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STEREO DIVE FOUNDATION - Renegade

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Topic Starter
Irreversible
This beatmap was submitted using in-game submission on Samstag, 22. Oktober 2016 at 17:27:35

Artist: STEREO DIVE FOUNDATION
Title: Renegade
Source: GANGSTA.
Tags: ギャングスタ opening tv size
BPM: 135
Filesize: 17831kb
Play Time: 01:28
Difficulties Available:
  1. Advanced (2,54 stars, 157 notes)
  2. Beginner (1,61 stars, 94 notes)
  3. Difficult (3,25 stars, 238 notes)
  4. revolution. (4,2 stars, 317 notes)
Download: STEREO DIVE FOUNDATION - Renegade
Download: STEREO DIVE FOUNDATION - Renegade (no video)
Information: Scores/Beatmap Listing
---------------
Okoratu
where are the edwards D:
Natteke desu
gaufeac
LexiaLovesU
3rd o3o
Konei
firetruck.
Topic Starter
Irreversible

Konei wrote:

firetruck spread.
Beren
Natteke desu
firegayfacetruck
17:41 EvilElvis: 00:23:004 (1,2) - 
17:41 EvilElvis: PLZ
17:41 EvilElvis: DON'T
17:41 EvilElvis: I BEG U
17:41 Irreversible: i just added a triplet there
17:41 Irreversible: looool
17:41 EvilElvis: other same moment too btw
17:41 EvilElvis: 00:25:670 (1,1,1,1) - lol nc spam
17:42 Irreversible: XD
17:42 EvilElvis: 00:30:226 (3,4,5,6) - depends on you but you can remove (3) it'll give more emphazise to strong beats in this stream
17:43 EvilElvis: (it'll make a triplet)
17:43 EvilElvis: 00:36:337 (1) - nobody will die if you'll move this note further from the slider
17:43 Irreversible: hmm i think i'll leave it because i think everything is important there
17:43 Irreversible: 00:36:337 (1) - wherE?
17:44 EvilElvis: https://osu.ppy.sh/ss/3720926
17:44 EvilElvis: 00:37:226 (2) - i'd say nc is needed because of sv
17:45 EvilElvis: 00:43:448 (1,2,3,4) - i think it's better to unstack somewhat i don't feel like song calls for this kind of stuff here
17:45 Irreversible: 00:36:337 (1) - coo idea
17:46 Irreversible: fixed
17:46 Irreversible: both
17:46 EvilElvis: 00:47:004 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - too much immo
17:46 EvilElvis: not in a difficulty terms
17:46 EvilElvis: since the bpm is low it's ez
17:47 EvilElvis: but i think you probably better highlight more stuff in this moment except these 1/2
17:47 EvilElvis: 00:49:225 (3,4) - this part really cals for 1/4
17:47 EvilElvis: 00:49:670 (1) - could be cool if you'll make a jump for this note to emphazise the KICK
17:48 Irreversible: yea
17:48 Irreversible: will rework it a bit i guess
17:48 EvilElvis: 00:59:226 (5,6) -
17:48 EvilElvis: PLZ
17:48 EvilElvis: DON'T
17:48 Irreversible: XD
17:48 EvilElvis: 01:02:115 (3,4,5) - didn't get that
17:48 Irreversible: yea yea
17:49 EvilElvis: 01:05:670 (2) - nc and proper stack
17:49 Irreversible: nobody does
17:49 EvilElvis: 01:07:004 (4) - U KNOW WHAT
17:49 Irreversible: 01:06:337 (2,4) - yeah yeah fixed
17:49 Irreversible: XD
17:49 EvilElvis: 01:11:226 (1) - i'd say 1/4
17:49 EvilElvis: but depends on yoyu
17:49 Irreversible: hmm
17:49 Irreversible: not sure
17:49 EvilElvis: it's fine as this sv change
17:50 EvilElvis: 01:15:893 (1,2,3,1,2,3,1,2,3,1,2,3) - in a bit i'll sugest you something interesting for these
17:52 Irreversible: okay
17:52 Irreversible: i will redo boring patterns xD
17:52 Irreversible: sometimes i just think like it fits the song
17:52 Irreversible: so
17:52 Irreversible: xD
17:53 EvilElvis: http://puu.sh/kmwRD/f772f40195.osu
17:53 EvilElvis: saved as new diff
17:53 EvilElvis: only this part was changed
17:54 Irreversible: nice
17:54 Irreversible: :O
17:54 Irreversible: i'll take it
17:54 Irreversible: <3
17:54 EvilElvis: 01:19:448 (1,1) - also i'm unsure about this sliders
17:54 EvilElvis: it's like
17:54 Irreversible: DOT WORRY
17:54 Irreversible: I KNOW WHAT IM DOING
17:54 EvilElvis: vocals still grows
17:54 Irreversible: #lies
17:54 Irreversible: xDD
17:54 EvilElvis: but wtf sliders
17:55 EvilElvis: after a part full of circles
17:55 Irreversible: yeah
17:55 Irreversible: xD hmm
17:55 EvilElvis: 01:21:893 (3,4) - i'd make it triplet
17:56 Irreversible: done
17:56 Irreversible: you can post this btw
17:56 Irreversible: :O it was helpfu
Yuii-
Here we go /o/
diraimur
revolution.

