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Neople - Seatrain [OsuMania]

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Topic Starter
paperlens
This map has been deleted on the request of its creator. It is no longer available.
Dellvangel
Hai hai! Here is my mod:
M4M

Click here
This is just my suggestion, feel free to reject.

1|2|3|4|5|6|7
[General]
* I find something when open AiMod at Easy diff

Solution: Add preview time at 00:48:522 - ; Check the correct title of this song, idk what is the correct title, "Seatrain" or "seatrain".
* Overmapped. Easy < 1,5 ; Normal < 2,25.
Solution: Consider to change the diff name like 'Easy' to 'Normal', 'Normal' to 'Hard'; 'Hard' to 'Maximum'/'Insane' or 'Hard+'.

[Easy]
* 00:10:263 - (optional) add note, loud sound, consider add to col 4 for consistency.
* 00:11:117 - ^
* 00:30:579 - ^
* 00:33:807 - ^, etc if you find sound like above, consider to add note.
* 01:14:440 - add note?
* 01:17:478 - ^
* 01:23:554 - ^
* 01:29:630 - ^. etc consider to add note.

[Normal]
* 00:05:516 (5516|6,5706|6,5896|6) - (optional) may be you should re-map to move this to col 5? people inclined play with col 2,3,5,6, move it will make it easier for play.
* 00:45:959 - may be you can use stairs pattern for this sound?

[Hard]
Sorry i can't mod this diff, because i can't testplay it before mod it (my poor 7K skill u.u). Seems fine i think.

That's all, good luck! :)
Purrinya
M4M~
Columns: 1/2/3/4/5/6/7

[Easy]
00:04:756 (4756|1) - remove ( because you put 1 note in previous sounds)
00:07:794 (7794|2) - ^
00:09:313 (9313|5,9503|6) - ^
00:50:896 - add to 2 and 6 ?
00:56:972 - ^
[Normal]
00:01:528 (1528|0) - remove?
00:03:047 (3047|6) - ^
00:04:566 (4566|5) - ^
00:05:706 (5706|6) - ^
There are other same parts ;)
00:05:896 (5896|6) - move to 5 (comfort)
00:13:680 (13680|1) - remove
00:48:617 (48617|1) - romove?
[Hard]
00:36:465 (36465|6) - remove
00:42:731 - remove 1 note
everything looks fine here :)

Good luck! 8-)
Kruzon
hiii m4m here yooohooo

7k column format 1-7
Before applying my mods, make sure to temporarily turn your sample volume to 0% to avoid confusion and conflict

Easy

While i have no qualm with your difficulty tag, I do aim to make this as easiest as possible, so it's actually playable by newbie players.

00:00:199 (199|4) - move to 6
00:01:149 (1149|3,1908|3,2668|3,3427|3) - using space key to represent the drum is a very smart move, you may keep it for better notes presentation
00:02:098 (2098|4,2098|0) - however being an easy, i don't think you need to emphasis this sound with 2 notes, 1 note is enough. Suggest delete 00:02:098 (2098|0) -
00:02:478 (2478|5,2478|2) - same reason, delete 00:02:478 (2478|5) -
00:03:617 (3617|0) -
00:04:756 (4756|1) -
00:05:516 (5516|6) -
00:06:085 (6085|1,6275|4) -

00:06:275 (6275|2) - move to 4

00:07:604 (7604|6,7794|2) - delete
00:08:174 (8174|0,8554|2) - delete

Okay, I think i will stop pointing out regarding this, you might have done this intentionally, but keep in mind that an Easy standard of Osu Mania should be newbie friendly. Uses of extra chords for emphasis is unnecessary and quite worrying. Out of respect of your mapping style, I accept your unique mapping on space-bar column to represent the drum, while this is challenging enough, the least you can do is reduce your chords usage

I will now proceed but will look onto different issue:

00:10:073 (10073|2,10263|0,10453|2,10642|0,10832|2,11022|0,11212|2,11592|0) - quite imbalance and high pressure on left hands, suggest:
00:10:453 (10453|2,10642|0) - move 1 time to the right
00:10:832 (10832|2,11022|0) - move 2 times to the right
00:11:212 (11212|2) - move to 5
00:11:782 (11782|3) - move to 2
00:12:161 (12161|3,12161|1) - move 1 time to the right

