Reply to ByeForNow:
Beatmap has been updated. (Jan 4, 2016)
Addition: Modded 4K Normal. (ByeForNow) Remapping 4K Hard. (Jan 4, 2016) Redesigning storyboard. (Jan 5, 2016)
Note: The map will pretty much be rankable (I think) after I do an overhaul.
By then, cinematic mode will be more enjoyable than just the current slideshow and lyrics.
General
Timing : 00:08:576 - 00:20:738 - Missing Kiai Mode? There's Kiai mode on other part of song similar to this part.
(Nice notice. Since this is the beginning of the song and the section is less than 15 seconds, I'll ask around on whether it's ok to add it. I'm more inclined not to.)
(Nice notice. Since this is the beginning of the song and the section is less than 15 seconds, I'll ask around on whether it's ok to add it. I'm more inclined not to.)
4K Normal
- -------------------------
- 00:05:738 (5738|0) - Move to 2 and
00:06:549 (6549|3) - Move to 3?
A little variation on pattern and following the vocal a bit?
(So, as with our discussion I brought back in several LN in this part. the four LN will be arranged on colums 1,3,2,4 for this one. for later ones, i would use TODO)
-------------------------
00:08:576 - 00:20:738 - Taking patterns as mainly 1/2 : - 00:09:386 (9386|3) - Move to 2, Feels smoother during gameplay
00:10:805 (10805|2,11008|1) - Ctrl+H, Feels smoother during gameplay
(Nice. Surrounding notes also rearranged.) - If above is accepted,
00:11:211 (11211|0) - Move to 2. For pattern, then
00:11:413 (11413|2) - Move to 1. Following 00:10:603 (10603|0,10603|3) 's clap, and
00:11:616 (11616|0) - Move to 2. For pattern.
00:11:819 (11819|2) - Delete? Don't really get the use of jump here.
(Nice) - If above is accepted,
00:12:022 (12022|0) - Move to 3. For pattern and correcting Vocal's pitch. then
00:12:224 (12224|3) - Move to 1. So it will feel smoother during gameplay and then
00:12:427 (12427|0) - Move to 3. For pattern
(Mod train. Nice.) - 00:13:440 - 00:14:049 - Wanna try this? Correcting pitch
(I think you mean 24,1,24,13 because what your picture shows is what I have on my beatmap.) - 00:14:454 - 00:14:859 - Wanna try this?
Because I think 00:14:454 and 00:14:859 sounds the same so just flipping pattern for smoother gameplay.
(Hmm let's get back to irc. ;w;) - 00:16:886 (16886|3) - Move to 3, For pattern.
(Yup) - If above mod is accepted,
00:17:089 (17089|0) - Move to 4, For pattern, creating a similar clap to 00:17:900 (17900|0,17900|2) but flipped.
(Yup x 2) - 00:17:495 (17495|1) - Move to 1, Feels smoother during gameplay
(Yup x 3)
------------------------- - 00:24:792 (24792|2) - Move to 4, note pitch same as 00:25:400 (25400|3)
(Nice catch.) - 00:29:251 - Add note? For clap
(Definitely.)
Suggestion: 00:29:049 (29049|2,29251|1,29454|2,29657|1) - Ctrl+H then add note at 1. - 00:31:278 - Add note at 1? Because you add jumps at the start of first note at previous similar sounds.
If above mod is accepted,
00:31:481 (31481|0) - Move to 2 for pitch - 00:33:305 (33305|2) - Move to 4? So the pitch would be more noticeable.
(This section is mostly rearranged-- the long LN's are removed and replaced by two notes, while your ideas on pitch relevancy are accepted.)
------------------------- - 00:37:663 - Add note? Listen carefully to the music, there's a beat here.
Suggestion: Add note at 2
(Good job. Rearranged this session though.) - 00:39:285 - Add note? Same reason as above
Suggestion: add note at 2 then,
00:39:386 (39386|1) - Move to 3 and
00:39:589 (39589|2) - Move to 2
(Added note and rearranged similar to 9K Normal.)
------------------------- - 00:48:711 (48711|1,48711|0) - Wanna consider lowering the volume of hitsound?
Since this part of of the song is kind of 'soft' unlike 01:01:684 (61684|0,61684|3) which is fine as it makes sense where the song is increasingly 'loud'
(What I mean is the volume of the hitsound doesn't really fit that part of the song's mood.)
Will list out the similar parts with this suggestion,
00:51:954 (51954|3,51954|1)
01:55:197 (115197|0,115197|1)
01:58:440 (118440|3,118440|2)
(I'll poke LordRaika for his thoughts on this recommendation. Do get prepared that different people might have different tastes.) - 00:59:251 (59251|0) - Move to 2?
