forum

Gakuen Seikatsu Bu - Friend Shitai [OsuMania]

posted
Total Posts
73
show more
Topic Starter
FrenzyLi
Beatmap has been updated. (Jan 12, 2016)
Addition: Modded 4K Normal, Remapped 4K Hard. (juankristal)
Addition: Modded 4K Mapset. (Eternalie)
Note: RIP my very detailed response to Eternalie. It's lost forever. We had a nice chat Eternalie.

Waiting for Reyzra's update on 4K Undead Wanderer. (Jan 13, 2016)
Takane6
hi Li o/
ene here for mod >w<


1 2 3 4 5 6 7 8 9
9K Hard
00:47:900 - it has the same sound with 00:49:522 - yet both has different numbers of note :<
00:51:143 - it has the same sound with 00:52:765 - yet both has different numbers of note :<
01:15:062 - there is cymbal here, add one more note to represent it are better
01:12:630 - there is a kick in here (same sound as this 01:06:143 - )... add one or 2 note here
--
you are using 4 note for sound at here 00:35:738 - 00:37:359 - 00:38:981 -
but you only use 3 note for the same sound at here 00:42:224 - 00:43:846 -
--
this section (from 00:21:549 - until 00:34:522 - ) are made more harder than
the next part (from 01:28:035 - until 01:41:008 - )... to think that 1st harder than 2nd is harder is a bit odd
--
01:42:224 - i almost hear NO sound except that fade kick... 4 note is too much to think the next sound 01:42:427 - is much louder...
01:43:846 - the same in here... 4 note is too much to represent the sound here
01:45:467 - also in here... 4 note is too much to represent the sound which is so small and less power even with 01:44:251 - that has only 2 note
--
01:58:035 (118035|2) - change this also into 1/1 Long LN...same as this 01:58:846 (118846|1,118846|7) - and this 01:57:224 (117224|5,117224|0) -
--
02:20:738 (140738|2,140738|4,140738|6,140940|1,140940|7,140940|3,140940|5,141143|5,141143|8,141143|0,141143|3) - 3 4 4 ?
03:12:630 (192630|3,192630|6,192630|0,192832|7,192832|1,192832|4,193035|5,193035|8,193035|2) - 3 3 3 ?
--
03:28:846 - only 1 LN? it has same sound with 03:28:238 - 03:27:630 - 03:27:022 - 03:26:413 - :<


9K Normal
00:08:576 - there is a crash and finish sound here... 1 note would be very odd
00:16:684 - delete this one... since you only use sound in the same typical sound as this : >> 00:15:873 - 00:17:495 - 00:09:386 - 00:10:197 -
--
00:20:738 (20738|4) - move to col 2 for better play and hand balance with left column
00:26:413 - add one note...because there is same sound with 00:23:170 - but it has more finish sound
--
00:27:022 (27022|4,27224|4) - 01:33:508 (93508|3,93711|3) - er.. really affect the gameplay in here... dont make these jacks(move 00:27:022 (27022|4) - to col 2 or 3) since you also didnt make jack in the diff 9K Hard
00:34:522 - there is finish and kick sound... better to add note
00:38:778 (38778|4,38981|4) - er.. dont make this jacks... move 00:38:778 (38778|4) - to col 7 or anything but not jacks... you didnt do the jacks in diff 9K Hard too
00:34:927 - 00:38:170 - 00:43:846 - add note for clap... same sound as 00:37:359 - 00:38:981 - 00:43:035 -
--
00:44:049 (44049|4,44454|4,44859|4,45265|4,45670|4,46076|4) - aaaaa best to not make too much density in here... move another note to other collumn for better playability
01:02:089 - finish sound, best to add note
01:15:062 - there is also a finish sound, best to add note
01:21:143 - add note as well, for clap
01:28:035 - best to add note for finish sound
01:32:900 - add one more note for finish
--
01:33:711 - there is a crash and fnish sound
01:34:522 - there is a crash and fnish sound
--
take a note the range or the gap every 1/4 stream as this :
01:41:616 (101616|2,101717|4,101819|6) -
01:42:427 (102427|6,102528|4,102630|2) -
if you take a closer look... the next 1/4 stream after this 01:43:238 (103238|1,103339|3,103440|5) - should be between 01:44:049 (104049|2,104251|3) -
means move 01:43:745 (103745|5) - to 01:44:150 - for pattern consistency
--
from 00:47:495 - until 00:53:981 - the density in 9K Normal is more than 9K Hard.. better to make it in the same density or make hard to more density
from 01:53:981 - until 02:00:062 - the same issues in density in 9K Normal vs 9K Hard... this density really affect gameplay and comparison in here can tell all
--
02:20:130 (140130|3,140332|3) - hmm this typical pattern are not suggested in here... to think there is quite density here... it is best to prevent jacks for better gameplay
--
02:27:427 (147427|5,147630|5,147832|6,147934|5) - this is so heavy in right hand all the sudden (if the collumn 5 is for right hand player)
because there is also the jack 02:27:427 (147427|5,147630|5) - pattern too...
consider to move 02:27:630 (147630|5) - to collumn 2 for hand balance and prevent jack
--
02:27:630 (147630|1) - there is also a finish sound here, best to add note
--
02:50:738 (170738|0,171143|0,171549|0,171954|0,172359|0,172765|0,173170|0,173576|0) - well its nice to see this pattern (its for kick right?)
but try to make a less note at here 02:50:940 (170940|3,171346|3,171751|3,172157|3) - because it can become a anchor to left hand and its affect the gameplay
--
02:55:197 - add note also in here for finish sound, same as 02:53:981 -
--
03:03:508 (183508|0) - i think its best to delete this.. for the transition phase into the next phase which is a finish sound... same as u did with diff 9K hard to make it empty there
and at note here 03:03:305 - to make it even suitable for the transition
--

9K Easy
00:23:576 - 00:30:062 - 01:30:062 - 01:36:549 - add note for clap here, same as 00:21:954 (21954|7,22765|5) - and 00:26:819 (26819|1,27630|7) - (take a note also in hitsound placement)
--
hmmm
01:14:251 (74251|6,74251|0,74454|7,74454|1,74657|2,74657|8) - i know the note sound is exact the same so there will be no problem for 2 note (222)...
but the density is strong here... best to make it (212) density (delete one note at here 01:14:454 - )...
same as here too... 02:20:940 (140940|1,140940|7) -
and here as well... 03:12:832 (192832|1,192832|7) -
--
01:15:467 (75467|2,75467|5,76278|3,76278|6,77089|6,77089|1) - this 2 note for clap and 01:15:873 (75873|4,76684|8,77495|4) - 1 note for kick, right?
but suddenly it changed into only 1 note for clap at here 01:18:711 (78711|3,79522|5) - and 2 kick at here 01:18:305 (78305|5,78305|0,79116|1,79116|7) -
try to make it consistent as possible
--
1st... 00:34:522 (34522|0,34927|2,34927|6,35332|4,35738|0,35738|8,36143|1,36549|2,36549|6,36954|4,37359|3,37359|5,37765|8,38170|1,38170|7,38576|4,38981|2,38981|6) - there is only 2 note every 2/1 beat here...
2nd... 01:41:008 (101008|0,101413|2,101819|4,102224|0,102630|2,103035|4,103440|6,103846|2,104251|4,104657|6,105062|8,105467|4) - there is only 1 note every 1/1 beat here...
to think that this too is hve the same atmoshpere... i think best that 2nd be more harder than the 1st... because the 2nd is "after" the kiai while the 1st is "before" kiai...
--
the last kiai is using 2 note for kick and 1 note for clap?
well its a bit different with 1st and 2nd kiai which using 2 note for clap...
(even so... i think its okay... if you said you doing this in purpose to make last kiai different than the others... but if its not... then keep doing 2 note for clap)
--


mmmmmmm...
i think thats all :v
good luck :'D
ene out o/
Reyzra

juankristal wrote:

Hi FrenzyLi! I am here from the MMT and I am sorry but we will reject your map. Here are the main reasons:

Some stuff which might help you out:

Insane:

1) LN snaps:

While you can keep this, you might wanna change the snap of this LN's 01:29:657 (89657|3,90062|0) - (1/2 ones) in order to fit the music better. ok

2) Missing notes:

02:36:245 - Here you are missing a note, guitar sound. added

3) Pattering:

03:03:103 (183103|1,183170|2,183238|1) - I suggest to make this a 4-3-2 instead of a 2-3-2. ok

For the 9K set, the 9K modders that we have already modded it/mapped a diff here so we cant redo the check for it. Once the 4K is better you can always queue again! Good luck!
thanks for the suggestion juan ;)

Eternalie wrote:

Mod inc (will edit this post)

Modu des~ hope it help atleast a bit

[Reyzra's 4K insane U W]

00:36:346 - add a note here imo , the actual rythm is really tricky to get , an other solution could be to move
--00:36:245 (36245|2) - move to here : 00:36:346 - adding a note stay the more simple and make things harder up to you in all cases i think im gonna stay like this to keep the flow intact, adding it will messing up the flow actually
^ 00:36:346 - there is a drumm hit here as another point for adding a note ^ same

00:37:967 - ^ same suggestion ^same
00:41:008 - here you use 1/2 for thoose , so my first suggestion could apply here too and make some streamy pattern , up to you once again
00:47:089 (47089|2) - really optional , but you could move this note to 4 according to pitch of the voice , lel that's pure preferences suggestion all up to you xD hmm ok~

Here goes , Good Luck , have a nice day ^^/
thanks for the mod eter ;)

Update
Topic Starter
FrenzyLi
Beatmap has been updated. (Jan 14, 2016)
Addition: Modded Reyzra's 4K Undead Wanderer. (Eternalie)
Reading Takane6's mod. (Jan 17, 2016)
XeoStyle
Animu is meh

 ___ ___ ___ ___ 
| 0 | 1 | 2 | 3 | (4K)

Gonna mod the 4K, and I think the metadata is ok (I'm not a pro with japanese metadata sorry haha)
4K Easy
00:07:562 (7562|1,7765|0) - 0 then 1 looks better
00:13:846 - Add a note ? (I think it's ok even for easy diff)
00:22:765 (22765|2) - Move to 0 ?
00:26:008 (26008|2,26008|3) - Change to something else, there is too much 2-3 chord in this section.
00:28:440 (28440|2,28440|3,28846|0,29251|3,29251|2) - ^ ... Maybe CTRL + H ?
00:32:900 (32900|1) - Add a note because cymbal
00:39:386 (39386|2,40197|0) - The pattern is ok, but it's kinda sad to not map the little drum roll :/
00:41:008 (41008|3) - Add a note, cymbal :P
00:44:049 - Add a note
01:02:089 (62089|1) - ^ cymbal
01:07:359 - ^
01:11:819 (71819|2) - ^ Cymbal
01:13:238 (73238|0) - ^ Cymbal
01:20:332 - ^

... Okay i'm not gonna point all of them but do it for the whole kiai (and even after, there are a lot of non mapped cymbal, i'm sad now :c )

01:52:967 (112967|3,112967|2) - CTRL + H ?
02:04:116 (124116|2,124927|3,125738|0,126549|1) - change for LN ? Look and fit better with the music imo.

Oh another kiai, CYMBAL PLS D:
02:19:522 (139522|1) - Add a note ?

02:34:522 - Ok for this section I think you can add notes to every claps.
02:57:427 - Add a note ?

Blabla 3rd kiai, blabla cymbal ...<:

03:18:305 (198305|2,198305|3,198913|3,198913|2,199927|1,199927|3) - It's undermapped as truck ;_;

Ok so I just failclicked close my internet and lost 2 of my 3 currents diffs mods (1h30 of modding...), gonna do them again but i'm SO MAAAAAAAAAAAAAD
Topic Starter
FrenzyLi
Waiting for XeoStyle's complete 4K mod. (Jan 17, 2016)
Beatmap has been updated. (Jan 19, 2016)
Addition: Modded 9K Easy - Hard. (Takane6)
Reply to Takane6:
Your mod is very good! I accepted nearly all of your suggestions. First kiai is mostly switched with second kiai, and a lot of things are rearranged, including moving some hard patterns from Normal to Hard and new patterns for Normal. I'm waiting for XeoStyle's mod and take such idea into 4K as well.
Topic Starter
FrenzyLi
Beatmap has been updated. (Feb 15, 2016)
Note: Modded 4K Easy. (Xeostyle). Removed slideshow storyboard.
Reply to XeoStyle:
Right hand chords are arranged; some notes are added, but all notes pointing to cimbals are not added because I do not map them ;w;

Beatmap has been updated. (Feb 29, 2016)
Note: Remapped 4K Easy/Normal/Hard.
Waiting for Elementaires's mod. (Feb 29, 2016)
Elementaires
Hello! :)

1|2|3|4|5|6|7|8|9

9K Easy
Nice map, nothing to say

9K Normal
I'd personally see the intro more like this (following the pitch)

02:42:224 (162224|3) - move to 5
02:42:630 (162630|4) - move to 7
02:43:440 (163440|4) - move to 4
03:23:373 - note missing?

9K Hard
00:57:224 (57224|0,58035|8,58846|0,59657|8) - probably need to shortcut these LNs ?
02:03:711 (123711|0,124522|8,125332|0,126143|8) - ^

Overall good hitsounds and storyboard, amazing!