00:12:731 (12731|6) - this belong to the left side, i'd move it to 1
00:13:870 (13870|6,13870|5) - wasn't that loud, delete 1
00:14:060 (14060|3,14060|4) - same, well you're supposed to use space key to represent the drum right?
00:15:389 (15389|6,15389|1) -
00:15:579 (15579|3,15579|2) -
00:18:427 (18427|3,18427|6) -

00:18:237 (18237|1,18237|4,18427|3,18427|6,18807|4,18807|1) - these are alright though since it's valid emphasis, think why i said so
'
I know this is easy, but actually 00:24:883 (24883|4,24883|5) - deserve 3 notes here considering you use 2 notes on 00:26:402 (26402|6,26402|5) - 00:27:921 (27921|0,27921|1) - 00:29:440 (29440|5,29440|1) - to emphasize them. But, 3 notes are absurd on an Easy, the only way is for you to reduce chord usage on 00:27:921 (27921|0,27921|1) - 00:26:402 (26402|5,26402|6) -
00:32:478 (32478|6,32478|5) -
00:34:187 (34187|0,34187|2) -
00:38:554 (38554|6,38554|5) -
00:40:073 (40073|1,40073|2) -
00:41:592 (41592|5,41592|4) -

00:43:111 (43111|2,43111|0) - this definitely need to has different density than the rest of the notes 00:42:731 (42731|2,42731|4,43491|4,43491|6,43870|4,43870|6,44250|0,44250|2) - , because it has considerably loud crash and it's weird for having the same density as the rest of the kick sound
00:44:630 (44630|5,44630|1) -
00:46:149 (46149|0,46149|2) -

00:47:288 (47288|3) - move to 5
00:48:237 (48237|4) - move to 2, column 2 is boring

00:49:377 (49377|1,49377|5) - should not have the same density as 00:49:756 (49756|5,49756|1) - , it deserves higher density as a base sequence
00:49:756 (49756|1,49756|5) - weren't you going to represent the drum using the space bar key on the middle?

00:55:453 (55453|1,55453|5,55832|5,55832|1) - I've pointed out the exact issue somewhere above,
01:01:528 (61528|4,61528|6) - deserve higher density due to crash sound + new base sequence

hmm

* the notes density is quite worrying, spend quality time recheck this difficulty
* keep your style but don't fade it off as the map progressed, for example your use of space bar key to represent drum is nice idea, but keep the chord fixed
* again, this is an easy difficulty, so make sure it's newbie friendly.
* you can call me again if you think you fixed most of them. Also, make sure to apply the basic of my mod to other difficulty of yours as well,

good luck with your map c:
Topic Starter
paperlens

Dellvangel wrote:

Hai hai! Here is my mod:
M4M

Click here
This is just my suggestion, feel free to reject.

1|2|3|4|5|6|7
[General]
* I find something when open AiMod at Easy diff - thank you for noticing XD fixed now

Solution: Add preview time at 00:48:522 - ; Check the correct title of this song, idk what is the correct title, "Seatrain" or "seatrain".
* Overmapped. Easy < 1,5 ; Normal < 2,25.
Solution: Consider to change the diff name like 'Easy' to 'Normal', 'Normal' to 'Hard'; 'Hard' to 'Maximum'/'Insane' or 'Hard+'. will fix soon

[Easy]
* 00:10:263 - (optional) add note, loud sound, consider add to col 4 for consistency.
* 00:11:117 - ^
* 00:30:579 - ^
* 00:33:807 - ^, etc if you find sound like above, consider to add note.
* 01:14:440 - add note?
* 01:17:478 - ^
* 01:23:554 - ^
* 01:29:630 - ^. etc consider to add note.
Actually you can see clearly which drum sounds I wanna map and which I don't map, so most of it I don't want to add.


[Normal]
* 00:05:516 (5516|6,5706|6,5896|6) - (optional) may be you should re-map to move this to col 5? people inclined play with col 2,3,5,6, move it will make it easier for play. - yeah XD now remapped
* 00:45:959 - may be you can use stairs pattern for this sound? - sorry but I hate stairs

[Hard]
Sorry i can't mod this diff, because i can't testplay it before mod it (my poor 7K skill u.u). Seems fine i think.

That's all, good luck! :)

thank you for your mod XD
Topic Starter
paperlens

Purrinya wrote:

M4M~
Columns: 1/2/3/4/5/6/7

[Easy]
00:04:756 (4756|1) - remove ( because you put 1 note in previous sounds) - Done
00:07:794 (7794|2) - ^
00:09:313 (9313|5,9503|6) - ^
re-patterned some thanks XD

00:50:896 - add to 2 and 6 ? - no
00:56:972 - ^- no
[Normal]
00:01:528 (1528|0) - remove? - didn't remove any notes, sorry
00:03:047 (3047|6) - ^
00:04:566 (4566|5) - ^
00:05:706 (5706|6) - ^
There are other same parts ;)
00:05:896 (5896|6) - move to 5 (comfort) - Done remap here
00:13:680 (13680|1) - remove
00:48:617 (48617|1) - romove?
[Hard]
00:36:465 (36465|6) - remove
00:42:731 - remove 1 note
- didn't remove any notes, sorry
everything looks fine here :)

Good luck! 8-)
thanks for mod -w- :D
Topic Starter
paperlens

Kruzon wrote:

hiii m4m here yooohooo

7k column format 1-7
Before applying my mods, make sure to temporarily turn your sample volume to 0% to avoid confusion and conflict

Easy

While i have no qualm with your difficulty tag, I do aim to make this as easiest as possible, so it's actually playable by newbie players.

00:00:199 (199|4) - move to 6 - no
00:01:149 (1149|3,1908|3,2668|3,3427|3) - using space key to represent the drum is a very smart move, you may keep it for better notes presentation
00:02:098 (2098|4,2098|0) - however being an easy, i don't think you need to emphasis this sound with 2 notes, 1 note is enough. Suggest delete 00:02:098 (2098|0) -
00:02:478 (2478|5,2478|2) - same reason, delete 00:02:478 (2478|5) -
00:03:617 (3617|0) -
00:04:756 (4756|1) -
00:05:516 (5516|6) -
00:06:085 (6085|1,6275|4) -

00:06:275 (6275|2) - move to 4 - I'm not sure about this, will ask others' opinion about this

00:07:604 (7604|6,7794|2) - delete
00:08:174 (8174|0,8554|2) - delete

Okay, I think i will stop pointing out regarding this, you might have done this intentionally, but keep in mind that an Easy standard of Osu Mania should be newbie friendly. Uses of extra chords for emphasis is unnecessary and quite worrying. Out of respect of your mapping style, I accept your unique mapping on space-bar column to represent the drum, while this is challenging enough, the least you can do is reduce your chords usage thank you for respecting my style, and I appreciate all you've done, thank you for writing a lot

I will now proceed but will look onto different issue:

00:10:073 (10073|2,10263|0,10453|2,10642|0,10832|2,11022|0,11212|2,11592|0) - quite imbalance and high pressure on left hands, suggest:
00:10:453 (10453|2,10642|0) - move 1 time to the right
00:10:832 (10832|2,11022|0) - move 2 times to the right
00:11:212 (11212|2) - move to 5
00:11:782 (11782|3) - move to 2
00:12:161 (12161|3,12161|1) - move 1 time to the right

00:12:731 (12731|6) - this belong to the left side, i'd move it to 1 - drum sound and chord is different, and move to 1 feels bad when playing
00:13:870 (13870|6,13870|5) - wasn't that loud, delete 1 - Done
00:14:060 (14060|3,14060|4) - same, well you're supposed to use space key to represent the drum right?
00:15:389 (15389|6,15389|1) -
00:15:579 (15579|3,15579|2) -
00:18:427 (18427|3,18427|6) -

00:18:237 (18237|1,18237|4,18427|3,18427|6,18807|4,18807|1) - these are alright though since it's valid emphasis, think why i said so
'
I know this is easy, but actually 00:24:883 (24883|4,24883|5) - deserve 3 notes here considering you use 2 notes on 00:26:402 (26402|6,26402|5) - 00:27:921 (27921|0,27921|1) - 00:29:440 (29440|5,29440|1) - to emphasize them. But, 3 notes are absurd on an Easy, the only way is for you to reduce chord usage on 00:27:921 (27921|0,27921|1) - 00:26:402 (26402|5,26402|6) -
00:32:478 (32478|6,32478|5) -
00:34:187 (34187|0,34187|2) -
00:38:554 (38554|6,38554|5) -
00:40:073 (40073|1,40073|2) -
00:41:592 (41592|5,41592|4) -
- nope because that sound is what I've been ignoring during the whole diff -


00:43:111 (43111|2,43111|0) - this definitely need to has different density than the rest of the notes 00:42:731 (42731|2,42731|4,43491|4,43491|6,43870|4,43870|6,44250|0,44250|2) - , because it has considerably loud crash and it's weird for having the same density as the rest of the kick sound
00:44:630 (44630|5,44630|1) -
00:46:149 (46149|0,46149|2) -
- same nope because that sound is what I've been ignoring during the whole diff -

00:47:288 (47288|3) - move to 5
00:48:237 (48237|4) - move to 2, column 2 is boring
- no change here

00:49:377 (49377|1,49377|5) - should not have the same density as 00:49:756 (49756|5,49756|1) - , it deserves higher density as a base sequence - same as above : nope because that sound is what I've been ignoring during the whole diff -
00:49:756 (49756|1,49756|5) - weren't you going to represent the drum using the space bar key on the middle? - Not here. this is a new part of the song, in this diff I decide to make it Symmetrical

00:55:453 (55453|1,55453|5,55832|5,55832|1) - I've pointed out the exact issue somewhere above,
01:01:528 (61528|4,61528|6) - deserve higher density due to crash sound + new base sequence
All as above

hmm

* the notes density is quite worrying, spend quality time recheck this difficulty
* keep your style but don't fade it off as the map progressed, for example your use of space bar key to represent drum is nice idea, but keep the chord fixed
* again, this is an easy difficulty, so make sure it's newbie friendly.
* you can call me again if you think you fixed most of them. Also, make sure to apply the basic of my mod to other difficulty of yours as well,

I changed diff names, now this is no longer 'Easy'. I did not delete most notes you've mentioned, that's for keep this diff consistent as a 'map' but not a 'Easy'. I still appreciate your further mods on my other diffs, above all, thank you for mod


good luck with your map c:
Mwallx
路过估个等级 :3
Lv.15→Lv.16~17
Lv.21→Lv.23~24
加油吧...
Topic Starter
paperlens

Mwalls Ho wrote:

路过估个等级 :3
Lv.15→Lv.16~17
Lv.21→Lv.23~24
加油吧...
好 按你说的来-w-
为我的mapset 估了等级,所以deserve kudosu (笑只是为了混SP)
akuma123
Sorry for being late xD
You mod my map so i will mod your map in the weekend, im so busy at the college right now, so please be patient xD
Topic Starter
paperlens

akuma123 wrote:

Sorry for being late xD
You mod my map so i will mod your map in the weekend, im so busy at the college right now, so please be patient xD
doesn't matter XD
Marirose
col=1-7

Lv.8
00:21:465 - http://puu.sh/k9u8I/70c3449d57.jpg ,那个LN之前跟个note我觉得更好
00:37:035 - http://puu.sh/k9ujV/9118d14ddf.jpg ,微调
00:45:959 - 最好加一个在中间
01:03:807 - http://puu.sh/k9up9/c5b7414d89.jpg

Lv.16
00:05:516 - http://puu.sh/k9uxz/136f1f57c6.jpg
00:07:604 - http://puu.sh/k9uzu/ac1a4fbcea.jpg
00:23:364 (23364|3) - 放到5去


