocals
00:26 HB24: am i going too fast are u okay?
00:27 Bere: i'm okay
00:27 HB24: 01:10:331 (11) - why not a spinner instead of this boring slider?
00:28 HB24: 01:12:474 (2,2,2) - u need to fix this part cuz we changed the offset
00:28 HB24: 01:15:581 (1,2) - blanket
00:28 HB24: 01:22:546 (1,2) - same
00:29 Bere: what is blanket? >.<
00:29 Bere: sorry idk that
00:29 HB24: adjust perfectly the shape of slider with the circle like this http://puu.sh/kuPo8/7b5a252810.jpg
00:30 Bere: ok
00:30 HB24: thats all gud luck ^^
Kabu
Offset is actually 1979
IRC
15:07 Bere: pode dar uma olhada no meu map? >.< acho que ta bom ja, mas uma opnião a mais é sempre bom c:
15:07 *Bere is listening to [https://osu.ppy.sh/b/779182 Sonar Pocket - GIRIGIRI (TV size)]
15:07 Bere: :3
15:10 Hono: de cara posso dizer que a bpm possa estar errada lol
15:10 Hono: só checar
15:10 Bere: ok
15:13 Hono: Estás usando o distance snap corretamente?
15:13 Hono: 00:17:300 (1) -
15:13 Hono: esse slider aqui tá maior do que devia/em tempo errado
15:14 Hono: a offset correcta é 1979
15:15 Bere: mudei a offset
15:15 Hono: agora dê resnap all notes (na parte de timing)
15:15 Hono: pra elas se arrumarem na timeline da nova offset
15:16 Bere: pronto
15:16 Bere: slider ali tbm foi arrumado
15:17 Hono: a hitsounding está terminada?
15:17 Bere: na minha opnião, ainda nao, eu to tentando fazer isso
15:18 Bere: eu so fui colocando onde eu tava achando legal >.<
15:18 Hono: acho que
15:18 Hono: só a hitsounding e tipo, a posição de algumas notas
15:18 Hono: e esse slider aqui
15:18 Hono: 00:37:550 (12) -
15:18 Hono: tenta fazer uma curva menos brusca nele, mas sem alterar tua ideia
15:19 Bere: acho que ta melhor agora
15:20 Hono: 00:31:336 (1) -
15:20 Hono: isso aqui, se quiser
15:20 Hono: a parte que tem lyric começa na verdade em
15:20 Hono: 00:31:336 (1) - (1 tick antes)
15:20 Hono: seriam 3 notas + o slider
15:20 Hono: e no tick branco grande tem a batida da musica em si
15:21 Hono: como se fosse auqi
15:21 Hono: 00:38:193 -
15:21 Hono: aqui*
15:21 Hono: 00:37:550 - slider
15:23 Bere: http://puu.sh/kuWxA/79867c8b69.jpg vc quis dizer assim?
15:23 Hono: isso
15:24 Bere: ok
Shmiklak
General
End Kiai at 01:12:271
Make sliderslide hush
Make volume 60%
Add all guest mappers to tags
EASY
00:03:700 - Maybe make like this https://osu.ppy.sh/ss/3824750
00:05:414 (4) - Remove whistle
00:48:271- Make slider to 00:48:700
Next place circle at 00:49:128 and 00:49:986
00:49:557 - Remove circle
00:51:700 - Make slider to 00:52:557
01:19:128 - Place circles on all white lines to 01:20:843
01:21:271 (3) - Add repeat and move to 01:20:843
01:22:557 (1) - Remove whistle
NORMAL
Check AiMod with enabled cheking distance snap
HARD
00:05:414 - Map this moment
00:09:271 (6) - Maybe NC?
00:14:200 (6) - Remove whistle
00:26:200 (6) - NC
00:34:771 (8) - NC
01:01:343 (7) - ^
01:08:200 (7) - ^
INSANE
00:01:986 - Add circle
00:05:414 - Map this moment
00:32:200 (5) - NC
00:33:057 (6) - NC
00:34:557 - Add hitcircle
00:41:414 - Same ^
01:18:271 (6) - End at 01:18:700
01:25:128 (6) - Remove whistle
INSANE 2
00:16:128 - Delete break
_______________________________________________________
Good luck
Topic Starter
Bere

shmiklak wrote:

General
End Kiai at 01:12:271 okay
Make sliderslide hush i dont understand this sorry
Make volume 60% okay
Add all guest mappers to tags okay
EASY
00:03:700 - Maybe make like this https://osu.ppy.sh/ss/3824750 okay
00:05:414 (4) - Remove whistle okay
00:48:271- Make slider to 00:48:700 okay
Next place circle at 00:49:128 and 00:49:986 okay
00:49:557 - Remove circle okay
00:51:700 - Make slider to 00:52:557 okay
01:19:128 - Place circles on all white lines to 01:20:843 okay
01:21:271 (3) - Add repeat and move to 01:20:843 okay
01:22:557 (1) - Remove whistle okay
NORMAL
Check AiMod with enabled cheking distance snap all fixed
HARD
00:05:414 - Map this moment okay
00:09:271 (6) - Maybe NC? okay
00:14:200 (6) - Remove whistle okay
00:26:200 (6) - NC okay
00:34:771 (8) - NC okay
01:01:343 (7) - ^ okay
01:08:200 (7) - ^ okay
INSANE
00:01:986 - Add circle okay
00:05:414 - Map this moment i will just put a slider for now, i dont know wat to do
00:32:200 (5) - NC okay
00:33:057 (6) - NC okay
00:34:557 - Add hitcircle i dont like a note here sorry
00:41:414 - Same ^ fine
01:18:271 (6) - End at 01:18:700 okay
01:25:128 (6) - Remove whistle okay
INSANE 2
00:16:128 - Delete break okay
_______________________________________________________
Good luck Thank you for mod :)
Underforest
Why you change some stuff from my GD without my permission?
Please don't do it!
Topic Starter
Bere

AlejandroMedia wrote:

Why you change some stuff from my GD without my permission?
Please don't do it!
oh sorry,I did not think it would bother you :(
WriggleNightbug
From My Modding Queue


Honestly, i can't find something to mod, so just take a star and move on!
Topic Starter
Bere

TheBronyGames wrote:

From My Modding Queue


Honestly, i can't find something to mod, so just take a star and move on!

ohhhhhhhh thank you >.<
wajinshu
#modreq
Hard
00:01:986 - circle
00:18:271 - a little up lift
00:33:914 - slider shorten
00:34:557 - circle
00:41:414 - ^
00:55:128 - slider shorten
00:57:914 - spinner end
01:12:271 - I think circle remove and move the slider and extend
01:13:986 - ^
01:15:700 - ^
01:19:128 - ^
01:20:843 - ^
01:22:557 - ^
01:22:771 - 01:24:486 - fix please
00:33:914 - fix blanket
01:28:557 - spinner end

Saya's normal
00:25:128 - remove circle and put the slider
00:25:771 - slider or - 00:25:986 - circle
00:29:414 - spinner start
00:56:628 - spinner start
00:58:450 - wat blue tick move on red
00:59:843 - slider start
01:00:486 - slider and revers
01:08:843 - spinner start too many spiners it's not normal for normal :o
good luck!
Topic Starter
Bere

wajinshu wrote:

#modreq
Hard
00:01:986 - circle okay
00:18:271 - a little up lift okay
00:33:914 - slider shorten sorry,I prefer as it is
00:34:557 - circle ^
00:41:414 - ^ okay
00:55:128 - slider shorten I used your idea, a little different
00:57:914 - spinner end okay
01:12:271 - I think circle remove and move the slider and extend sounds better
01:13:986 - ^ ^
01:15:700 - ^^
01:19:128 - ^^
01:20:843 - ^^
01:22:557 - ^^
01:22:771 - 01:24:486 - fix please i dont get it,
00:33:914 - fix blanket fixed
01:28:557 - spinner endokay
thanks for mod, but some things you just be mistaking,you told me to change a note twice


I will wait for Sayanzi response, i dont wanna any trouble anymore ;w; I have her permission
Saya's normal
00:25:128 - remove circle and put the slider
00:25:771 - slider or - 00:25:986 - circle i made something
00:29:414 - spinner start okay
00:56:628 - spinner start okay
00:58:450 - wat blue tick move on red fixed
00:59:843 - slider start
01:00:486 - slider and revers i made something here, I do not know if that was what you meant
01:08:843 - spinner start okay too many spiners it's not normal for normal :o---We are begginer mappers
good luck!
Thank you :)
Kotori-Chan
pm request :3




-Easy-

you really should put some spacing between these two 00:03:700 (2,3) -

00:52:986 (3,4) - ^^^^

01:16:986 - you really should add a note here imo ;w;

-Normal-

idk,but this last slider 00:13:557 (4) - seems for some reason a bit ugly to me ;w;

why not stack this one 00:39:271 (5) - at the end of 00:39:700 (1) -

maybe its just me but this slider 00:51:057 (3) - feels kinda weird to play for me,like breaking the flow ;w;

-Hard-

put bit spacing between these tho 00:21:700 (3,4) -

00:33:914 (7) - ugly overlap with 00:34:986 (2) -

00:48:271 (8) - NC

maybe NC 01:22:557 (8) -

-Insane-

add this slider 00:05:414 (10) - to the following combo

maybe NC ? 00:22:343 (5) -

00:52:557 (8) - ^^^^

move this a bit to the right 00:49:986 (2) - so it blankets better with 00:51:057 (4) -

-Saya insane-

that diff looks fine to me :3


Hope that i could help a bit with this mod~
and good luck with ranking and stuff >w</
Topic Starter
Bere

Kotori-Chan wrote:

pm request :3




-Easy-

you really should put some spacing between these two 00:03:700 (2,3) -

00:52:986 (3,4) - ^^^^

01:16:986 - you really should add a note here imo ;w;

i will wait for Alejandromedia response this time ;w; sorry

-Normal-

idk,but this last slider 00:13:557 (4) - seems for some reason a bit ugly to me ;w; i made something :)

why not stack this one 00:39:271 (5) - at the end of 00:39:700 (1) - okay, i think i made correct xD It is not like I do not know what's stack or anything

maybe its just me but this slider 00:51:057 (3) - feels kinda weird to play for me,like breaking the flow ;w; i dont fell that, looks good for me ;w; ,but i changed a bit

-Hard-

put bit spacing between these tho 00:21:700 (3,4) - fixed

00:33:914 (7) - ugly overlap with 00:34:986 (2) - i think i made this one right too It is not like I do not know what's overlap or anything

00:48:271 (8) - NC okay

maybe NC 01:22:557 (8) - not here, but i put NC here 01:19:128 (6) -

-Insane-

add this slider 00:05:414 (10) - to the following combo i think a made it right >.<

maybe NC ? 00:22:343 (5) - seems okay to me

00:52:557 (8) - ^^^^ ^^

move this a bit to the right 00:49:986 (2) - so it blankets better with 00:51:057 (4) - okay