Sorry for bad quality mod i hate anime i'll do better on your next 9K mapsets i believe, pm me anytime
Topic Starter
FrenzyLi
Reply to Elementaires:

Thanks for your mod. I decide to keep all patterns as is for various reasons:
  1. The importance of pitch relevancy is relative because it might interfere with playability of the intended difficulty.
  2. Long note usage is questionable in 9K Hard but I would refrain from shortening the LN; I'll take another measure.
  3. Animu is great ;w; and I would not let song choice being 0% interfere with my modding.
Sorry, no kudosu, and no SP bonus to my map either.
Repatterning 9K Easy/Normal/Hard. (Mar 1, 2016)
Kamikaze
last two diffs' names are horrible jesus christ
Topic Starter
FrenzyLi
Reply to -Kamikaze-:

That's the whole theme of the anime. Can't think of a better option now besides just using Insane or Undead.
Topic Starter
FrenzyLi
Beatmap has been updated. (Mar 10, 2016)
Note: Remapped 4K/9K Easy/Normal/Hard. Last major revision.
Ready for BN Check. (Mar 10, 2016)
SurfChu85
Some early morning SV checks on 4K HD before I go to uni
07:34 SurfChu85: SV's too abrupt
07:34 *SurfChu85 runs
07:53 FrenzyLi: hey
07:53 FrenzyLi: so i should remove them?
07:54 FrenzyLi: sank you for playin
07:54 SurfChu85: you could make them smoother tbh
07:54 FrenzyLi: can you give a suggestion
07:54 SurfChu85: but it's too abrupt for an "easier chart"
07:54 SurfChu85: hmm
07:54 FrenzyLi: well
07:54 SurfChu85: well
07:55 FrenzyLi: .W.
07:55 SurfChu85: you could remove the SV on the LN prior to the shields i guess
07:55 SurfChu85: i dunno
07:55 SurfChu85: i don't feel like mapping stuff
07:55 FrenzyLi: i want to create a "time-freeze" feeling when the "ni---" takes place
07:56 SurfChu85: hmm
07:56 FrenzyLi: "i-i-sho-ni"
07:56 FrenzyLi: and then BAM
07:56 FrenzyLi: the four notes
07:56 SurfChu85: i see
07:56 SurfChu85: i didn't trip on the SV's
07:56 FrenzyLi: but still have to give user a clear view of the BAM
07:56 SurfChu85: but yeah, i think it was quite abrupt
07:56 FrenzyLi: hmm
07:56 SurfChu85: hmm
07:56 FrenzyLi: if you could tell me how to do it
07:56 FrenzyLi: free kudosu
07:56 SurfChu85: well
07:56 SurfChu85: maybe tomorrow i guess
07:57 FrenzyLi: it's gonna be 2 kudosu as well
07:57 FrenzyLi: since no one else posted within 7 days
07:57 SurfChu85: i'm at uni until 10pm
07:57 SurfChu85: okay
07:57 FrenzyLi: wew
07:57 FrenzyLi: 2 KUDOSU 'w'
07:57 FrenzyLi: TWO
07:57 FrenzyLi: TTTTTTTTWWWWWWWWWWWWOOOOOOOOOOO
07:57 *FrenzyLi runs
07:58 FrenzyLi: went to see advisor
07:58 FrenzyLi: after I came up with a bunch of code to do a specific algorithm
07:59 FrenzyLi: now i have to visualize the results by 9 a.m. tomorrow
07:59 FrenzyLi: (secretly I think I can finish that within 2 hours)
07:59 FrenzyLi: (but i wanna osu)
07:59 FrenzyLi: (/me slapped)
07:59 SurfChu85: .np
07:59 *SurfChu85 is editing [https://osu.ppy.sh/b/878595 Gakuen Seikatsu Bu - Friend Shitai [4K Hard]]
07:59 FrenzyLi: wew what
07:59 FrenzyLi: .w.
07:59 SurfChu85: wtf was that 2.5 ahaha
07:59 FrenzyLi: .W.
08:00 FrenzyLi: btw osu best music player
08:00 FrenzyLi: 121 x chance at playing wrath of blocko than my KLASSfasdjfasdfasdf asfasdfasdf
08:00 FrenzyLi: (can't remember exact name)
08:00 SurfChu85: lol
08:00 FrenzyLi: also 20 x chance at playing anima
08:01 FrenzyLi: cuz I have so many of its versions
08:01 FrenzyLi: ok
08:01 FrenzyLi: now playing only binay
08:01 FrenzyLi: i'm so happy
08:01 FrenzyLi: wrath of blocko ET -> only binay -> happy end of world -> wrath of blocko ET -> anima -> wrath of blocko ET
08:01 FrenzyLi: rip osu player
08:02 FrenzyLi: and occasional cardboard box
08:02 SurfChu85: 2.5 -> 2.0
08:02 FrenzyLi: all 2.5?
08:02 SurfChu85: wait
08:02 SurfChu85: yeah
08:02 FrenzyLi: if you could give a write up and explain something i'll feel even better
08:02 SurfChu85: should give a better view this time
08:02 FrenzyLi: just a few short sentences in the post
08:03 SurfChu85: 2.5 is VERY fast
08:03 FrenzyLi: also
08:03 SurfChu85: lemme try checking on the others
08:03 FrenzyLi: am I missing a few places where I should put SV?
08:03 FrenzyLi: or should I remove some of them
08:04 FrenzyLi: and would it work the same way on 9k
08:04 FrenzyLi: oh wait you don't play 9k
08:04 FrenzyLi: 'w'
08:04 FrenzyLi: wew now playing plus danshi
08:04 FrenzyLi: gotta skip to next song
08:04 SurfChu85: 00:20:738 -
08:05 SurfChu85: 2.5 -> 2.0
08:05 SurfChu85: but the SV is quite anticlimactic here ahahah
08:05 SurfChu85: since like you have an SV then it just leads up to like a note every 1/1
08:05 SurfChu85: but yeah, that's me wanting to place notes everywhere
08:05 SurfChu85: lemme move on
08:07 FrenzyLi: 00:07:765 -
08:07 FrenzyLi: how about this
08:07 FrenzyLi: 2.5 to 2.0?
08:07 SurfChu85: 00:47:495 - there's this part of me that wants this to be a slowjam ahaha
08:07 SurfChu85: yep
08:07 SurfChu85: on the slowjam, it's up to you
08:07 FrenzyLi: how about this:
08:07 FrenzyLi: slowjam on every LN in that section
08:07 FrenzyLi: but regular notes are not affected
08:07 FrenzyLi: wew
08:08 *FrenzyLi runs
08:08 FrenzyLi: wew wew wew
08:08 SurfChu85: that does not look good ahaha
08:08 FrenzyLi: like dreadnaught
08:08 SurfChu85: i can see first time players tripping everywhere ahaha
08:08 FrenzyLi: or dreadnought
08:08 FrenzyLi: wew
08:08 SurfChu85: dreadnought is an exception ahah
08:08 FrenzyLi: well i know i know
08:08 FrenzyLi: lower diffs shouldn't have too extreme svs
08:08 SurfChu85: the mood on that part can carry a slowjam
08:09 FrenzyLi: idk
08:09 FrenzyLi: i need to ask reyzra
08:09 FrenzyLi: if reyzra does not want an SV there
08:09 FrenzyLi: I don't know if I should be adding it
08:09 FrenzyLi: * on their diff
08:09 SurfChu85: well, it's up to you
08:09 FrenzyLi: 00:20:130 (20130|3,20130|0,20332|0,20332|3,20535|3,20535|0,20738|3,20738|0) - JACKS
08:09 FrenzyLi: WEW
08:10 SurfChu85: 00:53:981 - If you plan to place a slowjam, end it here
08:10 SurfChu85: maybe a 0.75x or a 0.8 should do
08:10 SurfChu85: lol
08:10 SurfChu85: the jacks are fine i guess
08:11 SurfChu85: 00:21:549 - was expecting 1/2's but i'm pretty sure that's intended
08:13 SurfChu85: so yeah, i really think those 2.5's should be converted to 2.0's so that it won't be that abrupt
08:14 FrenzyLi: updating
08:14 FrenzyLi: about the slowjam
08:14 SurfChu85: what?
08:14 FrenzyLi: you can check it after the update
08:14 FrenzyLi: in
08:14 FrenzyLi: 5
08:14 FrenzyLi: 4
08:14 FrenzyLi: 3
08:14 FrenzyLi: 2
08:14 FrenzyLi: 1
08:14 FrenzyLi: 0
08:14 SurfChu85: update now?
08:14 FrenzyLi: 00:47:495 - 00:53:981 -
08:14 FrenzyLi: yea you can update now
08:14 FrenzyLi: 4k hard only
08:14 SurfChu85: okay
08:15 FrenzyLi: i guess WEW incoming
08:15 SurfChu85: did you really increase timeline zoom? ahaha
08:15 FrenzyLi: or AHAHAHAH
08:15 FrenzyLi: wew
08:15 SurfChu85: the amount of green lines wow
08:15 FrenzyLi: i guess 0.75 is too high now
08:15 FrenzyLi: should try 0.5
08:16 FrenzyLi: .W.
08:16 SurfChu85: wow that's smooth
08:16 SurfChu85: 0.75 is okay
08:16 FrenzyLi: better than thought right?
08:16 FrenzyLi: let me try 0.5
08:16 FrenzyLi: and tell me how it goes (if you're not sleepy)
08:16 SurfChu85: anything slower than that...
08:16 SurfChu85: lol
08:16 SurfChu85: i have to go in a few minutes
08:17 FrenzyLi: updating
08:17 FrenzyLi: 5 seconds
08:17 FrenzyLi: done
08:17 FrenzyLi: WEWEWEWEW
08:17 FrenzyLi: WEW
08:18 FrenzyLi: or I should do a quadratic slowjam
08:18 FrenzyLi: wew x 1000
08:18 FrenzyLi: wew x 2.5
08:18 FrenzyLi: wew x 0.75
08:18 FrenzyLi: .W.
08:18 SurfChu85: 0.75
08:18 *SurfChu85 runs
08:18 FrenzyLi: .W.
08:18 FrenzyLi: i'll do 0.75 -> 1.00 quadratic
08:18 FrenzyLi: or 0.5 -> 1.00 quad
08:18 FrenzyLi: i'll try
08:18 FrenzyLi: thanks for time
08:18 FrenzyLi: post IRC in chat and get two KUDOS
08:18 SurfChu85: lol
08:18 FrenzyLi: .W. .W.
08:18 SurfChu85: but yeah
08:19 SurfChu85: did you make the 2.5's into 2.0's?
08:19 FrenzyLi: yea
08:19 FrenzyLi: all 2.5 -> 2.0
08:19 FrenzyLi: you know why i try to add simple SV here?
08:19 FrenzyLi: cuz i'm bored
08:19 FrenzyLi: and i really want to learn SV
08:19 SurfChu85: lol
08:19 FrenzyLi: and make proper SV
08:19 SurfChu85: i learned my SV's from someone
08:19 FrenzyLi: from someone >w<
08:19 FrenzyLi: right? 'w'
08:19 SurfChu85: ends up that i became too evil
08:20 SurfChu85: ' w') !?
08:20 FrenzyLi: i learnt it from reyzra. i looked up her diffs and got some basic idea of what i should do
08:20 FrenzyLi: 'w') ???
08:20 FrenzyLi: |w')
08:20 FrenzyLi: |
08:20 SurfChu85: wtf is that eye?
08:20 SurfChu85: ahahaha
08:20 FrenzyLi: 'w')/ ' w') ???
08:20 SurfChu85: okay
08:20 FrenzyLi: that's a wall
08:20 FrenzyLi: freaking wall
08:20 SurfChu85: time to post
08:20 FrenzyLi: gtg i guess surf?
08:20 FrenzyLi: yea lol
08:20 SurfChu85: well
08:20 SurfChu85: wait a sec
08:21 FrenzyLi: Ready for BN Check. (Mar 10, 2016)
08:21 FrenzyLi: wew
08:21 SurfChu85: there's another part that might need some of that modifications
08:21 SurfChu85: 01:53:981 -
08:21 FrenzyLi: 01:53:981 -
08:21 SurfChu85: jinx
08:21 FrenzyLi: 02:00:467 -
08:21 FrenzyLi: wew
08:21 SurfChu85: what else...
08:22 FrenzyLi: anywhere dense: should not have SV
08:22 SurfChu85: well
08:22 SurfChu85: nothing else ahaha
08:22 FrenzyLi: wew
08:22 FrenzyLi: nice
08:22 SurfChu85: so yeah, i'll save this chatlog and post to forums
chieftots
Nice Map :D
Topic Starter
FrenzyLi
Reply to chieftots:

( ͡° ͜ʖ ͡°)
Beatmap has been updated. (Mar 29, 2016)
Note: Fixed Sample hitsound set inconsistencies.
Cra Dow
I love this map 8-)
Houraisan-
Reyzra 4k Undead Wanderer
Hi there I was checking your map, other that this suggestion I didn't found anything else I could point, again just a suggestion. The stair flows with the music that way since its from high to low in tone, well that :P
http://puu.sh/oFFUX/a3b4492602.jpg or http://puu.sh/oFGaw/538cc2ff79.jpg the main focus is the stairs soo the lower part can be ignored.

IRC Chatlog
2016-05-03 23:33 Houraisan-: I didn't found any timing errors alteast while playing but i did found you could variate more the LN's
2016-05-03 23:34 FrenzyLi: just so you know, i would maintain a certain level of consistency between the 4k Hard and 9K Hard diff
2016-05-03 23:34 FrenzyLi: so you may want to reference 4k hard when modding 9k hard (if you choose to mod it)
2016-05-03 23:37 Houraisan-: 4k hard is overmapped -_-
2016-05-03 23:37 Houraisan-: in some parts
2016-05-03 23:37 FrenzyLi: you can point them out
2016-05-03 23:37 FrenzyLi: again i don't feel i've overmapped
2016-05-03 23:37 FrenzyLi: so you can correct me
2016-05-03 23:37 Houraisan-: I feel it overmapped in some parts not complete
2016-05-03 23:37 Houraisan-: formal or not?
2016-05-03 23:38 FrenzyLi: you can post timestamps here
2016-05-03 23:38 FrenzyLi: since i'm online
2016-05-03 23:38 FrenzyLi: irc modding is more efficient than mod posts
2016-05-03 23:39 Houraisan-: 00:35:332 (35332|1) - no sound there unless is for the voice feels like a extra note
2016-05-03 23:40 FrenzyLi: it carries a 50% weaker sound than at 00:35:231 -
2016-05-03 23:40 FrenzyLi: btw you should mod with 0% sound effects volume
2016-05-03 23:40 Houraisan-: yeah I notice its hitsounded
2016-05-03 23:40 FrenzyLi: hitsounds are typically misleading
2016-05-03 23:40 FrenzyLi: but they have their own merit
2016-05-03 23:41 Houraisan-: I notice I don't like hitsounding but thats just me
2016-05-03 23:41 FrenzyLi: diffs must be hitsounded
2016-05-03 23:41 FrenzyLi: and i can't play without hitsound
2016-05-03 23:41 Houraisan-: I can
2016-05-03 23:42 FrenzyLi: well i can't
2016-05-03 23:42 FrenzyLi: lol
2016-05-03 23:42 Houraisan-: I play without sound effects, but like I said that me everyone has their own likes and play styles
2016-05-03 23:42 Houraisan-: soo no worries
2016-05-03 23:42 FrenzyLi: the point here is to say not all people can play without hitsounds, especially beginners
2016-05-03 23:44 Houraisan-: 01:08:474 - add a note there
2016-05-03 23:44 Houraisan-: use playback 25% to hear it
2016-05-03 23:45 FrenzyLi: well
2016-05-03 23:45 FrenzyLi: makes sense
2016-05-03 23:45 Houraisan-: 01:33:609 (93609|3) - dont hear anything there
2016-05-03 23:45 FrenzyLi: but if you could point out a reference to 02:14:961 (134961|1) -
2016-05-03 23:45 FrenzyLi: i'm convinced more easily
2016-05-03 23:45 FrenzyLi: due to consistency
2016-05-03 23:45 Houraisan-: nvm
2016-05-03 23:45 Houraisan-: I am just rambling
2016-05-03 23:46 Houraisan-: ignore the last one
2016-05-03 23:46 FrenzyLi: 01:33:609 (93609|3) - exists
2016-05-03 23:46 FrenzyLi: 01:33:609 (93609|3) - same with 01:33:609 (93609|3) -
2016-05-03 23:46 FrenzyLi: hmm
2016-05-03 23:46 FrenzyLi: same with 01:34:015 -
2016-05-03 23:48 Houraisan-: 02:34:522 - you skiped some blue line sounds in there is for concistency?
2016-05-03 23:49 Houraisan-: 02:35:028 - there and 02:35:434 - for example
2016-05-03 23:49 FrenzyLi: technically it's a 1/4 slider but I want to use notes only
2016-05-03 23:50 FrenzyLi: from white line to blue line is the same sound
2016-05-03 23:50 FrenzyLi: same lasting sound
2016-05-03 23:50 FrenzyLi: i would treat them as a regular hithat sound
2016-05-03 23:50 Houraisan-: not its a palm mutted guitar sound the white line is a cymbal
2016-05-03 23:51 Houraisan-: 02:34:927 (154927|1) - and 02:35:028 - sound there are not the same
2016-05-03 23:51 FrenzyLi: i ignore the blue lines
2016-05-03 23:51 FrenzyLi: if i were to map it i would use short LN
2016-05-03 23:51 Houraisan-: not necesary single note is acceptable i guess
2016-05-03 23:52 Houraisan-: 03:00:265 (180265|0,180265|3) - what sound is in there?
2016-05-03 23:53 FrenzyLi: oh btw
2016-05-03 23:53 FrenzyLi: about the blue lines you said
2016-05-03 23:53 FrenzyLi: reyzra's diff has those
2016-05-03 23:53 FrenzyLi: so i choose to ignore them
2016-05-03 23:53 FrenzyLi: hmm
2016-05-03 23:53 FrenzyLi: nice catch on 3 minute line
2016-05-03 23:54 Houraisan-: humm to be honest I don't mod easy maps since I don't map easy maps myself I don't have much experience with them
2016-05-03 23:54 FrenzyLi: easy maps are the best to practice consistency on
2016-05-03 23:54 FrenzyLi: hard maps to exercise creativity
2016-05-03 23:55 Houraisan-: 03:16:582 - add a note
2016-05-03 23:55 Houraisan-: 03:23:069 - same that one there is a sound in both
2016-05-03 23:56 FrenzyLi: nice catch
2016-05-03 23:56 FrenzyLi: i really should do a consistency review on all such places lol
2016-05-03 23:56 Houraisan-: 03:29:184 (209184|2) - I don't hear a sound there
2016-05-03 23:56 FrenzyLi: very weak drum
2016-05-03 23:57 FrenzyLi: plus the hitsounds will make up for it
2016-05-03 23:57 Houraisan-: I am with earphones and don't hear it soo for me it feels like a extra note
2016-05-03 23:57 Houraisan-: well true
2016-05-03 23:57 FrenzyLi: it's allowed
2016-05-03 23:57 FrenzyLi: but the thing is.... without that note, the 1/6 note will be awkward anyway
