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Quazar - Hybrid Song

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La Cataline
Topic Starter
morphina

samiljul wrote:

>w<-
Thank u :)

8-)
Sakura
[osz File Scan!]
I don't mind but, why does La Cataline have a different background?
Empty .osb file detected, please remove and Full submit!

[General]
What is 8 bit and why is it in source?, if it is the album you should remove it from the source

[Timing]
Offset +18 ms, However if the Taiko diff didnt start so way back you could use: 22,119 offset as it starts on the first stanza rather than many stanzas behind.

[LCataline]
Preview point is not set, all the other diffs are using: 51640 so use the same one.
Note: Love your hitsounds <3
00:50:025 (1,2,3,4,5,6,7,8) - Would be better if they formed a diamond or a parallelogram unless it's shape is intended.
00:51:640 (10,1) - Swap new combo, since the new musical pattern already started on the previous note.

[31's Taiko]
It appears fine, no errors

[Hard]
00:36:871 (1,1,1,1) - Theese spinners are too short and annoying how they keep reappearing, by the 3rd spinner i already wished it was over with them, i recommend you use sliders instead.
01:20:717 (1,2,3,4) - This finish spam feels annoying, i recommend you use some soft normal hitsounds or something.
01:24:871 (1) - Make more symmetric?
01:28:563 (1) - ^
01:34:794 (7) - Either make it linear or curve, but not something in between please :<
01:43:794 (1,1,1,1) - Why are u suddenly switching rythmical pattern? the fact that the rythm is the same doesn't mean you have to use the same patterns but at least the same rythm
02:05:025 (1,2,3,4) - This clap spam is also annoying.
02:19:794 (2,3,4) - Remove the finish from every note except the last

[Normal]
00:30:409 (2) - Remove hitsound finish from the end of the slider? it's ok on the rest of it
00:32:255 (2) - ^ Same but from the last repeat as well.
00:58:563 (3) - Remove hitsound finish from the body and start of the slider?
01:01:794 (2) - Add hitsound finish on the last repeat?
01:15:640 (1) - Dont think this needs a whistle at all.
01:16:102 (2) - Remove hitsound whistle from the end of the slider?
01:16:794 (3) - Remove hitsound whistle from the start and end of the slider?
01:18:870 (3) - Add hitsound whistle at the end of the slider?
02:19:332 (2) - Remove hitsound finish from all but the end?

[Easy]
00:48:870 ~ 00:55:793 - The patterns here feel too randomly positioned.
01:35:948 (1,1,2,3) - Theese finishes look random, i suggest you rethink your hitsounds here.
01:40:102 (1,2,3) - Center (2,3) below (1)? you may need grid Lv 4 or grid snap off to achieve.
01:49:794 (1,2) - Do not alter spacing on the easiest difficulty.
LesTrucsRoses
[Normal]
SPOILER
No problems found.

[Hard]
SPOILER
01:46:563 (1) - Add the finish hitsound.
01:46:793 (2) - Add a beat here with the finish hitsound.

[LCataline]
SPOILER
Lower the approach rate by 2 ticks on the Difficulty bar.

This difficulty may be too hard.

EXCELLENT map.!
Leorda
Privet

[General]
1) Offset : 7.365
2) Make sure the soft-hitclap is used for all diff
3) I kinda prefer La Cataline's BG, since the BG is very awesome than your BG, I guess @_@
4) Remove "morphina" in tags, since that word in Beatmap Creator
5) Delete OSB

[Easy]
Wow, HP Drain Rate is very very high in the sky! Decrease it please, only 3 or 4 ticks

00:24:871 (5) - New combo?
00:35:948 (4) - ^
00:47:255 (B) - This break are too short, remove it?
00:48:871 (1) - Clap and finish are pretty not fit, I guess
00:53:486 (4) - Remove whistle, it's reaaally sound better than clap and whistle
00:55:332 (3) - Sound better if you remove whistle and clap

00:56:255 (4) - New combo? Since the pattern change?
00:59:948 (4) - ^
01:03:640 (4) - ^

01:30:409 (2,3) - This pattern are very difficult for new player, try move 01:31:332 (3) to 01:31:332. I know you want to follow the music, but it's very difficult for new player
01:36:409 (1,2,3) - Would be better if you remove finish
01:49:794 (1,2) - No jump at easy diff, this is called jump. If you use jump, new/beginner player would difficult to play it
02:05:486 (5,1) - Spacing error, I guess


[Normal]
I think would be nice, if you add "+", I guess. I don't know, if this normal or normal hard?

00:58:563 (3) - Remove whistle? I think would be better if you remove whistle
02:11:486 (2,3) - Spacing error
02:13:332 (1) - Make parallel?