-i personally wouldn't ignore the sound at 00:02:559 - , maybe try something like this? but its totally fine like this.
-00:09:559 (4,1) - could increase the spacing if you want bcz kinda strong sound.
-00:26:115 (2,3) - mayb reduce spacing between them because followpoint is visible where it isnt between 00:26:448 (3,4) - .
-00:29:004 (1,2) - u can change to 1/8 sliders if u want.
-01:25:226 (1) - well i dont know about you but this doesnt really good imo ;w;


Hard

-00:47:004 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - isnt this part kinda too op compared to other parts, at least when you consider how calm the part is and how it has highest clickable object frequency and the spacing you used between them? i'd say nerf tbh /me runs
-01:20:337 (1,1) - this is imo too fast of a slowdown for a hard diff but up to you.
-unnecessary inherited timing points: 01:22:115 - 01:22:226 - 01:22:893 - 01:23:226 - 01:23:448 - 01:23:893 - 01:24:670 - 01:25:004 - 01:25:226 - 01:26:115 - 01:26:448 - 01:26:781 - 01:27:226 - 01:28:115 - 01:28:226 - 01:28:448 - 01:28:559 -
-01:27:226 (1,2,1,2,3,4) - mayb ctrl+g so spacing between 01:26:781 (1,1) - are higher


Advanced

-Unnecessary inherited timing points: 00:14:115 - 00:14:559 - 00:29:226 - 00:37:226 - 01:04:337 - 01:04:781 - 01:05:226 - 01:10:337 - 01:11:004 - 01:11:337 - 01:11:893 - 01:12:337 - 01:12:781 - 01:13:226 - 01:13:670 - 01:14:115 - 01:15:448 - 01:15:893 - 01:16:337 - 01:16:781 - 01:19:004 - 01:19:448 - and everything between 01:22:115 - and 01:27:893 - ; 01:28:115 - and 01:28:559 -


Easy

-Unnecessary inherited timing points u know where they are


on that note are unnecessary inherited timing points rankable? i have no idea whatever if they are or not but they surely look weird.
gracefu
Pixel mod because u 2 gud

Basic
Were Easys ever CS3.5? Oh wait, Irreversible. Never mind :P
01:22:559 (1,2,1) - Why'd you avoid the dotted rhythm here? Is it not allowed? imo it fits the song too well not to use them.

Advanced
00:05:893 (2) - Blanket
00:41:226 (2) - Blanket
I have nothing to say... I like this diff :P

Hard
Pixel
00:33:670 (3,4) - Your overlaps are usually offset and not overlapping exactly. Is this intended?
00:41:670 (1,1,1,1) - https://puu.sh/qqNhY/2a9d02f9d7.png There sliders are spaced oddly
01:06:337 (2,3,4) - Bad stacking here
01:27:226 (1,2,1,2,3,4) - A bit of a weird NC pattern here, don't you think?

Not so pixel
Prechorus: This follows the vocals 00:43:448 (1,2,3,4,1,2,3,4,5,1) -, then these 00:47:004 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - 00:50:559 (1,2,1,2,1,2,1,2) - 00:54:115 (1,2) - all seem deliberately boring. I would personally prefer following the vocals again here 00:50:559 (1,2,1,2,1,2,1,2) - and leave the other two sections boring, seems it seems like the intent is to contrast this section with the kiai.
Topic Starter
Irreversible

diraimur wrote:

revolution.