2016-05-03 23:58 Houraisan-: but srly I don't hear anything in that last one I didn't found other mistake or missed sounds I will re check again now
2016-05-03 23:59 Houraisan-: 03:29:184 (209184|2) - the sound is the same has 00:42:630 (42630|2,42630|3) -
2016-05-03 23:59 Houraisan-: you could make both doubles
2016-05-04 00:00 FrenzyLi: I don't really think they are the same... at least in intensity
2016-05-04 00:00 FrenzyLi: so i'll keep a single note for 03:29:184
2016-05-04 00:00 FrenzyLi: so i'll keep a single note for 03:29:184 -
2016-05-04 00:00 Houraisan-: ok
2016-05-04 00:00 Houraisan-: 01:08:474 -
2016-05-04 00:00 Houraisan-: add a note there
2016-05-04 00:01 Houraisan-: I think I sended that one already thought
2016-05-04 00:02 FrenzyLi: yup
2016-05-04 00:03 Houraisan-: I didn't found anything else
2016-05-04 00:04 Houraisan-: now lets try reyzra's map
2016-05-04 00:04 Houraisan-: ACTION is playing [https://osu.ppy.sh/b/776333 Gakuen Seikatsu Bu - Friend Shitai [Reyzra's 4K Undead Wanderer]] <osu!mania> +Hidden |4K|
2016-05-04 00:09 Houraisan-: I don't like it this one do feels overmapped, I doubt you will check that one now soo if I mod it will be from the forums
2016-05-04 00:10 FrenzyLi: again, i don't feel it's overmapped
2016-05-04 00:10 Houraisan-: must be me
2016-05-04 00:10 FrenzyLi: there's one possible session where it is suspicoius
2016-05-04 00:10 Houraisan-: or it must be because I don't use hitsounds to play
2016-05-04 00:10 FrenzyLi: but nobody really pointed it out.
2016-05-04 00:10 FrenzyLi: the hitsounds were made according to music
2016-05-04 00:11 FrenzyLi: but emphasis are given based on the feels the music should give
2016-05-04 00:11 Houraisan-: I can check it but since its not your diff I should send a mod trought the forums
2016-05-04 00:11 FrenzyLi: yup
2016-05-04 00:13 Houraisan-: 00:26:413 - to 00:28:045 - in that part the red line notes feel extra there is a sound there but I barely hear it in terms of gameplay I don't like it (reyzra diff)
2016-05-04 00:15 FrenzyLi: that's why hitsounds should emphasize those places
2016-05-04 00:15 Houraisan-: 00:53:170 - 00:53:981 - could use a change of pattern
2016-05-04 00:15 FrenzyLi: because there are sounds there
2016-05-04 00:16 FrenzyLi: that pattern was already modded once
2016-05-04 00:16 FrenzyLi: you could point out something new
2016-05-04 00:16 Houraisan-: since its a stair it should be from right to left based on how it sounds
2016-05-04 00:16 FrenzyLi: or the pattern will likely stay or removed
2016-05-04 00:16 FrenzyLi: reverse directions allow players to better judge the different snaps
2016-05-04 00:16 FrenzyLi: 1/8 then 1/6
2016-05-04 00:16 FrenzyLi: i've discussed this at length with reyzra before
2016-05-04 00:17 FrenzyLi: so you possibly want to come up with a pattern that works out better
2016-05-04 00:17 Houraisan-: looks better like this https://osu.ppy.sh/ss/5072996
2016-05-04 00:18 Houraisan-: and I moved the slider soo it dosen't form a mini jack like thing thanks to the 1/8 stairs
2016-05-04 00:19 FrenzyLi: it's a possible suggestion
2016-05-04 00:19 FrenzyLi: again i don't have mod rights for it
2016-05-04 00:19 Houraisan-: I am just showing you I did hate some SV's
2016-05-04 00:20 Houraisan-: they feel
2016-05-04 00:20 Houraisan-: far to extra and forced
2016-05-04 00:20 Houraisan-: SV's where no sv feels better
2016-05-04 00:20 FrenzyLi: reyzra's sv is one of the most quality svs i could find
2016-05-04 00:20 FrenzyLi: very mild SV
2016-05-04 00:20 FrenzyLi: and sightreadable
2016-05-04 00:21 Houraisan-: 00:56:413 - 01:00:482 -
2016-05-04 00:21 Houraisan-: I didn't like the ones there
2016-05-04 00:22 Houraisan-: they feel forced
2016-05-04 00:22 FrenzyLi: it stresses the prolonged vocals
2016-05-04 00:22 Houraisan-: atleast for me
2016-05-04 00:22 FrenzyLi: all svs are forced
2016-05-04 00:22 FrenzyLi: aren't they
2016-05-04 00:22 FrenzyLi: x1.0 are not forced
2016-05-04 00:22 FrenzyLi: you could still point them out
2016-05-04 00:23 FrenzyLi: but these sv comments is very likely dismissed by reyzra
2016-05-04 00:23 FrenzyLi: or me
2016-05-04 00:23 Houraisan-: yup
2016-05-04 00:23 Houraisan-: I can notice it already
2016-05-04 00:23 Houraisan-: the only thing I could point is the stair
2016-05-04 00:23 FrenzyLi: it's something good to point out
2016-05-04 00:23 FrenzyLi: just one point is good enough
2016-05-04 00:24 FrenzyLi: i think the new stairs you suggest is pretty good
2016-05-04 00:24 Houraisan-: I will point it out then I doubt I could point something else
2016-05-04 00:24 FrenzyLi: don't know about reyzra there, but reyzra possibly will make that change
2016-05-04 00:24 Houraisan-: well my favorite maps are streams, stairs (like Lights from yolo 2) and JS
2016-05-04 00:25 Houraisan-: I don't like jacks :P still I practice some jack maps
2016-05-04 00:25 FrenzyLi: although i value LN-free patterns, I'm very comfortable with LN and SV
2016-05-04 00:26 FrenzyLi: it's o!m here with a release timing mechanism.
2016-05-04 00:26 Houraisan-: yup
2016-05-04 00:26 Houraisan-: I have some LN maps and a slowjam one
2016-05-04 00:26 FrenzyLi: btw you can copy&paste the irc into the forum post hidden in spoiler box
2016-05-04 00:27 Houraisan-: one is uploaded the other one I have to finish it
2016-05-04 00:27 FrenzyLi: [box=IRC Chatlog][code] < INSERT IRC CHAT HERE> [/code][/box] [box=Reyzra's 4K] etc etc etc [/box]
2016-05-04 00:28 FrenzyLi: this is a possible format of your mod post
2016-05-04 00:28 Houraisan-: how do I get the irc chat? srly I don't know
hayabusa0423
お久しぶりです long time no see! I love this mapset and this song, manga.