别的没啥了
老了,7K摸不动,射个星
Topic Starter
paperlens

Marirose wrote:

col=1-7

Lv.8
00:21:465 - http://puu.sh/k9u8I/70c3449d57.jpg ,那个LN之前跟个note我觉得更好 - 不了吧 一来觉得会被喷太难 二来那个音放在中间整齐一些
00:37:035 - http://puu.sh/k9ujV/9118d14ddf.jpg ,微调 完成微调
00:45:959 - 最好加一个在中间 - ok
01:03:807 - http://puu.sh/k9up9/c5b7414d89.jpg - ok(但还是觉得会被喷太难)

Lv.16
00:05:516 - http://puu.sh/k9uxz/136f1f57c6.jpg - done
00:07:604 - http://puu.sh/k9uzu/ac1a4fbcea.jpg - done
00:23:364 (23364|3) - 放到5去 - ok


别的没啥了
老了,7K摸不动,射个星
感谢小叉 :D
Kurisu Makise
Hi! From cute queue :3
Sorry, i forgot to warn you that i was inactive in the beginning of September.

|1|2|3|4|5|6|7|
Lv.8
00:23:174 (23174|2,23364|4) - 1-3 for balance maybe?
00:23:744 (23744|0,23934|2) - Maybe 3-1 or 4-2 for pitch.
00:35:516 (35516|3,35896|4,36085|5) - 5-4-4 for pitch.
00:37:984 (37984|2,38174|0) - Ctrl+j for pitch.
00:48:617 - Add note to 7, there's last sound for sequence 00:46:528 (46528|1,46718|2,46908|4,47098|2,47288|3,47478|5,47668|3,47858|4,48047|6,48237|4,48427|5) - (bell?) and strong beat at all, it deserves 2 notes.
01:08:934 (68934|5,70073|6) - Better follow higher pitch sound, it would be more consistent with previous. End first LN at 01:10:263 -, add note there and delete second LN. Then move 01:10:453 (70453|5) - to 7 for some column balance.

Lv.16
00:14:630 (14630|4) - End at 00:15:769 - And move next LN to avoid overlapping.
00:24:883 - Add note to 5 since you use 3 notes + LN when cymbal appears.
00:30:959 - ^
00:35:516 - Add note for drum.
00:41:592 - Add note to 2, there's kick sound, like at 00:40:073 -
00:52:415 (52415|6,52794|4) - Sound ends on barline (double white line), isn't it?
01:10:453 - Why no LN?

Lv.24
00:05:706 (5706|2,5896|2) - 1-2 maybe? Seems a bit weird while playing.
00:14:630 (14630|4) - Same with Lv.16
00:15:579 (15579|1) - Delete.
00:17:668 (17668|0) - End at 00:18:427 - according to sound, move note to 2, 00:18:237 (18237|1) - 7, 00:18:427 (18427|2) - replace with 1/2 LN for guitar.
00:43:111 - Add note to 3, this chord shouldn't be weaker than 00:42:731 - (snare -> kick, but + cymbal)
00:43:870 (43870|1,43870|6,43870|5,43870|2) - Delete one, no drum there.
00:44:250 (44250|6,44250|4,44250|0,44250|1) - ^
00:45:389 (45389|2,45389|4,45389|1,45389|5) - ^
01:10:642 (70642|2) - Start at 01:10:453 - , 01:08:934 (68934|5,70073|1) - End at the same place.

Nice map, good luck :D
Topic Starter
paperlens

Kiviman wrote:

Hi! From cute queue :3
Sorry, i forgot to warn you that i was inactive in the beginning of September.

|1|2|3|4|5|6|7|
Lv.8
00:23:174 (23174|2,23364|4) - 1-3 for balance maybe?
00:23:744 (23744|0,23934|2) - Maybe 3-1 or 4-2 for pitch.
00:35:516 (35516|3,35896|4,36085|5) - 5-4-4 for pitch. changed a bit
00:37:984 (37984|2,38174|0) - Ctrl+j for pitch.
00:48:617 - Add note to 7, there's last sound for sequence 00:46:528 (46528|1,46718|2,46908|4,47098|2,47288|3,47478|5,47668|3,47858|4,48047|6,48237|4,48427|5) - (bell?) and strong beat at all, it deserves 2 notes. - sorry but I need to control the diff
01:08:934 (68934|5,70073|6) - Better follow higher pitch sound, it would be more consistent with previous. End first LN at 01:10:263 -, add note there and delete second LN. Then move 01:10:453 (70453|5) - to 7 for some column balance. - I follow the guitar all this part, and I think it snaps good here

Lv.16
00:14:630 (14630|4) - End at 00:15:769 - And move next LN to avoid overlapping. the pattern now is good I think, this sound fade out here so no need to end it at a specific timing, and what's more, I want the LN here break out into the high pitch
00:24:883 - Add note to 5 since you use 3 notes + LN when cymbal appears.
00:30:959 - ^
00:35:516 - Add note for drum. no, and the note in col4 is strong I think
00:41:592 - Add note to 2, there's kick sound, like at 00:40:073 -
00:52:415 (52415|6,52794|4) - Sound ends on barline (double white line), isn't it? - I don't think so, the sound I'm following fades out here
01:10:453 - Why no LN? - not for this diff

Lv.24
00:05:706 (5706|2,5896|2) - 1-2 maybe? Seems a bit weird while playing.
00:14:630 (14630|4) - Same with Lv.16 - ^
00:15:579 (15579|1) - Delete. - no
00:17:668 (17668|0) - End at 00:18:427 - according to sound, move note to 2, 00:18:237 (18237|1) - 7, 00:18:427 (18427|2) - replace with 1/2 LN for guitar., same reason as above
00:43:111 - Add note to 3, this chord shouldn't be weaker than 00:42:731 - (snare -> kick, but + cymbal)
00:43:870 (43870|1,43870|6,43870|5,43870|2) - Delete one, no drum there.
00:44:250 (44250|6,44250|4,44250|0,44250|1) - ^
00:45:389 (45389|2,45389|4,45389|1,45389|5) - ^
01:10:642 (70642|2) - Start at 01:10:453 - , 01:08:934 (68934|5,70073|1) - End at the same place.

Nice map, good luck :D

thank you ! no reply = fixed
Bruce
Random mod #1 我有点赶所以可能口气或者解释很简单不好意思
[8]
00:05:516 (5516|0) - 仔细听一下 这个Hold还能延长一些

00:16:908 (16908|0) - 这个Hold和上面的mod相反 仔细听一下 缩短一些

00:24:313 - 这一段的某个所有的相同的地方都少了个音 应该是要double的
提示:00:25:832 (25832|2) - 既然你抓了这个
00:26:022 (26022|1,26212|3,26402|5) - 又抓了这个
那么少了哪个比较明显的音呢

01:52:035 (112035|4) - 这个音是什么呢 应该窜了吧

[16]
关于长条的Mod也看一下8

00:07:984 - 这里不是00:07:794 - 要删一个

00:10:073 - 我建议短条至少移几个到别的地方 而且这里手感不是很佳

00:20:326 (20326|5,20706|4,20896|3) - 这个手感差评

00:42:731 (42731|3) - 移到别的地方 26 中的一个就不错

00:54:693 (54693|0,54693|1,54883|2,54883|3) - 这种排列很不推荐

01:06:845 (66845|5,66845|6,67035|3,67035|4) - 所以这种也是

01:51:275 - 这里的5个1/2可以适当的变换一下 01:52:035 - 尤其是这个 这里还需要删去一个 没有主音了 架子鼓和之前的一个note是相同的

[24]
00:10:073 (10073|1,10263|4,10453|1,10642|4,10832|1) - 对于24来说比较简单的排列 这边音其实是有变动的 我建议改掉一些 最少也需要改一个给别人看出变化

00:16:149 (16149|2,16339|5,16339|3,16339|4) - Oh no!!!

00:29:820 (29820|4,30010|1,30010|3,30010|2) - ^

00:45:010 (45010|1,45010|2) - 挑一个移到4

00:44:630 (44630|6,44630|5) - 这里挑一个移到左边 和上面对称

00:46:908 (46908|5,47098|3) - 哦巢好不人性啊(.