-i personally wouldn't ignore the sound at 00:02:559 - , maybe try something like this? but its totally fine like this. I think I will keep that!
-00:09:559 (4,1) - could increase the spacing if you want bcz kinda strong sound. oki
-00:26:115 (2,3) - mayb reduce spacing between them because followpoint is visible where it isnt between 00:26:448 (3,4) - . i made the follow point visible
-00:29:004 (1,2) - u can change to 1/8 sliders if u want. cool
-01:25:226 (1) - well i dont know about you but this doesnt really good imo ;w; yeah it's kinda too long i will get something here


Hard

-00:47:004 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - isnt this part kinda too op compared to other parts, at least when you consider how calm the part is and how it has highest clickable object frequency and the spacing you used between them? i'd say nerf tbh /me runs yeah smoething more creative should be better <- will fix later
-01:20:337 (1,1) - this is imo too fast of a slowdown for a hard diff but up to you. should be fine imo
-unnecessary inherited timing points: 01:22:115 - 01:22:226 - 01:22:893 - 01:23:226 - 01:23:448 - 01:23:893 - 01:24:670 - 01:25:004 - 01:25:226 - 01:26:115 - 01:26:448 - 01:26:781 - 01:27:226 - 01:28:115 - 01:28:226 - 01:28:448 - 01:28:559 -
-01:27:226 (1,2,1,2,3,4) - mayb ctrl+g so spacing between 01:26:781 (1,1) - are higher oki


Advanced

-Unnecessary inherited timing points: 00:14:115 - 00:14:559 - 00:29:226 - 00:37:226 - 01:04:337 - 01:04:781 - 01:05:226 - 01:10:337 - 01:11:004 - 01:11:337 - 01:11:893 - 01:12:337 - 01:12:781 - 01:13:226 - 01:13:670 - 01:14:115 - 01:15:448 - 01:15:893 - 01:16:337 - 01:16:781 - 01:19:004 - 01:19:448 - and everything between 01:22:115 - and 01:27:893 - ; 01:28:115 - and 01:28:559 -


Easy

-Unnecessary inherited timing points u know where they are


on that note are unnecessary inherited timing points rankable? i have no idea whatever if they are or not but they surely look weird.
will delete unnecessary shit

Thanks dirai :)
Topic Starter
Irreversible

gracefu wrote:

Pixel mod because u 2 gud

Basic
Were Easys ever CS3.5? Oh wait, Irreversible. Never mind :P
01:22:559 (1,2,1) - Why'd you avoid the dotted rhythm here? Is it not allowed? imo it fits the song too well not to use them. fixed!

Advanced
00:05:893 (2) - Blanket
00:41:226 (2) - Blanket fixed!
I have nothing to say... I like this diff :P

Hard
Pixel
00:33:670 (3,4) - Your overlaps are usually offset and not overlapping exactly. Is this intended?
00:41:670 (1,1,1,1) - https://puu.sh/qqNhY/2a9d02f9d7.png There sliders are spaced oddly
01:06:337 (2,3,4) - Bad stacking here
01:27:226 (1,2,1,2,3,4) - A bit of a weird NC pattern here, don't you think? fixed all

Not so pixel
Prechorus: This follows the vocals 00:43:448 (1,2,3,4,1,2,3,4,5,1) -, then these 00:47:004 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - 00:50:559 (1,2,1,2,1,2,1,2) - 00:54:115 (1,2) - all seem deliberately boring. I would personally prefer following the vocals again here 00:50:559 (1,2,1,2,1,2,1,2) - and leave the other two sections boring, seems it seems like the intent is to contrast this section with the kiai. yeahg imma rework that
Thanks, gracefu~
Imakuri
Hi Irreversible, as requested.