As for your tags, what(Who) is the 'Saba'?
I guess you mistype the manga-author's name.
The manga "gakkou gurashi" Author(漫画家)'s name is "Chiba Sadoru"("千葉サドル.”)

Moreover, I found some mistakes in storyboard words.
Words Mistakes
incorrect → correct
44sec 遊んでるんちゃ → 遊んでるんじゃ
53sec だいちょーぶ → だいじょーぶ
1:07 はしゃいてる → はしゃいでる
1:11 まっ赤ま太陽 → まっ赤な太陽
2:00 ネバギブアプ → ネバギブアップ
3:20 フレンドとら → フレンドなら


Lastly,
47sec etc... 「ただいま。」 here the official lyrics do not use 「」 but is it acceptable?
I don't know the detail rule of storyboard words but if you mind you can delete 「」
「ただいま。」 → ただいま。


OSB Code file here has already fixed except my last point (「ただいま。」)

https://dl.dropboxusercontent.com/u/838 ... yLi%29.osb



I hope your beatmap will rank asap. Regards
Gravey-
Gonna MOD this ayy lmao!
Gravey-


[General]
Background
Timing
Song Setup
Metadata
Misc. . .
|1|2|3|4|
[4K Easy]

00:28:846 (28846|0,29251|2) - Move to |2| - |1| to emphasize the impact at 00:29:251

00:46:481 (46481|2,46481|1) - Move to |1| - |4| to give more expressive pattern. It's rhythm is like from here 00:45:873 is like inner beat then followed by 00:46:481 outer beat. As i test-played it, it feels kinda awkward based on rhythm.

01:13:643 (73643|1) - Move to |3| instead.

01:14:251 (74251|0,74454|1,74657|2,75062|3) - 4K Normal does only have 2 Holds on this part.

01:20:332 (80332|0,80535|1) - Move to |3| - |1| for consistency.

01:45:873 (105873|0,106278|2,106684|3,107089|1) - Move to |3| - |4| - |2| - |1| accordingly for consistency. Based 00:39:386 (39386|2,39792|3,40197|1,40603|0,41008|2,41008|3) -

01:52:967 (112967|3,112967|2) - Move to |1| - |2|

02:20:130 (140130|1,140332|2,140332|3) - Ctrl + H for consistency.

02:20:738 (140738|1,140940|2,141143|3,141549|0) - 4K Normal does only have 2 Holds on this part.

02:53:981 (173981|3,174386|2) - Move to |2| - |4| then 02:55:197 (175197|1) - Move to |3| for better and consistent comfortable pattern.