[Hard]
00:34:102 (3,4,5,6) - Make it like this? http://osu.ppy.sh/ss/26748
00:36:871 (1) - Sound nice if you extend this to 00:37:793

02:04:621 (1) - Move backward to white tick, since I hear the sound from 02:04:562

[LCataline]
*) In AIMod, AIMod detect 7 unsnapped notes in this diff, please snap it
*) Oh yes, AR and OD are very high, unless you want this to be extreme like my map

02:05:529 ~ 02:19:837 - The are too noisy!!!

Nice song
STAR
Ekoro
*visual mod*

[Easy]

Circle Size -1?

[Normal+]

Fine.

[Hard]

Overall Difficulty +1.

[31's Taiko]

Fine.

[LCataline]

Overall Difficult -1.

Good. ~Star
RoboCoooL
:!: star
La Cataline
Natteke
Where's the credit to yeahyeahyeahhh for skin numbers?
Why using different combo colours? I can't see the approach circle with these colours D: Make them visible
La Cataline
normal+
а плюсик-то зачем, это ж нормал самый обыкновенный
Kotone
[General]
why I think the offset not true...My problem?

Easy
00:44:288(1) - this slider is too close to spinner for Easy diff...I think
00:50:749(4) - 1 grid up
01:35:980(1) - too close to spinner for Easy diff
01:37:365(4) - 1 grid up

Normal+
01:04:826(1,2,3,4,5) - move like this?

Topic Starter
morphina
thx u all 4 modding ^^
IceBeam
[Easy]
00:26:749 (1) - Слишком близко,исправь дистанцию.
00:51:672 (1) - Финиш?
01:02:749 (3) - Добавить сюда хитсаунд(до этого было чередование троек без хитсаунда-с хитсаундом,а здесь пропущено)
01:36:441 (1,2,3,1,2,3,1,2,3) - Добавь на все (3)-ки хитсаунды,без них совсем вяло звучит.
01:43:365 - Финиш.
02:11:057 - По логике здесь должен быть хлопок.

[Normal+]
00:29:518 - Финиш.
00:33:211 - ^
00:51:672 - ^
01:06:441 - Не уверен что этот бит нужен.

[Hard]
00:23:749 (3) - Фиинш.
00:40:595 (4) - ^
01:44:518 (4) - Свисток.
01:44:980 (6) - Финиш.

[LCataline]
00:55:595 (2) - Выравнять с 00:54:903 (5).
02:09:441 (2) - ^

В Tags нет автора тайко сложности.
Цвета с БГ очень плохо сочитаются,найди что-нибудь более контрастное,глазам будет приятнее.

Хорошая мапа~
La Cataline
и опять апдейт

Download: Quazar - Hybrid Song (morphina) [LCataline].osu
Riichi_old
:)
Aleks719
Easy
01:38:288 (1,2,3) - сделал бы симметрично с предыдущей тройкой кружочков относительно центра
01:49:826 (1,2) - сделал бы вертикально, как перед первым брейком.

Normal+
Единственное, что цепануло взгляд, так это то, что как-то я привык, что реверсивные слайдеры заканчиваются на том конце, к которому ближе следующий бит. Таких довольно много, так что только как пожелание. по остальному - понравилось.

Hard
01:01:595 (4,5) - хм. эти биты сделал бы концами слайдера, с реверсом посередине. причем следующие биты(6,7,8) можно было бы пустить обратно по предыдущим (2,3,4).

LCataline
всё понравилось.

~star~
Niva
Hi :D
I found this map through beatmap listing, and I loved the music when I heard the thumbnail, so I mod it :D
I'll mod everything except Taiko.

[General]
-> Start your kiai time at 125,518ms.

[Easy]
00:45:211 (1) - Why not in the center? (1 grid right)
01:05:980 (2) - Move to 01:06:441?
01:29:057 (1) - Add a note between these two?

[Normal+]
-> Why Normal+? The star rating is 4.00, and I can almost FC it with DoubleTime on my first try (without knowing the map at first). In my opinion this is still a Normal.
-> Using whistle and finish at once isn't good, it will sound weird.

00:40:595 (1,2,3,4) - Two grids right for all. Also it's better to flip-horizontal (4).
00:57:672 (1) - It's touching the HP bar. You don't have to change, but it's quite ugly.
01:05:749 (3,4) - Make these two appear in the same angle.
01:48:441 (3) - One grid down.

[Hard]
-> How the notes overlap each other makes the map hard to see. You don't have to change, though.

00:40:595 (1) - Make it more symmetrical.
01:24:903 (1) - Use this slider-crafting technique:
Your current technique is too complex and not symmetrical.
01:28:595 (1) - ^

[LCataline]
00:49:480 (7) - Move the last waypoint one grid down.
00:51:326 (7,8) - Evil :twisted:
00:59:057 (1,2) - Not perfectly stacked
01:00:903 (1,2) - ^

Lovely song :D Star!
La Cataline
I ended up remapping the second part.

Download: Quazar - Hybrid Song (morphina) [LCataline].osu
gef
Классная мапа, вперёд! :)
jericho2442
[Easy]
01:42:441 (1,1,2,3,4,) - this part does not suit the song so do this: 01:42:441 (1) - move back to 01:41:980
01:43:826 - add a note here

01:50:749 - add a note here


[Normal]
(suggestion) 00:25:595 (4) - i think this goes MUCH better as a single note
00:55:134 (4) - HORRID as a slider, make it a single note
01:40:134 (1,2,3,4) - broken spacing, give (1,2) the same spacing as the combos after it, this plays bad
02:13:365 (1,2,1,2,1) - this feels very odd to play, it dont seem to follow the music at all


[Hard]
00:34:134 (4) - newcombo, your breaking your pattern
00:35:980 (3) - again same
00:45:441 (1,2,3) - wow this combo is sooo ugly, maybe line up the sliders with each other?
00:52:595 (1) - remove newcombo, since for the next long peroid of time you follow a pattern what this part has broken
00:54:441 (1) - again same
01:26:057 (2,3,4) - broken spacing, the distance between all these notes are the same, but the timing is different, this cannot happen, move (3,4) ferther away from (2)
01:42:441 (1) - remove newcombo, you are breaking your pattern
01:44:288 (4) - add newcombo ^
01:49:826 (1) - remove new combo ^
02:03:672 (1,2,3,1,2,1) - give the 3 jumps here the same spacing
02:03:672 (1,2,3,1,2,1,2,3,4,5,6,7,8,9,1,2,3,4,5,1,2,3,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4) - the combos here are just HORRID, use the combos style you used at 01:35:980


[LCataline]
00:42:441 (1,2,3) - spacing feels wrong, give these the same spacing i say because a jump does not feel good here
(suggestion) 01:47:288 (2,3,4,5,6,7,8,9) - i think this could be spaced better and more fun



-----------------------------------

....yea sort those hard combos out before i star this
Zetsubou Sensei
Hey.

- Source...Is there one for this?
- I'd use custom colors...Would make the map stand out more

[Easy]
Seems fine.

[Normal]
Use Large Circle Size
00:28:134 (1,2,3) - different spacing between these notes...Make it so they all are the same
00:54:211 (2,3,4) - a bit to clustered...Spread them out...
02:11:980 (2) - slightly on an angle...Fix it to make it straight

[Hard]
00:39:441 (4) - slightly on angle...Either make this one straight horizontally...Or go down on a straight 45 degree angle
00:40:595 (1) - kind of a weird looking slider...Try to make it smoother looking
00:59:057 (1) - Take of distance snap & grid snap...and overlap this with the 2...Or move this note elsewhere

[31's Taiko]
Dont mod taiko's...

[LCataline]
No Preview Point is set for this diff...Set one please
Seems fine.


~STAR GOOD LUCK
Musty
huhuhuhu

[General]

You hav'nt choose greatest ColourCombo

Test it :

[Colours]
Combo1 : 0,0,0
Combo2 : 5,240,5
Combo3 : 0,128,0
Combo4 : 0,64,0

Disable CountDown and LetterBox during the breaks :p

[Easy]

00:54:441 (1) - Add a Finish?
00:55:364 (3) - ^
00:58:134 (1) - ^
01:02:288 (2) - ^
01:05:980 (2) - ^

Perfect Diff

Sorry But, Your map is Good, and i'm not a BIG PROFESSIONAL MODDER (?)

Star~
AveLuna_old
+
Joon
hi

my modding
[Easy]
00:45:211 (1) - remove clap
00:50:287 (3) - change clap
00:53:056 (3) - add clap
00:56:749 (2) - ^
01:29:057 (1) - add clap
01:32:288 (1) - change finish
01:39:211 (3) - change clap
01:44:750 (2) - ^
01:46:595 (2) - add clap
01:48:441 (2) - ^
02:14:288 (2) - change clap
02:16:134 (2) - add clap

[Noraml]
02:17:518 (2) - End Notes add finish
My opinion - Use some of the clap.


+star
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
when you want to add whistle hitsounds on slider's beats, don't want to save time, just choose the slider and press W... this will change the sound of sliderslider, choose the beats and then add whistle plz. it sounds really weird now.
offset:-5.

