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xi - Wish upon Twin Stars

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Hiyori


Hello there from my Queue! Don't forget to vote on my poll. Thank you!


GENERAL:
  1. If you don't have an SB untick this


Beginner:
  1. 00:04:980 - add circle
  2. 00:13:680 (1) - should start at 00:13:380 then add circle at 00:14:580 like this
  3. 01:51:180 (3) - remove this and move the spinner to 01:51:480 (so beginner's have time to pause break/recovery time)
  4. 01:51:480 (1) - extend slider tail at 01:53:280

Hyper:
  1. I think the SV is abit to high. Maybe 1.2x is aight.
    If you will change the SV resnap all notes and then pm via forum or ingame if you want to get it modded.
  2. Still up to you if u change it or not :D

Overall nice diff. Is this ur first map? If so, wow! My first map was shit af but you're really good for a first timer. Goodluck! :)
Topic Starter
Crier
Hey guys here's my mod replies

sorry for late ;w;

Deppyforce

Deppyforce wrote:

#modreqs Best Channel

[General]
I Can't Hear The Hitsounds. Raise Up Volume A Bit

[Beginner]
  1. 00:04:980 - Missing Note
  2. 00:32:280 (1) - Make Ds 1x Like Other Jumps
  3. 00:53:430 - Add Circle no it makes the diff more harder
  4. 01:53:880 (1) - Delete. You Need 3 - 4 Ticks To Recover From A Spinner In EZs And NMs
[Standard]
  1. 00:10:680 (1,1) - Same As In Beginner Diff, Needs More Tick To Recover
  2. 01:13:080 (4) - Should Be Spinner put a breaktime here
  3. 01:51:630 (1,1) - Need More Tick To Recover
[Hyper]
  1. 00:30:930 (3) - Move Til Its Tail Is Where 00:28:830 (2) - Was Before 'Cause It Looks Better nobody can recognize while playing :p
  2. 00:51:330 - Add Circle Here i took a gap because of previous jump between00:51:180 (4,1)
  3. 01:53:880 (1,2,1,2) - Change Some To Curve Slider. This Is Bit Boring nooo
[Another]
  1. 01:44:279 (1) - AiMod : Object's End Is Not Snapped oops
[Wish]
  1. 01:56:430 (2) - Make This Last Jump Farther Will Make It More Fun
Very Good Map :3
Don't Lose Patience, You Can Get This Ranked!
Good Luck


3x Star

no comments are all fixed xd

Thank you for modding and stars <3

Karia

Karia wrote:

Hi~ o/

  • General
  1. BG사이즈 가로 살짝 모자란거같은데 체크 부탁드립니다
  2. 와이드스크린 풀어주세요
  3. 프리뷰타임 언스냅되어있네요
  4. 타이밍라인 저기맞나요? 흰틱이랑 노래랑 안맞는느낌.. 좀 앞으로 보내야하는데 노래 앞부분에 공간이 없어요ㅠㅠ

  • Beginner
  1. 00:04:980 - 00:22:005 - 00:22:080 - 00:41:280 - 00:41:430 - 00:52:680 - 01:31:830 - 01:31:905 - 01:34:680 - 01:34:755 - 이 선들은 필요없어보이네요
  2. 00:07:980 (4,1,2,3) - 이런식의 배치는 어떤가요? 뒷부분 (2,3)이 완전힌 안보여도 대충은 보이실꺼에요 지금도 문제 되지는 않을 거 같아요
  3. 00:31:280 (1,1) - 1/2 이부분밖에 없어보이는데 그냥 1.0으로 둬도 상관없지않을까하네요
  4. 01:07:680 (4,1,2) - 노래랑 좀 안어울리는데 이런식으로라도 놓는게 낫지않을까요. 비기너에서 3/2 리듬잡기가 좀 힘들긴해도 시작부분은 다 슬라라 크게 문제는 되지않을꺼고..
  5. 01:27:480 (1,2) - 갑자기 리듬 바뀌었는데 그냥 사이사이에 1/1노트 놓아도 어울리는 파트같아요
  6. 01:53:880 (1) - 비기너(이지)에선 스핀뒤에 최소 4비트는 있어야한다는 멍청한 룰 비슷한것이... 세상에..

  • Standard
  1. OD + 1
  2. 비기너보단 적은데 초록색 선 정리 부탁드려요
  3. 00:31:280 (1,2) - DS도 그렇고.. 노말 플레이어들이 잘 소화해낼수있을질 모르겠네요,, 꼬부랑 슬라이드로 교체
  4. 00:40:830 (4) - 그렇게까진 필요하진 않는데 노래 분위기가 이 다음부터 바뀌어서 여기까진 뉴콤으로 구분하는게 더 낫지않을까요
  5. 00:51:480 (1) - 슬라는 예쁜데 ... 노말에 적합한진 잘 모르겠네요... 정박자 딱딱 맞아서 치는데 무리는 없어보여요
  6. 01:15:480 - 비기너에는 브레이크타임 안당겨져있던데 똑같이 맞춰주시거나 하이퍼처럼 스핀 놓으시는게..
  7. 01:36:480 (2) - 리핏보다는 1/2슬라에 노트하나 놓는게 어울리네요
  8. 01:37:530 (2) - 이거 지워서 리듬 살짝 풀어주는게 어울리는거같아요

일단 노말까지... 과제때문에 나머진 금/토/일쯤에 올릴게요 ㅁㅇㄴㄹ

no comments are all fixed xd

모딩 감사합니다 ㅎㅎ

Hiyori

Hiyori wrote:



Hello there from my Queue! Don't forget to vote on my poll. Thank you!


GENERAL:
  1. If you don't have an SB untick this


Beginner:
  1. 00:04:980 - add circle
  2. 00:13:680 (1) - should start at 00:13:380 then add circle at 00:14:580 like this no it looks fine now
  3. 01:51:180 (3) - remove this and move the spinner to 01:51:480 (so beginner's have time to pause break/recovery time)
  4. 01:51:480 (1) - extend slider tail at 01:53:280

Hyper:
  1. I think the SV is abit to high. Maybe 1.2x is aight.
    If you will change the SV resnap all notes and then pm via forum or ingame if you want to get it modded.
  2. Still up to you if u change it or not :D sry i'm satisfied with current sv ;w;

Overall nice diff. Is this ur first map? If so, wow! My first map was shit af but you're really good for a first timer. Goodluck! :)
no comments are all fixed xd
Thank you for modding!
lolia
rest of modding, no kds

  • Hyper
  1. 00:09:180 (3,4) - 음.,. 순서 바꿔서 00:09:630 - 여기에 노트놓는게 나을꺼같네요
  2. 00:29:130 (4,5) - 처음엔 1/4인줄 알았는데 다시보니 1/2네요.. 여기 1/4, 1/6 다있어서 그냥 스택 푸는게 박자 리딩 잘될꺼같아요
  3. 00:51:180 (4) - 다른 비슷한곳(00:10:380 (1) - ,01:03:180 (1) - , 01:41:580 (1) - )처럼 NC
  4. 00:53:280 (3) - 얘도 앞처럼 1.2x로 하시는건,,?
  5. 00:46:980 (2) - 슬라 머리쪽에 음악상 아무런 소리가 없으니 살짝 이상하게 느껴지네요..
  6. 01:51:480 (1) - 앞의 (2)노트에 스택?
  7. 01:55:980 (4) - (374, 53) 같은곳으로 옮겨서 DS같게 해주세요

  • Another
  1. 00:18:780 (1) - Ctrl g나 좀 옮겨서 점프로 두는건 어떤가요?
  2. 00:52:380 (4,1) - 2.4x ~ 2.5x
  3. 01:01:680 (1,2,3,4) - 바로앞 01:01:230 (2,3,4) - 여기보단 점프가 넓어야 어울릴꺼같아요
  4. 01:56:280 (1,2) - 하이퍼까진 무리지만 어나더부턴 점프로 둬도 괜찮겠네요

  • Wish
  1. 01:22:380 (1,2,3,4) - 개인적으로 엑스트라에선 1/4보단 1/6을 살리는게 나을꺼같은데.. 패턴이 ㅁㄴㅇㄹ
  2. 01:25:980 (7) - 아마 여긴 1/4없이 전부 1/6일꺼에요
    이건 뭐라 할만한게 없...

That's all, GL!
(BG파일 하나 안쓰는거같은데 지우는게 나을꺼같네요)
Frey
Crier is the shiniest star in the sky~!


  • General
  1. bg1.jpg and soft-hitfinish4.wav are unused, please delete them

    Beginner

  2. 01:41:580 (1) - unnecessary NC, remove it

    Standard

  3. For a balanced spread between Standard and Hyper, I suggest you use CS3.5, and add more objects on 1/2 lines (red lines) or I think you need to add a Hard diff between Standard and Hyper

    wish

  4. 01:45:180 (2) - actually you can move it farther from 01:45:330 (3) - , like x360 y176 or someplace

Now you just need 1 more mod to go, fighting! :)
Topic Starter
Crier
Mod replies!

Karia

Karia wrote:

rest of modding, no kds

  • Hyper
  1. 00:09:180 (3,4) - 음.,. 순서 바꿔서 00:09:630 - 여기에 노트놓는게 나을꺼같네요 지금도 괜찮아보입니다!
  2. 00:29:130 (4,5) - 처음엔 1/4인줄 알았는데 다시보니 1/2네요.. 여기 1/4, 1/6 다있어서 그냥 스택 푸는게 박자 리딩 잘될꺼같아요
  3. 00:51:180 (4) - 다른 비슷한곳(00:10:380 (1) - ,01:03:180 (1) - , 01:41:580 (1) - )처럼 NC
  4. 00:53:280 (3) - 얘도 앞처럼 1.2x로 하시는건,,?
  5. 00:46:980 (2) - 슬라 머리쪽에 음악상 아무런 소리가 없으니 살짝 이상하게 느껴지네요.. 전 자연스럽게 쳐지네여..
  6. 01:51:480 (1) - 앞의 (2)노트에 스택?
  7. 01:55:980 (4) - (374, 53) 같은곳으로 옮겨서 DS같게 해주세요

  • Another
  1. 00:18:780 (1) - Ctrl g나 좀 옮겨서 점프로 두는건 어떤가요?
  2. 00:52:380 (4,1) - 2.4x ~ 2.5x
  3. 01:01:680 (1,2,3,4) - 바로앞 01:01:230 (2,3,4) - 여기보단 점프가 넓어야 어울릴꺼같아요. 잠깐 줄어들었다가 늘어나도록 했스빈다
  4. 01:56:280 (1,2) - 하이퍼까진 무리지만 어나더부턴 점프로 둬도 괜찮겠네요

  • Wish
  1. 01:22:380 (1,2,3,4) - 개인적으로 엑스트라에선 1/4보단 1/6을 살리는게 나을꺼같은데.. 패턴이 ㅁㄴㅇㄹ
  2. 01:25:980 (7) - 아마 여긴 1/4없이 전부 1/6일꺼에요 플레이하면서 1/6캐치되는 부분은 슬라이더로 바꿨스빈다
    이건 뭐라 할만한게 없...

That's all, GL!
(BG파일 하나 안쓰는거같은데 지우는게 나을꺼같네요) 넹
모딩 감사합니다~ no comments are all fixed
Frey

Frey wrote:

Crier is the shiniest star in the sky~! yay


  • General
  1. bg1.jpg and soft-hitfinish4.wav are unused, please delete them

    Beginner

  2. 01:41:580 (1) - unnecessary NC, remove it

    Standard

  3. For a balanced spread between Standard and Hyper, I suggest you use CS3.5, and add more objects on 1/2 lines (red lines) or I think you need to add a Hard diff between Standard and Hyper about this, i'll try to fix some pattern in standard.

    wish

  4. 01:45:180 (2) - actually you can move it farther from 01:45:330 (3) - , like x360 y176 or someplace

Now you just need 1 more mod to go, fighting! :)

Thank you frey! no comments are all fixed :3
Sonnyc
ㅎㅇ요
Topic Starter
Crier
이런
Milan-
beginner
-00:31:280 (1,1) - this http://puu.sh/kfcXe/3d2bcb6196.jpg is better. Using different snapping is already hard at this level, so having a decent gap is easier to play.
-01:09:480 (3) - i think it plays better if you start it from 01:09:330 - instead. So there's no much 3/2 gaps and also it'll follow the melody
-01:31:980 (3) - sounds bit weird that you map this when there's a break afterwards for the same rhythm xd. maybe remove it and move the start of the break at 01:32:280 - ?
-01:37:980 (2) - i'd remove this note, so you just map the strong instruments. Also cuz it technically should be here 01:37:830 - , which doesnt play either so ya
-01:46:080 (4,1) - make it the same as 01:07:680 (4,1,2,3) - , sounds bad as is tbh xd (with the same suggestion as before)
-01:51:180 (3) - it's actually mapping nothing. I'd remove it and add a repeat to 01:50:430 (2) -
-01:55:080 (1) - could u make it more a bit more simply, something like http://puu.sh/kfcUf/8e364c366d.jpg is better cuz you can see the slider-slide more clearly.

Standard
-od 4 seems enough imo
-00:22:830 - maybe add a note here? feels kinda empty, using a 1/2 slider works too
-01:36:480 (2) - 1/2 slider sounds way better than 1/1 tbh
-01:11:730 (2) - you may want to fix the ds here

Hyper
-00:09:330 (4) - i prefer if you use 2 circles just so both strong beats are clickable as they should be
-00:30:930 (3,1) - cuz (3) technically lands on nothing, i think you should do something like this instead http://puu.sh/khBTd/4b219eeea3.jpg Makes more sense musically
-01:01:080 (1,2,3,4) - i'd try to not use more than 3 circles at this bpm and level. but up to you i guess

Another
-00:30:930 (6) - u may want to copy the pattern in "wish". as you have more time between the notes
-00:50:280 (4) - i'd remove this note. The music stop here 00:50:130 (3) - for a sec, and also it'd give the player a little break. Same here 01:32:130 (6) -
-00:50:955 (5) - sounds pretty much overmap to me. There's nothing really worth to map here. Also you didn't even map the stream in "Wish", which sounds better for some reason, you could do the same here and no map the stream at all.
-01:35:580 (3) - i'd make it a triple actually. The transition between the slow and this fast verse doesnt feel too nice as is, and using a triple would improve it i think

Wish
-hp+1?
-01:07:680 (1,2,3,4) - distance is kinda weird, cuz there's nothing in (3) [you could remove this note btw], but then (4) has a lot of emphasis, so using a triangle doesnt seem to be the right option here.
-01:21:480 (1) - can you do the red nodes less sharp? so the shape doesnt make the mouse stop there. It used to be a common thing but uh it's discouraged now for some reason
-01:32:130 (6) - same as another

Uhm the amount of 1/4 in some section in Another is bugging me. Mostly these sections 00:13:380 - 00:46:530 - and 01:22:380 - 01:31:830 - . You used almost the same amount of 1/4 that you used in Wish. I think you should nerf some triples and streams, espcially streams. Try comparing what you have in Hyper and Wish and see what you can do. The rest is mostly suggestions lmao.

Let me know what you think.
Topic Starter
Crier

Milan- wrote:

beginner
-00:31:280 (1,1) - this http://puu.sh/kfcXe/3d2bcb6196.jpg is better. Using different snapping is already hard at this level, so having a decent gap is easier to play.
-01:09:480 (3) - i think it plays better if you start it from 01:09:330 - instead. So there's no much 3/2 gaps and also it'll follow the melody
-01:31:980 (3) - sounds bit weird that you map this when there's a break afterwards for the same rhythm xd. maybe remove it and move the start of the break at 01:32:280 - ? i want to keep the note sound at 01:32:280, also i think it doesn't mess the map
-01:37:980 (2) - i'd remove this note, so you just map the strong instruments. Also cuz it technically should be here 01:37:830 - , which doesnt play either so ya
-01:46:080 (4,1) - make it the same as 01:07:680 (4,1,2,3) - , sounds bad as is tbh xd (with the same suggestion as before)k, i also arranged the next rythm too
-01:51:180 (3) - it's actually mapping nothing. I'd remove it and add a repeat to 01:50:430 (2) -
-01:55:080 (1) - could u make it more a bit more simply, something like http://puu.sh/kfcUf/8e364c366d.jpg is better cuz you can see the slider-slide more clearly.

Standard
-od 4 seems enough imo
-00:22:830 - maybe add a note here? feels kinda empty, using a 1/2 slider works too i tried but because the previous slider 00:22:080 (4) is quite long, it was quite hard to catch the right timing of 00:22:830
-01:36:480 (2) - 1/2 slider sounds way better than 1/1 tbh
-01:11:730 (2) - you may want to fix the ds here

Hyper
-00:09:330 (4) - i prefer if you use 2 circles just so both strong beats are clickable as they should be
-00:30:930 (3,1) - cuz (3) technically lands on nothing, i think you should do something like this instead http://puu.sh/khBTd/4b219eeea3.jpg Makes more sense musically
-01:01:080 (1,2,3,4) - i'd try to not use more than 3 circles at this bpm and level. but up to you i guess

Another
-00:30:930 (6) - u may want to copy the pattern in "wish". as you have more time between the notes no i like current pattern. it's not too hard and not too easy.
-00:50:280 (4) - i'd remove this note. The music stop here 00:50:130 (3) - for a sec, and also it'd give the player a little break. Same here 01:32:130 (6) - removed the first one. and about the second one, i removed 1/4 slider and single circle to make 1/2 repeat slider to cover piano sound at 01:32:130.
-00:50:955 (5) - sounds pretty much overmap to me. There's nothing really worth to map here. Also you didn't even map the stream in "Wish", which sounds better for some reason, you could do the same here and no map the stream at all. i didn't noticed it ty
-01:35:580 (3) - i'd make it a triple actually. The transition between the slow and this fast verse doesnt feel too nice as is, and using a triple would improve it i think