03:12:630 (192630|3,192832|2,193035|1,193440|0) - 4K Normal does only have 1 Hold onn this part o.o

03:21:549 (201549|0,201954|3,201954|1,202359|2) - Move to |2| - |1| |2| - |4| to give more suitable and enjoyable pattern (maybe).

03:23:576 (203576|2) - Move to |2| instead.

[4K Normal]

00:05:332 (5332|1,5738|0,6143|2,6549|3) - I think this kinda feel awkward in le hand la. As for my opinion i suggest this or
this to keep these 00:07:157 (7157|3,7359|2,7562|1) - still in line. If you chose the 1st one then 00:07:157 (7157|3,7359|2,7562|1) -
Move this to |1| - |3| - |2|

00:07:157 (7157|3,7359|2,7562|1) - I suggest this to give more comfortable and enjoyable pattern

00:19:319 (19319|1) - Move to |3| instead.

00:53:170 (53170|1) - Remove then 00:53:170 (53170|2) - Move to |2|. Since this is just a normal diff it's kinda hard.

01:06:346 (66346|2,66549|3) - Move to |4| - |2| for consistency.

01:19:927 (79927|2,80130|0) - Ctrl+G for better pattern and comfortability and consistency.

02:31:278 (151278|2,151481|1) - Ctrl+G ^

[4K Hard]

01:06:751 (66751|1,66954|2) - Ctrl + G for consistency.

01:24:589 (84589|2,84792|1) - Ctrl + G for consistency

03:03:913 (183913|2,184116|1) - Ctrl + G for consistency.

03:18:103 (198103|1,198305|2) - Ctrl + G for consistency.




[Reyzra's 4K Undead Wanderer]

00:53:981 Add note to |4| to emphasize the Loud beat impact.

00:55:197 ^

Feel free to reject everything!
Nice map! Good luck! >w<)b
Topic Starter
FrenzyLi
Reply to Gravey-:
Easy (4K)
  • 00:28:846 (28846|0,29251|2) - Move to |2| - |1| to emphasize the impact at 00:29:251 (agreed)
    00:46:481 (46481|2,46481|1) - Move to |1| - |4| to give more expressive pattern. (i actually disagree with is being more expressive. The repetitiveness of the sound justify at least 1 note on the same column, but I think I can justify having them on the same columns at the moment.)

    01:13:643 (73643|1) - Move to |3| instead. (The anchor is on purpose. I moved this to 3, but the reason is that I also moved 01:13:238 (73238|2), which is in turn because I repatterned the part before this)

    01:14:251 (74251|0,74454|1,74657|2,75062|3) - 4K Normal does only have 2 Holds on this part. (Agreed. turn the first two LN into notes because they don't exactly sustain as long as 1/2)

    01:20:332 (80332|0,80535|1) - Move to |3| - |1| for consistency. (The anchor at 01:19:927 - and 01:20:332 - is intentional so I decided to change this part 01:20:940 - to account for hand balance.)

    01:45:873 (105873|0,106278|2,106684|3,107089|1) - Move to |3| - |4| - |2| - |1| accordingly for consistency. (Okay)

    01:52:967 (112967|3,112967|2) - Move to |1| - |2| (Did not change with same reasoning)

    02:20:130 (140130|1,140332|2,140332|3) - Ctrl + H for consistency. (Ctrl+H would break the anchor consistency so I did not change this. This jump + note + anchor note + same jump is the basis for all other variations in this map.)

    02:20:738 (140738|1,140940|2,141143|3,141549|0) - 4K Normal does only have 2 Holds on this part. (omaigee :3)

    02:53:981 (173981|3,174386|2) - Move to |2| - |4| then 02:55:197 (175197|1) (I wouldn't have thought of this 1 month ago . w. now I do :3)

    03:12:630 (192630|3,192832|2,193035|1,193440|0) - 4K Normal does only have 1 Hold onn this part o.o (gwavey if you read this ' w' i'd certainly be happy! However, the justification for using it would be to using the 3 LNs to express the rising sound here. It justifies on its own and if it's a GD you and I will all think it's not a big deal. but cuz this is not a GD i have to think of cross-diff consistency . w. so thanks gwavey for pointing out :3 and `pason)

    03:21:549 (201549|0,201954|3,201954|1,202359|2) - Move to |2| - |1| |2| - |4| to give more suitable and enjoyable pattern (maybe). (I think you gave just half the truth here... so I rearranged it to be what I think you're trying to convey . w.)
Normal (4K)
  • 00:05:332 (5332|1,5738|0,6143|2,6549|3) - I think this kinda feel awkward in le hand la. As for my opinion i suggest this or
    this to keep these 00:07:157 (7157|3,7359|2,7562|1) - still in line. If you chose the 1st one then 00:07:157 (7157|3,7359|2,7562|1) -
    Move this to |1| - |3| - |2|
    (After a long consideration I adopted your LN advice but still kept the stairs. It's not awkward to hit with the stairs after moving the LN around, just a bit harder to read. Beginning level players need to get used to a note after the "end" of a LN)

    (00:12:427 (12427|0,12832|0) - notes themselves represent the two hats, and the columns correspond to the beginning "yu" and ending "me" which has the same vocal pitch. I rearranged this part similar to what you proposed without breaking this relationship.)

    00:19:319 (19319|1) - Move to |3| instead.
    (I threw a coin, heads to change and tails not to. It was gravey's head :3//)

    00:53:170 (53170|1) - Remove then 00:53:170 (53170|2) - Move to |2|. Since this is just a normal diff it's kinda hard.
    (It's not that hard for normal but your suggestion is more satisfying)

    01:06:346 (66346|2,66549|3) - Move to |4| - |2| for consistency.
    (Not sure if it's consistency issue but weird... your suggestion is quite good)

    01:19:927 (79927|2,80130|0) - Ctrl+G for better pattern and comfortability and consistency.
    (I'm not 100% sure that this suggestion improves the map but in comfortability but I threw a coin . w. and it was gravey's head again :3//)

    02:31:278 (151278|2,151481|1) - Ctrl+G ^
    (Not a bad idea . w.)
Hard (4K)
  1. 01:06:751 (66751|1,66954|2) - Ctrl + G for consistency.
    01:24:589 (84589|2,84792|1) - Ctrl + G for consistency
    03:03:913 (183913|2,184116|1) - Ctrl + G for consistency.
    03:18:103 (198103|1,198305|2) - Ctrl + G for consistency.
    (Good point!)
  2. duplicate SV
    (omaigee)
Is this diff too generic?

Reply to hayabusa0423

Thank you for the correction! I decide to leave the quotes there. I think leaving it out makes the original lyrics not consistent in the using of quotes.
ByeForNow
Will check again soon for the 9K difficulties!
Maybe all difficulties if I have the time actually hue (^_^)
ByeForNow
aaa sorry for making you wait really long ;_;
Anyways, here's my mod for 9K~

Please note these are only my opinions and suggestions. Do reject if you don't agree with them
Also, If you don't understand any of my mod or require further explanations, feel free to poke me in pm/message.
Other than that let's begin...