[General]
  1. Like I said you as PM, I'm still "pretty novice" at mod, but, in general, there's no so much things to mod though.
  2. I think you should rename the diff "Advanced" to Novice or Medium. In that case, for me and probably for some other players, Advanced is the diff just after Normal. But, this is my opinion, so free to you to update it or not.
  3. About the Preview Point, I think you should put it at 00:55:893 or 00:57:226. Why ? There's not so much reasons, but I think it's better imo. Btw, It fits better, and looks more nice.
  4. About the tags, maybe you cant put the name of the main characters of the anime. But free to you to do it or not.
  5. It's me or the map is missing the Source ? Source is "GANGSTA.", please, you can put it ?
  6. I pretty loved the diff of the hardest diff with the dot at the end of "revolution". I think you could do it with all diff's names.
[Basic]
  1. Well, like I said in General, there's not so much things to say about. I didn't find critical errors.
  2. 00:05:670 (2) : "Basic" is supposed to be an Easy diff, right ? Well, maybe you can evade to stack this note on the slider.
  3. 00:07:004 (4) : Well, a little blanket here with the next slider. Maybe you can try to fix it, and it will look better ~
  4. 00:07:893 : ^
  5. 01:27:893 (2) : Alright, I think it isn't a good idea to do the reverse beat on the blue tick. Like you started with reverse 1/1, I think it will better to do everything 1/1 (start at : 01:22:559) or to do everyslider reverse on the blue tick. (same, start at : 01:22:559).
  6. Well, very nice difficulty. It fits nice with the song. Good job Irre :D
[Advanced]
  1. Nothing to say. Good difficulty. I didn't find too much things just one lol
  2. 00:55:781 : I think that the parts of the slider aren't equal. I mean, try to do it like this > http://puu.sh/qqTai/47e7a7b638.jpg (the changes aren't very big, I know..)
  3. Very nice diff ^^
[Hard]
  1. No much things to say.
  2. 00:37:226 : I find that those sliders are pretty curved, and I don't find it nice tbh. But, free to you to fix it, and I think it will be better more smoothed, like this > http://puu.sh/qqTr7/7a2c24960b.jpg
  3. 00:38:559 : ^
  4. Rest is pretty good
[revolution.]
  1. omg, my favourite diff, and I didn't find anything to mod. Congrats for this diff Irre ! :3
I'd really loooooove to seed this rankled soon. You did a really good job, Congratulations :3
Here's the end of my mod.

Friendly, Imakuri ~

bai, ily
Topic Starter
Irreversible

Imakuri wrote:

Hi Irreversible, as requested.

[General]
  1. Like I said you as PM, I'm still "pretty novice" at mod, but, in general, there's no so much things to mod though.
  2. I think you should rename the diff "Advanced" to Novice or Medium. In that case, for me and probably for some other players, Advanced is the diff just after Normal. But, this is my opinion, so free to you to update it or not.
  3. About the Preview Point, I think you should put it at 00:55:893 or 00:57:226. Why ? There's not so much reasons, but I think it's better imo. Btw, It fits better, and looks more nice.
  4. About the tags, maybe you cant put the name of the main characters of the anime. But free to you to do it or not.
  5. It's me or the map is missing the Source ? Source is "GANGSTA.", please, you can put it ?
  6. I pretty loved the diff of the hardest diff with the dot at the end of "revolution". I think you could do it with all diff's names.
[Basic]
  1. Well, like I said in General, there's not so much things to say about. I didn't find critical errors.
  2. 00:05:670 (2) : "Basic" is supposed to be an Easy diff, right ? Well, maybe you can evade to stack this note on the slider.
  3. 00:07:004 (4) : Well, a little blanket here with the next slider. Maybe you can try to fix it, and it will look better ~
  4. 00:07:893 : ^
  5. 01:27:893 (2) : Alright, I think it isn't a good idea to do the reverse beat on the blue tick. Like you started with reverse 1/1, I think it will better to do everything 1/1 (start at : 01:22:559) or to do everyslider reverse on the blue tick. (same, start at : 01:22:559).
  6. Well, very nice difficulty. It fits nice with the song. Good job Irre :D fixed all! except the last one, i think it fits more this way. it's only a repeater anyway
[Advanced]
  1. Nothing to say. Good difficulty. I didn't find too much things just one lol
  2. 00:55:781 : I think that the parts of the slider aren't equal. I mean, try to do it like this > http://puu.sh/qqTai/47e7a7b638.jpg (the changes aren't very big, I know..) fixed
  3. Very nice diff ^^
[Hard]
  1. No much things to say.
  2. 00:37:226 : I find that those sliders are pretty curved, and I don't find it nice tbh. But, free to you to fix it, and I think it will be better more smoothed, like this > http://puu.sh/qqTr7/7a2c24960b.jpg
  3. 00:38:559 : ^ will keep them! i prefer it like this
  4. Rest is pretty good
[revolution.]
  1. omg, my favourite diff, and I didn't find anything to mod. Congrats for this diff Irre ! :3
I'd really loooooove to seed this rankled soon. You did a really good job, Congratulations :3
Here's the end of my mod.