Wish
-hp+1?
-01:07:680 (1,2,3,4) - distance is kinda weird, cuz there's nothing in (3) [you could remove this note btw], but then (4) has a lot of emphasis, so using a triangle doesnt seem to be the right option here. actually, i didn't purpose to emphasize (4), my purpose was just separating combo between 01:06:930~01:07:980 and 01:08:130~ . i changed NC and reduce the distance so it doesn't seem like emphasizing-jump anymore.
-01:21:480 (1) - can you do the red nodes less sharp? so the shape doesnt make the mouse stop there. It used to be a common thing but uh it's discouraged now for some reason i think it's appropriate slider shape with this guitar sound. can you tell me more detail reason ;w;
-01:32:130 (6) - same as another i didn't remove the note because of piano sound

Uhm the amount of 1/4 in some section in Another is bugging me. Mostly these sections 00:13:380 - 00:46:530 - and 01:22:380 - 01:31:830 - . You used almost the same amount of 1/4 that you used in Wish. I think you should nerf some triples and streams, espcially streams. Try comparing what you have in Hyper and Wish and see what you can do. The rest is mostly suggestions lmao. fixed some 1/4 what i can remove, and other 1/4s you mentioned are changed into slider instead of stream.

Let me know what you think.no comments are fixed :3
Milan-
looks pretty hot
Mint
Hi Crier!
from in-game request :3

:idea: General


* Incorrect offset. The timing itself is fine, but the downbeat isn't aligned properly. You must change the offset of all difficulties to -120. You shouldn't have to resnap anything, but double-check.
* I'm wondering why you didn't have a spinner at 01:13:080 - in the lower difficulties. I don't really see a problem with adding them and I recommend having the drain time (somewhat similar, that extra break in BASIC is an exception) consistent throughout the mapset since it doesn't contain GDs.

NOVICE


* 00:31:280 (1) - Actually, this is the only difficulty where you used 1/2 instead of 1/3, you even used 1/3 in the BASIC difficulty. Since there's no real sound present at 1/2, I highly recommend using 1/3 instead. Use the BASIC difficulty as a reference.

ADVANCED


* 00:27:780 (2,3) - Not too fond of this overlap here with most of the slider covered... oh well, it might just be me.

EXHAUST


* 00:46:230 (1,1) - It was quite confusing to me to have this as 1/2. The way it looks, especially with that single new combo made me think it was 3/4. You do 3/4 things like 01:03:180 (1,1) - 00:41:430 (4,1) - quite often, so I hope you can make it more clear that this one in particular is 1/2. If you want to keep this 1/2, try something like this 00:43:830 (2,1) - . If you want to make this 3/4, add SV change?

Milan- will rebubble first, so call him again.
Then you may call me for qualify :3

Really amazing work!
Topic Starter
Crier

appleeaterx wrote:

Hi Crier!
from in-game request :3

:idea: General


* Incorrect offset. The timing itself is fine, but the downbeat isn't aligned properly. You must change the offset of all difficulties to -120. You shouldn't have to resnap anything, but double-check. moved offset and check AI mods
* I'm wondering why you didn't have a spinner at 01:13:080 - in the lower difficulties. I don't really see a problem with adding them and I recommend having the drain time (somewhat similar, that extra break in BASIC is an exception) consistent throughout the mapset since it doesn't contain GDs.added spinner at NOVICE diff but i put extra break time at BASIC. i want to keep this diff very easy

NOVICE


* 00:31:280 (1) - Actually, this is the only difficulty where you used 1/2 instead of 1/3, you even used 1/3 in the BASIC difficulty. Since there's no real sound present at 1/2, I highly recommend using 1/3 instead. Use the BASIC difficulty as a reference.

ADVANCED


* 00:27:780 (2,3) - Not too fond of this overlap here with most of the slider covered... oh well, it might just be me. ww changed not to overlap

EXHAUST


* 00:46:230 (1,1) - It was quite confusing to me to have this as 1/2. The way it looks, especially with that single new combo made me think it was 3/4. You do 3/4 things like 01:03:180 (1,1) - 00:41:430 (4,1) - quite often, so I hope you can make it more clear that this one in particular is 1/2. If you want to keep this 1/2, try something like this 00:43:830 (2,1) - . If you want to make this 3/4, add SV change? sure. i did it at first upload, and fixed by previous mods. but, i think it's right

Milan- will rebubble first, so call him again.
Then you may call me for qualify :3

Really amazing work! thanks
Milan-
r
Mint
Good job~
Qualified!
Myxo
pro
Enon
ㅊㅊ
7ambda
This was fast.
Frey
gratz!!!!
Dark Fang
ㅆㅆ
KantoKun
yay my wife----

congratrulations XD
grumd
i failed you hard but still grats :D
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