Modding

9K Easy
  1. 02:40:197 (160197|6,160501|6) - move to 6? I feel like notes are placed on 6 for too many times from 02:34:522 - it's just to emphaise the guitar noise more
    or you can move 02:39:589 (159589|2,159893|2) - to 5 because I nearly mistook 02:39:589 (159589|2) - as 1/1 because it's far away from 02:39:386 (159386|6) -
  2. 02:52:562 (172562|6,172866|6,173170|2,173474|2) - Ctrl+H and move 02:52:359 (172359|3) - to 6 02:50:738 (170738|0) - was mapped to pitch
    but not 02:52:562 (172562|6,172866|6,173170|2,173474|2) - kinda bothers me a little
    or you can move 02:52:562 (172562|6,172866|6,173170|2,173474|2) - to 6,6,8,8 if you want to keep 02:52:359 (172359|3) - at 4
  3. 03:18:305 - 03:19:927 - 's pattern seems different from 02:13:440 - 02:15:062 - and 01:06:954 - 01:08:576 -
  4. I actually thought maybe you could map 03:18:305 - 03:19:522 - like this for Easy diffu too since it's the last epic(kiai) part

9K Normal
  1. 00:27:427 (27427|5,27528|6,27630|7) - Not really sure but I prefer it to be 8,7,6 instead because of how mid finger and ring finger flow better together lol
  2. 00:40:197 (40197|8,40400|7,40603|6,40805|5) - Move to 9,6,9,6? Since you're going with all symmetrical stuff
    Also, 00:39:792 (39792|0) - Maybe move to 2 for more expression of pitch, if this and above mod is agreed, move 00:40:603 - 's note to 8?
  3. 00:52:157 (52157|6,52359|8) - Maybe move to 9,8? Don't wanna have too many notes on 7
  4. 00:58:846 (58846|3,59251|1,59657|5,60062|7) - Move to 2,4,8,6 accordingly, following 00:57:224 (57224|0,57630|2,58035|8,58440|6) - going with the flow
    plus I feel that it'll go better with 01:00:670 (60670|7,60873|5) - when changed
  5. 01:14:657 (74657|8,74657|0) - Move to 28? I personally feel it flows better
  6. 02:32:495 (152495|8,152495|0) - Move to 28? Same reason as above, also gives a little better expression of pitch too

9K Hard
  1. 00:13:440 - 00:14:049 - Feels a little plain, maybe try this?
    or
    if you wanna keep the 2468 chord
    I personally prefer the first one
  2. 00:20:130 - 00:20:738 - Ehh.. Move 00:20:130 (20130|8,20130|0,20332|0,20332|8,20535|8,20535|0) - to 19,28,37 respectively?
  3. 01:26:616 (86616|3,86616|7,86819|3,86819|7,87022|7,87022|3) - Move to 28,37,46 respectively?
  4. 02:33:103 (153103|5,153103|1,153305|1,153305|5,153508|5,153508|1) - move to 46,37,28 respectively? I kinda like that part better with a more variation placement than just 1 same column.
  5. 02:36:549 (156549|3) - Move to 3? It's like 02:35:738 (155738|3,156143|3) - but at 2 instead
    If above accpeted, 02:39:792 (159792|5) - Move to 7?
  6. 02:45:265 (165265|8) - Is this supposed to be at 02:45:062 - ?
  7. 03:25:197 (205197|6,205197|2) - move to 46?|2) - move to 46?

Shin's 9K Undead Exterminator
  • I can't play this well so I'm not touch the patterns much lol.. Just gonna check of any consistency errors
  1. 00:06:549 - Add a note because 00:05:738 (5738|8,5738|7) -
    Not sure why you use 4 notes for 00:23:170 (23170|2,23170|5,23170|1,23170|3) - and 00:23:981 (23981|3,23981|7,23981|0) - ends up to 3 00:23:576 (23576|6,23576|8,23576|2,23576|3) - is understandable though
  2. 00:31:886 (31886|7) - Maybe delete this, pattern feels better without it
  3. 00:40:400 (40400|0,40603|0) - Maybe move to 3,2 respectively, going with the pattern
  4. 01:20:535 (80535|3,80535|7,80535|4,80535|1) - Keep it as 2 notes, I don't really agree with 4 notes here because nothing stands out much. Maybe put it as 46
  5. 01:21:954 (81954|1,81954|6,81954|7,81954|0) - I think this should be 2 notes because it sounds similar to 01:21:549 (81549|7,81549|8) -
  6. 01:38:373 (98373|7) - Delete this, should be 4 notes following 01:38:170 (98170|8,98170|2,98170|6,98170|3) -
  7. 01:39:386 - should have 4 notes if we take a look at 01:32:900 (92900|0,92900|8,92900|7,92900|4) - 01:37:765 - too
  8. 02:18:913 - Maybe have 3 notes following 02:18:711 -
  9. 02:26:413 - should have 4 notes following the similar sound at 02:21:549 - There's cymbal
  10. 02:27:224 - Can you tell Frenzy that this part, the cymbal in storyboar feels oddly placed? lol

Yey good luck~
Shinzo-

ByeForNow wrote:

Shin's 9K Undead Exterminator
  • I can't play this well so I'm not touch the patterns much lol.. Just gonna check of any consistency errors
  1. 00:06:549 - Add a note because 00:05:738 (5738|8,5738|7) -
    Not sure why you use 4 notes for 00:23:170 (23170|2,23170|5,23170|1,23170|3) - and 00:23:981 (23981|3,23981|7,23981|0) - ends up to 3 00:23:576 (23576|6,23576|8,23576|2,23576|3) - is understandable though
  2. 00:31:886 (31886|7) - Maybe delete this, pattern feels better without it
  3. 00:40:400 (40400|0,40603|0) - Maybe move to 3,2 respectively, going with the pattern
  4. 01:20:535 (80535|3,80535|7,80535|4,80535|1) - Keep it as 2 notes, I don't really agree with 4 notes here because nothing stands out much. Maybe put it as 46 no there's a cymbal
  5. 01:21:954 (81954|1,81954|6,81954|7,81954|0) - I think this should be 2 notes because it sounds similar to 01:21:549 (81549|7,81549|8) - no
  6. 01:38:373 (98373|7) - Delete this, should be 4 notes following 01:38:170 (98170|8,98170|2,98170|6,98170|3) -
  7. 01:39:386 - should have 4 notes if we take a look at 01:32:900 (92900|0,92900|8,92900|7,92900|4) - 01:37:765 - too
  8. 02:18:913 - Maybe have 3 notes following 02:18:711 -
  9. 02:26:413 - should have 4 notes following the similar sound at 02:21:549 - There's cymbal
  10. 02:27:224 - Can you tell Frenzy that this part, the cymbal in storyboar feels oddly placed? lol

Yey good luck~[/notice]
thanks for mod >w< all applied except the pinky :D
@Frenzy, try to check again the Hitsound on 02:27:224 -
Update here
Topic Starter
FrenzyLi
Reply to Shinzo-:

I'll update this weekend asap.
Reply to ByeForNow:

;w; Thanks so much for a 9K mod. I'll read mod this weekend or the next.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply