forum

Sekirei Cast - Hakuyoku no Seiyaku ~Pure Engagement~ (TV Siz

posted
Total Posts
35
Topic Starter
Ashikabi
This beatmap was submitted using in-game submission on April-26-11 at 1:17:34 PM

Artist: Sekirei Cast
Title: Hakuyoku no Seiyaku ~Pure Engagement~ (TV Size)
Source: Sekirei ~Pure Engagement~
Tags: aniplex seven arcs saori hayami aya endo marina inoue kana hanazawa
BPM: 138
Filesize: 8547kb
Play Time: 01:23
Difficulties Available:
  1. Homura (4.26 stars, 135 notes)
  2. Kazehana (4.86 stars, 205 notes)
  3. Matsu (1.54 stars, 75 notes)
Download: Sekirei Cast - Hakuyoku no Seiyaku ~Pure Engagement~ (TV Size)
Download: Sekirei Cast - Hakuyoku no Seiyaku ~Pure Engagement~ (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Season 2 OP
added skinning
new mp3

New difficulty added
Fight69
Hi there o/

[Easy]

There is a lot of spacing errors, you should replace everything with the distance snap.

00:55:276 (3,4,5) - You should maybe avoid something like that in a Easy

[Hard]

Same here about the spacing errors

Small circle, noooooo ! x_x
I suggest you to make them bigger

00:15:059 (2) - Move this circle to 00:15:168 (Beatsnap Divisor : 1/4)
00:15:928 (5) - Move this circle to 00:16:037 (Beatsnap Divisor : 1/4)
00:17:668 (2) - Move this circle to 00:17:776
00:20:059 (7) - Extend this slider by 1/4 (blue tick)
00:54:189 (3) - Move this circle to 00:54:298
00:54:842 (5) - Extend this slider by 1/4 (blue tick)
00:57:450 (10) - New combo ?
01:00:928 (2) - Extend this slider by 1/4 (blue tick)
01:01:798 (4) - ^
01:03:537 (2) - ^

With all these Spacing error, I can only mod the Timeline :/

No star for the moment

Try to fix everything, and when everything will be ok, catch me IG, I'll recheck it.
Topic Starter
Ashikabi

Fight69 wrote:

Hi there o/

[Easy]

There is a lot of spacing errors, you should replace everything with the distance snap.

00:55:276 (3,4,5) - You should maybe avoid something like that in a Easy

[Hard]

Same here about the spacing errors

Small circle, noooooo ! x_x
I suggest you to make them bigger

00:15:059 (2) - Move this circle to 00:15:168 (Beatsnap Divisor : 1/4)
00:15:928 (5) - Move this circle to 00:16:037 (Beatsnap Divisor : 1/4)
00:17:668 (2) - Move this circle to 00:17:776
00:20:059 (7) - Extend this slider by 1/4 (blue tick)
00:54:189 (3) - Move this circle to 00:54:298
00:54:842 (5) - Extend this slider by 1/4 (blue tick)
00:57:450 (10) - New combo ?
01:00:928 (2) - Extend this slider by 1/4 (blue tick)
01:01:798 (4) - ^
01:03:537 (2) - ^

With all these Spacing error, I can only mod the Timeline :/

No star for the moment

Try to fix everything, and when everything will be ok, catch me IG, I'll recheck it.
I think the spacing is fine and I dun map on 1/4 scale yet
Vicho
good job XD

star
FurukawaPan
[Easy]
Nice.

[Hard]
00:25:928 (3,4,5,6) - oh no. Don't hide this so viciously behind the previous slider. Please move it. Even a jump would be preferable.
There is another concealment which happens at 00:27:668 (10) - (can you tell why this one is cool, but the previous one isn't?) I suppose it is subjective though, lol.
00:33:972 (8,9,10,1,2) - This is probably fine. It seems you deliberately chose to space these really close for dramatic effect? Some people might get tricked into clicking it fast since it is spaced this way. Here too 01:10:928 (7,8,9,10,11) -

The placement of objects throughout is sort of messy looking in appearance. Maybe nudge things around a bit to gain more symmetry in your placement.
AdRon Zh3Ro
Seems fine...
James2250
-You need a hitcircle overlay and a hitcircle approach circle (you can get them from the template skin if you want)
-Your background is 1228x767, the maximum allowed is 1024x768 so resize it
-Make a normal, the jump from easy to hard is too big, and its a pretty short map anyway
-Make the slider velocity different on easy and hard
-The hitsounds sound kinda loud, I would decrease the volume
-Countdown doesn't fit with the song really, remove it

Easy:
Overall difficulty +1 or +2
Check AIMod (ctrl+Shift+A), for an easy AIMod really shouldn't give any spacing errors (or maybe 1 or 2) as spacing shouldn't be too dramatic in an easy. I would suggest you fix everything it says
00:20:711 (6) - finishes don't really fit, I would try claps or something
00:25:276 (6) - would look nicer being symmetrical
00:27:668 (8) - finishes don't fit
01:19:189 (8) - new combo
01:21:363 (1) - end with a whistle not a finish

Hard:
Make the circle size 1 larger
The spacing is very small for a hard, it just looks odd, make it 1.0 spacing and redo it
The main problem with this difficulty at the moment is everything is just too clumped together, add some jumps into it, and in general just spread everything out more
01:23:537 (1) - start this earlier somewhere

PM me after fixes and I will star
wmfchris
[hard]
0:15:059 (2) left 1 grid
0:17:450 (1,2,3,4,5) spacing different from others
0:23:102 (5,6,7) ^
0:24:624 (9,10) (9) down 1 grid, (10)and the coming notes down 2 grids
0:25:928 (3,4,5) (3) down 1 grid, (4) down 3 grids, (5) left 1 grid+down 2 grids
...
need re-snapping, use grid level 3 and switch on distance spacing

[easy]
spacing ok

star, need rechecks~
Ekaru
Hard:

Much of this map has incorrect, horrible note placement on the timeline. In other words, it's off and doesn't play well.

Using 1/4 snap, go through this map on 25% speed. Note the vocals. On places like 00:14:842 (1,2,3,4,5,6,7) - you should notice that some hit objects are slightly off. In that particular combo both 2 and 5 are off. They should be 1/4 later.

Look through the map for situations like that. As it is it doesn't play well. Also, consider increasing the spacing.

Easy:

Plays more like a Normal to me.

00:12:885 (4,5) - Hit circles under slider ends are hard for newbs to catch.
00:30:494 (3) - ^
00:37:450 (3) - ^
01:02:450 (3,4) - ^
01:08:755 (3) - ^
01:16:363 (3,4) - ^

And, due to the new patch, keep the Approach Rate as it is. However, increase the Overall Difficulty to 4 or 5. An OD of 1 is a joke, even to a newbie. It's just way too big of a hit window.
Topic Starter
Ashikabi

Ekaru wrote:

Hard:

Much of this map has incorrect, horrible note placement on the timeline. In other words, it's off and doesn't play well.

Using 1/4 snap, go through this map on 25% speed. Note the vocals. On places like 00:14:842 (1,2,3,4,5,6,7) - you should notice that some hit objects are slightly off. In that particular combo both 2 and 5 are off. They should be 1/4 later.

Look through the map for situations like that. As it is it doesn't play well. Also, consider increasing the spacing.

Easy:

Plays more like a Normal to me.

00:12:885 (4,5) - Hit circles under slider ends are hard for newbs to catch.
00:30:494 (3) - ^
00:37:450 (3) - ^
01:02:450 (3,4) - ^
01:08:755 (3) - ^
01:16:363 (3,4) - ^

And, due to the new patch, keep the Approach Rate as it is. However, increase the Overall Difficulty to 4 or 5. An OD of 1 is a joke, even to a newbie. It's just way too big of a hit window.
done!

to be honest I dun usually map 1/4 but I gave my try
Zelos
Wow i didnt see much to mod really. You did a good job on the map.

You should start a kiai time at 00:53:102 though. it will make it more epic.

great job though. i definitely look fwd to seeing this rank.
Hijiri Tezuka
Hello~
------------------
General:
Could you get a higher quality mp3 for this? It sounds like you went up to your speakers with a tape recorder and just let the song play.

Easy-
Seems fine, but the sliders are a bit fast for an easy, could you slow them down a bit?

Hard-
00:24:407 (10,11,12,1,2,3,4,5,6,7,8,9,10,11,12) - Loosen this up just a bit, it looks like a giant knot.
Also, Please increase the Circle size, I think they're a bit too small, it's almost nerve wracking since you gotta hit the note dead center.
-----------------------
With that, here's a star and I wish you good fortune!
Topic Starter
Ashikabi

Oyashiro Beatrice wrote:

Hello~
------------------
General:
Could you get a higher quality mp3 for this? It sounds like you went up to your speakers with a tape recorder and just let the song play.

Easy-
Seems fine, but the sliders are a bit fast for an easy, could you slow them down a bit?

Hard-
00:24:407 (10,11,12,1,2,3,4,5,6,7,8,9,10,11,12) - Loosen this up just a bit, it looks like a giant knot.
Also, Please increase the Circle size, I think they're a bit too small, it's almost nerve wracking since you gotta hit the note dead center.
-----------------------
With that, here's a star and I wish you good fortune!
should I change the circle I gotta remap the entire difficulty, beside I am allow to use this little circles anyway. I loosen up that part though

thx for modding
Haneii
Done mapping it but not sure I like how it turned out so I'll prob be remapping some parts ...haven't gotten around to adding the hitsounds but It's ready for modding :)

ATTACH[Sekirei Cast - Hakuyoku no Seiyaku ~Pure Engagement~ (TV Size) (Ashikabi) [Haneii's Normal].osu]



:P

Download: Sekirei Cast - Hakuyoku no Seiyaku ~Pure Engagement~ (TV Size) (Ashikabi) [Haneii's Normal].osu
lovhin456
Hi ~

Skin;
- I made this ~ Hope you like it :3
http://www.mediafire.com/?cveheuzg4eybmcq

General;
- Your mp3 is low...try this one http://www.mediafire.com/?545gfkrpcwr47c1 ??
- Try this colors ??
Combo1 : 139,61,173
Combo2 : 255,62,62
Combo3 : 121,186,251
Combo4 : 255,45,150
Combo5 : 252,224,141
- Add more diffs.

Easy;
- Umm, slider verlocity is kind of high for easy
- 00:09:624 >> remove whistle
- Umm, to make things easier, remove the whistles you have on all slider
- 00:53:102 >> kiai time starts here
- 01:06:146 >> kiai time ends here
- 01:07:015 >> start other kiai time here
- 01:27:885 >> end it here
- You placed the beats well in the timeline but not very much on the playfield, make it more appealing also fix the spacing errors.

Hard;
- Increase circle size.
- Use the kiai time I put in Easy
- You placed the beats well in the timeline but not very much on the playfield, make it more appealing.

Star ~
Topic Starter
Ashikabi

lovhin456 wrote:

Hi ~

Skin;
- I made this ~ Hope you like it :3
http://www.mediafire.com/?cveheuzg4eybmcq

General;
- Your mp3 is low...try this one http://www.mediafire.com/?545gfkrpcwr47c1 ??
- Try this colors ??
Combo1 : 139,61,173
Combo2 : 255,62,62
Combo3 : 121,186,251
Combo4 : 255,45,150
Combo5 : 252,224,141
- Add more diffs.

Easy;
- Umm, slider verlocity is kind of high for easy
- 00:09:624 >> remove whistle
- Umm, to make things easier, remove the whistles you have on all slider
- 00:53:102 >> kiai time starts here
- 01:06:146 >> kiai time ends here
- 01:07:015 >> start other kiai time here
- 01:27:885 >> end it here
- You placed the beats well in the timeline but not very much on the playfield, make it more appealing also fix the spacing errors.