01:00:062 (60062|3) - Move to 3?
A little variation on pattern and following the vocal a bit?
(I adopted your recommendation at the beginning of this mod; rearranged 1,3,2,4 to 1,2,3,4 and rearranged 4,2,3,1 to 4,3,2,1 because the old 1,3,2,4 & 4,2,3,1 does not add to game play and causes confusion.)
-------------------------
01:02:089 - 01:27:224 - Taking patterns as mainly 1/4 : - 01:06:751 (66751|1) - Move to 3? Feels smoother during gameplay
- If above is accepted
01:06:853 - Add note? Missing Hi-hat sound
Suggestion: Add note at 2
*]01:09:690 - Add note? Missing Hi-hat sound
(There is no hit-hat here.)
01:17:393 - Add note? ^
01:19:015 - Add note? ^
01:22:258 - Add note? ^
Suggestion: Follow similar patterns like from 01:02:089 - 01:05:332? To be more consistent.
(I rearranged this part and please recheck.)
------------------------- - 01:31:278 - Add note? Since you had jump for this sound at the starting Look at 00:21:549 onwards.
01:34:522 - Add note? ^
01:37:765 - Add note? ^
Suggestion: Follow something similar from 00:21:549 - 00:27:630
I actually liked how that part is mapped.
(Removed the long LN's and replaced each of them by two notes.)
------------------------- - 01:48:609 (108609|0) - Delete? Ghost/Unnecessary note. Look at
01:41:211 (101211|3,101413|2,101616|0,101717|2,101819|1,102022|2,102224|0,102224|3) -
(It actually corresponds to the vocal-- but let's remove it anyways.)
------------------------- - 02:07:157 - 02:08:170 - Try this? I think it expresses the vocal better to improve gameplay
(I was afraid of that jack at first but settled down on your pattern here. It's totally ok to play.)
-------------------------
02:08:576 - 02:33:711 - Discussed on IRC
02:08:576 - 02:33:711 - Taking patterns as mainly 1/2 : - Firstly delete all these 1/4 if taking patterns as mainly 1/2 :
02:09:285 (129285|0,129488|1,130096|1,130907|2,131109|3,137393|3,137596|3,138204|1,139015|0,139217|0,142461|2,144690|1)
(Yup.)
After that, moving on to patterns... : - 02:08:576 (128576|2) - I am really confused about this note
because no similar note is present at 00:08:576 and 01:02:089.
If not deleting, move to 2 for smoother gameplay.
(I think it's symbol + kick here. Remeber that a lot of sections start with a symbol sound. I'll keep it at 3 for now because I think either pattern is fine.) - 02:09:386 (129386|2) - Move to 1. For hand balance
If above is accepted,
02:09:589 (129589|3) - Move to 3. For smoother gameplay - 02:10:197 (130197|3) - Move to 2. For Vocal's pitch to have a smoother gameplay
If above mod is accepted,
02:10:400 (130400|0) - Move to 4. ^ - 02:11:008 (131008|1) - Move to 3. For pattern
If above mod is accepted,
02:11:211 (131211|0) - Move to 2. ^ - 02:17:292 (137292|1,137495|0,137697|1) - Move one collumn to the right. For hand balance
- 02:13:846 (133846|0) - Move to 2. Expressing Vocal's pitch
If above is accepted,
02:14:049 (134049|1) - Move to 1. ^ - 02:15:873 (135873|0) - Move to 4. For smoother gameplay
- 02:19:116 (139116|3) - Move to 1. For hand balance
- 02:18:103 (138103|2) - Move to 2. For smoother gameplay
(All adopted.)
------------------------- - 02:22:359 (142359|0,142562|1) - Move one collumn to the right. For pattern.
- 02:23:373 (143373|3) - Move to 1. For smoother gameplay
- 02:23:778 (143778|2) - Move to 1. ^
- 02:24:386 (144386|1) - Move to 4. For better spread
If above is accepted,
02:24:589 (144589|3) - Move to 2. For Vocal's pitch to have a smoother gameplay
02:24:792 (144792|2) - Move to 4. ^
02:24:995 (144995|0) - Move to 3. ^ - 02:25:805 (145805|3) - Move to 3. For smoother gameplay
If above is accepted,
02:26:008 (146008|2,146008|0) - Move one column to the right. For smoother gameplay then,
02:26:211 (146211|1) - move to 3. For pattern - 02:27:427 (147427|2,147528|0,147630|1,147630|3) - In my opinion, this doesn't feel comfortable
Try this?
(All adopted. Real life saver.)