00:49:756 - 音和之后的相同 所以至少要有一个Note要和这里一样

01:51:275 - 这里就应该Hold了 长音在这里开始的

01:55:832 (115832|3,115832|4,115927|3) - 我个人感觉是很坑的 照顾一下右空格党比较好

加油
Topic Starter
paperlens

Bruce wrote:

Random mod #1 我有点赶所以可能口气或者解释很简单不好意思 - 我本来想找够摸了找你来泡的……
[8]
00:05:516 (5516|0) - 仔细听一下 这个Hold还能延长一些 怎么说呢 不想延长……

00:16:908 (16908|0) - 这个Hold和上面的mod相反 仔细听一下 缩短一些 -感觉只是音量变小00:16:149 - 00:17:668 - 也改了

00:24:313 - 这一段的某个所有的相同的地方都少了个音 应该是要double的 - 改了
提示:00:25:832 (25832|2) - 既然你抓了这个
00:26:022 (26022|1,26212|3,26402|5) - 又抓了这个
那么少了哪个比较明显的音呢

01:52:035 (112035|4) - 这个音是什么呢 应该窜了吧

所以说我不会做简单的diff……太难受了抓了音太难不抓音不爽还不能抓一半

[16]
关于长条的Mod也看一下8

00:07:984 - 这里不是00:07:794 - 要删一个

00:10:073 - 我建议短条至少移几个到别的地方 而且这里手感不是很佳

00:20:326 (20326|5,20706|4,20896|3) - 这个手感差评 改了 不过其实我自己根本感觉不到手感…………

00:42:731 (42731|3) - 移到别的地方 26 中的一个就不错

00:54:693 (54693|0,54693|1,54883|2,54883|3) - 这种排列很不推荐

01:06:845 (66845|5,66845|6,67035|3,67035|4) - 所以这种也是

01:51:275 - 这里的5个1/2可以适当的变换一下 01:52:035 - 尤其是这个 这里还需要删去一个 没有主音了 架子鼓和之前的一个note是相同的
有主音啊……?01:50:136 (110136|2,110516|2,110896|0,111275|2,111655|2,112035|2) - 锣音 01:50:896 (110896|3) - 鼓音 01:50:136 (110136|4,110326|6,110516|5,110706|4,110896|6,111085|5,111275|4,111465|6,111655|4,111845|6,112035|4) - 主音
我再想想怎么改排列……


[24]
00:10:073 (10073|1,10263|4,10453|1,10642|4,10832|1) - 对于24来说比较简单的排列 这边音其实是有变动的 我建议改掉一些 最少也需要改一个给别人看出变化 完了,改完更屎了

00:16:149 (16149|2,16339|5,16339|3,16339|4) - Oh no!!!

00:29:820 (29820|4,30010|1,30010|3,30010|2) - ^

00:45:010 (45010|1,45010|2) - 挑一个移到4

00:44:630 (44630|6,44630|5) - 这里挑一个移到左边 和上面对称

00:46:908 (46908|5,47098|3) - 哦巢好不人性啊(. (因为是左空右空的关系么……改了一下

00:49:756 - 音和之后的相同 所以至少要有一个Note要和这里一样 其实没听出来但是改了爽就改了

01:51:275 - 这里就应该Hold了 长音在这里开始的

01:55:832 (115832|3,115832|4,115927|3) - 我个人感觉是很坑的 照顾一下右空格党比较好

加油
noreply=fixed, 感谢小星姐
Bruce
找泡的时候再来叫我就可以了 没事的
Topic Starter
paperlens

Bruce wrote:

找泡的时候再来叫我就可以了 没事的
感谢 我先多改改图
akuma123
Okay, this is my mod for the M4M, these are just advices you can take them or just ignore them xD
Lv.08
01:04:187 try to avoid minijacks on easy or normal diffs, is just an advice
Lv.16
00:45:959 you can add a note
00:46:054 same here
00:50:136 add a note, that sound is very loud so i dont think you can just ignore it
00:52:225 same
00:55:642 same
00:56:212 same
00:58:301 same
01:02:288 same
01:07:794 same
01:08:364 same
01:10:453 same
01:25:832 add a note
01:26:212 same