-Saya insane-

that diff looks fine to me :3 she's happy about this :3


Hope that i could help a bit with this mod~
and good luck with ranking and stuff >w</ Thank you >.<
Seto Kousuke
irc help
2015-10-20 15:26 Seto Kousuke: ACTION is listening to [https://osu.ppy.sh/b/779182 Sonar Pocket - GIRIGIRI (TV size)]
2015-10-20 15:26 Seto Kousuke: pode ser irc mod?
2015-10-20 15:26 Bere: pode :3
2015-10-20 15:26 Seto Kousuke: ACTION is editing [https://osu.ppy.sh/b/779182 Sonar Pocket - GIRIGIRI (TV size) [Insane]]
2015-10-20 15:28 Seto Kousuke: ok, terminei de ver
2015-10-20 15:28 Seto Kousuke: bom, eu sugiriria remap
2015-10-20 15:28 Seto Kousuke: agora vamos lá
2015-10-20 15:28 Bere: xD
2015-10-20 15:28 Seto Kousuke: 00:01:986 (1,2,3,4) - isso aqui foi bonitinho e ficou legal até
2015-10-20 15:28 Seto Kousuke: 00:05:414 (1) - ai apareceu isso
2015-10-20 15:29 Seto Kousuke: just no. q
2015-10-20 15:29 Bere: a sim
2015-10-20 15:29 Bere: xD
2015-10-20 15:29 Bere: eu nao sei oq fazer ai
2015-10-20 15:29 Seto Kousuke: 00:07:128 (2,3,4,5,6,7,8) - o spacing aumento gigantescamente
2015-10-20 15:29 Seto Kousuke: ah...faça qualquer coisa
2015-10-20 15:29 Seto Kousuke: até um spinner sepa
2015-10-20 15:29 Seto Kousuke: mas aquele slider, ta muito escroto ahdeouheaduo
2015-10-20 15:29 Bere: asdisad
2015-10-20 15:29 Bere: s
2015-10-20 15:29 Seto Kousuke: o spacing nessas notas aumentou de uma maneira gritante e eu não vjeo um flow bom nisso
2015-10-20 15:30 Seto Kousuke: 00:11:200 (10,1) - ai aqui do nada o spacing fica quase nulo
2015-10-20 15:30 Bere: hmm
2015-10-20 15:30 Seto Kousuke: 00:11:628 (2,3,4,5) - e depois aumenta denovo
2015-10-20 15:30 Seto Kousuke: esse começo ta muuuito inconsistente
2015-10-20 15:30 Seto Kousuke: 00:14:200 (9) - no xD
2015-10-20 15:30 Seto Kousuke: tem pianinho no fundo, tem coisas legais
2015-10-20 15:31 Seto Kousuke: esse slider ta muito '' ? ''
2015-10-20 15:31 Seto Kousuke: 00:18:271 (3) - a distancia disso para 00:18:057 (2) - ta muito estranho visto que 00:17:414 (1) - teve uma distancia maior
2015-10-20 15:31 Seto Kousuke: e é o mesmo trecho de música
2015-10-20 15:31 Seto Kousuke: isso alem de ficar feio esteticamente joga muito estranho
2015-10-20 15:32 Seto Kousuke: 00:21:700 (4,1) - denovo o problema com spacing
2015-10-20 15:32 Seto Kousuke: as notas estavam todas incrivelmente coladas
2015-10-20 15:32 Seto Kousuke: ai do nada vem um jump desse...no tick vermelho ainda que não é ''tão'' forte assim
2015-10-20 15:32 Seto Kousuke: 00:23:200 (5,6) - ai o spacing diminui do nada denovo
2015-10-20 15:32 Seto Kousuke: 00:24:271 (2,3) - e aumenta
2015-10-20 15:33 Seto Kousuke: 00:26:628 (9,10) - denovo, aqui tem um spacing e aqui 00:26:843 (10,1) - tem outro
2015-10-20 15:33 Seto Kousuke: ta muito dificil de entender o flow desse mapa
2015-10-20 15:33 Seto Kousuke: 00:27:486 (1,2,3,4,5) - dessa maneira não ficou boa a pattern
2015-10-20 15:34 Seto Kousuke: a ideia foi boa, mas devido a inconsistencia enorme de spacings isso ta muito estranho
2015-10-20 15:34 Seto Kousuke: e a forma que vc botou o slider também não encaixou bem
2015-10-20 15:34 Seto Kousuke: 00:28:557 (6) - ainda mais pq essa nota ta meio ''torta'' em comparação a onde o slider tava apontando
2015-10-20 15:34 Seto Kousuke: sliders retos daquela maneira são mais facilmente encaixados quando te ''apontam'' pra próxima nota
2015-10-20 15:34 Bere: entendo
2015-10-20 15:34 Seto Kousuke: 00:29:414 (1) - isso poderia ser substituido por notas
2015-10-20 15:35 Seto Kousuke: apareceu outro som de percurssão no fundo
2015-10-20 15:35 Seto Kousuke: seria bom mapear ele
2015-10-20 15:35 Bere: vou ver se consigo fazer algo então
2015-10-20 15:35 Seto Kousuke: ok, pera só um momento
2015-10-20 15:36 Seto Kousuke: ok, back
2015-10-20 15:36 Bere: oki
2015-10-20 15:36 Seto Kousuke: 00:31:128 (1,2,3,4) - isso não encaixou bem
2015-10-20 15:36 Seto Kousuke: vc tava seguindo a voz desde o inicio
2015-10-20 15:36 Seto Kousuke: 00:31:128 (1) - aqui n tem voz
2015-10-20 15:37 Seto Kousuke: 00:31:236 (2) - nem aqui
2015-10-20 15:37 Seto Kousuke: 00:31:450 (4) - nunca faça isso
2015-10-20 15:37 Seto Kousuke: ele começa no tick azul
2015-10-20 15:37 Seto Kousuke: e termina no branco la na frente
2015-10-20 15:37 Seto Kousuke: isso fica horrivelmente horrivel
2015-10-20 15:37 Seto Kousuke: tanto pra jogar, quanto pra ouvir, quando pra ver no editor
2015-10-20 15:37 Bere: hm
2015-10-20 15:37 Seto Kousuke: isso só encaixa muito raramente e dependendo muito da música
2015-10-20 15:38 Seto Kousuke: vc tava seguindo a voz o mapa inteiro
2015-10-20 15:38 Seto Kousuke: e ai ele faz muito som
2015-10-20 15:38 Seto Kousuke: e vc usa um slider dessa
2015-10-20 15:38 Seto Kousuke: fica muito ruim isso
2015-10-20 15:38 Seto Kousuke: troca slider por notas
2015-10-20 15:38 Seto Kousuke: vai ficar melhor
2015-10-20 15:38 Bere: ok
2015-10-20 15:38 Seto Kousuke: 00:31:450 (4,1,2,3,4,5) - problema de spacing denovo
2015-10-20 15:38 Seto Kousuke: 00:33:914 (7) - novamente, slider não encaixou
2015-10-20 15:39 Seto Kousuke: troca por outra coisa
2015-10-20 15:39 Bere: vou tentar
2015-10-20 15:39 Seto Kousuke: 00:34:771 (1,2,3,4,5,6,7,8,9,10,11) -
2015-10-20 15:39 Seto Kousuke: a estetica ta bem ruim, mas a ideia foi boa
2015-10-20 15:39 Seto Kousuke: ficou ''legalzinho''
2015-10-20 15:40 Seto Kousuke: 00:37:557 (12) - mas isso daqui matou de vez
2015-10-20 15:40 Bere: :^)
2015-10-20 15:40 Seto Kousuke: esse slider simplesmente quebrou todo o flow que vc tava fazendo
2015-10-20 15:40 Seto Kousuke: tanto o inicio dele
2015-10-20 15:40 Seto Kousuke: quanto a forma dele
2015-10-20 15:40 Seto Kousuke: isso ta bem....beeeem ruim
2015-10-20 15:40 Seto Kousuke: vou montar ele aqui de uma maneira que ''IMO'' ficaria melhor
2015-10-20 15:40 Seto Kousuke: usando essa sua estrutura
2015-10-20 15:40 Bere: ok
2015-10-20 15:41 Seto Kousuke: https://osu.ppy.sh/ss/3841796
2015-10-20 15:41 Seto Kousuke: observa como ainda é o mesmo movimento
2015-10-20 15:41 Seto Kousuke: vai e vem
2015-10-20 15:41 Seto Kousuke: eu não quebrei o movimento que o jogador vai fazer
2015-10-20 15:41 Seto Kousuke: eu aumentei um pouco pq ele ta mais longe
2015-10-20 15:42 Seto Kousuke: mas ainda é o mesmo movimento e fica instintivo
2015-10-20 15:42 Seto Kousuke: e o movimento que o slider obriga o jogador a fazer ainda aponta pra próxima ''localização'' de patterns
2015-10-20 15:42 Seto Kousuke: e ainda tem um movimento suave
2015-10-20 15:42 Seto Kousuke: em diffs mais fácil isso é muito importante
2015-10-20 15:42 Seto Kousuke: você ''mostrar'' o flow
2015-10-20 15:42 Seto Kousuke: e fazer o jogador sentir o flow
2015-10-20 15:42 Bere: uhum
2015-10-20 15:43 Seto Kousuke: mas eu remapearia isso tudo tambem
2015-10-20 15:43 Seto Kousuke: 00:38:200 (1,2,3,4,5,6,7,8,9,10) -
2015-10-20 15:43 Seto Kousuke: a ideia foi boa
2015-10-20 15:43 Bere: ;w;
2015-10-20 15:43 Seto Kousuke: mas como eu mencionei antes
2015-10-20 15:43 Seto Kousuke: vc ta seguindo a voz
2015-10-20 15:44 Seto Kousuke: e esses movimentos/cliques não tão encaixando legal
2015-10-20 15:44 Seto Kousuke: 00:42:271 (4) - mehhh, encaixou nao
2015-10-20 15:44 Seto Kousuke: vc fez uns jumps bem grandinhos ali
2015-10-20 15:44 Seto Kousuke: e depois bota isso, ai o jogador fica lá na pokerface esperando acabar
2015-10-20 15:44 Seto Kousuke: poderia ter algo melhor aqui
2015-10-20 15:45 Bere: asdosajids
2015-10-20 15:45 Bere: ok
2015-10-20 15:45 Seto Kousuke: 00:42:271 (4,5) - esses 2 tão muito feios
2015-10-20 15:45 Seto Kousuke: https://osu.ppy.sh/ss/3841812
2015-10-20 15:45 Seto Kousuke: olha a diferença
2015-10-20 15:46 Seto Kousuke: estética, it's really important
2015-10-20 15:46 Bere: sim
2015-10-20 15:46 Bere: é que muito do que tem ai no map
2015-10-20 15:46 Bere: nao foi mudado, da desde o inicio
2015-10-20 15:47 Bere: eu nem sabia o que era blanket nem nada
2015-10-20 15:47 Bere: asidjasiod
2015-10-20 15:47 Seto Kousuke: imagino
2015-10-20 15:47 Seto Kousuke: dasdhasd
2015-10-20 15:47 Seto Kousuke: nossa
2015-10-20 15:47 Seto Kousuke: cara
2015-10-20 15:47 Seto Kousuke: olha
2015-10-20 15:47 Seto Kousuke: nunca
2015-10-20 15:47 Seto Kousuke: NUNCA faça isso:
2015-10-20 15:47 Seto Kousuke: 00:44:843 (1) -
2015-10-20 15:47 Seto Kousuke: a musica ta rapido desde o inicio
2015-10-20 15:47 Seto Kousuke: ai quando chega no kiai
2015-10-20 15:47 Seto Kousuke: tu me bota um timing point de 1.00 ?LOL
2015-10-20 15:48 Seto Kousuke: vc tava usando 1.50 desde o inicio (não sei o motivo, mas tudo bem)
2015-10-20 15:48 Seto Kousuke: ai quando chega no kiai
2015-10-20 15:48 Seto Kousuke: vc diminui pra 1.00
2015-10-20 15:48 Seto Kousuke: no. repita comigo :
2015-10-20 15:48 Seto Kousuke: ''Eu nunca irei fazer isso novamente''
2015-10-20 15:48 Bere: se eu te disser, que nao tinha percebido esse negocio de timing point, vc acredita?
2015-10-20 15:48 Seto Kousuke: ACTION facepalms
2015-10-20 15:48 Bere: Eu nunca irei fazer isso novamente
2015-10-20 15:48 Seto Kousuke: dhasodhasuodhasoudasd
2015-10-20 15:48 Bere: asijdsaoidjosad
2015-10-20 15:48 Seto Kousuke: aperta f6
2015-10-20 15:48 Bere: ACTION ;w;
2015-10-20 15:48 Seto Kousuke: aquele é o controle de timing points
2015-10-20 15:49 Seto Kousuke: observa como desde o inicio vc tava usando um timing point com 1.50x
2015-10-20 15:49 Seto Kousuke: e no kiai vc tava usando 1.00x
2015-10-20 15:49 Seto Kousuke: isso devia no mínimo ser o contrário
2015-10-20 15:49 Bere: pois é, nao percebi isso antes
2015-10-20 15:49 Seto Kousuke: apesar de eu achar as quantidades bem ruins, mas enfim
2015-10-20 15:49 Bere: asdjiasd
2015-10-20 15:49 Seto Kousuke: 00:48:271 (2) - esse slider ta bem feio adheuod
2015-10-20 15:50 Bere: tudo slider ai é feio, me desculpe ;w;
2015-10-20 15:50 Seto Kousuke: 00:58:343 (1,2,3,4,5,6,7,8,9,10,11,12,13) - spacing incrivelmente inconsistente e flow danificado
2015-10-20 15:50 Seto Kousuke: 01:03:486 (12,13) - denovo esse spacing
2015-10-20 15:50 Seto Kousuke: 01:12:271 (1,2) -
2015-10-20 15:50 Seto Kousuke: puta merda
2015-10-20 15:50 Seto Kousuke: como se 1.00 n fosse o suficiente
2015-10-20 15:50 Seto Kousuke: agora é 0.75
2015-10-20 15:50 Bere: asidjasijdioasd
2015-10-20 15:51 Seto Kousuke: isso ta dolorsamente triste de ver qqq
2015-10-20 15:51 Seto Kousuke: 01:15:914 (2) - e isso ta soando muito estranho q
2015-10-20 15:51 Seto Kousuke: bom, era isso, remap
2015-10-20 15:51 Seto Kousuke: dshdaouhados
2015-10-20 15:52 Bere: asidjasoidoias
2015-10-20 15:52 Bere: é
2015-10-20 15:52 Bere: praticamente


nois
Topic Starter
Bere

Seto Kousuke wrote:

irc help
2015-10-20 15:26 Seto Kousuke: ACTION is listening to [https://osu.ppy.sh/b/779182 Sonar Pocket - GIRIGIRI (TV size)]
2015-10-20 15:26 Seto Kousuke: pode ser irc mod?
2015-10-20 15:26 Bere: pode :3
2015-10-20 15:26 Seto Kousuke: ACTION is editing [https://osu.ppy.sh/b/779182 Sonar Pocket - GIRIGIRI (TV size) [Insane]]
2015-10-20 15:28 Seto Kousuke: ok, terminei de ver
2015-10-20 15:28 Seto Kousuke: bom, eu sugiriria remap
2015-10-20 15:28 Seto Kousuke: agora vamos lá
2015-10-20 15:28 Bere: xD
2015-10-20 15:28 Seto Kousuke: 00:01:986 (1,2,3,4) - isso aqui foi bonitinho e ficou legal até
2015-10-20 15:28 Seto Kousuke: 00:05:414 (1) - ai apareceu isso
2015-10-20 15:29 Seto Kousuke: just no. q
2015-10-20 15:29 Bere: a sim
2015-10-20 15:29 Bere: xD
2015-10-20 15:29 Bere: eu nao sei oq fazer ai
2015-10-20 15:29 Seto Kousuke: 00:07:128 (2,3,4,5,6,7,8) - o spacing aumento gigantescamente
2015-10-20 15:29 Seto Kousuke: ah...faça qualquer coisa
2015-10-20 15:29 Seto Kousuke: até um spinner sepa
2015-10-20 15:29 Seto Kousuke: mas aquele slider, ta muito escroto ahdeouheaduo
2015-10-20 15:29 Bere: asdisad
2015-10-20 15:29 Bere: s
2015-10-20 15:29 Seto Kousuke: o spacing nessas notas aumentou de uma maneira gritante e eu não vjeo um flow bom nisso
2015-10-20 15:30 Seto Kousuke: 00:11:200 (10,1) - ai aqui do nada o spacing fica quase nulo
2015-10-20 15:30 Bere: hmm
2015-10-20 15:30 Seto Kousuke: 00:11:628 (2,3,4,5) - e depois aumenta denovo
2015-10-20 15:30 Seto Kousuke: esse começo ta muuuito inconsistente
2015-10-20 15:30 Seto Kousuke: 00:14:200 (9) - no xD
2015-10-20 15:30 Seto Kousuke: tem pianinho no fundo, tem coisas legais
2015-10-20 15:31 Seto Kousuke: esse slider ta muito '' ? ''
2015-10-20 15:31 Seto Kousuke: 00:18:271 (3) - a distancia disso para 00:18:057 (2) - ta muito estranho visto que 00:17:414 (1) - teve uma distancia maior
2015-10-20 15:31 Seto Kousuke: e é o mesmo trecho de música
2015-10-20 15:31 Seto Kousuke: isso alem de ficar feio esteticamente joga muito estranho
2015-10-20 15:32 Seto Kousuke: 00:21:700 (4,1) - denovo o problema com spacing
2015-10-20 15:32 Seto Kousuke: as notas estavam todas incrivelmente coladas
2015-10-20 15:32 Seto Kousuke: ai do nada vem um jump desse...no tick vermelho ainda que não é ''tão'' forte assim
2015-10-20 15:32 Seto Kousuke: 00:23:200 (5,6) - ai o spacing diminui do nada denovo
2015-10-20 15:32 Seto Kousuke: 00:24:271 (2,3) - e aumenta
2015-10-20 15:33 Seto Kousuke: 00:26:628 (9,10) - denovo, aqui tem um spacing e aqui 00:26:843 (10,1) - tem outro
2015-10-20 15:33 Seto Kousuke: ta muito dificil de entender o flow desse mapa
2015-10-20 15:33 Seto Kousuke: 00:27:486 (1,2,3,4,5) - dessa maneira não ficou boa a pattern
2015-10-20 15:34 Seto Kousuke: a ideia foi boa, mas devido a inconsistencia enorme de spacings isso ta muito estranho
2015-10-20 15:34 Seto Kousuke: e a forma que vc botou o slider também não encaixou bem
2015-10-20 15:34 Seto Kousuke: 00:28:557 (6) - ainda mais pq essa nota ta meio ''torta'' em comparação a onde o slider tava apontando
2015-10-20 15:34 Seto Kousuke: sliders retos daquela maneira são mais facilmente encaixados quando te ''apontam'' pra próxima nota
2015-10-20 15:34 Bere: entendo
2015-10-20 15:34 Seto Kousuke: 00:29:414 (1) - isso poderia ser substituido por notas
2015-10-20 15:35 Seto Kousuke: apareceu outro som de percurssão no fundo
2015-10-20 15:35 Seto Kousuke: seria bom mapear ele
2015-10-20 15:35 Bere: vou ver se consigo fazer algo então
2015-10-20 15:35 Seto Kousuke: ok, pera só um momento
2015-10-20 15:36 Seto Kousuke: ok, back
2015-10-20 15:36 Bere: oki
2015-10-20 15:36 Seto Kousuke: 00:31:128 (1,2,3,4) - isso não encaixou bem
2015-10-20 15:36 Seto Kousuke: vc tava seguindo a voz desde o inicio
2015-10-20 15:36 Seto Kousuke: 00:31:128 (1) - aqui n tem voz
2015-10-20 15:37 Seto Kousuke: 00:31:236 (2) - nem aqui
2015-10-20 15:37 Seto Kousuke: 00:31:450 (4) - nunca faça isso
2015-10-20 15:37 Seto Kousuke: ele começa no tick azul
2015-10-20 15:37 Seto Kousuke: e termina no branco la na frente
2015-10-20 15:37 Seto Kousuke: isso fica horrivelmente horrivel
2015-10-20 15:37 Seto Kousuke: tanto pra jogar, quanto pra ouvir, quando pra ver no editor
2015-10-20 15:37 Bere: hm
2015-10-20 15:37 Seto Kousuke: isso só encaixa muito raramente e dependendo muito da música
2015-10-20 15:38 Seto Kousuke: vc tava seguindo a voz o mapa inteiro
2015-10-20 15:38 Seto Kousuke: e ai ele faz muito som
2015-10-20 15:38 Seto Kousuke: e vc usa um slider dessa
2015-10-20 15:38 Seto Kousuke: fica muito ruim isso
2015-10-20 15:38 Seto Kousuke: troca slider por notas
2015-10-20 15:38 Seto Kousuke: vai ficar melhor
2015-10-20 15:38 Bere: ok
2015-10-20 15:38 Seto Kousuke: 00:31:450 (4,1,2,3,4,5) - problema de spacing denovo
2015-10-20 15:38 Seto Kousuke: 00:33:914 (7) - novamente, slider não encaixou
2015-10-20 15:39 Seto Kousuke: troca por outra coisa
2015-10-20 15:39 Bere: vou tentar
2015-10-20 15:39 Seto Kousuke: 00:34:771 (1,2,3,4,5,6,7,8,9,10,11) -
2015-10-20 15:39 Seto Kousuke: a estetica ta bem ruim, mas a ideia foi boa
2015-10-20 15:39 Seto Kousuke: ficou ''legalzinho''
2015-10-20 15:40 Seto Kousuke: 00:37:557 (12) - mas isso daqui matou de vez
2015-10-20 15:40 Bere: :^)
2015-10-20 15:40 Seto Kousuke: esse slider simplesmente quebrou todo o flow que vc tava fazendo
2015-10-20 15:40 Seto Kousuke: tanto o inicio dele
2015-10-20 15:40 Seto Kousuke: quanto a forma dele
2015-10-20 15:40 Seto Kousuke: isso ta bem....beeeem ruim
2015-10-20 15:40 Seto Kousuke: vou montar ele aqui de uma maneira que ''IMO'' ficaria melhor
2015-10-20 15:40 Seto Kousuke: usando essa sua estrutura
2015-10-20 15:40 Bere: ok
2015-10-20 15:41 Seto Kousuke: https://osu.ppy.sh/ss/3841796
2015-10-20 15:41 Seto Kousuke: observa como ainda é o mesmo movimento
2015-10-20 15:41 Seto Kousuke: vai e vem
2015-10-20 15:41 Seto Kousuke: eu não quebrei o movimento que o jogador vai fazer
2015-10-20 15:41 Seto Kousuke: eu aumentei um pouco pq ele ta mais longe
2015-10-20 15:42 Seto Kousuke: mas ainda é o mesmo movimento e fica instintivo
2015-10-20 15:42 Seto Kousuke: e o movimento que o slider obriga o jogador a fazer ainda aponta pra próxima ''localização'' de patterns
2015-10-20 15:42 Seto Kousuke: e ainda tem um movimento suave
2015-10-20 15:42 Seto Kousuke: em diffs mais fácil isso é muito importante
2015-10-20 15:42 Seto Kousuke: você ''mostrar'' o flow
2015-10-20 15:42 Seto Kousuke: e fazer o jogador sentir o flow
2015-10-20 15:42 Bere: uhum
2015-10-20 15:43 Seto Kousuke: mas eu remapearia isso tudo tambem
2015-10-20 15:43 Seto Kousuke: 00:38:200 (1,2,3,4,5,6,7,8,9,10) -
2015-10-20 15:43 Seto Kousuke: a ideia foi boa
2015-10-20 15:43 Bere: ;w;
2015-10-20 15:43 Seto Kousuke: mas como eu mencionei antes
2015-10-20 15:43 Seto Kousuke: vc ta seguindo a voz
2015-10-20 15:44 Seto Kousuke: e esses movimentos/cliques não tão encaixando legal
2015-10-20 15:44 Seto Kousuke: 00:42:271 (4) - mehhh, encaixou nao
2015-10-20 15:44 Seto Kousuke: vc fez uns jumps bem grandinhos ali
2015-10-20 15:44 Seto Kousuke: e depois bota isso, ai o jogador fica lá na pokerface esperando acabar
2015-10-20 15:44 Seto Kousuke: poderia ter algo melhor aqui
2015-10-20 15:45 Bere: asdosajids
2015-10-20 15:45 Bere: ok
2015-10-20 15:45 Seto Kousuke: 00:42:271 (4,5) - esses 2 tão muito feios
2015-10-20 15:45 Seto Kousuke: https://osu.ppy.sh/ss/3841812
2015-10-20 15:45 Seto Kousuke: olha a diferença
2015-10-20 15:46 Seto Kousuke: estética, it's really important
2015-10-20 15:46 Bere: sim
2015-10-20 15:46 Bere: é que muito do que tem ai no map
2015-10-20 15:46 Bere: nao foi mudado, da desde o inicio
2015-10-20 15:47 Bere: eu nem sabia o que era blanket nem nada
2015-10-20 15:47 Bere: asidjasiod
2015-10-20 15:47 Seto Kousuke: imagino
2015-10-20 15:47 Seto Kousuke: dasdhasd
2015-10-20 15:47 Seto Kousuke: nossa
2015-10-20 15:47 Seto Kousuke: cara
2015-10-20 15:47 Seto Kousuke: olha
2015-10-20 15:47 Seto Kousuke: nunca
2015-10-20 15:47 Seto Kousuke: NUNCA faça isso:
2015-10-20 15:47 Seto Kousuke: 00:44:843 (1) -
2015-10-20 15:47 Seto Kousuke: a musica ta rapido desde o inicio
2015-10-20 15:47 Seto Kousuke: ai quando chega no kiai
2015-10-20 15:47 Seto Kousuke: tu me bota um timing point de 1.00 ?LOL
2015-10-20 15:48 Seto Kousuke: vc tava usando 1.50 desde o inicio (não sei o motivo, mas tudo bem)
2015-10-20 15:48 Seto Kousuke: ai quando chega no kiai
2015-10-20 15:48 Seto Kousuke: vc diminui pra 1.00
2015-10-20 15:48 Seto Kousuke: no. repita comigo :
2015-10-20 15:48 Seto Kousuke: ''Eu nunca irei fazer isso novamente''
2015-10-20 15:48 Bere: se eu te disser, que nao tinha percebido esse negocio de timing point, vc acredita?
2015-10-20 15:48 Seto Kousuke: ACTION facepalms
2015-10-20 15:48 Bere: Eu nunca irei fazer isso novamente
2015-10-20 15:48 Seto Kousuke: dhasodhasuodhasoudasd
2015-10-20 15:48 Bere: asijdsaoidjosad
2015-10-20 15:48 Seto Kousuke: aperta f6
2015-10-20 15:48 Bere: ACTION ;w;
2015-10-20 15:48 Seto Kousuke: aquele é o controle de timing points
2015-10-20 15:49 Seto Kousuke: observa como desde o inicio vc tava usando um timing point com 1.50x
2015-10-20 15:49 Seto Kousuke: e no kiai vc tava usando 1.00x
2015-10-20 15:49 Seto Kousuke: isso devia no mínimo ser o contrário
2015-10-20 15:49 Bere: pois é, nao percebi isso antes
2015-10-20 15:49 Seto Kousuke: apesar de eu achar as quantidades bem ruins, mas enfim
2015-10-20 15:49 Bere: asdjiasd
2015-10-20 15:49 Seto Kousuke: 00:48:271 (2) - esse slider ta bem feio adheuod
2015-10-20 15:50 Bere: tudo slider ai é feio, me desculpe ;w;
2015-10-20 15:50 Seto Kousuke: 00:58:343 (1,2,3,4,5,6,7,8,9,10,11,12,13) - spacing incrivelmente inconsistente e flow danificado
2015-10-20 15:50 Seto Kousuke: 01:03:486 (12,13) - denovo esse spacing
2015-10-20 15:50 Seto Kousuke: 01:12:271 (1,2) -
2015-10-20 15:50 Seto Kousuke: puta merda
2015-10-20 15:50 Seto Kousuke: como se 1.00 n fosse o suficiente
2015-10-20 15:50 Seto Kousuke: agora é 0.75
2015-10-20 15:50 Bere: asidjasijdioasd
2015-10-20 15:51 Seto Kousuke: isso ta dolorsamente triste de ver qqq
2015-10-20 15:51 Seto Kousuke: 01:15:914 (2) - e isso ta soando muito estranho q
2015-10-20 15:51 Seto Kousuke: bom, era isso, remap
2015-10-20 15:51 Seto Kousuke: dshdaouhados
2015-10-20 15:52 Bere: asidjasoidoias
2015-10-20 15:52 Bere: é
2015-10-20 15:52 Bere: praticamente


nois
Vlw Seto <3
Starting a remake off some (maybe all) diffs finished

Deleted saya's normal, she asked for
i made a new normal, needs help ;w;
Underforest

Kotori-Chan wrote:

pm request :3

-Easy-

you really should put some spacing between these two 00:03:700 (2,3) - Fixed

00:52:986 (3,4) - ^^^^ Fixed

01:16:986 - you really should add a note here imo ;w; No


Hope that i could help a bit with this mod~
and good luck with ranking and stuff >w</
This is the update of my diff. Replace the code of the current easy with this
Open me
osu file format v14

[General]
AudioFilename: World Trigger Opening Theme (TV Edit).mp3
AudioLeadIn: 0
PreviewTime: 41414
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:GIRIGIRI (TV size)
TitleUnicode:GIRIGIRI (TV size)
Artist:Sonar Pocket
ArtistUnicode:Sonar Pocket
Creator:Bere
Version:AM's Easy
Source:ワールドトリガー
Tags:world trigger anime op tv size Sayanzi AlejandroMedia
BeatmapID:800001
BeatmapSetID:353653

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:2
SliderMultiplier:1.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bnINGJ9.jpg",0,0
Video,0,"World Trigger Opening GIRIGIRI by Sonar Pocket.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1986,428.571428571429,4,1,0,60,1,0
28829,-100,4,1,0,60,0,0
44843,-100,4,1,0,60,0,1
72271,-100,4,1,0,60,0,0
85986,-100,4,1,0,60,0,0


[HitObjects]
196,104,1986,6,8,B|244:84|332:160|372:128,2,180
116,128,3700,2,0,P|52:164|32:228,2,120
200,128,4986,1,0,0:0:0:0:
276,128,5414,1,10,0:0:0:0:
280,68,7557,5,8,0:0:0:0:
172,104,8414,1,0,0:0:0:0:
172,216,9271,2,0,B|172:324|172:324|304:324,1,240
420,328,10986,1,0,0:0:0:0:
424,220,11843,1,0,0:0:0:0:
256,192,12271,12,12,15486,0:0:0:0:
88,92,17414,6,0,B|212:80|212:80|340:108,1,240
328,200,19128,2,8,P|292:224|216:236,2,120
332,104,20843,1,0,0:0:0:0:
236,104,21700,1,0,0:0:0:0:
144,104,22557,2,8,P|92:132|56:188,2,120
244,112,24271,6,0,L|488:112,1,240
484,204,25986,1,8,0:0:0:0:
396,204,26843,1,8,0:0:0:0:
308,204,27700,2,8,P|156:212|128:280,2,240
416,280,31128,6,8,L|416:32,1,240
320,40,32414,1,8,0:0:0:0:
228,68,32843,2,8,P|188:120|160:176,2,120
320,48,34128,1,8,0:0:0:0:
408,60,34557,6,0,B|452:96|392:148|448:212|392:308,1,240
304,296,35843,1,0,0:0:0:0:
208,288,36271,2,0,P|132:276|60:140,1,240
64,44,37557,1,0,0:0:0:0:
160,44,37986,6,8,L|284:96|284:96,2,120
136,136,39271,1,8,0:0:0:0:
100,220,39700,2,8,L|216:288,2,120
72,304,40986,1,8,0:0:0:0:
256,192,41414,12,0,43128,0:0:0:0:
60,88,44843,6,0,B|168:64|188:120|304:84,1,240
400,88,46128,1,0,0:0:0:0:
400,188,46557,2,0,P|388:324|348:352,2,180
400,92,48271,2,0,L|276:112,1,120
212,176,49128,1,0,0:0:0:0:
284,260,49986,1,0,0:0:0:0:
328,184,50414,6,8,P|308:112|160:100,1,240
84,144,51700,2,0,B|60:196|48:276|112:332|184:352,1,240
240,320,52986,2,0,P|300:336|380:324,3,120
360,224,55128,1,8,0:0:0:0:
264,248,55986,1,8,0:0:0:0:
160,244,56843,2,10,P|256:96|376:188,1,360
420,248,58986,5,0,0:0:0:0:
324,240,59843,2,0,P|244:348|184:360,2,180
364,152,61986,1,8,0:0:0:0:
304,152,62843,1,8,0:0:0:0:
224,148,63700,2,8,P|188:172|136:224,2,90
324,152,65414,6,0,P|424:204|352:284,1,240
272,292,67128,1,0,0:0:0:0:
224,292,67557,1,0,0:0:0:0:
180,292,67986,1,0,0:0:0:0:
184,200,68843,2,10,B|180:44|180:44|328:44|328:44|332:204|332:204|312:204,1,480
300,272,72271,6,10,P|252:316|140:312,1,180
128,232,73986,2,10,P|196:176|304:176,1,180
368,172,75700,1,2,0:0:0:0:
368,140,76128,1,2,0:0:0:0:
368,108,76557,1,2,0:0:0:0:
284,104,77414,6,8,B|196:112|160:152|96:160,2,180
380,32,79128,5,0,0:0:0:0:
380,108,79557,1,0,0:0:0:0:
380,180,79986,1,0,0:0:0:0:
380,256,80414,1,0,0:0:0:0:
380,328,80843,2,0,P|451:370|473:348,2,120
292,232,82557,6,8,B|236:340|236:340|180:243|180:243|104:336|104:336|92:208,1,480,10|10,0:0|0:0,0:0:0:0:
256,192,85986,12,0,89200,0:0:0:0:
_handholding
from my modding queue

[easy]
00:05:414 (4) - move this to the right just a tad
00:09:271 (3) - This slider is a bit boring imo, jazz it up a bit
00:34:557 (1) - Maybe spice this slider up a bit and sort out the spacing after 00:54:700 - Add a note here?
01:02:843 (4) - Stack these or sort out the spacing
01:03:700 (5) - Fix the DS
01:07:128 (2,3,4) - Same as above
01:15:700 (3,4,5) - Same as above

[Normal]
00:01:986 (1) to 00:07:128 (7) - the notes in between need to have their DS reduced
00:22:343 (5,6,7,8,9,10) - I suggest turning 4 of these circles into 2 sliders. It would play so much better, this goes for all the patterns similar to this. Well tahts my opinion at least
00:23:843 (1,3) - Try to make these to sliders not touch
01:19:128 (4) - When making curve sliders like this make them with only 3 points, that way the curve is as smooth as gets
I wont mention them all but 01:20:843 (6) and 01:15:700 (7) could do with this treatment . This goes for your hard diff aswell

The DS as well as your combos are quite inconsistent in this map you should fix them. Make a NC every 2 measures and that would fix one of your problems.

[Hard]
00:03:700 (5) - Add a note here
00:12:486 (2,3) - Avoid having these sliders touching
00:14:200 (2,3,4,5,6,7,8) - I think this would play better if the spacing between these notes were similar to 00:12:914 (3,4,5,6,1)

[Insane]
00:27:486 (1,2,3) - replace the finish with claps and just remove the hit sounds entirely . 3 finishes just drowns the music out.
01:00:700 (4) - Move this to 01:00:271 . It goes nicely with the vocals

[Saya Insane]
00:37:986 (1) - Delete NC
00:56:736 (1) - start at 00:56:628
01:22:450 (1) - start at 01:22:343
01:25:986 (2) - Dont hide this note behind the slider.
Also Your kiai time shouldnt have a gap between 00:58:021 and 00:58:986. The kiai time needs to be the same as the other diffs

Thats all from em, I hope this mod was helpful. GL
Underforest

Hi Im Nathan wrote:

from my modding queue

[Easy]
00:05:414 (4) - move this to the right just a tad Fixed
00:09:271 (3) - This slider is a bit boring imo, jazz it up a bit Fixed
00:34:557 (1) - Maybe spice this slider up a bit and sort out the spacing after Fixed00:54:700 - Add a note here? Fixed
01:02:843 (4) - Stack these or sort out the spacing Fixed
01:03:700 (5) - Fix the DS I don't found a problem .-.
01:07:128 (2,3,4) - Same as above Same as above
01:15:700 (3,4,5) - Same as above Same as above

Thats all from em, I hope this mod was helpful. GL
Thanks for the modding! Here's my updated diff, now with rhythm

Open me!
osu file format v14

[General]
AudioFilename: World Trigger Opening Theme (TV Edit).mp3
AudioLeadIn: 0
PreviewTime: 41414
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:GIRIGIRI (TV size)
TitleUnicode:GIRIGIRI (TV size)
Artist:Sonar Pocket
ArtistUnicode:Sonar Pocket
Creator:Bere
Version:AM's Easy
Source:ワールドトリガー
Tags:world trigger anime op tv size Sayanzi AlejandroMedia
BeatmapID:800001
BeatmapSetID:353653

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:2
SliderMultiplier:1.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bnINGJ9.jpg",0,0
Video,0,"World Trigger Opening GIRIGIRI by Sonar Pocket.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1986,428.571428571429,4,1,0,60,1,0
28829,-100,4,1,0,60,0,0
44843,-100,4,1,0,60,0,1
72271,-100,4,1,0,60,0,0
85986,-100,4,1,0,60,0,0


[HitObjects]
196,104,1986,6,8,B|244:84|332:160|372:128,2,180
116,128,3700,2,0,P|52:164|32:228,2,120
200,128,4986,1,0,0:0:0:0:
284,128,5414,1,10,0:0:0:0:
280,68,7557,5,8,0:0:0:0:
204,92,8414,1,0,0:0:0:0:
204,92,8843,2,0,P|200:220|208:220,2,180
256,144,10986,1,0,0:0:0:0:
336,160,11843,1,0,0:0:0:0:
256,192,12271,12,12,15486,0:0:0:0:
88,92,17414,6,0,B|212:80|212:80|340:108,1,240
328,200,19128,2,8,P|292:224|216:236,2,120
332,104,20843,1,0,0:0:0:0:
236,104,21700,1,0,0:0:0:0:
144,104,22557,2,8,P|92:132|56:188,2,120
244,112,24271,6,0,L|488:112,1,240
484,204,25986,1,8,0:0:0:0:
396,204,26843,1,8,0:0:0:0:
308,204,27700,2,8,P|156:212|128:280,2,240
416,280,31128,6,8,L|416:32,1,240
320,40,32414,1,8,0:0:0:0:
228,68,32843,2,8,P|188:120|160:176,2,120
320,48,34128,1,8,0:0:0:0:
416,48,34557,6,0,B|472:120|472:120|412:192|412:192|372:244,1,240
304,296,35843,1,0,0:0:0:0:
208,288,36271,2,0,P|132:276|60:140,1,240
64,44,37557,1,0,0:0:0:0:
160,44,37986,6,8,L|284:96|284:96,2,120
136,136,39271,1,8,0:0:0:0:
100,220,39700,2,8,L|216:288,2,120
72,304,40986,1,8,0:0:0:0:
256,192,41414,12,0,43128,0:0:0:0:
60,88,44843,6,0,B|168:64|188:120|304:84,1,240
400,88,46128,1,0,0:0:0:0:
400,188,46557,2,0,P|388:324|348:352,2,180
400,92,48271,2,0,L|276:112,1,120
212,176,49128,1,0,0:0:0:0:
380,264,49986,1,0,0:0:0:0:
328,184,50414,6,8,P|308:112|160:100,1,240
84,144,51700,2,0,B|60:196|48:276|112:332|184:352,1,240
240,320,52986,2,0,P|300:336|380:324,3,120
360,236,54700,1,8,0:0:0:0:
268,232,55128,1,8,0:0:0:0:
104,304,55986,1,8,0:0:0:0:
256,192,56843,12,0,58557,0:0:0:0:
324,240,59843,6,0,P|244:348|184:360,2,180
340,160,61557,5,0,0:0:0:0:
272,168,61986,2,0,P|232:176|176:232,1,120
184,300,62843,2,0,P|232:324|316:312,1,120
364,312,63700,2,0,L|364:222,2,90
280,316,64986,6,0,P|172:284|52:328,1,240
56,232,66271,1,0,0:0:0:0:
56,140,66700,1,0,0:0:0:0:
56,48,67128,1,0,0:0:0:0:
152,52,67557,2,0,P|208:28|268:72,1,120
144,184,68843,2,10,B|300:180|300:180|300:328|300:328|160:332|160:332|160:332,1,420
300,272,72271,6,10,P|252:316|140:312,1,180
128,232,73986,2,10,P|196:176|304:176,1,180
368,172,75700,1,2,0:0:0:0:
368,140,76128,1,2,0:0:0:0:
368,108,76557,1,2,0:0:0:0:
284,104,77414,6,8,B|196:112|160:152|96:160,2,180
380,32,79128,5,0,0:0:0:0:
380,108,79557,1,0,0:0:0:0:
380,180,79986,1,0,0:0:0:0:
380,256,80414,1,0,0:0:0:0:
380,328,80843,2,0,P|451:370|473:348,2,120
296,224,82557,6,10,B|232:344|232:344|184:260|184:260|104:336|104:336|92:184,1,480
256,192,85986,12,0,87700,0:0:0:0:

two insanes, same stars LOL
Topic Starter
Bere

Hi Im Nathan wrote:

from my modding queue


[Normal]
00:01:986 (1) to 00:07:128 (7) - the notes in between need to have their DS reduced i try to fix all
00:22:343 (5,6,7,8,9,10) - I suggest turning 4 of these circles into 2 sliders. It would play so much better, this goes for all the patterns similar to this. Well tahts my opinion at least i made something here
00:23:843 (1,3) - Try to make these to sliders not touch fix
01:19:128 (4) - When making curve sliders like this make them with only 3 points, that way the curve is as smooth as gets fix
I wont mention them all but 01:20:843 (6) and 01:15:700 (7) could do with this treatment . This goes for your hard diff aswell fix

The DS as well as your combos are quite inconsistent in this map you should fix them. Make a NC every 2 measures and that would fix one of your problems.
i try to fix the NC, about the DS i dont know, i use DS i every single note (0.9)

[Hard]
00:03:700 (5) - Add a note here already have a note here .-. 00:05:200 - so i put one here
00:12:486 (2,3) - Avoid having these sliders touching fix
00:14:200 (2,3,4,5,6,7,8) - I think this would play better if the spacing between these notes were similar to 00:12:914 (3,4,5,6,1) fix

[Insane]
00:27:486 (1,2,3) - replace the finish with claps and just remove the hit sounds entirely . 3 finishes just drowns the music out. i fixed
01:00:700 (4) - Move this to 01:00:271 . It goes nicely with the vocals fixed

[Saya Insane] i have permission to change
00:37:986 (1) - Delete NC fixed
00:56:736 (1) - start at 00:56:628 fixed
01:22:450 (1) - start at 01:22:343 fixed
01:25:986 (2) - Dont hide this note behind the slider. fixed
Also Your kiai time shouldnt have a gap between 00:58:021 and 00:58:986. The kiai time needs to be the same as the other diffs fixed

Thats all from em, I hope this mod was helpful. GL
Topic Starter
Bere

AlejandroMedia wrote:

two insanes, same stars LOL
but different :^)

now my insane is 0.01* harder
Kyle Y
#modding queue
No kudos.

To creator and guest diff mappers:

I read the whole mapset once.
I can only said, the quality is not that high for all difficulties.
If you want to improve the quality, please find me for in-game modding.
I will mod it with you as it is hard to write directly on forum.
btw, we have 12 hrs different due to different time zone.

Before finding me, you can still improve the quality by reading following post:
t/86329
t/208596
viewtopic.php?f=56&t=58959
Topic Starter
Bere

Kyle Y wrote:

#modding queue
No kudos.

To creator and guest diff mappers:

I read the whole mapset once.
I can only said, the quality is not that high for all difficulties.
If you want to improve the quality, please find me for in-game modding.
I will mod it with you as it is hard to write directly on forum.
btw, we have 12 hrs different due to different time zone.

Before finding me, you can still improve the quality by reading following post:
t/86329
t/208596
viewtopic.php?f=56&t=58959
okay, i will try to find you in game when i have time ;)
Underforest
Easy remapped! Thanks to Kyle Y for details ❤

I hope it's fine D:



Changes:
  1. Reduced number stars: from 1.36 to 1.27
  2. Circle Size (CS) is now on 2.5
  3. Slider vel. is now on 0.90, tick: 2
  4. Distance snap (DS) used, also cleared AiMod problems
  5. Just used 1 spinner

And some things (no kudos pls)
  1. Normal needs remapping or you can find someone for a GD
  2. 00:43:771 - Set this as preview point
  3. Normal CS in 3.5
  4. "ソナーポケット" as Artist, the current to Romanised Artist
  5. Put custom colors, just a tip.

Open me!
osu file format v14

[General]
AudioFilename: World Trigger Opening Theme (TV Edit).mp3
AudioLeadIn: 0
PreviewTime: 41414
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:GIRIGIRI (TV size)
TitleUnicode:GIRIGIRI (TV size)
Artist:Sonar Pocket
ArtistUnicode:Sonar Pocket
Creator:Bere
Version:AM's Easy
Source:ワールドトリガー
Tags:world trigger anime op tv size Sayanzi AlejandroMedia
BeatmapID:800001
BeatmapSetID:353653

[Difficulty]
HPDrainRate:2
CircleSize:2.5
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bnINGJ9.jpg",0,0
Video,0,"World Trigger Opening GIRIGIRI by Sonar Pocket.avi"
//Break Periods
2,12471,14474
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1986,428.571428571429,4,1,0,60,1,0
28829,-100,4,1,0,60,0,0
44843,-100,4,1,0,60,0,1
72271,-100,4,1,0,60,0,0
85986,-100,4,1,0,5,0,0


[HitObjects]
72,72,1986,6,8,P|76:128|100:168,2,90
164,76,3271,1,8,0:0:0:0:
256,76,3700,6,0,B|328:120|336:200|400:196,1,180
388,296,4986,1,0,0:0:0:0:
296,296,5414,1,0,0:0:0:0:
112,308,7128,6,8,P|96:268|112:208,1,90
192,252,7986,1,8,0:0:0:0:
320,252,8843,6,0,L|320:160,2,90
228,252,10128,1,0,0:0:0:0:
136,256,10557,2,0,P|156:328|180:340,1,90
260,332,11414,2,0,P|320:340|352:328,2,90
300,280,15914,6,10,P|352:176|272:112,1,225
240,208,17414,5,0,0:0:0:0:
148,208,17843,1,0,0:0:0:0:
60,208,18271,2,0,P|56:260|156:324,1,180
244,328,19557,2,8,L|336:328,1,90
432,256,20843,6,0,P|408:156|344:116,1,180
296,200,22128,1,8,0:0:0:0:
232,280,22557,2,8,P|208:312|80:312,1,180
88,212,24271,6,0,P|100:176|156:160,2,90
112,304,25557,1,0,0:0:0:0:
208,316,25986,2,0,P|300:284|292:200,1,180
296,128,27700,6,0,P|316:84|368:68,1,90
440,92,28557,2,8,P|428:160|396:180,2,90
360,80,31128,6,8,P|320:60|180:72,1,180
128,136,32414,1,8,0:0:0:0:
188,208,32843,2,8,P|224:248|264:252,2,90
172,120,34128,2,8,L|280:96,1,90
352,104,34986,5,0,0:0:0:0:
340,188,35414,2,0,P|304:252|280:256,1,90
216,276,36271,2,0,P|168:296|100:240,2,135
200,192,37986,6,8,L|200:84,1,90
292,100,38843,1,8,0:0:0:0:
368,156,39271,1,8,0:0:0:0:
392,244,39700,2,8,P|352:288|312:292,2,90
396,156,40986,1,8,0:0:0:0:
304,168,41414,6,10,B|264:168|192:304|192:304|140:176|76:168,1,360
80,72,44843,5,0,0:0:0:0:
172,72,45271,1,0,0:0:0:0:
260,72,45700,2,0,P|304:68|356:104,1,90
400,156,46557,2,0,P|416:204|392:252,2,90
292,156,48271,5,8,0:0:0:0:
292,272,49128,1,8,0:0:0:0:
180,272,49986,1,8,0:0:0:0:
180,180,50843,6,0,L|180:84,1,90
272,88,51700,2,0,P|392:120|392:168,1,180
396,248,52986,1,0,0:0:0:0:
320,288,53414,2,0,P|296:320|236:316,2,90
324,184,55128,5,8,0:0:0:0:
324,56,55986,1,8,0:0:0:0:
192,56,56843,2,10,P|112:100|204:208,1,270
292,204,58986,6,0,L|376:248,1,90
440,308,59843,1,0,0:0:0:0:
352,332,60271,2,8,P|328:356|268:332,2,90
356,244,61557,1,8,0:0:0:0:
352,148,61986,6,0,P|316:76|212:72,1,180
144,84,63271,1,0,0:0:0:0:
160,164,63700,2,8,L|200:252,2,90
244,116,65414,6,0,L|352:116|352:116,2,90
244,212,66700,1,0,0:0:0:0:
272,296,67128,2,8,P|368:332|448:304,1,180
412,208,68843,6,0,P|400:140|380:124,1,90
296,128,69700,2,0,P|236:136|172:188,1,135
176,300,72271,6,0,L|328:300,1,135
312,200,73986,2,0,L|160:200,1,135
176,96,75700,2,0,L|272:96,2,90
168,200,77414,5,8,0:0:0:0:
216,200,77843,1,8,0:0:0:0:
264,200,78271,1,8,0:0:0:0:
312,200,78700,1,8,0:0:0:0:
412,204,79128,6,0,P|404:288|348:304,1,135
232,296,80843,2,0,P|180:328|112:284,1,135
148,176,82557,2,8,P|204:128|232:128,2,90
136,256,83843,5,4,0:0:0:0:
256,192,85986,12,0,87700,0:0:0:0:
Topic Starter
Bere

AlejandroMedia wrote:

Easy remapped! Thanks to Kyle Y for details ❤

I hope it's fine D:



Changes:
  1. Reduced number stars: from 1.36 to 1.27
  2. Circle Size (CS) is now on 2.5
  3. Slider vel. is now on 0.90, tick: 2
  4. Distance snap (DS) used, also cleared AiMod problems
  5. Just used 1 spinner

And some things (no kudos pls)
  1. Normal needs remapping or you can find someone for a GD well, i will try to remap, but i suck on normal diff
  2. 00:43:771 - Set this as preview point fixed
  3. Normal CS in 3.5 fixed
  4. "ソナーポケット" as Artist, the current to Romanised Artist fixed
  5. Put custom colors, just a tip. i put, but idk if worked ;w;
Open me!
osu file format v14

[General]
AudioFilename: World Trigger Opening Theme (TV Edit).mp3
AudioLeadIn: 0
PreviewTime: 41414
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:GIRIGIRI (TV size)
TitleUnicode:GIRIGIRI (TV size)
Artist:Sonar Pocket
ArtistUnicode:Sonar Pocket
Creator:Bere
Version:AM's Easy
Source:ワールドトリガー
Tags:world trigger anime op tv size Sayanzi AlejandroMedia
BeatmapID:800001
BeatmapSetID:353653

[Difficulty]
HPDrainRate:2
CircleSize:2.5
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bnINGJ9.jpg",0,0
Video,0,"World Trigger Opening GIRIGIRI by Sonar Pocket.avi"
//Break Periods
2,12471,14474
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1986,428.571428571429,4,1,0,60,1,0
28829,-100,4,1,0,60,0,0
44843,-100,4,1,0,60,0,1
72271,-100,4,1,0,60,0,0
85986,-100,4,1,0,5,0,0


[HitObjects]
72,72,1986,6,8,P|76:128|100:168,2,90
164,76,3271,1,8,0:0:0:0:
256,76,3700,6,0,B|328:120|336:200|400:196,1,180
388,296,4986,1,0,0:0:0:0:
296,296,5414,1,0,0:0:0:0:
112,308,7128,6,8,P|96:268|112:208,1,90
192,252,7986,1,8,0:0:0:0:
320,252,8843,6,0,L|320:160,2,90
228,252,10128,1,0,0:0:0:0:
136,256,10557,2,0,P|156:328|180:340,1,90
260,332,11414,2,0,P|320:340|352:328,2,90
300,280,15914,6,10,P|352:176|272:112,1,225
240,208,17414,5,0,0:0:0:0:
148,208,17843,1,0,0:0:0:0:
60,208,18271,2,0,P|56:260|156:324,1,180
244,328,19557,2,8,L|336:328,1,90
432,256,20843,6,0,P|408:156|344:116,1,180
296,200,22128,1,8,0:0:0:0:
232,280,22557,2,8,P|208:312|80:312,1,180
88,212,24271,6,0,P|100:176|156:160,2,90
112,304,25557,1,0,0:0:0:0:
208,316,25986,2,0,P|300:284|292:200,1,180
296,128,27700,6,0,P|316:84|368:68,1,90
440,92,28557,2,8,P|428:160|396:180,2,90
360,80,31128,6,8,P|320:60|180:72,1,180
128,136,32414,1,8,0:0:0:0:
188,208,32843,2,8,P|224:248|264:252,2,90
172,120,34128,2,8,L|280:96,1,90
352,104,34986,5,0,0:0:0:0:
340,188,35414,2,0,P|304:252|280:256,1,90
216,276,36271,2,0,P|168:296|100:240,2,135
200,192,37986,6,8,L|200:84,1,90
292,100,38843,1,8,0:0:0:0:
368,156,39271,1,8,0:0:0:0:
392,244,39700,2,8,P|352:288|312:292,2,90
396,156,40986,1,8,0:0:0:0:
304,168,41414,6,10,B|264:168|192:304|192:304|140:176|76:168,1,360
80,72,44843,5,0,0:0:0:0:
172,72,45271,1,0,0:0:0:0:
260,72,45700,2,0,P|304:68|356:104,1,90
400,156,46557,2,0,P|416:204|392:252,2,90
292,156,48271,5,8,0:0:0:0:
292,272,49128,1,8,0:0:0:0:
180,272,49986,1,8,0:0:0:0:
180,180,50843,6,0,L|180:84,1,90
272,88,51700,2,0,P|392:120|392:168,1,180
396,248,52986,1,0,0:0:0:0:
320,288,53414,2,0,P|296:320|236:316,2,90
324,184,55128,5,8,0:0:0:0:
324,56,55986,1,8,0:0:0:0:
192,56,56843,2,10,P|112:100|204:208,1,270
292,204,58986,6,0,L|376:248,1,90
440,308,59843,1,0,0:0:0:0:
352,332,60271,2,8,P|328:356|268:332,2,90
356,244,61557,1,8,0:0:0:0:
352,148,61986,6,0,P|316:76|212:72,1,180
144,84,63271,1,0,0:0:0:0:
160,164,63700,2,8,L|200:252,2,90
244,116,65414,6,0,L|352:116|352:116,2,90
244,212,66700,1,0,0:0:0:0:
272,296,67128,2,8,P|368:332|448:304,1,180
412,208,68843,6,0,P|400:140|380:124,1,90
296,128,69700,2,0,P|236:136|172:188,1,135
176,300,72271,6,0,L|328:300,1,135
312,200,73986,2,0,L|160:200,1,135
176,96,75700,2,0,L|272:96,2,90
168,200,77414,5,8,0:0:0:0:
216,200,77843,1,8,0:0:0:0:
264,200,78271,1,8,0:0:0:0:
312,200,78700,1,8,0:0:0:0:
412,204,79128,6,0,P|404:288|348:304,1,135
232,296,80843,2,0,P|180:328|112:284,1,135
148,176,82557,2,8,P|204:128|232:128,2,90
136,256,83843,5,4,0:0:0:0:
256,192,85986,12,0,87700,0:0:0:0:
Kyle Y
In game mod
SPOILER
01:53 AlejandroMedia: Hi! I guess is now Sunday in your country so I PMed you as you told me. What's happen?
01:54 Kyle Y: hi
01:54 Kyle Y: are you one of the mappers in this project?
01:54 *Kyle Y is listening to [http://osu.ppy.sh/b/806967 Sonar Pocket - GIRIGIRI (TV size)]
01:55 AlejandroMedia: Yes, I mapped easy
01:55 Kyle Y: I received the modding request
01:55 AlejandroMedia: I know
01:56 Kyle Y: and I found the general quality of this map is quite low, therefore I would like to have a in game modding to all of the modders
01:56 Kyle Y: mappers*
01:56 AlejandroMedia: OK, i'm available now if you need to do in-game modding with me
01:56 Kyle Y: okay
01:56 *Kyle Y is editing [http://osu.ppy.sh/b/800001 Sonar Pocket - GIRIGIRI (TV size) [AM's Easy]]
01:56 Kyle Y: let's start then
01:57 AlejandroMedia: Yeah
01:57 Kyle Y: first of all, are you new to mapper, or you have already mapped for several map?
01:57 Kyle Y: um... or I just ask directly
01:57 Kyle Y: do you know what blanketing is?
01:58 AlejandroMedia: I'm mapping since 2 months ago, so, I'm not too advanced.
01:59 Kyle Y: t/208596
01:59 Kyle Y: this post is about blanketing/ slider patters
01:59 Kyle Y: patterns*
01:59 AlejandroMedia: OK, I'll read it
02:00 Kyle Y: the advantage of blanket is getting better look, and clear to read
02:00 AlejandroMedia: Yeah, I'm learning to do that
02:00 Kyle Y: you may think that blanketing is beautiful, isn't it?
02:00 AlejandroMedia: Yeah, I tried to do that in the remapped version
02:01 Kyle Y: I saw you close the grid snap, in fact, grid snap really useless :)
02:02 AlejandroMedia: OK, so, I need to disable Grid Snap?
02:02 Kyle Y: did you open it? just keep it close
02:02 AlejandroMedia: OK
02:02 AlejandroMedia: Disabled
02:03 Kyle Y: okay, I think you have the concept of blanketing right?
02:03 AlejandroMedia: Yeah
02:06 Kyle Y: http://puu.sh/l4yc1/79d94548c8.jpg
02:06 Kyle Y: this is about the flowing
02:07 AlejandroMedia: I know
02:07 Kyle Y: For me, I do not like to blanket the first two item, blanket + circle or circle+blanket
02:07 Kyle Y: it is just like breaking a little bit the flowing
02:07 Kyle Y: of course, no one said that it is not okay to do so
02:08 AlejandroMedia: 0k
02:08 Kyle Y: 00:05:843 -
02:08 Kyle Y: in any diff, do not skip notes without purpose
02:08 Kyle Y: unless you are intend to do so
02:09 AlejandroMedia: I intend to do really
02:09 Kyle Y: then could I know why?
02:10 Kyle Y: it should not skip here, becasue the music sound is clear to hear
02:10 AlejandroMedia: OK, mapping some objects there
02:11 Kyle Y: 00:08:414 - even vocal sound here
02:11 Kyle Y: 00:12:271 - also, this break should be map also, becasue of the beat sounds
02:13 AlejandroMedia: 00:05:843 Mapped - 00:08:414 Same 00:12:271 Same
02:13 AlejandroMedia: LOL I pasted the link
02:13 Kyle Y: however, 00:15:914 (1) - this slider should be deleted. It is all about experience. deleting this slider becasue of two reasons
02:14 Kyle Y: 1) no music and beat sound
02:14 Kyle Y: 2) emphasis the starting of 00:17:414 -
02:15 Kyle Y: any question on it?
02:15 Kyle Y: maybe you will feel confuse on it
02:15 AlejandroMedia: Deleted
02:15 AlejandroMedia: Not really, I'm understanding
02:15 Kyle Y: okay
02:16 Kyle Y: um... you basically need to fill all the blanks
02:16 Kyle Y: except that one and this blank 00:43:557 -
02:16 Kyle Y: reasons stated as above
02:17 Kyle Y: and 00:58:557 - this one also, blank it
02:18 Kyle Y: and this also 01:24:271 -
02:18 Kyle Y: other than that, just fill the blanks
02:18 Kyle Y: if you understand, just move to another point
02:19 AlejandroMedia: OK, so, the mapping is fine but the only thing I need to do is blank that parts? I'm confused
02:19 Kyle Y: which part?
02:20 AlejandroMedia: I meaning these above and the rest of the mapping
02:20 Kyle Y: I suggest you can blanket the above
02:20 AlejandroMedia: OK
02:22 Kyle Y: If you part several times more, you will know when should end, when should use long slider, when should new combo, when should set slider speed change
02:22 Kyle Y: 00:18:271 (3) - in easy diff, please avoid ending slider at big white tick. it is also a reason for disqualifed. If you cannot think of other solution, it is okay
02:22 Kyle Y: however, for this slider, you can solve the slider ending problem by ctrl+g 00:17:843 (2,3) -
02:24 Kyle Y: 00:29:414 - 00:34:557 - this two also
02:24 AlejandroMedia: 00:18:271 - I can't solve that D: I don't know what to do, so, keeped
02:24 AlejandroMedia: Solving 00:17:843 (2,3)
02:24 Kyle Y: http://puu.sh/l4zez/f143bb947e.jpg
02:24 Kyle Y: ctrl+g mean switching them
02:25 Kyle Y: just select that two object, then press ctrl+g
02:25 Kyle Y: this is the short cut key
02:26 Kyle Y: any question on it?
02:27 AlejandroMedia: No, I used that option sometimes
02:27 Kyle Y: btw ctrl+f changing slider to stream
02:28 Kyle Y: ctrl+d, making regular polygon
02:29 AlejandroMedia: OK
02:31 Kyle Y: 00:36:271 (3) - I don't think 3/2 slider here is suitable. 00:36:914 - here just got a vocal sound, not beats sound. Easy diff assume to follow the beats, but mainly the vocal sing with beat sound
02:31 Kyle Y: just change to two 1/1 slider
02:32 Kyle Y: in fact, all the beat slider should be on white, therefore, using 1/1 slider is always true for Easy, even if you 1/1 slider for the whole map, it is still okay
02:32 Kyle Y: Easy diff, no need a lot of rhythm change
02:33 AlejandroMedia: OK
02:33 AlejandroMedia: Fixing
02:34 Kyle Y: 01:09:700 (2) - reverse it. In easy diff, becasue you need to have constant ds and 1/1 spacing for two objects, expect spinner
02:34 Kyle Y: therefore, if there is strong downbeat in red line, you need to map it. you can hear the following pattern to see if you need to reverse it
02:35 Kyle Y: http://puu.sh/l4zQs/380f020653.jpg
02:35 Kyle Y: mainly this two case
02:36 Kyle Y: see if there is strong beat in the next red line, if no, then better reverse it. Of course you can still not to reverse it but use a circle.
02:36 Kyle Y: http://puu.sh/l4zVt/1c03e1ab1f.jpg
02:36 Kyle Y: just like this
02:40 Kyle Y: for some of the song, strong downbeat may on the red continuously. i suggest mapping like this http://puu.sh/l4A28/2c053185de.jpg
02:40 Kyle Y: however, this case do not appear in this song
02:40 Kyle Y: any question?
02:41 AlejandroMedia: No
02:41 Kyle Y: okay
02:41 Kyle Y: I just ignore the pattern first
02:42 Kyle Y: you need to have a correct rhythm first
02:42 Kyle Y: and the last one should be the new combo
02:43 AlejandroMedia: OK
02:43 Kyle Y: in fact setting new combo (nc) is easy. In easy and Normal, 8 beats one nc, all the nc should be on the big white tick, or 1/2 beat before the big tick
02:44 Kyle Y: In Hard and Insane, 4 beats one nc, which mean every big white tick
02:44 Kyle Y: also, it can be 1/2 before the big tick
02:44 AlejandroMedia: OK
02:44 Kyle Y: white tick take higher priority
02:45 Kyle Y: For hard and Insane, there are some variation, just discovery by yourself
02:46 AlejandroMedia: I noticed
02:47 Kyle Y: Last, do not overlap the slider head and tail. overlapping is okay in Easy, however, only good overlapping is okay
02:48 AlejandroMedia: ok
02:48 Kyle Y: also, discovery by yourself, I don;t know how to explain
02:49 Kyle Y: stacking of course not okay in Easy
02:50 Kyle Y: remember to keep constant ds for Easy and Normal. keeping constant at most of the time for Hard, with a little suitable jump
02:51 AlejandroMedia: OK,
02:51 Kyle Y: even you use SV change in Easy, you need to keep distance spacing constant
02:51 Kyle Y: I think thats all
02:51 Kyle Y: all the rules, I think I have already told you

just give the kudos for this post.
you can ask me recheck it in the future (although I am not BN)
and for the further modding, I won't post it
thanks
Underforest
Fixed easy diff! Thanks to Kyle Y for the in-game modding