[Easy]
OD+1 or/and add some notes... still think there's a gap between this and Normal.
spinners are used frequently... have no idea about it. maybe change some of them (also means make the diff harder), your choice.
02:03:672 (1,2,3,4,5) - why changed spacing here..?

[Normal]
00:36:441 (3) - add repeat (finish hitsound)? move the spinner 1/2 later if you do so.
01:38:749 (2,3,4) - a bit hard for a Normal, maybe stack 4 with 3?

[Hard]
00:36:903 (1,1) - not sure about the notes following fast spinner... auto could just get 3000 bonus and next note is just 1/2 after it... my opinion is no.
00:44:288 (1,1) - ^
01:01:595 (4,5) - if could don't make 5 stack with 4, it's not hard to read (since beats are very regular) but just not good looking.
01:14:865 (1,2) - change to a slider? (since it's the first note starts at a blue line, maybe need an imply to players)
01:31:826 & 01:32:057 - add notes.
01:34:595 (1) - move it 1/4 earlier to get same beats as 01:32:288 (1)

[LCataline]
00:33:211 (1,2,3) - remove finish at 1's end and 3's beginning, then add finish at 2, have a try.
00:50:057 (1,2,3,4,5,6,7,8) - to get better effect of this part i suggest to set stack leniency to 0.3 (lowest rankable value)
01:22:595 (3,4) - switch clap.
01:54:441 (1,2) - make them at next combo's place, (1=01:57:672 (1) & 2=01:58:134 (1) )
nice diff.

[31's Taiko]
fine.
La Cataline
[milky]
:roll:
La Cataline
Rukario
General:
- Please give La Cataline's diff the same preview time as your other diffs. At the moment there is none set.

Easy:
Quite a repetetive rythm you chose, but with this song you can do much in an Easy difficulty.
01:41:980 - Add a note here?

Normal:
Again you kept a pretty repetetive rythm until the end. In a normal diff you can make some more interesting rythm, in my opinion.
Otherwise I can't really think i could find stuff to complain about.

Hard:
This was a pretty fun diff to be honest. Good Job.

31's Taiko:
Here are 695 unsnapped notes. Please resnap all notes in the timing tab.

La Catalina:
The only thing I would suggest is Tick rat 2. I don't like the diff being so tickless^^
Otherwise pretty good diff.

All in all, this is a pretty good 1st map^^
Star~
Garven
As per your request:

[Easy]
Some of the soft whistles feel randomly used to me. :x
01:41:980 (1,2) - Not a fan of stacks in easy difficulties - especially when a slider is on bottom.
Otherwise nice

[Normal]
00:40:595 (1) - I'd prefer if you gave at least two white ticks for recovery time post-spinner on this difficulty level. *applies to all spinners used in this diff of course
00:54:211 (2,3,4) - This looks really messy with the huge circles and low AR. Maybe fan them out?
That's a bad configuration, but just to give you an idea of what I mean.
Hitsounding is circumspect here too. :/

[Hard]
00:47:980 (1,2,3) - Not liking this overlap here. Think you can reposition things so there isn't any/there is less?
This was fairly well-made. The hitsounds were still disagreeable to me, but at least executed much better than the Easy and Normal.
The main gripe I have about it is that you're essentially going in a clockwise motion the entire map. I'm not asking you to change anything, but maybe keep that general motion in mind when you're mapping your next set. :3

[samiljul]
omg the unsnapped notes~

[La Cataline]
00:30:211 (3) - Raise one grid
00:31:134 (7) - Lower one grid
01:50:749 (1,2) - <3

The maps in general are fine, but I worry about the poor hitsounding. Try to find someone that'll help you out with that and then call me back~
Garven
[Easy]
01:13:826 - Strange that all other difficulties have mapping here but easy doesn't.

[Normal]
01:01:826 (2) - The return arrow on the origin point is facing weird, you want to fix that.
02:03:672 - Strange that all other difficulties have mapping here but normal doesn't.

That's it, really.

Edit:

Looks good.

:U
Topic Starter
morphina

Garven wrote:

[Easy]
01:13:826 - Strange that all other difficulties have mapping here but easy doesn't.

[Normal]
01:01:826 (2) - The return arrow on the origin point is facing weird, you want to fix that.
02:03:672 - Strange that all other difficulties have mapping here but normal doesn't.

That's it, really.
thx
fixed.. mapped ~
Mismagius
;_; I was mapping this

But I see this map is good enough to not re-map

Star
La Cataline
thanks Garven <3
Alace
sorry i am really late
ranked
Musty
Well, RANKED , Congratzzz
Topic Starter
morphina
thank u all for your help ^^
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