Lv.24
00:16:339 the ln doesnt end there, it should end at 00:16:528
00:17:098 the ln doesnt end there, it should end at 00:17:288
00:17:858 the ln doesnt end there, it should end at 00:18:047
00:36:465 there is no need to put 4 notes there, delete one note
00:38:364 add a note (snare)
00:39:883 add a note, same
00:43:680 same
00:44:440 same
00:45:199 same
00:45:959 - 00:46:054 note sure if this really needs to be a minijack, it doesnt sound like the same sound
00:50:516 add a note, you should put three notes every time you hear the snare unless if there is a lot of lns like 01:48:617
01:12:921 that long note ends in 01:13:581
01:13:680 add a note (cymbal)
01:18:997 same
01:19:377 same
01:28:111 same
01:28:491 same
01:31:149 same
01:31:528 same
01:34:187 same
01:34:566 same
01:43:301 you can put 3 notes on the cymbals because of the lns, so.. add a note
01:43:680 same
01:46:339 same
01:46:718 same
01:55:453 same
01:55:832 same
01:58:491 same
01:58:870 same

Good luck with the map :)
Rumia-
posting here so i dont forget to mod it hhh
Topic Starter
paperlens

akuma123 wrote:

Okay, this is my mod for the M4M, these are just advices you can take them or just ignore them xD
Lv.08
01:04:187 try to avoid minijacks on easy or normal diffs, is just an advice - no, I prefer follow the music not follow the diff. newbies should come through this to be a better player
Lv.16
00:45:959 you can add a note - as you can see, I never note for drum here.
00:46:054 same here - ^
00:50:136 add a note, that sound is very loud so i dont think you can just ignore it - yes that is a bit loud, but I'm not following that in this diff
00:52:225 same - ^
00:55:642 same - ^
00:56:212 same - ^
00:58:301 same - ^
01:02:288 same - ^
01:07:794 same - ^
01:08:364 same - ^
01:10:453 same - ^
01:25:832 add a note - I know there is another sound worths a note, but I did never follow that sound for this diff
01:26:212 same - ^

Lv.24
00:16:339 the ln doesnt end there, it should end at 00:16:528 - I know the chord continues here, but it‘s voice is much more lower, and the pattern now feels good when playing.
00:17:098 the ln doesnt end there, it should end at 00:17:288 - ^
00:17:858 the ln doesnt end there, it should end at 00:18:047 - ^
00:36:465 there is no need to put 4 notes there, delete one note - compared to the folowing 3 notes, there is a additional drum and a chord, I chose to ignore the chord here.
00:38:364 add a note (snare) I already added for it: previous 3 notes = 1drum + 2chord; here 2 notes = 1 drum + 1 snare
00:39:883 add a note, same - ^
00:43:680 same - ^
00:44:440 same - ^
00:45:199 same - ^
00:45:959 - 00:46:054 note sure if this really needs to be a minijack, it doesnt sound like the same sound - yes that needs to be minijack. first these two sounds are absolutely same instead of it's volumn; additional, this pattern feels good
00:50:516 add a note, you should put three notes every time you hear the snare unless if there is a lot of lns like 01:48:617 - ^
01:12:921 that long note ends in 01:13:581 - 1. I think maybe you are catching a different sound with me. I mapped for the melody not the guitar bass; 2. this sound actually fade out, so I choose to end it at a proper timing which feels good playing.
01:13:680 add a note (cymbal) - done, thank you for noticing
01:18:997 same - done
01:19:377 same - done
01:28:111 same - not with LNs
01:28:491 same - ^
01:31:149 same - ^
01:31:528 same- ^
01:34:187 same- ^
01:34:566 same- ^
01:43:301 you can put 3 notes on the cymbals because of the lns, so.. add a note please I hope you understand but I'm trying not to overchord on this song. this is a calm and enjoyable song, I don't want to make it a tired and boring song.
01:43:680 same- ^
01:46:339 same- ^
01:46:718 same- ^
01:55:453 same- ^
01:55:832 same- ^
01:58:491 same- ^
01:58:870 same- ^

Good luck with the map :)
thank you for mod :D

Rumia- wrote:

posting here so i dont forget to mod it hhh
waiting XDI cancelled the request, not Rumia forgot
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