-------------------------
02:34:522 - 02:53:474 - All mods from these range of timing is correcting pitch : - 02:35:332 (155332|2,155434|1) - Ctrl+H
- 02:35:738 (155738|2,155839|1) - ^
- 02:36:245 - 02:37:258 - Try this?
(02:37:157 - Missing Electric guitar note)
02:37:359 (157359|2) - Really confused about the usage of this note.
I suggest you delete it unless it's for the Hi-hat. - 02:38:170 - 02:39:082 - Try this?
- 02:50:738 (170738|3,170738|2,171143|1,171549|0,171954|1) - Ctrl+H
(Wow! All adopted but kept the hit-hat because I think I made you feel confused by accidentally missing one of those guitar sounds.)
-------------------------
02:53:981 - 03:00:467 - I feel that it's mapped fine : 3!
(: 3 !!!!!!)
------------------------- - 03:05:738 (185738|0) - Move to 2
If above mod is accepted,
03:05:940 (185940|1) - Move to 1. For more expressive pitch
(Nice.) - 03:06:447 - Add note at 3. Missing drum sound
(I don't think there's a drum there.)
-------------------------
03:13:440 - 03:25:603 - Discussed on IRC - Firstly, delete these notes as confirmed from IRC,
these notes are carefully considered so that to be able to create smooth patterns. Will attach a short text if more reason(s).
03:13:440 (193440|3) - I think this note isn't necessary as it still sound pretty much the same without it.
(I removed the other note which is on col 3.)
03:13:846 (193846|2)
03:14:251 (194251|0)
03:14:657 (194657|3,194657|0)
03:15:062 (195062|3,195062|2)
03:15:467 (195467|2)
03:15:873 (195873|0)
03:16:278 (196278|0)
03:17:089 (197089|3)
03:17:495 (197495|3)
03:17:900 (197900|3)
03:20:332 (200332|3)
03:22:765 (202765|1)
Next, Adding notes for claps and improving patterns...
Hence no reasons written. Poke me if there's anything you don't understand why. - 03:13:643 - Add note at 4
03:14:049 - Add note at 1
03:14:251 (194251|1) - Move to 3 - 03:14:454 (194454|2) - Move to 2 and
03:14:454 - Add note at 1 - 03:14:657 - Add note at 3
03:14:859 - Add note at 4
03:15:062 - Add note at 1 - 03:15:265 (195265|0) - Move to 2 and
03:15:265 - Add note at 4 - 03:15:467 (195467|1) - Move to 3
- 03:15:670 (195670|3) - Move to 2 and
03:15:670 - Add note at 1 - 03:15:873 (195873|1) - Move to 3
- 03:16:076 (196076|2) - move to 2 and
03:16:076 - Add note at 4 - 03:16:278 (196278|1) - Move to 1
- 03:16:481 (196481|2,196582|1) - Ctrl+H and
03:16:684 (196684|0) - Move to 3 - 03:16:886 (196886|1) - Move to 1 and
03:16:886 - Add note at 3
(Is this a typo? This will create a jack with the ones you just flipped.) - 03:17:089 (197089|2) - Move to 2
- 03:17:292 (197292|1) - Move to 3 and
03:17:292 - add note at 4 - 03:17:393 (197393|2) - Delete. No reason to put this if focusing on claps and Tom Hit.
- 03:17:697 (197697|2) - Move to 2 and
03:17:697 - Add note at 4 - 03:17:900 (197900|1) - Move to 3
- 03:18:305 (198305|2) - Move to 2
- 03:20:130 - Add note at 3
- 03:22:157 (202157|3) - Add note at 2
- 03:22:562 (202562|0) - move to 3 and
03:22:562 - Add note at 4 - 03:22:765 (202765|3) - Move to 3
- 03:23:069 - Add note at 3
(All accepted except for that possible typo.)
-------------------------
03:26:413 - 03:32:900 - I feel that it's mapped fine! X3
(X3 !!!!!)
-------------------------
Good luck!
(I'm lucky! It all began with this, remember?)2015-12-28 09:49 FrenzyLi: mod my map :DDDDDDDDDD
Star-ed
2015-12-28 09:49 ByeForNow: o:
2015-12-28 09:49 FrenzyLi: or no D:
2015-12-28 09:49 ByeForNow: np it
2015-12-28 09:49 ByeForNow: lemme see :>
(Glad you like the anime as well :3 now go read the manga ' w' !!!!!!)
Addition: Modded 4K Normal. (ByeForNow)
Note: The map will pretty much be rankable (I think) after I do an overhaul.
By then, cinematic mode will be more enjoyable than just the current slideshow and lyrics.