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yanaginagi - Point At Infinity(Asterisk DnB Remix)

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Total Posts
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Topic Starter
Osu FLagstar
This beatmap was submitted using in-game submission on Dienstag, 1. September 2015 at 17:01:19

Artist: yanaginagi
Title: Point At Infinity(Asterisk DnB Remix)
Source: あの夏で待ってる 特別編
Tags: Asterisk, yanaginagi, Point At Infinity, Osu FLagstar
BPM: 175
Filesize: 6165kb
Play Time: 04:12
Difficulties Available:
  1. Infinity (4,73 stars, 945 notes)
Download: yanaginagi - Point At Infinity(Asterisk DnB Remix)
Information: Scores/Beatmap Listing
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´^´
Space Chicken
[Infinity]
  1. 00:41:437 (1) - 01:36:295 (1) - 01:58:237 (1) - 02:53:095 (1) - 03:47:952 (1) - All of these difficult patterns peak out of nowhere, they could use some smoothing before and after (except for those finishing with a break).
  1. The beginning: 00:00:552 (2) - 00:01:066 (4) and from 00:01:923 (2) to 00:02:695 (5) - makes the start too harsh. Adding a few sliders and removing adjacent almost-doubles would probably help.
  1. 00:41:437 (1) - This pattern feels too collapsed on itself, giving it some space will probably help.
  1. 00:52:581 (2) - 01:41:780 (1) - These two sliders are reverted, it's fine if you wanna increase the reading difficulty but add more other unconventional slider patterns with them. Just having a single sneaky slider in two of the easiest part of the song only serve to catch people off guard and make it frustrating. Add stuff around them so people know they should concentrate.
  1. You might want to add some rotating motion to the slider fests at 00:39:037 (1) and 01:55:837 (1). It'll make the patterns more lively.
  1. 03:50:695 (1) - The ending falls off too quickly and there's way too much slow controlled movements in it compared to previous stuff. Once again, it's seemingly missing some smoothing. It's too refraining, don't change the pace this way right at the end.
Topic Starter
Osu FLagstar

Space Chicken wrote:

[Infinity]
  1. 00:41:437 (1) - 01:36:295 (1) - 01:58:237 (1) - 02:53:095 (1) - 03:47:952 (1) - All of these difficult patterns peak out of nowhere, they could use some smoothing before and after (except for those finishing with a break).
  1. The beginning: 00:00:552 (2) - 00:01:066 (4) and from 00:01:923 (2) to 00:02:695 (5) - makes the start too harsh. Adding a few sliders and removing adjacent almost-doubles would probably help.
  1. 00:41:437 (1) - This pattern feels too collapsed on itself, giving it some space will probably help.
  1. 00:52:581 (2) - 01:41:780 (1) - These two sliders are reverted, it's fine if you wanna increase the reading difficulty but add more other unconventional slider patterns with them. Just having a single sneaky slider in two of the easiest part of the song only serve to catch people off guard and make it frustrating. Add stuff around them so people know they should concentrate.
  1. You might want to add some rotating motion to the slider fests at 00:39:037 (1) and 01:55:837 (1). It'll make the patterns more lively.
  1. 03:50:695 (1) - The ending falls off too quickly and there's way too much slow controlled movements in it compared to previous stuff. Once again, it's seemingly missing some smoothing. It's too refraining, don't change the pace this way right at the end.
thanks for your mod ;)
Osuology
00:42:380 (3,4) - These are too close imo
00:49:495 (6) - This needs to be moved out a little
01:15:552 (8,1) - Hard for me to read, the approach circle for 1 is blocked
01:59:180 (3,4) - Again
03:49:066 (9,10) - Not good distance
Topic Starter
Osu FLagstar

Osuology wrote:

00:42:380 (3,4) - These are too close imo
00:49:495 (6) - This needs to be moved out a little
01:15:552 (8,1) - Hard for me to read, the approach circle for 1 is blocked
01:59:180 (3,4) - Again
03:49:066 (9,10) - Not good distance
thank you, i reward every little help :)
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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