Hard;
- Increase circle size.
- Use the kiai time I put in Easy
- You placed the beats well in the timeline but not very much on the playfield, make it more appealing.

Star ~
done! however this mp3 seems kinda offbeat. as color I like the color I am using. spacing is fine too cuz 2 BAT had check it they said its ok. thx for the skin I think I can use it as my osu game playing skin as well

also small circle is my style for hard map, its not in an option for no reason so I will stick with it
lovhin456

Ashikabi wrote:

done! however this mp3 seems kinda offbeat. as color I like the color I am using. spacing is fine too cuz 2 BAT had check it they said its ok. thx for the skin I think I can use it as my osu game playing skin as well

also small circle is my style for hard map, its not in an option for no reason so I will stick with it
Opps, I forgot to tell you...I got a new mp3, I didn't make the one you had louder so that's why is not the same offset, maybe you will need to change it orz I forgot to tell you ~ Glad you liked the skin elements :3
mm201
All difficulties:
  1. Offset: 900. All other timing sections should inherit. Remember to resnap them to the new timing.
  2. The spinner is mostly transparent, so it's hard to see your spinning.
Easy:
  1. 00:20:059 (5,1) - AR0 makes this overlap hard to read.
  2. 00:21:798 (2) - Symmetryfail. More like http://osu.ppy.sh/ss/25754 ? =P
  3. 00:23:537 (4) - ^ etc.
  4. 00:48:755 (1,2) - There were many 1-grid overlaps like this which could be made to look nicer by moving them apart just a bit so they don't overlap.
  5. New combo markers go at: 00:07:856 (1) - 00:11:334 (3) - 00:14:813 (1) - 00:17:421 (2) - 00:21:552 (1) - 00:25:030 (5) - 00:31:334 (4) - 00:35:682 (2) - 00:39:160 (1) - 00:42:639 (1) - 00:48:726 (1) - 00:53:102 (1) - 01:00:059 (1) - 01:03:320 (5) - 01:07:015 (1) - 01:13:972 (1) - 01:17:233 (5) -
Hard:
  1. The small circles lead to a very squished beatmap which doesn't make effective use of the screen space. Something to consider for future maps is to use larger circles with wider spacing to help use all the screen and make more structured maps.
  2. 00:12:421 (5) - Move forward by a 1/4.
  3. 00:28:726 (1) - Shorten by a 1/4.
  4. 00:30:030 (4) - Move back by a 1/4.
  5. 00:53:972 (2,3,4) - Consider unstacking? It's confusing to read.
  6. 00:54:842 (5) - Right click the red endpoint.
  7. 00:56:581 (10) - Move the new combo back one to here.
  8. 01:10:928 (7) - Add a new combo.
lovhin456

MetalMario201 wrote:

* The spinner is mostly transparent, so it's hard to see your spinning.
Fixed ~~ :3 Is it better now ?? I replaced it with stars

+

EDIT:
New video ~
http://www.mediafire.com/?tb9um00nkaakv3r
I placed 2 videos, one has audio and better quality plus subs but the size is ... a lot ! The other is one with ehh low quality ?? Subs and no audio, if you can find someone who's better at this ask him/her to convert the video with higher quality :3 Add the video only if you think it will improve the map.
Also I'm working on the skin now, I'll edit this post when I finish with it.

EDIT 2:

I finished with the skin, like I said I didn't skin all game elements just the necesary ones to play the map, hope you like it and if you don't like something then you can ask me to change it :3
http://www.mediafire.com/?a3qphg0safgapbt
Also, I know there's the spinner-circle just put it again, I changed a few things in it.
And also, I made a mistake, change the name of 300k to 300g and 300g to 300k, the one with 2 !! should be 300g
KanaRin
Star<3
lovhin456
Here, the scorebar BG and the star2

loser101_old
hi!
Great song!

Kusano
the beats seem fine. its timed correct. Move the approce, hp drain and over all over to the right 1.

Tsukiumi
Seems fine. nothing is wrong.
lovhin456
Hey ~ It's been a while but I'm here with better skin elements plus a really good quality video (at least better than the last one) but the size is bigger, use it if you want to + no kudosu for this post ~
http://www.mediafire.com/?1gl46aoas517iv7
Replace anything you have with those elements :3
Alace
Offset +20ms

<Minato>
00:09:378 (3) - new combo
00:11:769 (3,4,5,6) - bad spacing
cutsom hitsounds don`t fit the song at all
Topic Starter
Ashikabi

Alace wrote:

pffset +20ms

<Minato>
00:09:378 (3) - new combo
00:11:769 (3,4,5,6) - bad spacing
cutsom hitsounds don`t fit the song at all
done! but are u sure about the offset?
h3k1ru
the video so bad quality, also it has audio stream..
koko6162006
That only my suggestion :) I am not a professional modder .
I try to give some suggestion.If that have something wrong .I am sorry from it. :(

[Minato]
00:11:153 how about add a note?
00:20:066 new combo?
00:20:501 add a note?
00:21:153 (12) move to 00:21:262?
00:21:370 (13) del this note?
00:40:175 add a note?
00:43:653 ^
00:45:392 ^
01:09:957 how about shorten this slider and add a note at 01:10:501?
01:20:066 make it regular

After u added the note , I think it will better to listen :?
Sorry my poor english = = I hope that suggestion can be helpful for u .
Topic Starter
Ashikabi

koko6162006 wrote:

That only my suggestion :) I am not a professional modder .
I try to give some suggestion.If that have something wrong .I am sorry from it. :(

[Minato]
00:11:153 how about add a note?
00:20:066 new combo?
00:20:501 add a note?
00:21:153 (12) move to 00:21:262?
00:21:370 (13) del this note?
00:40:175 add a note?
00:43:653 ^
00:45:392 ^
01:09:957 how about shorten this slider and add a note at 01:10:501?
01:20:066 make it regular

After u added the note , I think it will better to listen :?
Sorry my poor english = = I hope that suggestion can be helpful for u .
done, thank you
ziin
[general]
video shouldn't have music (I don't know how maps get ranked with music, but some do). Also, OH THE PIXELS. here's a 7 MB file:
http://www.mediafire.com/?k4ru1tsdm56n0dy
I might compress the pngs too for you. You've got 900 kB of image stored in 1.4 MB.

[matsu]
It's got all these double notes which are too hard for the overall difficulty of it. Examples:
00:12:892 (2)
00:13:762 (4)
00:21:588 (1) etc...
If you could get these on a beat and not necessarily where she's singing, it would make it more fun, at least for me. You don't HAVE to map the pickup beats, at least not in something that's less than 2 stars.
00:31:370 (1) make it follow lyrics using a triplet repeating slider. This introduces a slider tick problem, so you should probably increase that if you do this.
00:53:979 (2-4) ^. In fact, any place where they sing triplets would be a really good place to introduce a triplet slider.

Yes, I know technically they're doing a 3 a + 1 a + pattern rather than true triplets, but the error is pretty small, and it doesn't matter much in normal. It sounds better than what you have right now.

[minato]
You've got spacing of around 0.6x and an absolutely tiny circle. I don't think I'll ever use a hit circle smaller than default when mapping. It makes it unnecessarily hard, and impossible to hard rock. There's not really any mouse movement at all, and the rhythm isn't impressive, so it doesn't have much going for it. If you mapped it with a normal hit circle and 1.0x, it would be a whole lot better to me.

00:12:892 (7) slide it or new combo
00:18:979 (5) slide it and silence the end.
00:20:066 (1) slide it to where (2) is now
there's a few more that you can pick out if you want to change it.
00:35:718 (2) parts like this would be better with sliders/plain beats on 1 + and 2 +, then another slider starting on a. There's all sorts of ways to make it more fun by sticking in sliders where it matches a slurred held note in the music.
mm201
All difficulties:
  1. The sliderball animation flickers oddly. One of the frames is off.
Matsu:
  1. Nice job with the choice of rhythms on this difficulty.
  2. 00:56:370 (4) - Unstack this? The low AR makes it hard to tell whether the slider comes first or second. Try moving (2, 3) further right.
  3. 01:21:370 (1) - End at 01:26:153 ? (the previous tall white tick)
Minato:
  1. In an unstructured "flowy" map, spacing is very important since it's one of the few timing cues available to the player. Here is what stood out to me:
  2. 00:18:109 (3,4) - Spacing. Moving (1, 2, 3) is probably more straightforward.
  3. 00:20:066 (1,2) - Spacing. Move further apart.
  4. 01:04:414 (5,6) - ^
  5. 01:07:022 (1,2) - ^
  6. 01:09:414 (5,6) - Spacing. Move closer together.
  7. 01:23:109 (1) - End at 01:26:153 ? (the previous tall white tick)
Topic Starter
Ashikabi

MetalMario201 wrote:

All difficulties:
  1. The sliderball animation flickers oddly. One of the frames is off.
Matsu:
  1. Nice job with the choice of rhythms on this difficulty.
  2. 00:56:370 (4) - Unstack this? The low AR makes it hard to tell whether the slider comes first or second. Try moving (2, 3) further right.
  3. 01:21:370 (1) - End at 01:26:153 ? (the previous tall white tick)
Minato:
  1. In an unstructured "flowy" map, spacing is very important since it's one of the few timing cues available to the player. Here is what stood out to me:
  2. 00:18:109 (3,4) - Spacing. Moving (1, 2, 3) is probably more straightforward.
  3. 00:20:066 (1,2) - Spacing. Move further apart.
  4. 01:04:414 (5,6) - ^
  5. 01:07:022 (1,2) - ^
  6. 01:09:414 (5,6) - Spacing. Move closer together.
  7. 01:23:109 (1) - End at 01:26:153 ? (the previous tall white tick)
done!
FurukawaPan
[Homura]

00:14:849 (1) - make this slider 1/4 shorter
00:15:718 (3) - ^
00:17:457 (1) - ^
00:37:022 (3) - Feels a little long, consider shortening and adding a hitcircle
00:43:544 (3) - Make it a 1/4 earlier, maybe even consider combining into the 2 as a super short slider.
00:53:979 (2) - make this slider 1/4 shorter
00:54:849 (4) - ^
00:55:718 (6) - ^
01:03:544 (2) - ^
01:21:370 (1,2,3,4) - Symbol sounds go here?
LuPiiTa
:3
FurukawaPan
[Kazehana]

00:16:370 (6) - This may be better without clap
00:20:066 (1) - I think 1/4 longer fits music better
00:33:979 (8,9,10) - wider apart? it just feels too close for the sparse beats.
00:46:153 (9) - new combo
00:57:457 (2,3,4) - same as 33:979, These sparse hits are much more fun if you space them out as evenly distanced jumps.
01:05:935 (7,8,9,10,11) - I would make attempt to fit the music a bit better here, but it's not really wrong, just not as exciting as it could be.
01:07:892 (2) - make it 1/4 shorter, much better that way.
01:08:762 (4) - ^
01:10:935 (1,2,3,4) - same as 33:979, make wider spacing for this part.
Topic Starter
Ashikabi

FurukawaPan wrote:

[Kazehana]

00:16:370 (6) - This may be better without clap
00:20:066 (1) - I think 1/4 longer fits music better
00:33:979 (8,9,10) - wider apart? it just feels too close for the sparse beats.
00:46:153 (9) - new combo
00:57:457 (2,3,4) - same as 33:979, These sparse hits are much more fun if you space them out as evenly distanced jumps.
01:05:935 (7,8,9,10,11) - I would make attempt to fit the music a bit better here, but it's not really wrong, just not as exciting as it could be.
01:07:892 (2) - make it 1/4 shorter, much better that way.
01:08:762 (4) - ^
01:10:935 (1,2,3,4) - same as 33:979, make wider spacing for this part.
done
Please sign in to reply.

New reply