Open me!
osu file format v14

[General]
AudioFilename: World Trigger Opening Theme (TV Edit).mp3
AudioLeadIn: 0
PreviewTime: 43771
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:GIRIGIRI (TV size)
TitleUnicode:GIRIGIRI (TV size)
Artist:Sonar Pocket
ArtistUnicode:ソナーポケット
Creator:Bere
Version:AM's Easy
Source:ワールドトリガー
Tags:world trigger anime op tv size Sayanzi AlejandroMedia
BeatmapID:800001
BeatmapSetID:353653

[Difficulty]
HPDrainRate:2
CircleSize:2.5
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bnINGJ9.jpg",0,0
Video,0,"World Trigger Opening GIRIGIRI by Sonar Pocket.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1986,428.571428571429,4,1,0,60,1,0
28829,-100,4,1,0,60,0,0
44843,-100,4,1,0,60,0,1
72271,-100,4,1,0,60,0,0
85986,-100,4,1,0,5,0,0


[Colours]
Combo1 : 24,15,196
Combo2 : 128,128,255
Combo3 : 128,0,255

[HitObjects]
72,72,1986,6,8,P|76:128|100:168,2,90
168,109,3271,1,8,0:0:0:0:
256,76,3700,6,0,B|328:120|336:200|400:196,1,180
388,296,4986,1,0,0:0:0:0:
296,296,5414,1,0,0:0:0:0:
295,205,5843,2,0,P|282:125|268:113,1,90
186,122,6700,1,0,0:0:0:0:
104,171,7128,6,8,P|99:215|116:257,1,90
209,260,7986,1,8,0:0:0:0:
299,261,8414,1,0,0:0:0:0:
391,259,8843,6,0,L|391:167,2,90
292,259,10128,1,0,0:0:0:0:
194,268,10557,2,0,P|214:340|238:352,1,90
320,335,11414,2,0,P|380:343|412:331,1,90
393,237,12271,5,0,0:0:0:0:
304,238,12700,1,0,0:0:0:0:
312,150,13128,2,0,P|298:101|254:80,1,90
176,81,13986,2,0,P|127:116|256:297,1,360
334,328,17414,6,0,L|244:328,1,90
157,325,18271,2,0,P|99:301|83:261,1,90
83,190,19128,2,0,P|141:160|173:166,1,90
239,184,19986,2,0,L|273:268|273:268,1,90
339,207,20843,6,0,P|315:107|251:67,1,180
226,158,22128,1,8,0:0:0:0:
215,252,22557,2,8,P|191:284|63:284,1,180
63,192,23843,1,0,0:0:0:0:
96,111,24271,6,0,P|108:75|164:59,2,90
137,189,25557,1,0,0:0:0:0:
169,273,25986,2,0,P|261:241|253:157,1,180
258,84,27271,1,0,0:0:0:0:
353,100,27700,6,0,P|402:48|425:40,1,90
441,137,28557,2,0,P|431:179|395:204,1,90
308,148,29413,5,0,0:0:0:0:
283,247,29843,2,0,L|369:296,1,90
404,198,30699,2,0,P|361:188|334:152,1,90
235,147,31557,5,8,0:0:0:0:
256,59,31986,2,8,P|351:65|355:68,1,90
394,126,32843,2,8,P|397:173|383:223,2,90
312,124,34128,1,0,0:0:0:0:
229,165,34557,5,0,0:0:0:0:
295,235,34985,2,8,P|321:199|367:183,2,90
216,276,36271,2,0,P|150:301|120:290,1,90
53,240,37128,2,0,P|84:195|110:156,1,90
200,192,37986,6,8,L|200:84,1,90
292,100,38843,1,8,0:0:0:0:
368,156,39271,1,8,0:0:0:0:
392,244,39700,2,8,P|352:288|312:292,2,90
396,156,40986,1,8,0:0:0:0:
304,168,41414,6,10,B|264:168|192:304|192:304|140:176|76:168,1,360
80,72,44843,5,0,0:0:0:0:
172,72,45271,1,0,0:0:0:0:
260,72,45700,2,0,P|304:68|356:104,1,90
400,156,46557,2,0,P|416:204|392:252,2,90
292,156,48271,5,8,0:0:0:0:
292,272,49128,1,8,0:0:0:0:
180,272,49986,1,8,0:0:0:0:
180,180,50843,6,0,L|180:84,1,90
272,88,51700,2,0,P|392:120|392:168,1,180
396,248,52986,1,0,0:0:0:0:
320,288,53414,2,0,P|296:320|236:316,2,90
324,184,55128,5,8,0:0:0:0:
324,56,55986,1,8,0:0:0:0:
192,56,56843,2,10,P|112:100|204:208,1,270
288,178,58986,6,0,P|332:183|367:212,1,90
299,272,59843,1,0,0:0:0:0:
299,355,60271,2,8,P|232:341|209:266,1,135
198,154,61557,1,0,0:0:0:0:
290,194,61986,6,0,P|376:200|417:276,1,180
341,321,63271,1,0,0:0:0:0:
248,322,63700,2,8,L|210:240,2,90
320,274,64986,1,0,0:0:0:0:
312,187,65414,6,0,L|420:187|420:187,2,90
312,275,66700,1,0,0:0:0:0:
393,287,67128,2,0,B|466:323|466:323|475:204,1,180
399,183,68414,1,0,0:0:0:0:
317,133,68843,6,0,P|251:143|198:184,2,135
386,190,70557,2,0,P|396:267|309:274,1,180
229,231,71843,1,0,0:0:0:0:
216,328,72271,6,0,L|356:327,2,135
315,218,73986,2,0,L|163:218,2,135
236,117,75700,2,0,L|380:120,2,135
168,200,77414,5,8,0:0:0:0:
244,202,77843,1,8,0:0:0:0:
316,201,78271,1,8,0:0:0:0:
386,200,78700,1,8,0:0:0:0:
472,207,79128,6,0,P|464:293|408:309,2,135
380,212,80843,2,0,P|286:232|242:209,2,135
352,117,82557,2,8,P|408:69|479:58,2,135
256,192,85986,12,0,87700,0:0:0:0:
Topic Starter
Bere
updated, thx Kyle Y for the help :3
A r M i N
add spinner from 00:15:914 - to 00:16:986 -

add spinner from 00:15:700 - to 00:16:986 -

Add spinner from 00:43:343 - to 00:44:414 -
add spinner from 00:15:914 - to 00:16:986 -
01:24:271 - 01:24:700 - 01:25:128 - 01:25:557 - add circles

00:15:914 - to 00:16:986 - spinner

00:15:914 - to 00:16:986 - spinner
make spinner 2 ticks shorter ( to 00:30:700 - )
Topic Starter
Bere

A r M i N wrote:

add spinner from 00:15:914 - to 00:16:986 -

add spinner from 00:15:700 - to 00:16:986 -


00:15:914 - to 00:16:986 - spinner

00:15:914 - to 00:16:986 - spinner
make spinner 2 ticks shorter ( to 00:30:700 - )

i just put the spins on Hard and Normal, no change on insanesin this diffs spins make weird imo ;w;
thx for the mod
Underforest

A r M i N wrote:

Add spinner from 00:43:343 - to 00:44:414 - No It's so short and also with 1 spinner is enough
add spinner from 00:15:914 - to 00:16:986 - Same as above
01:24:271 - 01:24:700 - 01:25:128 - 01:25:557 - add circles No I want the end clean
Thanks for the mod but it doesn't made changes to this diff, sorry :(
ZeroCha0s
I don't know why but I feel for normal it should have just 1 spinner since it's short but other than that the beatmap is good. World Trigger is my second favorite anime and manga series! :)
Underforest

ZeroCha0s wrote:

I don't know why but I feel for normal it should have just 1 spinner since it's short...
Agreed with that!
Topic Starter
Bere

AlejandroMedia wrote:

ZeroCha0s wrote:

I don't know why but I feel for normal it should have just 1 spinner since it's short...
Agreed with that!
normal have just one spinner
all diffs (except saya's insane) have just one spinner
Underforest
Awesome!

Come on, we need more modding
Topic Starter
Bere
i cant find NM modding queues, i'ts just M4M , and i suck at modding to do m4m
Rave-up
Hitsounds Mod here!

Only doing HARD diff for now cuz I'm a bit busy atm

SPOILER
First of all, ctrl+a and remove all your current hitsounds/change all samplesets to auto
00:01:986 - change timing point to soft sampleset (maybe 40% volume, but optional)
00:09:271 - place clap here and at every white tick until 00:15:700
00:17:414 - finish,
00:18:057 - place whistle here and at every other red tick until 00:29:200
00:28:829 - move Inherited point to 00:31:128 (change to soft sampleset and volume 100% to enhance hitsounds) and re-snap the slider at 00:28:986
00:31:128 - finish
00:31:557 - place clap here and at every other white ticks after for consistent clapping rhythm
00:37:986 - finish
00:41:843 - place clap here and at every white tick until 00:43:128
00:45:271 - place clap at here and every other white tick until 01:23:843
00:44:843 - finish/change volume to 100% to enhance hitsounds
00:51:700 - ^
00:55:128 - ^
00:55:986 - ^
00:56:843 - ^
00:58:986 - ^
01:05:414 - ^
01:12:271 - ^
01:19:128 - ^
01:24:486 - new inherit point here (soft sampleset, 60% volume)

Hopefully my mod helped and good luck!
Topic Starter
Bere

Rave-up wrote:

Hitsounds Mod here!

Only doing HARD diff for now cuz I'm a bit busy atm

SPOILER
First of all, ctrl+a and remove all your current hitsounds/change all samplesets to auto
00:01:986 - change timing point to soft sampleset (maybe 40% volume, but optional)
00:09:271 - place clap here and at every white tick until 00:15:700
00:17:414 - finish,
00:18:057 - place whistle here and at every other red tick until 00:29:200
00:28:829 - move Inherited point to 00:31:128 (change to soft sampleset and volume 100% to enhance hitsounds) and re-snap the slider at 00:28:986
00:31:128 - finish
00:31:557 - place clap here and at every other white ticks after for consistent clapping rhythm
00:37:986 - finish
00:41:843 - place clap here and at every white tick until 00:43:128
00:45:271 - place clap at here and every other white tick until 01:23:843
00:44:843 - finish/change volume to 100% to enhance hitsounds
00:51:700 - ^
00:55:128 - ^
00:55:986 - ^
00:56:843 - ^
00:58:986 - ^
01:05:414 - ^
01:12:271 - ^
01:19:128 - ^
01:24:486 - new inherit point here (soft sampleset, 60% volume)

Hopefully my mod helped and good luck!
uptaded i think i make all right
Kyle Y

Bere wrote:

i cant find NM modding queues, i'ts just M4M , and i suck at modding to do m4m
try to do more modding, and your mapping can also improve.
good luck.
Topic Starter
Bere

sorry guys i was afk from osu!
show more
Please sign in to reply.

New reply