Friendly, Imakuri ~

bai, ily
Thanks, Imakuri :3

Will do all metadata related stuff obviously.
-M4x
hello there

short irc for my boy irreversible
22:41 Irreversible: hey m4x
22:41 *Irreversible is editing [https://osu.ppy.sh/b/775179 STEREO DIVE FOUNDATION - Renegade [revolution.]]
22:41 Irreversible: krieg ich nen irc für insane?
22:42 -M4x: max reicht lmao
22:42 -M4x: wollte jetzt league spielen morgen aber gerne
22:42 -M4x: oder brauchste jetzt unbedingt?
22:43 Irreversible: schon iwie
22:43 Irreversible: XD
22:43 -M4x: alles klar
22:44 Irreversible: aber kannst schon league spielen gehn
22:44 Irreversible: haha
22:44 -M4x: nene
22:45 -M4x: 00:08:670 - ist der skip intentional?=
22:45 Irreversible: hmm iwie schon
22:46 Irreversible: fixed
22:46 -M4x: 00:08:226 (2,3) - den find ich iwie nicht schön zu spielen und außerdem find ich den ein wenig groß verglichen mit dem stack hier 00:10:004 (2,1) -
22:46 -M4x: 00:10:559 (1,2) - increase spacing?
22:47 -M4x: 00:13:226 (3) - nc würd passen (sv change) + song
22:47 Irreversible: 00:10:559 (1,2) - diese vocals find ich unbedeutender als die nächten
22:47 Irreversible: deswegen weniger spacing
22:47 Irreversible: nc added
22:47 -M4x: 00:18:448 (1) - ctrl + g pls
22:48 -M4x: so kann man den snap besser einschätzen und du hast auf der lauten 00:19:004 (2) - mehr emphasis
22:48 Irreversible: das andere auch iwie changed
22:49 -M4x: 00:19:004 (2,3) - viel zu boring für dein mapping iwie :D (auch wenn man da nicht viel machen kann)
22:49 Irreversible: 00:18:448 (1) - denke da wäre der flow aber richtig weird imo
22:49 -M4x: 00:21:892 (7,1) - bisschen mickrig iwie
22:49 Irreversible: 00:19:004 (2,3) - mhm :/
22:50 -M4x: 00:18:448 (1) - ich fänd den flow nice
22:50 Irreversible: 00:21:226 (2,3,4) - ich erhöhe spacing hier
22:50 -M4x: ein bisschen aufmerksamkeit gefragt
22:50 Irreversible: dann ist es ein cooleres pattern mit mrs mickrig
22:50 -M4x: xD
22:50 -M4x: 00:24:781 (3,4) - hier hätte ich ne höhere sv erwartet
22:51 -M4x: 00:30:115 (1,2,3,4) - dat hanzeR
22:52 -M4x: 00:36:781 (1) - nice das der clap aufm end ist
22:52 -M4x: ^ich mag das
22:53 -M4x: 00:47:893 (1,2) - blanket XD
22:54 -M4x: 00:56:226 (2,1) - stacked | 00:57:115 (2,1) - nicht stacked
22:54 -M4x: vllt beide lieber custom stacken und beim zweiten mehr spacing
22:56 -M4x: ^noch besser: zweiten so lassen aber ersten custom stacken
22:58 -M4x: 01:06:559 (3,4,5) - http://puu.sh/qr6GB/5549754e05.jpg fänd ich schöner
22:59 Irreversible: also das mit nicht stacked und stacked ist intended
22:59 Irreversible: blanket fixed
22:59 Irreversible: fixed
22:59 -M4x: rest ist nice
22:59 -M4x: also auf den ersten blick xD
23:00 -M4x: gj
23:00 Irreversible: ty, waren gute suggestions
23:00 Irreversible: post pls :3
Topic Starter
Irreversible
thanks ma boy
Kyshiro
aeeeeeeeeeee lmao

revolution.

  • y u no capitalize
    00:00:782 (1) - Seems a bit bland to just have a straight slider here
    00:28:893 (2,4) - Might be cool to ctrl+G these 2
    00:32:781 (2) - Feels better to have this both horizontally and vertically flipped at the same location to have it go a different direction than the previous slider, also has a better transition onto the next slider
    00:35:893 (1) - Idek, maybe make the angle a bit sharper
    00:39:448 (1,2,3) - Add whistles here like you did with the flower pattern before this
    01:01:337 (2) - Make this slider 1/4 shorter and add a circle where it ended before, feels better imo
    01:21:781 - Dunno, might be a bit too much but try adding a circle here in between the 2 tripples? http://kshro.s-ul.eu/YVQwoOHC.png maybe place them a bit closer to eachother if the spacing's too much though
    01:27:893 (1,2,3) - You use 2x 1/2 and 1x 1/4 slider here for a sound that's the same length 3x, I think 3x 1/4 slider could be cool
Topic Starter
Irreversible

Kyshiro wrote:

aeeeeeeeeeee lmao

revolution.

  • y u no capitalize seems too bold i don't know
    00:00:782 (1) - Seems a bit bland to just have a straight slider here the music is pretty much just this guitar sound, I'd prefer keeping it
    00:28:893 (2,4) - Might be cool to ctrl+G these 2 I tried it, but the flow would be really broken, especially between 4 and 1
    00:32:781 (2) - Feels better to have this both horizontally and vertically flipped at the same location to have it go a different direction than the previous slider, also has a better transition onto the next slider I agree with the transition, however, I've chosen it this way because the vocals are interrupting the whole flow hence why I think this is fitting better. A small move backwards is exactly what I feel like here.
    00:35:893 (1) - Idek, maybe make the angle a bit sharper The way his voice is floating resembles this slider pretty much for me, the player should get accellerated - then he has to go back a lot to get pressure from the next slow slider.
    00:39:448 (1,2,3) - Add whistles here like you did with the flower pattern before this nice catch
    01:01:337 (2) - Make this slider 1/4 shorter and add a circle where it ended before, feels better imo Isn't it silghtly too spammy for this section?
    01:21:781 - Dunno, might be a bit too much but try adding a circle here in between the 2 tripples? http://kshro.s-ul.eu/YVQwoOHC.png maybe place them a bit closer to eachother if the spacing's too much thoughthat is a cool idea
    01:27:893 (1,2,3) - You use 2x 1/2 and 1x 1/4 slider here for a sound that's the same length 3x, I think 3x 1/4 slider could be cool a short impact feels better
Thank you for the check kyshirooo
Gero
Hello.

General

  1. Since you've removed the video file for the reason that we talked in game, you should at the least be consistent and having them in all difficulties, so add it in the last one as well.
  2. Something I noticed is that in almost all difficulties except for the last one, you've set the volumen in the beginning at 61% which is kinda weird and inconsistent, I can say that it makes no much sense how it is now, but up to you, remember that you should have the same volume with the first red line to avoid any kind of issues with the beatmap.
  3. Disable the widescreen support, you're not using anything related to storyboards or something like that.
  4. Colours are not consistent each others, is this intentional right? there's no problems in keep it as is, but please double check at this in case that this wasn't intended.
Standard

  1. 00:05:670 (2,3) - I guess breaking the spacing between these two objects was something about aesthetics, but I find it quite strange because almost at the end you've used a consistent spacing, so I'd like to suggest you to fix this and make it consistent in a properly way.
    00:41:670 (2) - Somehow the rhythm of this slider isn't following the music nor voice, so what do you think about changing this by something more suitable? maybe this could works very well.
Medium

  1. 00:16:337 (2) - Normal Sampleset with a clap, probably you've forgot to put it.
  2. 00:16:781 (1) - Are you sure that you want to keep this NC? seems like that is following the same stanza as the previous one, so would be better if you consider to remove it.
  3. 00:50:115 (1) - Same as above.
  4. 01:12:337 (2,3,4,5,1,2,3,4,1,2) - This is a great way to emphasize the vocals, but I think that the difficulty spike drops a lot at this part which could be an issue due that the previous difficulty was mapped in a constant way.
Difficult

  1. 00:13:226 (6) - How about to add an NC here, as you've did it here 00:11:448 (1) - it makes more sense since it could keep the consistency.
  2. 00:33:226 (2) - The same thing I've said about this.
  3. 00:16:337 (5) - Use an Normal Sampleset with a clap, you should try it, sounds a lot better with it.
  4. 00:18:115 - Same as above.
  5. 00:29:670 (2,3,4,5,6) - Honestly the first time I've played this I couldn't understand the rhythm you was following, apart of the fact that the stacked streams plays kinda bad, so how about to use this kind of rhythm instead? and also could you unstack them a bit to improve the flow?
revolution.

  1. 00:08:337 (3,4) - Could you put those objects closer each other? 1/8 jumps are not really easy to read at first.
    00:30:337 (3) - How about to add an NC here? just as youv'e did it here 00:33:670 (1,2,1,2) -since it's the same kind of rhythm I find it more accurate to do the same thing.
    00:41:670 (1,1,1,1,1,1) - I love it.
    01:21:448 (2,3,4,5,6,7,1) - Hmmmm... don't you think that this is way too much? I mean without any kind of NCs to make it clear that there's a highly change of spacings? I'd like to suggest you to rework on this pattern once again, right now is not so good at all.
Call me back.
Topic Starter
Irreversible

Gero wrote:

Hello.

General

  1. Since you've removed the video file for the reason that we talked in game, you should at the least be consistent and having them in all difficulties, so add it in the last one as well. oki
  2. Something I noticed is that in almost all difficulties except for the last one, you've set the volumen in the beginning at 61% which is kinda weird and inconsistent, I can say that it makes no much sense how it is now, but up to you, remember that you should have the same volume with the first red line to avoid any kind of issues with the beatmap. weird, fixed
  3. Disable the widescreen support, you're not using anything related to storyboards or something like that. ya
  4. Colours are not consistent each others, is this intentional right? there's no problems in keep it as is, but please double check at this in case that this wasn't intended. wasn't intended, fixed
Standard

  1. I guess breaking the spacing between these two objects was something about aesthetics, but I find it quite strange because almost at the end you've used a consistent spacing, so I'd like to suggest you to fix this and make it consistent in a properly way. I see what you mean, but higher spacing seems so unplayable here don't you think?
    00:41:670 (2) - Somehow the rhythm of this slider isn't following the music nor voice, so what do you think about changing this by something more suitable? maybe this could works very well. I like your suggestion, el fixed
Medium

  1. 00:16:337 (2) - Normal Sampleset with a clap, probably you've forgot to put it.
  2. 00:16:781 (1) - Are you sure that you want to keep this NC? seems like that is following the same stanza as the previous one, so would be better if you consider to remove it.
  3. 00:50:115 (1) - Same as above. fixed all three above
  4. 01:12:337 (2,3,4,5,1,2,3,4,1,2) - This is a great way to emphasize the vocals, but I think that the difficulty spike drops a lot at this part which could be an issue due that the previous difficulty was mapped in a constant way. You're right!
Difficult

  1. 00:13:226 (6) - How about to add an NC here, as you've did it here 00:11:448 (1) - it makes more sense since it could keep the consistency.
  2. 00:33:226 (2) - The same thing I've said about this.
  3. 00:16:337 (5) - Use an Normal Sampleset with a clap, you should try it, sounds a lot better with it.
  4. 00:18:115 - Same as above. fixed all
  5. 00:29:670 (2,3,4,5,6) - Honestly the first time I've played this I couldn't understand the rhythm you was following, apart of the fact that the stacked streams plays kinda bad, so how about to use this kind of rhythm instead? and also could you unstack them a bit to improve the flow? LOL idk same fixed
revolution.

  1. 00:08:337 (3,4) - Could you put those objects closer each other? 1/8 jumps are not really easy to read at first.
    00:30:337 (3) - How about to add an NC here? just as youv'e did it here 00:33:670 (1,2,1,2) -since it's the same kind of rhythm I find it more accurate to do the same thing.
    00:41:670 (1,1,1,1,1,1) - I love it. fixed all
    01:21:448 (2,3,4,5,6,7,1) - Hmmmm... don't you think that this is way too much? I mean without any kind of NCs to make it clear that there's a highly change of spacings? I'd like to suggest you to rework on this pattern once again, right now is not so good at all. yea in fact i don't like that either; rework
Call me back.
Thx! Useful mod haha

sec
Gero
~ Sassybled ~

Topic Starter
Irreversible
XDDD Thanks!

Please contact me before someone wants to rank it
Imakuri
goood i can't breathe
Yuii-
is this like part 2 of the bn test?
i'd say -3 offset, but i'm deaf on one ear so who knows
/informal

[Basic]

Introducing the most DQ'able difficulty in the entire game. Chapter 1, a story written by Yuii-.

