monstrata wrote:
Currently, if you bubble-pop a map, you are obligated to rebubble. I say "obligation" because you don't have to rebubble, but it's considered rude because by bubble-popping you are kind of sending an (unintentional) message to the other BN(s) involved in bubbling. For example, something like "You aren't doing your job well enough because I found these errors etc..." It's fine if a QAT points these problems out because QAT's and BN's are two different groups, and QAT's are "higher up". It's more understandable if it's a QAT. Buf if it's a BN, it can send the wrong message, and it can also lead to "more-experienced" BN's bullying newer BN's who they view as incompetent (and believe me, I've seen this kind of stuff happen).
As far as I remember, there weren't any issues with rebubbles and reranking a map if the "errors" are considered as
very minimal where it doesn't change the map drastically. Its a minor setback, but nothing to shed tears on. But now it seems quite shunned upon and leaves some mappers in the dark for a long while before they get another BN to recheck it properly. Just breaking a bubble with a "you suck at modding" attitude is just asking for another flamewar where it shouldn't exist. Especially when the one that breaks the
bubble only pops it but never bothers to recheck and replace it.
Anyways, there's a few things i'll say as well. I may be an old retired BAT/GMT, but don't treat Alumni as an outcast of the past as if we don't know what we're talking about. Staff shouldn't be completely separated based on titles and name colors.
First, when it comes to
activity, yes its one of the major factors of being a BN or QAT. But what about the quality of the mods and the effort put into them? Normally, before a bubble or rank is made, those making the choice to have the map "ready to play" would check from the first line of meta in the .osu file down to the last inherited timing mark in the timeline. Even to check for missing or unnecessary files to keep the folders clear of clutter. But lately, i've noted that the critical mod posts were lacking a lot of things which eventually led to the rush of high DQ rates that is actually worse than the "obsolete past". And within those critical mod posts, there's very little communication between the team and more of a solo mission on knowing when a map is ready to rank. Back then, BATs and MATs were more directly in contact with the mappers which helped ease the tension in terms of knowing who to talk to with what needs to be addressed and how fast things can be taken care of. Even if that BAT or MAT couldn't mod Taiko properly for example, they can always get a fellow member that has experience with that gamemode to do co-op modding (and yes, that idea existed before too). I like the idea of getting those that are experienced in other game modes, but it shouldn't have to be
only that as CTB, Taiko, and Mania is not for everyone. Some people can still fall far from being "experienced" enough to mod it and even farther if forced to learn in such a short time. This could leave those that want to work hard but only limited to standard out of luck.
Another thing, which i'm going to suggest
again is some retraining for the BNs and QATs. I'm not calling them stupid or anything for missing stuff, but when people see a person with a title of a BN or QAT, they're going to expect them to know a lot so it never hurts to be knowledgeable with modding and the logic of beatmapping. Maybe a mentoring system can work as it was done before, but to have 2 ~ 5 out of the +40 actually able to mod for example isn't good for the results of such productivity in the end of each month. I really don't want to hear another "been there, done that" reply when it can be improved or reapplied. If the BN (or worse, QAT) refuses to keep the work at least decently consistent or better, then it would be more of a risk of quality of the beatmaps to the point even the most simple mistakes could make people lose more faith in the system like: DQ'd for a difficulty missing a video, DQ'd for 2 unsnapped notes, DQ'd for wrong offset, DQ'd for wrong Source/Artist, DQ'd cause this section needs color hax to see properly, and such. Also, some of the DQ's appeared to be more of an "attack" on mapper's styles than actual issues without much technical understanding or trying to take the time to sit with the mapper one on one to figure things out.
Last, in terms of nominations, those that don't make it could at least be given a reason why they didn't make it besides activity reasons. Ignoring the attempt to at least send a "did not pass because-" message leaves the potential BN who's trying hard to be one left in confusion and hurt because
they don't know what to work on. I know there must be at least 100 PMs or applications and more, but if you still want to have BNs and future QATs willing to help, at least helping them address their weaknesses is the first step to make things easier for everyone.
Not sure what else to say since i'm not feeling too great to think of much.......