  1. 00:05:670 (2,3) - This being the only 1/2 slider+circle pattern with inconsistent spacing looks pretty ugly and it is inconsistent with literally the whole rest of the difficulty. You could either delete (2) or just use and extended slider, but personally this is not the best idea. yea
  2. 00:05:893 (3) - 00:14:115 (1) - 00:33:226 (3) - 01:20:781 (3) - Quoting Bakari because I too feel these sliders are not appropriate for an easy difficulty: the sudden and agressive curves/angles do not go well with the nature of the difficulty's rhythm. Please, try to avoid them by softening the curves? I got rid off the really badly overlapped ones, but the ___> ones should really be fine, how can they possibly be unreadable?
  3. 01:22:115 (4,2) - You could have gone for the full stack here, to be honest. ops
That's it, I suppose. Difficulty is actually very clean, it's just those points that I would highly suggest you to fix. all done ay caramba

[Medium]

There is a noticeable difficulty gap, in terms of density at the very beginning of the map. Would you consider making 00:03:004 (1,2,3) - a slider-pattern; and 00:07:893 (1,2,3,4) - something more readable and less spammable, just delete 00:08:559 (3) - and add a repeat to (2). That'd help the spread a bit. Fixed the first one Second one is perfectly fine imo.


  1. 00:11:004 (1,3) - 00:11:893 (1,3) - These kind of stacks are actually terrible for newbies. They tend to click the object that is below what they just clicked. you are terrible for my map, but good for rankabiliy
  2. 00:24:337 (2,2) - I mean, you already know about this! I will talk about the rhythm anyway, it could be not so dense, like you can make the sliders I mentioned as circles and that'd help with both readability and density. 00:25:225 (2,1) - I'm also not sure abot this jump, I read it as a 1/1, to be honest, wasn't really expecting you to do jumps like that with no intuitive pattern before. Even 00:14:559 (5,1) - was easier to read because there was a 1/1 gap. Although, I would highly suggest you to change both, you would make me happy by changing only the first 1/2 gap mentioned. Oh, and simplify the rhythm, too! Is it better now? Reduced the spike 00:24:781 (1,2,1) -
/formal

  1. 00:50:559 - yoo, irre, come on, i had to point out this as a must-change for the difficulty. you are literally using the same rhythm on the hard difficulty for a normal, that'll literally kill the whole spread. on easy you are barely using 1/1s and you want to introduce all these 1/2 patterns? please :( I do see your concern. But if you compare, the whole diff is made with 1/2, and if you see the next diff, it has a lot of jumps so this is very justified. I hope we can get that through.


/informal

[Difficult]

  1. 00:35:671 (4,5) - I was actually expecting more spacing here, as you did with the previous pattern, it doesn't really look like a 1/4, but it's different for no reason, because vocals are actually stronger on (5). oki
  2. 00:59:004 (4) - If you move this objects by two pixels to the right, spacing becomes even! (Sorry for the pixel mod, ok?). 01:00:559 (2) - Move this three pixels to the right with this one.oki
/formal

man, sick difficulty, i like how you managed some patterns, especially 01:12:337 - this section, the fact that you are separating the final triplets is amazingly good! lol i can't remember, seems more like a mistake tho XDDD

[revolution.]

i like how you named this difficulty cause it's like "i'm a renegade, i will fuck the diffnames and i will name it as 'revolution.' to show my yolo-ness even more!". oko suggested a change, though, dunno if you should listen to son Yuii- or dad Okotaru blah

i would also recommend you to lower the hp by quite A LOT. on the slowest part of the song, the drain is just way too high, one miss can literally make you fail the map Lowered some drops

it's also funny and related with the diffname how the kiai is different from the other diffs xd ..ahhh.. yeah no fixed

  1. 00:08:337 (3,4,5) - this is so hard to hit, the current hitwindow is very short, would you actually consider a full stack as a way of telling the players this is not a 1/4 pattern? i prefer mine tbh :(
  2. 00:10:337 (2,1) - as for that pattern, finishing the slider on the 1/4 sounds better as there is a very prominent sound landing on 00:10:448 - ... it's up to you, the hitwindow is as short as the previous pattern, so maybe making things more easy can avoid people to have shitmisses yeah ok
  3. 00:18:448 (1) - whistle instead of finish
  4. 00:38:115 (3) - missing hitsound
  5. 00:40:559 (2) - nc in order to dfferentiate the 1/2 break with a 1/4 pattern?
  6. 01:01:337 (2) - please remove that hitsound lol fixed all hitsounds
  7. 01:18:559 (2,3,1) - even spacing here it still says something weird but imo its even now
In my opinion, this is hella cool. Please, do call me back, I want to recheck and then move it forward!
Topic Starter
Irreversible
I accidentally edited Yuii's post instead of quoting it (baka me), so you can find your answer above yuii
sorryyyy I can't revert it, stupid browser

on hold for a moment XD
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